className stringlengths 1 167 | headerPath stringlengths 14 166 | description stringlengths 0 1.62k | module stringlengths 0 76 | code stringlengths 0 11.4k | variables listlengths 0 395 |
|---|---|---|---|---|---|
FPackedLevelActorUtils::CanPack | /Engine/Source/Editor/LevelInstanceEditor/Public/PackedLevelActorUtils.h | LevelInstanceEditor | static bool CanPack() | [] | |
FPackedLevelActorUtils::CreateOrUpdateBlueprint | /Engine/Source/Editor/LevelInstanceEditor/Public/PackedLevelActorUtils.h | LevelInstanceEditor | static bool CreateOrUpdateBlueprint ( [TSoftObjectPtr](API\Runtime\CoreUObject\UObject\TSoftObjectPtr)< [UWorld](API\Runtime\Engine\Engine\UWorld) > InWorldAsset, [TSoftObjectPtr](API\Runtime\CoreUObject\UObject\TSoftObjectPtr)< [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) > InBlueprintAsset, bool bCheckoutAndSav... | [] | |
FPackedLevelActorUtils::CreateOrUpdateBlueprint | /Engine/Source/Editor/LevelInstanceEditor/Public/PackedLevelActorUtils.h | LevelInstanceEditor | static bool CreateOrUpdateBlueprint ( [ILevelInstanceInterface](API\Runtime\Engine\LevelInstance\ILevelInstanceInterface) * InLevelInstance, [TSoftObjectPtr](API\Runtime\CoreUObject\UObject\TSoftObjectPtr)< [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) > InBlueprintAsset, bool bCheckoutAndSave, bool bPromptForSave... | [] | |
FPackedLevelActorUtils::GetPackedBlueprintsForWorldAsset | /Engine/Source/Editor/LevelInstanceEditor/Public/PackedLevelActorUtils.h | LevelInstanceEditor | static void GetPackedBlueprintsForWorldAsset ( const [TSoftObjectPtr](API\Runtime\CoreUObject\UObject\TSoftObjectPtr)< [UWorld](API\Runtime\Engine\Engine\UWorld) > & InWorldAsset, [TSet](API\Runtime\Core\Containers\TSet)< [TSoftObjectPtr](API\Runtime\CoreUObject\UObject\TSoftObjectPtr)< [UBlueprint](API\Runtime\Engine\... | [] | |
FPackedLevelActorUtils::PackAllLoadedActors | /Engine/Source/Editor/LevelInstanceEditor/Public/PackedLevelActorUtils.h | LevelInstanceEditor | static void PackAllLoadedActors() | [] | |
FPackedLevelActorUtils::UpdateBlueprint | /Engine/Source/Editor/LevelInstanceEditor/Public/PackedLevelActorUtils.h | LevelInstanceEditor | static void UpdateBlueprint ( [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * InBlueprint, bool bCheckoutAndSave ) | [] | |
FPackedLevelActorUtils | /Engine/Source/Editor/LevelInstanceEditor/Public/PackedLevelActorUtils.h | LevelInstanceEditor | class FPackedLevelActorUtils | [] | |
ULevelInstanceEditorPerProjectUserSettings::GetCategoryName | /Engine/Source/Editor/LevelInstanceEditor/Public/LevelInstanceEditorSettings.h | Gets the category for the settings, some high level grouping like, Editor, Engine, Game...etc. | LevelInstanceEditor | virtual [FName](API\Runtime\Core\UObject\FName) GetCategoryName() const | [] |
ULevelInstanceEditorPerProjectUserSettings::UpdateFrom | /Engine/Source/Editor/LevelInstanceEditor/Public/LevelInstanceEditorSettings.h | LevelInstanceEditor | static void UpdateFrom ( const [FNewLevelInstanceParams](API\Runtime\Engine\LevelInstance\FNewLevelInstanceParams) & Params ) | [] | |
ULevelInstanceEditorPerProjectUserSettings::ULevelInstanceEditorPerProjectUserSettings | /Engine/Source/Editor/LevelInstanceEditor/Public/LevelInstanceEditorSettings.h | LevelInstanceEditor | ULevelInstanceEditorPerProjectUserSettings() | [] | |
ULevelInstanceEditorSettings::ULevelInstanceEditorSettings | /Engine/Source/Editor/LevelInstanceEditor/Public/LevelInstanceEditorSettings.h | LevelInstanceEditor | ULevelInstanceEditorSettings() | [] | |
ULevelInstanceEditorSettings | /Engine/Source/Editor/LevelInstanceEditor/Public/LevelInstanceEditorSettings.h | LevelInstanceEditor | class ULevelInstanceEditorSettings : public [UDeveloperSettings](API\Runtime\DeveloperSettings\Engine\UDeveloperSettings) | [
{
"type": "bool",
"name": "bEnableStreaming",
"description": ""
},
{
"type": "FString",
"name": "LevelInstanceClassName",
"description": ""
},
{
"type": "TArray<FTempla...",
"name": "TemplateMapInfos",
"description": "List of info for all known LevelInstance template maps... | |
FLocalizationCommandletProcess::Execute | /Engine/Source/Editor/LocalizationCommandletExecution/Public/LocalizationCommandletExecution.h | LocalizationCommandletExecution | static [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FLocalizationCommandletProcess](API\Editor\LocalizationCommandletExecution\FLocalizationCommandletProcess) > Execute ( const [FString](API\Runtime\Core\Containers\FString) & ConfigFilePath, const bool UseProjectFile ) | [] | |
FLocalizationCommandletProcess::GetHandle | /Engine/Source/Editor/LocalizationCommandletExecution/Public/LocalizationCommandletExecution.h | LocalizationCommandletExecution | [FProcHandle](API\Runtime\Core\Unix\FProcHandle) & GetHandle() | [] | |
FLocalizationCommandletProcess::GetProcessArguments | /Engine/Source/Editor/LocalizationCommandletExecution/Public/LocalizationCommandletExecution.h | LocalizationCommandletExecution | const [FString](API\Runtime\Core\Containers\FString) & GetProcessArguments() const | [] | |
FLocalizationCommandletProcess::GetReadPipe | /Engine/Source/Editor/LocalizationCommandletExecution/Public/LocalizationCommandletExecution.h | LocalizationCommandletExecution | void * GetReadPipe() const | [] | |
FLocalizationCommandletProcess::~FLocalizationCommandletProcess | /Engine/Source/Editor/LocalizationCommandletExecution/Public/LocalizationCommandletExecution.h | LocalizationCommandletExecution | ~FLocalizationCommandletProcess() | [] | |
ULevelInstanceEditorPerProjectUserSettings | /Engine/Source/Editor/LevelInstanceEditor/Public/LevelInstanceEditorSettings.h | LevelInstanceEditor | class ULevelInstanceEditorPerProjectUserSettings : public [UDeveloperSettings](API\Runtime\DeveloperSettings\Engine\UDeveloperSettings) | [
{
"type": "bool",
"name": "bAlwaysShowDialog",
"description": "If false, create dialog will not be shown and last settings will be used."
},
{
"type": "ELevelInstanceP...",
"name": "PivotType",
"description": ""
}
] | |
FLocalizationCommandletProcess | /Engine/Source/Editor/LocalizationCommandletExecution/Public/LocalizationCommandletExecution.h | No constructors are accessible with public or protected access. | LocalizationCommandletExecution | class FLocalizationCommandletProcess : public [TSharedFromThis< FLocalizationCommandletProcess >](API\Runtime\Core\Templates\TSharedFromThis) | [] |
FTask::FTask | /Engine/Source/Editor/LocalizationCommandletExecution/Public/LocalizationCommandletExecution.h | LocalizationCommandletExecution | FTask() | [] | |
FTask::FTask | /Engine/Source/Editor/LocalizationCommandletExecution/Public/LocalizationCommandletExecution.h | LocalizationCommandletExecution | FTask ( const [FText](API\Runtime\Core\Internationalization\FText) & InName, const [FString](API\Runtime\Core\Containers\FString) & InScriptPath, const bool InShouldUseProjectFile ) | [] | |
FTask | /Engine/Source/Editor/LocalizationCommandletExecution/Public/LocalizationCommandletExecution.h | LocalizationCommandletExecution | struct FTask | [
{
"type": "FText",
"name": "Name",
"description": ""
},
{
"type": "FString",
"name": "ScriptPath",
"description": ""
},
{
"type": "bool",
"name": "ShouldUseProjectFile",
"description": ""
}
] | |
LocalizationCommandletExecution::Execute | /Engine/Source/Editor/LocalizationCommandletExecution/Public/LocalizationCommandletExecution.h | LocalizationCommandletExecution | namespace LocalizationCommandletExecution { bool LocalizationCommandletExecution::Execute ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWindow](API\Runtime\SlateCore\Widgets\SWindow) > & ParentWindow, const [FText](API\Runtime\Core\Internationalization\FText) & Title, const [TArray](API\Runtime\Core\Co... | [] | |
LocalizationCommandletTasks::GatherTextForTargets | /Engine/Source/Editor/LocalizationCommandletExecution/Public/LocalizationCommandletTasks.h | LocalizationCommandletExecution | namespace LocalizationCommandletTasks { bool LocalizationCommandletTasks::GatherTextForTargets ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWindow](API\Runtime\SlateCore\Widgets\SWindow) > & ParentWindow, const [TArray](API\Runtime\Core\Containers\TArray)< [ULocalizationTarget](API\Developer\Localizat... | [] | |
LocalizationCommandletTasks::ImportDialogueScriptForTarget | /Engine/Source/Editor/LocalizationCommandletExecution/Public/LocalizationCommandletTasks.h | LocalizationCommandletExecution | namespace LocalizationCommandletTasks { bool LocalizationCommandletTasks::ImportDialogueScriptForTarget ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWindow](API\Runtime\SlateCore\Widgets\SWindow) > & ParentWindow, [ULocalizationTarget](API\Developer\Localization\ULocalizationTarget) *const Target, con... | [] | |
LocalizationCommandletTasks::ImportDialogueScriptForCulture | /Engine/Source/Editor/LocalizationCommandletExecution/Public/LocalizationCommandletTasks.h | LocalizationCommandletExecution | namespace LocalizationCommandletTasks { bool LocalizationCommandletTasks::ImportDialogueScriptForCulture ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWindow](API\Runtime\SlateCore\Widgets\SWindow) > & ParentWindow, [ULocalizationTarget](API\Developer\Localization\ULocalizationTarget) *const Target, co... | [] | |
LocalizationCommandletTasks::ExportDialogueScriptForTargets | /Engine/Source/Editor/LocalizationCommandletExecution/Public/LocalizationCommandletTasks.h | LocalizationCommandletExecution | namespace LocalizationCommandletTasks { bool LocalizationCommandletTasks::ExportDialogueScriptForTargets ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWindow](API\Runtime\SlateCore\Widgets\SWindow) > & ParentWindow, const [TArray](API\Runtime\Core\Containers\TArray)< [ULocalizationTarget](API\Developer... | [] | |
LocalizationCommandletTasks::ExportDialogueScriptForTarget | /Engine/Source/Editor/LocalizationCommandletExecution/Public/LocalizationCommandletTasks.h | LocalizationCommandletExecution | namespace LocalizationCommandletTasks { bool LocalizationCommandletTasks::ExportDialogueScriptForTarget ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWindow](API\Runtime\SlateCore\Widgets\SWindow) > & ParentWindow, [ULocalizationTarget](API\Developer\Localization\ULocalizationTarget) *const Target, con... | [] | |
LocalizationCommandletTasks::ExportDialogueScriptForCulture | /Engine/Source/Editor/LocalizationCommandletExecution/Public/LocalizationCommandletTasks.h | LocalizationCommandletExecution | namespace LocalizationCommandletTasks { bool LocalizationCommandletTasks::ExportDialogueScriptForCulture ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWindow](API\Runtime\SlateCore\Widgets\SWindow) > & ParentWindow, [ULocalizationTarget](API\Developer\Localization\ULocalizationTarget) *const Target, co... | [] | |
LocalizationCommandletTasks::ImportDialogueForTargets | /Engine/Source/Editor/LocalizationCommandletExecution/Public/LocalizationCommandletTasks.h | LocalizationCommandletExecution | namespace LocalizationCommandletTasks { bool LocalizationCommandletTasks::ImportDialogueForTargets ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWindow](API\Runtime\SlateCore\Widgets\SWindow) > & ParentWindow, const [TArray](API\Runtime\Core\Containers\TArray)< [ULocalizationTarget](API\Developer\Local... | [] | |
LocalizationCommandletTasks::ImportDialogueForTarget | /Engine/Source/Editor/LocalizationCommandletExecution/Public/LocalizationCommandletTasks.h | LocalizationCommandletExecution | namespace LocalizationCommandletTasks { bool LocalizationCommandletTasks::ImportDialogueForTarget ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWindow](API\Runtime\SlateCore\Widgets\SWindow) > & ParentWindow, [ULocalizationTarget](API\Developer\Localization\ULocalizationTarget) *const Target ) } | [] | |
LocalizationCommandletTasks::ImportDialogueForCulture | /Engine/Source/Editor/LocalizationCommandletExecution/Public/LocalizationCommandletTasks.h | LocalizationCommandletExecution | namespace LocalizationCommandletTasks { bool LocalizationCommandletTasks::ImportDialogueForCulture ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWindow](API\Runtime\SlateCore\Widgets\SWindow) > & ParentWindow, [ULocalizationTarget](API\Developer\Localization\ULocalizationTarget) *const Target, const [F... | [] | |
LocalizationCommandletTasks::GenerateWordCountReportsForTargets | /Engine/Source/Editor/LocalizationCommandletExecution/Public/LocalizationCommandletTasks.h | LocalizationCommandletExecution | namespace LocalizationCommandletTasks { bool LocalizationCommandletTasks::GenerateWordCountReportsForTargets ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWindow](API\Runtime\SlateCore\Widgets\SWindow) > & ParentWindow, const [TArray](API\Runtime\Core\Containers\TArray)< [ULocalizationTarget](API\Devel... | [] | |
LocalizationCommandletTasks::GenerateWordCountReportForTarget | /Engine/Source/Editor/LocalizationCommandletExecution/Public/LocalizationCommandletTasks.h | LocalizationCommandletExecution | namespace LocalizationCommandletTasks { bool LocalizationCommandletTasks::GenerateWordCountReportForTarget ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWindow](API\Runtime\SlateCore\Widgets\SWindow) > & ParentWindow, [ULocalizationTarget](API\Developer\Localization\ULocalizationTarget) *const Target )... | [] | |
LocalizationCommandletTasks::GatherTextForTarget | /Engine/Source/Editor/LocalizationCommandletExecution/Public/LocalizationCommandletTasks.h | LocalizationCommandletExecution | namespace LocalizationCommandletTasks { bool LocalizationCommandletTasks::GatherTextForTarget ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWindow](API\Runtime\SlateCore\Widgets\SWindow) > & ParentWindow, [ULocalizationTarget](API\Developer\Localization\ULocalizationTarget) *const Target ) } | [] | |
LocalizationCommandletTasks::CompileTextForTargets | /Engine/Source/Editor/LocalizationCommandletExecution/Public/LocalizationCommandletTasks.h | LocalizationCommandletExecution | namespace LocalizationCommandletTasks { bool LocalizationCommandletTasks::CompileTextForTargets ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWindow](API\Runtime\SlateCore\Widgets\SWindow) > & ParentWindow, const [TArray](API\Runtime\Core\Containers\TArray)< [ULocalizationTarget](API\Developer\Localiza... | [] | |
LocalizationCommandletTasks::CompileTextForTarget | /Engine/Source/Editor/LocalizationCommandletExecution/Public/LocalizationCommandletTasks.h | LocalizationCommandletExecution | namespace LocalizationCommandletTasks { bool LocalizationCommandletTasks::CompileTextForTarget ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWindow](API\Runtime\SlateCore\Widgets\SWindow) > & ParentWindow, [ULocalizationTarget](API\Developer\Localization\ULocalizationTarget) *const Target ) } | [] | |
LocalizationCommandletTasks::CompileTextForCulture | /Engine/Source/Editor/LocalizationCommandletExecution/Public/LocalizationCommandletTasks.h | LocalizationCommandletExecution | namespace LocalizationCommandletTasks { bool LocalizationCommandletTasks::CompileTextForCulture ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWindow](API\Runtime\SlateCore\Widgets\SWindow) > & ParentWindow, [ULocalizationTarget](API\Developer\Localization\ULocalizationTarget) *const Target, const [FStr... | [] | |
LocalizationCommandletTasks::ReportLoadedAudioAssets | /Engine/Source/Editor/LocalizationCommandletExecution/Public/LocalizationCommandletTasks.h | LocalizationCommandletExecution | namespace LocalizationCommandletTasks { bool LocalizationCommandletTasks::ReportLoadedAudioAssets ( const [TArray](API\Runtime\Core\Containers\TArray)< [ULocalizationTarget](API\Developer\Localization\ULocalizationTarget) * > & Targets, const [TOptional](API\Runtime\Core\IO\TOptional)< [FString](API\Runtime\Core\Contai... | [] | |
LocalizationCommandletTasks::ImportTextForTarget | /Engine/Source/Editor/LocalizationCommandletExecution/Public/LocalizationCommandletTasks.h | LocalizationCommandletExecution | namespace LocalizationCommandletTasks { bool LocalizationCommandletTasks::ImportTextForTarget ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWindow](API\Runtime\SlateCore\Widgets\SWindow) > & ParentWindow, [ULocalizationTarget](API\Developer\Localization\ULocalizationTarget) *const Target, const [TOptio... | [] | |
LocalizationCommandletTasks::ImportTextForTargets | /Engine/Source/Editor/LocalizationCommandletExecution/Public/LocalizationCommandletTasks.h | LocalizationCommandletExecution | namespace LocalizationCommandletTasks { bool LocalizationCommandletTasks::ImportTextForTargets ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWindow](API\Runtime\SlateCore\Widgets\SWindow) > & ParentWindow, const [TArray](API\Runtime\Core\Containers\TArray)< [ULocalizationTarget](API\Developer\Localizat... | [] | |
LocalizationCommandletTasks::ImportTextForCulture | /Engine/Source/Editor/LocalizationCommandletExecution/Public/LocalizationCommandletTasks.h | LocalizationCommandletExecution | namespace LocalizationCommandletTasks { bool LocalizationCommandletTasks::ImportTextForCulture ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWindow](API\Runtime\SlateCore\Widgets\SWindow) > & ParentWindow, [ULocalizationTarget](API\Developer\Localization\ULocalizationTarget) *const Target, const [FStri... | [] | |
LocalizationCommandletTasks::ExportTextForTargets | /Engine/Source/Editor/LocalizationCommandletExecution/Public/LocalizationCommandletTasks.h | LocalizationCommandletExecution | namespace LocalizationCommandletTasks { bool LocalizationCommandletTasks::ExportTextForTargets ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWindow](API\Runtime\SlateCore\Widgets\SWindow) > & ParentWindow, const [TArray](API\Runtime\Core\Containers\TArray)< [ULocalizationTarget](API\Developer\Localizat... | [] | |
LocalizationCommandletTasks::ExportTextForTarget | /Engine/Source/Editor/LocalizationCommandletExecution/Public/LocalizationCommandletTasks.h | LocalizationCommandletExecution | namespace LocalizationCommandletTasks { bool LocalizationCommandletTasks::ExportTextForTarget ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWindow](API\Runtime\SlateCore\Widgets\SWindow) > & ParentWindow, [ULocalizationTarget](API\Developer\Localization\ULocalizationTarget) *const Target, const [TOptio... | [] | |
LocalizationCommandletTasks::ExportTextForCulture | /Engine/Source/Editor/LocalizationCommandletExecution/Public/LocalizationCommandletTasks.h | LocalizationCommandletExecution | namespace LocalizationCommandletTasks { bool LocalizationCommandletTasks::ExportTextForCulture ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWindow](API\Runtime\SlateCore\Widgets\SWindow) > & ParentWindow, [ULocalizationTarget](API\Developer\Localization\ULocalizationTarget) *const Target, const [FStri... | [] | |
LocalizationCommandletTasks::ImportDialogueScriptForTargets | /Engine/Source/Editor/LocalizationCommandletExecution/Public/LocalizationCommandletTasks.h | LocalizationCommandletExecution | namespace LocalizationCommandletTasks { bool LocalizationCommandletTasks::ImportDialogueScriptForTargets ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWindow](API\Runtime\SlateCore\Widgets\SWindow) > & ParentWindow, const [TArray](API\Runtime\Core\Containers\TArray)< [ULocalizationTarget](API\Developer... | [] | |
ILocalizationDashboardModule::Get | /Engine/Source/Editor/LocalizationDashboard/Public/ILocalizationDashboardModule.h | LocalizationDashboard | static [ILocalizationDashboardModule](API\Editor\LocalizationDashboard\ILocalizationDashboardModule) & Get() | [] | |
ILocalizationDashboardModule::GetCurrentLocalizationServiceProvider | /Engine/Source/Editor/LocalizationDashboard/Public/ILocalizationDashboardModule.h | LocalizationDashboard | [ILocalizationServiceProvider](API\Developer\LocalizationService\ILocalizationServiceProvider) * GetCurrentLocalizationServiceProvider() const | [] | |
ILocalizationDashboardModule::GetLocalizationServiceProviders | /Engine/Source/Editor/LocalizationDashboard/Public/ILocalizationDashboardModule.h | LocalizationDashboard | const [TArray](API\Runtime\Core\Containers\TArray)< [ILocalizationServiceProvider](API\Developer\LocalizationService\ILocalizationServiceProvider) * > & GetLocalizationServiceProviders() const | [] | |
ILocalizationDashboardModule::Show | /Engine/Source/Editor/LocalizationDashboard/Public/ILocalizationDashboardModule.h | Shows the localization dashboard UI. | LocalizationDashboard | void Show() | [] |
ILocalizationDashboardModule::~ILocalizationDashboardModule | /Engine/Source/Editor/LocalizationDashboard/Public/ILocalizationDashboardModule.h | Virtual destructor. | LocalizationDashboard | virtual ~ILocalizationDashboardModule() | [] |
ILocalizationDashboardModule | /Engine/Source/Editor/LocalizationDashboard/Public/ILocalizationDashboardModule.h | Interface for localization dashboard module. | LocalizationDashboard | class ILocalizationDashboardModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface) | [] |
FMainFrameDeveloperTool | /Engine/Source/Editor/MainFrame/Public/Interfaces/IMainFrameModule.h | Data needed to display a Developer tools in the status bar. | MainFrame | struct FMainFrameDeveloperTool | [
{
"type": "TAttribute<FTe...",
"name": "Label",
"description": "Label of the developer tool."
},
{
"type": "TAttribute<FTe...",
"name": "Value",
"description": "Value of the developer tool."
},
{
"type": "TAttribute<EVi...",
"name": "Visibility",
"description": "Visiblili... |
FMainFrameWindowOverrides::FMainFrameWindowOverrides | /Engine/Source/Editor/MainFrame/Public/Interfaces/IEditorMainFrameProvider.h | MainFrame | FMainFrameWindowOverrides() | [] | |
FMainFrameWindowOverrides | /Engine/Source/Editor/MainFrame/Public/Interfaces/IEditorMainFrameProvider.h | Set of configuration settings for the editor's main window. | MainFrame | struct FMainFrameWindowOverrides | [
{
"type": "bool: 1",
"name": "bEmbedTitleAreaContent",
"description": ""
},
{
"type": "TOptional< bool...",
"name": "bInitiallyMaximized",
"description": ""
},
{
"type": "bool: 1",
"name": "bIsUserSizable",
"description": ""
},
{
"type": "bool: 1",
"name": ... |
IEditorMainFrameProvider::CreateMainFrameContentWidget | /Engine/Source/Editor/MainFrame/Public/Interfaces/IEditorMainFrameProvider.h | Spawns a widget for slotting into the main editor window (in-place of the standard editor).
A replacement widget for the editor's main window. | MainFrame | [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > CreateMainFrameContentWidget() const | [] |
IEditorMainFrameProvider::GetDesiredWindowConfiguration | /Engine/Source/Editor/MainFrame/Public/Interfaces/IEditorMainFrameProvider.h | Specifies the desired window title, dimensions, etc. for the main frame window (to fit the provier's widget). | MainFrame | [FMainFrameWindowOverrides](API\Editor\MainFrame\Interfaces\FMainFrameWindowOverrides) GetDesiredWindowConfiguration() const | [] |
IEditorMainFrameProvider::IsRequestingMainFrameControl | /Engine/Source/Editor/MainFrame/Public/Interfaces/IEditorMainFrameProvider.h | Signals if this provider wishes to override the editor's main frame on editor startup. NOTE: When true, this will block the standard editor window from appearing (instead replacing it with the provider's widget). | MainFrame | bool IsRequestingMainFrameControl() const | [] |
IEditorMainFrameProvider::GetModularFeatureName | /Engine/Source/Editor/MainFrame/Public/Interfaces/IEditorMainFrameProvider.h | MainFrame | static [FName](API\Runtime\Core\UObject\FName) GetModularFeatureName() | [] | |
IEditorMainFrameProvider::~IEditorMainFrameProvider | /Engine/Source/Editor/MainFrame/Public/Interfaces/IEditorMainFrameProvider.h | MainFrame | virtual ~IEditorMainFrameProvider() | [] | |
IMainFrameModule::BroadcastMainFrameSDKNotInstalled | /Engine/Source/Editor/MainFrame/Public/Interfaces/IMainFrameModule.h | MainFrame | void BroadcastMainFrameSDKNotInstalled ( const [FString](API\Runtime\Core\Containers\FString) & PlatformName, const [FString](API\Runtime\Core\Containers\FString) & DocLink ) | [] | |
IEditorMainFrameProvider | /Engine/Source/Editor/MainFrame/Public/Interfaces/IEditorMainFrameProvider.h | Base feature class, which serves as a hook for external sources to override the editor's main window on startup. | MainFrame | class IEditorMainFrameProvider : public [IModularFeature](API\Runtime\Core\Features\IModularFeature) | [] |
IMainFrameModule::CreateDefaultMainFrame | /Engine/Source/Editor/MainFrame/Public/Interfaces/IMainFrameModule.h | Creates the default editor main frame | MainFrame | void CreateDefaultMainFrame ( const bool bStartImmersive, const bool bStartPIE ) | [] |
IMainFrameModule::BroadcastMainFrameRequestResource | /Engine/Source/Editor/MainFrame/Public/Interfaces/IMainFrameModule.h | MainFrame | void BroadcastMainFrameRequestResource ( const [FString](API\Runtime\Core\Containers\FString) & Category, const [FString](API\Runtime\Core\Containers\FString) & ResourceName ) | [] | |
IMainFrameModule::DisableTabClosedDelegate | /Engine/Source/Editor/MainFrame/Public/Interfaces/IMainFrameModule.h | Disables the delegate responsible for shutting down the editor when the main tab is closed. | MainFrame | void DisableTabClosedDelegate() | [] |
IMainFrameModule::EnableDelayedShowMainFrame | /Engine/Source/Editor/MainFrame/Public/Interfaces/IMainFrameModule.h | Enable external control of when main frame is shown | MainFrame | void EnableDelayedShowMainFrame() | [] |
IMainFrameModule::EnableTabClosedDelegate | /Engine/Source/Editor/MainFrame/Public/Interfaces/IMainFrameModule.h | Enables the delegate responsible for shutting down the editor when the main tab is closed. | MainFrame | void EnableTabClosedDelegate() | [] |
IMainFrameModule::ExecuteCanCloseEditorDelegates | /Engine/Source/Editor/MainFrame/Public/Interfaces/IMainFrameModule.h | MainFrame | bool ExecuteCanCloseEditorDelegates() | [] | |
FMainFrameCanCloseEditor | /Engine/Source/Editor/MainFrame/Public/Interfaces/IMainFrameModule.h | Delegate for determining if the editor can be closed | MainFrame | typedef TBaseDelegate_NoParams< bool > FMainFrameCanCloseEditor | [] |
FMainFrameCreationFinishedEvent | /Engine/Source/Editor/MainFrame/Public/Interfaces/IMainFrameModule.h | Delegate for binding functions to be called when the mainframe finishes up getting created. | MainFrame | class FMainFrameCreationFinishedEvent : public TBaseMulticastDelegate_TwoParams< void, TSharedPtr< SWindow >, bool > | [] |
FMainFrameRequestResource | /Engine/Source/Editor/MainFrame/Public/Interfaces/IMainFrameModule.h | Delegate for making an open-ended request for a resource or link. | MainFrame | class FMainFrameRequestResource : public TBaseMulticastDelegate_TwoParams< void, const FString &, const FString & > | [] |
FMainFrameSDKNotInstalled | /Engine/Source/Editor/MainFrame/Public/Interfaces/IMainFrameModule.h | Delegate for when a platform SDK isn't installed corrected (takes the platform name and the documentation link to show) | MainFrame | class FMainFrameSDKNotInstalled : public TBaseMulticastDelegate_TwoParams< void, const FString &, const FString & > | [] |
IMainFrameModule::Get | /Engine/Source/Editor/MainFrame/Public/Interfaces/IMainFrameModule.h | Gets a reference to the search module instance.
A reference to the MainFrame module. | MainFrame | static [IMainFrameModule](API\Editor\MainFrame\Interfaces\IMainFrameModule) & Get() | [] |
IMainFrameModule::GetApplicationTitle | /Engine/Source/Editor/MainFrame/Public/Interfaces/IMainFrameModule.h | Gets the title string for the application, optionally including the current game name as part of the title
Returns the title of the application, to be displayed in tabs or window titles | MainFrame | const [FText](API\Runtime\Core\Internationalization\FText) GetApplicationTitle ( const bool bIncludeGameName ) const | [] |
IMainFrameModule::GetEditorSettingsDefaultSelectionOverride | /Engine/Source/Editor/MainFrame/Public/Interfaces/IMainFrameModule.h | Returns None if there's no override | MainFrame | void GetEditorSettingsDefaultSelectionOverride ( [FName](API\Runtime\Core\UObject\FName) & OutCategoryName, [FName](API\Runtime\Core\UObject\FName) & OutSectionName ) | [] |
IMainFrameModule::GetLoadedLevelName | /Engine/Source/Editor/MainFrame/Public/Interfaces/IMainFrameModule.h | Returns a friendly string name for the currently loaded persistent level.
Name of the loaded level. | MainFrame | [FString](API\Runtime\Core\Containers\FString) GetLoadedLevelName() const | [] |
IMainFrameModule::GetMainFrameCommandBindings | /Engine/Source/Editor/MainFrame/Public/Interfaces/IMainFrameModule.h | MainFrame | [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FUICommandList](API\Runtime\Slate\Framework\Commands\FUICommandList) > & GetMainFrameCommandBindings() | [] | |
IMainFrameModule::GetMRUFavoritesList | /Engine/Source/Editor/MainFrame/Public/Interfaces/IMainFrameModule.h | Gets the MRU/Favorites list
MRU/Favorites list | MainFrame | [FMainMRUFavoritesList](API\Editor\UnrealEd\FMainMRUFavoritesList) * GetMRUFavoritesList() const | [] |
IMainFrameModule::GetParentWindow | /Engine/Source/Editor/MainFrame/Public/Interfaces/IMainFrameModule.h | Gets the window the mainframe lives in.
The window widget. | MainFrame | [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWindow](API\Runtime\SlateCore\Widgets\SWindow) > GetParentWindow() const | [] |
IMainFrameModule::IsRecreatingDefaultMainFrame | /Engine/Source/Editor/MainFrame/Public/Interfaces/IMainFrameModule.h | Returns true if the Default Main Frame is being recreated. | MainFrame | bool IsRecreatingDefaultMainFrame() const | [] |
IMainFrameModule::IsWindowInitialized | /Engine/Source/Editor/MainFrame/Public/Interfaces/IMainFrameModule.h | Checks to see if the main frame window is currently initialized
True if initialized, otherwise false | MainFrame | bool IsWindowInitialized() const | [] |
IMainFrameModule::MakeDeveloperTools | /Engine/Source/Editor/MainFrame/Public/Interfaces/IMainFrameModule.h | Generates a menu that's just like the "main menu" widget above, except it also includes some infrequently used commands that are better off only shown in a single "main tab" within the application
The newly-created menu widget | MainFrame | [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > MakeDeveloperTools ( const [TArray](API\Runtime\Core\Containers\TArray)< [FMainFrameDeveloperTool](API\Editor\MainFrame\Interfaces\FMainFrameDeveloperTool) > & AdditionalTools ) const | [] |
IMainFrameModule::OnMainFrameCreationFinished | /Engine/Source/Editor/MainFrame/Public/Interfaces/IMainFrameModule.h | MainFrame | [FMainFrameCreationFinishedEvent](API\Editor\MainFrame\Interfaces\IMainFrameModule\FMainFrameCreationFinishedEvent) & OnMainFrameCreationFinished() | [] | |
IMainFrameModule::MakeMainMenu | /Engine/Source/Editor/MainFrame/Public/Interfaces/IMainFrameModule.h | Generates a menu that includes application global commands, such as "Save All", "Exit", etc. If you're building a menu for your tab, you should call this function to create your menu, passing in an extender object to add your tab-specific menu items!
The newly-created menu widget | MainFrame | [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > MakeMainMenu ( const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FTabManager](API\Runtime\Slate\Framework\Docking\FTabManager) > & TabManager, const [FName](API\Runtime\Core\UObject\FName) MenuName, [FToolM... | [] |
IMainFrameModule::OnMainFrameRequestResource | /Engine/Source/Editor/MainFrame/Public/Interfaces/IMainFrameModule.h | MainFrame | [FMainFrameRequestResource](API\Editor\MainFrame\Interfaces\IMainFrameModule\FMainFrameRequestResource) & OnMainFrameRequestResource() | [] | |
IMainFrameModule::OnMainFrameSDKNotInstalled | /Engine/Source/Editor/MainFrame/Public/Interfaces/IMainFrameModule.h | MainFrame | [FMainFrameSDKNotInstalled](API\Editor\MainFrame\Interfaces\IMainFrameModule\FMainFrameSDKNotInstalled) & OnMainFrameSDKNotInstalled() | [] | |
IMainFrameModule::RecreateDefaultMainFrame | /Engine/Source/Editor/MainFrame/Public/Interfaces/IMainFrameModule.h | Recreates the default editor main frame. I.e., if CreateDefaultMainFrame or RecreateDefaultMainFrame were already called, it would clean the previous default main frame and create it again. | MainFrame | void RecreateDefaultMainFrame ( const bool bStartImmersive, const bool bStartPIE ) | [] |
IMainFrameModule::RegisterCanCloseEditor | /Engine/Source/Editor/MainFrame/Public/Interfaces/IMainFrameModule.h | Register a new callback for determining if the editor can be closed | MainFrame | [FDelegateHandle](API\Runtime\Core\Delegates\FDelegateHandle) RegisterCanCloseEditor ( const [FMainFrameCanCloseEditor](API\Editor\MainFrame\Interfaces\IMainFrameModule\FMainFrameCanCloseEditor) & InDelegate ) | [] |
IMainFrameModule::RequestCloseEditor | /Engine/Source/Editor/MainFrame/Public/Interfaces/IMainFrameModule.h | Requests that the editor be closed In some cases the editor may not be closed (like if a user cancels a save dialog) | MainFrame | void RequestCloseEditor() | [] |
IMainFrameModule::SetApplicationTitleOverride | /Engine/Source/Editor/MainFrame/Public/Interfaces/IMainFrameModule.h | Overrides the title of the application that's displayed in the title bar area and other locations | MainFrame | void SetApplicationTitleOverride ( const [FText](API\Runtime\Core\Internationalization\FText) & NewOverriddenApplicationTitle ) | [] |
IMainFrameModule::SetLevelNameForWindowTitle | /Engine/Source/Editor/MainFrame/Public/Interfaces/IMainFrameModule.h | Updates the mainframe title on the Slate window and the native OS window underneath | MainFrame | void SetLevelNameForWindowTitle ( const [FString](API\Runtime\Core\Containers\FString) & InLevelFileName ) | [] |
IMainFrameModule::SetEditorSettingsDefaultSelectionOverride | /Engine/Source/Editor/MainFrame/Public/Interfaces/IMainFrameModule.h | Call with default parameters to clear the override | MainFrame | void SetEditorSettingsDefaultSelectionOverride ( [FName](API\Runtime\Core\UObject\FName) CategoryName, [FName](API\Runtime\Core\UObject\FName) SectionName ) | [] |
IMainFrameModule::SetMainTab | /Engine/Source/Editor/MainFrame/Public/Interfaces/IMainFrameModule.h | Sets the reference to the main tab. | MainFrame | void SetMainTab ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SDockTab](API\Runtime\Slate\Widgets\Docking\SDockTab) > & MainTab ) | [] |
IMainFrameModule::ShowAboutWindow | /Engine/Source/Editor/MainFrame/Public/Interfaces/IMainFrameModule.h | Shows the 'About UnrealEd' window. | MainFrame | void ShowAboutWindow() const | [] |
IMainFrameModule::ShowDelayedMainFrame | /Engine/Source/Editor/MainFrame/Public/Interfaces/IMainFrameModule.h | Show main frame now if it was delayed and not shown yet | MainFrame | void ShowDelayedMainFrame() | [] |
IMainFrameModule::UnregisterCanCloseEditor | /Engine/Source/Editor/MainFrame/Public/Interfaces/IMainFrameModule.h | Unregister a callback for determining if the editor can be closed | MainFrame | void UnregisterCanCloseEditor ( [FDelegateHandle](API\Runtime\Core\Delegates\FDelegateHandle) InHandle ) | [] |
IMainFrameModule::~IMainFrameModule | /Engine/Source/Editor/MainFrame/Public/Interfaces/IMainFrameModule.h | Virtual destructor. | MainFrame | virtual ~IMainFrameModule() | [] |
IMainFrameModule | /Engine/Source/Editor/MainFrame/Public/Interfaces/IMainFrameModule.h | Interface for main frame modules. | MainFrame | class IMainFrameModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface) | [] |
FCheckerboardSettings::FCheckerboardSettings | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorSettings.h | MaterialEditor | FCheckerboardSettings() | [] | |
FCheckerboardSettings | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorSettings.h | MaterialEditor | struct FCheckerboardSettings | [
{
"type": "FColor",
"name": "ColorOne",
"description": "The first color of the checkerboard."
},
{
"type": "FColor",
"name": "ColorTwo",
"description": "The second color of the checkerboard."
},
{
"type": "int32",
"name": "Size",
"description": "The size of the checkered ... |
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