className stringlengths 1 167 | headerPath stringlengths 14 166 | description stringlengths 0 1.62k | module stringlengths 0 76 | code stringlengths 0 11.4k | variables listlengths 0 395 |
|---|---|---|---|---|---|
FExpressionSpawnInfo::GetAction | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorActions.h | Creates an action to be used for placing a node into the graph
A fully prepared action containing the information to spawn the node | MaterialEditor | [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FEdGraphSchemaAction](API\Runtime\Engine\EdGraph\FEdGraphSchemaAction) > GetAction ( [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * InDestGraph ) | [] |
FExpressionSpawnInfo::GetClass | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorActions.h | MaterialEditor | [UClass](API\Runtime\CoreUObject\UObject\UClass) * GetClass() | [] | |
FExpressionSpawnInfo::FExpressionSpawnInfo | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorActions.h | Constructor | MaterialEditor | FExpressionSpawnInfo ( [UClass](API\Runtime\CoreUObject\UObject\UClass) * InMaterialExpressionClass ) | [] |
FExpressionSpawnInfo | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorActions.h | MaterialEditor | class FExpressionSpawnInfo | [
{
"type": "TSharedPtr<FUI...",
"name": "CommandInfo",
"description": "Holds the UI Command to verify chords for this action are held"
}
] | |
FFindInMaterialResult::CreateIcon | /Engine/Source/Editor/MaterialEditor/Public/FindInMaterial.h | Create an icon to represent the result | MaterialEditor | [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > CreateIcon() const | [] |
FFindInMaterialResult::GetCategory | /Engine/Source/Editor/MaterialEditor/Public/FindInMaterial.h | Get Category for this search result | MaterialEditor | [FText](API\Runtime\Core\Internationalization\FText) GetCategory() const | [] |
FFindInMaterialResult::GetCommentText | /Engine/Source/Editor/MaterialEditor/Public/FindInMaterial.h | Gets the comment on this node if any | MaterialEditor | [FString](API\Runtime\Core\Containers\FString) GetCommentText() const | [] |
FFindInMaterialResult::GetValueText | /Engine/Source/Editor/MaterialEditor/Public/FindInMaterial.h | Gets the value of the pin if any | MaterialEditor | [FString](API\Runtime\Core\Containers\FString) GetValueText() const | [] |
FFindInMaterialResult::OnClick | /Engine/Source/Editor/MaterialEditor/Public/FindInMaterial.h | Called when user clicks on the search item | MaterialEditor | [FReply](API\Runtime\SlateCore\Input\FReply) OnClick ( [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< class FMaterialEditor > MaterialEditor ) | [] |
FFindInMaterialResult::FFindInMaterialResult | /Engine/Source/Editor/MaterialEditor/Public/FindInMaterial.h | Create a root (or only text) result | MaterialEditor | FFindInMaterialResult ( const [FString](API\Runtime\Core\Containers\FString) & InValue ) | [] |
FFindInMaterialResult::FFindInMaterialResult | /Engine/Source/Editor/MaterialEditor/Public/FindInMaterial.h | Create a listing for a pin result | MaterialEditor | FFindInMaterialResult ( const [FString](API\Runtime\Core\Containers\FString) & InValue, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FFindInMaterialResult](API\Editor\MaterialEditor\FFindInMaterialResult) > & InParent, [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * InPin ) | [] |
FFindInMaterialResult::FFindInMaterialResult | /Engine/Source/Editor/MaterialEditor/Public/FindInMaterial.h | Create a listing for a node result | MaterialEditor | FFindInMaterialResult ( const [FString](API\Runtime\Core\Containers\FString) & InValue, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FFindInMaterialResult](API\Editor\MaterialEditor\FFindInMaterialResult) > & InParent, [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * InNode ) | [] |
FFindInMaterialResult::FFindInMaterialResult | /Engine/Source/Editor/MaterialEditor/Public/FindInMaterial.h | Create a listing for a search result | MaterialEditor | FFindInMaterialResult ( const [FString](API\Runtime\Core\Containers\FString) & InValue, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FFindInMaterialResult](API\Editor\MaterialEditor\FFindInMaterialResult) > & InParent, [UClass](API\Runtime\CoreUObject\UObject\UClass) * InClass, int InDuplicationIndex ) | [] |
FFindInMaterialResult | /Engine/Source/Editor/MaterialEditor/Public/FindInMaterial.h | Item that matched the search results | MaterialEditor | class FFindInMaterialResult | [
{
"type": "TArray<TShared...",
"name": "Children",
"description": "Any children listed under this category"
},
{
"type": "UClass*",
"name": "Class",
"description": "The class this item refers to"
},
{
"type": "FString",
"name": "CommentText",
"description": "Display text ... |
FGetVisibleMaterialParametersFunctionState::FGetVisibleMaterialParametersFunctionState | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorUtilities.h | MaterialEditor | FGetVisibleMaterialParametersFunctionState ( [UMaterialExpressionMaterialFunctionCall](API\Runtime\Engine\Materials\UMaterialExpressionMaterialFunct-) * InFunctionCall ) | [] | |
FGetVisibleMaterialParametersFunctionState | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorUtilities.h | MaterialEditor | class FGetVisibleMaterialParametersFunctionState | [
{
"type": "TArray<FMateri...",
"name": "ExpressionStack",
"description": ""
},
{
"type": "UMaterialExpres...",
"name": "FunctionCall",
"description": ""
},
{
"type": "FMaterialParame...",
"name": "StackParameterInfo",
"description": ""
},
{
"type": "TSet<FMaterial... | |
FLayerDragDropOp::GetDefaultDecorator | /Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h | The widget decorator to use | MaterialEditor | virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GetDefaultDecorator() const | [] |
FLayerDragDropOp::GetTypeId | /Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h | MaterialEditor | static const [FString](API\Runtime\Core\Containers\FString) & GetTypeId() | [] | |
FLayerDragDropOp::IsOfTypeImpl | /Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h | Checks whether this drag and drop operation can cast safely to the specified type. | MaterialEditor | virtual bool IsOfTypeImpl ( const [FString](API\Runtime\Core\Containers\FString) & Type ) const | [] |
FLayerDragDropOp::FLayerDragDropOp | /Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h | MaterialEditor | FLayerDragDropOp ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< SMaterialLayersFunctionsInstanceTreeItem > InOwningStack ) | [] | |
FLayerDragDropOp | /Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h | MaterialEditor | class FLayerDragDropOp : public [FDecoratedDragDropOp](API\Editor\UnrealEd\DragAndDrop\FDecoratedDragDropOp) | [
{
"type": "TSharedPtr<SWi...",
"name": "DecoratorWidget",
"description": ""
},
{
"type": "TWeakPtr< class...",
"name": "OwningStack",
"description": ""
}
] | |
FMaterialEditorApplicationMode::RegisterTabFactories | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorModes.h | MaterialEditor | virtual void RegisterTabFactories ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FTabManager](API\Runtime\Slate\Framework\Docking\FTabManager) > InTabManager ) | [] | |
FMaterialEditorApplicationMode::FMaterialEditorApplicationMode | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorModes.h | MaterialEditor | FMaterialEditorApplicationMode ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class FMaterialEditor > InMaterialEditor ) | [] | |
FMaterialEditorApplicationMode | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorModes.h | Even though we currently only have one mode of operation, we still need a application mode to handle factory tab spawning. | MaterialEditor | class FMaterialEditorApplicationMode : public [FApplicationMode](API\Editor\UnrealEd\WorkflowOrientedApp\FApplicationMode) | [
{
"type": "FWorkflowAllowe...",
"name": "MaterialEditorTabFactories",
"description": "Set of spawnable tabs handled by workflow factories."
},
{
"type": "TWeakPtr< FMate...",
"name": "MyMaterialEditor",
"description": ""
}
] |
FMaterialEditorApplicationModes::GetDefaultEditorLayout | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorModes.h | MaterialEditor | static [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FTabManager::FLayout](API\Runtime\Slate\Framework\Docking\FTabManager\FLayout) > GetDefaultEditorLayout ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class FMaterialEditor > InMaterialEditor ) | [] | |
FMaterialEditorApplicationModes::GetLocalizedMode | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorModes.h | MaterialEditor | static [FText](API\Runtime\Core\Internationalization\FText) GetLocalizedMode ( const [FName](API\Runtime\Core\UObject\FName) InMode ) | [] | |
StandardMaterialEditorMode | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorModes.h | Mode identifiers. | MaterialEditor | static const [FName](API\Runtime\Core\UObject\FName) StandardMaterialEditorMode; | [] |
FMaterialEditorApplicationModes | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorModes.h | No constructors are accessible with public or protected access. | MaterialEditor | struct FMaterialEditorApplicationModes | [] |
FMaterialEditorCommands::RegisterCommands | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorActions.h | Initialize commands | MaterialEditor | virtual void RegisterCommands() | [] |
FMaterialEditorCommands::FMaterialEditorCommands | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorActions.h | MaterialEditor | FMaterialEditorCommands() | [] | |
FMaterialEditorCommands | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorActions.h | Unreal material editor actions | MaterialEditor | class FMaterialEditorCommands : public [TCommands< FMaterialEditorCommands >](API\Runtime\Slate\Framework\Commands\TCommands) | [
{
"type": "TSharedPtr<FUI...",
"name": "AddToFavorites",
"description": "Adds the selected expression to your favorites"
},
{
"type": "TSharedPtr<FUI...",
"name": "AlwaysRefreshAllPreviews",
"description": "Always refresh all previews when enabled"
},
{
"type": "TSharedPtr<FUI...... |
FMaterialEditorGraphPanelPinFactory::CreatePin | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorGraphPanelPinFactory.h | MaterialEditor | virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [SGraphPin](API\Editor\GraphEditor\SGraphPin) > CreatePin ( class [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * InPin ) const | [] | |
FMaterialEditorGraphPanelPinFactory | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorGraphPanelPinFactory.h | MaterialEditor | class FMaterialEditorGraphPanelPinFactory : public [FGraphPanelPinFactory](API\Editor\UnrealEd\FGraphPanelPinFactory) | [] | |
FMaterialEditorSpawnNodeCommands::GetChordByClass | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorActions.h | MaterialEditor | const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< const [FInputChord](API\Runtime\Slate\Framework\Commands\FInputChord) > GetChordByClass ( [UClass](API\Runtime\CoreUObject\UObject\UClass) * MaterialExpressionClass ) const | [] | |
FMaterialEditorSpawnNodeCommands::GetGraphActionByChord | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorActions.h | Returns a graph action assigned to the passed in chord | MaterialEditor | [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FEdGraphSchemaAction](API\Runtime\Engine\EdGraph\FEdGraphSchemaAction) > GetGraphActionByChord ( [FInputChord](API\Runtime\Slate\Framework\Commands\FInputChord) & InChord, [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * InDestGraph ) const | [] |
FMaterialEditorSpawnNodeCommands::RegisterCommands | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorActions.h | TCommandsinterface | MaterialEditor | virtual void RegisterCommands() | [] |
FMaterialEditorSpawnNodeCommands::FMaterialEditorSpawnNodeCommands | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorActions.h | Constructor | MaterialEditor | FMaterialEditorSpawnNodeCommands() | [] |
FMaterialEditorSpawnNodeCommands | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorActions.h | Handles spawn node commands for the Material Editor | MaterialEditor | class FMaterialEditorSpawnNodeCommands : public [TCommands< FMaterialEditorSpawnNodeCommands >](API\Runtime\Slate\Framework\Commands\TCommands) | [] |
FMaterialEditorUtilities::AddToSelection | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorUtilities.h | Add the specified object to the list of selected objects | MaterialEditor | static void AddToSelection ( const class [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * Graph, [UMaterialExpression](API\Runtime\Engine\Materials\UMaterialExpression) * Expression ) | [] |
FMaterialEditorUtilities::BringFocusAttentionOnObject | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorUtilities.h | GetIMaterialEditorto focus on given object, if it exists | MaterialEditor | static void BringFocusAttentionOnObject ( const [UObject](API\Runtime\CoreUObject\UObject\UObject) * ObjectToFocusOn ) | [] |
FMaterialEditorUtilities::BuildTextureStreamingData | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorUtilities.h | Build the texture streaming data for a given material. Also update the parent hierarchy has only the delta are stored. | MaterialEditor | static void BuildTextureStreamingData ( [UMaterialInterface](API\Runtime\Engine\Materials\UMaterialInterface) * MaterialInterface ) | [] |
FMaterialEditorUtilities::CanPasteNodes | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorUtilities.h | Can we paste to this graph? | MaterialEditor | static bool CanPasteNodes ( const class [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * Graph ) | [] |
FMaterialEditorUtilities::CreateNewMaterialExpressionComposite | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorUtilities.h | Creates a new material expression composite on the material represented by a graph.
UMaterialExpressionComment* Newly created comment | MaterialEditor | static [UMaterialExpressionComposite](API\Runtime\Engine\Materials\UMaterialExpressionComposite) * CreateNewMaterialExpressionComposite ( const class [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * Graph, const FVector2D & NodePos ) | [] |
FMaterialEditorUtilities::CreateNewMaterialExpressionComment | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorUtilities.h | Creates a new material expression comment on the material represented by a graph.
UMaterialExpressionComment* Newly created comment | MaterialEditor | static [UMaterialExpressionComment](API\Runtime\Engine\Materials\UMaterialExpressionComment) * CreateNewMaterialExpressionComment ( const class [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * Graph, const FVector2D & NodePos ) | [] |
FMaterialEditorUtilities::CreateNewMaterialExpression | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorUtilities.h | Creates a new material expression of the specified class on the material represented by a graph. | MaterialEditor | static [UMaterialExpression](API\Runtime\Engine\Materials\UMaterialExpression) * CreateNewMaterialExpression ( const class [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * Graph, [UClass](API\Runtime\CoreUObject\UObject\UClass) * NewExpressionClass, const FVector2D & NodePos, bool bAutoSelect, bool bAutoAssignResource... | [] |
FMaterialEditorUtilities::DeleteNodes | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorUtilities.h | Delete the specified nodes from the graph. | MaterialEditor | static void DeleteNodes ( const class [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * Graph, const [TArray](API\Runtime\Core\Containers\TArray)< [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * > & NodesToDelete ) | [] |
FMaterialEditorUtilities::DeleteSelectedNodes | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorUtilities.h | Disconnects and removes the selected material graph nodes. | MaterialEditor | static void DeleteSelectedNodes ( const class [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * Graph ) | [] |
FMaterialEditorUtilities::FindInputById | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorUtilities.h | Finds an input in the passed in array with a matching Id. | MaterialEditor | static const [FFunctionExpressionInput](API\Runtime\Engine\Materials\FFunctionExpressionInput) * FindInputById ( const [UMaterialExpressionFunctionInput](API\Runtime\Engine\Materials\UMaterialExpressionFunctionInput) * InputExpression, const [TArray](API\Runtime\Core\Containers\TArray)< [FFunctionExpressionInput](API\R... | [] |
FMaterialEditorUtilities::ForceRefreshExpressionPreviews | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorUtilities.h | Refreshes all material expression previews, regardless of whether or not realtime previews are enabled. | MaterialEditor | static void ForceRefreshExpressionPreviews ( const class [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * Graph ) | [] |
FMaterialEditorUtilities::GetExpressionPreview | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorUtilities.h | Get a preview material render proxy for an expression
FMaterialRenderProxy* Preview for this expression or NULL | MaterialEditor | static [FMaterialRenderProxy](API\Runtime\Engine\Materials\FMaterialRenderProxy) * GetExpressionPreview ( const class [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * Graph, [UMaterialExpression](API\Runtime\Engine\Materials\UMaterialExpression) * InExpression ) | [] |
FMaterialEditorUtilities::GetIMaterialEditorForObject | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorUtilities.h | GetIMaterialEditorfor given object, if it exists | MaterialEditor | static [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [IMaterialEditor](API\Editor\MaterialEditor\IMaterialEditor) > GetIMaterialEditorForObject ( const [UObject](API\Runtime\CoreUObject\UObject\UObject) * ObjectToFocusOn ) | [] |
FMaterialEditorUtilities::GetMaterialExpressionActions | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorUtilities.h | Get all actions for placing material expressions | MaterialEditor | static void GetMaterialExpressionActions ( [FGraphActionMenuBuilder](API\Runtime\Engine\EdGraph\FGraphActionMenuBuilder) & ActionMenuBuilder, bool bMaterialFunction ) | [] |
FMaterialEditorUtilities::GetNumberOfSelectedNodes | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorUtilities.h | Gets the number of selected nodes on this graph | MaterialEditor | static int32 GetNumberOfSelectedNodes ( const class [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * Graph ) | [] |
FMaterialEditorUtilities::GetOriginalObjectName | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorUtilities.h | Gets the name of the material or material function that we are editing | MaterialEditor | static [FText](API\Runtime\Core\Internationalization\FText) GetOriginalObjectName ( const class [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * Graph ) | [] |
FMaterialEditorUtilities::GetStaticSwitchExpressionValue | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorUtilities.h | Returns the value for a static switch material expression.
Returns true if a value for the switch expression is found, otherwise returns false. | MaterialEditor | static bool GetStaticSwitchExpressionValue ( [UMaterialInstance](API\Runtime\Engine\Materials\UMaterialInstance) * MaterialInstance, [UMaterialExpression](API\Runtime\Engine\Materials\UMaterialExpression) * SwitchValueExpression, bool & OutValue, [FGuid](API\Runtime\Core\Misc\FGuid) & OutExpressionID, [TArray](API\Runt... | [] |
FMaterialEditorUtilities::GetVisibleMaterialParameters | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorUtilities.h | Retrieves all visible parameters within the material. | MaterialEditor | static void GetVisibleMaterialParameters ( const [UMaterial](API\Runtime\Engine\Materials\UMaterial) * Material, [UMaterialInstance](API\Runtime\Engine\Materials\UMaterialInstance) * MaterialInstance, [TArray](API\Runtime\Core\Containers\TArray)< [FMaterialParameterInfo](API\Runtime\Engine\FMaterialParameterInfo) > & V... | [] |
FMaterialEditorUtilities::InitExpressions | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorUtilities.h | Populates the specified material's Expressions array (eg if cooked out or old content). Also ensures materials and expressions are RF_Transactional for undo/redo support. | MaterialEditor | static void InitExpressions ( [UMaterial](API\Runtime\Engine\Materials\UMaterial) * Material ) | [] |
FMaterialEditorUtilities::IsMaterialExpressionInFavorites | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorUtilities.h | Check whether an expression is in the favourites list | MaterialEditor | static bool IsMaterialExpressionInFavorites ( [UMaterialExpression](API\Runtime\Engine\Materials\UMaterialExpression) * InExpression ) | [] |
FMaterialEditorUtilities::OnOpenFunction | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorUtilities.h | MaterialEditor | static void OnOpenFunction ( const [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) InFunction ) | [] | |
FMaterialEditorUtilities::OnOpenMaterial | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorUtilities.h | Commands for the Parents menu | MaterialEditor | static void OnOpenMaterial ( const [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) InMaterial ) | [] |
FMaterialEditorUtilities::OnShowFunctionInContentBrowser | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorUtilities.h | MaterialEditor | static void OnShowFunctionInContentBrowser ( const [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) InFunction ) | [] | |
FMaterialEditorUtilities::PasteNodesHere | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorUtilities.h | Perform paste on graph, at location | MaterialEditor | static void PasteNodesHere ( class [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * Graph, const FVector2D & Location ) | [] |
FMaterialEditorUtilities::OnShowMaterialInContentBrowser | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorUtilities.h | MaterialEditor | static void OnShowMaterialInContentBrowser ( const [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) InMaterial ) | [] | |
FMaterialEditorUtilities::UpdateDetailView | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorUtilities.h | MaterialEditor | static void UpdateDetailView ( const class [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * Graph ) | [] | |
FMaterialEditorUtilities::UpdateMaterialAfterGraphChange | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorUtilities.h | Re-links the material and updates its representation in the editor | MaterialEditor | static void UpdateMaterialAfterGraphChange ( const class [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * Graph ) | [] |
FMaterialEditorUtilities::UpdateSearchResults | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorUtilities.h | Updates the material editor search results | MaterialEditor | static void UpdateSearchResults ( const class [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * Graph ) | [] |
FMaterialEditorUtilities | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditorUtilities.h | No constructors are accessible with public or protected access. | MaterialEditor | class FMaterialEditorUtilities | [] |
BlendID | /Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h | MaterialEditor | static [FText](API\Runtime\Core\Internationalization\FText) BlendID = FInternationalization::ForUseOnlyByLocMacroAndGraphNodeTextLiterals_CreateText(TEXT( "Blend Asset" ), TEXT( "MaterialPropertyHelper" ), TEXT( "BlendID" )); | [] | |
FMaterialPropertyHelpers::CopyMaterialToInstance | /Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h | MaterialEditor | static void CopyMaterialToInstance ( class [UMaterialInstanceConstant](API\Runtime\Engine\Materials\UMaterialInstanceConstant) * ChildInstance, [TArray](API\Runtime\Core\Containers\TArray)< [FEditorParameterGroup](API\Editor\UnrealEd\MaterialEditor\FEditorParameterGroup) > & ParameterGroups ) | [] | |
FMaterialPropertyHelpers::FilterLayerAssets | /Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h | MaterialEditor | static bool FilterLayerAssets ( const struct [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) & InAssetData, [FMaterialLayersFunctions](API\Runtime\Engine\Materials\FMaterialLayersFunctions) * LayerFunction, EMaterialParameterAssociation MaterialType, int32 Index ) | [] | |
FMaterialPropertyHelpers::GetAssetFactories | /Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h | MaterialEditor | static [TArray](API\Runtime\Core\Containers\TArray)< class [UFactory](API\Editor\UnrealEd\Factories\UFactory) * > GetAssetFactories ( EMaterialParameterAssociation AssetType ) | [] | |
FMaterialPropertyHelpers::GetParameterExpressionDescription | /Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h | Gets the expression description of this parameter from the base material | MaterialEditor | static [FText](API\Runtime\Core\Internationalization\FText) GetParameterExpressionDescription ( [UDEditorParameterValue](API\Editor\UnrealEd\MaterialEditor\UDEditorParameterValue) * Parameter, [UObject](API\Runtime\CoreUObject\UObject\UObject) * MaterialEditorInstance ) | [] |
FMaterialPropertyHelpers::GetParameterGroup | /Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h | Returns group for parameter. Creates one if needed. | MaterialEditor | static [FEditorParameterGroup](API\Editor\UnrealEd\MaterialEditor\FEditorParameterGroup) & GetParameterGroup ( class [UMaterial](API\Runtime\Engine\Materials\UMaterial) * InMaterial, [FName](API\Runtime\Core\UObject\FName) & ParameterGroup, [TArray](API\Runtime\Core\Containers\TArray)< [FEditorParameterGroup](API\Edito... | [] |
FMaterialPropertyHelpers::GetParameterTooltip | /Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h | MaterialEditor | static [FText](API\Runtime\Core\Internationalization\FText) GetParameterTooltip ( [UDEditorParameterValue](API\Editor\UnrealEd\MaterialEditor\UDEditorParameterValue) * Parameter, [UObject](API\Runtime\CoreUObject\UObject\UObject) * MaterialEditorInstance ) | [] | |
FMaterialPropertyHelpers::GetVectorChannelMaskComboBoxStrings | /Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h | MaterialEditor | static void GetVectorChannelMaskComboBoxStrings ( [TArray](API\Runtime\Core\Containers\TArray)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FString](API\Runtime\Core\Containers\FString) >> & OutComboBoxStrings, [TArray](API\Runtime\Core\Containers\TArray)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< ... | [] | |
FMaterialPropertyHelpers::GetVectorChannelMaskValue | /Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h | MaterialEditor | static [FString](API\Runtime\Core\Containers\FString) GetVectorChannelMaskValue ( [UDEditorParameterValue](API\Editor\UnrealEd\MaterialEditor\UDEditorParameterValue) * InParameter ) | [] | |
FMaterialPropertyHelpers::GetVectorChannelMaskValue | /Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h | MaterialEditor | static [FString](API\Runtime\Core\Containers\FString) GetVectorChannelMaskValue ( [TObjectPtr](API\Runtime\Core\Delegates\TObjectPtr)< [UDEditorParameterValue](API\Editor\UnrealEd\MaterialEditor\UDEditorParameterValue) > InParameter ) | [] | |
FMaterialPropertyHelpers::IsOverriddenExpression | /Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h | Returns true if the parameter is being overridden | MaterialEditor | static bool IsOverriddenExpression ( [UDEditorParameterValue](API\Editor\UnrealEd\MaterialEditor\UDEditorParameterValue) * Parameter ) | [] |
FMaterialPropertyHelpers::IsOverriddenExpression | /Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h | MaterialEditor | static bool IsOverriddenExpression ( [TObjectPtr](API\Runtime\Core\Delegates\TObjectPtr)< [UDEditorParameterValue](API\Editor\UnrealEd\MaterialEditor\UDEditorParameterValue) > Parameter ) | [] | |
FMaterialPropertyHelpers::IsOverriddenExpression | /Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h | MaterialEditor | static bool IsOverriddenExpression ( [TWeakObjectPtr](API\Runtime\Core\UObject\TWeakObjectPtr)< [UDEditorParameterValue](API\Editor\UnrealEd\MaterialEditor\UDEditorParameterValue) > Parameter ) | [] | |
FMaterialPropertyHelpers::IsOverriddenExpressionCheckbox | /Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h | Returns true if the parameter is being overridden | MaterialEditor | static ECheckBoxState IsOverriddenExpressionCheckbox ( [UDEditorParameterValue](API\Editor\UnrealEd\MaterialEditor\UDEditorParameterValue) * Parameter ) | [] |
LayerID | /Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h | MaterialEditor | static [FText](API\Runtime\Core\Internationalization\FText) LayerID = FInternationalization::ForUseOnlyByLocMacroAndGraphNodeTextLiterals_CreateText(TEXT( "Layer Asset" ), TEXT( "MaterialPropertyHelper" ), TEXT( "LayerID" )); | [] | |
LayerParamName | /Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h | MaterialEditor | static [FName](API\Runtime\Core\UObject\FName) LayerParamName = FName("Global MaterialLayersParameter Values"); | [] | |
FMaterialPropertyHelpers::MakeStackReorderHandle | /Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h | MaterialEditor | static [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > MakeStackReorderHandle ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< SMaterialLayersFunctionsInstanceTreeItem > InOwningStack ) | [] | |
FMaterialPropertyHelpers::OnClickedSaveNewMaterialInstance | /Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h | MaterialEditor | static [FReply](API\Runtime\SlateCore\Input\FReply) OnClickedSaveNewMaterialInstance ( class [UMaterialInterface](API\Runtime\Engine\Materials\UMaterialInterface) * Object, [UObject](API\Runtime\CoreUObject\UObject\UObject) * EditorObject ) | [] | |
FMaterialPropertyHelpers::OnClickedSaveNewMaterialInstance | /Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h | MaterialEditor | static [FReply](API\Runtime\SlateCore\Input\FReply) OnClickedSaveNewMaterialInstance ( [TObjectPtr](API\Runtime\Core\Delegates\TObjectPtr)< class [UMaterialInterface](API\Runtime\Engine\Materials\UMaterialInterface) > Object, [UObject](API\Runtime\CoreUObject\UObject\UObject) * EditorObject ) | [] | |
FMaterialPropertyHelpers::OnClickedSaveNewFunctionInstance | /Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h | MaterialEditor | static [FReply](API\Runtime\SlateCore\Input\FReply) OnClickedSaveNewFunctionInstance ( class [UMaterialFunctionInterface](API\Runtime\Engine\Materials\UMaterialFunctionInterface) * Object, class [UMaterialInterface](API\Runtime\Engine\Materials\UMaterialInterface) * PreviewMaterial, [UObject](API\Runtime\CoreUObject\UO... | [] | |
FMaterialPropertyHelpers::OnClickedSaveNewLayerInstance | /Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h | MaterialEditor | static [FReply](API\Runtime\SlateCore\Input\FReply) OnClickedSaveNewLayerInstance ( class [UMaterialFunctionInterface](API\Runtime\Engine\Materials\UMaterialFunctionInterface) * Object, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FSortedParamData](API\Editor\MaterialEditor\FSortedParamData) > InSortedData ) | [] | |
FMaterialPropertyHelpers::OnMaterialLayerAssetChanged | /Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h | MaterialEditor | static void OnMaterialLayerAssetChanged ( const struct [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) & InAssetData, int32 Index, EMaterialParameterAssociation MaterialType, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [IPropertyHandle](API\Editor\PropertyEditor\IPropertyHandle) > InHandle... | [] | |
FMaterialPropertyHelpers::OnOverrideParameter | /Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h | Called when a parameter is overridden; | MaterialEditor | static void OnOverrideParameter ( bool NewValue, [UDEditorParameterValue](API\Editor\UnrealEd\MaterialEditor\UDEditorParameterValue) * Parameter, [UMaterialEditorInstanceConstant](API\Editor\UnrealEd\MaterialEditor\UMaterialEditorInstanceConstant) * MaterialEditorInstance ) | [] |
FMaterialPropertyHelpers::OnShouldFilterCurveAsset | /Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h | MaterialEditor | static bool OnShouldFilterCurveAsset ( const [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) & AssetData, [TSoftObjectPtr](API\Runtime\CoreUObject\UObject\TSoftObjectPtr)< [UCurveLinearColorAtlas](API\Runtime\Engine\Curves\UCurveLinearColorAtlas) > InAtlas ) | [] | |
FMaterialPropertyHelpers::OnShouldSetCurveAsset | /Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h | MaterialEditor | static bool OnShouldSetCurveAsset ( const [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) & AssetData, [TSoftObjectPtr](API\Runtime\CoreUObject\UObject\TSoftObjectPtr)< [UCurveLinearColorAtlas](API\Runtime\Engine\Curves\UCurveLinearColorAtlas) > InAtlas ) | [] | |
FMaterialPropertyHelpers::ResetCurveToDefault | /Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h | MaterialEditor | static void ResetCurveToDefault ( [UDEditorParameterValue](API\Editor\UnrealEd\MaterialEditor\UDEditorParameterValue) * Parameter, [UMaterialEditorInstanceConstant](API\Editor\UnrealEd\MaterialEditor\UMaterialEditorInstanceConstant) * MaterialEditorInstance ) | [] | |
FMaterialPropertyHelpers::ResetCurveToDefault | /Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h | MaterialEditor | static void ResetCurveToDefault ( [TObjectPtr](API\Runtime\Core\Delegates\TObjectPtr)< [UDEditorParameterValue](API\Editor\UnrealEd\MaterialEditor\UDEditorParameterValue) > Parameter, [UMaterialEditorInstanceConstant](API\Editor\UnrealEd\MaterialEditor\UMaterialEditorInstanceConstant) * MaterialEditorInstance ) | [] | |
FMaterialPropertyHelpers::ResetLayerAssetToDefault | /Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h | Specific resets for layer and blend asses | MaterialEditor | static void ResetLayerAssetToDefault ( [UDEditorParameterValue](API\Editor\UnrealEd\MaterialEditor\UDEditorParameterValue) * InParameter, [TEnumAsByte](API\Runtime\Core\Containers\TEnumAsByte)< EMaterialParameterAssociation > InAssociation, int32 Index, [UMaterialEditorInstanceConstant](API\Editor\UnrealEd\MaterialEdit... | [] |
FMaterialPropertyHelpers::ResetToDefault | /Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h | Generic material property reset to default implementation. Resets Parameter to default | MaterialEditor | static void ResetToDefault ( [UDEditorParameterValue](API\Editor\UnrealEd\MaterialEditor\UDEditorParameterValue) * Parameter, [UMaterialEditorInstanceConstant](API\Editor\UnrealEd\MaterialEditor\UMaterialEditorInstanceConstant) * MaterialEditorInstance ) | [] |
FMaterialPropertyHelpers::ResetToDefault | /Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h | MaterialEditor | static void ResetToDefault ( [TObjectPtr](API\Runtime\Core\Delegates\TObjectPtr)< [UDEditorParameterValue](API\Editor\UnrealEd\MaterialEditor\UDEditorParameterValue) > Parameter, [UMaterialEditorInstanceConstant](API\Editor\UnrealEd\MaterialEditor\UMaterialEditorInstanceConstant) * MaterialEditorInstance ) | [] | |
FMaterialPropertyHelpers::SetPositionFromCurveAsset | /Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h | MaterialEditor | static void SetPositionFromCurveAsset ( const [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) & AssetData, [TSoftObjectPtr](API\Runtime\CoreUObject\UObject\TSoftObjectPtr)< [UCurveLinearColorAtlas](API\Runtime\Engine\Curves\UCurveLinearColorAtlas) > InAtlas, class [UDEditorScalarParameterValue](API\Edito... | [] | |
FMaterialPropertyHelpers::SetVectorChannelMaskValue | /Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h | MaterialEditor | static void SetVectorChannelMaskValue ( const [FString](API\Runtime\Core\Containers\FString) & StringValue, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IPropertyHandle](API\Editor\PropertyEditor\IPropertyHandle) > PropertyHandle, [UDEditorParameterValue](API\Editor\UnrealEd\MaterialEditor\UDEditorParameterVal... | [] | |
FMaterialPropertyHelpers::SetVectorChannelMaskValue | /Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h | MaterialEditor | static void SetVectorChannelMaskValue ( const [FString](API\Runtime\Core\Containers\FString) & StringValue, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IPropertyHandle](API\Editor\PropertyEditor\IPropertyHandle) > PropertyHandle, [TObjectPtr](API\Runtime\Core\Delegates\TObjectPtr)< [UDEditorParameterValue](AP... | [] |
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