className
stringlengths
1
167
headerPath
stringlengths
14
166
description
stringlengths
0
1.62k
module
stringlengths
0
76
code
stringlengths
0
11.4k
variables
listlengths
0
395
MovieSceneToolHelpers::MovieSceneTranslatorImport
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolHelpers.h
Import movie scene formats Whether the import was successful
MovieSceneTools
static bool MovieSceneTranslatorImport ( [FMovieSceneImporter](API\Editor\MovieSceneTools\FMovieSceneImporter) * InImporter, [UMovieScene](API\Runtime\MovieScene\UMovieScene) * InMovieScene, [FFrameRate](API\Runtime\Core\Misc\FFrameRate) InFrameRate, [FString](API\Runtime\Core\Containers\FString) InOpenDirectory )
[]
MovieSceneToolHelpers::MovieSceneTranslatorLogMessages
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolHelpers.h
Log messages and display error message window for MovieScene translators
MovieSceneTools
static void MovieSceneTranslatorLogMessages ( [FMovieSceneTranslator](API\Editor\MovieSceneTools\FMovieSceneTranslator) * InTranslator, [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FMovieSceneTranslatorContext](API\Editor\MovieSceneTools\FMovieSceneTranslatorContext) > InContext, bool bDisplayMessages )
[]
MovieSceneToolHelpers::MovieSceneTranslatorLogOutput
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolHelpers.h
Log error output for MovieScene translators
MovieSceneTools
static void MovieSceneTranslatorLogOutput ( [FMovieSceneTranslator](API\Editor\MovieSceneTools\FMovieSceneTranslator) * InTranslator, [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FMovieSceneTranslatorContext](API\Editor\MovieSceneTools\FMovieSceneTranslatorContext) > InContext )
[]
MovieSceneToolHelpers::OptimizeSection
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolHelpers.h
MovieSceneTools
static bool OptimizeSection ( const [FKeyDataOptimizationParams](API\Runtime\MovieScene\Channels\FKeyDataOptimizationParams) & InParams, [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * InSection )
[]
MovieSceneToolHelpers::OverlapsSection
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolHelpers.h
Does this section overlap any other track section? Whether this section overlaps any other track section
MovieSceneTools
static bool OverlapsSection ( [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) * InTrack, [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * InSection, const [TArray](API\Runtime\Core\Containers\TArray)< [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * > & SectionsToDisregard ...
[]
MovieSceneToolHelpers::ReadyFBXForImport
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolHelpers.h
Get FBX Ready for Import. This make sure the passed in file make be imported. After calling this call ImportReadiedFbx. It returns out some parameters that we forcably change so we reset them later. Whether the fbx file was ready and is ready to be import.
MovieSceneTools
static bool ReadyFBXForImport ( const [FString](API\Runtime\Core\Containers\FString) & ImportFilename, [UMovieSceneUserImportFBXSettings](API\Editor\MovieSceneTools\UMovieSceneUserImportFBXSettings) * ImportFBXSettings, [FFBXInOutParameters](API\Editor\MovieSceneTools\FFBXInOutParameters) & OutFBXParams )
[]
MovieSceneToolHelpers::ParseShotName
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolHelpers.h
Parse a shot name into its components. Whether the shot name was parsed successfully
MovieSceneTools
static bool ParseShotName ( const [FString](API\Runtime\Core\Containers\FString) & ShotName, [FString](API\Runtime\Core\Containers\FString) & ShotPrefix, uint32 & ShotNumber, uint32 & TakeNumber, uint32 & ShotNumberDigits, uint32 & TakeNumberDigits )
[]
MovieSceneToolHelpers::SetOrAddKey
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolHelpers.h
Set or add a key onto a float channel based on key value.
MovieSceneTools
static void SetOrAddKey ( [TMovieSceneChannelData](API\Runtime\MovieScene\Channels\TMovieSceneChannelData)< [FMovieSceneFloatValue](API\Runtime\MovieScene\Channels\FMovieSceneFloatValue) > & Curve, [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) Time, const [FMovieSceneFloatValue](API\Runtime\MovieScene\Channels\FMo...
[]
MovieSceneToolHelpers::SetOrAddKey
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolHelpers.h
Set or add a key onto a double channel based on key value.
MovieSceneTools
static void SetOrAddKey ( [TMovieSceneChannelData](API\Runtime\MovieScene\Channels\TMovieSceneChannelData)< [FMovieSceneDoubleValue](API\Runtime\MovieScene\Channels\FMovieSceneDoubleValue) > & ChannelData, [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) Time, [FMovieSceneDoubleValue](API\Runtime\MovieScene\Channels\...
[]
MovieSceneToolHelpers::SetOrAddKey
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolHelpers.h
Set or add a key onto a float channel.
MovieSceneTools
static void SetOrAddKey ( [TMovieSceneChannelData](API\Runtime\MovieScene\Channels\TMovieSceneChannelData)< [FMovieSceneFloatValue](API\Runtime\MovieScene\Channels\FMovieSceneFloatValue) > & ChannelData, [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) Time, float Value, const EMovieSceneKeyInterpolation Interpolatio...
[]
MovieSceneToolHelpers::SetOrAddKey
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolHelpers.h
Set or add a key onto a double channel.
MovieSceneTools
static void SetOrAddKey ( [TMovieSceneChannelData](API\Runtime\MovieScene\Channels\TMovieSceneChannelData)< [FMovieSceneDoubleValue](API\Runtime\MovieScene\Channels\FMovieSceneDoubleValue) > & ChannelData, [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) Time, double Value, const EMovieSceneKeyInterpolation Interpola...
[]
MovieSceneToolHelpers::SetTakeNumber
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolHelpers.h
Set the take number for the given asset Whether the take number could be set
MovieSceneTools
static bool SetTakeNumber ( const [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * Section, uint32 InTakeNumber )
[]
MovieSceneToolHelpers::SetOrAddKey
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolHelpers.h
Set or add a key onto a float channel based on rich curve data.
MovieSceneTools
static void SetOrAddKey ( [TMovieSceneChannelData](API\Runtime\MovieScene\Channels\TMovieSceneChannelData)< [FMovieSceneFloatValue](API\Runtime\MovieScene\Channels\FMovieSceneFloatValue) > & Curve, [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) Time, float Value, float ArriveTangent, float LeaveTangent, ERichCurveI...
[]
MovieSceneToolHelpers::SetOrAddKey
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolHelpers.h
Set or add a key onto a double channel based on rich curve data.
MovieSceneTools
static void SetOrAddKey ( [TMovieSceneChannelData](API\Runtime\MovieScene\Channels\TMovieSceneChannelData)< [FMovieSceneDoubleValue](API\Runtime\MovieScene\Channels\FMovieSceneDoubleValue) > & Curve, [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) Time, double Value, float ArriveTangent, float LeaveTangent, ERichCur...
[]
MovieSceneToolHelpers::ShowExportEDLDialog
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolHelpers.h
Show Export EDL Dialog Whether the export was successful
MovieSceneTools
static bool ShowExportEDLDialog ( const [UMovieScene](API\Runtime\MovieScene\UMovieScene) * InMovieScene, [FFrameRate](API\Runtime\Core\Misc\FFrameRate) InFrameRate, [FString](API\Runtime\Core\Containers\FString) InSaveDirectory, int32 InHandleFrames, [FString](API\Runtime\Core\Containers\FString) InMovieExtension )
[]
MovieSceneToolHelpers::ShowImportEDLDialog
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolHelpers.h
Show Import EDL Dialog Whether the import was successful
MovieSceneTools
static bool ShowImportEDLDialog ( [UMovieScene](API\Runtime\MovieScene\UMovieScene) * InMovieScene, [FFrameRate](API\Runtime\Core\Misc\FFrameRate) InFrameRate, [FString](API\Runtime\Core\Containers\FString) InOpenDirectory )
[]
MovieSceneToolHelpers::SplitSection
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolHelpers.h
Splits sections at the given time
MovieSceneTools
static void SplitSection ( const [TSet](API\Runtime\Core\Containers\TSet)< [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * > & Sections, [FQualifiedFrameTime](API\Runtime\Core\Misc\FQualifiedFrameTime) Time, bool bDeleteKeys )
[]
MovieSceneToolHelpers::TrimOrExtendSection
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolHelpers.h
Trim or extend section at the given time
MovieSceneTools
static void TrimOrExtendSection ( [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) * Track, [TOptional](API\Runtime\Core\IO\TOptional)< int32 > RowIndex, [FQualifiedFrameTime](API\Runtime\Core\Misc\FQualifiedFrameTime) Time, bool bTrimOrExtendLeft, bool bDeleteKeys )
[]
MovieSceneToolHelpers::TrimSection
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolHelpers.h
Trim section at the given time
MovieSceneTools
static void TrimSection ( const [TSet](API\Runtime\Core\Containers\TSet)< [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * > & Sections, [FQualifiedFrameTime](API\Runtime\Core\Misc\FQualifiedFrameTime) Time, bool bTrimLeft, bool bDeleteKeys )
[]
MovieSceneToolHelpers
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolHelpers.h
MovieSceneTools
class MovieSceneToolHelpers
[]
MovieSceneTranslatorEDL::ExportEDL
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslatorEDL.h
Export EDL Whether the export was successful
MovieSceneTools
static bool ExportEDL ( const [UMovieScene](API\Runtime\MovieScene\UMovieScene) * InMovieScene, [FFrameRate](API\Runtime\Core\Misc\FFrameRate) InFrameRate, [FString](API\Runtime\Core\Containers\FString) InSaveFilename, int32 InHandleFrames, [FString](API\Runtime\Core\Containers\FString) InMovieExtension )
[]
MovieSceneTranslatorEDL::ImportEDL
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslatorEDL.h
Import EDL Whether the import was successful
MovieSceneTools
static bool ImportEDL ( [UMovieScene](API\Runtime\MovieScene\UMovieScene) * InMovieScene, [FFrameRate](API\Runtime\Core\Misc\FFrameRate) InFrameRate, [FString](API\Runtime\Core\Containers\FString) InFilename )
[]
MovieSceneTranslatorEDL
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslatorEDL.h
MovieSceneTools
class MovieSceneTranslatorEDL
[]
FBoolPropertySection::OnPaintSection
/Engine/Source/Editor/MovieSceneTools/Public/Sections/BoolPropertySection.h
Called when the section should be painted The new LayerId
MovieSceneTools
virtual int32 OnPaintSection ( [FSequencerSectionPainter](API\Editor\Sequencer\FSequencerSectionPainter) & InPainter ) const
[]
FBoolPropertySection::FBoolPropertySection
/Engine/Source/Editor/MovieSceneTools/Public/Sections/BoolPropertySection.h
Creates a new bool section for editing bool sections.
MovieSceneTools
FBoolPropertySection ( [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) & InSectionObject )
[]
FBoolPropertySection
/Engine/Source/Editor/MovieSceneTools/Public/Sections/BoolPropertySection.h
An implementation of bool sections.
MovieSceneTools
class FBoolPropertySection : public [FSequencerSection](API\Editor\Sequencer\FSequencerSection)
[]
FColorPropertySection::FColorPropertySection
/Engine/Source/Editor/MovieSceneTools/Public/Sections/ColorPropertySection.h
Creates a new color property section.
MovieSceneTools
FColorPropertySection ( [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) & InSectionObject, const [FGuid](API\Runtime\Core\Misc\FGuid) & InObjectBindingID, [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [ISequencer](API\Editor\Sequencer\ISequencer) > InSequencer )
[]
FColorPropertySection
/Engine/Source/Editor/MovieSceneTools/Public/Sections/ColorPropertySection.h
A color section implementation
MovieSceneTools
class FColorPropertySection : public [FSequencerSection](API\Editor\Sequencer\FSequencerSection)
[]
FThumbnailCameraSettings
/Engine/Source/Editor/MovieSceneTools/Public/Sections/ThumbnailSection.h
MovieSceneTools
struct FThumbnailCameraSettings
[ { "type": "float", "name": "AspectRatio", "description": "" } ]
FThumbnailSection::BuildSectionContextMenu
/Engine/Source/Editor/MovieSceneTools/Public/Sections/ThumbnailSection.h
Builds up the section context menu for the outliner
MovieSceneTools
virtual void BuildSectionContextMenu ( [FMenuBuilder](API\Runtime\Slate\Framework\MultiBox\FMenuBuilder) & MenuBuilder, const [FGuid](API\Runtime\Core\Misc\FGuid) & ObjectBinding )
[]
FThumbnailSection::CanRename
/Engine/Source/Editor/MovieSceneTools/Public/Sections/ThumbnailSection.h
Get whether the text is renameable
MovieSceneTools
virtual bool CanRename() const
[]
FThumbnailSection::EnterRename
/Engine/Source/Editor/MovieSceneTools/Public/Sections/ThumbnailSection.h
Enter rename mode for the section
MovieSceneTools
void EnterRename()
[]
ETimeSpace
/Engine/Source/Editor/MovieSceneTools/Public/Sections/ThumbnailSection.h
MovieSceneTools
enum ETimeSpace { Global, Local, }
[]
FThumbnailSection::GenerateSectionWidget
/Engine/Source/Editor/MovieSceneTools/Public/Sections/ThumbnailSection.h
Allows each section to have it's own unique widget for advanced editing functionality OnPaintSection will still be called if a widget is provided. OnPaintSection is still used for the background section display The generated widget
MovieSceneTools
virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GenerateSectionWidget()
[]
FThumbnailSection::GetRenameVisibility
/Engine/Source/Editor/MovieSceneTools/Public/Sections/ThumbnailSection.h
Get rename visibility
MovieSceneTools
[EVisibility](API\Runtime\SlateCore\Layout\EVisibility) GetRenameVisibility() const
[]
FThumbnailSection::GetSectionGripSize
/Engine/Source/Editor/MovieSceneTools/Public/Sections/ThumbnailSection.h
The width of the section drag handles
MovieSceneTools
virtual float GetSectionGripSize() const
[]
FThumbnailSection::GetSectionObject
/Engine/Source/Editor/MovieSceneTools/Public/Sections/ThumbnailSection.h
The MovieSceneSection data being visualized
MovieSceneTools
virtual [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * GetSectionObject()
[]
FThumbnailSection::GetSectionHeight
/Engine/Source/Editor/MovieSceneTools/Public/Sections/ThumbnailSection.h
The height of the section
MovieSceneTools
virtual float GetSectionHeight() const
[]
FThumbnailSection::GetSectionTitle
/Engine/Source/Editor/MovieSceneTools/Public/Sections/ThumbnailSection.h
The display name of the section in the section view
MovieSceneTools
virtual [FText](API\Runtime\Core\Internationalization\FText) GetSectionTitle() const
[]
FThumbnailSection::GetSequencerWidget
/Engine/Source/Editor/MovieSceneTools/Public/Sections/ThumbnailSection.h
The sequencer widget owning the MovieScene section.
MovieSceneTools
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GetSequencerWidget()
[]
FThumbnailSection::GetTotalRange
/Engine/Source/Editor/MovieSceneTools/Public/Sections/ThumbnailSection.h
Get the total range that thumbnails are to be generated for in the section's time space
MovieSceneTools
[TRange](API\Runtime\Core\Math\TRange)< double > GetTotalRange() const
[]
FThumbnailSection::GetVisibleRange
/Engine/Source/Editor/MovieSceneTools/Public/Sections/ThumbnailSection.h
Get the range that is currently visible in the section's time space
MovieSceneTools
[TRange](API\Runtime\Core\Math\TRange)< double > GetVisibleRange() const
[]
FThumbnailSection::HandleThumbnailTextBlockText
/Engine/Source/Editor/MovieSceneTools/Public/Sections/ThumbnailSection.h
Callback for getting the text of the track name text block.
MovieSceneTools
virtual [FText](API\Runtime\Core\Internationalization\FText) HandleThumbnailTextBlockText() const
[]
FThumbnailSection::HandleThumbnailTextBlockTextCommitted
/Engine/Source/Editor/MovieSceneTools/Public/Sections/ThumbnailSection.h
Callback for when the text of the track name text block has changed.
MovieSceneTools
virtual void HandleThumbnailTextBlockTextCommitted ( const [FText](API\Runtime\Core\Internationalization\FText) & NewThumbnailName, [ETextCommit::Type](API\Runtime\SlateCore\Types\ETextCommit__Type) CommitType )
[]
FThumbnailSection::OnPaintSection
/Engine/Source/Editor/MovieSceneTools/Public/Sections/ThumbnailSection.h
Called when the section should be painted The new LayerId
MovieSceneTools
virtual int32 OnPaintSection ( [FSequencerSectionPainter](API\Editor\Sequencer\FSequencerSectionPainter) & InPainter ) const
[]
FThumbnailSection::RedrawThumbnails
/Engine/Source/Editor/MovieSceneTools/Public/Sections/ThumbnailSection.h
Called to force a redraw of this section's thumbnails
MovieSceneTools
void RedrawThumbnails()
[]
FThumbnailSection::SetSingleTime
/Engine/Source/Editor/MovieSceneTools/Public/Sections/ThumbnailSection.h
Set this thumbnail section to draw a single thumbnail at the specified time
MovieSceneTools
void SetSingleTime ( double GlobalTime )
[]
FThumbnailSection::Tick
/Engine/Source/Editor/MovieSceneTools/Public/Sections/ThumbnailSection.h
Ticks the section during the Slate tick
MovieSceneTools
virtual void Tick ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & ClippedGeometry, const double InCurrentTime, const float InDeltaTime )
[]
FThumbnailSection::FThumbnailSection
/Engine/Source/Editor/MovieSceneTools/Public/Sections/ThumbnailSection.h
Create and initialize a new instance.
MovieSceneTools
FThumbnailSection ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [ISequencer](API\Editor\Sequencer\ISequencer) > InSequencer, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FTrackEditorThumbnailPool](API\Editor\MovieSceneTools\TrackEditorThumbnail\FTrackEditorThumbnailPool) > InThumbnailPool, [IViewportT...
[]
FThumbnailSection::FThumbnailSection
/Engine/Source/Editor/MovieSceneTools/Public/Sections/ThumbnailSection.h
MovieSceneTools
FThumbnailSection ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [ISequencer](API\Editor\Sequencer\ISequencer) > InSequencer, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FTrackEditorThumbnailPool](API\Editor\MovieSceneTools\TrackEditorThumbnail\FTrackEditorThumbnailPool) > InThumbnailPool, [ICustomThu...
[]
FThumbnailSection::~FThumbnailSection
/Engine/Source/Editor/MovieSceneTools/Public/Sections/ThumbnailSection.h
Destructor.
MovieSceneTools
~FThumbnailSection()
[]
FViewportThumbnailSection::PostDraw
/Engine/Source/Editor/MovieSceneTools/Public/Sections/ThumbnailSection.h
MovieSceneTools
virtual void PostDraw ( [FTrackEditorThumbnail](API\Editor\MovieSceneTools\TrackEditorThumbnail\FTrackEditorThumbnail) & Thumbnail )
[]
FThumbnailSection
/Engine/Source/Editor/MovieSceneTools/Public/Sections/ThumbnailSection.h
Thumbnail section, which paints and ticks the appropriate section.
MovieSceneTools
class FThumbnailSection : public [ISequencerSection](API\Editor\Sequencer\ISequencerSection), public [TSharedFromThis< FThumbnailSection >](API\Runtime\Core\Templates\TSharedFromThis)
[ { "type": "ESlateDrawEffec...", "name": "AdditionalDrawEffect", "description": "Additional draw effects" }, { "type": "TSharedPtr<SIn...", "name": "NameWidget", "description": "Rename widget" }, { "type": "FDelegateHandle", "name": "RedrawThumbnailDelegateHandle", "descri...
FViewportThumbnailSection::PreDraw
/Engine/Source/Editor/MovieSceneTools/Public/Sections/ThumbnailSection.h
MovieSceneTools
virtual void PreDraw ( [FTrackEditorThumbnail](API\Editor\MovieSceneTools\TrackEditorThumbnail\FTrackEditorThumbnail) & Thumbnail )
[]
FViewportThumbnailSection::FViewportThumbnailSection
/Engine/Source/Editor/MovieSceneTools/Public/Sections/ThumbnailSection.h
Create and initialize a new instance.
MovieSceneTools
FViewportThumbnailSection ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [ISequencer](API\Editor\Sequencer\ISequencer) > InSequencer, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FTrackEditorThumbnailPool](API\Editor\MovieSceneTools\TrackEditorThumbnail\FTrackEditorThumbnailPool) > InThumbnailPool, [UM...
[]
FViewportThumbnailSection
/Engine/Source/Editor/MovieSceneTools/Public/Sections/ThumbnailSection.h
Thumbnail section, which paints and ticks the appropriate section.
MovieSceneTools
class FViewportThumbnailSection : public [FThumbnailSection](API\Editor\MovieSceneTools\Sections\FThumbnailSection), public [IViewportThumbnailClient](API\Editor\MovieSceneTools\TrackEditorThumbnail\IViewportThumbnailClient)
[]
SKeyEditInterface::Construct
/Engine/Source/Editor/MovieSceneTools/Public/SKeyEditInterface.h
MovieSceneTools
void Construct ( const [FArguments](API\Editor\MovieSceneTools\SKeyEditInterface\FArguments) & InArgs, [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ISequencer](API\Editor\Sequencer\ISequencer) > InSequencer )
[]
SKeyEditInterface::FArguments::EditData
/Engine/Source/Editor/MovieSceneTools/Public/SKeyEditInterface.h
MovieSceneTools
WidgetArgsType & EditData &40; const TAttribute< FKeyEditData > & InAttribute &41;
[]
WidgetArgsType
/Engine/Source/Editor/MovieSceneTools/Public/SKeyEditInterface.h
MovieSceneTools
typedef FArguments WidgetArgsType
[]
SKeyEditInterface::FArguments::FArguments
/Engine/Source/Editor/MovieSceneTools/Public/SKeyEditInterface.h
MovieSceneTools
FArguments&40;&41;
[]
FArguments
/Engine/Source/Editor/MovieSceneTools/Public/SKeyEditInterface.h
MovieSceneTools
struct FArguments : public [TSlateBaseNamedArgs< SKeyEditInterface >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)
[]
SKeyEditInterface::Initialize
/Engine/Source/Editor/MovieSceneTools/Public/SKeyEditInterface.h
(Re)Initialize this widget's details panel
MovieSceneTools
void Initialize()
[]
SKeyEditInterface::~SKeyEditInterface
/Engine/Source/Editor/MovieSceneTools/Public/SKeyEditInterface.h
MovieSceneTools
~SKeyEditInterface()
[]
SKeyEditInterface
/Engine/Source/Editor/MovieSceneTools/Public/SKeyEditInterface.h
Widget that represents a details panel that refreshes on undo, and handles modification of the section on edit
MovieSceneTools
class SKeyEditInterface : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget), public [FEditorUndoClient](API\Editor\UnrealEd\FEditorUndoClient), public [FNotifyHook](API\Runtime\CoreUObject\Misc\FNotifyHook)
[]
SObjectBindingTag::Construct
/Engine/Source/Editor/MovieSceneTools/Public/SObjectBindingTag.h
Construct this widget
MovieSceneTools
void Construct ( const [FArguments](API\Editor\MovieSceneTools\SObjectBindingTag\FArguments) & InArgs )
[]
SObjectBindingTag::FArguments::ColorTint
/Engine/Source/Editor/MovieSceneTools/Public/SObjectBindingTag.h
Color tint for the whole widget
MovieSceneTools
WidgetArgsType & ColorTint &40; const TAttribute< FSlateColor > & InAttribute &41;
[]
SObjectBindingTag::FArguments::OnClicked
/Engine/Source/Editor/MovieSceneTools/Public/SObjectBindingTag.h
(Optional) When bound, the whole tag will be clickable, and invoke this delegate when clicked
MovieSceneTools
WidgetArgsType & OnClicked &40; const FSimpleDelegate & InDelegate &41;
[]
SObjectBindingTag::FArguments::OnCreateNew
/Engine/Source/Editor/MovieSceneTools/Public/SObjectBindingTag.h
(Optional) When bound, the text portion of the tag will be a text input allowing the user to create a new named tag
MovieSceneTools
WidgetArgsType & OnCreateNew &40; const FOnCreateNew & InDelegate &41;
[]
SObjectBindingTag::FArguments::OnDeleted
/Engine/Source/Editor/MovieSceneTools/Public/SObjectBindingTag.h
(Optional) When bound, shows a small delete button on the tag that invokes this delegate when clicked
MovieSceneTools
WidgetArgsType & OnDeleted &40; const FSimpleDelegate & InDelegate &41;
[]
SObjectBindingTag::FArguments::Text
/Engine/Source/Editor/MovieSceneTools/Public/SObjectBindingTag.h
Text to display on the tag (when OnCreateNew is not specified)
MovieSceneTools
WidgetArgsType & Text &40; const TAttribute< FText > & InAttribute &41;
[]
SObjectBindingTag::FArguments::ToolTipText
/Engine/Source/Editor/MovieSceneTools/Public/SObjectBindingTag.h
Tool tip text for this whole widget
MovieSceneTools
WidgetArgsType & ToolTipText &40; const TAttribute< FText > & InAttribute &41;
[]
WidgetArgsType
/Engine/Source/Editor/MovieSceneTools/Public/SObjectBindingTag.h
MovieSceneTools
typedef FArguments WidgetArgsType
[]
SObjectBindingTag::FArguments::FArguments
/Engine/Source/Editor/MovieSceneTools/Public/SObjectBindingTag.h
MovieSceneTools
FArguments&40;&41;
[]
FArguments
/Engine/Source/Editor/MovieSceneTools/Public/SObjectBindingTag.h
MovieSceneTools
struct FArguments : public [TSlateBaseNamedArgs< SObjectBindingTag >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)
[]
FOnCreateNew
/Engine/Source/Editor/MovieSceneTools/Public/SObjectBindingTag.h
MovieSceneTools
typedef TBaseDelegate_OneParam< void, [FName](API\Runtime\Core\UObject\FName) > FOnCreateNew
[]
SObjectBindingTag
/Engine/Source/Editor/MovieSceneTools/Public/SObjectBindingTag.h
A single named tag widget for an object binding within a sequence, represented as a rounded 'pill'
MovieSceneTools
class SObjectBindingTag : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget)
[]
SObjectBindingTags::Construct
/Engine/Source/Editor/MovieSceneTools/Public/SObjectBindingTag.h
Construct this widget. Binding cache can be retrieved through FSequencer::GetObjectTagCache()
MovieSceneTools
void Construct ( const [FArguments](API\Editor\MovieSceneTools\SObjectBindingTags\FArguments) & InArgs, const [UE::MovieScene::FFixedObjectBindingID](API\Runtime\MovieScene\FFixedObjectBindingID) & InBindingID, [FObjectBindingTagCache](API\Editor\MovieSceneTools\FObjectBindingTagCache) * BindingCache )
[]
SObjectBindingTags::FArguments::OnTagDeleted
/Engine/Source/Editor/MovieSceneTools/Public/SObjectBindingTag.h
(Optional) When bound, will show a delete button on the tags, and call this delegate when clicked
MovieSceneTools
WidgetArgsType & OnTagDeleted &40; const FTagEvent & InDelegate &41;
[]
WidgetArgsType
/Engine/Source/Editor/MovieSceneTools/Public/SObjectBindingTag.h
MovieSceneTools
typedef FArguments WidgetArgsType
[]
SObjectBindingTags::FArguments::FArguments
/Engine/Source/Editor/MovieSceneTools/Public/SObjectBindingTag.h
MovieSceneTools
FArguments&40;&41;
[]
FArguments
/Engine/Source/Editor/MovieSceneTools/Public/SObjectBindingTag.h
MovieSceneTools
struct FArguments : public [TSlateBaseNamedArgs< SObjectBindingTags >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)
[]
FTagEvent
/Engine/Source/Editor/MovieSceneTools/Public/SObjectBindingTag.h
A simple delegate that is passed the tag name applicable to the operation
MovieSceneTools
typedef TBaseDelegate_OneParam< void, [FName](API\Runtime\Core\UObject\FName) > FTagEvent
[]
SObjectBindingTags
/Engine/Source/Editor/MovieSceneTools/Public/SObjectBindingTag.h
A horizontally grouped collection of tags that apply to a single object binding. This widget automatically updates when the tags for a binding change.
MovieSceneTools
class SObjectBindingTags : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget)
[]
TAddKeyImpl::Apply
/Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h
Returns whether a key was created
MovieSceneTools
virtual bool Apply ( [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * Section, [FMovieSceneChannelProxy](API\Runtime\MovieScene\Channels\FMovieSceneChannelProxy) & Proxy, [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) InTime, EMovieSceneKeyInterpolation InterpolationMode, bool bKeyEvenIfUnchanged, ...
[]
TAddKeyImpl::ApplyDefault
/Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h
MovieSceneTools
virtual void ApplyDefault ( [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * Section, [FMovieSceneChannelProxy](API\Runtime\MovieScene\Channels\FMovieSceneChannelProxy) & Proxy, EKeyFrameTrackEditorSetDefault SetDefault ) const
[]
TAddKeyImpl::ModifyByCurrentAndWeight
/Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h
MovieSceneTools
virtual bool ModifyByCurrentAndWeight ( [FMovieSceneChannelProxy](API\Runtime\MovieScene\Channels\FMovieSceneChannelProxy) & Proxy, [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) InTime, void * VCurrentValue, float Weight )
[]
TAddKeyImpl::TAddKeyImpl
/Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h
MovieSceneTools
TAddKeyImpl ( int32 InChannelIndex, bool bInAddKey, const ValueType & InValue )
[]
TAddKeyImpl
/Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h
MovieSceneTools
template<typename ChannelType, typename ValueType> struct TAddKeyImpl : public [IImpl](API\Editor\MovieSceneTools\IImpl)
[ { "type": "bool", "name": "bAddKey", "description": "" }, { "type": "int32", "name": "ChannelIndex", "description": "" }, { "type": "ValueType", "name": "ValueToSet", "description": "" } ]
TAddKeyImpl< FMovieSceneBoolChannel, bool >::Apply
/Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h
Returns whether a key was created
MovieSceneTools
virtual bool Apply &40; UMovieSceneSection &42; Section, FMovieSceneChannelProxy & Proxy, FFrameNumber InTime, EMovieSceneKeyInterpolation InterpolationMode, bool bKeyEvenIfUnchanged, bool bKeyEvenIfEmpty &41; const
[]
TAddKeyImpl< FMovieSceneBoolChannel, bool >::ApplyDefault
/Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h
MovieSceneTools
virtual void ApplyDefault &40; UMovieSceneSection &42; Section, FMovieSceneChannelProxy & Proxy, EKeyFrameTrackEditorSetDefault SetDefault &41; const
[]
TAddKeyImpl< FMovieSceneBoolChannel, bool >::ModifyByCurrentAndWeight
/Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h
MovieSceneTools
virtual bool ModifyByCurrentAndWeight &40; FMovieSceneChannelProxy & Proxy, FFrameNumber InTime, void &42; VCurrentValue, float Weight &41;
[]
TAddKeyImpl< FMovieSceneBoolChannel, bool >::TAddKeyImpl
/Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h
MovieSceneTools
TAddKeyImpl &40; int32 InChannelIndex, bool bInAddKey, const bool & InValue &41;
[]
TAddKeyImpl< FMovieSceneDoubleChannel, double >::Apply
/Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h
Returns whether a key was created
MovieSceneTools
virtual bool Apply &40; UMovieSceneSection &42; Section, FMovieSceneChannelProxy & Proxy, FFrameNumber InTime, EMovieSceneKeyInterpolation InterpolationMode, bool bKeyEvenIfUnchanged, bool bKeyEvenIfEmpty &41; const
[]
TAddKeyImpl< FMovieSceneBoolChannel, bool >
/Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h
Bool specialization
MovieSceneTools
template<> struct TAddKeyImpl< FMovieSceneBoolChannel, bool > : public [IImpl](API\Editor\MovieSceneTools\IImpl)
[ { "type": "bool", "name": "bAddKey", "description": "" }, { "type": "int32", "name": "ChannelIndex", "description": "" }, { "type": "bool", "name": "ValueToSet", "description": "" } ]
TAddKeyImpl< FMovieSceneDoubleChannel, double >::ApplyDefault
/Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h
MovieSceneTools
virtual void ApplyDefault &40; UMovieSceneSection &42; Section, FMovieSceneChannelProxy & Proxy, EKeyFrameTrackEditorSetDefault SetDefault &41; const
[]
TAddKeyImpl< FMovieSceneDoubleChannel, double >::ModifyByCurrentAndWeight
/Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h
MovieSceneTools
virtual bool ModifyByCurrentAndWeight &40; FMovieSceneChannelProxy & Proxy, FFrameNumber InTime, void &42; VCurrentValue, float Weight &41;
[]
TAddKeyImpl< FMovieSceneDoubleChannel, double >::TAddKeyImpl
/Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h
MovieSceneTools
TAddKeyImpl &40; int32 InChannelIndex, bool bInAddKey, const double & InValue &41;
[]
TAddKeyImpl< FMovieSceneDoubleChannel, double >
/Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h
Specializations for channels that SUPPORT Blending.
MovieSceneTools
template<> struct TAddKeyImpl< FMovieSceneDoubleChannel, double > : public [IImpl](API\Editor\MovieSceneTools\IImpl)
[ { "type": "bool", "name": "bAddKey", "description": "" }, { "type": "int32", "name": "ChannelIndex", "description": "" }, { "type": "double", "name": "ValueToSet", "description": "" } ]
TAddKeyImpl< FMovieSceneFloatChannel, float >::Apply
/Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h
Returns whether a key was created
MovieSceneTools
virtual bool Apply &40; UMovieSceneSection &42; Section, FMovieSceneChannelProxy & Proxy, FFrameNumber InTime, EMovieSceneKeyInterpolation InterpolationMode, bool bKeyEvenIfUnchanged, bool bKeyEvenIfEmpty &41; const
[]
TAddKeyImpl< FMovieSceneFloatChannel, float >::ApplyDefault
/Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h
MovieSceneTools
virtual void ApplyDefault &40; UMovieSceneSection &42; Section, FMovieSceneChannelProxy & Proxy, EKeyFrameTrackEditorSetDefault SetDefault &41; const
[]