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TAddKeyImpl< FMovieSceneFloatChannel, float >::ModifyByCurrentAndWeight
/Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h
MovieSceneTools
virtual bool ModifyByCurrentAndWeight &40; FMovieSceneChannelProxy & Proxy, FFrameNumber InTime, void &42; VCurrentValue, float Weight &41;
[]
TAddKeyImpl< FMovieSceneFloatChannel, float >::TAddKeyImpl
/Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h
MovieSceneTools
TAddKeyImpl &40; int32 InChannelIndex, bool bInAddKey, const float & InValue &41;
[]
TAddKeyImpl< FMovieSceneFloatChannel, float >
/Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h
MovieSceneTools
template<> struct TAddKeyImpl< FMovieSceneFloatChannel, float > : public [IImpl](API\Editor\MovieSceneTools\IImpl)
[ { "type": "bool", "name": "bAddKey", "description": "" }, { "type": "int32", "name": "ChannelIndex", "description": "" }, { "type": "float", "name": "ValueToSet", "description": "" } ]
TAddKeyImpl< FMovieSceneIntegerChannel, int32 >::Apply
/Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h
Returns whether a key was created
MovieSceneTools
virtual bool Apply &40; UMovieSceneSection &42; Section, FMovieSceneChannelProxy & Proxy, FFrameNumber InTime, EMovieSceneKeyInterpolation InterpolationMode, bool bKeyEvenIfUnchanged, bool bKeyEvenIfEmpty &41; const
[]
TAddKeyImpl< FMovieSceneIntegerChannel, int32 >::ApplyDefault
/Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h
MovieSceneTools
virtual void ApplyDefault &40; UMovieSceneSection &42; Section, FMovieSceneChannelProxy & Proxy, EKeyFrameTrackEditorSetDefault SetDefault &41; const
[]
TAddKeyImpl< FMovieSceneIntegerChannel, int32 >::ModifyByCurrentAndWeight
/Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h
MovieSceneTools
virtual bool ModifyByCurrentAndWeight &40; FMovieSceneChannelProxy & Proxy, FFrameNumber InTime, void &42; VCurrentValue, float Weight &41;
[]
TAddKeyImpl< FMovieSceneIntegerChannel, int32 >::TAddKeyImpl
/Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h
MovieSceneTools
TAddKeyImpl &40; int32 InChannelIndex, bool bInAddKey, const int32 & InValue &41;
[]
TAddKeyImpl< FMovieSceneIntegerChannel, int32 >
/Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h
MovieSceneTools
template<> struct TAddKeyImpl< FMovieSceneIntegerChannel, int32 > : public [IImpl](API\Editor\MovieSceneTools\IImpl)
[ { "type": "bool", "name": "bAddKey", "description": "" }, { "type": "int32", "name": "ChannelIndex", "description": "" }, { "type": "int32", "name": "ValueToSet", "description": "" } ]
FAudioSection::BeginResizeSection
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/AudioTrackEditor.h
Resize the section
MovieSceneTools
virtual void BeginResizeSection()
[]
FAudioSection::BeginSlipSection
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/AudioTrackEditor.h
Slips the section by a specific factor
MovieSceneTools
virtual void BeginSlipSection()
[]
FAudioSection::GetSectionHeight
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/AudioTrackEditor.h
The height of the section
MovieSceneTools
virtual float GetSectionHeight() const
[]
FAudioSection::GetSectionObject
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/AudioTrackEditor.h
The MovieSceneSection data being visualized
MovieSceneTools
virtual [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * GetSectionObject()
[]
FAudioSection::GetSectionTitle
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/AudioTrackEditor.h
The display name of the section in the section view
MovieSceneTools
virtual [FText](API\Runtime\Core\Internationalization\FText) GetSectionTitle() const
[]
FAudioSection::GetSectionToolTip
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/AudioTrackEditor.h
The ToolTip for the section in the section view.Bydefault, the section title
MovieSceneTools
virtual [FText](API\Runtime\Core\Internationalization\FText) GetSectionToolTip() const
[]
FAudioSection::OnPaintSection
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/AudioTrackEditor.h
Called when the section should be painted The new LayerId
MovieSceneTools
virtual int32 OnPaintSection ( [FSequencerSectionPainter](API\Editor\Sequencer\FSequencerSectionPainter) & InPainter ) const
[]
FAudioSection::ResizeSection
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/AudioTrackEditor.h
MovieSceneTools
virtual void ResizeSection ( ESequencerSectionResizeMode ResizeMode, [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) ResizeTime )
[]
FAudioSection::SlipSection
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/AudioTrackEditor.h
MovieSceneTools
virtual void SlipSection ( [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) SlipTime )
[]
FAudioSection::FAudioSection
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/AudioTrackEditor.h
Constructor.
MovieSceneTools
FAudioSection ( [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) & InSection, [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [ISequencer](API\Editor\Sequencer\ISequencer) > InSequencer )
[]
FAudioSection::Tick
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/AudioTrackEditor.h
Ticks the section during the Slate tick
MovieSceneTools
virtual void Tick ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & ClippedGeometry, const double InCurrentTime, const float InDeltaTime )
[]
FAudioSection::~FAudioSection
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/AudioTrackEditor.h
Virtual destructor.
MovieSceneTools
virtual ~FAudioSection()
[]
FAudioSection
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/AudioTrackEditor.h
Class for audio sections, handles drawing of all waveform previews.
MovieSceneTools
class FAudioSection : public [ISequencerSection](API\Editor\Sequencer\ISequencerSection), public [TSharedFromThis< FAudioSection >](API\Runtime\Core\Templates\TSharedFromThis)
[]
FAudioTrackEditor::AddNewAttachedSound
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/AudioTrackEditor.h
Delegate for AnimatablePropertyChanged in HandleAssetAdded for attached sounds
MovieSceneTools
[FKeyPropertyResult](API\Editor\Sequencer\FKeyPropertyResult) AddNewAttachedSound ( [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) KeyTime, class [USoundBase](API\Runtime\Engine\Sound\USoundBase) * Sound, [UMovieSceneAudioTrack](API\Runtime\MovieSceneTracks\Tracks\UMovieSceneAudioTrack) * Track, [TArray](API\Runtim...
[]
FAudioTrackEditor::AddNewSound
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/AudioTrackEditor.h
Delegate for AnimatablePropertyChanged in HandleAssetAdded for sounds
MovieSceneTools
[FKeyPropertyResult](API\Editor\Sequencer\FKeyPropertyResult) AddNewSound ( [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) KeyTime, class [USoundBase](API\Runtime\Engine\Sound\USoundBase) * Sound, [UMovieSceneAudioTrack](API\Runtime\MovieSceneTracks\Tracks\UMovieSceneAudioTrack) * Track, int32 RowIndex )
[]
FAudioTrackEditor::BuildAddTrackMenu
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/AudioTrackEditor.h
Builds up the sequencer's "Add Track" menu.
MovieSceneTools
virtual void BuildAddTrackMenu ( [FMenuBuilder](API\Runtime\Slate\Framework\MultiBox\FMenuBuilder) & MenuBuilder )
[]
FAudioTrackEditor::BuildOutlinerEditWidget
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/AudioTrackEditor.h
Builds an edit widget for the outliner nodes which represent tracks which are edited by this editor. The the widget to display in the outliner, or an empty shared ptr if not widget is to be displayed.
MovieSceneTools
virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > BuildOutlinerEditWidget ( const [FGuid](API\Runtime\Core\Misc\FGuid) & ObjectBinding, [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) * Track, const [FBuildEditWidgetParams](API\Editor\Sequencer\F...
[]
FAudioTrackEditor::BuildObjectBindingTrackMenu
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/AudioTrackEditor.h
Builds up the object binding track menu for the outliner.
MovieSceneTools
virtual void BuildObjectBindingTrackMenu ( [FMenuBuilder](API\Runtime\Slate\Framework\MultiBox\FMenuBuilder) & MenuBuilder, const [TArray](API\Runtime\Core\Containers\TArray)< [FGuid](API\Runtime\Core\Misc\FGuid) > & ObjectBindings, const [UClass](API\Runtime\CoreUObject\UObject\UClass) * ObjectClass )
[]
FAudioTrackEditor::CreateTrackEditor
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/AudioTrackEditor.h
Creates an instance of this class. Called by a sequencer The new instance of this class
MovieSceneTools
static [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ISequencerTrackEditor](API\Editor\Sequencer\ISequencerTrackEditor) > CreateTrackEditor ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ISequencer](API\Editor\Sequencer\ISequencer) > OwningSequencer )
[]
FAudioTrackEditor::GetIconBrush
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/AudioTrackEditor.h
Gets an icon brush for this track editor
MovieSceneTools
virtual const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) * GetIconBrush() const
[]
FAudioTrackEditor::HandleAssetAdded
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/AudioTrackEditor.h
Called when an asset is dropped into Sequencer. Can potentially consume the asset so it doesn't get added as a spawnable. true if we want to consume this asset, false otherwise.
MovieSceneTools
virtual bool HandleAssetAdded ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * Asset, const [FGuid](API\Runtime\Core\Misc\FGuid) & TargetObjectGuid )
[]
FAudioTrackEditor::IsResizable
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/AudioTrackEditor.h
Whether this track handles resize events
MovieSceneTools
virtual bool IsResizable ( [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) * InTrack ) const
[]
FAudioTrackEditor::MakeSectionInterface
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/AudioTrackEditor.h
Called to generate a section layout for a particular section.
MovieSceneTools
virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ISequencerSection](API\Editor\Sequencer\ISequencerSection) > MakeSectionInterface ( [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) & SectionObject, [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) & Track, [FGuid](API\Runtime\Core...
[]
FAudioTrackEditor::OnAllowDrop
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/AudioTrackEditor.h
Called when attempting to drop an asset directly onto a track. Whether the drop event can be handled.
MovieSceneTools
virtual bool OnAllowDrop ( const [FDragDropEvent](API\Runtime\SlateCore\Input\FDragDropEvent) & DragDropEvent, [FSequencerDragDropParams](API\Editor\Sequencer\FSequencerDragDropParams) & DragDropParams )
[]
FAudioTrackEditor::OnDrop
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/AudioTrackEditor.h
Called when an asset is dropped directly onto a track. Whether the drop event was handled.
MovieSceneTools
virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnDrop ( const [FDragDropEvent](API\Runtime\SlateCore\Input\FDragDropEvent) & DragDropEvent, const [FSequencerDragDropParams](API\Editor\Sequencer\FSequencerDragDropParams) & DragDropParams )
[]
FAudioTrackEditor::Resize
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/AudioTrackEditor.h
Resize this track
MovieSceneTools
virtual void Resize ( float NewSize, [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) * InTrack )
[]
FAudioTrackEditor::SupportsSequence
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/AudioTrackEditor.h
Returns whether a sequence is supported by this tool. true if the type is supported.
MovieSceneTools
virtual bool SupportsSequence ( [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * InSequence ) const
[]
FAudioTrackEditor::SupportsType
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/AudioTrackEditor.h
Returns whether a track class is supported by this tool. true if the type is supported.
MovieSceneTools
virtual bool SupportsType ( [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) > TrackClass ) const
[]
FAudioTrackEditor::FAudioTrackEditor
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/AudioTrackEditor.h
Constructor
MovieSceneTools
FAudioTrackEditor ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ISequencer](API\Editor\Sequencer\ISequencer) > InSequencer )
[]
FAudioTrackEditor::~FAudioTrackEditor
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/AudioTrackEditor.h
Virtual destructor.
MovieSceneTools
virtual ~FAudioTrackEditor()
[]
FAudioTrackEditor
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/AudioTrackEditor.h
Tools for audio tracks
MovieSceneTools
class FAudioTrackEditor : public [FMovieSceneTrackEditor](API\Editor\Sequencer\FMovieSceneTrackEditor)
[]
FCinematicShotTrackEditor::BuildOutlinerEditWidget
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/CinematicShotTrackEditor.h
Builds an edit widget for the outliner nodes which represent tracks which are edited by this editor. The the widget to display in the outliner, or an empty shared ptr if not widget is to be displayed.
MovieSceneTools
virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > BuildOutlinerEditWidget ( const [FGuid](API\Runtime\Core\Misc\FGuid) & ObjectBinding, [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) * Track, const [FBuildEditWidgetParams](API\Editor\Sequencer\F...
[]
FCinematicShotTrackEditor::BuildTrackContextMenu
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/CinematicShotTrackEditor.h
Builds the context menu for the track.
MovieSceneTools
virtual void BuildTrackContextMenu ( [FMenuBuilder](API\Runtime\Slate\Framework\MultiBox\FMenuBuilder) & MenuBuilder, [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) * Track )
[]
FCinematicShotTrackEditor::CanHandleAssetAdded
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/CinematicShotTrackEditor.h
Whether to handle this asset being dropped onto the sequence as opposed to a specific track.
MovieSceneTools
virtual bool CanHandleAssetAdded ( [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * Sequence ) const
[]
FCinematicShotTrackEditor::CreateTrackEditor
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/CinematicShotTrackEditor.h
Creates an instance of this class. Called by a sequencer . The new instance of this class.
MovieSceneTools
static [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ISequencerTrackEditor](API\Editor\Sequencer\ISequencerTrackEditor) > CreateTrackEditor ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ISequencer](API\Editor\Sequencer\ISequencer) > OwningSequencer )
[]
FCinematicShotTrackEditor::DuplicateShot
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/CinematicShotTrackEditor.h
Deprecated* DuplicateShot has been deprecated in favor ofFSubTrackEditor::DuplicateSection(UMovieSceneSubSection*)
MovieSceneTools
void DuplicateShot ( [UMovieSceneCinematicShotSection](API\Runtime\MovieSceneTracks\Sections\UMovieSceneCinematicShotSection) * Section )
[]
FCinematicShotTrackEditor::FindOrCreateCinematicShotTrack
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/CinematicShotTrackEditor.h
Deprecated* FindOrCreateCinematicShotTrack has been deprecated in favor of FSubTrackEditor::FindOrCreateSubTrack(UMovieScene* MovieScene, UMovieSceneTrack*)
MovieSceneTools
virtual [UMovieSceneCinematicShotTrack](API\Runtime\MovieSceneTracks\Tracks\UMovieSceneCinematicShotTrack) * FindOrCreateCinematicShotTrack()
[]
FCinematicShotTrackEditor::GetCinematicShotCamera
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/CinematicShotTrackEditor.h
MovieSceneTools
[TWeakObjectPtr](API\Runtime\Core\UObject\TWeakObjectPtr)< [AActor](API\Runtime\Engine\GameFramework\AActor) > GetCinematicShotCamera() const
[]
FCinematicShotTrackEditor::GetDefaultSubsequenceName
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/CinematicShotTrackEditor.h
Get the default sub sequence name
MovieSceneTools
virtual [FString](API\Runtime\Core\Containers\FString) GetDefaultSubsequenceName() const
[]
FCinematicShotTrackEditor::GetDefaultSubsequenceDirectory
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/CinematicShotTrackEditor.h
Get the sub sequence directory
MovieSceneTools
virtual [FString](API\Runtime\Core\Containers\FString) GetDefaultSubsequenceDirectory() const
[]
FCinematicShotTrackEditor::GetSubSectionDisplayName
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/CinematicShotTrackEditor.h
Get the display name for the sub section
MovieSceneTools
virtual [FString](API\Runtime\Core\Containers\FString) GetSubSectionDisplayName ( const [UMovieSceneSubSection](API\Runtime\MovieScene\Sections\UMovieSceneSubSection) * Section ) const
[]
FCinematicShotTrackEditor::GetSubTrackClass
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/CinematicShotTrackEditor.h
Get theUMovieSceneSubTrackclass
MovieSceneTools
virtual [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UMovieSceneSubTrack](API\Runtime\MovieScene\Tracks\UMovieSceneSubTrack) > GetSubTrackClass() const
[]
FCinematicShotTrackEditor::GetSubTrackBrushName
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/CinematicShotTrackEditor.h
Get the brush used for the sub track editor
MovieSceneTools
virtual [FName](API\Runtime\Core\UObject\FName) GetSubTrackBrushName() const
[]
FCinematicShotTrackEditor::GetSubTrackName
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/CinematicShotTrackEditor.h
Get the name of the sub track
MovieSceneTools
virtual [FText](API\Runtime\Core\Internationalization\FText) GetSubTrackName() const
[]
FCinematicShotTrackEditor::HandleAddCinematicShotComboButtonGetMenuContent
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/CinematicShotTrackEditor.h
Deprecated* HandleAddCinematicShotComboButtonGetMenuContent has been deprecated. Please implementFSubTrackEditor::HandleAddSubSequenceComboButtonGetMenuContent(UMovieSceneTrack*)instead
MovieSceneTools
virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > HandleAddCinematicShotComboButtonGetMenuContent()
[]
FCinematicShotTrackEditor::HandleAddSubTrackMenuEntryCanExecute
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/CinematicShotTrackEditor.h
Callback for determining whether the "Add Subsequence" menu entry can execute.
MovieSceneTools
virtual bool HandleAddSubTrackMenuEntryCanExecute() const
[]
FCinematicShotTrackEditor::InsertFiller
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/CinematicShotTrackEditor.h
Deprecated* InsertFiller has been removed because it is obsolete
MovieSceneTools
void InsertFiller()
[]
FCinematicShotTrackEditor::GetSubTrackToolTip
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/CinematicShotTrackEditor.h
Get the tooltip for this sub track editor
MovieSceneTools
virtual [FText](API\Runtime\Core\Internationalization\FText) GetSubTrackToolTip() const
[]
FCinematicShotTrackEditor::InsertShot
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/CinematicShotTrackEditor.h
Deprecated* InsertShot has been deprecated in favor ofFSubTrackEditor::InsertSection(UMovieSceneTrack*)
MovieSceneTools
void InsertShot()
[]
FCinematicShotTrackEditor::MakeSectionInterface
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/CinematicShotTrackEditor.h
Called to generate a section layout for a particular section.
MovieSceneTools
virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ISequencerSection](API\Editor\Sequencer\ISequencerSection) > MakeSectionInterface ( [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) & SectionObject, [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) & Track, [FGuid](API\Runtime\Core...
[]
FCinematicShotTrackEditor::NewTake
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/CinematicShotTrackEditor.h
Deprecated* NewTake has been deprecated in favor ofFSubTrackEditor::CreateNewTake(UMovieSceneSubSection*)
MovieSceneTools
void NewTake ( [UMovieSceneCinematicShotSection](API\Runtime\MovieSceneTracks\Sections\UMovieSceneCinematicShotSection) * Section )
[]
FCinematicShotTrackEditor::OnInitialize
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/CinematicShotTrackEditor.h
Called when the instance of this track editor is initialized
MovieSceneTools
virtual void OnInitialize()
[]
FCinematicShotTrackEditor::OnRelease
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/CinematicShotTrackEditor.h
Called when the instance of this track editor is released
MovieSceneTools
virtual void OnRelease()
[]
FCinematicShotTrackEditor::RenameShot
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/CinematicShotTrackEditor.h
Deprecated* RenameShot has been removed because it was unused
MovieSceneTools
void RenameShot ( [UMovieSceneCinematicShotSection](API\Runtime\MovieSceneTracks\Sections\UMovieSceneCinematicShotSection) * Section )
[]
FCinematicShotTrackEditor::RenderShots
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/CinematicShotTrackEditor.h
Render shots.
MovieSceneTools
void RenderShots ( const [TArray](API\Runtime\Core\Containers\TArray)< [UMovieSceneCinematicShotSection](API\Runtime\MovieSceneTracks\Sections\UMovieSceneCinematicShotSection) * > & Sections )
[]
FCinematicShotTrackEditor::SupportsSequence
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/CinematicShotTrackEditor.h
Returns whether a sequence is supported by this tool. true if the type is supported.
MovieSceneTools
virtual bool SupportsSequence ( [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * InSequence ) const
[]
FCinematicShotTrackEditor::Tick
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/CinematicShotTrackEditor.h
Ticks this tool.
MovieSceneTools
virtual void Tick ( float DeltaTime )
[]
FCinematicShotTrackEditor::FCinematicShotTrackEditor
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/CinematicShotTrackEditor.h
Constructor
MovieSceneTools
FCinematicShotTrackEditor ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ISequencer](API\Editor\Sequencer\ISequencer) > InSequencer )
[]
FCinematicShotTrackEditor::~FCinematicShotTrackEditor
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/CinematicShotTrackEditor.h
Virtual destructor.
MovieSceneTools
virtual ~FCinematicShotTrackEditor()
[]
FCinematicShotTrackEditor
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/CinematicShotTrackEditor.h
Tools for cinematic shots.
MovieSceneTools
class FCinematicShotTrackEditor : public [FSubTrackEditor](API\Editor\MovieSceneTools\TrackEditors\FSubTrackEditor)
[]
FComponentMaterialTrackEditor::CreateTrackEditor
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/MaterialTrackEditor.h
MovieSceneTools
static [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ISequencerTrackEditor](API\Editor\Sequencer\ISequencerTrackEditor) > CreateTrackEditor ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ISequencer](API\Editor\Sequencer\ISequencer) > OwningSequencer )
[]
FComponentMaterialTrackEditor::ExtendObjectBindingTrackMenu
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/MaterialTrackEditor.h
Extend the object binding track menu for the specified binding and class
MovieSceneTools
virtual void ExtendObjectBindingTrackMenu ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FExtender](API\Runtime\Slate\Framework\MultiBox\FExtender) > Extender, const [TArray](API\Runtime\Core\Containers\TArray)< [FGuid](API\Runtime\Core\Misc\FGuid) > & ObjectBindings, const [UClass](API\Runtime\CoreUObject\UOb...
[]
FComponentMaterialTrackEditor::GetDefaultExpansionState
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/MaterialTrackEditor.h
The default expansion state of this track
MovieSceneTools
virtual bool GetDefaultExpansionState ( [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) * InTrack ) const
[]
FComponentMaterialTrackEditor::GetMaterialInterfaceForTrack
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/MaterialTrackEditor.h
Gets a material interface for a specific object binding and material track.
MovieSceneTools
virtual [UMaterialInterface](API\Runtime\Engine\Materials\UMaterialInterface) * GetMaterialInterfaceForTrack ( [FGuid](API\Runtime\Core\Misc\FGuid) ObjectBinding, [UMovieSceneMaterialTrack](API\Runtime\MovieSceneTracks\Tracks\UMovieSceneMaterialTrack) * MaterialTrack )
[]
FComponentMaterialTrackEditor::FComponentMaterialTrackEditor
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/MaterialTrackEditor.h
MovieSceneTools
FComponentMaterialTrackEditor ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ISequencer](API\Editor\Sequencer\ISequencer) > InSequencer )
[]
FComponentMaterialTrackEditor::SupportsType
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/MaterialTrackEditor.h
Returns whether a track class is supported by this tool. true if the type is supported.
MovieSceneTools
virtual bool SupportsType ( [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) > TrackClass ) const
[]
FComponentMaterialTrackEditor
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/MaterialTrackEditor.h
A specialized material track editor for component materials
MovieSceneTools
class FComponentMaterialTrackEditor : public [FMaterialTrackEditor](API\Editor\MovieSceneTools\TrackEditors\FMaterialTrackEditor)
[]
FMaterialTrackEditor::BuildOutlinerEditWidget
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/MaterialTrackEditor.h
Builds an edit widget for the outliner nodes which represent tracks which are edited by this editor. The the widget to display in the outliner, or an empty shared ptr if not widget is to be displayed.
MovieSceneTools
virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > BuildOutlinerEditWidget ( const [FGuid](API\Runtime\Core\Misc\FGuid) & ObjectBinding, [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) * Track, const [FBuildEditWidgetParams](API\Editor\Sequencer\F...
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FMaterialTrackEditor::GetMaterialInterfaceForTrack
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/MaterialTrackEditor.h
Gets a material interface for a specific object binding and material track.
MovieSceneTools
[UMaterialInterface](API\Runtime\Engine\Materials\UMaterialInterface) * GetMaterialInterfaceForTrack ( [FGuid](API\Runtime\Core\Misc\FGuid) ObjectBinding, [UMovieSceneMaterialTrack](API\Runtime\MovieSceneTracks\Tracks\UMovieSceneMaterialTrack) * MaterialTrack )
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FMaterialTrackEditor::MakeSectionInterface
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/MaterialTrackEditor.h
Called to generate a section layout for a particular section.
MovieSceneTools
virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ISequencerSection](API\Editor\Sequencer\ISequencerSection) > MakeSectionInterface ( [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) & SectionObject, [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) & Track, [FGuid](API\Runtime\Core...
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FMaterialTrackEditor::FMaterialTrackEditor
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/MaterialTrackEditor.h
Constructor.
MovieSceneTools
FMaterialTrackEditor ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ISequencer](API\Editor\Sequencer\ISequencer) > InSequencer )
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FMaterialTrackEditor::~FMaterialTrackEditor
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/MaterialTrackEditor.h
Virtual destructor.
MovieSceneTools
virtual ~FMaterialTrackEditor()
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FMaterialTrackEditor
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/MaterialTrackEditor.h
Track editor for material parameters.
MovieSceneTools
class FMaterialTrackEditor : public [FMovieSceneTrackEditor](API\Editor\Sequencer\FMovieSceneTrackEditor)
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FSpawnTrackEditor::AddTrack
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/SpawnTrackEditor.h
Add a new track to the sequence.
MovieSceneTools
virtual [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) * AddTrack ( [UMovieScene](API\Runtime\MovieScene\UMovieScene) * FocusedMovieScene, const [FGuid](API\Runtime\Core\Misc\FGuid) & ObjectHandle, [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< class [UMovieSceneTrack](API\Runtime\MovieScene...
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FSpawnTrackEditor::BuildObjectBindingTrackMenu
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/SpawnTrackEditor.h
Builds up the object binding track menu for the outliner.
MovieSceneTools
virtual void BuildObjectBindingTrackMenu ( [FMenuBuilder](API\Runtime\Slate\Framework\MultiBox\FMenuBuilder) & MenuBuilder, const [TArray](API\Runtime\Core\Containers\TArray)< [FGuid](API\Runtime\Core\Misc\FGuid) > & ObjectBindings, const [UClass](API\Runtime\CoreUObject\UObject\UClass) * ObjectClass )
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FSpawnTrackEditor::BuildOutlinerEditWidget
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/SpawnTrackEditor.h
Builds an edit widget for the outliner nodes which represent tracks which are edited by this editor. The the widget to display in the outliner, or an empty shared ptr if not widget is to be displayed.
MovieSceneTools
virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > BuildOutlinerEditWidget ( const [FGuid](API\Runtime\Core\Misc\FGuid) & ObjectBinding, [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) * Track, const [FBuildEditWidgetParams](API\Editor\Sequencer\F...
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FSpawnTrackEditor::CreateTrackEditor
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/SpawnTrackEditor.h
Factory function to create an instance of this class (called by a sequencer). The new instance of this class.
MovieSceneTools
static [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ISequencerTrackEditor](API\Editor\Sequencer\ISequencerTrackEditor) > CreateTrackEditor ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ISequencer](API\Editor\Sequencer\ISequencer) > InSequencer )
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FSpawnTrackEditor::HandleAssetAdded
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/SpawnTrackEditor.h
Called when an asset is dropped into Sequencer. Can potentially consume the asset so it doesn't get added as a spawnable. true if we want to consume this asset, false otherwise.
MovieSceneTools
virtual bool HandleAssetAdded ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * Asset, const [FGuid](API\Runtime\Core\Misc\FGuid) & TargetObjectGuid )
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FSpawnTrackEditor::SupportsSequence
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/SpawnTrackEditor.h
Returns whether a sequence is supported by this tool. true if the type is supported.
MovieSceneTools
virtual bool SupportsSequence ( [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * InSequence ) const
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FSpawnTrackEditor::SupportsType
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/SpawnTrackEditor.h
Returns whether a track class is supported by this tool. true if the type is supported.
MovieSceneTools
virtual bool SupportsType ( [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) > Type ) const
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FSpawnTrackEditor::FSpawnTrackEditor
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/SpawnTrackEditor.h
Creates and initializes a new instance.
MovieSceneTools
FSpawnTrackEditor ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ISequencer](API\Editor\Sequencer\ISequencer) > InSequencer )
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FSpawnTrackEditor
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/SpawnTrackEditor.h
A property track editor for controlling the lifetime of a sapwnable objectTODO: Don't derive from bool property track editor here since it doesn't actually edit bool property tracks.
MovieSceneTools
class FSpawnTrackEditor : public [FBoolPropertyTrackEditor](API\Editor\MovieSceneTools\TrackEditors\PropertyTrackEditors\FBoolPropertyTra-)
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FSubSectionEditorUtil::BeginDilateSection
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/SubTrackEditorBase.h
Starts a new dilate operation
MovieSceneTools
void BeginDilateSection()
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FSubSectionEditorUtil::BeginResizeSection
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/SubTrackEditorBase.h
Starts a resize operation
MovieSceneTools
void BeginResizeSection()
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FSubSectionEditorUtil::DilateSection
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/SubTrackEditorBase.h
Dilates the section
MovieSceneTools
void DilateSection ( const [TRange](API\Runtime\Core\Math\TRange)< [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) > & NewRange, float DilationFactor )
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FSubSectionEditorUtil::BeginSlipSection
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/SubTrackEditorBase.h
Starts a new slip operation
MovieSceneTools
void BeginSlipSection()
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FSubSectionEditorUtil::ResizeSection
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/SubTrackEditorBase.h
Resizes the section, returns the new resize time
MovieSceneTools
[FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) ResizeSection ( ESequencerSectionResizeMode ResizeMode, [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) ResizeTime )
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FSubSectionEditorUtil::SlipSection
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/SubTrackEditorBase.h
Slips the section, returns the new slip time
MovieSceneTools
[FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) SlipSection ( [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) SlipTime )
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FSubSectionEditorUtil::FSubSectionEditorUtil
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/SubTrackEditorBase.h
MovieSceneTools
FSubSectionEditorUtil ( [UMovieSceneSubSection](API\Runtime\MovieScene\Sections\UMovieSceneSubSection) & InSection )
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FSubSectionEditorUtil
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/SubTrackEditorBase.h
Utility class for editing (resize/slip) sub-sequence sections.
MovieSceneTools
class FSubSectionEditorUtil
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FSubSectionPainterParams::FSubSectionPainterParams
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/SubTrackEditorBase.h
MovieSceneTools
FSubSectionPainterParams()
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FSubSectionPainterParams::FSubSectionPainterParams
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/SubTrackEditorBase.h
MovieSceneTools
FSubSectionPainterParams ( [FMargin](API\Runtime\SlateCore\Layout\FMargin) InContentPadding )
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