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FMovieSceneImportData::IsImportDataValid
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h
True when the export data was successfully constructed.
MovieSceneTools
bool IsImportDataValid() const
[]
FMovieSceneImportData::MoveAudioSection
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h
Move audio section
MovieSceneTools
bool MoveAudioSection ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FMovieSceneImportAudioSectionData](API\Editor\MovieSceneTools\FMovieSceneImportAudioSectionDat-) > InAudioSectionData, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FMovieSceneImportAudioData](API\Editor\MovieSceneTools\FMovieSceneImp...
[]
FMovieSceneImportData::SetAudioSection
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h
Set audio section
MovieSceneTools
bool SetAudioSection ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FMovieSceneImportAudioSectionData](API\Editor\MovieSceneTools\FMovieSceneImportAudioSectionDat-) > InSection, int32 InRow, [FFrameRate](API\Runtime\Core\Misc\FFrameRate) InFrameRate, [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) InStartFr...
[]
FMovieSceneImportData::SetCinematicSection
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h
Set cinematic section
MovieSceneTools
bool SetCinematicSection ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FMovieSceneImportCinematicSectionData](API\Editor\MovieSceneTools\FMovieSceneImportCinematicSectio-) > InSection, int32 InRow, [FFrameRate](API\Runtime\Core\Misc\FFrameRate) InFrameRate, [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) I...
[]
FMovieSceneImportData::FMovieSceneImportData
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h
Default constructor, necessary for shared ref - should not be used
MovieSceneTools
FMovieSceneImportData()
[]
FMovieSceneImportData::FMovieSceneImportData
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h
Constructor
MovieSceneTools
FMovieSceneImportData ( [UMovieScene](API\Runtime\MovieScene\UMovieScene) * InMovieScene, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FMovieSceneTranslatorContext](API\Editor\MovieSceneTools\FMovieSceneTranslatorContext) > InContext )
[]
FMovieSceneImportData::~FMovieSceneImportData
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h
Destructor
MovieSceneTools
~FMovieSceneImportData()
[]
FMovieSceneImportData
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h
TheFMovieSceneImportDataclass aggregates intermediate data from Sequencer classes to be used for timeline imports
MovieSceneTools
class FMovieSceneImportData : public [TSharedFromThis< FMovieSceneImportData >](API\Runtime\Core\Templates\TSharedFromThis)
[ { "type": "TSharedPtr<FMo...", "name": "MovieSceneData", "description": "Intermediate data loaded from Sequencer to be used for export" } ]
FMovieSceneImporter::GetDialogTitle
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h
Import window title.
MovieSceneTools
[FText](API\Runtime\Core\Internationalization\FText) GetDialogTitle() const
[]
FMovieSceneImporter::GetFileTypeDescription
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h
Format description.
MovieSceneTools
[FText](API\Runtime\Core\Internationalization\FText) GetFileTypeDescription() const
[]
FMovieSceneImporter::GetTransactionDescription
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h
Scoped transaction description.
MovieSceneTools
[FText](API\Runtime\Core\Internationalization\FText) GetTransactionDescription() const
[]
FMovieSceneImporter::Import
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h
Import movie scene Whether the import was successful
MovieSceneTools
bool Import ( [UMovieScene](API\Runtime\MovieScene\UMovieScene) * InMovieScene, [FFrameRate](API\Runtime\Core\Misc\FFrameRate) InFrameRate, [FString](API\Runtime\Core\Containers\FString) InFilename, [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FMovieSceneTranslatorContext](API\Editor\MovieSceneTools\FMovieScen...
[]
FMovieSceneImporter::FMovieSceneImporter
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h
MovieSceneTools
FMovieSceneImporter()
[]
FMovieSceneImporter::~FMovieSceneImporter
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h
MovieSceneTools
virtual ~FMovieSceneImporter()
[]
FMovieSceneImporter
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h
Abstract base class for movie scene importers
MovieSceneTools
class FMovieSceneImporter : public [FMovieSceneTranslator](API\Editor\MovieSceneTools\FMovieSceneTranslator)
[]
FMovieSceneImportMovieSceneData
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h
MovieSceneTools
struct FMovieSceneImportMovieSceneData
[ { "type": "TArray<TShared...", "name": "AudioData", "description": "" }, { "type": "TSharedPtr<FMo...", "name": "CinematicData", "description": "" }, { "type": "UMovieScene\u0004...", "name": "MovieScene", "description": "" } ]
FMovieSceneImportTrackData
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h
MovieSceneTools
struct FMovieSceneImportTrackData
[ { "type": "UMovieSceneTrac...", "name": "MovieSceneTrack", "description": "" } ]
FMovieSceneObjectBindingIDCustomization::BindTo
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneObjectBindingIDCustomization.h
MovieSceneTools
static void BindTo ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ISequencer](API\Editor\Sequencer\ISequencer) > InSequencer )
[]
FMovieSceneObjectBindingIDCustomization::CustomizeChildren
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneObjectBindingIDCustomization.h
Called when the children of the property should be customized or extra rows added
MovieSceneTools
virtual void CustomizeChildren ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IPropertyHandle](API\Editor\PropertyEditor\IPropertyHandle) > PropertyHandle, class [IDetailChildrenBuilder](API\Editor\PropertyEditor\IDetailChildrenBuilder) & ChildBuilder, [IPropertyTypeCustomizationUtils](API\Editor\PropertyEdito...
[]
FMovieSceneObjectBindingIDCustomization::CustomizeHeader
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneObjectBindingIDCustomization.h
Called when the header of the property (the row in the details panel where the property is shown) If nothing is added to the row, the header is not displayed
MovieSceneTools
virtual void CustomizeHeader ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IPropertyHandle](API\Editor\PropertyEditor\IPropertyHandle) > PropertyHandle, [FDetailWidgetRow](API\Editor\PropertyEditor\FDetailWidgetRow) & HeaderRow, [IPropertyTypeCustomizationUtils](API\Editor\PropertyEditor\IPropertyTypeCustomiz...
[]
FMovieSceneObjectBindingIDCustomization::FMovieSceneObjectBindingIDCustomization
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneObjectBindingIDCustomization.h
MovieSceneTools
FMovieSceneObjectBindingIDCustomization()
[]
FMovieSceneObjectBindingIDCustomization::FMovieSceneObjectBindingIDCustomization
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneObjectBindingIDCustomization.h
MovieSceneTools
FMovieSceneObjectBindingIDCustomization ( [FMovieSceneSequenceID](API\Runtime\MovieScene\FMovieSceneSequenceID) InLocalSequenceID, [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [ISequencer](API\Editor\Sequencer\ISequencer) > InSequencer )
[]
FMovieSceneObjectBindingIDCustomization
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneObjectBindingIDCustomization.h
MovieSceneTools
class FMovieSceneObjectBindingIDCustomization : public [IPropertyTypeCustomization](API\Editor\PropertyEditor\IPropertyTypeCustomization), private [FMovieSceneObjectBindingIDPicker](API\Editor\MovieSceneTools\FMovieSceneObjectBindingIDPicker)
[]
FMovieSceneObjectBindingIDPicker::GetCurrentIcon
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneObjectBindingIDPicker.h
Get the icon that represents the currently assigned binding
MovieSceneTools
[FSlateIcon](API\Runtime\SlateCore\Textures\FSlateIcon) GetCurrentIcon() const
[]
FMovieSceneObjectBindingIDPicker::GetCurrentItemWidget
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneObjectBindingIDPicker.h
Get a widget that represents the currently chosen item
MovieSceneTools
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GetCurrentItemWidget ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [STextBlock](API\Runtime\Slate\Widgets\Text\STextBlock) > TextContent )
[]
FMovieSceneObjectBindingIDPicker::GetCurrentIconBrush
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneObjectBindingIDPicker.h
Get the icon that represents the currently assigned binding
MovieSceneTools
const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) * GetCurrentIconBrush() const
[]
FMovieSceneObjectBindingIDPicker::GetCurrentText
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneObjectBindingIDPicker.h
Access the text that relates to the currently selected binding ID
MovieSceneTools
[FText](API\Runtime\Core\Internationalization\FText) GetCurrentText() const
[]
FMovieSceneObjectBindingIDPicker::GetCurrentValue
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneObjectBindingIDPicker.h
Get the current binding ID
MovieSceneTools
[FMovieSceneObjectBindingID](API\Runtime\MovieScene\FMovieSceneObjectBindingID) GetCurrentValue() const
[]
FMovieSceneObjectBindingIDPicker::GetPickerMenu
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneObjectBindingIDPicker.h
Build menu content that allows the user to choose a binding from inside the source sequence
MovieSceneTools
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GetPickerMenu()
[]
FMovieSceneObjectBindingIDPicker::GetPickerMenu
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneObjectBindingIDPicker.h
Build menu content that allows the user to choose a binding from inside the source sequence
MovieSceneTools
void GetPickerMenu ( [FMenuBuilder](API\Runtime\Slate\Framework\MultiBox\FMenuBuilder) & MenuBuilder )
[]
FMovieSceneObjectBindingIDPicker::GetSequence
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneObjectBindingIDPicker.h
Get the sequence to look up object bindings within. Only used when no sequencer is available.
MovieSceneTools
[UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * GetSequence() const
[]
FMovieSceneObjectBindingIDPicker::GetToolTipText
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneObjectBindingIDPicker.h
Access the tooltip text that relates to the currently selected binding ID
MovieSceneTools
[FText](API\Runtime\Core\Internationalization\FText) GetToolTipText() const
[]
FMovieSceneObjectBindingIDPicker::GetSpawnableIconOverlayVisibility
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneObjectBindingIDPicker.h
Get the visibility for the spawnable icon overlap
MovieSceneTools
[EVisibility](API\Runtime\SlateCore\Layout\EVisibility) GetSpawnableIconOverlayVisibility() const
[]
FMovieSceneObjectBindingIDPicker::GetWarningWidget
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneObjectBindingIDPicker.h
Get a widget that represents a warning/fixup button for this binding
MovieSceneTools
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GetWarningWidget()
[]
FMovieSceneObjectBindingIDPicker::HasMultipleValues
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneObjectBindingIDPicker.h
Whether there are multiple values
MovieSceneTools
virtual bool HasMultipleValues() const
[]
FMovieSceneObjectBindingIDPicker::IsEmpty
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneObjectBindingIDPicker.h
Check whether this picker actually has anything to pick
MovieSceneTools
bool IsEmpty() const
[]
FMovieSceneObjectBindingIDPicker::Initialize
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneObjectBindingIDPicker.h
Initialize this class - rebuilds sequence hierarchy data and available IDs from the source sequence
MovieSceneTools
void Initialize()
[]
FMovieSceneObjectBindingIDPicker::SetBindingId
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneObjectBindingIDPicker.h
Assign a new binding ID in response to user-input
MovieSceneTools
void SetBindingId ( [UE::MovieScene::FFixedObjectBindingID](API\Runtime\MovieScene\FFixedObjectBindingID) InBindingId )
[]
FMovieSceneObjectBindingIDPicker::SetCurrentValue
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneObjectBindingIDPicker.h
Set the current binding ID
MovieSceneTools
void SetCurrentValue ( const [FMovieSceneObjectBindingID](API\Runtime\MovieScene\FMovieSceneObjectBindingID) & InBindingId )
[]
FMovieSceneObjectBindingIDPicker::FMovieSceneObjectBindingIDPicker
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneObjectBindingIDPicker.h
Default constructor used in contexts external to the sequencer interface. Always generatesFMovieSceneObjectBindingIDsfrom the root of the sequence
MovieSceneTools
FMovieSceneObjectBindingIDPicker()
[]
FMovieSceneObjectBindingIDPicker::UpdateCachedData
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneObjectBindingIDPicker.h
Update the cached text, tooltip and icon
MovieSceneTools
void UpdateCachedData()
[]
FMovieSceneObjectBindingIDPicker::FMovieSceneObjectBindingIDPicker
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneObjectBindingIDPicker.h
Constructor used from within the sequencer interface to generate IDs from the currently focused sequence if possible (else from the root sequence). This ensures that the bindings will resolve correctly in isolation only the the focused sequence is being used, or from the root sequence.
MovieSceneTools
FMovieSceneObjectBindingIDPicker ( [FMovieSceneSequenceID](API\Runtime\MovieScene\FMovieSceneSequenceID) InLocalSequenceID, [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [ISequencer](API\Editor\Sequencer\ISequencer) > InSequencer )
[]
FMovieSceneObjectBindingIDPicker::~FMovieSceneObjectBindingIDPicker
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneObjectBindingIDPicker.h
MovieSceneTools
virtual ~FMovieSceneObjectBindingIDPicker()
[]
FMovieSceneObjectBindingIDPicker
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneObjectBindingIDPicker.h
Helper class that is used to pick object bindings for movie scene data
MovieSceneTools
class FMovieSceneObjectBindingIDPicker
[ { "type": "FMovieSceneSequ...", "name": "LocalSequenceID", "description": "The ID of the sequence to generate IDs relative to" }, { "type": "TWeakPtr<ISequ...", "name": "WeakSequencer", "description": "Optional sequencer ptr" } ]
FMovieSceneSectionDetailsCustomization::CustomizeDetails
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneSectionDetailsCustomization.h
IDetailCustomizationinterface
MovieSceneTools
virtual void CustomizeDetails ( [IDetailLayoutBuilder](API\Editor\PropertyEditor\IDetailLayoutBuilder) & DetailBuilder )
[]
ERangeBoundValueType
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneSectionDetailsCustomization.h
MovieSceneTools
enum ERangeBoundValueType { Finite, Infinite, MultipleValues, }
[]
FMovieSceneSectionDetailsCustomization::MakeInstance
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneSectionDetailsCustomization.h
MovieSceneTools
static [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IDetailCustomization](API\Editor\PropertyEditor\IDetailCustomization) > MakeInstance ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [INumericTypeInterface](API\Runtime\Slate\Widgets\Input\INumericTypeInterface)< double >> InNumericTypeInterface, [TWea...
[]
FMovieSceneSectionDetailsCustomization::FMovieSceneSectionDetailsCustomization
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneSectionDetailsCustomization.h
MovieSceneTools
FMovieSceneSectionDetailsCustomization ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [INumericTypeInterface](API\Runtime\Slate\Widgets\Input\INumericTypeInterface)< double >> InNumericTypeInterface, [TWeakObjectPtr](API\Runtime\Core\UObject\TWeakObjectPtr)< [UMovieScene](API\Runtime\MovieScene\UMovieScene) > I...
[]
FMovieSceneSectionDetailsCustomization
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneSectionDetailsCustomization.h
Customizes FMovieSceneSection to expose the section bounds to the UI and allow changing their bounded states.
MovieSceneTools
class FMovieSceneSectionDetailsCustomization : public [IDetailCustomization](API\Editor\PropertyEditor\IDetailCustomization)
[]
FMovieSceneToolsFbxSettings
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolsProjectSettings.h
MovieSceneTools
struct FMovieSceneToolsFbxSettings
[ { "type": "FString", "name": "FbxPropertyName", "description": "The name of the fbx property" }, { "type": "FMovieSceneTool...", "name": "PropertyPath", "description": "The property track setting to map to" }, { "type": "EMovieSceneTool...", "name": "PropertyType", "descr...
FMovieSceneToolsModule::GatherTakes
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolsModule.h
MovieSceneTools
bool GatherTakes ( const [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * Section, [TArray](API\Runtime\Core\Containers\TArray)< [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) > & AssetData, uint32 & OutCurrentTakeNumber )
[]
FMovieSceneToolsModule::Get
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolsModule.h
MovieSceneTools
static [FMovieSceneToolsModule](API\Editor\MovieSceneTools\FMovieSceneToolsModule) & Get()
[]
FMovieSceneToolsModule::GetAnimationBakeHelpers
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolsModule.h
MovieSceneTools
const [TArray](API\Runtime\Core\Containers\TArray)< [IMovieSceneToolsAnimationBakeHelper](API\Editor\MovieSceneTools\IMovieSceneToolsAnimationBakeHel-) * > & GetAnimationBakeHelpers()
[]
FMovieSceneToolsModule::GetTakeNumber
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolsModule.h
MovieSceneTools
bool GetTakeNumber ( const [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * Section, [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) AssetData, uint32 & OutTakeNumber )
[]
FMovieSceneToolsModule::ImportAnimatedProperty
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolsModule.h
MovieSceneTools
bool ImportAnimatedProperty ( const [FString](API\Runtime\Core\Containers\FString) & InPropertyName, const [FRichCurve](API\Runtime\Engine\Curves\FRichCurve) & InCurve, [FGuid](API\Runtime\Core\Misc\FGuid) InBinding, [UMovieScene](API\Runtime\MovieScene\UMovieScene) * InMovieScene )
[]
FMovieSceneToolsModule::ImportStringProperty
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolsModule.h
MovieSceneTools
bool ImportStringProperty ( const [FString](API\Runtime\Core\Containers\FString) & InPropertyName, const [FString](API\Runtime\Core\Containers\FString) & InPropertyValue, [FGuid](API\Runtime\Core\Misc\FGuid) InBinding, [UMovieScene](API\Runtime\MovieScene\UMovieScene) * InMovieScene )
[]
FMovieSceneToolsModule::RegisterAnimationBakeHelper
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolsModule.h
MovieSceneTools
void RegisterAnimationBakeHelper ( [IMovieSceneToolsAnimationBakeHelper](API\Editor\MovieSceneTools\IMovieSceneToolsAnimationBakeHel-) * BakeHelper )
[]
FMovieSceneToolsModule::RegisterTrackImporter
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolsModule.h
MovieSceneTools
void RegisterTrackImporter ( [IMovieSceneToolsTrackImporter](API\Editor\MovieSceneTools\IMovieSceneToolsTrackImporter) * )
[]
FMovieSceneToolsModule::RegisterTakeData
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolsModule.h
MovieSceneTools
void RegisterTakeData ( [IMovieSceneToolsTakeData](API\Editor\MovieSceneTools\IMovieSceneToolsTakeData) * )
[]
FMovieSceneToolsModule::SetTakeNumber
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolsModule.h
MovieSceneTools
bool SetTakeNumber ( const [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * Section, uint32 InTakeNumber )
[]
FMovieSceneToolsModule::ShutdownModule
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolsModule.h
Called before the module is unloaded, right before the module object is destroyed. During normal shutdown, this is called in reverse order that modules finishStartupModule(). This means that, as long as a module references dependent modules in it'sStartupModule(), it can safely reference those dependencies inShutdownMo...
MovieSceneTools
virtual void ShutdownModule()
[]
FMovieSceneToolsModule::StartupModule
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolsModule.h
FModuleManager::Get().LoadModuleChecked(TEXT("HTTP"));
MovieSceneTools
virtual void StartupModule()
[]
FMovieSceneToolsModule::UnregisterAnimationBakeHelper
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolsModule.h
MovieSceneTools
void UnregisterAnimationBakeHelper ( [IMovieSceneToolsAnimationBakeHelper](API\Editor\MovieSceneTools\IMovieSceneToolsAnimationBakeHel-) * BakeHelper )
[]
FMovieSceneToolsModule::UnregisterTrackImporter
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolsModule.h
MovieSceneTools
void UnregisterTrackImporter ( [IMovieSceneToolsTrackImporter](API\Editor\MovieSceneTools\IMovieSceneToolsTrackImporter) * )
[]
FMovieSceneToolsModule::UnregisterTakeData
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolsModule.h
MovieSceneTools
void UnregisterTakeData ( [IMovieSceneToolsTakeData](API\Editor\MovieSceneTools\IMovieSceneToolsTakeData) * )
[]
FMovieSceneToolsModule
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolsModule.h
Implements the MovieSceneTools module.
MovieSceneTools
class FMovieSceneToolsModule : public [IMovieSceneTools](API\Editor\MovieSceneTools\IMovieSceneTools)
[]
FMovieSceneToolsPropertyTrackSettings
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolsProjectSettings.h
MovieSceneTools
struct FMovieSceneToolsPropertyTrackSettings
[ { "type": "FString", "name": "ComponentName", "description": "Optional ActorComponent tag (when keying a component property)." }, { "type": "FString", "name": "PropertyName", "description": "Name to the keyed property within the Actor or ActorComponent." } ]
FMovieSceneTranslator::GetMessageLogLabel
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h
Error log list label.
MovieSceneTools
[FText](API\Runtime\Core\Internationalization\FText) GetMessageLogLabel() const
[]
FMovieSceneTranslator::GetMessageLogWindowTitle
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h
Error log window title.
MovieSceneTools
[FName](API\Runtime\Core\UObject\FName) GetMessageLogWindowTitle() const
[]
FMovieSceneTranslator::FMovieSceneTranslator
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h
MovieSceneTools
FMovieSceneTranslator()
[]
FMovieSceneTranslator::~FMovieSceneTranslator
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h
MovieSceneTools
virtual ~FMovieSceneTranslator()
[]
FMovieSceneTranslator
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h
Abstract base class for importer/exporter
MovieSceneTools
class FMovieSceneTranslator
[]
FMovieSceneTranslatorContext::AddMessage
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h
Add message.
MovieSceneTools
void AddMessage ( [EMessageSeverity::Type](API\Runtime\Core\Logging\EMessageSeverity__Type) MessageSeverity, [FText](API\Runtime\Core\Internationalization\FText) ErrorMessage )
[]
FMovieSceneTranslatorContext::ClearMessages
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h
Reset all messages.
MovieSceneTools
void ClearMessages()
[]
FMovieSceneTranslatorContext::ContainsMessageType
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h
Returns true if specified type of message
MovieSceneTools
bool ContainsMessageType ( [EMessageSeverity::Type](API\Runtime\Core\Logging\EMessageSeverity__Type) InSeverity ) const
[]
FMovieSceneTranslatorContext::GetMessages
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h
Get error messages.
MovieSceneTools
const [TArray](API\Runtime\Core\Containers\TArray)< [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FTokenizedMessage](API\Runtime\Core\Logging\FTokenizedMessage) > > & GetMessages() const
[]
FMovieSceneTranslatorContext::Init
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h
Initialize the context
MovieSceneTools
void Init()
[]
FMovieSceneTranslatorContext::FMovieSceneTranslatorContext
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h
Constructor
MovieSceneTools
FMovieSceneTranslatorContext()
[]
FMovieSceneTranslatorContext::~FMovieSceneTranslatorContext
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h
Destructor
MovieSceneTools
virtual ~FMovieSceneTranslatorContext()
[]
FMovieSceneTranslatorContext
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h
MovieSceneTranslator context class.
MovieSceneTools
class FMovieSceneTranslatorContext : public [TSharedFromThis< FMovieSceneTranslatorContext >](API\Runtime\Core\Templates\TSharedFromThis)
[]
FObjectBindingTagCache::ConditionalUpdate
/Engine/Source/Editor/MovieSceneTools/Public/ObjectBindingTagCache.h
Conditionally update this cache based on the state of the specified root sequence
MovieSceneTools
void ConditionalUpdate ( [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * RootSequence )
[]
FObjectBindingTagCache::GetTagColor
/Engine/Source/Editor/MovieSceneTools/Public/ObjectBindingTagCache.h
Retrieve a color for the specified tag name
MovieSceneTools
[FLinearColor](API\Runtime\Core\Math\FLinearColor) GetTagColor ( const [FName](API\Runtime\Core\UObject\FName) & TagName ) const
[]
FOnUpdated
/Engine/Source/Editor/MovieSceneTools/Public/ObjectBindingTagCache.h
MovieSceneTools
typedef TMulticastDelegate_OneParam< void, const [FObjectBindingTagCache](API\Editor\MovieSceneTools\FObjectBindingTagCache) * > FOnUpdated
[]
FObjectBindingTagCache::HasTag
/Engine/Source/Editor/MovieSceneTools/Public/ObjectBindingTagCache.h
Check whether the specified binding ID has the specified tag
MovieSceneTools
bool HasTag ( const [UE::MovieScene::FFixedObjectBindingID](API\Runtime\MovieScene\FFixedObjectBindingID) & BindingID, const [FName](API\Runtime\Core\UObject\FName) & TagName ) const
[]
FObjectBindingTagCache::IterateTags
/Engine/Source/Editor/MovieSceneTools/Public/ObjectBindingTagCache.h
Iterate all the tags for the specified binding ID
MovieSceneTools
[TagIterator](API\Editor\MovieSceneTools\FObjectBindingTagCache\TagIterator) IterateTags ( const [UE::MovieScene::FFixedObjectBindingID](API\Runtime\MovieScene\FFixedObjectBindingID) & BindingID ) const
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TagIterator
/Engine/Source/Editor/MovieSceneTools/Public/ObjectBindingTagCache.h
MovieSceneTools
typedef [TMultiMap](API\Runtime\Core\Containers\TMultiMap)< [UE::MovieScene::FFixedObjectBindingID](API\Runtime\MovieScene\FFixedObjectBindingID), [FName](API\Runtime\Core\UObject\FName) >::TConstKeyIterator TagIterator
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FObjectBindingTagCache
/Engine/Source/Editor/MovieSceneTools/Public/ObjectBindingTagCache.h
Owned by an FSequencer instance, this class tracks tags for object bindings, and maintains a reverse lookup map from binding to tag(s) along with other information for the tags such as color tints.
MovieSceneTools
class FObjectBindingTagCache
[ { "type": "FOnUpdated", "name": "OnUpdatedEvent", "description": "Public event that is broadcast when this cache changes in some way" } ]
FPropertyTrackEditor::AddTrack
/Engine/Source/Editor/MovieSceneTools/Public/PropertyTrackEditor.h
Add a new track to the sequence.
MovieSceneTools
virtual [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) * AddTrack ( [UMovieScene](API\Runtime\MovieScene\UMovieScene) * FocusedMovieScene, const [FGuid](API\Runtime\Core\Misc\FGuid) & ObjectHandle, [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< class [UMovieSceneTrack](API\Runtime\MovieScene...
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FPropertyTrackEditor::AddWatchedProperty
/Engine/Source/Editor/MovieSceneTools/Public/PropertyTrackEditor.h
Adds a callback for property changes for the supplied property type name.
MovieSceneTools
void AddWatchedProperty ( [FAnimatedPropertyKey](API\Editor\Sequencer\FAnimatedPropertyKey) PropertyKey )
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FPropertyTrackEditor::ForCustomizedUseOnly
/Engine/Source/Editor/MovieSceneTools/Public/PropertyTrackEditor.h
When true, this track editor will only be used on properties which have specified it as a custom track class. This is necessary to prevent duplicate property change handling in cases where a custom track editor handles the same type of data as one of the standard track editors.
MovieSceneTools
virtual bool ForCustomizedUseOnly()
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FPropertyTrackEditor::GenerateKeysFromPropertyChanged
/Engine/Source/Editor/MovieSceneTools/Public/PropertyTrackEditor.h
Generates keys based on the new value from the property property change parameters.
MovieSceneTools
void GenerateKeysFromPropertyChanged ( const [FPropertyChangedParams](API\Editor\Sequencer\FPropertyChangedParams) & PropertyChangedParams, [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * SectionToKey, FGeneratedTrackKeys & OutGeneratedKeys )
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FPropertyTrackEditor::InitializeNewTrack
/Engine/Source/Editor/MovieSceneTools/Public/PropertyTrackEditor.h
Initialized values on a track after it's been created, but before any sections or keys have been added.
MovieSceneTools
virtual void InitializeNewTrack ( TrackType * NewTrack, [FPropertyChangedParams](API\Editor\Sequencer\FPropertyChangedParams) PropertyChangedParams )
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FPropertyTrackEditor::OnAnimatedPropertyChanged
/Engine/Source/Editor/MovieSceneTools/Public/PropertyTrackEditor.h
Called by the details panel when an animatable property changes
MovieSceneTools
virtual void OnAnimatedPropertyChanged ( const [FPropertyChangedParams](API\Editor\Sequencer\FPropertyChangedParams) & PropertyChangedParams )
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FPropertyTrackEditor::SupportsSequence
/Engine/Source/Editor/MovieSceneTools/Public/PropertyTrackEditor.h
Returns whether a sequence is supported by this tool. true if the type is supported.
MovieSceneTools
virtual bool SupportsSequence ( [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * InSequence ) const
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FPropertyTrackEditor::SupportsType
/Engine/Source/Editor/MovieSceneTools/Public/PropertyTrackEditor.h
Returns whether a track class is supported by this tool. true if the type is supported.
MovieSceneTools
virtual bool SupportsType ( [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) > TrackClass ) const
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FPropertyTrackEditor::FPropertyTrackEditor
/Engine/Source/Editor/MovieSceneTools/Public/PropertyTrackEditor.h
Constructor
MovieSceneTools
FPropertyTrackEditor ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ISequencer](API\Editor\Sequencer\ISequencer) > InSequencer )
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FPropertyTrackEditor::FPropertyTrackEditor
/Engine/Source/Editor/MovieSceneTools/Public/PropertyTrackEditor.h
Constructor
MovieSceneTools
FPropertyTrackEditor ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ISequencer](API\Editor\Sequencer\ISequencer) > InSequencer, [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FAnimatedPropertyKey](API\Editor\Sequencer\FAnimatedPropertyKey) > InWatchedPropertyTypes )
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FPropertyTrackEditor::~FPropertyTrackEditor
/Engine/Source/Editor/MovieSceneTools/Public/PropertyTrackEditor.h
MovieSceneTools
~FPropertyTrackEditor()
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FPropertyTrackEditor
/Engine/Source/Editor/MovieSceneTools/Public/PropertyTrackEditor.h
Tools for animatable property types such as floats ands vectors
MovieSceneTools
template<typename TrackType> class FPropertyTrackEditor : public [FKeyframeTrackEditor< TrackType >](API\Editor\MovieSceneTools\FKeyframeTrackEditor)
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FSequenceBindingNode::AddChild
/Engine/Source/Editor/MovieSceneTools/Public/SequenceBindingTree.h
Add a child
MovieSceneTools
void AddChild ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FSequenceBindingNode](API\Editor\MovieSceneTools\FSequenceBindingNode) > Child )
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