className stringlengths 1 167 | headerPath stringlengths 14 166 | description stringlengths 0 1.62k | module stringlengths 0 76 | code stringlengths 0 11.4k | variables listlengths 0 395 |
|---|---|---|---|---|---|
SClassPropertyEntryBox | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | Simulates a class property field Can be used when a property should act like aFClassPropertybut it isn't one | PropertyEditor | class SClassPropertyEntryBox : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget) | [] |
SDetailsSplitter::AddSlot | /Engine/Source/Editor/PropertyEditor/Public/SDetailsSplitter.h | PropertyEditor | void AddSlot ( const [FSlot::FSlotArguments](API\Editor\PropertyEditor\SDetailsSplitter\FSlot\FSlotArguments) & SlotArgs, int32 Index ) | [] | |
EPropertyCopyDirection | /Engine/Source/Editor/PropertyEditor/Public/SDetailsSplitter.h | PropertyEditor | enum EPropertyCopyDirection { Copy_None, CopyLeftToRight, CopyRightToLeft, } | [] | |
SDetailsSplitter::Construct | /Engine/Source/Editor/PropertyEditor/Public/SDetailsSplitter.h | PropertyEditor | void Construct ( const [FArguments](API\Editor\PropertyEditor\SDetailsSplitter\FArguments) & InArgs ) | [] | |
SDetailsSplitter::FArguments::operator+ | /Engine/Source/Editor/PropertyEditor/Public/SDetailsSplitter.h | PropertyEditor | WidgetArgsType & operator&43; &40; typename FSlot::FSlotArguments & SlotToAdd &41; | [] | |
SDetailsSplitter::FArguments::operator+ | /Engine/Source/Editor/PropertyEditor/Public/SDetailsSplitter.h | PropertyEditor | WidgetArgsType & operator&43; &40; typename FSlot::FSlotArguments && SlotToAdd &41; | [] | |
WidgetArgsType | /Engine/Source/Editor/PropertyEditor/Public/SDetailsSplitter.h | PropertyEditor | typedef FArguments WidgetArgsType | [] | |
SDetailsSplitter::FArguments::FArguments | /Engine/Source/Editor/PropertyEditor/Public/SDetailsSplitter.h | PropertyEditor | FArguments&40;&41; | [] | |
FArguments | /Engine/Source/Editor/PropertyEditor/Public/SDetailsSplitter.h | PropertyEditor | struct FArguments : public [TSlateBaseNamedArgs< SDetailsSplitter >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs) | [
{
"type": "TArray< typenam...",
"name": "_Slots",
"description": ""
}
] | |
FPanel | /Engine/Source/Editor/PropertyEditor/Public/SDetailsSplitter.h | PropertyEditor | struct FPanel | [
{
"type": "TSharedPtr<IDe...",
"name": "DetailsView",
"description": ""
},
{
"type": "TAttribute<TSh...",
"name": "DiffRight",
"description": ""
},
{
"type": "TAttribute< boo...",
"name": "IsReadonly",
"description": ""
}
] | |
SDetailsSplitter::FSlot::FSlotArguments::DetailsView | /Engine/Source/Editor/PropertyEditor/Public/SDetailsSplitter.h | PropertyEditor | WidgetArgsType & DetailsView &40; TSharedPtr< IDetailsView > InArg &41; | [] | |
SDetailsSplitter::FSlot::FSlotArguments::DifferencesWithRightPanel | /Engine/Source/Editor/PropertyEditor/Public/SDetailsSplitter.h | PropertyEditor | WidgetArgsType & DifferencesWithRightPanel &40; const TAttribute< TSharedPtr< FAsyncDetailViewDiff > > & InAttribute &41; | [] | |
SDetailsSplitter::FSlot::FSlotArguments::Value | /Engine/Source/Editor/PropertyEditor/Public/SDetailsSplitter.h | When the RuleSize is set to FractionOfParent, the size of the slot is the Value percentage of its parent size. | PropertyEditor | WidgetArgsType & Value &40; const TAttribute< float > & InAttribute &41; | [] |
SDetailsSplitter::FSlot::FSlotArguments::IsReadonly | /Engine/Source/Editor/PropertyEditor/Public/SDetailsSplitter.h | PropertyEditor | WidgetArgsType & IsReadonly &40; const TAttribute< bool > & InAttribute &41; | [] | |
WidgetArgsType | /Engine/Source/Editor/PropertyEditor/Public/SDetailsSplitter.h | PropertyEditor | typedef FSlot::FSlotArguments WidgetArgsType | [] | |
FSlotArguments | /Engine/Source/Editor/PropertyEditor/Public/SDetailsSplitter.h | PropertyEditor | struct FSlotArguments : public [TSlotBase< FSlot >::FSlotArguments](API\Runtime\SlateCore\TSlotBase\FSlotArguments) | [] | |
SDetailsSplitter::FSlot::FSlot | /Engine/Source/Editor/PropertyEditor/Public/SDetailsSplitter.h | PropertyEditor | FSlot&40;&41; | [] | |
FSlot | /Engine/Source/Editor/PropertyEditor/Public/SDetailsSplitter.h | PropertyEditor | class FSlot : public [TSlotBase< FSlot >](API\Runtime\SlateCore\TSlotBase) | [] | |
SDetailsSplitter::GetPanel | /Engine/Source/Editor/PropertyEditor/Public/SDetailsSplitter.h | PropertyEditor | [FPanel](API\Editor\PropertyEditor\SDetailsSplitter\FPanel) & GetPanel ( int32 Index ) | [] | |
SDetailsSplitter::OnMouseButtonDown | /Engine/Source/Editor/PropertyEditor/Public/SDetailsSplitter.h | MOUSE INPUT The system calls this method to notify the widget that a mouse button was pressed within it. This event is bubbled.
Whether the event was handled along with possible requests for the system to take action. | PropertyEditor | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnMouseButtonDown ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent ) | [] |
SDetailsSplitter::OnMouseLeave | /Engine/Source/Editor/PropertyEditor/Public/SDetailsSplitter.h | The system will use this event to notify a widget that the cursor has left it. This event is uses a custom bubble strategy. | PropertyEditor | virtual void OnMouseLeave ( const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent ) | [] |
SDetailsSplitter::OnMouseMove | /Engine/Source/Editor/PropertyEditor/Public/SDetailsSplitter.h | The system calls this method to notify the widget that a mouse moved within it. This event is bubbled.
Whether the event was handled along with possible requests for the system to take action. | PropertyEditor | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnMouseMove ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent ) | [] |
SDetailsSplitter::OnPaint | /Engine/Source/Editor/PropertyEditor/Public/SDetailsSplitter.h | The widget should respond by populating the OutDrawElements array with FDrawElements that represent it and any of its children. Called by the non-virtual OnPaint to enforce pre/post conditions during OnPaint.
The maximum layer ID attained by this widget or any of its children. | PropertyEditor | virtual int32 OnPaint ( const [FPaintArgs](API\Runtime\SlateCore\Types\FPaintArgs) & Args, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & MyCullingRect, [FSlateWindowElementList](API\Runtime\SlateCore\Rendering\FSlateWindowElem... | [] |
SDetailsSplitter::Slot | /Engine/Source/Editor/PropertyEditor/Public/SDetailsSplitter.h | PropertyEditor | static [FSlot::FSlotArguments](API\Editor\PropertyEditor\SDetailsSplitter\FSlot\FSlotArguments) Slot() | [] | |
SDetailsSplitter | /Engine/Source/Editor/PropertyEditor/Public/SDetailsSplitter.h | Splitter that allows you to provide an FAsyncDetailViewDiff to connect like-properties between two or more details panels | PropertyEditor | class SDetailsSplitter : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget) | [] |
SMaterialSlotWidget::Construct | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | PropertyEditor | void Construct ( const [FArguments](API\Editor\PropertyEditor\SMaterialSlotWidget\FArguments) & InArgs, int32 SlotIndex, bool bIsMaterialUsed ) | [] | |
SMaterialSlotWidget::FArguments::CanDeleteMaterialSlot | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | PropertyEditor | WidgetArgsType & CanDeleteMaterialSlot &40; const TAttribute< bool > & InAttribute &41; | [] | |
SMaterialSlotWidget::FArguments::MaterialName | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | PropertyEditor | WidgetArgsType & MaterialName &40; const TAttribute< FText > & InAttribute &41; | [] | |
SMaterialSlotWidget::FArguments::OnDeleteMaterialSlot | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | PropertyEditor | WidgetArgsType & OnDeleteMaterialSlot &40; const FSimpleDelegate & InDelegate &41; | [] | |
SMaterialSlotWidget::FArguments::OnMaterialNameChanged | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | PropertyEditor | WidgetArgsType & OnMaterialNameChanged &40; const FOnTextChanged & InDelegate &41; | [] | |
SMaterialSlotWidget::FArguments::OnMaterialNameCommitted | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | PropertyEditor | WidgetArgsType & OnMaterialNameCommitted &40; const FOnTextCommitted & InDelegate &41; | [] | |
WidgetArgsType | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | PropertyEditor | typedef FArguments WidgetArgsType | [] | |
SMaterialSlotWidget::FArguments::FArguments | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | PropertyEditor | FArguments&40;&41; | [] | |
FArguments | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | PropertyEditor | struct FArguments : public [TSlateBaseNamedArgs< SMaterialSlotWidget >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs) | [] | |
SMaterialSlotWidget | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | Helper class to create a material slot name widget for material lists | PropertyEditor | class SMaterialSlotWidget : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget) | [] |
SObjectPropertyEntryBox::Construct | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | PropertyEditor | void Construct ( const [FArguments](API\Editor\PropertyEditor\SObjectPropertyEntryBox\FArguments) & InArgs ) | [] | |
SObjectPropertyEntryBox::FArguments::AllowClear | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | Whether the asset can be 'None' | PropertyEditor | WidgetArgsType & AllowClear &40; bool InArg &41; | [] |
SObjectPropertyEntryBox::FArguments::AllowCreate | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | Whether the asset can be created from the asset picker directly | PropertyEditor | WidgetArgsType & AllowCreate &40; bool InArg &41; | [] |
SObjectPropertyEntryBox::FArguments::AllowedClass | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | Class that is allowed in the asset picker | PropertyEditor | WidgetArgsType & AllowedClass &40; UClass &42; InArg &41; | [] |
SObjectPropertyEntryBox::FArguments::CustomContentSlot | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | A custom content slot for widgets | PropertyEditor | NamedSlotProperty< FArguments > CustomContentSlot&40;&41; | [] |
SObjectPropertyEntryBox::FArguments::DisplayBrowse | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | Whether to show the 'Browse' button | PropertyEditor | WidgetArgsType & DisplayBrowse &40; bool InArg &41; | [] |
SObjectPropertyEntryBox::FArguments::DisplayCompactSize | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | Whether or not to display a smaller, compact size for the asset thumbnail | PropertyEditor | WidgetArgsType & DisplayCompactSize &40; bool InArg &41; | [] |
SObjectPropertyEntryBox::FArguments::DisplayThumbnail | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | Whether or not to display the asset thumbnail | PropertyEditor | WidgetArgsType & DisplayThumbnail &40; bool InArg &41; | [] |
SObjectPropertyEntryBox::FArguments::DisplayUseSelected | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | Whether to show the 'Use Selected' button | PropertyEditor | WidgetArgsType & DisplayUseSelected &40; bool InArg &41; | [] |
SObjectPropertyEntryBox::FArguments::EnableContentPicker | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | Whether to enable the content Picker | PropertyEditor | WidgetArgsType & EnableContentPicker &40; bool InArg &41; | [] |
SObjectPropertyEntryBox::FArguments::NewAssetFactories | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | Optional list of factories which may be used to create new assets | PropertyEditor | WidgetArgsType & NewAssetFactories &40; TOptional< TArray< UFactory &42; >> InArg &41; | [] |
SObjectPropertyEntryBox::FArguments::ObjectPath | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | The path to the object | PropertyEditor | WidgetArgsType & ObjectPath &40; const TAttribute< FString > & InAttribute &41; | [] |
SObjectPropertyEntryBox::FArguments::OnBrowseOverride | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | Optional delegate called when the 'Browse' button is clicked. Used to override the default editor behavior | PropertyEditor | WidgetArgsType & OnBrowseOverride &40; const FSimpleDelegate & InDelegate &41; | [] |
SObjectPropertyEntryBox::FArguments::OnIsEnabled | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | Called to check if the asset should be enabled. | PropertyEditor | WidgetArgsType & OnIsEnabled &40; const FOnIsEnabled & InDelegate &41; | [] |
SObjectPropertyEntryBox::FArguments::OnObjectChanged | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | Called when the object value changes | PropertyEditor | WidgetArgsType & OnObjectChanged &40; const FOnSetObject & InDelegate &41; | [] |
SObjectPropertyEntryBox::FArguments::OnShouldFilterActor | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | Called to check if an actor is valid to use | PropertyEditor | WidgetArgsType & OnShouldFilterActor &40; const FOnShouldFilterActor & InDelegate &41; | [] |
SObjectPropertyEntryBox::FArguments::OnShouldFilterAsset | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | Called to check if an asset is valid to use | PropertyEditor | WidgetArgsType & OnShouldFilterAsset &40; const FOnShouldFilterAsset & InDelegate &41; | [] |
SObjectPropertyEntryBox::FArguments::OnShouldSetAsset | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | Called to check if an asset should be set | PropertyEditor | WidgetArgsType & OnShouldSetAsset &40; const FOnShouldSetAsset & InDelegate &41; | [] |
SObjectPropertyEntryBox::FArguments::OwnerAssetDataArray | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | Optional, array of the objects path, in case the property handle is not valid we will use this one to pass additional object to the picker config | PropertyEditor | WidgetArgsType & OwnerAssetDataArray &40; TArray< FAssetData > InArg &41; | [] |
SObjectPropertyEntryBox::FArguments::PropertyHandle | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | Optional property handle that can be used instead of the object path | PropertyEditor | WidgetArgsType & PropertyHandle &40; TSharedPtr< IPropertyHandle > InArg &41; | [] |
SObjectPropertyEntryBox::FArguments::ThumbnailPool | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | Thumbnail pool | PropertyEditor | WidgetArgsType & ThumbnailPool &40; TSharedPtr< FAssetThumbnailPool > InArg &41; | [] |
SObjectPropertyEntryBox::FArguments::ThumbnailSizeOverride | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | PropertyEditor | WidgetArgsType & ThumbnailSizeOverride &40; const TAttribute< FIntPoint > & InAttribute &41; | [] | |
WidgetArgsType | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | PropertyEditor | typedef FArguments WidgetArgsType | [] | |
SObjectPropertyEntryBox::FArguments::FArguments | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | PropertyEditor | FArguments&40;&41; | [] | |
FArguments | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | PropertyEditor | struct FArguments : public [TSlateBaseNamedArgs< SObjectPropertyEntryBox >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs) | [] | |
SObjectPropertyEntryBox::GetDesiredWidth | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | PropertyEditor | void GetDesiredWidth ( float & OutMinDesiredWidth, float & OutMaxDesiredWidth ) | [] | |
SObjectPropertyEntryBox::OpenEntryBox | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | PropertyEditor | void OpenEntryBox() | [] | |
SObjectPropertyEntryBox | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | Simulates an object property field Can be used when a property should act like aFObjectPropertybut it isn't one | PropertyEditor | class SObjectPropertyEntryBox : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget) | [] |
SOverridePropertiesWidget::AddEntry | /Engine/Source/Editor/PropertyEditor/Public/SPerQualityLevelPropertiesWidget.h | PropertyEditor | void AddEntry ( [FName](API\Runtime\Core\UObject\FName) EntryName ) | [] | |
SOverridePropertiesWidget::AddEntryToMenu | /Engine/Source/Editor/PropertyEditor/Public/SPerQualityLevelPropertiesWidget.h | PropertyEditor | void AddEntryToMenu ( const [FName](API\Runtime\Core\UObject\FName) & EntryName, const [FTextFormat](API\Runtime\Core\Internationalization\FTextFormat) Format, [FMenuBuilder](API\Runtime\Slate\Framework\MultiBox\FMenuBuilder) & AddEntryMenuBuilder ) | [] | |
SOverridePropertiesWidget::Construct | /Engine/Source/Editor/PropertyEditor/Public/SPerQualityLevelPropertiesWidget.h | Construct this widget | PropertyEditor | virtual void Construct ( const typename [SOverridePropertiesWidget::FArguments](API\Editor\PropertyEditor\SOverridePropertiesWidget\FArguments) & InArgs ) | [] |
SOverridePropertiesWidget::ConstructChildren | /Engine/Source/Editor/PropertyEditor/Public/SPerQualityLevelPropertiesWidget.h | PropertyEditor | void ConstructChildren() | [] | |
SOverridePropertiesWidget::FArguments::EntryNames | /Engine/Source/Editor/PropertyEditor/Public/SPerQualityLevelPropertiesWidget.h | PropertyEditor | WidgetArgsType & EntryNames &40; const TAttribute< TArray< FName > > & InAttribute &41; | [] | |
SOverridePropertiesWidget::FArguments::OnAddEntry | /Engine/Source/Editor/PropertyEditor/Public/SPerQualityLevelPropertiesWidget.h | PropertyEditor | WidgetArgsType & OnAddEntry &40; const FOnOverrideAction & InDelegate &41; | [] | |
SOverridePropertiesWidget::FArguments::OnGenerateWidget | /Engine/Source/Editor/PropertyEditor/Public/SPerQualityLevelPropertiesWidget.h | PropertyEditor | WidgetArgsType & OnGenerateWidget &40; const FOnGenerateWidget & InDelegate &41; | [] | |
SOverridePropertiesWidget::FArguments::OnRemoveEntry | /Engine/Source/Editor/PropertyEditor/Public/SPerQualityLevelPropertiesWidget.h | PropertyEditor | WidgetArgsType & OnRemoveEntry &40; const FOnOverrideAction & InDelegate &41; | [] | |
WidgetArgsType | /Engine/Source/Editor/PropertyEditor/Public/SPerQualityLevelPropertiesWidget.h | PropertyEditor | typedef FArguments WidgetArgsType | [] | |
SOverridePropertiesWidget::FArguments::FArguments | /Engine/Source/Editor/PropertyEditor/Public/SPerQualityLevelPropertiesWidget.h | PropertyEditor | FArguments&40;&41; | [] | |
FOnGenerateWidget | /Engine/Source/Editor/PropertyEditor/Public/SPerQualityLevelPropertiesWidget.h | PropertyEditor | typedef TSlateDelegates< [FName](API\Runtime\Core\UObject\FName) >::[FOnGenerateWidget](API\Editor\PropertyEditor\SOverridePropertiesWidget\FOnGenerateWidget) FOnGenerateWidget | [] | |
FArguments | /Engine/Source/Editor/PropertyEditor/Public/SPerQualityLevelPropertiesWidget.h | PropertyEditor | struct FArguments : public [TSlateBaseNamedArgs< SOverridePropertiesWidget >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs) | [] | |
FOnOverrideAction | /Engine/Source/Editor/PropertyEditor/Public/SPerQualityLevelPropertiesWidget.h | PropertyEditor | typedef TBaseDelegate_OneParam< bool, [FName](API\Runtime\Core\UObject\FName) > FOnOverrideAction | [] | |
SOverridePropertiesWidget::MakeOverrideWidget | /Engine/Source/Editor/PropertyEditor/Public/SPerQualityLevelPropertiesWidget.h | PropertyEditor | [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > MakeOverrideWidget ( [FName](API\Runtime\Core\UObject\FName) InName, [FText](API\Runtime\Core\Internationalization\FText) InDisplayText, const [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UO... | [] | |
SOverridePropertiesWidget::RemoveEntry | /Engine/Source/Editor/PropertyEditor/Public/SPerQualityLevelPropertiesWidget.h | PropertyEditor | [FReply](API\Runtime\SlateCore\Input\FReply) RemoveEntry ( [FName](API\Runtime\Core\UObject\FName) EntryName ) | [] | |
SOverridePropertiesWidget | /Engine/Source/Editor/PropertyEditor/Public/SPerQualityLevelPropertiesWidget.h | PropertyEditor | class SOverridePropertiesWidget : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget) | [
{
"type": "bool",
"name": "bAddedMenuItem",
"description": ""
},
{
"type": "TAttribute<TAr...",
"name": "EntryNames",
"description": ""
},
{
"type": "int32",
"name": "LastEntryNames",
"description": ""
},
{
"type": "FOnOverrideActi...",
"name": "OnAddEntry",
... | |
SPerQualityLevelPropertiesWidget::Construct | /Engine/Source/Editor/PropertyEditor/Public/SPerQualityLevelPropertiesWidget.h | Construct this widget | PropertyEditor | virtual void Construct ( const typename [SPerQualityLevelPropertiesWidget::FArguments](API\Editor\PropertyEditor\SOverridePropertiesWidget\FArguments) & InArgs ) | [] |
SPerQualityLevelPropertiesWidget | /Engine/Source/Editor/PropertyEditor/Public/SPerQualityLevelPropertiesWidget.h | SPerQualityLevelPropertiesWidget | PropertyEditor | class SPerQualityLevelPropertiesWidget : public [SOverridePropertiesWidget](API\Editor\PropertyEditor\SOverridePropertiesWidget) | [] |
SPerQualityLevelPropertiesWidget::ConstructChildren | /Engine/Source/Editor/PropertyEditor/Public/SPerQualityLevelPropertiesWidget.h | PropertyEditor | virtual void ConstructChildren() | [] | |
SProperty::Construct | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | PropertyEditor | void Construct ( const [FArguments](API\Editor\PropertyEditor\SProperty\FArguments) & InArgs, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IPropertyHandle](API\Editor\PropertyEditor\IPropertyHandle) > InPropertyHandle ) | [] | |
SProperty::FArguments::CustomWidget | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | The widget to display for this property instead of the default | PropertyEditor | NamedSlotProperty< FArguments > CustomWidget&40;&41; | [] |
SProperty::FArguments::DisplayName | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | The display name to use in the default property widget | PropertyEditor | WidgetArgsType & DisplayName &40; const TAttribute< FText > & InAttribute &41; | [] |
SProperty::FArguments::DisplayResetToDefault | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | Whether or not to display the default reset to default button. Note this value has no affect if overriding the widget | PropertyEditor | WidgetArgsType & DisplayResetToDefault &40; bool InArg &41; | [] |
SProperty::FArguments::operator[] | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | PropertyEditor | FArguments & operator&91;&93; &40; const TSharedRef< SWidget > & InChild &41; | [] | |
SProperty::FArguments::ShouldDisplayName | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | Whether or not to display the property name | PropertyEditor | WidgetArgsType & ShouldDisplayName &40; bool InArg &41; | [] |
WidgetArgsType | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | PropertyEditor | typedef FArguments WidgetArgsType | [] | |
SProperty::FArguments::FArguments | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | PropertyEditor | FArguments&40;&41; | [] | |
FArguments | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | PropertyEditor | struct FArguments : public [TSlateBaseNamedArgs< SProperty >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs) | [] | |
FOnPropertyValueChanged | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | PropertyEditor | typedef TBaseDelegate_NoParams< void > FOnPropertyValueChanged | [] | |
SProperty::GetResetToDefaultLabel | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | a label suitable for displaying in a reset to default menu | PropertyEditor | virtual [FText](API\Runtime\Core\Internationalization\FText) GetResetToDefaultLabel() const | [] |
SProperty::IsValidProperty | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | Returns whether or not this property is valid. Sometimes property widgets are created even when theirFPropertyis not exposed to the user. In that case the property is invalid Properties can also become invalid if selection changes in the detail view and this value is stored somewhere.
Whether or not the property is val... | PropertyEditor | virtual bool IsValidProperty() const | [] |
SProperty::ResetToDefault | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | Resets the property to default | PropertyEditor | virtual void ResetToDefault() | [] |
SProperty::ShouldShowResetToDefault | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | Whether or not the reset to default option should be visible | PropertyEditor | virtual bool ShouldShowResetToDefault() const | [] |
SProperty::~SProperty | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | PropertyEditor | virtual ~SProperty() | [] | |
SProperty | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | Represents a widget that can display aFPropertyWith the ability to customize the look of the property | PropertyEditor | class SProperty : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget) | [
{
"type": "TSharedPtr<IPr...",
"name": "PropertyHandle",
"description": "The handle being accessed by this widget"
}
] |
SResetToDefaultMenu::AddProperty | /Engine/Source/Editor/PropertyEditor/Public/SResetToDefaultMenu.h | Adds a new property to the menu that is displayed when a user clicks the reset to default button | PropertyEditor | void AddProperty ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< class [IPropertyHandle](API\Editor\PropertyEditor\IPropertyHandle) > InProperty ) | [] |
SResetToDefaultMenu::FArguments::DiffersFromDefault | /Engine/Source/Editor/PropertyEditor/Public/SResetToDefaultMenu.h | Attribute used to determine whether we are different from the default. Only used when we do not have a valid property handle | PropertyEditor | WidgetArgsType & DiffersFromDefault &40; const TAttribute< bool > & InAttribute &41; | [] |
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