className stringlengths 1 167 | headerPath stringlengths 14 166 | description stringlengths 0 1.62k | module stringlengths 0 76 | code stringlengths 0 11.4k | variables listlengths 0 395 |
|---|---|---|---|---|---|
FSwarmInterface::Log | /Engine/Source/Editor/SwarmInterface/Public/SwarmInterface.h | Adds a line of text to the Agent log window | SwarmInterface | int32 Log ( [TVerbosityLevel](API\Editor\SwarmInterface\NSwarm__TVerbosityLevel) Verbosity, [TLogColour](API\Editor\SwarmInterface\NSwarm__TLogColour) TextColour, const TCHAR * Message ) | [] |
FSwarmInterface::OpenChannel | /Engine/Source/Editor/SwarmInterface/Public/SwarmInterface.h | Opens a data channel for streaming data into the cache associated with an Agent
A handle to the opened channel (< 0 is an error), be sure to close it with CloseChannel | SwarmInterface | int32 OpenChannel ( const TCHAR * ChannelName, [TChannelFlags](API\Editor\SwarmInterface\NSwarm__TChannelFlags) ChannelFlags ) | [] |
FSwarmInterface::OpenConnection | /Engine/Source/Editor/SwarmInterface/Public/SwarmInterface.h | Opens a new connection to the Swarm
An int32 containing the error code (if < 0) or the handle (>= 0) which is useful for debugging only | SwarmInterface | int32 OpenConnection ( [FConnectionCallback](API\Editor\SwarmInterface\FConnectionCallback) CallbackFunc, void * CallbackData, [TLogFlags](API\Editor\SwarmInterface\NSwarm__TLogFlags) LoggingFlags, const TCHAR * OptionsFolder ) | [] |
FSwarmInterface::OpenJob | /Engine/Source/Editor/SwarmInterface/Public/SwarmInterface.h | Opens a Job session, which allows a Job to be specified, Tasks added, Job channels opened and used, etc. When the Job is complete and no more Job related data is needed from the Swarm, call CloseJob.
int32 Error code (< 0 is an error) | SwarmInterface | int32 OpenJob ( const [FGuid](API\Runtime\Core\Misc\FGuid) & JobGuid ) | [] |
FSwarmInterface::ReadChannel | /Engine/Source/Editor/SwarmInterface/Public/SwarmInterface.h | Reads data from a channel opened for READ into the provided buffer
The number of bytes read (< 0 is an error) | SwarmInterface | int32 ReadChannel ( int32 Channel, void * Data, int32 DataSize ) | [] |
FSwarmInterface::SendMessage | /Engine/Source/Editor/SwarmInterface/Public/SwarmInterface.h | Sends a message to an Agent (return messages are sent via the FConnectionCallback)
int32 Error code (< 0 is an error) | SwarmInterface | int32 SendMessage ( const [FMessage](API\Editor\SwarmInterface\FMessage) & Message ) | [] |
FSwarmInterface::SetJobGuid | /Engine/Source/Editor/SwarmInterface/Public/SwarmInterface.h | SwarmInterface | virtual void SetJobGuid ( const [FGuid](API\Runtime\Core\Misc\FGuid) & JobGuid ) | [] | |
FSwarmInterface::TestChannel | /Engine/Source/Editor/SwarmInterface/Public/SwarmInterface.h | Determines if the named channel is in the cache
int32 Error code (< 0 is an error) | SwarmInterface | int32 TestChannel ( const TCHAR * ChannelName ) | [] |
FSwarmInterface::WriteChannel | /Engine/Source/Editor/SwarmInterface/Public/SwarmInterface.h | Writes the provided data to the open channel opened for WRITE
The number of bytes written (< 0 is an error) | SwarmInterface | int32 WriteChannel ( int32 Channel, const void * Data, int32 DataSize ) | [] |
FSwarmInterface::FSwarmInterface | /Engine/Source/Editor/SwarmInterface/Public/SwarmInterface.h | SwarmInterface | FSwarmInterface() | [] | |
FSwarmInterface::~FSwarmInterface | /Engine/Source/Editor/SwarmInterface/Public/SwarmInterface.h | SwarmInterface | virtual ~FSwarmInterface() | [] | |
FSwarmInterface | /Engine/Source/Editor/SwarmInterface/Public/SwarmInterface.h | The primary interface to the Swarm system | SwarmInterface | class FSwarmInterface | [] |
FTaskRequestResponse::FTaskRequestResponse | /Engine/Source/Editor/SwarmInterface/Public/SwarmInterface.h | Constructor, initializes to default and specified values | SwarmInterface | FTaskRequestResponse ( [TTaskRequestResponseType](API\Editor\SwarmInterface\NSwarm__TTaskRequestResponseType) NewResponseType ) | [] |
FTaskRequestResponse | /Engine/Source/Editor/SwarmInterface/Public/SwarmInterface.h | TASK_SPECIFICATION: Details a Task that can be worked on | SwarmInterface | class FTaskRequestResponse : public [NSwarm::FMessage](API\Editor\SwarmInterface\FMessage) | [
{
"type": "TTaskRequestRes...",
"name": "ResponseType",
"description": "The type of response this message is. Subclasses add any additional data"
}
] |
FTaskSpecification::AddDependencies | /Engine/Source/Editor/SwarmInterface/Public/SwarmInterface.h | Used to add channel dependencies to a Task. When an Agent runs this Task, it will ensure that all dependencies are satisfied prior to giving the Task to the requester. | SwarmInterface | void AddDependencies ( const TCHAR ** NewDependencies, uint32 NewDependencyCount ) | [] |
FTaskSpecification::FTaskSpecification | /Engine/Source/Editor/SwarmInterface/Public/SwarmInterface.h | Constructor, initializes to default and specified values | SwarmInterface | FTaskSpecification ( [FGuid](API\Runtime\Core\Misc\FGuid) TaskTaskGuid, const TCHAR * TaskParameters, [TJobTaskFlags](API\Editor\SwarmInterface\NSwarm__TJobTaskFlags) TaskFlags ) | [] |
FTaskSpecification | /Engine/Source/Editor/SwarmInterface/Public/SwarmInterface.h | Encapsulates information about a Task specification passed into AddTask and later sent in response to a TASK_REQUEST message | SwarmInterface | class FTaskSpecification : public [NSwarm::FTaskRequestResponse](API\Editor\SwarmInterface\FTaskRequestResponse) | [
{
"type": "uint32",
"name": "Cost",
"description": "The Task's cost, relative to all other Tasks in the same Job, used for even distribution and scheduling"
},
{
"type": "const TCHAR \u0004...",
"name": "Dependencies",
"description": "Any additional Task dependencies"
},
{
"type"... |
FTaskState::FTaskState | /Engine/Source/Editor/SwarmInterface/Public/SwarmInterface.h | Constructor, initializes to specified values | SwarmInterface | FTaskState ( [FGuid](API\Runtime\Core\Misc\FGuid) NewTaskGuid, [TJobTaskState](API\Editor\SwarmInterface\NSwarm__TJobTaskState) NewTaskState ) | [] |
FTaskState | /Engine/Source/Editor/SwarmInterface/Public/SwarmInterface.h | Encapsulates information about a Task's state, used to communicate back to the Instigator | SwarmInterface | class FTaskState : public [NSwarm::FMessage](API\Editor\SwarmInterface\FMessage) | [
{
"type": "int32",
"name": "TaskExitCode",
"description": "Various stats, including run time, exit codes, etc."
},
{
"type": "FGuid",
"name": "TaskGuid",
"description": "The Task GUID used for identifying the Task"
},
{
"type": "const TCHAR \u0004...",
"name": "TaskMessage",
... |
FTimingMessage | /Engine/Source/Editor/SwarmInterface/Public/SwarmInterface.h | Implementation of a generic info message, which just includes generic text. | SwarmInterface | class FTimingMessage : public [NSwarm::FMessage](API\Editor\SwarmInterface\FMessage) | [
{
"type": "TProgressionSta...",
"name": "State",
"description": "State that the distributed job is transitioning to"
},
{
"type": "int",
"name": "ThreadNum",
"description": "The thread this state is referring to"
}
] |
FTimingMessage::FTimingMessage | /Engine/Source/Editor/SwarmInterface/Public/SwarmInterface.h | Constructor, initializes to default and specified values | SwarmInterface | FTimingMessage ( [TProgressionState](API\Editor\SwarmInterface\NSwarm__TProgressionState) NewState, int InThreadNum ) | [] |
NSwarm:: | /Engine/Source/Editor/SwarmInterface/Public/SwarmDefines.h | SwarmInterface | namespace NSwarm { enum { SWARM_SUCCESS = 0, SWARM_INVALID = -1, SWARM_ERROR_FILE_FOUND_NOT = -2, SWARM_ERROR_NULL_POINTER = -3, SWARM_ERROR_EXCEPTION = -4, SWARM_ERROR_INVALID_ARG = -5, SWARM_ERROR_INVALID_ARG1 = -6, SWARM_ERROR_INVALID_ARG2 = -7, SWARM_ERROR_INVALID_ARG3 = -8, SWARM_ERROR_INVALID_ARG4 = -9, SWARM_ERR... | [] | |
NSwarm::TAlertLevel | /Engine/Source/Editor/SwarmInterface/Public/SwarmDefines.h | The alert levels | SwarmInterface | namespace NSwarm { enum TAlertLevel { ALERT_LEVEL_INFO = 0x00000001, ALERT_LEVEL_WARNING = 0x00000002, ALERT_LEVEL_ERROR = 0x00000003, } } | [] |
NSwarm::TChannelFlags | /Engine/Source/Editor/SwarmInterface/Public/SwarmDefines.h | Flags that define the intended behavior of the channel. The most important of which are whether the channel is read or write, and whether it's a general, persistent cache channel, or whether it's a job-specific channel. Additional misc flags are available as well. | SwarmInterface | namespace NSwarm { enum TChannelFlags { SWARM_CHANNEL_TYPE_PERSISTENT = 0x00000001, SWARM_CHANNEL_TYPE_JOB_ONLY = 0x00000002, SWARM_CHANNEL_TYPE_MASK = 0x0000000F, SWARM_CHANNEL_ACCESS_READ = 0x00000010, SWARM_CHANNEL_ACCESS_WRITE = 0x00000020, SWARM_CHANNEL_ACCESS_MASK = 0x000000F0, SWARM_CHANNEL_READ = SWARM_CHANNEL_... | [] |
NSwarm::TJobTaskFlags | /Engine/Source/Editor/SwarmInterface/Public/SwarmDefines.h | Flags used when creating a Job or Task | SwarmInterface | namespace NSwarm { enum TJobTaskFlags { JOB_FLAG_USE_DEFAULTS = 0x00000000, JOB_FLAG_ALLOW_REMOTE = 0x00000001, JOB_FLAG_MANUAL_START = 0x00000002, JOB_FLAG_64BIT = 0x00000004, JOB_FLAG_MINIMIZED = 0x00000008, JOB_TASK_FLAG_USE_DEFAULTS = 0x00000000, JOB_TASK_FLAG_ALLOW_REMOTE = 0x00000100, } } | [] |
NSwarm::TJobTaskState | /Engine/Source/Editor/SwarmInterface/Public/SwarmDefines.h | All possible states a Job or Task can be in | SwarmInterface | namespace NSwarm { enum TJobTaskState { JOB_STATE_INVALID = 0x00000001, JOB_STATE_IDLE = 0x00000002, JOB_STATE_READY = 0x00000003, JOB_STATE_RUNNING = 0x00000004, JOB_STATE_COMPLETE_SUCCESS = 0x00000005, JOB_STATE_COMPLETE_FAILURE = 0x00000006, JOB_STATE_KILLED = 0x00000007, JOB_TASK_STATE_INVALID = 0x00000011, JOB_TAS... | [] |
NSwarm::TLogColour | /Engine/Source/Editor/SwarmInterface/Public/SwarmDefines.h | Available colours used in log text. | SwarmInterface | namespace NSwarm { enum TLogColour { LOGCOLOUR_Green = 0, LOGCOLOUR_Red, LOGCOLOUR_Orange, LOGCOLOUR_Blue, } } | [] |
NSwarm::TMessageType | /Engine/Source/Editor/SwarmInterface/Public/SwarmDefines.h | SwarmInterface | namespace NSwarm { enum TMessageType { MESSAGE_NONE = 0x00000000, MESSAGE_INFO = 0x00000001, MESSAGE_ALERT = 0x00000002, MESSAGE_TIMING = 0x00000003, MESSAGE_PING = 0x00000004, MESSAGE_SIGNAL = 0x00000005, MESSAGE_JOB_SPECIFICATION = 0x00000010, MESSAGE_JOB_STATE = 0x00000020, MESSAGE_TASK_REQUEST = 0x00000100, MESSAGE... | [] | |
NSwarm::TLogFlags | /Engine/Source/Editor/SwarmInterface/Public/SwarmDefines.h | Flags to determine the level of logging | SwarmInterface | namespace NSwarm { enum TLogFlags { SWARM_LOG_NONE = 0, SWARM_LOG_TIMINGS = ( 1 << 0 ), SWARM_LOG_CONNECTIONS = ( 1 << 1 ), SWARM_LOG_CHANNELS = ( 1 << 2 ), SWARM_LOG_MESSAGES = ( 1 << 3 ), SWARM_LOG_JOBS = ( 1 << 4 ), SWARM_LOG_TASKS = ( 1 << 5 ), SWARM_LOG_ALL = SWARM_LOG_TIMINGS | SWARM_LOG_CONNECTIONS | SWARM_LOG_C... | [] |
NSwarm::TProgressionState | /Engine/Source/Editor/SwarmInterface/Public/SwarmDefines.h | The current state of the lighting build process | SwarmInterface | namespace NSwarm { enum TProgressionState { PROGSTATE_TaskTotal = 0, PROGSTATE_TasksInProgress, PROGSTATE_TasksCompleted, PROGSTATE_Idle, PROGSTATE_InstigatorConnected, PROGSTATE_RemoteConnected, PROGSTATE_Exporting, PROGSTATE_BeginJob, PROGSTATE_Blocked, PROGSTATE_Preparing0, PROGSTATE_Preparing1, PROGSTATE_Preparing2... | [] |
NSwarm::TSwarmVersionValue | /Engine/Source/Editor/SwarmInterface/Public/SwarmDefines.h | Consistent version enum used by messages, Jobs, Tasks, etc. | SwarmInterface | namespace NSwarm { enum TSwarmVersionValue { VERSION_INVALID = 0x00000000, VERSION_1_0 = 0x00000010, } } | [] |
NSwarm::TTaskRequestResponseType | /Engine/Source/Editor/SwarmInterface/Public/SwarmDefines.h | SwarmInterface | namespace NSwarm { enum TTaskRequestResponseType { RESPONSE_TYPE_RELEASE = 0x00000001, RESPONSE_TYPE_RESERVATION = 0x00000002, RESPONSE_TYPE_SPECIFICATION = 0x00000003, } } | [] | |
NSwarm::TVerbosityLevel | /Engine/Source/Editor/SwarmInterface/Public/SwarmDefines.h | The level of debug info spewed to the log files | SwarmInterface | namespace NSwarm { enum TVerbosityLevel { VERBOSITY_Silent = 0, VERBOSITY_Critical, VERBOSITY_Simple, VERBOSITY_Informative, VERBOSITY_Complex, VERBOSITY_Verbose, VERBOSITY_ExtraVerbose, VERBOSITY_SuperVerbose, } } | [] |
ITextureEditorModule::CreateTextureEditor | /Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorModule.h | Creates a new Texture editor. | TextureEditor | [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ITextureEditorToolkit](API\Editor\TextureEditor\Interfaces\ITextureEditorToolkit) > CreateTextureEditor ( const [EToolkitMode::Type](API\Editor\EditorFramework\Toolkits\EToolkitMode__Type) Mode, const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IToolkitHos... | [] |
ITextureEditorModule | /Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorModule.h | Interface for texture editor modules. | TextureEditor | class ITextureEditorModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface), public [IHasMenuExtensibility](API\Editor\UnrealEd\Toolkits\IHasMenuExtensibility), public [IHasToolBarExtensibility](API\Editor\UnrealEd\Toolkits\IHasToolBarExtensibility) | [] |
ITextureEditorToolkit::CalculateDisplayedZoomLevel | /Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorToolkit.h | TextureEditor | double CalculateDisplayedZoomLevel() const | [] | |
ITextureEditorToolkit::GetColourChannelBlendMode | /Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorToolkit.h | TextureEditor | ESimpleElementBlendMode GetColourChannelBlendMode() const | [] | |
ITextureEditorToolkit::CalculateTextureDimensions | /Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorToolkit.h | Calculates the display size of the texture, optionally including the size of the displayed texture border | TextureEditor | void CalculateTextureDimensions ( int32 & OutWidth, int32 & OutHeight, int32 & OutDepth, int32 & OutArraySize, bool bInIncludeBorderSize ) const | [] |
ITextureEditorToolkit::GetCubemapViewMode | /Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorToolkit.h | TextureEditor | ETextureEditorCubemapViewMode GetCubemapViewMode() const | [] | |
ITextureEditorToolkit::GetCustomZoomLevel | /Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorToolkit.h | TextureEditor | double GetCustomZoomLevel() const | [] | |
ITextureEditorToolkit::GetExposureBias | /Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorToolkit.h | TextureEditor | int32 GetExposureBias() const | [] | |
ITextureEditorToolkit::GetFace | /Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorToolkit.h | TextureEditor | int32 GetFace() const | [] | |
ITextureEditorToolkit::GetLayer | /Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorToolkit.h | TextureEditor | int32 GetLayer() const | [] | |
ITextureEditorToolkit::GetMipLevel | /Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorToolkit.h | Accessors | TextureEditor | int32 GetMipLevel() const | [] |
ITextureEditorToolkit::GetOrientation | /Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorToolkit.h | TextureEditor | const FRotator & GetOrientation() const | [] | |
ITextureEditorToolkit::GetSampling | /Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorToolkit.h | TextureEditor | ETextureEditorSampling GetSampling() const | [] | |
ITextureEditorToolkit::GetSlice | /Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorToolkit.h | TextureEditor | int32 GetSlice() const | [] | |
ITextureEditorToolkit::GetTexture | /Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorToolkit.h | Returns the Texture asset being inspected by the Texture editor | TextureEditor | [UTexture](API\Runtime\Engine\Engine\UTexture) * GetTexture() const | [] |
ITextureEditorToolkit::GetUseSpecifiedMip | /Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorToolkit.h | TextureEditor | bool GetUseSpecifiedMip() const | [] | |
ITextureEditorToolkit::GetUseSpecifiedFace | /Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorToolkit.h | TextureEditor | bool GetUseSpecifiedFace() const | [] | |
ITextureEditorToolkit::GetUseSpecifiedSlice | /Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorToolkit.h | TextureEditor | bool GetUseSpecifiedSlice() const | [] | |
ITextureEditorToolkit::GetVolumeOpacity | /Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorToolkit.h | TextureEditor | float GetVolumeOpacity() const | [] | |
ITextureEditorToolkit::GetVolumeViewMode | /Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorToolkit.h | TextureEditor | ETextureEditorVolumeViewMode GetVolumeViewMode() const | [] | |
ITextureEditorToolkit::GetZoomMode | /Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorToolkit.h | TextureEditor | ETextureEditorZoomMode GetZoomMode() const | [] | |
ITextureEditorToolkit::HasValidTextureResource | /Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorToolkit.h | Returns if the Texture asset being inspected has a valid texture resource | TextureEditor | bool HasValidTextureResource() const | [] |
ITextureEditorToolkit::IsCurrentZoomMode | /Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorToolkit.h | Returns true if this is the current zoom mode. Useful for Slate bindings. | TextureEditor | bool IsCurrentZoomMode ( ETextureEditorZoomMode ZoomMode ) const | [] |
ITextureEditorToolkit::IsUsingOrientation | /Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorToolkit.h | TextureEditor | bool IsUsingOrientation() const | [] | |
ITextureEditorToolkit::IsVolumeTexture | /Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorToolkit.h | TextureEditor | bool IsVolumeTexture() const | [] | |
ITextureEditorToolkit::PopulateQuickInfo | /Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorToolkit.h | Refreshes the quick info panel | TextureEditor | void PopulateQuickInfo() | [] |
ITextureEditorToolkit::ResetOrientation | /Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorToolkit.h | TextureEditor | void ResetOrientation() | [] | |
ITextureEditorToolkit::SetCubemapViewMode | /Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorToolkit.h | TextureEditor | void SetCubemapViewMode ( const ETextureEditorCubemapViewMode CubemapViewMode ) | [] | |
ITextureEditorToolkit::SetCustomZoomLevel | /Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorToolkit.h | TextureEditor | void SetCustomZoomLevel ( double ZoomValue ) | [] | |
ITextureEditorToolkit::SetOrientation | /Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorToolkit.h | TextureEditor | void SetOrientation ( const FRotator & InOrientation ) | [] | |
ITextureEditorToolkit::SetVolumeOpacity | /Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorToolkit.h | TextureEditor | void SetVolumeOpacity ( float VolumeOpacity ) | [] | |
ITextureEditorToolkit::SetVolumeViewMode | /Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorToolkit.h | TextureEditor | void SetVolumeViewMode ( const ETextureEditorVolumeViewMode VolumeViewMode ) | [] | |
ITextureEditorToolkit::SetZoomMode | /Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorToolkit.h | TextureEditor | void SetZoomMode ( const ETextureEditorZoomMode ZoomMode ) | [] | |
ITextureEditorToolkit::ToggleFitToViewport | /Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorToolkit.h | Toggles the fit-to-viewport mode. If already on, will return to the last custom zoom level. | TextureEditor | void ToggleFitToViewport() | [] |
ITextureEditorToolkit::ZoomIn | /Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorToolkit.h | TextureEditor | void ZoomIn() | [] | |
ITextureEditorToolkit | /Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorToolkit.h | Interface for texture editor tool kits. | TextureEditor | class ITextureEditorToolkit : public [FAssetEditorToolkit](API\Editor\UnrealEd\Toolkits\FAssetEditorToolkit) | [] |
ITextureEditorToolkit::ZoomOut | /Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorToolkit.h | TextureEditor | void ZoomOut() | [] | |
UTextureEditorSettings::UTextureEditorSettings | /Engine/Source/Editor/TextureEditor/Classes/TextureEditorSettings.h | TextureEditor | UTextureEditorSettings ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer ) | [] | |
UTextureEditorSettings | /Engine/Source/Editor/TextureEditor/Classes/TextureEditorSettings.h | Implements the Editor's user settings. | TextureEditor | class UTextureEditorSettings : public [UObject](API\Runtime\CoreUObject\UObject\UObject) | [
{
"type": "TEnumAsByte< ET...",
"name": "Background",
"description": "The type of background to draw in the texture editor view port."
},
{
"type": "FColor",
"name": "BackgroundColor",
"description": "Background and foreground color used by Texture preview view ports."
},
{
"type... |
FLogCategoryLogToolMenusEditor | /Engine/Source/Editor/ToolMenusEditor/Public/IToolMenusEditorModule.h | ToolMenusEditor | struct FLogCategoryLogToolMenusEditor : public [FLogCategory< ELogVerbosity::Log, ELogVerbosity::All >](API\Runtime\Core\Logging\FLogCategory) | [] | |
FLogCategoryLogToolMenusEditor::FLogCategoryLogToolMenusEditor | /Engine/Source/Editor/ToolMenusEditor/Public/IToolMenusEditorModule.h | ToolMenusEditor | FLogCategoryLogToolMenusEditor() | [] | |
IToolMenusEditorModule::Get | /Engine/Source/Editor/ToolMenusEditor/Public/IToolMenusEditorModule.h | Retrieve the module instance. | ToolMenusEditor | static [IToolMenusEditorModule](API\Editor\ToolMenusEditor\IToolMenusEditorModule) & Get() | [] |
IToolMenusEditorModule::IsAvailable | /Engine/Source/Editor/ToolMenusEditor/Public/IToolMenusEditorModule.h | Checks to see if this module is loaded and ready. It is only valid to callGet()ifIsAvailable()returns true.
True if the module is loaded and ready to use | ToolMenusEditor | static bool IsAvailable() | [] |
IToolMenusEditorModule::OpenEditToolMenuDialog | /Engine/Source/Editor/ToolMenusEditor/Public/IToolMenusEditorModule.h | Open editor for the given ToolMenu | ToolMenusEditor | void OpenEditToolMenuDialog ( class [UToolMenu](API\Developer\ToolMenus\UToolMenu) * ToolMenu ) const | [] |
IToolMenusEditorModule::RegisterShowEditMenusModeCheckbox | /Engine/Source/Editor/ToolMenusEditor/Public/IToolMenusEditorModule.h | Adds menu entry to toggle adding an entry to each menu and toolbar to open a menu editor | ToolMenusEditor | void RegisterShowEditMenusModeCheckbox() const | [] |
IToolMenusEditorModule | /Engine/Source/Editor/ToolMenusEditor/Public/IToolMenusEditorModule.h | ToolMenusEditor | class IToolMenusEditorModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface) | [] | |
UToolMenuEditorDialogBlock | /Engine/Source/Editor/ToolMenusEditor/Public/ToolMenusEditor.h | ToolMenusEditor | class UToolMenuEditorDialogBlock : public [UToolMenuEditorDialogObject](API\Editor\ToolMenusEditor\UToolMenuEditorDialogObject) | [
{
"type": "TObjectPtr<UTo...",
"name": "Menu",
"description": ""
},
{
"type": "FName",
"name": "Name",
"description": ""
},
{
"type": "ESelectedEditMe...",
"name": "Type",
"description": ""
},
{
"type": "ECustomizedTool...",
"name": "Visibility",
"descript... | |
UToolMenuEditorDialogEntry::Init | /Engine/Source/Editor/ToolMenusEditor/Public/ToolMenusEditor.h | ToolMenusEditor | void Init ( class [UToolMenu](API\Developer\ToolMenus\UToolMenu) * InMenu, const [FName](API\Runtime\Core\UObject\FName) InName ) | [] | |
UToolMenuEditorDialogEntry::LoadState | /Engine/Source/Editor/ToolMenusEditor/Public/ToolMenusEditor.h | ToolMenusEditor | virtual void LoadState() | [] | |
UToolMenuEditorDialogEntry | /Engine/Source/Editor/ToolMenusEditor/Public/ToolMenusEditor.h | ToolMenusEditor | class UToolMenuEditorDialogEntry : public [UToolMenuEditorDialogBlock](API\Editor\ToolMenusEditor\UToolMenuEditorDialogBlock) | [] | |
UToolMenuEditorDialogMenu | /Engine/Source/Editor/ToolMenusEditor/Public/ToolMenusEditor.h | ToolMenusEditor | class UToolMenuEditorDialogMenu : public [UToolMenuEditorDialogObject](API\Editor\ToolMenusEditor\UToolMenuEditorDialogObject) | [
{
"type": "TObjectPtr<UTo...",
"name": "Menu",
"description": ""
},
{
"type": "FName",
"name": "Name",
"description": ""
}
] | |
UToolMenuEditorDialogMenu::Init | /Engine/Source/Editor/ToolMenusEditor/Public/ToolMenusEditor.h | ToolMenusEditor | void Init ( class [UToolMenu](API\Developer\ToolMenus\UToolMenu) * InMenu, const [FName](API\Runtime\Core\UObject\FName) InName ) | [] | |
UToolMenuEditorDialogEntry::PostEditChangeProperty | /Engine/Source/Editor/ToolMenusEditor/Public/ToolMenusEditor.h | Called when a property on this object has been modified externally | ToolMenusEditor | virtual void PostEditChangeProperty ( struct [FPropertyChangedEvent](API\Runtime\CoreUObject\UObject\FPropertyChangedEvent) & PropertyChangedEvent ) | [] |
UToolMenuEditorDialogObject::LoadState | /Engine/Source/Editor/ToolMenusEditor/Public/ToolMenusEditor.h | ToolMenusEditor | virtual void LoadState() | [] | |
UToolMenuEditorDialogObject | /Engine/Source/Editor/ToolMenusEditor/Public/ToolMenusEditor.h | ToolMenusEditor | class UToolMenuEditorDialogObject : public [UObject](API\Runtime\CoreUObject\UObject\UObject) | [] | |
UToolMenuEditorDialogSection::Init | /Engine/Source/Editor/ToolMenusEditor/Public/ToolMenusEditor.h | ToolMenusEditor | void Init ( class [UToolMenu](API\Developer\ToolMenus\UToolMenu) * InMenu, const [FName](API\Runtime\Core\UObject\FName) InName ) | [] | |
UToolMenuEditorDialogSection::LoadState | /Engine/Source/Editor/ToolMenusEditor/Public/ToolMenusEditor.h | ToolMenusEditor | virtual void LoadState() | [] | |
UToolMenuEditorDialogSection | /Engine/Source/Editor/ToolMenusEditor/Public/ToolMenusEditor.h | ToolMenusEditor | class UToolMenuEditorDialogSection : public [UToolMenuEditorDialogBlock](API\Editor\ToolMenusEditor\UToolMenuEditorDialogBlock) | [] | |
UToolMenuEditorDialogSection::PostEditChangeProperty | /Engine/Source/Editor/ToolMenusEditor/Public/ToolMenusEditor.h | Called when a property on this object has been modified externally | ToolMenusEditor | virtual void PostEditChangeProperty ( struct [FPropertyChangedEvent](API\Runtime\CoreUObject\UObject\FPropertyChangedEvent) & PropertyChangedEvent ) | [] |
FTranslationEditorCommands::RegisterCommands | /Engine/Source/Editor/TranslationEditor/Public/TranslationEditorMenu.h | Initialize commands | TranslationEditor | virtual void RegisterCommands() | [] |
FTranslationEditorCommands::FTranslationEditorCommands | /Engine/Source/Editor/TranslationEditor/Public/TranslationEditorMenu.h | Constructor | TranslationEditor | FTranslationEditorCommands() | [] |
FTranslationEditorMenu::FillTranslationMenu | /Engine/Source/Editor/TranslationEditor/Public/TranslationEditorMenu.h | TranslationEditor | static void FillTranslationMenu ( [FMenuBuilder](API\Runtime\Slate\Framework\MultiBox\FMenuBuilder) & MenuBuilder ) | [] | |
FTranslationEditorCommands | /Engine/Source/Editor/TranslationEditor/Public/TranslationEditorMenu.h | TranslationEditor | class FTranslationEditorCommands : public [TCommands< FTranslationEditorCommands >](API\Runtime\Slate\Framework\Commands\TCommands) | [
{
"type": "TSharedPtr<FUI...",
"name": "ChangeSourceFont",
"description": "Switch fonts"
},
{
"type": "TSharedPtr<FUI...",
"name": "ChangeTranslationTargetFont",
"description": ""
},
{
"type": "TSharedPtr<FUI...",
"name": "ExportToPortableObjectFormat",
"description": "Ex... | |
FTranslationEditorMenu::SetupTranslationEditorMenu | /Engine/Source/Editor/TranslationEditor/Public/TranslationEditorMenu.h | TranslationEditor | static void SetupTranslationEditorMenu ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FExtender](API\Runtime\Slate\Framework\MultiBox\FExtender) > Extender, FTranslationEditor & TranslationEditor ) | [] | |
FTranslationEditorMenu::SetupTranslationEditorToolbar | /Engine/Source/Editor/TranslationEditor/Public/TranslationEditorMenu.h | TranslationEditor | static void SetupTranslationEditorToolbar ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FExtender](API\Runtime\Slate\Framework\MultiBox\FExtender) > Extender, FTranslationEditor & TranslationEditor ) | [] | |
FTranslationEditorMenu | /Engine/Source/Editor/TranslationEditor/Public/TranslationEditorMenu.h | Translation Editor menu | TranslationEditor | class FTranslationEditorMenu | [] |
FTranslationEditorModule::CreateTranslationEditor | /Engine/Source/Editor/TranslationEditor/Public/TranslationEditorModule.h | Creates an instance of translation editor object. Only virtual so that it can be called across the DLL boundary.
The new instance of the translation editor | TranslationEditor | virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< FTranslationEditor > CreateTranslationEditor ( [ULocalizationTarget](API\Developer\Localization\ULocalizationTarget) *const LocalizationTarget, const [FString](API\Runtime\Core\Containers\FString) & CultureToEdit, bool & OutLoadedSuccessfully ) | [] |
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