className stringlengths 1 167 | headerPath stringlengths 14 166 | description stringlengths 0 1.62k | module stringlengths 0 76 | code stringlengths 0 11.4k | variables listlengths 0 395 |
|---|---|---|---|---|---|
SDesignerView::OnDrop | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignerView.h | Called when the user is dropping something onto a widget; terminates drag and drop.
A reply that indicated whether this event was handled. | UMGEditor | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnDrop ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FDragDropEvent](API\Runtime\SlateCore\Input\FDragDropEvent) & DragDropEvent ) | [] |
SDesignerView::OnDragOver | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignerView.h | Called during drag and drop when the the mouse is being dragged over a widget.
A reply that indicated whether this event was handled. | UMGEditor | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnDragOver ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FDragDropEvent](API\Runtime\SlateCore\Input\FDragDropEvent) & DragDropEvent ) | [] |
SDesignerView::OnKeyDown | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignerView.h | Called after a key is pressed when this widget has focus (this event bubbles if not handled)
Returns whether the event was handled, along with other possible actions | UMGEditor | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnKeyDown ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FKeyEvent](API\Runtime\SlateCore\Input\FKeyEvent) & InKeyEvent ) | [] |
SDesignerView::OnKeyUp | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignerView.h | Called after a key is released when this widget has focus
Returns whether the event was handled, along with other possible actions | UMGEditor | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnKeyUp ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FKeyEvent](API\Runtime\SlateCore\Input\FKeyEvent) & InKeyEvent ) | [] |
SDesignerView::OnMouseButtonUp | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignerView.h | The system calls this method to notify the widget that a mouse button was release within it. This event is bubbled.
Whether the event was handled along with possible requests for the system to take action. | UMGEditor | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnMouseButtonUp ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent ) | [] |
SDesignerView::OnMouseButtonDown | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignerView.h | MOUSE INPUT The system calls this method to notify the widget that a mouse button was pressed within it. This event is bubbled.
Whether the event was handled along with possible requests for the system to take action. | UMGEditor | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnMouseButtonDown ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent ) | [] |
SDesignerView::OnMouseEnter | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignerView.h | The system will use this event to notify a widget that the cursor has entered it. This event is uses a custom bubble strategy. | UMGEditor | virtual void OnMouseEnter ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent ) | [] |
SDesignerView::OnMouseMove | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignerView.h | The system calls this method to notify the widget that a mouse moved within it. This event is bubbled.
Whether the event was handled along with possible requests for the system to take action. | UMGEditor | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnMouseMove ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent ) | [] |
SDesignerView::OnMouseLeave | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignerView.h | The system will use this event to notify a widget that the cursor has left it. This event is uses a custom bubble strategy. | UMGEditor | virtual void OnMouseLeave ( const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent ) | [] |
SDesignerView::PopDesignerMessage | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignerView.h | Removes the last message from the message stack. | UMGEditor | virtual void PopDesignerMessage() | [] |
SDesignerView::OnPaintBackground | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignerView.h | UMGEditor | virtual void OnPaintBackground ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & MyCullingRect, [FSlateWindowElementList](API\Runtime\SlateCore\Rendering\FSlateWindowElementList) & OutDrawElements, int32 LayerId ) const | [] | |
SDesignerView::PushDesignerMessage | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignerView.h | Push a new designer message to show at the bottom of the screen. Don't forget to call PopDesignerMessage when complete. | UMGEditor | virtual void PushDesignerMessage ( const [FText](API\Runtime\Core\Internationalization\FText) & Message ) | [] |
SDesignerView::Register | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignerView.h | UMGEditor | void Register ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FDesignerExtension](API\Editor\UMGEditor\FDesignerExtension) > Extension ) | [] | |
SDesignerView::SetPreviewAreaSize | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignerView.h | Set the size of the preview screen for the UI | UMGEditor | void SetPreviewAreaSize ( int32 Width, int32 Height ) | [] |
SDesignerView::Tick | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignerView.h | Ticks this widget with Geometry. Override in derived classes, but always call the parent implementation. | UMGEditor | virtual void Tick ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const double InCurrentTime, const float InDeltaTime ) | [] |
SDesignerView::~SDesignerView | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignerView.h | UMGEditor | virtual ~SDesignerView() | [] | |
SDesignerView::Unregister | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignerView.h | UMGEditor | void Unregister ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FDesignerExtension](API\Editor\UMGEditor\FDesignerExtension) > Extension ) | [] | |
SDesignerView | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignerView.h | The designer for widgets. Allows for laying out widgets in a drag and drop environment. | UMGEditor | class SDesignerView : public [SDesignSurface](API\Editor\UMGEditor\Designer\SDesignSurface), public [FGCObject](API\Runtime\CoreUObject\UObject\FGCObject), public [IUMGDesigner](API\Editor\UMGEditor\IUMGDesigner) | [] |
SDesignSurface::ChangeZoomLevel | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignSurface.h | UMGEditor | void ChangeZoomLevel ( int32 ZoomLevelDelta, const FVector2D & WidgetSpaceZoomOrigin, bool bOverrideZoomLimiting ) | [] | |
SDesignSurface::ComputeAreaBounds | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignSurface.h | UMGEditor | virtual [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) ComputeAreaBounds() const | [] | |
SDesignSurface::Construct | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignSurface.h | UMGEditor | void Construct ( const [FArguments](API\Editor\UMGEditor\Designer\SDesignSurface\FArguments) & InArgs ) | [] | |
SDesignSurface::ComputeSensibleBounds | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignSurface.h | UMGEditor | [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) ComputeSensibleBounds() const | [] | |
SDesignSurface::FArguments::AllowContinousZoomInterpolation | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignSurface.h | UMGEditor | WidgetArgsType & AllowContinousZoomInterpolation &40; const TAttribute< bool > & InAttribute &41; | [] | |
SDesignSurface::FArguments::Content | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignSurface.h | Slot for this designers content (optional) | UMGEditor | NamedSlotProperty< FArguments > Content&40;&41; | [] |
SDesignSurface::FArguments::FArguments | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignSurface.h | UMGEditor | FArguments&40;&41; | [] | |
SDesignSurface::FArguments::operator[] | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignSurface.h | UMGEditor | FArguments & operator&91;&93; &40; const TSharedRef< SWidget > & InChild &41; | [] | |
FArguments | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignSurface.h | UMGEditor | struct FArguments : public [TSlateBaseNamedArgs< SDesignSurface >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs) | [] | |
SDesignSurface::GetGridScaleAmount | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignSurface.h | UMGEditor | virtual float GetGridScaleAmount() const | [] | |
SDesignSurface::GetGraphRulePeriod | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignSurface.h | UMGEditor | virtual int32 GetGraphRulePeriod() const | [] | |
WidgetArgsType | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignSurface.h | UMGEditor | typedef FArguments WidgetArgsType | [] | |
SDesignSurface::GetSnapGridSize | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignSurface.h | UMGEditor | int32 GetSnapGridSize() const | [] | |
SDesignSurface::GetViewOffset | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignSurface.h | UMGEditor | FVector2D GetViewOffset() const | [] | |
SDesignSurface::GetZoomAmount | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignSurface.h | Gets the current zoom factor. | UMGEditor | float GetZoomAmount() const | [] |
SDesignSurface::GetZoomText | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignSurface.h | UMGEditor | [FText](API\Runtime\Core\Internationalization\FText) GetZoomText() const | [] | |
SDesignSurface::GetZoomTextColorAndOpacity | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignSurface.h | UMGEditor | [FSlateColor](API\Runtime\SlateCore\Styling\FSlateColor) GetZoomTextColorAndOpacity() const | [] | |
SDesignSurface::GraphCoordToPanelCoord | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignSurface.h | UMGEditor | FVector2D GraphCoordToPanelCoord ( const FVector2D & GraphSpaceCoordinate ) const | [] | |
SDesignSurface::OnCursorQuery | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignSurface.h | The system asks each widget under the mouse to provide a cursor. This event is bubbled.FCursorReply::Unhandled()if the event is not handled; returnFCursorReply::Cursor()otherwise. | UMGEditor | virtual [FCursorReply](API\Runtime\SlateCore\Input\FCursorReply) OnCursorQuery ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & CursorEvent ) const | [] |
SDesignSurface::OnMouseButtonUp | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignSurface.h | The system calls this method to notify the widget that a mouse button was release within it. This event is bubbled.
Whether the event was handled along with possible requests for the system to take action. | UMGEditor | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnMouseButtonUp ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent ) | [] |
SDesignSurface::OnMouseMove | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignSurface.h | The system calls this method to notify the widget that a mouse moved within it. This event is bubbled.
Whether the event was handled along with possible requests for the system to take action. | UMGEditor | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnMouseMove ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent ) | [] |
SDesignSurface::OnMouseWheel | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignSurface.h | Called when the mouse wheel is spun. This event is bubbled.
Returns whether the event was handled, along with other possible actions | UMGEditor | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnMouseWheel ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent ) | [] |
SDesignSurface::OnPaint | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignSurface.h | The widget should respond by populating the OutDrawElements array with FDrawElements that represent it and any of its children. Called by the non-virtual OnPaint to enforce pre/post conditions during OnPaint.
The maximum layer ID attained by this widget or any of its children. | UMGEditor | virtual int32 OnPaint ( const [FPaintArgs](API\Runtime\SlateCore\Types\FPaintArgs) & Args, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & MyCullingRect, [FSlateWindowElementList](API\Runtime\SlateCore\Rendering\FSlateWindowElem... | [] |
SDesignSurface::OnPaintBackground | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignSurface.h | UMGEditor | virtual void OnPaintBackground ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & MyCullingRect, [FSlateWindowElementList](API\Runtime\SlateCore\Rendering\FSlateWindowElementList) & OutDrawElements, int32 LayerId ) const | [] | |
SDesignSurface::OnTouchEnded | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignSurface.h | Called when a touchpad touch is ended (finger lifted) | UMGEditor | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnTouchEnded ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & InTouchEvent ) | [] |
SDesignSurface::PanelCoordToGraphCoord | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignSurface.h | UMGEditor | FVector2D PanelCoordToGraphCoord ( const FVector2D & PanelSpaceCoordinate ) const | [] | |
SDesignSurface::OnTouchGesture | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignSurface.h | TOUCH and GESTURES Called when the user performs a gesture on trackpad. This event is bubbled.
Returns whether the event was handled, along with other possible actions | UMGEditor | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnTouchGesture ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & GestureEvent ) | [] |
SDesignSurface::PaintBackgroundAsLines | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignSurface.h | UMGEditor | void PaintBackgroundAsLines ( const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) * BackgroundImage, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & MyCullingRect, [FSlateWindowElementList](API\Runtime\SlateCore\Rende... | [] | |
SDesignSurface::OnMouseButtonDown | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignSurface.h | MOUSE INPUT The system calls this method to notify the widget that a mouse button was pressed within it. This event is bubbled.
Whether the event was handled along with possible requests for the system to take action. | UMGEditor | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnMouseButtonDown ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent ) | [] |
SDesignSurface::PostChangedZoom | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignSurface.h | UMGEditor | void PostChangedZoom() | [] | |
SDesignSurface::ScrollToLocation | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignSurface.h | UMGEditor | bool ScrollToLocation ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, FVector2D DesiredCenterPosition, const float InDeltaTime ) | [] | |
SDesignSurface::SupportsKeyboardFocus | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignSurface.h | Checks to see if this widget supports keyboard focus. Override this in derived classes.
True if this widget can take keyboard focus | UMGEditor | virtual bool SupportsKeyboardFocus() const | [] |
SDesignSurface::Tick | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignSurface.h | Ticks this widget with Geometry. Override in derived classes, but always call the parent implementation. | UMGEditor | virtual void Tick ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const double InCurrentTime, const float InDeltaTime ) | [] |
SDesignSurface::ZoomToFit | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignSurface.h | UMGEditor | void ZoomToFit ( bool bInstantZoom ) | [] | |
SDesignSurface::ZoomToLocation | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignSurface.h | UMGEditor | bool ZoomToLocation ( const FVector2D & CurrentSizeWithoutZoom, const FVector2D & DesiredSize, bool bDoneScrolling ) | [] | |
SDesignSurface | /Engine/Source/Editor/UMGEditor/Public/Designer/SDesignSurface.h | UMGEditor | class SDesignSurface : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget) | [
{
"type": "TAttribute< boo...",
"name": "AllowContinousZoomInterpolation",
"description": "Allow continuous zoom interpolation?"
},
{
"type": "bool",
"name": "bAllowContinousZoomInterpolation",
"description": ""
},
{
"type": "bool",
"name": "bDrawGridLines",
"description"... | |
SZoomPan::Construct | /Engine/Source/Editor/UMGEditor/Public/Designer/SZoomPan.h | UMGEditor | void Construct ( const [FArguments](API\Editor\UMGEditor\Designer\SZoomPan\FArguments) & InArgs ) | [] | |
SZoomPan::FArguments::operator[] | /Engine/Source/Editor/UMGEditor/Public/Designer/SZoomPan.h | UMGEditor | FArguments & operator&91;&93; &40; const TSharedRef< SWidget > & InChild &41; | [] | |
SZoomPan::FArguments::Content | /Engine/Source/Editor/UMGEditor/Public/Designer/SZoomPan.h | Slot for this designers content (optional) | UMGEditor | NamedSlotProperty< FArguments > Content&40;&41; | [] |
WidgetArgsType | /Engine/Source/Editor/UMGEditor/Public/Designer/SZoomPan.h | UMGEditor | typedef FArguments WidgetArgsType | [] | |
SZoomPan::FArguments::ViewOffset | /Engine/Source/Editor/UMGEditor/Public/Designer/SZoomPan.h | UMGEditor | WidgetArgsType & ViewOffset &40; const TAttribute< FVector2D > & InAttribute &41; | [] | |
SZoomPan::FArguments::FArguments | /Engine/Source/Editor/UMGEditor/Public/Designer/SZoomPan.h | UMGEditor | FArguments&40;&41; | [] | |
SZoomPan::FArguments::ZoomAmount | /Engine/Source/Editor/UMGEditor/Public/Designer/SZoomPan.h | UMGEditor | WidgetArgsType & ZoomAmount &40; const TAttribute< float > & InAttribute &41; | [] | |
FArguments | /Engine/Source/Editor/UMGEditor/Public/Designer/SZoomPan.h | UMGEditor | struct FArguments : public [TSlateBaseNamedArgs< SZoomPan >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs) | [] | |
SZoomPan::GetRelativeLayoutScale | /Engine/Source/Editor/UMGEditor/Public/Designer/SZoomPan.h | What is the Child's scale relative to this widget. | UMGEditor | virtual float GetRelativeLayoutScale ( int32 ChildIndex, float LayoutScaleMultiplier ) const | [] |
SZoomPan::OnArrangeChildren | /Engine/Source/Editor/UMGEditor/Public/Designer/SZoomPan.h | Compute the Geometry of all the children and add populate the ArrangedChildren list with their values. Each type of Layout panel should arrange children based on desired behavior. | UMGEditor | virtual void OnArrangeChildren ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, [FArrangedChildren](API\Runtime\SlateCore\Layout\FArrangedChildren) & ArrangedChildren ) const | [] |
SZoomPan | /Engine/Source/Editor/UMGEditor/Public/Designer/SZoomPan.h | UMGEditor | class SZoomPan : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget) | [
{
"type": "TAttribute< FVe...",
"name": "ViewOffset",
"description": "The position within the panel at which the user is looking"
},
{
"type": "TAttribute< flo...",
"name": "ZoomAmount",
"description": "How zoomed in/out we are. e.g. 0.25f results in quarter-sized widgets."
}
] | |
FWidgetPropertyDragDropOp::GetTypeId | /Engine/Source/Editor/UMGEditor/Public/Details/WidgetPropertyDragDropOp.h | UMGEditor | static const [FString](API\Runtime\Core\Containers\FString) & GetTypeId() | [] | |
FWidgetPropertyDragDropOp::IsOfTypeImpl | /Engine/Source/Editor/UMGEditor/Public/Details/WidgetPropertyDragDropOp.h | Checks whether this drag and drop operation can cast safely to the specified type. | UMGEditor | virtual bool IsOfTypeImpl ( const [FString](API\Runtime\Core\Containers\FString) & Type ) const | [] |
FWidgetPropertyDragDropOp::New | /Engine/Source/Editor/UMGEditor/Public/Details/WidgetPropertyDragDropOp.h | Constructs a new drag/drop operation | UMGEditor | static [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FWidgetPropertyDragDropOp](API\Editor\UMGEditor\Details\FWidgetPropertyDragDropOp) > New ( [UWidget](API\Runtime\UMG\Components\UWidget) * InOwnerWidget, [FName](API\Runtime\Core\UObject\FName) InPropertyName, [TArray](API\Runtime\Core\Containers\TArray)< [FF... | [] |
FWidgetPropertyDragDropOp::OnDrop | /Engine/Source/Editor/UMGEditor/Public/Details/WidgetPropertyDragDropOp.h | Invoked when the drag and drop operation has ended. | UMGEditor | virtual void OnDrop ( bool bDropWasHandled, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent ) | [] |
FWidgetPropertyDragDropOp::FWidgetPropertyDragDropOp | /Engine/Source/Editor/UMGEditor/Public/Details/WidgetPropertyDragDropOp.h | UMGEditor | FWidgetPropertyDragDropOp() | [] | |
SZoomPan::SetContent | /Engine/Source/Editor/UMGEditor/Public/Designer/SZoomPan.h | Sets the content for this border | UMGEditor | void SetContent ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > & InContent ) | [] |
FWidgetPropertyDragDropOp | /Engine/Source/Editor/UMGEditor/Public/Details/WidgetPropertyDragDropOp.h | Drag-and-drop operation that stores data about the a widget property being dragged on. | UMGEditor | class FWidgetPropertyDragDropOp : public [FDecoratedDragDropOp](API\Editor\UnrealEd\DragAndDrop\FDecoratedDragDropOp) | [
{
"type": "TArray<FFieldV...",
"name": "DraggedPropertyPath",
"description": ""
},
{
"type": "TWeakObjectPtr<...",
"name": "OwnerWidget",
"description": ""
},
{
"type": "TUniquePtr<FSc...",
"name": "Transaction",
"description": ""
},
{
"type": "TWeakObjectPtr<..."... |
FWidgetTemplateDragDropOp::GetTypeId | /Engine/Source/Editor/UMGEditor/Public/DragDrop/WidgetTemplateDragDropOp.h | UMGEditor | static const [FString](API\Runtime\Core\Containers\FString) & GetTypeId() | [] | |
FWidgetTemplateDragDropOp::IsOfTypeImpl | /Engine/Source/Editor/UMGEditor/Public/DragDrop/WidgetTemplateDragDropOp.h | Checks whether this drag and drop operation can cast safely to the specified type. | UMGEditor | virtual bool IsOfTypeImpl ( const [FString](API\Runtime\Core\Containers\FString) & Type ) const | [] |
FWidgetTemplateDragDropOp | /Engine/Source/Editor/UMGEditor/Public/DragDrop/WidgetTemplateDragDropOp.h | This drag drop operation allows widget templates from the palate to be dragged and dropped into the designer or the widget hierarchy in order to spawn new widgets. | UMGEditor | class FWidgetTemplateDragDropOp : public [FDecoratedDragDropOp](API\Editor\UnrealEd\DragAndDrop\FDecoratedDragDropOp) | [
{
"type": "TSharedPtr<FWi...",
"name": "Template",
"description": "The template to create an instance"
}
] |
FWidgetTemplateDragDropOp::New | /Engine/Source/Editor/UMGEditor/Public/DragDrop/WidgetTemplateDragDropOp.h | Constructs the drag drop operation | UMGEditor | static [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FWidgetTemplateDragDropOp](API\Editor\UMGEditor\DragDrop\FWidgetTemplateDragDropOp) > New ( const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FWidgetTemplate](API\Editor\UMGEditor\FWidgetTemplate) > & InTemplate ) | [] |
ETransformMode::Type | /Engine/Source/Editor/UMGEditor/Public/IUMGDesigner.h | The logical type of transform that can be applied to a widget. | UMGEditor | namespace ETransformMode { enum Type { Layout, Render, } } | [] |
FDebugResolution | /Engine/Source/Editor/UMGEditor/Public/WidgetEditingProjectSettings.h | UMGEditor | struct FDebugResolution | [
{
"type": "FLinearColor",
"name": "Color",
"description": ""
},
{
"type": "FString",
"name": "Description",
"description": ""
},
{
"type": "int32",
"name": "Height",
"description": ""
},
{
"type": "int32",
"name": "Width",
"description": ""
}
] | |
FDelegateEditorBinding::DoesBindingTargetExist | /Engine/Source/Editor/UMGEditor/Public/WidgetBlueprint.h | UMGEditor | bool DoesBindingTargetExist ( [UWidgetBlueprint](API\Editor\UMGEditor\UWidgetBlueprint) * Blueprint ) const | [] | |
FDelegateEditorBinding::IsAttributePropertyBinding | /Engine/Source/Editor/UMGEditor/Public/WidgetBlueprint.h | UMGEditor | bool IsAttributePropertyBinding ( class [UWidgetBlueprint](API\Editor\UMGEditor\UWidgetBlueprint) * Blueprint ) const | [] | |
FDelegateEditorBinding::IsBindingValid | /Engine/Source/Editor/UMGEditor/Public/WidgetBlueprint.h | UMGEditor | bool IsBindingValid ( [UClass](API\Runtime\CoreUObject\UObject\UClass) * Class, class [UWidgetBlueprint](API\Editor\UMGEditor\UWidgetBlueprint) * Blueprint, [FCompilerResultsLog](API\Editor\UnrealEd\Kismet2\FCompilerResultsLog) & MessageLog ) const | [] | |
FDelegateEditorBinding::operator== | /Engine/Source/Editor/UMGEditor/Public/WidgetBlueprint.h | UMGEditor | bool operator== ( const [FDelegateEditorBinding](API\Editor\UMGEditor\FDelegateEditorBinding) & Other ) const | [] | |
FDelegateEditorBinding::ToRuntimeBinding | /Engine/Source/Editor/UMGEditor/Public/WidgetBlueprint.h | UMGEditor | [FDelegateRuntimeBinding](API\Runtime\UMG\Blueprint\FDelegateRuntimeBinding) ToRuntimeBinding ( class [UWidgetBlueprint](API\Editor\UMGEditor\UWidgetBlueprint) * Blueprint ) const | [] | |
FDelegateEditorBinding | /Engine/Source/Editor/UMGEditor/Public/WidgetBlueprint.h | UMGEditor | struct FDelegateEditorBinding | [
{
"type": "FName",
"name": "FunctionName",
"description": "The function that was generated to return the SourceProperty"
},
{
"type": "EBindingKind",
"name": "Kind",
"description": ""
},
{
"type": "FGuid",
"name": "MemberGuid",
"description": "If it's an actual Function G... | |
FDesignerExtensibilityManager::AddDesignerExtension | /Engine/Source/Editor/UMGEditor/Public/IHasDesignerExtensibility.h | Deprecated* AddDesignerExtension is deprecated, use the IDesignerExtensibilityFactory instead. | UMGEditor | void AddDesignerExtension ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FDesignerExtension](API\Editor\UMGEditor\FDesignerExtension) > & Extension ) | [] |
FDesignerExtensibilityManager::AddDesignerExtensionFactory | /Engine/Source/Editor/UMGEditor/Public/IHasDesignerExtensibility.h | UMGEditor | void AddDesignerExtensionFactory ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IDesignerExtensionFactory](API\Editor\UMGEditor\IDesignerExtensionFactory) > & Extension ) | [] | |
FDesignerExtensibilityManager::GetExternalDesignerExtensionFactories | /Engine/Source/Editor/UMGEditor/Public/IHasDesignerExtensibility.h | UMGEditor | const [TArray](API\Runtime\Core\Containers\TArray)< [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IDesignerExtensionFactory](API\Editor\UMGEditor\IDesignerExtensionFactory) > > & GetExternalDesignerExtensionFactories() const | [] | |
FDesignerExtensibilityManager::GetExternalDesignerExtensions | /Engine/Source/Editor/UMGEditor/Public/IHasDesignerExtensibility.h | Deprecated* RemoveDesignerExtension is deprecated, use the IDesignerExtensibilityFactory instead. | UMGEditor | const [TArray](API\Runtime\Core\Containers\TArray)< [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FDesignerExtension](API\Editor\UMGEditor\FDesignerExtension) > > & GetExternalDesignerExtensions() const | [] |
FDesignerExtensibilityManager::RemoveDesignerExtension | /Engine/Source/Editor/UMGEditor/Public/IHasDesignerExtensibility.h | Deprecated* RemoveDesignerExtension is deprecated, use the IDesignerExtensibilityFactory instead. | UMGEditor | void RemoveDesignerExtension ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FDesignerExtension](API\Editor\UMGEditor\FDesignerExtension) > & Extension ) | [] |
FDesignerExtensibilityManager::RemoveDesignerExtensionFactory | /Engine/Source/Editor/UMGEditor/Public/IHasDesignerExtensibility.h | UMGEditor | void RemoveDesignerExtensionFactory ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IDesignerExtensionFactory](API\Editor\UMGEditor\IDesignerExtensionFactory) > & Extension ) | [] | |
FDesignerExtensibilityManager | /Engine/Source/Editor/UMGEditor/Public/IHasDesignerExtensibility.h | Designer Extensibility Manager keep a series of Designer Extensions. SeeFDesignerExtensionclass for more information. | UMGEditor | class FDesignerExtensibilityManager | [] |
FDesignerExtension::BeginTransaction | /Engine/Source/Editor/UMGEditor/Public/DesignerExtension.h | UMGEditor | void BeginTransaction ( const [FText](API\Runtime\Core\Internationalization\FText) & SessionName ) | [] | |
FDesignerExtension::EndTransaction | /Engine/Source/Editor/UMGEditor/Public/DesignerExtension.h | UMGEditor | void EndTransaction() | [] | |
FDesignerExtension::CanExtendSelection | /Engine/Source/Editor/UMGEditor/Public/DesignerExtension.h | Returns true if the designer extension can extend the current selection. | UMGEditor | virtual bool CanExtendSelection ( const [TArray](API\Runtime\Core\Containers\TArray)< [FWidgetReference](API\Editor\UMGEditor\FWidgetReference) > & Selection ) const | [] |
FDesignerExtension::ExtendSelection | /Engine/Source/Editor/UMGEditor/Public/DesignerExtension.h | Called every time a element the designer can extend is selected. | UMGEditor | virtual void ExtendSelection ( const [TArray](API\Runtime\Core\Containers\TArray)< [FWidgetReference](API\Editor\UMGEditor\FWidgetReference) > & Selection, [TArray](API\Runtime\Core\Containers\TArray)< [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FDesignerSurfaceElement](API\Editor\UMGEditor\FDesignerSurfaceEl... | [] |
FDesignerExtension::GetExtensionId | /Engine/Source/Editor/UMGEditor/Public/DesignerExtension.h | Gets the ID identifying this extension. | UMGEditor | [FName](API\Runtime\Core\UObject\FName) GetExtensionId() const | [] |
FDesignerExtension::Initialize | /Engine/Source/Editor/UMGEditor/Public/DesignerExtension.h | Initializes the designer extension, this is called the first time a designer extension is registered | UMGEditor | virtual void Initialize ( [IUMGDesigner](API\Editor\UMGEditor\IUMGDesigner) * InDesigner, [UWidgetBlueprint](API\Editor\UMGEditor\UWidgetBlueprint) * InBlueprint ) | [] |
FDesignerExtension::operator== | /Engine/Source/Editor/UMGEditor/Public/DesignerExtension.h | UMGEditor | bool operator== ( const [FDesignerExtension](API\Editor\UMGEditor\FDesignerExtension) & Other ) const | [] | |
FDesignerExtension::Paint | /Engine/Source/Editor/UMGEditor/Public/DesignerExtension.h | Called to paint the extension. | UMGEditor | virtual void Paint ( const [TSet](API\Runtime\Core\Containers\TSet)< [FWidgetReference](API\Editor\UMGEditor\FWidgetReference) > & Selection, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & MyCullingRect, [FSlateWindowElementLis... | [] |
FDesignerExtension::PreviewContentChanged | /Engine/Source/Editor/UMGEditor/Public/DesignerExtension.h | Called every time the content of the designer changed. | UMGEditor | virtual void PreviewContentChanged ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > NewContent ) | [] |
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