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FWidgetBlueprintEditorUtils::CutWidgets
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h
UMGEditor
static void CutWidgets ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FWidgetBlueprintEditor](API\Editor\UMGEditor\FWidgetBlueprintEditor) > BlueprintEditor, [UWidgetBlueprint](API\Editor\UMGEditor\UWidgetBlueprint) * BP, [TSet](API\Runtime\Core\Containers\TSet)< [FWidgetReference](API\Editor\UMGEditor\FWidget...
[]
FWidgetBlueprintEditorUtils::CreateWidgetContextMenu
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h
UMGEditor
static void CreateWidgetContextMenu ( [FMenuBuilder](API\Runtime\Slate\Framework\MultiBox\FMenuBuilder) & MenuBuilder, [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FWidgetBlueprintEditor](API\Editor\UMGEditor\FWidgetBlueprintEditor) > BlueprintEditor, FVector2D TargetLocation )
[]
FWidgetBlueprintEditorUtils::DeleteWidgets
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h
UMGEditor
static void DeleteWidgets ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FWidgetBlueprintEditor](API\Editor\UMGEditor\FWidgetBlueprintEditor) > BlueprintEditor, [UWidgetBlueprint](API\Editor\UMGEditor\UWidgetBlueprint) * BP, [TSet](API\Runtime\Core\Containers\TSet)< [FWidgetReference](API\Editor\UMGEditor\FWid...
[]
FWidgetBlueprintEditorUtils::DrawSWidgetInRenderTargetForThumbnail
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h
UMGEditor
static [TOptional](API\Runtime\Core\IO\TOptional)< [FWidgetThumbnailProperties](API\Editor\UMGEditor\FWidgetBlueprintEditorUtils\FWidgetThumbnailProperties) > DrawSWidgetInRenderTargetForThumbnail ( [UUserWidget](API\Runtime\UMG\Blueprint\UUserWidget) * WidgetInstance, [UTextureRenderTarget2D](API\Runtime\Engine\Engine...
[]
FWidgetBlueprintEditorUtils::DrawSWidgetInRenderTarget
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h
UMGEditor
static [TOptional](API\Runtime\Core\IO\TOptional)< [FWidgetThumbnailProperties](API\Editor\UMGEditor\FWidgetBlueprintEditorUtils\FWidgetThumbnailProperties) > DrawSWidgetInRenderTarget ( [UUserWidget](API\Runtime\UMG\Blueprint\UUserWidget) * WidgetInstance, [UTextureRenderTarget2D](API\Runtime\Engine\Engine\UTextureRen...
[]
FWidgetBlueprintEditorUtils::DuplicateWidgets
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h
UMGEditor
static [TArray](API\Runtime\Core\Containers\TArray)< [UWidget](API\Runtime\UMG\Components\UWidget) * > DuplicateWidgets ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FWidgetBlueprintEditor](API\Editor\UMGEditor\FWidgetBlueprintEditor) > BlueprintEditor, [UWidgetBlueprint](API\Editor\UMGEditor\UWidgetBlueprint...
[]
FWidgetBlueprintEditorUtils::ExportPropertiesToText
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h
Exports the individual properties of an object to text and stores them in a map.
UMGEditor
static void ExportPropertiesToText ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * Object, [TMap](API\Runtime\Core\Containers\TMap)< [FName](API\Runtime\Core\UObject\FName), [FString](API\Runtime\Core\Containers\FString) > & ExportedProperties )
[]
FWidgetBlueprintEditorUtils::ExportWidgetsToText
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h
UMGEditor
static void ExportWidgetsToText ( [TArray](API\Runtime\Core\Containers\TArray)< [UWidget](API\Runtime\UMG\Components\UWidget) * > WidgetsToExport, [FString](API\Runtime\Core\Containers\FString) & ExportedText )
[]
FWidgetBlueprintEditorUtils::DrawSWidgetInRenderTargetForThumbnail
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h
UMGEditor
static [TOptional](API\Runtime\Core\IO\TOptional)< [FWidgetThumbnailProperties](API\Editor\UMGEditor\FWidgetBlueprintEditorUtils\FWidgetThumbnailProperties) > DrawSWidgetInRenderTargetForThumbnail ( [UUserWidget](API\Runtime\UMG\Blueprint\UUserWidget) * WidgetInstance, [FRenderTarget](API\Runtime\Engine\FRenderTarget) ...
[]
FWidgetBlueprintEditor
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditor.h
Widget blueprint editor (extends Blueprint editor)
UMGEditor
class FWidgetBlueprintEditor : public [FBlueprintEditor](API\Editor\Kismet\FBlueprintEditor)
[ { "type": "TSharedPtr<FUI...", "name": "DesignerCommandList", "description": "Command list for handling widget actions in the WidgetBlueprintEditor" }, { "type": "FOnEnterWidgetD...", "name": "OnEnterWidgetDesigner", "description": "Fires after the mode change to Designer" }, { "...
FWidgetBlueprintEditorUtils::FindAllAncestorNamedSlotHostWidgetsForContent
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h
UMGEditor
static void FindAllAncestorNamedSlotHostWidgetsForContent ( [TArray](API\Runtime\Core\Containers\TArray)< [FWidgetReference](API\Editor\UMGEditor\FWidgetReference) > & OutSlotHostWidgets, [UWidget](API\Runtime\UMG\Components\UWidget) * WidgetTemplate, [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FWidgetBluepri...
[]
FWidgetBlueprintEditorUtils::FindLatestWidgetTree
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h
UMGEditor
static [UWidgetTree](API\Runtime\UMG\Blueprint\UWidgetTree) * FindLatestWidgetTree ( [UWidgetBlueprint](API\Editor\UMGEditor\UWidgetBlueprint) * Blueprint, [UUserWidget](API\Runtime\UMG\Blueprint\UUserWidget) * UserWidget )
[]
FWidgetBlueprintEditorUtils::FindNamedSlotHostWidgetForContent
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h
UMGEditor
static [UWidget](API\Runtime\UMG\Components\UWidget) * FindNamedSlotHostWidgetForContent ( [UWidget](API\Runtime\UMG\Components\UWidget) * WidgetTemplate, [UWidgetTree](API\Runtime\UMG\Blueprint\UWidgetTree) * WidgetTree )
[]
FWidgetBlueprintEditorUtils::FindNamedSlotHostForContent
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h
UMGEditor
static [TScriptInterface](API\Runtime\CoreUObject\UObject\TScriptInterface)< [INamedSlotInterface](API\Runtime\UMG\Components\INamedSlotInterface) > FindNamedSlotHostForContent ( [UWidget](API\Runtime\UMG\Components\UWidget) * WidgetTemplate, [UWidgetTree](API\Runtime\UMG\Blueprint\UWidgetTree) * WidgetTree )
[]
FUsableWidgetClassResult
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h
UMGEditor
struct FUsableWidgetClassResult
[ { "type": "EClassFlags", "name": "AssetClassFlags", "description": "" }, { "type": "constUClass&#...", "name": "NativeParentClass", "description": "" } ]
FWidgetThumbnailProperties
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h
UMGEditor
struct FWidgetThumbnailProperties
[ { "type": "FVector2D", "name": "Offset", "description": "" }, { "type": "FVector2D", "name": "ScaledSize", "description": "" } ]
FWidgetBlueprintEditorUtils::GetPaletteCategory
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h
UMGEditor
static [FText](API\Runtime\Core\Internationalization\FText) GetPaletteCategory ( const [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) & WidgetAsset, const [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UWidget](API\Runtime\UMG\Components\UWidget) > NativeClass )
[]
FWidgetBlueprintEditorUtils::GetPaletteCategory
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h
UMGEditor
static [FText](API\Runtime\Core\Internationalization\FText) GetPaletteCategory ( const [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UWidget](API\Runtime\UMG\Components\UWidget) > Widget )
[]
FWidgetBlueprintEditorUtils::GetRelevantMutableSettings
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h
UMGEditor
static [UWidgetEditingProjectSettings](API\Editor\UMGEditor\UWidgetEditingProjectSettings) * GetRelevantMutableSettings ( [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [FWidgetBlueprintEditor](API\Editor\UMGEditor\FWidgetBlueprintEditor) > CurrentEditor )
[]
FWidgetBlueprintEditorUtils::GetRelevantSettings
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h
UMGEditor
static const [UWidgetEditingProjectSettings](API\Editor\UMGEditor\UWidgetEditingProjectSettings) * GetRelevantSettings ( [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [FWidgetBlueprintEditor](API\Editor\UMGEditor\FWidgetBlueprintEditor) > CurrentEditor )
[]
FWidgetBlueprintEditorUtils::GetThumbnailImageScaleAndOffset
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h
UMGEditor
static [TTuple](API\Runtime\Core\Misc\TTuple)< float, FVector2D > GetThumbnailImageScaleAndOffset ( FVector2D WidgetSize, FVector2D ThumbnailSize )
[]
FWidgetBlueprintEditorUtils::GetWidgetPreviewUnScaledCustomSize
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h
UMGEditor
static FVector2D GetWidgetPreviewUnScaledCustomSize ( FVector2D DesiredSize, [UUserWidget](API\Runtime\UMG\Blueprint\UUserWidget) * UserWidget, [TOptional](API\Runtime\Core\IO\TOptional)< FVector2D > ThumbnailCustomSize, EThumbnailPreviewSizeMode ThumbnailSizeMode )
[]
FWidgetBlueprintEditorUtils::GetWidgetPreviewAreaAndSize
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h
UMGEditor
static [TTuple](API\Runtime\Core\Misc\TTuple)< FVector2D, FVector2D > GetWidgetPreviewAreaAndSize ( [UUserWidget](API\Runtime\UMG\Blueprint\UUserWidget) * UserWidget, FVector2D DesiredSize, FVector2D PreviewSize, EDesignPreviewSizeMode ThumbnailSizeMode, [TOptional](API\Runtime\Core\IO\TOptional)< FVector2D > Thumbnail...
[]
FWidgetBlueprintEditorUtils::GetWidgetPreviewDPIScale
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h
UMGEditor
static float GetWidgetPreviewDPIScale ( [UUserWidget](API\Runtime\UMG\Blueprint\UUserWidget) * UserWidget, FVector2D PreviewSize )
[]
FWidgetBlueprintEditorUtils::GetWidgetTemplateFromDragDrop
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h
UMGEditor
static [UWidget](API\Runtime\UMG\Components\UWidget) * GetWidgetTemplateFromDragDrop ( [UWidgetBlueprint](API\Editor\UMGEditor\UWidgetBlueprint) * Blueprint, [UWidgetTree](API\Runtime\UMG\Blueprint\UWidgetTree) * RootWidgetTree, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FDragDropOperation](API\Runtime\Slate...
[]
FWidgetBlueprintEditorUtils::ImportPropertiesFromText
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h
Attempts to import any property in the map and apply it to a property with the same name on the object.
UMGEditor
static void ImportPropertiesFromText ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * Object, const [TMap](API\Runtime\Core\Containers\TMap)< [FName](API\Runtime\Core\UObject\FName), [FString](API\Runtime\Core\Containers\FString) > & ExportedProperties )
[]
FWidgetBlueprintEditorUtils::ImportWidgetsFromText
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h
UMGEditor
static void ImportWidgetsFromText ( [UWidgetBlueprint](API\Editor\UMGEditor\UWidgetBlueprint) * BP, const [FString](API\Runtime\Core\Containers\FString) & TextToImport, [TSet](API\Runtime\Core\Containers\TSet)< [UWidget](API\Runtime\UMG\Components\UWidget) * > & ImportedWidgetSet, [TMap](API\Runtime\Core\Containers\TMa...
[]
FWidgetBlueprintEditorUtils::IsBindWidgetAnimProperty
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h
UMGEditor
static bool IsBindWidgetAnimProperty ( [FProperty](API\Runtime\CoreUObject\UObject\FProperty) * InProperty )
[]
FWidgetBlueprintEditorUtils::IsBindWidgetAnimProperty
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h
UMGEditor
static bool IsBindWidgetAnimProperty ( [FProperty](API\Runtime\CoreUObject\UObject\FProperty) * InProperty, bool & bIsOptional )
[]
FWidgetBlueprintEditorUtils::IsBindWidgetProperty
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h
UMGEditor
static bool IsBindWidgetProperty ( [FProperty](API\Runtime\CoreUObject\UObject\FProperty) * InProperty )
[]
FWidgetBlueprintEditorUtils::IsBindWidgetProperty
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h
UMGEditor
static bool IsBindWidgetProperty ( [FProperty](API\Runtime\CoreUObject\UObject\FProperty) * InProperty, bool & bIsOptional )
[]
FWidgetBlueprintEditorUtils::IsUsableWidgetClass
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h
Deprecated* This function has been deprecated. Use the version of IsUsableWidgetClass that takes a second argument of TSharedRef.
UMGEditor
static [TValueOrError](API\Runtime\Core\Math\TValueOrError)< [FUsableWidgetClassResult](API\Editor\UMGEditor\FWidgetBlueprintEditorUtils\FUsableWidgetClassResult), void > IsUsableWidgetClass ( const [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) & WidgetAsset )
[]
FWidgetBlueprintEditorUtils::IsUsableWidgetClass
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h
Deprecated* This function has been deprecated. Use the version of IsUsableWidgetClass that takes a second argument of TSharedRef.
UMGEditor
static bool IsUsableWidgetClass ( const [UClass](API\Runtime\CoreUObject\UObject\UClass) * WidgetClass )
[]
FWidgetBlueprintEditorUtils::IsUsableWidgetClass
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h
UMGEditor
static bool IsUsableWidgetClass ( const [UClass](API\Runtime\CoreUObject\UObject\UClass) * WidgetClass, [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FWidgetBlueprintEditor](API\Editor\UMGEditor\FWidgetBlueprintEditor) > InCurrentActiveBlueprintEditor )
[]
FWidgetBlueprintEditorUtils::IsUsableWidgetClass
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h
Deprecated* This function has been deprecated. Use the version of IsUsableWidgetClass that takes a second argument of TSharedRef.
UMGEditor
static [TValueOrError](API\Runtime\Core\Math\TValueOrError)< [FUsableWidgetClassResult](API\Editor\UMGEditor\FWidgetBlueprintEditorUtils\FUsableWidgetClassResult), void > IsUsableWidgetClass ( const [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) & WidgetAsset, [TSharedRef](API\Runtime\Core\Templates\TSh...
[]
FWidgetBlueprintEditorUtils::PasteWidgets
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h
UMGEditor
static [TArray](API\Runtime\Core\Containers\TArray)< [UWidget](API\Runtime\UMG\Components\UWidget) * > PasteWidgets ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FWidgetBlueprintEditor](API\Editor\UMGEditor\FWidgetBlueprintEditor) > BlueprintEditor, [UWidgetBlueprint](API\Editor\UMGEditor\UWidgetBlueprint) * ...
[]
FWidgetBlueprintEditorUtils::RemoveNamedSlotHostContent
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h
UMGEditor
static bool RemoveNamedSlotHostContent ( [UWidget](API\Runtime\UMG\Components\UWidget) * WidgetTemplate, [TScriptInterface](API\Runtime\CoreUObject\UObject\TScriptInterface)< [INamedSlotInterface](API\Runtime\UMG\Components\INamedSlotInterface) > NamedSlotHost )
[]
FWidgetBlueprintEditorUtils::RenameWidget
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h
UMGEditor
static bool RenameWidget ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< class [FWidgetBlueprintEditor](API\Editor\UMGEditor\FWidgetBlueprintEditor) > BlueprintEditor, const [FName](API\Runtime\Core\UObject\FName) & OldObjectName, const [FString](API\Runtime\Core\Containers\FString) & NewDisplayName )
[]
FWidgetBlueprintEditorUtils::ReplaceDesiredFocus
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h
UMGEditor
static void ReplaceDesiredFocus ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FWidgetBlueprintEditor](API\Editor\UMGEditor\FWidgetBlueprintEditor) > BlueprintEditor, const [FName](API\Runtime\Core\UObject\FName) & OldName, const [FName](API\Runtime\Core\UObject\FName) & NewName )
[]
FWidgetBlueprintEditorUtils::ReplaceNamedSlotHostContent
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h
UMGEditor
static bool ReplaceNamedSlotHostContent ( [UWidget](API\Runtime\UMG\Components\UWidget) * WidgetTemplate, [TScriptInterface](API\Runtime\CoreUObject\UObject\TScriptInterface)< [INamedSlotInterface](API\Runtime\UMG\Components\INamedSlotInterface) > NamedSlotHost, [UWidget](API\Runtime\UMG\Components\UWidget) * NewConten...
[]
FWidgetBlueprintEditorUtils::SetDesiredFocus
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h
UMGEditor
static void SetDesiredFocus ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FWidgetBlueprintEditor](API\Editor\UMGEditor\FWidgetBlueprintEditor) > BlueprintEditor, const [FName](API\Runtime\Core\UObject\FName) DesiredFocusWidgetName )
[]
FWidgetBlueprintEditorUtils::SetTextureAsAssetThumbnail
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h
UMGEditor
static void SetTextureAsAssetThumbnail ( [UWidgetBlueprint](API\Editor\UMGEditor\UWidgetBlueprint) * WidgetBlueprint, [UTexture2D](API\Runtime\Engine\Engine\UTexture2D) * ThumbnailTexture )
[]
FWidgetBlueprintEditorUtils::UpdateHittestGrid
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h
UMGEditor
static int32 UpdateHittestGrid ( [FHittestGrid](API\Runtime\SlateCore\Input\FHittestGrid) & HitTestGrid, [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWindow](API\Runtime\SlateCore\Widgets\SWindow) > Window, float Scale, FVector2D DrawSize, float DeltaTime )
[]
FWidgetBlueprintEditorUtils::VerifyWidgetRename
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h
UMGEditor
static bool VerifyWidgetRename ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< class [FWidgetBlueprintEditor](API\Editor\UMGEditor\FWidgetBlueprintEditor) > BlueprintEditor, [FWidgetReference](API\Editor\UMGEditor\FWidgetReference) Widget, const [FText](API\Runtime\Core\Internationalization\FText) & NewName, [FT...
[]
FWidgetBlueprintEditorUtils
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h
UMGEditor
class FWidgetBlueprintEditorUtils
[]
FWidgetCompilerOptions
/Engine/Source/Editor/UMGEditor/Public/WidgetEditingProjectSettings.h
UMGEditor
struct FWidgetCompilerOptions
[ { "type": "bool", "name": "bAllowBlueprintPaint", "description": "If you disable this, these widgets these compiler options apply to will not be allowed to implement Paint." }, { "type": "bool", "name": "bAllowBlueprintTick", "description": "If you disable this, these widgets these compi...
FWidgetHandle
/Engine/Source/Editor/UMGEditor/Public/WidgetReference.h
No constructors are accessible with public or protected access.
UMGEditor
struct FWidgetHandle
[ { "type": "friend", "name": "FWidgetBlueprintEditor", "description": "" }, { "type": "friend", "name": "FWidgetReference", "description": "" } ]
FWidgetReference::GetPreview
/Engine/Source/Editor/UMGEditor/Public/WidgetReference.h
the preview widget. This is the transient representation of the template. Constantly being destroyed and recreated. Do not cache this pointer.
UMGEditor
[UWidget](API\Runtime\UMG\Components\UWidget) * GetPreview() const
[]
FWidgetReference::GetPreviewSlate
/Engine/Source/Editor/UMGEditor/Public/WidgetReference.h
the preview slate widget. This is the transient representation of the template. Constantly being destroyed and recreated. Do not cache this pointer.
UMGEditor
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GetPreviewSlate() const
[]
FWidgetReference::GetTemplate
/Engine/Source/Editor/UMGEditor/Public/WidgetReference.h
The template widget. This is the widget that is serialized to disk
UMGEditor
[UWidget](API\Runtime\UMG\Components\UWidget) * GetTemplate() const
[]
FWidgetReference::GetWidgetEditor
/Engine/Source/Editor/UMGEditor/Public/WidgetReference.h
UMGEditor
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FWidgetBlueprintEditor](API\Editor\UMGEditor\FWidgetBlueprintEditor) > GetWidgetEditor() const
[]
FWidgetReference::IsValid
/Engine/Source/Editor/UMGEditor/Public/WidgetReference.h
true if both the template and the preview pointers are valid.
UMGEditor
bool IsValid() const
[]
FWidgetReference::operator==
/Engine/Source/Editor/UMGEditor/Public/WidgetReference.h
Checks if widget reference is the same as another widget reference, based on the template pointers.
UMGEditor
bool operator== ( const [FWidgetReference](API\Editor\UMGEditor\FWidgetReference) & Other ) const
[]
FWidgetReference::operator!=
/Engine/Source/Editor/UMGEditor/Public/WidgetReference.h
Checks if widget reference is the different from another widget reference, based on the template pointers.
UMGEditor
bool operator!= ( const [FWidgetReference](API\Editor\UMGEditor\FWidgetReference) & Other ) const
[]
FWidgetReference::FWidgetReference
/Engine/Source/Editor/UMGEditor/Public/WidgetReference.h
UMGEditor
FWidgetReference()
[]
FWidgetReference::FWidgetReference
/Engine/Source/Editor/UMGEditor/Public/WidgetReference.h
UMGEditor
FWidgetReference &40; TSharedPtr< FWidgetBlueprintEditor > WidgetEditor, TSharedPtr< FWidgetHandle > TemplateHandle &41;
[]
FWidgetReference
/Engine/Source/Editor/UMGEditor/Public/WidgetReference.h
The Widget reference is a useful way to hold onto the selection in a way that allows for up to date access to the current preview object. Because the designer could end up rebuilding the preview, it's best to hold onto anFWidgetReference.
UMGEditor
struct FWidgetReference
[ { "type": "friend", "name": "FWidgetBlueprintEditor", "description": "" } ]
FWidgetTemplate::Create
/Engine/Source/Editor/UMGEditor/Public/WidgetTemplate.h
Constructs the widget template.
UMGEditor
[UWidget](API\Runtime\UMG\Components\UWidget) * Create ( class [UWidgetTree](API\Runtime\UMG\Blueprint\UWidgetTree) * Tree )
[]
FWidgetTemplate::GetCategory
/Engine/Source/Editor/UMGEditor/Public/WidgetTemplate.h
The category this template fits into.
UMGEditor
[FText](API\Runtime\Core\Internationalization\FText) GetCategory() const
[]
FWidgetTemplate::GetFilterStrings
/Engine/Source/Editor/UMGEditor/Public/WidgetTemplate.h
UMGEditor
virtual void GetFilterStrings ( [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & OutStrings ) const
[]
FWidgetTemplate::GetIcon
/Engine/Source/Editor/UMGEditor/Public/WidgetTemplate.h
Gets the icon to display for this widget template.
UMGEditor
virtual const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) * GetIcon() const
[]
FWidgetTemplate::GetToolTip
/Engine/Source/Editor/UMGEditor/Public/WidgetTemplate.h
Gets tooltip widget for this widget template.
UMGEditor
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IToolTip](API\Runtime\SlateCore\Widgets\IToolTip) > GetToolTip() const
[]
FWidgetTemplate::OnDoubleClicked
/Engine/Source/Editor/UMGEditor/Public/WidgetTemplate.h
The the action to perform when the template item is double clicked
UMGEditor
virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnDoubleClicked()
[]
FWidgetTemplate::~FWidgetTemplate
/Engine/Source/Editor/UMGEditor/Public/WidgetTemplate.h
UMGEditor
virtual ~FWidgetTemplate()
[]
FWidgetTemplate::FWidgetTemplate
/Engine/Source/Editor/UMGEditor/Public/WidgetTemplate.h
Constructor
UMGEditor
FWidgetTemplate()
[]
FWidgetTemplate
/Engine/Source/Editor/UMGEditor/Public/WidgetTemplate.h
The widget template represents a widget or a set of widgets to create and spawn into the widget tree. More complicated defaults could be created by deriving from this class and registering new templates with the module.
UMGEditor
class FWidgetTemplate : public [TSharedFromThis< FWidgetTemplate >](API\Runtime\Core\Templates\TSharedFromThis)
[ { "type": "FText", "name": "Name", "description": "The name of the widget template." } ]
SReadOnlyHierarchyView::ClearSelection
/Engine/Source/Editor/UMGEditor/Public/Hierarchy/SReadOnlyHierarchyView.h
UMGEditor
void ClearSelection()
[]
SReadOnlyHierarchyView::Construct
/Engine/Source/Editor/UMGEditor/Public/Hierarchy/SReadOnlyHierarchyView.h
UMGEditor
void Construct ( const [FArguments](API\Editor\UMGEditor\Hierarchy\SReadOnlyHierarchyView\FArguments) & InArgs, const [UWidgetBlueprint](API\Editor\UMGEditor\UWidgetBlueprint) * WidgetBlueprint )
[]
SReadOnlyHierarchyView::FArguments::OnSelectionChanged
/Engine/Source/Editor/UMGEditor/Public/Hierarchy/SReadOnlyHierarchyView.h
UMGEditor
WidgetArgsType & OnSelectionChanged &40; const FOnSelectionChanged & InDelegate &41;
[]
SReadOnlyHierarchyView::FArguments::ExpandAll
/Engine/Source/Editor/UMGEditor/Public/Hierarchy/SReadOnlyHierarchyView.h
UMGEditor
WidgetArgsType & ExpandAll &40; bool InArg &41;
[]
SReadOnlyHierarchyView::FArguments::RootSelectionMode
/Engine/Source/Editor/UMGEditor/Public/Hierarchy/SReadOnlyHierarchyView.h
UMGEditor
WidgetArgsType & RootSelectionMode &40; ERootSelectionMode InArg &41;
[]
SReadOnlyHierarchyView::FArguments::ShowOnly
/Engine/Source/Editor/UMGEditor/Public/Hierarchy/SReadOnlyHierarchyView.h
UMGEditor
WidgetArgsType & ShowOnly &40; TArray< FName > InArg &41;
[]
SReadOnlyHierarchyView::FArguments::SelectionMode
/Engine/Source/Editor/UMGEditor/Public/Hierarchy/SReadOnlyHierarchyView.h
UMGEditor
WidgetArgsType & SelectionMode &40; ESelectionMode::Type InArg &41;
[]
SReadOnlyHierarchyView::FArguments::ShowSearch
/Engine/Source/Editor/UMGEditor/Public/Hierarchy/SReadOnlyHierarchyView.h
UMGEditor
WidgetArgsType & ShowSearch &40; bool InArg &41;
[]
WidgetArgsType
/Engine/Source/Editor/UMGEditor/Public/Hierarchy/SReadOnlyHierarchyView.h
UMGEditor
typedef FArguments WidgetArgsType
[]
SReadOnlyHierarchyView::FArguments::FArguments
/Engine/Source/Editor/UMGEditor/Public/Hierarchy/SReadOnlyHierarchyView.h
UMGEditor
FArguments&40;&41;
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FArguments
/Engine/Source/Editor/UMGEditor/Public/Hierarchy/SReadOnlyHierarchyView.h
UMGEditor
struct FArguments : public [TSlateBaseNamedArgs< SReadOnlyHierarchyView >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)
[ { "type": "bool", "name": "_ExpandAll", "description": "" }, { "type": "ERootSelectionM...", "name": "_RootSelectionMode", "description": "" }, { "type": "ESelectionMode:...", "name": "_SelectionMode", "description": "" }, { "type": "bool", "name": "_ShowSearc...
FOnSelectionChanged
/Engine/Source/Editor/UMGEditor/Public/Hierarchy/SReadOnlyHierarchyView.h
UMGEditor
typedef typename TSlateDelegates< [FName](API\Runtime\Core\UObject\FName) >::[FOnSelectionChanged](API\Editor\UMGEditor\Hierarchy\SReadOnlyHierarchyView\FOnSelectionChanged) FOnSelectionChanged
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FTextFilter
/Engine/Source/Editor/UMGEditor/Public/Hierarchy/SReadOnlyHierarchyView.h
UMGEditor
typedef [TTextFilter](API\Runtime\Core\Misc\TTextFilter)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< FItem >> FTextFilter
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SReadOnlyHierarchyView::GetSelectedWidgets
/Engine/Source/Editor/UMGEditor/Public/Hierarchy/SReadOnlyHierarchyView.h
UMGEditor
[TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > GetSelectedWidgets() const
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FTreeFilterHandler
/Engine/Source/Editor/UMGEditor/Public/Hierarchy/SReadOnlyHierarchyView.h
UMGEditor
typedef [TreeFilterHandler](API\Runtime\Slate\Framework\Views\TreeFilterHandler)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< FItem >> FTreeFilterHandler
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SReadOnlyHierarchyView::Refresh
/Engine/Source/Editor/UMGEditor/Public/Hierarchy/SReadOnlyHierarchyView.h
UMGEditor
void Refresh()
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SReadOnlyHierarchyView::SetRawFilterText
/Engine/Source/Editor/UMGEditor/Public/Hierarchy/SReadOnlyHierarchyView.h
UMGEditor
void SetRawFilterText ( const [FText](API\Runtime\Core\Internationalization\FText) & Text )
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SReadOnlyHierarchyView::SetSelectedWidget
/Engine/Source/Editor/UMGEditor/Public/Hierarchy/SReadOnlyHierarchyView.h
UMGEditor
void SetSelectedWidget ( [FName](API\Runtime\Core\UObject\FName) WidgetName )
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SReadOnlyHierarchyView::~SReadOnlyHierarchyView
/Engine/Source/Editor/UMGEditor/Public/Hierarchy/SReadOnlyHierarchyView.h
UMGEditor
virtual ~SReadOnlyHierarchyView()
[]
SReadOnlyHierarchyView
/Engine/Source/Editor/UMGEditor/Public/Hierarchy/SReadOnlyHierarchyView.h
UMGEditor
class SReadOnlyHierarchyView : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget)
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IDesignerExtensionFactory::CreateDesignerExtension
/Engine/Source/Editor/UMGEditor/Public/IHasDesignerExtensibility.h
UMGEditor
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FDesignerExtension](API\Editor\UMGEditor\FDesignerExtension) > CreateDesignerExtension() const
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IDesignerExtensionFactory::~IDesignerExtensionFactory
/Engine/Source/Editor/UMGEditor/Public/IHasDesignerExtensibility.h
UMGEditor
virtual ~IDesignerExtensionFactory()
[]
IDesignerExtensionFactory
/Engine/Source/Editor/UMGEditor/Public/IHasDesignerExtensibility.h
Factory that creates a unique DesignerExtension when a UMG designer is created.
UMGEditor
class IDesignerExtensionFactory
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IHasDesignerExtensibility::GetDesignerExtensibilityManager
/Engine/Source/Editor/UMGEditor/Public/IHasDesignerExtensibility.h
UMGEditor
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FDesignerExtensibilityManager](API\Editor\UMGEditor\FDesignerExtensibilityManager) > GetDesignerExtensibilityManager()
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IHasDesignerExtensibility::~IHasDesignerExtensibility
/Engine/Source/Editor/UMGEditor/Public/IHasDesignerExtensibility.h
UMGEditor
virtual ~IHasDesignerExtensibility()
[]
IHasDesignerExtensibility
/Engine/Source/Editor/UMGEditor/Public/IHasDesignerExtensibility.h
Indicates that a class has a designer that is extensible
UMGEditor
class IHasDesignerExtensibility
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IHasPropertyBindingExtensibility::GetPropertyBindingExtensibilityManager
/Engine/Source/Editor/UMGEditor/Public/IHasPropertyBindingExtensibility.h
UMGEditor
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FPropertyBindingExtensibilityManager](API\Editor\UMGEditor\FPropertyBindingExtensibilityMan-) > GetPropertyBindingExtensibilityManager()
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IHasPropertyBindingExtensibility
/Engine/Source/Editor/UMGEditor/Public/IHasPropertyBindingExtensibility.h
Indicates that a class has a bindings menu that is extensible
UMGEditor
class IHasPropertyBindingExtensibility
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IPropertyBindingExtension::CanExtend
/Engine/Source/Editor/UMGEditor/Public/IHasPropertyBindingExtensibility.h
Does this extension want to extend this property in the widget?
UMGEditor
bool CanExtend ( const [UWidgetBlueprint](API\Editor\UMGEditor\UWidgetBlueprint) * WidgetBlueprint, const [UWidget](API\Runtime\UMG\Components\UWidget) * Widget, const [FProperty](API\Runtime\CoreUObject\UObject\FProperty) * Property ) const
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IPropertyBindingExtension::ClearCurrentValue
/Engine/Source/Editor/UMGEditor/Public/IHasPropertyBindingExtensibility.h
UMGEditor
void ClearCurrentValue ( const [UWidgetBlueprint](API\Editor\UMGEditor\UWidgetBlueprint) * WidgetBlueprint, const [UWidget](API\Runtime\UMG\Components\UWidget) * Widget, const [FProperty](API\Runtime\CoreUObject\UObject\FProperty) * Property )
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IPropertyBindingExtension::CreateMenuExtender
/Engine/Source/Editor/UMGEditor/Public/IHasPropertyBindingExtensibility.h
UMGEditor
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FExtender](API\Runtime\Slate\Framework\MultiBox\FExtender) > CreateMenuExtender ( const [UWidgetBlueprint](API\Editor\UMGEditor\UWidgetBlueprint) * WidgetBlueprint, [UWidget](API\Runtime\UMG\Components\UWidget) * Widget, [TSharedPtr](API\Runtime\Core\Templates\TShar...
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IPropertyBindingExtension::CreateMenuExtender
/Engine/Source/Editor/UMGEditor/Public/IHasPropertyBindingExtensibility.h
Deprecated* The function CreateMenuExtender withFPropertyparameter is deprecated. Please pass the property handler as the parameter instead.
UMGEditor
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FExtender](API\Runtime\Slate\Framework\MultiBox\FExtender) > CreateMenuExtender ( const [UWidgetBlueprint](API\Editor\UMGEditor\UWidgetBlueprint) * WidgetBlueprint, const [UWidget](API\Runtime\UMG\Components\UWidget) * Widget, const [FProperty](API\Runtime\CoreUObje...
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EDropResult
/Engine/Source/Editor/UMGEditor/Public/IHasPropertyBindingExtensibility.h
UMGEditor
enum EDropResult { HandledContinue, HandledBreak, Unhandled, }
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IPropertyBindingExtension::GetCurrentIcon
/Engine/Source/Editor/UMGEditor/Public/IHasPropertyBindingExtensibility.h
UMGEditor
const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) * GetCurrentIcon ( const [UWidgetBlueprint](API\Editor\UMGEditor\UWidgetBlueprint) * WidgetBlueprint, const [UWidget](API\Runtime\UMG\Components\UWidget) * Widget, const [FProperty](API\Runtime\CoreUObject\UObject\FProperty) * Property ) const
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