Add files using upload-large-folder tool
Browse filesThis view is limited to 50 files because it contains too many changes. See raw diff
- scenes/scene_119/simulation/meshes/object_0043.urdf +88 -0
- scenes/scene_119/simulation/meshes/object_0053.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0057.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0066.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0098.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0101.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0102.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0110.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0120.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0122.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0127.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0136.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0142.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0148.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0153.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0159.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0163.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0182.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0184.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0187.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0194.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0217.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0230.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0239.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0244.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0247.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0267.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0270.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0282.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0309.urdf +26 -0
- scenes/scene_119/simulation/meshes/object_0315.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0319.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0341.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0342.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0347.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0350.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0353.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0369.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0376.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0385.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0391.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0399.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0415.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0435.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0437.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0459.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0463.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0483.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0488.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0492.urdf +44 -0
scenes/scene_119/simulation/meshes/object_0043.urdf
ADDED
|
@@ -0,0 +1,88 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0043">
|
| 4 |
+
<link name="world_anchor">
|
| 5 |
+
<inertial>
|
| 6 |
+
<mass value="0" />
|
| 7 |
+
<inertia ixx="0" iyy="0" izz="0" ixy="0" ixz="0" iyz="0" />
|
| 8 |
+
</inertial>
|
| 9 |
+
</link>
|
| 10 |
+
<joint name="joint" type="revolute">
|
| 11 |
+
<parent link="world_anchor" />
|
| 12 |
+
<child link="body" />
|
| 13 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 14 |
+
<axis xyz="0 0 1" />
|
| 15 |
+
<limit lower="0" upper="1.48" effort="1000" velocity="10" />
|
| 16 |
+
<dynamics damping="0.65" friction="0.2" />
|
| 17 |
+
</joint>
|
| 18 |
+
<link name="body">
|
| 19 |
+
<inertial>
|
| 20 |
+
<origin xyz="0.54 -0.031 1.15" rpy="0 0 0" />
|
| 21 |
+
<mass value="24" />
|
| 22 |
+
<inertia ixx="10.583872" iyy="12.9128" izz="2.336672" ixy="0" ixz="0" iyz="0" />
|
| 23 |
+
</inertial>
|
| 24 |
+
<visual>
|
| 25 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 26 |
+
<geometry>
|
| 27 |
+
<mesh filename="object_0043.obj" />
|
| 28 |
+
</geometry>
|
| 29 |
+
<material name="surface">
|
| 30 |
+
<color rgba="0.1 0.25 0.21 1" />
|
| 31 |
+
</material>
|
| 32 |
+
</visual>
|
| 33 |
+
<collision>
|
| 34 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 35 |
+
<geometry>
|
| 36 |
+
<mesh filename="object_0043_collision_00.obj" />
|
| 37 |
+
</geometry>
|
| 38 |
+
</collision>
|
| 39 |
+
<collision>
|
| 40 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 41 |
+
<geometry>
|
| 42 |
+
<mesh filename="object_0043_collision_01.obj" />
|
| 43 |
+
</geometry>
|
| 44 |
+
</collision>
|
| 45 |
+
<collision>
|
| 46 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 47 |
+
<geometry>
|
| 48 |
+
<mesh filename="object_0043_collision_02.obj" />
|
| 49 |
+
</geometry>
|
| 50 |
+
</collision>
|
| 51 |
+
<collision>
|
| 52 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 53 |
+
<geometry>
|
| 54 |
+
<mesh filename="object_0043_collision_03.obj" />
|
| 55 |
+
</geometry>
|
| 56 |
+
</collision>
|
| 57 |
+
<collision>
|
| 58 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 59 |
+
<geometry>
|
| 60 |
+
<mesh filename="object_0043_collision_04.obj" />
|
| 61 |
+
</geometry>
|
| 62 |
+
</collision>
|
| 63 |
+
<collision>
|
| 64 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 65 |
+
<geometry>
|
| 66 |
+
<mesh filename="object_0043_collision_05.obj" />
|
| 67 |
+
</geometry>
|
| 68 |
+
</collision>
|
| 69 |
+
<collision>
|
| 70 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 71 |
+
<geometry>
|
| 72 |
+
<mesh filename="object_0043_collision_06.obj" />
|
| 73 |
+
</geometry>
|
| 74 |
+
</collision>
|
| 75 |
+
<collision>
|
| 76 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 77 |
+
<geometry>
|
| 78 |
+
<mesh filename="object_0043_collision_07.obj" />
|
| 79 |
+
</geometry>
|
| 80 |
+
</collision>
|
| 81 |
+
<collision>
|
| 82 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 83 |
+
<geometry>
|
| 84 |
+
<mesh filename="object_0043_collision_08.obj" />
|
| 85 |
+
</geometry>
|
| 86 |
+
</collision>
|
| 87 |
+
</link>
|
| 88 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0053.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0053">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="2.82178775" />
|
| 8 |
+
<inertia ixx="0.0425933543" iyy="0.0329237257" izz="0.0111332894" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0053.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.35 0.42 0.24 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0053_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0053_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0053_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0053_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0057.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0057">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="2.87825949" />
|
| 8 |
+
<inertia ixx="0.0376889129" iyy="0.0282981828" izz="0.0113035008" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0057.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.15 0.39 0.38 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0057_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0057_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0057_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0057_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0066.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0066">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="3.15338313" />
|
| 8 |
+
<inertia ixx="0.0448219616" iyy="0.0277936065" izz="0.0188003682" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0066.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.65 0.58 0.43 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0066_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0066_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0066_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0066_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0098.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0098">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="1.5692625" />
|
| 8 |
+
<inertia ixx="0.00679935287" iyy="0.0111769414" izz="0.0176182409" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0098.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.17 0.29 0.39 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0098_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0098_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0098_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0098_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0101.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0101">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="2.15147023" />
|
| 8 |
+
<inertia ixx="0.0247005807" iyy="0.0167845181" izz="0.00883951065" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0101.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.46 0.16 0.14 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0101_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0101_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0101_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0101_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0102.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0102">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="3.56048041" />
|
| 8 |
+
<inertia ixx="0.0541218478" iyy="0.0347593347" izz="0.0216367216" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0102.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.68 0.45 0.18 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0102_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0102_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0102_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0102_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0110.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0110">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="2.39536415" />
|
| 8 |
+
<inertia ixx="0.0252202719" iyy="0.0172925269" izz="0.00943245408" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0110.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.68 0.45 0.18 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0110_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0110_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0110_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0110_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0120.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0120">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="1.79100061" />
|
| 8 |
+
<inertia ixx="0.0187181237" iyy="0.0101574901" izz="0.0091386792" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0120.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.17 0.29 0.39 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0120_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0120_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0120_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0120_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0122.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0122">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="3.0173358" />
|
| 8 |
+
<inertia ixx="0.0431458161" iyy="0.0268603311" izz="0.0178251826" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0122.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.1 0.25 0.21 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0122_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0122_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0122_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0122_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0127.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0127">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="2.39712772" />
|
| 8 |
+
<inertia ixx="0.026699337" iyy="0.0138505254" izz="0.0140655652" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0127.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.15 0.39 0.38 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0127_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0127_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0127_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0127_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0136.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0136">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="1.5887664" />
|
| 8 |
+
<inertia ixx="0.00639968346" iyy="0.0103080488" izz="0.0162626129" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0136.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.15 0.39 0.38 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0136_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0136_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0136_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0136_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0142.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0142">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="2.816554" />
|
| 8 |
+
<inertia ixx="0.0377339134" iyy="0.0260362114" izz="0.0132390873" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0142.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.17 0.29 0.39 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0142_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0142_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0142_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0142_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0148.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0148">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="2.3130529" />
|
| 8 |
+
<inertia ixx="0.0343248473" iyy="0.0268210964" izz="0.0083697868" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0148.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.68 0.45 0.18 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0148_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0148_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0148_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0148_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0153.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0153">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="3.57985848" />
|
| 8 |
+
<inertia ixx="0.0500768107" iyy="0.0368690552" izz="0.0162983367" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0153.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.35 0.42 0.24 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0153_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0153_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0153_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0153_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0159.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0159">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="2.2148534" />
|
| 8 |
+
<inertia ixx="0.0278909358" iyy="0.0189158384" izz="0.00981534328" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0159.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.1 0.25 0.21 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0159_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0159_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0159_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0159_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0163.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0163">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="2.40474829" />
|
| 8 |
+
<inertia ixx="0.0247216862" iyy="0.0156426908" izz="0.0105838309" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0163.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.68 0.45 0.18 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0163_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0163_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0163_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0163_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0182.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0182">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="2.41198706" />
|
| 8 |
+
<inertia ixx="0.0334149737" iyy="0.0203402041" izz="0.0139067571" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0182.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.65 0.58 0.43 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0182_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0182_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0182_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0182_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0184.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0184">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="4.29095431" />
|
| 8 |
+
<inertia ixx="0.0687380599" iyy="0.0457715306" izz="0.0266239324" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0184.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.35 0.42 0.24 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0184_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0184_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0184_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0184_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0187.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0187">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="2.14197383" />
|
| 8 |
+
<inertia ixx="0.0227256783" iyy="0.0161516221" izz="0.00768490194" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0187.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.68 0.45 0.18 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0187_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0187_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0187_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0187_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0194.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0194">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="1.5887664" />
|
| 8 |
+
<inertia ixx="0.00639968346" iyy="0.0103080488" izz="0.0162626129" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0194.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.68 0.45 0.18 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0194_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0194_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0194_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0194_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0217.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0217">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="2.30528771" />
|
| 8 |
+
<inertia ixx="0.0321008056" iyy="0.0238263039" izz="0.00914979701" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0217.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.46 0.16 0.14 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0217_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0217_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0217_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0217_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0230.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0230">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="1.5692625" />
|
| 8 |
+
<inertia ixx="0.00679935287" iyy="0.0111769414" izz="0.0176182409" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0230.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.15 0.39 0.38 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0230_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0230_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0230_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0230_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0239.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0239">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="2.87451689" />
|
| 8 |
+
<inertia ixx="0.0373399808" iyy="0.0242181792" izz="0.0147697103" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0239.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.46 0.16 0.14 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0239_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0239_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0239_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0239_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0244.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0244">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="3.58695022" />
|
| 8 |
+
<inertia ixx="0.0460801955" iyy="0.0308957889" izz="0.0184881379" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0244.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.1 0.25 0.21 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0244_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0244_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0244_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0244_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0247.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0247">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="3.3975766" />
|
| 8 |
+
<inertia ixx="0.0439905664" iyy="0.033009278" izz="0.0141240824" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0247.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.46 0.16 0.14 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0247_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0247_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0247_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0247_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0267.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0267">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="2.99844877" />
|
| 8 |
+
<inertia ixx="0.0465544855" iyy="0.0349933094" izz="0.0131331887" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0267.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.1 0.25 0.21 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0267_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0267_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0267_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0267_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0270.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0270">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="1.5887664" />
|
| 8 |
+
<inertia ixx="0.00639968346" iyy="0.0103080488" izz="0.0162626129" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0270.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.35 0.42 0.24 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0270_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0270_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0270_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0270_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0282.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0282">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="2.39359996" />
|
| 8 |
+
<inertia ixx="0.0324681803" iyy="0.0191751043" izz="0.0141299811" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0282.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.65 0.58 0.43 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0282_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0282_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0282_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0282_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0309.urdf
ADDED
|
@@ -0,0 +1,26 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0309">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="2.348775" />
|
| 8 |
+
<inertia ixx="0.0408784716" iyy="0.0263299635" izz="0.0150558435" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0309.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.17 0.29 0.39 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0309.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
</link>
|
| 26 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0315.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0315">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="2.59763211" />
|
| 8 |
+
<inertia ixx="0.031179581" iyy="0.0189571023" izz="0.0135962026" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0315.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.35 0.42 0.24 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0315_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0315_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0315_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0315_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0319.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0319">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="3.3050463" />
|
| 8 |
+
<inertia ixx="0.0387295326" iyy="0.0212877265" izz="0.0203244534" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0319.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.15 0.39 0.38 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0319_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0319_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0319_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0319_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0341.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0341">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="2.6044038" />
|
| 8 |
+
<inertia ixx="0.0361889745" iyy="0.0268739387" izz="0.0105727913" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0341.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.15 0.39 0.38 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0341_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0341_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0341_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0341_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0342.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0342">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="2.53199132" />
|
| 8 |
+
<inertia ixx="0.0274660359" iyy="0.0169555214" izz="0.0120714789" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0342.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.17 0.29 0.39 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0342_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0342_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0342_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0342_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0347.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0347">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="1.5887664" />
|
| 8 |
+
<inertia ixx="0.00639968346" iyy="0.0103080488" izz="0.0162626129" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0347.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.17 0.29 0.39 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0347_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0347_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0347_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0347_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0350.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0350">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="1.79331534" />
|
| 8 |
+
<inertia ixx="0.0159165885" iyy="0.00995321861" izz="0.00679841333" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0350.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.65 0.58 0.43 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0350_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0350_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0350_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0350_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0353.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0353">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="2.38115229" />
|
| 8 |
+
<inertia ixx="0.0268075218" iyy="0.0169241552" izz="0.011108209" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0353.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.35 0.23 0.31 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0353_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0353_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0353_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0353_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0369.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0369">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="2.46192691" />
|
| 8 |
+
<inertia ixx="0.0274241096" iyy="0.0173884778" izz="0.0114189172" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0369.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.35 0.23 0.31 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0369_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0369_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0369_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0369_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0376.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0376">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="3.19751205" />
|
| 8 |
+
<inertia ixx="0.0407752272" iyy="0.0295371554" izz="0.0138250584" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0376.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.35 0.42 0.24 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0376_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0376_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0376_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0376_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0385.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0385">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="1.5863445" />
|
| 8 |
+
<inertia ixx="0.00593213526" iyy="0.00934211496" izz="0.0147388589" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0385.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.15 0.39 0.38 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0385_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0385_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0385_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0385_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0391.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0391">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="2.37947317" />
|
| 8 |
+
<inertia ixx="0.0256044432" iyy="0.0176261875" izz="0.00939995537" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0391.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.35 0.42 0.24 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0391_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0391_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0391_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0391_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0399.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0399">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="2.00207878" />
|
| 8 |
+
<inertia ixx="0.0212512209" iyy="0.0119115463" izz="0.0101256979" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0399.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.35 0.42 0.24 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0399_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0399_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0399_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0399_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0415.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0415">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="3.15157386" />
|
| 8 |
+
<inertia ixx="0.0533697193" iyy="0.036634318" izz="0.0180956271" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0415.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.35 0.42 0.24 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0415_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0415_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0415_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0415_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0435.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0435">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="2.68514356" />
|
| 8 |
+
<inertia ixx="0.0341303402" iyy="0.0252103232" izz="0.0105310636" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0435.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.65 0.58 0.43 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0435_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0435_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0435_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0435_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0437.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0437">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="1.93073537" />
|
| 8 |
+
<inertia ixx="0.0234335834" iyy="0.0172595263" izz="0.00684131697" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0437.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.35 0.42 0.24 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0437_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0437_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0437_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0437_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0459.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0459">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="1.5692625" />
|
| 8 |
+
<inertia ixx="0.00679935287" iyy="0.0111769414" izz="0.0176182409" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0459.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.68 0.45 0.18 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0459_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0459_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0459_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0459_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0463.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0463">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="1.8403027" />
|
| 8 |
+
<inertia ixx="0.0171625165" iyy="0.011718866" izz="0.00631529853" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0463.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.68 0.45 0.18 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0463_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0463_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0463_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0463_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0483.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0483">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="3.25444251" />
|
| 8 |
+
<inertia ixx="0.0406170908" iyy="0.0232911673" izz="0.0197691447" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0483.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.35 0.42 0.24 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0483_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0483_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0483_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0483_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0488.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0488">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="3.3681148" />
|
| 8 |
+
<inertia ixx="0.0486396112" iyy="0.0327115006" izz="0.0181338226" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0488.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.17 0.29 0.39 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0488_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0488_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0488_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0488_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0492.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0492">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="3.25209959" />
|
| 8 |
+
<inertia ixx="0.0549247608" iyy="0.0378545032" izz="0.0185771916" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0492.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.35 0.23 0.31 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0492_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0492_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0492_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0492_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|