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icons guidelines for icon design.In the [project]/android/app/src/main/res/ directory, |
place your icon files in folders named using |
configuration qualifiers. |
The default mipmap- folders demonstrate the correct |
naming convention.In AndroidManifest.xml, update the |
application tag’s android:icon |
attribute to reference icons from the previous |
step (for example, |
<application android:icon="@mipmap/ic_launcher" ...).To verify that the icon has been replaced, |
run your app and inspect the app icon in the Launcher.<topic_end> |
<topic_start> |
Enabling Material Components |
If your app uses Platform Views, you might want to enable |
Material Components by following the steps described in the |
Getting Started guide for Android.For example:To find out the latest version, visit Google Maven.<topic_end> |
<topic_start> |
Sign the app |
To publish on the Play Store, you need to |
sign your app with a digital certificate.Android uses two signing keys: upload and app signing.To create your app signing key, use Play App Signing |
as described in the official Play Store documentation.To sign your app, use the following instructions.<topic_end> |
<topic_start> |
Create an upload keystore |
If you have an existing keystore, skip to the next step. |
If not, create one using one of the following methods:Run the following command at the command line:On macOS or Linux, use the following command:On Windows, use the following command in PowerShell:This command stores the upload-keystore.jks file in your home |
directory. If you want to store it elsewhere, change |
the argument you pass to the -keystore parameter. |
However, keep the keystore file private; |
don’t check it into public source control!info NoteThe keytool command might not be in your path—it’s |
part of Java, which is installed as part of |
Android Studio. For the concrete path, |
run flutter doctor -v and locate the path printed after |
‘Java binary at:’. Then use that fully qualified path |
replacing java (at the end) with keytool. |
If your path includes space-separated names, |
such as Program Files, use platform-appropriate |
notation for the names. For example, on Mac/Linux |
use Program\ Files, and on Windows use |
"Program Files".The -storetype JKS tag is only required for Java 9 |
or newer. As of the Java 9 release, |
the keystore type defaults to PKS12.<topic_end> |
<topic_start> |
Reference the keystore from the app |
Create a file named [project]/android/key.properties |
that contains a reference to your keystore. |
Don’t include the angle brackets (< >). |
They indicate that the text serves as a placeholder for your values.The storeFile might be located at |
/Users/<user name>/upload-keystore.jks on macOS |
or C:\\Users\\<user name>\\upload-keystore.jks on Windows.warning Warning |
Keep the key.properties file private; |
don’t check it into public source control.<topic_end> |
<topic_start> |
Configure signing in gradle |
Configure gradle to use your upload key when building your app in release mode |
by editing the [project]/android/app/build.gradle file.Add the keystore information from your properties file before the android block:Load the key.properties file into the keystoreProperties object.Find the buildTypes block:And replace it with the following signing configuration info:Release builds of your app will no... |
You might need to run flutter clean after changing the gradle file. |
This prevents cached builds from affecting the signing process.For more information on signing your app, check out |
Sign your app on developer.android.com.<topic_end> |
<topic_start> |
Shrinking your code with R8 |
R8 is the new code shrinker from Google, and it’s enabled by default |
when you build a release APK or AAB. To disable R8, pass the --no-shrink |
flag to flutter build apk or flutter build appbundle.info Note |
Obfuscation and minification can considerably extend compile time |
of the Android application.<topic_end> |
<topic_start> |
Enabling multidex support |
When writing large apps or making use of large plugins, |
you might encounter Android’s dex limit of 64k methods |
when targeting a minimum API of 20 or below. |
This might also be encountered when running debug versions of your app |
using flutter run that does not have shrinking enabled.Flutter tool supports easily enabling multidex. The simplest way is to |
opt into multidex support when prompted. The tool detects multidex build errors |
and asks before making changes to your Android project. |
Opting in allows Flutter to automatically depend on |
androidx.multidex:multidex and use a generated |
FlutterMultiDexApplication as the project’s application.When you try to build and run your app with the Run and Debug |
options in your IDE, your build might fail with the following message:To enable multidex from the command line, |
run flutter run --debug and select an Android device:When prompted, enter y. |
The Flutter tool enables multidex support and retries the build:info Note |
Multidex support is natively included when targeting |
Android SDK 21 or later. However, we don’t recommend |
targeting API 21+ purely to resolve the multidex issue |
as this might inadvertently exclude users running older devices.You might also choose to manually support multidex by following Android’s guides |
and modifying your project’s Android directory configuration. |
A multidex keep file must be specified to include:Also, include any other classes used in app startup. |
For more detailed guidance on adding multidex support manually, |
check out the official Android documentation.<topic_end> |
<topic_start> |
Reviewing the app manifest |
Review the default App Manifest file, AndroidManifest.xml. |
This file is located in [project]/android/app/src/main. |
Verify the following values:<topic_end> |
<topic_start> |
Reviewing the Gradle build configuration |
Review the default Gradle build file |
(build.gradle, located in [project]/android/app), |
to verify that the values are correct.<topic_end> |
<topic_start>Under the defaultConfig block |
<topic_end> |
<topic_start>Under the android block |
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