text
stringlengths 1
474
|
|---|
The most common issues you might encounter when testing
|
Firebase integration include the following:<topic_end>
|
<topic_start>
|
7. Next steps
|
At this point, the game has near-instant and
|
dependable synchronization of state across clients.
|
It lacks actual game rules:
|
what cards can be played when, and with what results.
|
This depends on the game itself and is left to you to try.At this point, the shared state of the match only includes
|
the two playing areas and the cards within them.
|
You can save other data into _matchRef, too,
|
like who the players are and whose turn it is.
|
If you’re unsure where to start,
|
follow a Firestore codelab or two
|
to familiarize yourself with the API.At first, a single match should suffice
|
for testing your multiplayer game with colleagues and friends.
|
As you approach the release date,
|
think about authentication and match-making.
|
Thankfully, Firebase provides a
|
built-in way to authenticate users
|
and the Firestore database structure can handle multiple matches.
|
Instead of a single match_1,
|
you can populate the matches collection with as many records as needed.An online match can start in a “waiting” state,
|
with only the first player present.
|
Other players can see the “waiting” matches in some kind of lobby.
|
Once enough players join a match, it becomes “active”.
|
Once again, the exact implementation depends on
|
the kind of online experience you want.
|
The basics remain the same:
|
a large collection of documents,
|
each representing one active or potential match.
|
<topic_end>
|
<topic_start>Flutter News Toolkit
|
The Flutter News Toolkit enables you to accelerate
|
development of a mobile news app.
|
The toolkit assists you in building a customized
|
template app with prebuilt features required
|
for most news apps, such authentication and
|
monetization. After generating your
|
template app, your primary tasks are to connect to your
|
data source, and to customize the UI to reflect
|
your brand.The Flutter News Toolkit includes critical features,
|
such as:You can use these pre-integrated features out of the box,
|
or modify and swap them with other functionality that
|
you prefer.Generating your template app requires answering
|
a few simple questions, as described on the
|
Flutter News Toolkit Overview doc page.For complete documentation on how to configure your project,
|
create a template app, develop the app, how to
|
handle authentication, theming, work with an API
|
server, and much more, check out the
|
Flutter News Toolkit documentation.You might also check out:info Note
|
This is an early release of the news toolkit and,
|
while it has been tested by early adopters, it
|
might have issues or rough edges. Please don’t
|
hesitate to file an issue.
|
<topic_end>
|
<topic_start>Building user interfaces with Flutter
|
Flutter widgets are built using a modern framework that takes
|
inspiration from React. The central idea is that you build
|
your UI out of widgets. Widgets describe what their view
|
should look like given their current configuration and state.
|
When a widget’s state changes, the widget rebuilds its description,
|
which the framework diffs against the previous description in order
|
to determine the minimal changes needed in the underlying render
|
tree to transition from one state to the next.info Note
|
If you would like to become better acquainted with Flutter by diving
|
into some code, check out building layouts,
|
and adding interactivity to your Flutter app.<topic_end>
|
<topic_start>
|
Hello world
|
The minimal Flutter app simply calls the runApp()
|
function with a widget:
|
<code_start>import 'package:flutter/material.dart';
|
void main() {
|
runApp(
|
const Center(
|
child: Text(
|
'Hello, world!',
|
textDirection: TextDirection.ltr,
|
),
|
),
|
);
|
}<code_end>
|
The runApp() function takes the given
|
Widget and makes it the root of the widget tree.
|
In this example, the widget tree consists of two widgets,
|
the Center widget and its child, the Text widget.
|
The framework forces the root widget to cover the screen,
|
which means the text “Hello, world” ends up centered on screen.
|
The text direction needs to be specified in this instance;
|
when the MaterialApp widget is used,
|
this is taken care of for you, as demonstrated later.When writing an app, you’ll commonly author new widgets that
|
are subclasses of either StatelessWidget or StatefulWidget,
|
depending on whether your widget manages any state.
|
A widget’s main job is to implement a build() function,
|
which describes the widget in terms of other, lower-level widgets.
|
The framework builds those widgets in turn until the process
|
bottoms out in widgets that represent the underlying RenderObject,
|
which computes and describes the geometry of the widget.<topic_end>
|
<topic_start>
|
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.