text stringlengths 1 372 |
|---|
widget build(BuildContext context) { |
// this method is rerun every time setState is called, |
// for instance, as done by the _increment method above. |
// the flutter framework has been optimized to make |
// rerunning build methods fast, so that you can just |
// rebuild anything that needs updating rather than |
// having to individually changes instances of widgets. |
return row( |
mainAxisAlignment: MainAxisAlignment.center, |
children: <widget>[ |
ElevatedButton( |
onPressed: _increment, |
child: const Text('Increment'), |
), |
const SizedBox(width: 16), |
Text('Count: $_counter'), |
], |
); |
} |
} |
void main() { |
runApp( |
const MaterialApp( |
home: scaffold( |
body: center( |
child: counter(), |
), |
), |
), |
); |
} |
<code_end> |
you might wonder why StatefulWidget and state are separate objects. |
in flutter, these two types of objects have different life cycles. |
widgets are temporary objects, used to construct a presentation of |
the application in its current state. state objects, on the other |
hand, are persistent between calls to |
build(), allowing them to remember information. |
the example above accepts user input and directly uses |
the result in its build() method. in more complex applications, |
different parts of the widget hierarchy might be |
responsible for different concerns; for example, one |
widget might present a complex user interface |
with the goal of gathering specific information, |
such as a date or location, while another widget might |
use that information to change the overall presentation. |
in flutter, change notifications flow “up” the widget |
hierarchy by way of callbacks, while current state flows |
“down” to the stateless widgets that do presentation. |
the common parent that redirects this flow is the state. |
the following slightly more complex example shows how |
this works in practice: |
<code_start> |
import 'package:flutter/material.dart'; |
class CounterDisplay extends StatelessWidget { |
const CounterDisplay({required this.count, super.key}); |
final int count; |
@override |
widget build(BuildContext context) { |
return Text('Count: $count'); |
} |
} |
class CounterIncrementor extends StatelessWidget { |
const CounterIncrementor({required this.onPressed, super.key}); |
final VoidCallback onPressed; |
@override |
widget build(BuildContext context) { |
return ElevatedButton( |
onPressed: onPressed, |
child: const Text('Increment'), |
); |
} |
} |
class counter extends StatefulWidget { |
const counter({super.key}); |
@override |
State<Counter> createState() => _CounterState(); |
} |
class _CounterState extends State<Counter> { |
int _counter = 0; |
void _increment() { |
setState(() { |
++_counter; |
}); |
} |
@override |
widget build(BuildContext context) { |
return row( |
mainAxisAlignment: MainAxisAlignment.center, |
children: <widget>[ |
CounterIncrementor(onPressed: _increment), |
const SizedBox(width: 16), |
CounterDisplay(count: _counter), |
], |
); |
} |
} |
void main() { |
runApp( |
const MaterialApp( |
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