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every iOS application is associated with a bundle ID,
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a unique identifier registered with apple.
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to register a bundle ID for your app, follow these steps:
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<topic_end>
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<topic_start>
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create an application record on app store connect
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register your app on app store connect:
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for a detailed overview, see
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add an app to your account.
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<topic_end>
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<topic_start>
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review xcode project settings
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this step covers reviewing the most important settings
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in the xcode workspace.
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for detailed procedures and descriptions, see
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prepare for app distribution.
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navigate to your target’s settings in xcode:
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verify the most important settings.
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in the identity section of the general tab:
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in the signing & capabilities tab:
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in the deployment section of the build settings tab:
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the general tab of your project settings should resemble
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the following:
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for a detailed overview of app signing, see
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create, export, and delete signing certificates.
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<topic_end>
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<topic_start>
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updating the app’s deployment version
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if you changed deployment target in your xcode project,
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open ios/Flutter/AppframeworkInfo.plist in your flutter app
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and update the MinimumOSVersion value to match.
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<topic_end>
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<topic_start>
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add an app icon
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when a new flutter app is created, a placeholder icon set is created.
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this step covers replacing these placeholder icons with your
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app’s icons:
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<topic_end>
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<topic_start>
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add a launch image
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similar to the app icon,
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you can also replace the placeholder launch image:
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<topic_end>
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<topic_start>
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create a build archive and upload to app store connect
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during development, you’ve been building, debugging, and testing
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with debug builds. when you’re ready to ship your app to users
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on the app store or TestFlight, you need to prepare a release build.
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<topic_end>
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<topic_start>
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update the app’s build and version numbers
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the default version number of the app is 1.0.0.
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to update it, navigate to the pubspec.yaml file
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and update the following line:
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the version number is three numbers separated by dots,
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such as 1.0.0 in the example above, followed by an optional
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build number such as 1 in the example above, separated by a +.
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both the version and the build number can be overridden in
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flutter build ipa by specifying --build-name and --build-number,
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respectively.
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in iOS, build-name uses CFBundleShortVersionString
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while build-number uses CFBundleVersion.
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read more about iOS versioning at core foundation keys
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on the apple developer’s site.
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you can also override the pubspec.yaml build name and number in xcode:
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<topic_end>
|
<topic_start>
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create an app bundle
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run flutter build ipa to produce an xcode build archive (.xcarchive file)
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in your project’s build/ios/archive/ directory and an app store app
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bundle (.ipa file) in build/ios/ipa.
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consider adding the --obfuscate and --split-debug-info flags to
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obfuscate your dart code to make it more difficult
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to reverse engineer.
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if you are not distributing to the app store, you can optionally
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choose a different export method by
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adding the option --export-method ad-hoc,
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--export-method development or --export-method enterprise.
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info note
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on versions of flutter where flutter build ipa --export-method is unavailable,
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open build/ios/archive/MyApp.xcarchive and follow the instructions below
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to validate and distribute the app from xcode.
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<topic_end>
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<topic_start>
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upload the app bundle to app store connect
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once the app bundle is created, upload it to
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app store connect by either:
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install and open the apple transport macOS app.
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drag and drop the build/ios/ipa/*.ipa app bundle into the app.
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or upload the app bundle from the command line by running:
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run man altool for details about how to authenticate with the app store connect API key.
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or open build/ios/archive/MyApp.xcarchive in xcode.
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click the validate app button. if any issues are reported,
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address them and produce another build. you can reuse the same
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build ID until you upload an archive.
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after the archive has been successfully validated, click
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distribute app.
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info note
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when you export your app at the end of distribute app,
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xcode will create a directory containing
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