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manage your app’s life cycle on |
app store connect (formerly iTunes connect). |
you define your app name and description, add screenshots, |
set pricing, and manage releases to the app store and TestFlight. |
registering your app involves two steps: registering a unique |
bundle ID, and creating an application record on app store connect. |
for a detailed overview of app store connect, see the |
app store connect guide. |
<topic_end> |
<topic_start> |
register a bundle ID |
every macOS application is associated with a bundle ID, |
a unique identifier registered with apple. |
to register a bundle ID for your app, follow these steps: |
<topic_end> |
<topic_start> |
create an application record on app store connect |
register your app on app store connect: |
for a detailed overview, |
see add an app to your account. |
<topic_end> |
<topic_start> |
review xcode project settings |
this step covers reviewing the most important settings |
in the xcode workspace. |
for detailed procedures and descriptions, see |
prepare for app distribution. |
navigate to your target’s settings in xcode: |
verify the most important settings. |
in the identity section: |
in the deployment info section: |
in the signing & capabilities section: |
the general tab of your project settings should resemble |
the following: |
for a detailed overview of app signing, see |
create, export, and delete signing certificates. |
<topic_end> |
<topic_start> |
configuring the app’s name, bundle identifier and copyright |
the configuration for the product identifiers are centralized |
in macos/Runner/Configs/AppInfo.xcconfig. for the app’s name, |
set PRODUCT_NAME, for the copyright set PRODUCT_COPYRIGHT, |
and finally set PRODUCT_BUNDLE_IDENTIFIER for the app’s |
bundle identifier. |
<topic_end> |
<topic_start> |
updating the app’s version number |
the default version number of the app is 1.0.0. |
to update it, navigate to the pubspec.yaml file |
and update the following line: |
version: 1.0.0+1 |
the version number is three numbers separated by dots, |
such as 1.0.0 in the example above, followed by an optional |
build number such as 1 in the example above, separated by a +. |
both the version and the build number can be overridden in flutter’s |
build by specifying --build-name and --build-number, |
respectively. |
in macOS, build-name uses CFBundleShortVersionString |
while build-number uses CFBundleVersion. |
read more about iOS versioning at core foundation keys |
on the apple developer’s site. |
<topic_end> |
<topic_start> |
add an app icon |
when a new flutter app is created, a placeholder icon set is created. |
this step covers replacing these placeholder icons with your |
app’s icons: |
<topic_end> |
<topic_start> |
create a build archive with xcode |
this step covers creating a build archive and uploading |
your build to app store connect using xcode. |
during development, you’ve been building, debugging, and testing |
with debug builds. when you’re ready to ship your app to users |
on the app store or TestFlight, you need to prepare a release build. |
at this point, you might consider obfuscating your dart code |
to make it more difficult to reverse engineer. obfuscating |
your code involves adding a couple flags to your build command. |
in xcode, configure the app version and build: |
finally, create a build archive and upload it to app store connect: |
you should receive an email within 30 minutes notifying you that |
your build has been validated and is available to release to testers |
on TestFlight. at this point you can choose whether to release |
on TestFlight, or go ahead and release your app to the app store. |
for more details, see |
upload an app to app store connect. |
<topic_end> |
<topic_start> |
create a build archive with codemagic CLI tools |
this step covers creating a build archive and uploading |
your build to app store connect using flutter build commands |
and codemagic CLI tools executed in a terminal |
in the flutter project directory. |
install the codemagic CLI tools: |
you’ll need to generate an app store connect API key |
with app manager access to automate operations with app store connect. to make |
subsequent commands more concise, set the following environment variables from |
the new key: issuer id, key id, and API key file. |
you need to export or create a mac app distribution and a mac installer |
distribution certificate to perform code signing and package a build archive. |
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