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for more information, see the flutter getting started
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documentation.
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<topic_end>
|
<topic_start>
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how do i import widgets?
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in react native, you need to import each required component.
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in flutter, to use widgets from the material design library,
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import the material.dart package. to use iOS style widgets,
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import the cupertino library. to use a more basic widget set,
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import the widgets library.
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or, you can write your own widget library and import that.
|
<code_start>
|
import 'package:flutter/cupertino.dart';
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import 'package:flutter/material.dart';
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import 'package:flutter/widgets.dart';
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import 'package:my_widgets/my_widgets.dart';
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<code_end>
|
whichever widget package you import,
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dart pulls in only the widgets that are used in your app.
|
for more information, see the flutter widget catalog.
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<topic_end>
|
<topic_start>
|
what is the equivalent of the react native “hello world!” app in flutter?
|
in react native, the HelloWorldApp class extends React.Component and
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implements the render method by returning a view component.
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in flutter, you can create an identical “hello world!” app using the
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center and text widgets from the core widget library.
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the center widget becomes the root of the widget tree and has one child,
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the text widget.
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<code_start>
|
// flutter
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import 'package:flutter/material.dart';
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void main() {
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runApp(
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const center(
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child: text(
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'hello, world!',
|
textDirection: TextDirection.ltr,
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),
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),
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);
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}
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<code_end>
|
the following images show the android and iOS UI for the basic flutter
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“hello world!” app.
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now that you’ve seen the most basic flutter app, the next section shows how to
|
take advantage of flutter’s rich widget libraries to create a modern, polished
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app.
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<topic_end>
|
<topic_start>
|
how do i use widgets and nest them to form a widget tree?
|
in flutter, almost everything is a widget.
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widgets are the basic building blocks of an app’s user interface.
|
you compose widgets into a hierarchy, called a widget tree.
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each widget nests inside a parent widget
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and inherits properties from its parent.
|
even the application object itself is a widget.
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there is no separate “application” object.
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instead, the root widget serves this role.
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a widget can define:
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the following example shows the “hello world!” app using widgets from the
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material library. in this example, the widget tree is nested inside the
|
MaterialApp root widget.
|
<code_start>
|
// flutter
|
import 'package:flutter/material.dart';
|
void main() => runApp(const MyApp());
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class MyApp extends StatelessWidget {
|
const MyApp({super.key});
|
@override
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widget build(BuildContext context) {
|
return MaterialApp(
|
title: 'welcome to flutter',
|
home: scaffold(
|
appBar: AppBar(
|
title: const Text('Welcome to flutter'),
|
),
|
body: const center(
|
child: Text('Hello world'),
|
),
|
),
|
);
|
}
|
}
|
<code_end>
|
the following images show “hello world!” built from material design widgets.
|
you get more functionality for free than in the basic “hello world!” app.
|
when writing an app, you’ll use two types of widgets:
|
StatelessWidget or StatefulWidget.
|
a StatelessWidget is just what it sounds like—a
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widget with no state. a StatelessWidget is created once,
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and never changes its appearance.
|
a StatefulWidget dynamically changes state based on data
|
received, or user input.
|
the important difference between stateless and stateful
|
widgets is that StatefulWidgets have a state object
|
that stores state data and carries it over
|
across tree rebuilds, so it’s not lost.
|
in simple or basic apps it’s easy to nest widgets,
|
but as the code base gets larger and the app becomes complex,
|
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