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int64
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2024-07-22 14:51:21
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664,859
08.11.2021 18:36:52
18,000
8693b3c8102ee3531d828915b9a24a74dfd3c911
Fix errors in build & rename to "Astraeus"
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Mods/TauModCinema.cs", "new_path": "osu.Game.Rulesets.Tau/Mods/TauModCinema.cs", "diff": "using System.Collections.Generic;\nusing osu.Game.Beatmaps;\n+using osu.Game.Online.API.Requests.Responses;\nusing osu.Game.Rulesets.Mods;\nusing os...
C#
MIT License
taulazer/tau
Fix errors in build & rename to "Astraeus"
664,862
13.11.2021 16:55:38
-36,000
5ce1b25f6c2c4a518f144fa1c0a2726335a8e37d
Resolve CI fail for dependabot
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/TauDifficultyCalculator.cs", "new_path": "osu.Game.Rulesets.Tau/TauDifficultyCalculator.cs", "diff": "@@ -18,7 +18,7 @@ public TauDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)\nprotected override DifficultyAttributes Creat...
C#
MIT License
taulazer/tau
Resolve CI fail for dependabot
664,859
13.11.2021 12:00:30
18,000
29680bda2934eae7c1b2df4f5d5f05d141dd6257
Lower slider path division level
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Beatmaps/TauBeatmapConverter.cs", "new_path": "osu.Game.Rulesets.Tau/Beatmaps/TauBeatmapConverter.cs", "diff": "@@ -19,6 +19,7 @@ public class TauBeatmapConverter : BeatmapConverter<TauHitObject>\npublic bool CanConvertToSliders = true;\n...
C#
MIT License
taulazer/tau
Lower slider path division level
664,859
13.11.2021 12:00:42
18,000
498f11a89c3515d2cc4cafbfdc7cd700288d2081
Add option to revert back in Lite mod
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Mods/TauModLite.cs", "new_path": "osu.Game.Rulesets.Tau/Mods/TauModLite.cs", "diff": "using osu.Game.Configuration;\nusing osu.Game.Rulesets.Mods;\nusing osu.Game.Rulesets.Tau.Beatmaps;\n+using osu.Game.Screens.Edit;\nnamespace osu.Game.R...
C#
MIT License
taulazer/tau
Add option to revert back in Lite mod
664,862
17.11.2021 16:34:24
-36,000
3fe2e89bd28027ddbe39b8e1be623e4904e1668e
Changed Bindable Type for Sliders Division Level Note: BindableBeatDivisor is used for the editor
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Mods/TauModLite.cs", "new_path": "osu.Game.Rulesets.Tau/Mods/TauModLite.cs", "diff": "@@ -24,9 +24,11 @@ public class TauModLite : Mod, IApplicableToBeatmapConverter\npublic Bindable<bool> ToggleHardBeats { get; } = new Bindable<bool>(tru...
C#
MIT License
taulazer/tau
Changed Bindable Type for Sliders Division Level Note: BindableBeatDivisor is used for the editor
664,874
27.11.2021 11:27:16
-3,600
614b688caa5add32b7ea45c124be75d2bfed1cab
Remove skills from DifficultyAttributes In line with osu-side changes
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/TauDifficultyCalculator.cs", "new_path": "osu.Game.Rulesets.Tau/TauDifficultyCalculator.cs", "diff": "@@ -20,7 +20,6 @@ public TauDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)\n{\nStarRating = beatmap.BeatmapInfo.Sta...
C#
MIT License
taulazer/tau
Remove skills from DifficultyAttributes In line with osu-side changes
664,862
30.11.2021 01:10:21
-36,000
c0069eb4269438993f24173f032bd53457bcc15a
Fix Legacy Skin components not rendering.
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Skinning/Legacy/TauLegacySkinTransformer.cs", "new_path": "osu.Game.Rulesets.Tau/Skinning/Legacy/TauLegacySkinTransformer.cs", "diff": "@@ -13,9 +13,8 @@ public TauLegacySkinTransformer(ISkin source)\npublic override Drawable GetDrawableC...
C#
MIT License
taulazer/tau
Fix Legacy Skin components not rendering.
664,874
08.01.2022 12:15:37
-3,600
06401e7ded8f1b699321ac34ce00e921e0ceee8f
Rename mod icon
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Mods/TauModAutoHold.cs", "new_path": "osu.Game.Rulesets.Tau/Mods/TauModAutoHold.cs", "diff": "@@ -9,7 +9,7 @@ public class TauModAutoHold : Mod\n{\npublic override string Name => \"Auto Hold\";\npublic override string Acronym => \"AH\";\n...
C#
MIT License
taulazer/tau
Rename mod icon
664,859
12.01.2022 03:13:38
18,000
1b75f69dcb0fb9f9fc83b4b67d4f4781f4f7f791
Add basic beat hit object conversion and drawing
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/osu.Game.Rulesets.Tau.csproj", "new_path": "osu.Game.Rulesets.Tau/osu.Game.Rulesets.Tau.csproj", "diff": "<EmbeddedResource Include=\"Resources\\**\" />\n</ItemGroup>\n<ItemGroup>\n- <PackageReference Include=\"ppy.osu.Game\" Version=\"20...
C#
MIT License
taulazer/tau
Add basic beat hit object conversion and drawing
664,859
12.01.2022 03:28:00
18,000
354b2d0cfd016c2a5d0080eefefcd49c6a79a774
Adjust playfield depending on screen size
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/UI/TauDrawableRuleset.cs", "new_path": "osu.Game.Rulesets.Tau/UI/TauDrawableRuleset.cs", "diff": "@@ -28,5 +28,6 @@ public override DrawableHitObject<TauHitObject> CreateDrawableRepresentation(Tau\nprotected override PassThroughInputManag...
C#
MIT License
taulazer/tau
Adjust playfield depending on screen size
664,859
12.01.2022 04:22:06
18,000
e82ab35283793bf2b56e80f925c0a0ae9930d43e
Playfield visualization
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableBeat.cs", "new_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableBeat.cs", "diff": "@@ -26,7 +26,7 @@ public DrawableBeat(Beat hitObject)\n{\nRelativePositionAxes = Axes.Both,\nAnchor = Anchor.Centre,\n- Or...
C#
MIT License
taulazer/tau
Playfield visualization
664,859
12.01.2022 05:15:58
18,000
bdb67f98c085abbcd4b85bcf21e8115684441acc
Add tau specific dependency container
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/UI/TauDrawableRuleset.cs", "new_path": "osu.Game.Rulesets.Tau/UI/TauDrawableRuleset.cs", "diff": "@@ -18,6 +18,9 @@ public TauDrawableRuleset(TauRuleset ruleset, IBeatmap beatmap, IReadOnlyList<Mo\n{\n}\n+ protected override IReadOnlyDepe...
C#
MIT License
taulazer/tau
Add tau specific dependency container
664,859
12.01.2022 05:16:08
18,000
f1be380de7125a029164113b68ef15aa582d362a
Add tau cursor
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Extensions.cs", "new_path": "osu.Game.Rulesets.Tau/Extensions.cs", "diff": "@@ -10,6 +10,15 @@ public static Vector2 GetCircularPosition(float distance, float angle)\n-(distance * MathF.Cos((angle + 90f) * (MathF.PI / 180))),\n-(distance ...
C#
MIT License
taulazer/tau
Add tau cursor
664,859
12.01.2022 05:22:55
18,000
536d2182dc2a7d164d452192d1a6c5bfee73ef23
Always receive positional input
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/UI/TauPlayfield.cs", "new_path": "osu.Game.Rulesets.Tau/UI/TauPlayfield.cs", "diff": "@@ -18,6 +18,8 @@ public class TauPlayfield : Playfield\nprotected override GameplayCursorContainer CreateCursor() => new TauCursor();\n+ public overrid...
C#
MIT License
taulazer/tau
Always receive positional input
664,859
17.01.2022 17:29:16
18,000
ae8ab33d9bf8133a298f4c9f937233c6fc6bf6e4
Check if the beat is in paddle's range
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Extensions.cs", "new_path": "osu.Game.Rulesets.Tau/Extensions.cs", "diff": "@@ -10,6 +10,9 @@ public static Vector2 GetCircularPosition(float distance, float angle)\n-(distance * MathF.Cos((angle + 90f) * (MathF.PI / 180))),\n-(distance *...
C#
MIT License
taulazer/tau
Check if the beat is in paddle's range
664,859
17.01.2022 18:20:58
18,000
a906b79968623796ef92ec7c7ce83f550e43a57b
Implement Hard Beat
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/UI/TauDrawableRuleset.cs", "new_path": "osu.Game.Rulesets.Tau/UI/TauDrawableRuleset.cs", "diff": "@@ -24,7 +24,8 @@ protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnl\npublic override DrawableHitObject<TauHit...
C#
MIT License
taulazer/tau
Implement Hard Beat
664,859
17.01.2022 18:24:29
18,000
fefe2f7149fb55c3050f54592f92307f5d78ca6c
Change language version to C# 10
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Difficulty/TauDifficultyCalculator.cs", "new_path": "osu.Game.Rulesets.Tau/Difficulty/TauDifficultyCalculator.cs", "diff": "@@ -15,7 +15,7 @@ public TauDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)\n{\n}\n- protected...
C#
MIT License
taulazer/tau
Change language version to C# 10
664,859
18.01.2022 09:26:24
18,000
86829fd1f2e1a185480554c7f1832630dc2311c8
More C# 10 conversion
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Beatmaps/TauBeatmapConverter.cs", "new_path": "osu.Game.Rulesets.Tau/Beatmaps/TauBeatmapConverter.cs", "diff": "@@ -11,7 +11,7 @@ namespace osu.Game.Rulesets.Tau.Beatmaps\n{\npublic class TauBeatmapConverter : BeatmapConverter<TauHitObjec...
C#
MIT License
taulazer/tau
More C# 10 conversion
664,859
18.01.2022 09:26:58
18,000
5562c95c00320eec9d4140e5917c79c5977a2187
Add slider & slider conversion
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableTauHitObject.cs", "new_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableTauHitObject.cs", "diff": "@@ -12,7 +12,7 @@ public class DrawableTauHitObject<T> : DrawableHitObject<TauHitObject>, IKeyBind\n{\npro...
C#
MIT License
taulazer/tau
Add slider & slider conversion
664,859
18.01.2022 11:08:22
18,000
b9d2e212a0dd6c39857ce13ec1d623a25e452783
Create drawable slider
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/UI/TauDrawableRuleset.cs", "new_path": "osu.Game.Rulesets.Tau/UI/TauDrawableRuleset.cs", "diff": "@@ -26,6 +26,7 @@ public override DrawableHitObject<TauHitObject> CreateDrawableRepresentation(Tau\n{\nBeat b => new DrawableBeat(b),\nHardB...
C#
MIT License
taulazer/tau
Create drawable slider
664,859
18.01.2022 11:27:35
18,000
a9e37a0b2882301d3a04551cd7cd7265fc6f38a1
Add skinnable judgement
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableTauHitObject.cs", "new_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableTauHitObject.cs", "diff": "@@ -10,7 +10,7 @@ namespace osu.Game.Rulesets.Tau.Objects.Drawables\npublic class DrawableTauHitObject<T> ...
C#
MIT License
taulazer/tau
Add skinnable judgement
664,859
18.01.2022 17:11:26
18,000
5303a4c614682f679f267544e936a86ec0b244f2
Pool hit objects
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableBeat.cs", "new_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableBeat.cs", "diff": "@@ -21,6 +21,11 @@ public class DrawableBeat : DrawableTauHitObject<Beat>\n/// </summary>\npublic Func<Beat, ValidationRes...
C#
MIT License
taulazer/tau
Pool hit objects
664,859
23.01.2022 10:45:10
18,000
07e9da7ebb9e2208a780d97749a2334345cf6379
Dim playfield with settings
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/TauRuleset.cs", "new_path": "osu.Game.Rulesets.Tau/TauRuleset.cs", "diff": "using System.Collections.Generic;\nusing osu.Framework.Input.Bindings;\nusing osu.Game.Beatmaps;\n+using osu.Game.Configuration;\n+using osu.Game.Overlays.Setting...
C#
MIT License
taulazer/tau
Dim playfield with settings
664,859
23.01.2022 10:50:04
18,000
a128295dd9ba3afd96af2e81c8d5709b24939abe
Change beat size with settings
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableBeat.cs", "new_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableBeat.cs", "diff": "using osu.Framework.Graphics.Containers;\nusing osu.Game.Graphics;\nusing osu.Game.Rulesets.Objects.Drawables;\n+using osu...
C#
MIT License
taulazer/tau
Change beat size with settings
664,859
23.01.2022 11:11:18
18,000
d9590d486eac8ed3ad897a298720ff24a0364aa1
Implement replay feature
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/TauRuleset.cs", "new_path": "osu.Game.Rulesets.Tau/TauRuleset.cs", "diff": "using osu.Game.Rulesets.Configuration;\nusing osu.Game.Rulesets.Difficulty;\nusing osu.Game.Rulesets.Mods;\n+using osu.Game.Rulesets.Replays.Types;\nusing osu.Gam...
C#
MIT License
taulazer/tau
Implement replay feature
664,859
23.01.2022 12:13:45
18,000
9dc8ec2bb10ec340c809efd7f36096c63981b1f1
Add new AutoGenerator
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/TauRuleset.cs", "new_path": "osu.Game.Rulesets.Tau/TauRuleset.cs", "diff": "using osu.Game.Rulesets.Tau.Beatmaps;\nusing osu.Game.Rulesets.Tau.Configuration;\nusing osu.Game.Rulesets.Tau.Difficulty;\n+using osu.Game.Rulesets.Tau.Mods;\nus...
C#
MIT License
taulazer/tau
Add new AutoGenerator
664,859
23.01.2022 12:45:32
18,000
b3f6105fa4bde1904601522e66563a1ee9730ec0
real pain hours
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Replays/TauAutoGenerator.cs", "new_path": "osu.Game.Rulesets.Tau/Replays/TauAutoGenerator.cs", "diff": "@@ -139,7 +139,10 @@ private void addHitObjectClickFrames(TauHitObject h, Vector2 startPosition)\nvar index = FindInsertionIndex(start...
C#
MIT License
taulazer/tau
real pain hours
664,859
25.01.2022 19:28:25
18,000
46db000f3a7d9fbee2b7df0964aba50042e1c122
Add support for slider repeats
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Beatmaps/TauBeatmapConverter.cs", "new_path": "osu.Game.Rulesets.Tau/Beatmaps/TauBeatmapConverter.cs", "diff": "@@ -92,9 +92,10 @@ TauHitObject convertBeat()\nreturn new Slider\n{\n- Samples = data.NodeSamples[0],\n+ Samples = original.Sa...
C#
MIT License
taulazer/tau
Add support for slider repeats
664,874
26.01.2022 16:38:32
-3,600
4232c3d2e8abc13959883f38fadd037530c87508
Update flashlight mod
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Mods/TauModFlashlight.cs", "new_path": "osu.Game.Rulesets.Tau/Mods/TauModFlashlight.cs", "diff": "using osu.Framework.Input;\nusing osu.Framework.Input.Events;\nusing osu.Framework.Utils;\n+using osu.Game.Configuration;\nusing osu.Game.Ru...
C#
MIT License
taulazer/tau
Update flashlight mod
664,874
26.01.2022 16:40:09
-3,600
49a6e5b5c48455a2dc9f4c3a0d460f75a05c744d
Use BeatmapInfo.Difficulty over BaseDifficulty
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau.Tests/TestSceneGameplayCursor.cs", "new_path": "osu.Game.Rulesets.Tau.Tests/TestSceneGameplayCursor.cs", "diff": "@@ -26,7 +26,7 @@ public TestSceneGameplayCursor()\nOrigin = Anchor.Centre,\n});\n- Add(cursor = new TauCursor(CreateBeatmap...
C#
MIT License
taulazer/tau
Use BeatmapInfo.Difficulty over BaseDifficulty
664,874
26.01.2022 16:40:40
-3,600
afc1c9f0422f58b15482b0d46496b63448f933af
Update visual test runner
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau.Tests/VisualTestRunner.cs", "new_path": "osu.Game.Rulesets.Tau.Tests/VisualTestRunner.cs", "diff": "@@ -10,7 +10,7 @@ public static class VisualTestRunner\n[STAThread]\npublic static int Main(string[] args)\n{\n- using (DesktopGameHost ho...
C#
MIT License
taulazer/tau
Update visual test runner
664,874
27.01.2022 15:04:01
-3,600
3ec1d716f02eade05ba5f3890e27f2a2aa56bcb2
Bump to newer osu package
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/osu.Game.Rulesets.Tau.csproj", "new_path": "osu.Game.Rulesets.Tau/osu.Game.Rulesets.Tau.csproj", "diff": "<EmbeddedResource Include=\"Resources\\**\" />\n</ItemGroup>\n<ItemGroup>\n- <PackageReference Include=\"ppy.osu.Game\" Version=\"20...
C#
MIT License
taulazer/tau
Bump to newer osu package
664,859
27.01.2022 12:52:18
18,000
14f900badddb9bd86f4b6a2d3d20e4c653055042
Add Unstable Rate text
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/TauRuleset.cs", "new_path": "osu.Game.Rulesets.Tau/TauRuleset.cs", "diff": "@@ -83,6 +83,16 @@ protected override IEnumerable<HitResult> GetValidHitResults()\nHeight = 350\n})\n}\n+ },\n+ new StatisticRow\n+ {\n+ Columns = new[]\n+ {\n+ n...
C#
MIT License
taulazer/tau
Add Unstable Rate text
664,859
27.01.2022 13:16:00
18,000
6cd6897c29e1aa18588be61621d649c94d52c336
Prepare for Paddle distribution graph
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableBeat.cs", "new_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableBeat.cs", "diff": "using osu.Framework.Graphics;\nusing osu.Framework.Graphics.Containers;\nusing osu.Game.Graphics;\n+using osu.Game.Ruleset...
C#
MIT License
taulazer/tau
Prepare for Paddle distribution graph
664,859
27.01.2022 14:31:00
18,000
d22cccbdb6f8f9d0ec0762b0b274eb9f8b484596
Add Paddle Distribution graph
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/TauRuleset.cs", "new_path": "osu.Game.Rulesets.Tau/TauRuleset.cs", "diff": "using osu.Game.Rulesets.Tau.Mods;\nusing osu.Game.Rulesets.Tau.Replays;\nusing osu.Game.Rulesets.Tau.Scoring;\n+using osu.Game.Rulesets.Tau.Statistics;\nusing osu...
C#
MIT License
taulazer/tau
Add Paddle Distribution graph
664,859
28.01.2022 14:24:01
18,000
45eedfaf8ee93c3bb007afa257cd9563625c51a2
meow lmao i couldn't come up with a better commit name
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/UI/TauDrawableRuleset.cs", "new_path": "osu.Game.Rulesets.Tau/UI/TauDrawableRuleset.cs", "diff": "using osu.Game.Rulesets.Mods;\nusing osu.Game.Rulesets.Objects.Drawables;\nusing osu.Game.Rulesets.Tau.Objects;\n-using osu.Game.Rulesets.Ta...
C#
MIT License
taulazer/tau
meow lmao i couldn't come up with a better commit name
664,874
05.02.2022 10:36:23
-3,600
23e353f45410d7d53e2a8800cdf35e291f798f3a
Resolve breaking changes and obsoletions
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Mods/TauModFlashlight.cs", "new_path": "osu.Game.Rulesets.Tau/Mods/TauModFlashlight.cs", "diff": "@@ -18,7 +18,7 @@ public class TauModFlashlight : ModFlashlight<TauHitObject>\npublic override float DefaultFlashlightSize => 180;\n[Setting...
C#
MIT License
taulazer/tau
Resolve breaking changes and obsoletions
664,859
25.03.2022 18:32:47
14,400
c7ecaab0a14e10f0d92a60b68d72eaff8d0cbae1
(wip) Slider follower
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableSlider.Calculations.cs", "new_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableSlider.Calculations.cs", "diff": "@@ -63,9 +63,15 @@ private void updatePath()\nprivate bool checkIfTracking()\n=> IsWithinPad...
C#
MIT License
taulazer/tau
(wip) Slider follower
664,859
31.03.2022 06:31:26
14,400
2f59df308f1321bb1a1afa1d48c4f760615d693e
Finish flashlight shader
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/TauRuleset.cs", "new_path": "osu.Game.Rulesets.Tau/TauRuleset.cs", "diff": "@@ -49,6 +49,7 @@ public override IEnumerable<Mod> GetModsFor(ModType type)\n},\nModType.DifficultyIncrease => new Mod[]\n{\n+ new TauModFlashlight()\n},\nModType...
C#
MIT License
taulazer/tau
Finish flashlight shader
664,866
31.03.2022 20:55:20
-7,200
bb97976ed33731863bff409208ee446ec75121f9
use Vector2 static ref methods
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau.Tests/TestSceneParticleSim.cs", "new_path": "osu.Game.Rulesets.Tau.Tests/TestSceneParticleSim.cs", "diff": "@@ -94,7 +94,8 @@ public class TestSceneParticleSim : OsuTestScene\n// viscosity\n// velocity\n#if DRAW_PARTICLES\n- createVectorF...
C#
MIT License
taulazer/tau
use Vector2 static ref methods
664,866
31.03.2022 21:17:58
-7,200
c2df04ee32d986ba38b619ec8c35efebaccbab4a
inline `distanceHash.ForeachClose`
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau.Tests/TestSceneParticleSim.cs", "new_path": "osu.Game.Rulesets.Tau.Tests/TestSceneParticleSim.cs", "diff": "using osuTK;\nusing System;\nusing System.Collections.Generic;\n+using System.Runtime.CompilerServices;\nusing System.Runtime.Inte...
C#
MIT License
taulazer/tau
inline `distanceHash.ForeachClose`
664,866
31.03.2022 22:01:46
-7,200
22713ec6b183da9feea18f349854e46e64deab0e
inline furrther
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau.Tests/TestSceneParticleSim.cs", "new_path": "osu.Game.Rulesets.Tau.Tests/TestSceneParticleSim.cs", "diff": "@@ -414,16 +414,21 @@ public class TestSceneParticleSim : OsuTestScene\n// using Vector2 ref methods, we dont copy vector2s each t...
C#
MIT License
taulazer/tau
inline furrther
664,859
31.03.2022 18:13:51
14,400
12620991d01b8cb5fa6927e74f70d76d4d551cb0
Add autopilot mod
[ { "change_type": "RENAME", "old_path": "osu.Game.Rulesets.Tau.Tests/Mods/TestSceneTauAutoplay.cs", "new_path": "osu.Game.Rulesets.Tau.Tests/Mods/TestSceneAutoplay.cs", "diff": "namespace osu.Game.Rulesets.Tau.Tests.Mods\n{\n- public class TestSceneTauAutoplay : TestSceneOsuPlayer\n+ public class Tes...
C#
MIT License
taulazer/tau
Add autopilot mod
664,859
31.03.2022 19:30:37
14,400
5ac97b2a693113e3112e21b50e513a5b6bd62cf9
Make `TestSceneAutoplay` use `ModTestScene` instead. This also introduces `IHasAngle` and the likes to make sure that beatmap conversion is possible for Tau maps.
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Beatmaps/TauBeatmapConverter.cs", "new_path": "osu.Game.Rulesets.Tau/Beatmaps/TauBeatmapConverter.cs", "diff": "@@ -14,7 +14,8 @@ namespace osu.Game.Rulesets.Tau.Beatmaps\n{\npublic class TauBeatmapConverter : BeatmapConverter<TauHitObjec...
C#
MIT License
taulazer/tau
Make `TestSceneAutoplay` use `ModTestScene` instead. This also introduces `IHasAngle` and the likes to make sure that beatmap conversion is possible for Tau maps.
664,859
31.03.2022 19:31:19
14,400
a1eb43dab870c0895e7bd6ea76d0eb2bc4025baf
Adjust position of Autopilot
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/TauRuleset.cs", "new_path": "osu.Game.Rulesets.Tau/TauRuleset.cs", "diff": "@@ -54,8 +54,8 @@ public override IEnumerable<Mod> GetModsFor(ModType type)\nModType.Automation => new Mod[]\n{\nnew TauModAutoplay(),\n- new TauModAutopilot(),\n...
C#
MIT License
taulazer/tau
Adjust position of Autopilot
664,866
01.04.2022 18:50:34
-7,200
ba3b6db3924609090d192a71847ef64c083a9d1e
make ParticleField methods return Scalar/VectorFn rather than evaluate at a given point
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau.Tests/TestSceneParticleSim.cs", "new_path": "osu.Game.Rulesets.Tau.Tests/TestSceneParticleSim.cs", "diff": "@@ -95,7 +95,12 @@ public class TestSceneParticleSim : OsuTestScene\n// viscosity\n// velocity\n#if DRAW_PARTICLES\n- //createScal...
C#
MIT License
taulazer/tau
make ParticleField methods return Scalar/VectorFn rather than evaluate at a given point
664,859
03.04.2022 14:11:03
14,400
8041b5284fe5203818764cea4e2fb55221ac9d7b
Add Cinema mod
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/TauRuleset.cs", "new_path": "osu.Game.Rulesets.Tau/TauRuleset.cs", "diff": "@@ -53,7 +53,7 @@ public override IEnumerable<Mod> GetModsFor(ModType type)\n},\nModType.Automation => new Mod[]\n{\n- new TauModAutoplay(),\n+ new MultiMod(new T...
C#
MIT License
taulazer/tau
Add Cinema mod
664,859
03.04.2022 14:14:20
14,400
ee53697a3217c9798bcef58d385a9055a025d606
Add Half Time mod
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/TauRuleset.cs", "new_path": "osu.Game.Rulesets.Tau/TauRuleset.cs", "diff": "@@ -45,7 +45,8 @@ public override IEnumerable<Mod> GetModsFor(ModType type)\n{\nModType.DifficultyReduction => new Mod[]\n{\n- new TauModNoFail()\n+ new TauModNoF...
C#
MIT License
taulazer/tau
Add Half Time mod
664,859
03.04.2022 14:15:46
14,400
66afadfc01da8ed43bcbb053ceaf56b269dc5a4b
Add Daycore mod
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/TauRuleset.cs", "new_path": "osu.Game.Rulesets.Tau/TauRuleset.cs", "diff": "@@ -46,7 +46,7 @@ public override IEnumerable<Mod> GetModsFor(ModType type)\nModType.DifficultyReduction => new Mod[]\n{\nnew TauModNoFail(),\n- new TauModHalfTim...
C#
MIT License
taulazer/tau
Add Daycore mod
664,859
03.04.2022 14:18:20
14,400
74342409319b7a89e992599dc7798a3f0e66e7e2
Add Easy mod
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/TauRuleset.cs", "new_path": "osu.Game.Rulesets.Tau/TauRuleset.cs", "diff": "@@ -45,6 +45,7 @@ public override IEnumerable<Mod> GetModsFor(ModType type)\n{\nModType.DifficultyReduction => new Mod[]\n{\n+ new TauModEasy(),\nnew TauModNoFail...
C#
MIT License
taulazer/tau
Add Easy mod
664,859
03.04.2022 14:50:38
14,400
0db218c9d897ab570e065027ac2f086c67e3cd0b
Add Hard Rock mod
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Objects/Slider.cs", "new_path": "osu.Game.Rulesets.Tau/Objects/Slider.cs", "diff": "namespace osu.Game.Rulesets.Tau.Objects\n{\n- public class Slider : TauHitObject, IHasRepeats, IHasAngle\n+ public class Slider : TauHitObject, IHasRepeat...
C#
MIT License
taulazer/tau
Add Hard Rock mod
664,859
03.04.2022 14:52:30
14,400
fef100ebbbe658ea1b3688a0a498a553ba339fe9
Add Sudden Death mod
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/TauRuleset.cs", "new_path": "osu.Game.Rulesets.Tau/TauRuleset.cs", "diff": "@@ -52,6 +52,7 @@ public override IEnumerable<Mod> GetModsFor(ModType type)\nModType.DifficultyIncrease => new Mod[]\n{\nnew TauModHardRock(),\n+ new TauModSudden...
C#
MIT License
taulazer/tau
Add Sudden Death mod
664,859
03.04.2022 14:54:09
14,400
fd6e84a519a502059d397403104029e833894831
Add Perfect mod
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/TauRuleset.cs", "new_path": "osu.Game.Rulesets.Tau/TauRuleset.cs", "diff": "@@ -52,7 +52,7 @@ public override IEnumerable<Mod> GetModsFor(ModType type)\nModType.DifficultyIncrease => new Mod[]\n{\nnew TauModHardRock(),\n- new TauModSudden...
C#
MIT License
taulazer/tau
Add Perfect mod
664,859
04.04.2022 06:07:51
14,400
1b232d7c408000717e9a5a555b43f2256c526c28
Add Double Time mod
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/TauRuleset.cs", "new_path": "osu.Game.Rulesets.Tau/TauRuleset.cs", "diff": "@@ -53,6 +53,7 @@ public override IEnumerable<Mod> GetModsFor(ModType type)\n{\nnew TauModHardRock(),\nnew MultiMod(new TauModSuddenDeath(), new TauModPerfect()),...
C#
MIT License
taulazer/tau
Add Double Time mod
664,859
04.04.2022 06:09:14
14,400
1aa5736ff41b42490c27f7a649a9e5ed4a9cb2e3
Add Nightcore mod
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/TauRuleset.cs", "new_path": "osu.Game.Rulesets.Tau/TauRuleset.cs", "diff": "@@ -53,7 +53,7 @@ public override IEnumerable<Mod> GetModsFor(ModType type)\n{\nnew TauModHardRock(),\nnew MultiMod(new TauModSuddenDeath(), new TauModPerfect()),...
C#
MIT License
taulazer/tau
Add Nightcore mod
664,859
04.04.2022 06:10:27
14,400
42db8866bcfd1f66e814e8cdafc618e8df9e9506
Add readily available mods
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/TauRuleset.cs", "new_path": "osu.Game.Rulesets.Tau/TauRuleset.cs", "diff": "@@ -67,6 +67,8 @@ public override IEnumerable<Mod> GetModsFor(ModType type)\n},\nModType.Fun => new Mod[]\n{\n+ new MultiMod(new ModWindUp(), new ModWindDown()),\...
C#
MIT License
taulazer/tau
Add readily available mods
664,859
04.04.2022 06:17:13
14,400
fd21fff5d74ea7fd04201138112be842cd296d03
Add mod combo restrictions
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Mods/TauModAutopilot.cs", "new_path": "osu.Game.Rulesets.Tau/Mods/TauModAutopilot.cs", "diff": "@@ -19,6 +19,7 @@ public class TauModAutopilot : Mod, IApplicableFailOverride, IUpdatableByPlayfie\npublic override ModType Type => ModType.Au...
C#
MIT License
taulazer/tau
Add mod combo restrictions
664,859
04.04.2022 06:20:28
14,400
9006ee0ad8e1cf3a88ab961eff60d84356fe45b8
Add Difficulty Adjust mod
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/TauRuleset.cs", "new_path": "osu.Game.Rulesets.Tau/TauRuleset.cs", "diff": "@@ -64,6 +64,7 @@ public override IEnumerable<Mod> GetModsFor(ModType type)\n},\nModType.Conversion => new Mod[]\n{\n+ new TauModDifficultyAdjust()\n},\nModType.F...
C#
MIT License
taulazer/tau
Add Difficulty Adjust mod
664,859
04.04.2022 06:37:03
14,400
adc64431f3ee9223d3b9e20df809d68c143411f1
Add Lite mod
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Beatmaps/TauBeatmapConverter.cs", "new_path": "osu.Game.Rulesets.Tau/Beatmaps/TauBeatmapConverter.cs", "diff": "@@ -15,7 +15,11 @@ namespace osu.Game.Rulesets.Tau.Beatmaps\npublic class TauBeatmapConverter : BeatmapConverter<TauHitObject>...
C#
MIT License
taulazer/tau
Add Lite mod
664,859
04.04.2022 06:51:51
14,400
d5720d72feed5a104e19ea482c96421326fea5c3
Fix failing tests when not connected to the Test Browser.
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau.Tests/Objects/TestSceneSlider.cs", "new_path": "osu.Game.Rulesets.Tau.Tests/Objects/TestSceneSlider.cs", "diff": "using NUnit.Framework;\nusing osu.Framework.Bindables;\nusing osu.Framework.Graphics;\n-using osu.Framework.Testing;\nusing ...
C#
MIT License
taulazer/tau
Fix failing tests when not connected to the Test Browser.
664,859
05.04.2022 06:49:08
14,400
ef6ff781a2dfc309506071314763ce06f1d13b50
Add Fade In/Out mod
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/TauRuleset.cs", "new_path": "osu.Game.Rulesets.Tau/TauRuleset.cs", "diff": "@@ -54,6 +54,7 @@ public override IEnumerable<Mod> GetModsFor(ModType type)\nnew TauModHardRock(),\nnew MultiMod(new TauModSuddenDeath(), new TauModPerfect()),\nn...
C#
MIT License
taulazer/tau
Add Fade In/Out mod
664,859
05.04.2022 16:49:55
14,400
7a623475c56eb562070eaee534d1037a852c27b7
Add tail / sliding samples for sliders
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Objects/Slider.cs", "new_path": "osu.Game.Rulesets.Tau/Objects/Slider.cs", "diff": "@@ -24,6 +24,23 @@ public double Duration\npublic double EndTime => StartTime + Duration;\n+ public override IList<HitSampleInfo> AuxiliarySamples => Crea...
C#
MIT License
taulazer/tau
Add tail / sliding samples for sliders
664,859
06.04.2022 21:04:13
14,400
f3762a530706a35b5a4ae2dc94304d5bf6a251ec
Implement playfield visualizer
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/UI/TauPlayfield.cs", "new_path": "osu.Game.Rulesets.Tau/UI/TauPlayfield.cs", "diff": "@@ -27,6 +27,7 @@ public class TauPlayfield : Playfield\n{\nprivate readonly JudgementContainer<DrawableTauJudgement> judgementLayer;\nprivate readonly ...
C#
MIT License
taulazer/tau
Implement playfield visualizer
664,859
07.04.2022 15:06:48
14,400
fe56e7e2fc5399f276cc6d61563fad532eaa1af0
Add option to hide visualizer
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Configuration/TauRulesetConfigManager.cs", "new_path": "osu.Game.Rulesets.Tau/Configuration/TauRulesetConfigManager.cs", "diff": "@@ -14,6 +14,7 @@ protected override void InitialiseDefaults()\n{\nbase.InitialiseDefaults();\n+ SetDefault(...
C#
MIT License
taulazer/tau
Add option to hide visualizer
664,859
07.04.2022 17:03:51
14,400
1f8f1d91eb5408e940fc9e4c1433e92fc1eac7b6
Add Classic kiai effect.
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/UI/Effects/PlayfieldVisualizer.cs", "new_path": "osu.Game.Rulesets.Tau/UI/Effects/PlayfieldVisualizer.cs", "diff": "using osu.Framework.Graphics.Textures;\nusing osu.Framework.Utils;\nusing osu.Game.Graphics;\n+using osu.Game.Rulesets.Jud...
C#
MIT License
taulazer/tau
Add Classic kiai effect.
664,859
07.04.2022 17:08:31
14,400
92a95e856b85e39afdfa978196da509afbf6bb1d
Allow `properties` in ClassicKiaiContainer to be nullable
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/UI/Effects/ClassicKiaiContainer.cs", "new_path": "osu.Game.Rulesets.Tau/UI/Effects/ClassicKiaiContainer.cs", "diff": "@@ -26,7 +26,7 @@ public ClassicKiaiContainer()\n[Resolved]\nprivate OsuColour colour { get; set; }\n- [Resolved]\n+ [Re...
C#
MIT License
taulazer/tau
Allow `properties` in ClassicKiaiContainer to be nullable
664,859
07.04.2022 18:31:01
14,400
416eb6ef116b6bde742cd634525c510d1a8b3ac2
Add settings to toggle off all effects / kiai effect
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Configuration/TauRulesetConfigManager.cs", "new_path": "osu.Game.Rulesets.Tau/Configuration/TauRulesetConfigManager.cs", "diff": "@@ -14,7 +14,9 @@ protected override void InitialiseDefaults()\n{\nbase.InitialiseDefaults();\n+ SetDefault(...
C#
MIT License
taulazer/tau
Add settings to toggle off all effects / kiai effect
664,859
07.04.2022 18:33:22
14,400
8ff45a612ae303031dc223230e7c224a2bbd4098
Fix visualizer being invisible in certain skins
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/UI/Effects/PlayfieldVisualizer.cs", "new_path": "osu.Game.Rulesets.Tau/UI/Effects/PlayfieldVisualizer.cs", "diff": "using osu.Framework.Graphics.Shaders;\nusing osu.Framework.Graphics.Textures;\nusing osu.Framework.Utils;\n-using osu.Game...
C#
MIT License
taulazer/tau
Fix visualizer being invisible in certain skins
664,859
08.04.2022 16:44:05
14,400
471162a34295847fa0135d139a7ba56807d3aa97
Simplify ClassicKiaiContainer
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/UI/Effects/ClassicKiaiContainer.cs", "new_path": "osu.Game.Rulesets.Tau/UI/Effects/ClassicKiaiContainer.cs", "diff": "@@ -31,21 +31,19 @@ public ClassicKiaiContainer()\npublic void OnNewResult(DrawableHitObject judgedObject, JudgementResu...
C#
MIT License
taulazer/tau
Simplify ClassicKiaiContainer
664,859
08.04.2022 17:51:56
14,400
12fa306860340812fc6614caa436190011e0bec2
Add Turbulence container
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau.Tests/TestSceneClassicKiai.cs", "new_path": "osu.Game.Rulesets.Tau.Tests/TestSceneClassicKiai.cs", "diff": "@@ -40,7 +40,7 @@ public void SetUp()\n[TestCase(false)]\n[TestCase(true)]\n- public void TestNormalBeats(bool isInversed)\n+ publ...
C#
MIT License
taulazer/tau
Add Turbulence container
664,859
08.04.2022 18:35:00
14,400
1605b7db125d7169fcf5b47ad94c15d6127835a2
Add KiaiEffectContainer
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Configuration/TauRulesetConfigManager.cs", "new_path": "osu.Game.Rulesets.Tau/Configuration/TauRulesetConfigManager.cs", "diff": "@@ -16,7 +16,7 @@ protected override void InitialiseDefaults()\nSetDefault(TauRulesetSettings.ShowEffects, t...
C#
MIT License
taulazer/tau
Add KiaiEffectContainer
664,866
13.04.2022 17:34:58
-7,200
2c5e18a1777229f126651044f69c5871c6b2ed46
make slider paths faster generally copy paste o!f code and remove the slow bits
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau.Tests/Objects/TestSceneBeat.cs", "new_path": "osu.Game.Rulesets.Tau.Tests/Objects/TestSceneBeat.cs", "diff": "namespace osu.Game.Rulesets.Tau.Tests.Objects\n{\n[TestFixture]\n- public class TestSceneBeat : OsuTestScene\n+ public class Tes...
C#
MIT License
taulazer/tau
make slider paths faster generally copy paste o!f code and remove the slow bits
664,859
13.04.2022 17:10:09
14,400
4037e9f960606c80c18082b65a1b60ff65f6fdb8
Add more buttons to Left and Right actions
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/TauRuleset.cs", "new_path": "osu.Game.Rulesets.Tau/TauRuleset.cs", "diff": "@@ -127,6 +127,8 @@ protected override IEnumerable<HitResult> GetValidHitResults()\n{\nnew KeyBinding(InputKey.Z, TauAction.LeftButton),\nnew KeyBinding(InputKey....
C#
MIT License
taulazer/tau
Add more buttons to Left and Right actions
664,859
13.04.2022 17:46:23
14,400
47f0d6d7cd5969470983bb87a1b889491b0c9868
Abstract into KiaiEffect
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau.Tests/TestSceneClassicKiai.cs", "new_path": "osu.Game.Rulesets.Tau.Tests/TestSceneClassicKiai.cs", "diff": "@@ -15,7 +15,7 @@ namespace osu.Game.Rulesets.Tau.Tests\n{\npublic class TestSceneClassicKiai : OsuTestScene\n{\n- private Classic...
C#
MIT License
taulazer/tau
Abstract into KiaiEffect
664,859
13.04.2022 18:36:08
14,400
aa1b58a270cbe44be0e736fc5449799700c834b2
Add slider effects
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/UI/Effects/KiaiEffect.cs", "new_path": "osu.Game.Rulesets.Tau/UI/Effects/KiaiEffect.cs", "diff": "namespace osu.Game.Rulesets.Tau.UI.Effects\n{\n- public abstract class KiaiEffect<T> : DrawablePool<T>, INeedsNewResult\n+ public abstract c...
C#
MIT License
taulazer/tau
Add slider effects
664,866
14.04.2022 04:57:14
-7,200
31c23774569edc5c543df8f7cb5566a738697cf9
reengineer slider generation code
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Extensions.cs", "new_path": "osu.Game.Rulesets.Tau/Extensions.cs", "diff": "@@ -9,10 +9,15 @@ public static class Extensions\npublic static Vector2 GetCircularPosition(float distance, float angle)\n=> new Vector2(\n-(distance * MathF.Cos(...
C#
MIT License
taulazer/tau
reengineer slider generation code
664,866
14.04.2022 16:13:24
-7,200
ee759b6128c40d28b43021d9ded653076e534365
dispose cached texture
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau.Tests/TauTestScene.cs", "new_path": "osu.Game.Rulesets.Tau.Tests/TauTestScene.cs", "diff": "@@ -12,4 +12,9 @@ namespace osu.Game.Rulesets.Tau.Tests;\npublic class TauTestScene : OsuTestScene {\n[Cached]\nprivate TauCachedProperties cached...
C#
MIT License
taulazer/tau
dispose cached texture
664,866
14.04.2022 16:32:40
-7,200
e611c885a04007dffc6d1928d464fa024254a5f3
fix test scenes
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau.Tests/TestSceneTauPlayfield.cs", "new_path": "osu.Game.Rulesets.Tau.Tests/TestSceneTauPlayfield.cs", "diff": "namespace osu.Game.Rulesets.Tau.Tests\n{\n- public class TestSceneTauPlayfield : OsuTestScene\n+ public class TestSceneTauPlayfi...
C#
MIT License
taulazer/tau
fix test scenes
664,859
14.04.2022 12:30:12
14,400
c8f46f7041ebd4f0b0960a5b5d1967ae641c6406
Smooth out sharp angles
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableSlider.Calculations.cs", "new_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableSlider.Calculations.cs", "diff": "@@ -20,6 +20,7 @@ private void updatePath()\nvar endTime = Math.Min(time, nodes[^1].Time);\n...
C#
MIT License
taulazer/tau
Smooth out sharp angles
664,859
14.04.2022 14:19:40
14,400
d7153d0e93d781b0d5759e39af8b02b5c27ef209
Fix config not applying
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/UI/Effects/KiaiEffectContainer.cs", "new_path": "osu.Game.Rulesets.Tau/UI/Effects/KiaiEffectContainer.cs", "diff": "@@ -25,6 +25,12 @@ public KiaiEffectContainer()\nclassicEffect = new ClassicKiaiEffect { Alpha = 0 },\nturbulenceEffect = ...
C#
MIT License
taulazer/tau
Fix config not applying
664,866
16.04.2022 06:06:09
-7,200
b6d23aae9011ec68ebb911538cc0d9e36ff733b3
create basic hit-fade for sliders
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau.Tests/TauTestScene.cs", "new_path": "osu.Game.Rulesets.Tau.Tests/TauTestScene.cs", "diff": "@@ -14,4 +14,7 @@ protected override void Dispose(bool isDisposing)\nbase.Dispose(isDisposing);\ncachedProperties.Dispose();\n}\n+\n+ protected ov...
C#
MIT License
taulazer/tau
create basic hit-fade for sliders
664,859
16.04.2022 10:01:27
14,400
4520081f1e055330fcbcbc29f1bb9e01626d6284
Fix like 99999999999999999999999% of bugs with sliders how the fuck did i miss this
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableSlider.cs", "new_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableSlider.cs", "diff": "@@ -187,24 +187,26 @@ protected override void Update()\n{\nbase.Update();\n- // ReSharper disable once AssignmentInCon...
C#
MIT License
taulazer/tau
Fix like 99999999999999999999999% of bugs with sliders how the fuck did i miss this
664,859
16.04.2022 10:29:31
14,400
4ccfb47a253a78490456f81d69c1dce62b200c3d
Add settings to disable slider effects
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Configuration/TauRulesetConfigManager.cs", "new_path": "osu.Game.Rulesets.Tau/Configuration/TauRulesetConfigManager.cs", "diff": "@@ -16,6 +16,7 @@ protected override void InitialiseDefaults()\nSetDefault(TauRulesetSettings.ShowEffects, t...
C#
MIT License
taulazer/tau
Add settings to disable slider effects
664,859
16.04.2022 10:58:39
14,400
52c0b7b6be23e2f9f1423dd7931020d1f66f6fbe
Add impossible sliders mod.
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Beatmaps/TauBeatmapConverter.cs", "new_path": "osu.Game.Rulesets.Tau/Beatmaps/TauBeatmapConverter.cs", "diff": "@@ -19,6 +19,7 @@ public class TauBeatmapConverter : BeatmapConverter<TauHitObject>\npublic bool CanConvertToHardBeats { get; ...
C#
MIT License
taulazer/tau
Add impossible sliders mod.
664,859
16.04.2022 11:45:12
14,400
6d6541c2573a1adf81a0cd95c6efcae4edc87168
Automatic code cleanup wow this did nothing lmao
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Mods/TauModAutopilot.cs", "new_path": "osu.Game.Rulesets.Tau/Mods/TauModAutopilot.cs", "diff": "@@ -44,7 +44,8 @@ public void Update(Playfield playfield)\nif (Math.Abs(replayFrames[currentFrame + 1].Time - time) <= Math.Abs(replayFrames[c...
C#
MIT License
taulazer/tau
Automatic code cleanup wow this did nothing lmao
664,859
16.04.2022 11:57:40
14,400
92d460e1757b13c07959327ea2a6cd00307f76d9
Add beatmap statistics
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Beatmaps/TauBeatmapConverter.cs", "new_path": "osu.Game.Rulesets.Tau/Beatmaps/TauBeatmapConverter.cs", "diff": "@@ -17,6 +17,8 @@ public class TauBeatmapConverter : BeatmapConverter<TauHitObject>\n// TODO: Create a more robust system.\npu...
C#
MIT License
taulazer/tau
Add beatmap statistics
664,866
16.04.2022 18:38:29
-7,200
bfb6de22bb58f2b49d6d97ad57fa1949b5e65b32
dont allocate in draw nodes
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableSlider.Graphics.cs", "new_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableSlider.Graphics.cs", "diff": "@@ -305,7 +305,7 @@ public class SliderPathDrawNode : DrawNode\nprotected new SliderPath Source => (...
C#
MIT License
taulazer/tau
dont allocate in draw nodes
664,859
16.04.2022 13:59:13
14,400
68665466aa654766b380b88da1f7648295181982
Fix some maps being unable to finish due to a missing judgement.
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableSlider.cs", "new_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableSlider.cs", "diff": "@@ -220,13 +220,36 @@ protected override void CheckForResult(bool userTriggered, double timeOffset)\nif (!(Time.Curren...
C#
MIT License
taulazer/tau
Fix some maps being unable to finish due to a missing judgement.
664,866
18.04.2022 16:59:24
-7,200
32bea1a9e3d5ce0a73f776027844ef92f967b18e
smooth paths, fix inversed
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableSlider.Graphics.cs", "new_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableSlider.Graphics.cs", "diff": "using osuTK.Graphics;\nusing osuTK.Graphics.ES30;\nusing SixLabors.ImageSharp.PixelFormats;\n-using ...
C#
MIT License
taulazer/tau
smooth paths, fix inversed
664,866
18.04.2022 17:08:44
-7,200
acab4ecb5f3bbb7f3751f912b2769cd8759593f4
remove slider follower
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableSlider.cs", "new_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableSlider.cs", "diff": "using osu.Game.Rulesets.Objects;\nusing osu.Game.Rulesets.Objects.Drawables;\nusing osu.Game.Rulesets.Scoring;\n-using...
C#
MIT License
taulazer/tau
remove slider follower
664,866
18.04.2022 21:31:37
-7,200
9cce9e39851695f40f450a9498c1dd06b5fd4352
document MemoryPool<T>
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Allocation/MemoryPool.cs", "new_path": "osu.Game.Rulesets.Tau/Allocation/MemoryPool.cs", "diff": "namespace osu.Game.Rulesets.Tau.Allocation\n{\n+ /// <summary>\n+ /// Wrapper for <see cref=\"ArrayPool{T}\"/> which returns <see cref=\"Ren...
C#
MIT License
taulazer/tau
document MemoryPool<T>
664,866
19.04.2022 03:23:44
-7,200
86fd4fbfc7959399fd6b1a9009a8c0fefee2c9c4
create basic masking shaders and masked slider ticks
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Allocation/MemoryPool.cs", "new_path": "osu.Game.Rulesets.Tau/Allocation/MemoryPool.cs", "diff": "@@ -31,6 +31,9 @@ public RentedArray<T> Rent(ICollection<T> value)\nvalue.CopyTo(arr, 0);\nreturn new RentedArray<T>(backing, arr, value.Cou...
C#
MIT License
taulazer/tau
create basic masking shaders and masked slider ticks
664,859
20.04.2022 05:23:43
14,400
48e45dee8456f18ae1311fd1c7e10123f6d69dcf
Simplify test scenes
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau.Tests/TestScenePaddleDistribution.cs", "new_path": "osu.Game.Rulesets.Tau.Tests/TestScenePaddleDistribution.cs", "diff": "using osu.Game.Rulesets.Scoring;\nusing osu.Game.Rulesets.Tau.Objects;\nusing osu.Game.Rulesets.Tau.Statistics;\n-us...
C#
MIT License
taulazer/tau
Simplify test scenes
664,859
20.04.2022 06:24:41
14,400
7b4fb88b9fb41bb3f48aea0dede3244c9af843b3
Fix auto generator issues and cleanup code a bit
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Mods/TauModHardRock.cs", "new_path": "osu.Game.Rulesets.Tau/Mods/TauModHardRock.cs", "diff": "@@ -10,7 +10,6 @@ public class TauModHardRock : ModHardRock, IApplicableToHitObject\npublic void ApplyToHitObject(HitObject hitObject)\n{\n- // ...
C#
MIT License
taulazer/tau
Fix auto generator issues and cleanup code a bit
664,859
20.04.2022 06:27:26
14,400
2c83090eaa83af2de387b6cbd0d25b3ef525b10e
do the to do
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Mods/TauModRelax.cs", "new_path": "osu.Game.Rulesets.Tau/Mods/TauModRelax.cs", "diff": "@@ -78,12 +78,12 @@ private void checkNormal(Playfield playfield, IEnumerable<DrawableHitObject<TauH\nswitch (h)\n{\ncase DrawableBeat beat:\n- handle...
C#
MIT License
taulazer/tau
do the to do
664,859
20.04.2022 06:54:39
14,400
f3506647678af05f077e611bd38492b71ed9b800
Only show slider particles during kiais
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Extensions.cs", "new_path": "osu.Game.Rulesets.Tau/Extensions.cs", "diff": "@@ -52,6 +52,14 @@ public static void NormalizeAngle(this ref float angle)\nif (angle >= 360) angle %= 360;\n}\n+ public static float Normalize(this float angle)\...
C#
MIT License
taulazer/tau
Only show slider particles during kiais
664,859
20.04.2022 06:57:12
14,400
7a6f5247a756f0e604715d7931f2f4304e51ba15
Fix drawable judgement positioning on slider heads.
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableTauJudgement.cs", "new_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableTauJudgement.cs", "diff": "@@ -45,6 +45,7 @@ protected override void PrepareForUse()\nvar angle = JudgedObject switch\n{\n+ DrawableS...
C#
MIT License
taulazer/tau
Fix drawable judgement positioning on slider heads.
664,859
20.04.2022 16:38:24
14,400
f1df2e1c984fe4e75c45a70e86794224cb9989e7
Fix judgements and kiai effects applying elsewhere
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableSlider.cs", "new_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableSlider.cs", "diff": "@@ -82,7 +82,6 @@ protected override void AddNestedHitObject(DrawableHitObject hitObject)\nswitch (hitObject)\n{\ncase...
C#
MIT License
taulazer/tau
Fix judgements and kiai effects applying elsewhere
664,859
20.04.2022 23:28:46
14,400
57c034edfbf8035a16bf55b517ec56712e783f0e
Add more extreme test cases for beats and sliders. Fix auto generator too.
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableTauJudgement.cs", "new_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableTauJudgement.cs", "diff": "@@ -45,7 +45,8 @@ protected override void PrepareForUse()\nvar angle = JudgedObject switch\n{\n- DrawableA...
C#
MIT License
taulazer/tau
Add more extreme test cases for beats and sliders. Fix auto generator too.
664,869
21.04.2022 17:18:39
14,400
6a5a0c33f7850ab56f04d632503fcb36e349495d
Automatically include discord server in release notes
[ { "change_type": "MODIFY", "old_path": ".github/workflows/release.yml", "new_path": ".github/workflows/release.yml", "diff": "@@ -36,6 +36,9 @@ jobs:\n# Installation:\nTo install this ruleset just simply put this .DLL file onto your `osu/Rulesets` directory under `%appdata%`/.\nosu!lazer will do the...
C#
MIT License
taulazer/tau
Automatically include discord server in release notes