author int64 658 755k | date stringdate 2012-06-12 08:34:29 2024-07-22 14:51:21 | timezone int64 -46,800 43.2k | hash stringlengths 40 40 | message stringlengths 5 490 | mods listlengths 1 16 | language stringclasses 20
values | license stringclasses 3
values | repo stringlengths 5 68 | original_message stringlengths 12 491 |
|---|---|---|---|---|---|---|---|---|---|
664,859 | 08.11.2021 18:36:52 | 18,000 | 8693b3c8102ee3531d828915b9a24a74dfd3c911 | Fix errors in build & rename to "Astraeus" | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Mods/TauModCinema.cs",
"new_path": "osu.Game.Rulesets.Tau/Mods/TauModCinema.cs",
"diff": "using System.Collections.Generic;\nusing osu.Game.Beatmaps;\n+using osu.Game.Online.API.Requests.Responses;\nusing osu.Game.Rulesets.Mods;\nusing os... | C# | MIT License | taulazer/tau | Fix errors in build & rename to "Astraeus" |
664,862 | 13.11.2021 16:55:38 | -36,000 | 5ce1b25f6c2c4a518f144fa1c0a2726335a8e37d | Resolve CI fail for dependabot | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/TauDifficultyCalculator.cs",
"new_path": "osu.Game.Rulesets.Tau/TauDifficultyCalculator.cs",
"diff": "@@ -18,7 +18,7 @@ public TauDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)\nprotected override DifficultyAttributes Creat... | C# | MIT License | taulazer/tau | Resolve CI fail for dependabot |
664,859 | 13.11.2021 12:00:30 | 18,000 | 29680bda2934eae7c1b2df4f5d5f05d141dd6257 | Lower slider path division level | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Beatmaps/TauBeatmapConverter.cs",
"new_path": "osu.Game.Rulesets.Tau/Beatmaps/TauBeatmapConverter.cs",
"diff": "@@ -19,6 +19,7 @@ public class TauBeatmapConverter : BeatmapConverter<TauHitObject>\npublic bool CanConvertToSliders = true;\n... | C# | MIT License | taulazer/tau | Lower slider path division level |
664,859 | 13.11.2021 12:00:42 | 18,000 | 498f11a89c3515d2cc4cafbfdc7cd700288d2081 | Add option to revert back in Lite mod | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Mods/TauModLite.cs",
"new_path": "osu.Game.Rulesets.Tau/Mods/TauModLite.cs",
"diff": "using osu.Game.Configuration;\nusing osu.Game.Rulesets.Mods;\nusing osu.Game.Rulesets.Tau.Beatmaps;\n+using osu.Game.Screens.Edit;\nnamespace osu.Game.R... | C# | MIT License | taulazer/tau | Add option to revert back in Lite mod |
664,862 | 17.11.2021 16:34:24 | -36,000 | 3fe2e89bd28027ddbe39b8e1be623e4904e1668e | Changed Bindable Type for Sliders Division Level
Note: BindableBeatDivisor is used for the editor | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Mods/TauModLite.cs",
"new_path": "osu.Game.Rulesets.Tau/Mods/TauModLite.cs",
"diff": "@@ -24,9 +24,11 @@ public class TauModLite : Mod, IApplicableToBeatmapConverter\npublic Bindable<bool> ToggleHardBeats { get; } = new Bindable<bool>(tru... | C# | MIT License | taulazer/tau | Changed Bindable Type for Sliders Division Level
Note: BindableBeatDivisor is used for the editor |
664,874 | 27.11.2021 11:27:16 | -3,600 | 614b688caa5add32b7ea45c124be75d2bfed1cab | Remove skills from DifficultyAttributes
In line with osu-side changes | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/TauDifficultyCalculator.cs",
"new_path": "osu.Game.Rulesets.Tau/TauDifficultyCalculator.cs",
"diff": "@@ -20,7 +20,6 @@ public TauDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)\n{\nStarRating = beatmap.BeatmapInfo.Sta... | C# | MIT License | taulazer/tau | Remove skills from DifficultyAttributes
In line with osu-side changes |
664,862 | 30.11.2021 01:10:21 | -36,000 | c0069eb4269438993f24173f032bd53457bcc15a | Fix Legacy Skin components not rendering. | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Skinning/Legacy/TauLegacySkinTransformer.cs",
"new_path": "osu.Game.Rulesets.Tau/Skinning/Legacy/TauLegacySkinTransformer.cs",
"diff": "@@ -13,9 +13,8 @@ public TauLegacySkinTransformer(ISkin source)\npublic override Drawable GetDrawableC... | C# | MIT License | taulazer/tau | Fix Legacy Skin components not rendering. |
664,874 | 08.01.2022 12:15:37 | -3,600 | 06401e7ded8f1b699321ac34ce00e921e0ceee8f | Rename mod icon | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Mods/TauModAutoHold.cs",
"new_path": "osu.Game.Rulesets.Tau/Mods/TauModAutoHold.cs",
"diff": "@@ -9,7 +9,7 @@ public class TauModAutoHold : Mod\n{\npublic override string Name => \"Auto Hold\";\npublic override string Acronym => \"AH\";\n... | C# | MIT License | taulazer/tau | Rename mod icon |
664,859 | 12.01.2022 03:13:38 | 18,000 | 1b75f69dcb0fb9f9fc83b4b67d4f4781f4f7f791 | Add basic beat hit object conversion and drawing | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/osu.Game.Rulesets.Tau.csproj",
"new_path": "osu.Game.Rulesets.Tau/osu.Game.Rulesets.Tau.csproj",
"diff": "<EmbeddedResource Include=\"Resources\\**\" />\n</ItemGroup>\n<ItemGroup>\n- <PackageReference Include=\"ppy.osu.Game\" Version=\"20... | C# | MIT License | taulazer/tau | Add basic beat hit object conversion and drawing |
664,859 | 12.01.2022 03:28:00 | 18,000 | 354b2d0cfd016c2a5d0080eefefcd49c6a79a774 | Adjust playfield depending on screen size | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/UI/TauDrawableRuleset.cs",
"new_path": "osu.Game.Rulesets.Tau/UI/TauDrawableRuleset.cs",
"diff": "@@ -28,5 +28,6 @@ public override DrawableHitObject<TauHitObject> CreateDrawableRepresentation(Tau\nprotected override PassThroughInputManag... | C# | MIT License | taulazer/tau | Adjust playfield depending on screen size |
664,859 | 12.01.2022 04:22:06 | 18,000 | e82ab35283793bf2b56e80f925c0a0ae9930d43e | Playfield visualization | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableBeat.cs",
"new_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableBeat.cs",
"diff": "@@ -26,7 +26,7 @@ public DrawableBeat(Beat hitObject)\n{\nRelativePositionAxes = Axes.Both,\nAnchor = Anchor.Centre,\n- Or... | C# | MIT License | taulazer/tau | Playfield visualization |
664,859 | 12.01.2022 05:15:58 | 18,000 | bdb67f98c085abbcd4b85bcf21e8115684441acc | Add tau specific dependency container | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/UI/TauDrawableRuleset.cs",
"new_path": "osu.Game.Rulesets.Tau/UI/TauDrawableRuleset.cs",
"diff": "@@ -18,6 +18,9 @@ public TauDrawableRuleset(TauRuleset ruleset, IBeatmap beatmap, IReadOnlyList<Mo\n{\n}\n+ protected override IReadOnlyDepe... | C# | MIT License | taulazer/tau | Add tau specific dependency container |
664,859 | 12.01.2022 05:16:08 | 18,000 | f1be380de7125a029164113b68ef15aa582d362a | Add tau cursor | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Extensions.cs",
"new_path": "osu.Game.Rulesets.Tau/Extensions.cs",
"diff": "@@ -10,6 +10,15 @@ public static Vector2 GetCircularPosition(float distance, float angle)\n-(distance * MathF.Cos((angle + 90f) * (MathF.PI / 180))),\n-(distance ... | C# | MIT License | taulazer/tau | Add tau cursor |
664,859 | 12.01.2022 05:22:55 | 18,000 | 536d2182dc2a7d164d452192d1a6c5bfee73ef23 | Always receive positional input | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/UI/TauPlayfield.cs",
"new_path": "osu.Game.Rulesets.Tau/UI/TauPlayfield.cs",
"diff": "@@ -18,6 +18,8 @@ public class TauPlayfield : Playfield\nprotected override GameplayCursorContainer CreateCursor() => new TauCursor();\n+ public overrid... | C# | MIT License | taulazer/tau | Always receive positional input |
664,859 | 17.01.2022 17:29:16 | 18,000 | ae8ab33d9bf8133a298f4c9f937233c6fc6bf6e4 | Check if the beat is in paddle's range | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Extensions.cs",
"new_path": "osu.Game.Rulesets.Tau/Extensions.cs",
"diff": "@@ -10,6 +10,9 @@ public static Vector2 GetCircularPosition(float distance, float angle)\n-(distance * MathF.Cos((angle + 90f) * (MathF.PI / 180))),\n-(distance *... | C# | MIT License | taulazer/tau | Check if the beat is in paddle's range |
664,859 | 17.01.2022 18:20:58 | 18,000 | a906b79968623796ef92ec7c7ce83f550e43a57b | Implement Hard Beat | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/UI/TauDrawableRuleset.cs",
"new_path": "osu.Game.Rulesets.Tau/UI/TauDrawableRuleset.cs",
"diff": "@@ -24,7 +24,8 @@ protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnl\npublic override DrawableHitObject<TauHit... | C# | MIT License | taulazer/tau | Implement Hard Beat |
664,859 | 17.01.2022 18:24:29 | 18,000 | fefe2f7149fb55c3050f54592f92307f5d78ca6c | Change language version to C# 10 | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Difficulty/TauDifficultyCalculator.cs",
"new_path": "osu.Game.Rulesets.Tau/Difficulty/TauDifficultyCalculator.cs",
"diff": "@@ -15,7 +15,7 @@ public TauDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)\n{\n}\n- protected... | C# | MIT License | taulazer/tau | Change language version to C# 10 |
664,859 | 18.01.2022 09:26:24 | 18,000 | 86829fd1f2e1a185480554c7f1832630dc2311c8 | More C# 10 conversion | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Beatmaps/TauBeatmapConverter.cs",
"new_path": "osu.Game.Rulesets.Tau/Beatmaps/TauBeatmapConverter.cs",
"diff": "@@ -11,7 +11,7 @@ namespace osu.Game.Rulesets.Tau.Beatmaps\n{\npublic class TauBeatmapConverter : BeatmapConverter<TauHitObjec... | C# | MIT License | taulazer/tau | More C# 10 conversion |
664,859 | 18.01.2022 09:26:58 | 18,000 | 5562c95c00320eec9d4140e5917c79c5977a2187 | Add slider & slider conversion | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableTauHitObject.cs",
"new_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableTauHitObject.cs",
"diff": "@@ -12,7 +12,7 @@ public class DrawableTauHitObject<T> : DrawableHitObject<TauHitObject>, IKeyBind\n{\npro... | C# | MIT License | taulazer/tau | Add slider & slider conversion |
664,859 | 18.01.2022 11:08:22 | 18,000 | b9d2e212a0dd6c39857ce13ec1d623a25e452783 | Create drawable slider | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/UI/TauDrawableRuleset.cs",
"new_path": "osu.Game.Rulesets.Tau/UI/TauDrawableRuleset.cs",
"diff": "@@ -26,6 +26,7 @@ public override DrawableHitObject<TauHitObject> CreateDrawableRepresentation(Tau\n{\nBeat b => new DrawableBeat(b),\nHardB... | C# | MIT License | taulazer/tau | Create drawable slider |
664,859 | 18.01.2022 11:27:35 | 18,000 | a9e37a0b2882301d3a04551cd7cd7265fc6f38a1 | Add skinnable judgement | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableTauHitObject.cs",
"new_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableTauHitObject.cs",
"diff": "@@ -10,7 +10,7 @@ namespace osu.Game.Rulesets.Tau.Objects.Drawables\npublic class DrawableTauHitObject<T> ... | C# | MIT License | taulazer/tau | Add skinnable judgement |
664,859 | 18.01.2022 17:11:26 | 18,000 | 5303a4c614682f679f267544e936a86ec0b244f2 | Pool hit objects | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableBeat.cs",
"new_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableBeat.cs",
"diff": "@@ -21,6 +21,11 @@ public class DrawableBeat : DrawableTauHitObject<Beat>\n/// </summary>\npublic Func<Beat, ValidationRes... | C# | MIT License | taulazer/tau | Pool hit objects |
664,859 | 23.01.2022 10:45:10 | 18,000 | 07e9da7ebb9e2208a780d97749a2334345cf6379 | Dim playfield with settings | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/TauRuleset.cs",
"new_path": "osu.Game.Rulesets.Tau/TauRuleset.cs",
"diff": "using System.Collections.Generic;\nusing osu.Framework.Input.Bindings;\nusing osu.Game.Beatmaps;\n+using osu.Game.Configuration;\n+using osu.Game.Overlays.Setting... | C# | MIT License | taulazer/tau | Dim playfield with settings |
664,859 | 23.01.2022 10:50:04 | 18,000 | a128295dd9ba3afd96af2e81c8d5709b24939abe | Change beat size with settings | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableBeat.cs",
"new_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableBeat.cs",
"diff": "using osu.Framework.Graphics.Containers;\nusing osu.Game.Graphics;\nusing osu.Game.Rulesets.Objects.Drawables;\n+using osu... | C# | MIT License | taulazer/tau | Change beat size with settings |
664,859 | 23.01.2022 11:11:18 | 18,000 | d9590d486eac8ed3ad897a298720ff24a0364aa1 | Implement replay feature | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/TauRuleset.cs",
"new_path": "osu.Game.Rulesets.Tau/TauRuleset.cs",
"diff": "using osu.Game.Rulesets.Configuration;\nusing osu.Game.Rulesets.Difficulty;\nusing osu.Game.Rulesets.Mods;\n+using osu.Game.Rulesets.Replays.Types;\nusing osu.Gam... | C# | MIT License | taulazer/tau | Implement replay feature |
664,859 | 23.01.2022 12:13:45 | 18,000 | 9dc8ec2bb10ec340c809efd7f36096c63981b1f1 | Add new AutoGenerator | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/TauRuleset.cs",
"new_path": "osu.Game.Rulesets.Tau/TauRuleset.cs",
"diff": "using osu.Game.Rulesets.Tau.Beatmaps;\nusing osu.Game.Rulesets.Tau.Configuration;\nusing osu.Game.Rulesets.Tau.Difficulty;\n+using osu.Game.Rulesets.Tau.Mods;\nus... | C# | MIT License | taulazer/tau | Add new AutoGenerator |
664,859 | 23.01.2022 12:45:32 | 18,000 | b3f6105fa4bde1904601522e66563a1ee9730ec0 | real pain hours | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Replays/TauAutoGenerator.cs",
"new_path": "osu.Game.Rulesets.Tau/Replays/TauAutoGenerator.cs",
"diff": "@@ -139,7 +139,10 @@ private void addHitObjectClickFrames(TauHitObject h, Vector2 startPosition)\nvar index = FindInsertionIndex(start... | C# | MIT License | taulazer/tau | real pain hours |
664,859 | 25.01.2022 19:28:25 | 18,000 | 46db000f3a7d9fbee2b7df0964aba50042e1c122 | Add support for slider repeats | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Beatmaps/TauBeatmapConverter.cs",
"new_path": "osu.Game.Rulesets.Tau/Beatmaps/TauBeatmapConverter.cs",
"diff": "@@ -92,9 +92,10 @@ TauHitObject convertBeat()\nreturn new Slider\n{\n- Samples = data.NodeSamples[0],\n+ Samples = original.Sa... | C# | MIT License | taulazer/tau | Add support for slider repeats |
664,874 | 26.01.2022 16:38:32 | -3,600 | 4232c3d2e8abc13959883f38fadd037530c87508 | Update flashlight mod | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Mods/TauModFlashlight.cs",
"new_path": "osu.Game.Rulesets.Tau/Mods/TauModFlashlight.cs",
"diff": "using osu.Framework.Input;\nusing osu.Framework.Input.Events;\nusing osu.Framework.Utils;\n+using osu.Game.Configuration;\nusing osu.Game.Ru... | C# | MIT License | taulazer/tau | Update flashlight mod |
664,874 | 26.01.2022 16:40:09 | -3,600 | 49a6e5b5c48455a2dc9f4c3a0d460f75a05c744d | Use BeatmapInfo.Difficulty over BaseDifficulty | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau.Tests/TestSceneGameplayCursor.cs",
"new_path": "osu.Game.Rulesets.Tau.Tests/TestSceneGameplayCursor.cs",
"diff": "@@ -26,7 +26,7 @@ public TestSceneGameplayCursor()\nOrigin = Anchor.Centre,\n});\n- Add(cursor = new TauCursor(CreateBeatmap... | C# | MIT License | taulazer/tau | Use BeatmapInfo.Difficulty over BaseDifficulty |
664,874 | 26.01.2022 16:40:40 | -3,600 | afc1c9f0422f58b15482b0d46496b63448f933af | Update visual test runner | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau.Tests/VisualTestRunner.cs",
"new_path": "osu.Game.Rulesets.Tau.Tests/VisualTestRunner.cs",
"diff": "@@ -10,7 +10,7 @@ public static class VisualTestRunner\n[STAThread]\npublic static int Main(string[] args)\n{\n- using (DesktopGameHost ho... | C# | MIT License | taulazer/tau | Update visual test runner |
664,874 | 27.01.2022 15:04:01 | -3,600 | 3ec1d716f02eade05ba5f3890e27f2a2aa56bcb2 | Bump to newer osu package | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/osu.Game.Rulesets.Tau.csproj",
"new_path": "osu.Game.Rulesets.Tau/osu.Game.Rulesets.Tau.csproj",
"diff": "<EmbeddedResource Include=\"Resources\\**\" />\n</ItemGroup>\n<ItemGroup>\n- <PackageReference Include=\"ppy.osu.Game\" Version=\"20... | C# | MIT License | taulazer/tau | Bump to newer osu package |
664,859 | 27.01.2022 12:52:18 | 18,000 | 14f900badddb9bd86f4b6a2d3d20e4c653055042 | Add Unstable Rate text | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/TauRuleset.cs",
"new_path": "osu.Game.Rulesets.Tau/TauRuleset.cs",
"diff": "@@ -83,6 +83,16 @@ protected override IEnumerable<HitResult> GetValidHitResults()\nHeight = 350\n})\n}\n+ },\n+ new StatisticRow\n+ {\n+ Columns = new[]\n+ {\n+ n... | C# | MIT License | taulazer/tau | Add Unstable Rate text |
664,859 | 27.01.2022 13:16:00 | 18,000 | 6cd6897c29e1aa18588be61621d649c94d52c336 | Prepare for Paddle distribution graph | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableBeat.cs",
"new_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableBeat.cs",
"diff": "using osu.Framework.Graphics;\nusing osu.Framework.Graphics.Containers;\nusing osu.Game.Graphics;\n+using osu.Game.Ruleset... | C# | MIT License | taulazer/tau | Prepare for Paddle distribution graph |
664,859 | 27.01.2022 14:31:00 | 18,000 | d22cccbdb6f8f9d0ec0762b0b274eb9f8b484596 | Add Paddle Distribution graph | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/TauRuleset.cs",
"new_path": "osu.Game.Rulesets.Tau/TauRuleset.cs",
"diff": "using osu.Game.Rulesets.Tau.Mods;\nusing osu.Game.Rulesets.Tau.Replays;\nusing osu.Game.Rulesets.Tau.Scoring;\n+using osu.Game.Rulesets.Tau.Statistics;\nusing osu... | C# | MIT License | taulazer/tau | Add Paddle Distribution graph |
664,859 | 28.01.2022 14:24:01 | 18,000 | 45eedfaf8ee93c3bb007afa257cd9563625c51a2 | meow
lmao i couldn't come up with a better commit name | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/UI/TauDrawableRuleset.cs",
"new_path": "osu.Game.Rulesets.Tau/UI/TauDrawableRuleset.cs",
"diff": "using osu.Game.Rulesets.Mods;\nusing osu.Game.Rulesets.Objects.Drawables;\nusing osu.Game.Rulesets.Tau.Objects;\n-using osu.Game.Rulesets.Ta... | C# | MIT License | taulazer/tau | meow
lmao i couldn't come up with a better commit name |
664,874 | 05.02.2022 10:36:23 | -3,600 | 23e353f45410d7d53e2a8800cdf35e291f798f3a | Resolve breaking changes and obsoletions | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Mods/TauModFlashlight.cs",
"new_path": "osu.Game.Rulesets.Tau/Mods/TauModFlashlight.cs",
"diff": "@@ -18,7 +18,7 @@ public class TauModFlashlight : ModFlashlight<TauHitObject>\npublic override float DefaultFlashlightSize => 180;\n[Setting... | C# | MIT License | taulazer/tau | Resolve breaking changes and obsoletions |
664,859 | 25.03.2022 18:32:47 | 14,400 | c7ecaab0a14e10f0d92a60b68d72eaff8d0cbae1 | (wip) Slider follower | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableSlider.Calculations.cs",
"new_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableSlider.Calculations.cs",
"diff": "@@ -63,9 +63,15 @@ private void updatePath()\nprivate bool checkIfTracking()\n=> IsWithinPad... | C# | MIT License | taulazer/tau | (wip) Slider follower |
664,859 | 31.03.2022 06:31:26 | 14,400 | 2f59df308f1321bb1a1afa1d48c4f760615d693e | Finish flashlight shader | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/TauRuleset.cs",
"new_path": "osu.Game.Rulesets.Tau/TauRuleset.cs",
"diff": "@@ -49,6 +49,7 @@ public override IEnumerable<Mod> GetModsFor(ModType type)\n},\nModType.DifficultyIncrease => new Mod[]\n{\n+ new TauModFlashlight()\n},\nModType... | C# | MIT License | taulazer/tau | Finish flashlight shader |
664,866 | 31.03.2022 20:55:20 | -7,200 | bb97976ed33731863bff409208ee446ec75121f9 | use Vector2 static ref methods | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau.Tests/TestSceneParticleSim.cs",
"new_path": "osu.Game.Rulesets.Tau.Tests/TestSceneParticleSim.cs",
"diff": "@@ -94,7 +94,8 @@ public class TestSceneParticleSim : OsuTestScene\n// viscosity\n// velocity\n#if DRAW_PARTICLES\n- createVectorF... | C# | MIT License | taulazer/tau | use Vector2 static ref methods |
664,866 | 31.03.2022 21:17:58 | -7,200 | c2df04ee32d986ba38b619ec8c35efebaccbab4a | inline `distanceHash.ForeachClose` | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau.Tests/TestSceneParticleSim.cs",
"new_path": "osu.Game.Rulesets.Tau.Tests/TestSceneParticleSim.cs",
"diff": "using osuTK;\nusing System;\nusing System.Collections.Generic;\n+using System.Runtime.CompilerServices;\nusing System.Runtime.Inte... | C# | MIT License | taulazer/tau | inline `distanceHash.ForeachClose` |
664,866 | 31.03.2022 22:01:46 | -7,200 | 22713ec6b183da9feea18f349854e46e64deab0e | inline furrther | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau.Tests/TestSceneParticleSim.cs",
"new_path": "osu.Game.Rulesets.Tau.Tests/TestSceneParticleSim.cs",
"diff": "@@ -414,16 +414,21 @@ public class TestSceneParticleSim : OsuTestScene\n// using Vector2 ref methods, we dont copy vector2s each t... | C# | MIT License | taulazer/tau | inline furrther |
664,859 | 31.03.2022 18:13:51 | 14,400 | 12620991d01b8cb5fa6927e74f70d76d4d551cb0 | Add autopilot mod | [
{
"change_type": "RENAME",
"old_path": "osu.Game.Rulesets.Tau.Tests/Mods/TestSceneTauAutoplay.cs",
"new_path": "osu.Game.Rulesets.Tau.Tests/Mods/TestSceneAutoplay.cs",
"diff": "namespace osu.Game.Rulesets.Tau.Tests.Mods\n{\n- public class TestSceneTauAutoplay : TestSceneOsuPlayer\n+ public class Tes... | C# | MIT License | taulazer/tau | Add autopilot mod |
664,859 | 31.03.2022 19:30:37 | 14,400 | 5ac97b2a693113e3112e21b50e513a5b6bd62cf9 | Make `TestSceneAutoplay` use `ModTestScene` instead.
This also introduces `IHasAngle` and the likes to make sure that beatmap conversion is possible for Tau maps. | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Beatmaps/TauBeatmapConverter.cs",
"new_path": "osu.Game.Rulesets.Tau/Beatmaps/TauBeatmapConverter.cs",
"diff": "@@ -14,7 +14,8 @@ namespace osu.Game.Rulesets.Tau.Beatmaps\n{\npublic class TauBeatmapConverter : BeatmapConverter<TauHitObjec... | C# | MIT License | taulazer/tau | Make `TestSceneAutoplay` use `ModTestScene` instead.
This also introduces `IHasAngle` and the likes to make sure that beatmap conversion is possible for Tau maps. |
664,859 | 31.03.2022 19:31:19 | 14,400 | a1eb43dab870c0895e7bd6ea76d0eb2bc4025baf | Adjust position of Autopilot | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/TauRuleset.cs",
"new_path": "osu.Game.Rulesets.Tau/TauRuleset.cs",
"diff": "@@ -54,8 +54,8 @@ public override IEnumerable<Mod> GetModsFor(ModType type)\nModType.Automation => new Mod[]\n{\nnew TauModAutoplay(),\n- new TauModAutopilot(),\n... | C# | MIT License | taulazer/tau | Adjust position of Autopilot |
664,866 | 01.04.2022 18:50:34 | -7,200 | ba3b6db3924609090d192a71847ef64c083a9d1e | make ParticleField methods return Scalar/VectorFn rather than evaluate at a given point | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau.Tests/TestSceneParticleSim.cs",
"new_path": "osu.Game.Rulesets.Tau.Tests/TestSceneParticleSim.cs",
"diff": "@@ -95,7 +95,12 @@ public class TestSceneParticleSim : OsuTestScene\n// viscosity\n// velocity\n#if DRAW_PARTICLES\n- //createScal... | C# | MIT License | taulazer/tau | make ParticleField methods return Scalar/VectorFn rather than evaluate at a given point |
664,859 | 03.04.2022 14:11:03 | 14,400 | 8041b5284fe5203818764cea4e2fb55221ac9d7b | Add Cinema mod | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/TauRuleset.cs",
"new_path": "osu.Game.Rulesets.Tau/TauRuleset.cs",
"diff": "@@ -53,7 +53,7 @@ public override IEnumerable<Mod> GetModsFor(ModType type)\n},\nModType.Automation => new Mod[]\n{\n- new TauModAutoplay(),\n+ new MultiMod(new T... | C# | MIT License | taulazer/tau | Add Cinema mod |
664,859 | 03.04.2022 14:14:20 | 14,400 | ee53697a3217c9798bcef58d385a9055a025d606 | Add Half Time mod | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/TauRuleset.cs",
"new_path": "osu.Game.Rulesets.Tau/TauRuleset.cs",
"diff": "@@ -45,7 +45,8 @@ public override IEnumerable<Mod> GetModsFor(ModType type)\n{\nModType.DifficultyReduction => new Mod[]\n{\n- new TauModNoFail()\n+ new TauModNoF... | C# | MIT License | taulazer/tau | Add Half Time mod |
664,859 | 03.04.2022 14:15:46 | 14,400 | 66afadfc01da8ed43bcbb053ceaf56b269dc5a4b | Add Daycore mod | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/TauRuleset.cs",
"new_path": "osu.Game.Rulesets.Tau/TauRuleset.cs",
"diff": "@@ -46,7 +46,7 @@ public override IEnumerable<Mod> GetModsFor(ModType type)\nModType.DifficultyReduction => new Mod[]\n{\nnew TauModNoFail(),\n- new TauModHalfTim... | C# | MIT License | taulazer/tau | Add Daycore mod |
664,859 | 03.04.2022 14:18:20 | 14,400 | 74342409319b7a89e992599dc7798a3f0e66e7e2 | Add Easy mod | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/TauRuleset.cs",
"new_path": "osu.Game.Rulesets.Tau/TauRuleset.cs",
"diff": "@@ -45,6 +45,7 @@ public override IEnumerable<Mod> GetModsFor(ModType type)\n{\nModType.DifficultyReduction => new Mod[]\n{\n+ new TauModEasy(),\nnew TauModNoFail... | C# | MIT License | taulazer/tau | Add Easy mod |
664,859 | 03.04.2022 14:50:38 | 14,400 | 0db218c9d897ab570e065027ac2f086c67e3cd0b | Add Hard Rock mod | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Objects/Slider.cs",
"new_path": "osu.Game.Rulesets.Tau/Objects/Slider.cs",
"diff": "namespace osu.Game.Rulesets.Tau.Objects\n{\n- public class Slider : TauHitObject, IHasRepeats, IHasAngle\n+ public class Slider : TauHitObject, IHasRepeat... | C# | MIT License | taulazer/tau | Add Hard Rock mod |
664,859 | 03.04.2022 14:52:30 | 14,400 | fef100ebbbe658ea1b3688a0a498a553ba339fe9 | Add Sudden Death mod | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/TauRuleset.cs",
"new_path": "osu.Game.Rulesets.Tau/TauRuleset.cs",
"diff": "@@ -52,6 +52,7 @@ public override IEnumerable<Mod> GetModsFor(ModType type)\nModType.DifficultyIncrease => new Mod[]\n{\nnew TauModHardRock(),\n+ new TauModSudden... | C# | MIT License | taulazer/tau | Add Sudden Death mod |
664,859 | 03.04.2022 14:54:09 | 14,400 | fd6e84a519a502059d397403104029e833894831 | Add Perfect mod | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/TauRuleset.cs",
"new_path": "osu.Game.Rulesets.Tau/TauRuleset.cs",
"diff": "@@ -52,7 +52,7 @@ public override IEnumerable<Mod> GetModsFor(ModType type)\nModType.DifficultyIncrease => new Mod[]\n{\nnew TauModHardRock(),\n- new TauModSudden... | C# | MIT License | taulazer/tau | Add Perfect mod |
664,859 | 04.04.2022 06:07:51 | 14,400 | 1b232d7c408000717e9a5a555b43f2256c526c28 | Add Double Time mod | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/TauRuleset.cs",
"new_path": "osu.Game.Rulesets.Tau/TauRuleset.cs",
"diff": "@@ -53,6 +53,7 @@ public override IEnumerable<Mod> GetModsFor(ModType type)\n{\nnew TauModHardRock(),\nnew MultiMod(new TauModSuddenDeath(), new TauModPerfect()),... | C# | MIT License | taulazer/tau | Add Double Time mod |
664,859 | 04.04.2022 06:09:14 | 14,400 | 1aa5736ff41b42490c27f7a649a9e5ed4a9cb2e3 | Add Nightcore mod | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/TauRuleset.cs",
"new_path": "osu.Game.Rulesets.Tau/TauRuleset.cs",
"diff": "@@ -53,7 +53,7 @@ public override IEnumerable<Mod> GetModsFor(ModType type)\n{\nnew TauModHardRock(),\nnew MultiMod(new TauModSuddenDeath(), new TauModPerfect()),... | C# | MIT License | taulazer/tau | Add Nightcore mod |
664,859 | 04.04.2022 06:10:27 | 14,400 | 42db8866bcfd1f66e814e8cdafc618e8df9e9506 | Add readily available mods | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/TauRuleset.cs",
"new_path": "osu.Game.Rulesets.Tau/TauRuleset.cs",
"diff": "@@ -67,6 +67,8 @@ public override IEnumerable<Mod> GetModsFor(ModType type)\n},\nModType.Fun => new Mod[]\n{\n+ new MultiMod(new ModWindUp(), new ModWindDown()),\... | C# | MIT License | taulazer/tau | Add readily available mods |
664,859 | 04.04.2022 06:17:13 | 14,400 | fd21fff5d74ea7fd04201138112be842cd296d03 | Add mod combo restrictions | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Mods/TauModAutopilot.cs",
"new_path": "osu.Game.Rulesets.Tau/Mods/TauModAutopilot.cs",
"diff": "@@ -19,6 +19,7 @@ public class TauModAutopilot : Mod, IApplicableFailOverride, IUpdatableByPlayfie\npublic override ModType Type => ModType.Au... | C# | MIT License | taulazer/tau | Add mod combo restrictions |
664,859 | 04.04.2022 06:20:28 | 14,400 | 9006ee0ad8e1cf3a88ab961eff60d84356fe45b8 | Add Difficulty Adjust mod | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/TauRuleset.cs",
"new_path": "osu.Game.Rulesets.Tau/TauRuleset.cs",
"diff": "@@ -64,6 +64,7 @@ public override IEnumerable<Mod> GetModsFor(ModType type)\n},\nModType.Conversion => new Mod[]\n{\n+ new TauModDifficultyAdjust()\n},\nModType.F... | C# | MIT License | taulazer/tau | Add Difficulty Adjust mod |
664,859 | 04.04.2022 06:37:03 | 14,400 | adc64431f3ee9223d3b9e20df809d68c143411f1 | Add Lite mod | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Beatmaps/TauBeatmapConverter.cs",
"new_path": "osu.Game.Rulesets.Tau/Beatmaps/TauBeatmapConverter.cs",
"diff": "@@ -15,7 +15,11 @@ namespace osu.Game.Rulesets.Tau.Beatmaps\npublic class TauBeatmapConverter : BeatmapConverter<TauHitObject>... | C# | MIT License | taulazer/tau | Add Lite mod |
664,859 | 04.04.2022 06:51:51 | 14,400 | d5720d72feed5a104e19ea482c96421326fea5c3 | Fix failing tests when not connected to the Test Browser. | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau.Tests/Objects/TestSceneSlider.cs",
"new_path": "osu.Game.Rulesets.Tau.Tests/Objects/TestSceneSlider.cs",
"diff": "using NUnit.Framework;\nusing osu.Framework.Bindables;\nusing osu.Framework.Graphics;\n-using osu.Framework.Testing;\nusing ... | C# | MIT License | taulazer/tau | Fix failing tests when not connected to the Test Browser. |
664,859 | 05.04.2022 06:49:08 | 14,400 | ef6ff781a2dfc309506071314763ce06f1d13b50 | Add Fade In/Out mod | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/TauRuleset.cs",
"new_path": "osu.Game.Rulesets.Tau/TauRuleset.cs",
"diff": "@@ -54,6 +54,7 @@ public override IEnumerable<Mod> GetModsFor(ModType type)\nnew TauModHardRock(),\nnew MultiMod(new TauModSuddenDeath(), new TauModPerfect()),\nn... | C# | MIT License | taulazer/tau | Add Fade In/Out mod |
664,859 | 05.04.2022 16:49:55 | 14,400 | 7a623475c56eb562070eaee534d1037a852c27b7 | Add tail / sliding samples for sliders | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Objects/Slider.cs",
"new_path": "osu.Game.Rulesets.Tau/Objects/Slider.cs",
"diff": "@@ -24,6 +24,23 @@ public double Duration\npublic double EndTime => StartTime + Duration;\n+ public override IList<HitSampleInfo> AuxiliarySamples => Crea... | C# | MIT License | taulazer/tau | Add tail / sliding samples for sliders |
664,859 | 06.04.2022 21:04:13 | 14,400 | f3762a530706a35b5a4ae2dc94304d5bf6a251ec | Implement playfield visualizer | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/UI/TauPlayfield.cs",
"new_path": "osu.Game.Rulesets.Tau/UI/TauPlayfield.cs",
"diff": "@@ -27,6 +27,7 @@ public class TauPlayfield : Playfield\n{\nprivate readonly JudgementContainer<DrawableTauJudgement> judgementLayer;\nprivate readonly ... | C# | MIT License | taulazer/tau | Implement playfield visualizer |
664,859 | 07.04.2022 15:06:48 | 14,400 | fe56e7e2fc5399f276cc6d61563fad532eaa1af0 | Add option to hide visualizer | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Configuration/TauRulesetConfigManager.cs",
"new_path": "osu.Game.Rulesets.Tau/Configuration/TauRulesetConfigManager.cs",
"diff": "@@ -14,6 +14,7 @@ protected override void InitialiseDefaults()\n{\nbase.InitialiseDefaults();\n+ SetDefault(... | C# | MIT License | taulazer/tau | Add option to hide visualizer |
664,859 | 07.04.2022 17:03:51 | 14,400 | 1f8f1d91eb5408e940fc9e4c1433e92fc1eac7b6 | Add Classic kiai effect. | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/UI/Effects/PlayfieldVisualizer.cs",
"new_path": "osu.Game.Rulesets.Tau/UI/Effects/PlayfieldVisualizer.cs",
"diff": "using osu.Framework.Graphics.Textures;\nusing osu.Framework.Utils;\nusing osu.Game.Graphics;\n+using osu.Game.Rulesets.Jud... | C# | MIT License | taulazer/tau | Add Classic kiai effect. |
664,859 | 07.04.2022 17:08:31 | 14,400 | 92a95e856b85e39afdfa978196da509afbf6bb1d | Allow `properties` in ClassicKiaiContainer to be nullable | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/UI/Effects/ClassicKiaiContainer.cs",
"new_path": "osu.Game.Rulesets.Tau/UI/Effects/ClassicKiaiContainer.cs",
"diff": "@@ -26,7 +26,7 @@ public ClassicKiaiContainer()\n[Resolved]\nprivate OsuColour colour { get; set; }\n- [Resolved]\n+ [Re... | C# | MIT License | taulazer/tau | Allow `properties` in ClassicKiaiContainer to be nullable |
664,859 | 07.04.2022 18:31:01 | 14,400 | 416eb6ef116b6bde742cd634525c510d1a8b3ac2 | Add settings to toggle off all effects / kiai effect | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Configuration/TauRulesetConfigManager.cs",
"new_path": "osu.Game.Rulesets.Tau/Configuration/TauRulesetConfigManager.cs",
"diff": "@@ -14,7 +14,9 @@ protected override void InitialiseDefaults()\n{\nbase.InitialiseDefaults();\n+ SetDefault(... | C# | MIT License | taulazer/tau | Add settings to toggle off all effects / kiai effect |
664,859 | 07.04.2022 18:33:22 | 14,400 | 8ff45a612ae303031dc223230e7c224a2bbd4098 | Fix visualizer being invisible in certain skins | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/UI/Effects/PlayfieldVisualizer.cs",
"new_path": "osu.Game.Rulesets.Tau/UI/Effects/PlayfieldVisualizer.cs",
"diff": "using osu.Framework.Graphics.Shaders;\nusing osu.Framework.Graphics.Textures;\nusing osu.Framework.Utils;\n-using osu.Game... | C# | MIT License | taulazer/tau | Fix visualizer being invisible in certain skins |
664,859 | 08.04.2022 16:44:05 | 14,400 | 471162a34295847fa0135d139a7ba56807d3aa97 | Simplify ClassicKiaiContainer | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/UI/Effects/ClassicKiaiContainer.cs",
"new_path": "osu.Game.Rulesets.Tau/UI/Effects/ClassicKiaiContainer.cs",
"diff": "@@ -31,21 +31,19 @@ public ClassicKiaiContainer()\npublic void OnNewResult(DrawableHitObject judgedObject, JudgementResu... | C# | MIT License | taulazer/tau | Simplify ClassicKiaiContainer |
664,859 | 08.04.2022 17:51:56 | 14,400 | 12fa306860340812fc6614caa436190011e0bec2 | Add Turbulence container | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau.Tests/TestSceneClassicKiai.cs",
"new_path": "osu.Game.Rulesets.Tau.Tests/TestSceneClassicKiai.cs",
"diff": "@@ -40,7 +40,7 @@ public void SetUp()\n[TestCase(false)]\n[TestCase(true)]\n- public void TestNormalBeats(bool isInversed)\n+ publ... | C# | MIT License | taulazer/tau | Add Turbulence container |
664,859 | 08.04.2022 18:35:00 | 14,400 | 1605b7db125d7169fcf5b47ad94c15d6127835a2 | Add KiaiEffectContainer | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Configuration/TauRulesetConfigManager.cs",
"new_path": "osu.Game.Rulesets.Tau/Configuration/TauRulesetConfigManager.cs",
"diff": "@@ -16,7 +16,7 @@ protected override void InitialiseDefaults()\nSetDefault(TauRulesetSettings.ShowEffects, t... | C# | MIT License | taulazer/tau | Add KiaiEffectContainer |
664,866 | 13.04.2022 17:34:58 | -7,200 | 2c5e18a1777229f126651044f69c5871c6b2ed46 | make slider paths faster
generally copy paste o!f code and remove the slow bits | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau.Tests/Objects/TestSceneBeat.cs",
"new_path": "osu.Game.Rulesets.Tau.Tests/Objects/TestSceneBeat.cs",
"diff": "namespace osu.Game.Rulesets.Tau.Tests.Objects\n{\n[TestFixture]\n- public class TestSceneBeat : OsuTestScene\n+ public class Tes... | C# | MIT License | taulazer/tau | make slider paths faster
generally copy paste o!f code and remove the slow bits |
664,859 | 13.04.2022 17:10:09 | 14,400 | 4037e9f960606c80c18082b65a1b60ff65f6fdb8 | Add more buttons to Left and Right actions | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/TauRuleset.cs",
"new_path": "osu.Game.Rulesets.Tau/TauRuleset.cs",
"diff": "@@ -127,6 +127,8 @@ protected override IEnumerable<HitResult> GetValidHitResults()\n{\nnew KeyBinding(InputKey.Z, TauAction.LeftButton),\nnew KeyBinding(InputKey.... | C# | MIT License | taulazer/tau | Add more buttons to Left and Right actions |
664,859 | 13.04.2022 17:46:23 | 14,400 | 47f0d6d7cd5969470983bb87a1b889491b0c9868 | Abstract into KiaiEffect | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau.Tests/TestSceneClassicKiai.cs",
"new_path": "osu.Game.Rulesets.Tau.Tests/TestSceneClassicKiai.cs",
"diff": "@@ -15,7 +15,7 @@ namespace osu.Game.Rulesets.Tau.Tests\n{\npublic class TestSceneClassicKiai : OsuTestScene\n{\n- private Classic... | C# | MIT License | taulazer/tau | Abstract into KiaiEffect |
664,859 | 13.04.2022 18:36:08 | 14,400 | aa1b58a270cbe44be0e736fc5449799700c834b2 | Add slider effects | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/UI/Effects/KiaiEffect.cs",
"new_path": "osu.Game.Rulesets.Tau/UI/Effects/KiaiEffect.cs",
"diff": "namespace osu.Game.Rulesets.Tau.UI.Effects\n{\n- public abstract class KiaiEffect<T> : DrawablePool<T>, INeedsNewResult\n+ public abstract c... | C# | MIT License | taulazer/tau | Add slider effects |
664,866 | 14.04.2022 04:57:14 | -7,200 | 31c23774569edc5c543df8f7cb5566a738697cf9 | reengineer slider generation code | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Extensions.cs",
"new_path": "osu.Game.Rulesets.Tau/Extensions.cs",
"diff": "@@ -9,10 +9,15 @@ public static class Extensions\npublic static Vector2 GetCircularPosition(float distance, float angle)\n=> new Vector2(\n-(distance * MathF.Cos(... | C# | MIT License | taulazer/tau | reengineer slider generation code |
664,866 | 14.04.2022 16:13:24 | -7,200 | ee759b6128c40d28b43021d9ded653076e534365 | dispose cached texture | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau.Tests/TauTestScene.cs",
"new_path": "osu.Game.Rulesets.Tau.Tests/TauTestScene.cs",
"diff": "@@ -12,4 +12,9 @@ namespace osu.Game.Rulesets.Tau.Tests;\npublic class TauTestScene : OsuTestScene {\n[Cached]\nprivate TauCachedProperties cached... | C# | MIT License | taulazer/tau | dispose cached texture |
664,866 | 14.04.2022 16:32:40 | -7,200 | e611c885a04007dffc6d1928d464fa024254a5f3 | fix test scenes | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau.Tests/TestSceneTauPlayfield.cs",
"new_path": "osu.Game.Rulesets.Tau.Tests/TestSceneTauPlayfield.cs",
"diff": "namespace osu.Game.Rulesets.Tau.Tests\n{\n- public class TestSceneTauPlayfield : OsuTestScene\n+ public class TestSceneTauPlayfi... | C# | MIT License | taulazer/tau | fix test scenes |
664,859 | 14.04.2022 12:30:12 | 14,400 | c8f46f7041ebd4f0b0960a5b5d1967ae641c6406 | Smooth out sharp angles | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableSlider.Calculations.cs",
"new_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableSlider.Calculations.cs",
"diff": "@@ -20,6 +20,7 @@ private void updatePath()\nvar endTime = Math.Min(time, nodes[^1].Time);\n... | C# | MIT License | taulazer/tau | Smooth out sharp angles |
664,859 | 14.04.2022 14:19:40 | 14,400 | d7153d0e93d781b0d5759e39af8b02b5c27ef209 | Fix config not applying | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/UI/Effects/KiaiEffectContainer.cs",
"new_path": "osu.Game.Rulesets.Tau/UI/Effects/KiaiEffectContainer.cs",
"diff": "@@ -25,6 +25,12 @@ public KiaiEffectContainer()\nclassicEffect = new ClassicKiaiEffect { Alpha = 0 },\nturbulenceEffect = ... | C# | MIT License | taulazer/tau | Fix config not applying |
664,866 | 16.04.2022 06:06:09 | -7,200 | b6d23aae9011ec68ebb911538cc0d9e36ff733b3 | create basic hit-fade for sliders | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau.Tests/TauTestScene.cs",
"new_path": "osu.Game.Rulesets.Tau.Tests/TauTestScene.cs",
"diff": "@@ -14,4 +14,7 @@ protected override void Dispose(bool isDisposing)\nbase.Dispose(isDisposing);\ncachedProperties.Dispose();\n}\n+\n+ protected ov... | C# | MIT License | taulazer/tau | create basic hit-fade for sliders |
664,859 | 16.04.2022 10:01:27 | 14,400 | 4520081f1e055330fcbcbc29f1bb9e01626d6284 | Fix like 99999999999999999999999% of bugs with sliders
how the fuck did i miss this | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableSlider.cs",
"new_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableSlider.cs",
"diff": "@@ -187,24 +187,26 @@ protected override void Update()\n{\nbase.Update();\n- // ReSharper disable once AssignmentInCon... | C# | MIT License | taulazer/tau | Fix like 99999999999999999999999% of bugs with sliders
how the fuck did i miss this |
664,859 | 16.04.2022 10:29:31 | 14,400 | 4ccfb47a253a78490456f81d69c1dce62b200c3d | Add settings to disable slider effects | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Configuration/TauRulesetConfigManager.cs",
"new_path": "osu.Game.Rulesets.Tau/Configuration/TauRulesetConfigManager.cs",
"diff": "@@ -16,6 +16,7 @@ protected override void InitialiseDefaults()\nSetDefault(TauRulesetSettings.ShowEffects, t... | C# | MIT License | taulazer/tau | Add settings to disable slider effects |
664,859 | 16.04.2022 10:58:39 | 14,400 | 52c0b7b6be23e2f9f1423dd7931020d1f66f6fbe | Add impossible sliders mod. | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Beatmaps/TauBeatmapConverter.cs",
"new_path": "osu.Game.Rulesets.Tau/Beatmaps/TauBeatmapConverter.cs",
"diff": "@@ -19,6 +19,7 @@ public class TauBeatmapConverter : BeatmapConverter<TauHitObject>\npublic bool CanConvertToHardBeats { get; ... | C# | MIT License | taulazer/tau | Add impossible sliders mod. |
664,859 | 16.04.2022 11:45:12 | 14,400 | 6d6541c2573a1adf81a0cd95c6efcae4edc87168 | Automatic code cleanup
wow this did nothing lmao | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Mods/TauModAutopilot.cs",
"new_path": "osu.Game.Rulesets.Tau/Mods/TauModAutopilot.cs",
"diff": "@@ -44,7 +44,8 @@ public void Update(Playfield playfield)\nif (Math.Abs(replayFrames[currentFrame + 1].Time - time) <= Math.Abs(replayFrames[c... | C# | MIT License | taulazer/tau | Automatic code cleanup
wow this did nothing lmao |
664,859 | 16.04.2022 11:57:40 | 14,400 | 92d460e1757b13c07959327ea2a6cd00307f76d9 | Add beatmap statistics | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Beatmaps/TauBeatmapConverter.cs",
"new_path": "osu.Game.Rulesets.Tau/Beatmaps/TauBeatmapConverter.cs",
"diff": "@@ -17,6 +17,8 @@ public class TauBeatmapConverter : BeatmapConverter<TauHitObject>\n// TODO: Create a more robust system.\npu... | C# | MIT License | taulazer/tau | Add beatmap statistics |
664,866 | 16.04.2022 18:38:29 | -7,200 | bfb6de22bb58f2b49d6d97ad57fa1949b5e65b32 | dont allocate in draw nodes | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableSlider.Graphics.cs",
"new_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableSlider.Graphics.cs",
"diff": "@@ -305,7 +305,7 @@ public class SliderPathDrawNode : DrawNode\nprotected new SliderPath Source => (... | C# | MIT License | taulazer/tau | dont allocate in draw nodes |
664,859 | 16.04.2022 13:59:13 | 14,400 | 68665466aa654766b380b88da1f7648295181982 | Fix some maps being unable to finish due to a missing judgement. | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableSlider.cs",
"new_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableSlider.cs",
"diff": "@@ -220,13 +220,36 @@ protected override void CheckForResult(bool userTriggered, double timeOffset)\nif (!(Time.Curren... | C# | MIT License | taulazer/tau | Fix some maps being unable to finish due to a missing judgement. |
664,866 | 18.04.2022 16:59:24 | -7,200 | 32bea1a9e3d5ce0a73f776027844ef92f967b18e | smooth paths, fix inversed | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableSlider.Graphics.cs",
"new_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableSlider.Graphics.cs",
"diff": "using osuTK.Graphics;\nusing osuTK.Graphics.ES30;\nusing SixLabors.ImageSharp.PixelFormats;\n-using ... | C# | MIT License | taulazer/tau | smooth paths, fix inversed |
664,866 | 18.04.2022 17:08:44 | -7,200 | acab4ecb5f3bbb7f3751f912b2769cd8759593f4 | remove slider follower | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableSlider.cs",
"new_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableSlider.cs",
"diff": "using osu.Game.Rulesets.Objects;\nusing osu.Game.Rulesets.Objects.Drawables;\nusing osu.Game.Rulesets.Scoring;\n-using... | C# | MIT License | taulazer/tau | remove slider follower |
664,866 | 18.04.2022 21:31:37 | -7,200 | 9cce9e39851695f40f450a9498c1dd06b5fd4352 | document MemoryPool<T> | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Allocation/MemoryPool.cs",
"new_path": "osu.Game.Rulesets.Tau/Allocation/MemoryPool.cs",
"diff": "namespace osu.Game.Rulesets.Tau.Allocation\n{\n+ /// <summary>\n+ /// Wrapper for <see cref=\"ArrayPool{T}\"/> which returns <see cref=\"Ren... | C# | MIT License | taulazer/tau | document MemoryPool<T> |
664,866 | 19.04.2022 03:23:44 | -7,200 | 86fd4fbfc7959399fd6b1a9009a8c0fefee2c9c4 | create basic masking shaders and masked slider ticks | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Allocation/MemoryPool.cs",
"new_path": "osu.Game.Rulesets.Tau/Allocation/MemoryPool.cs",
"diff": "@@ -31,6 +31,9 @@ public RentedArray<T> Rent(ICollection<T> value)\nvalue.CopyTo(arr, 0);\nreturn new RentedArray<T>(backing, arr, value.Cou... | C# | MIT License | taulazer/tau | create basic masking shaders and masked slider ticks |
664,859 | 20.04.2022 05:23:43 | 14,400 | 48e45dee8456f18ae1311fd1c7e10123f6d69dcf | Simplify test scenes | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau.Tests/TestScenePaddleDistribution.cs",
"new_path": "osu.Game.Rulesets.Tau.Tests/TestScenePaddleDistribution.cs",
"diff": "using osu.Game.Rulesets.Scoring;\nusing osu.Game.Rulesets.Tau.Objects;\nusing osu.Game.Rulesets.Tau.Statistics;\n-us... | C# | MIT License | taulazer/tau | Simplify test scenes |
664,859 | 20.04.2022 06:24:41 | 14,400 | 7b4fb88b9fb41bb3f48aea0dede3244c9af843b3 | Fix auto generator issues and cleanup code a bit | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Mods/TauModHardRock.cs",
"new_path": "osu.Game.Rulesets.Tau/Mods/TauModHardRock.cs",
"diff": "@@ -10,7 +10,6 @@ public class TauModHardRock : ModHardRock, IApplicableToHitObject\npublic void ApplyToHitObject(HitObject hitObject)\n{\n- // ... | C# | MIT License | taulazer/tau | Fix auto generator issues and cleanup code a bit |
664,859 | 20.04.2022 06:27:26 | 14,400 | 2c83090eaa83af2de387b6cbd0d25b3ef525b10e | do the to do | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Mods/TauModRelax.cs",
"new_path": "osu.Game.Rulesets.Tau/Mods/TauModRelax.cs",
"diff": "@@ -78,12 +78,12 @@ private void checkNormal(Playfield playfield, IEnumerable<DrawableHitObject<TauH\nswitch (h)\n{\ncase DrawableBeat beat:\n- handle... | C# | MIT License | taulazer/tau | do the to do |
664,859 | 20.04.2022 06:54:39 | 14,400 | f3506647678af05f077e611bd38492b71ed9b800 | Only show slider particles during kiais | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Extensions.cs",
"new_path": "osu.Game.Rulesets.Tau/Extensions.cs",
"diff": "@@ -52,6 +52,14 @@ public static void NormalizeAngle(this ref float angle)\nif (angle >= 360) angle %= 360;\n}\n+ public static float Normalize(this float angle)\... | C# | MIT License | taulazer/tau | Only show slider particles during kiais |
664,859 | 20.04.2022 06:57:12 | 14,400 | 7a6f5247a756f0e604715d7931f2f4304e51ba15 | Fix drawable judgement positioning on slider heads. | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableTauJudgement.cs",
"new_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableTauJudgement.cs",
"diff": "@@ -45,6 +45,7 @@ protected override void PrepareForUse()\nvar angle = JudgedObject switch\n{\n+ DrawableS... | C# | MIT License | taulazer/tau | Fix drawable judgement positioning on slider heads. |
664,859 | 20.04.2022 16:38:24 | 14,400 | f1df2e1c984fe4e75c45a70e86794224cb9989e7 | Fix judgements and kiai effects applying elsewhere | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableSlider.cs",
"new_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableSlider.cs",
"diff": "@@ -82,7 +82,6 @@ protected override void AddNestedHitObject(DrawableHitObject hitObject)\nswitch (hitObject)\n{\ncase... | C# | MIT License | taulazer/tau | Fix judgements and kiai effects applying elsewhere |
664,859 | 20.04.2022 23:28:46 | 14,400 | 57c034edfbf8035a16bf55b517ec56712e783f0e | Add more extreme test cases for beats and sliders. Fix auto generator too. | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableTauJudgement.cs",
"new_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableTauJudgement.cs",
"diff": "@@ -45,7 +45,8 @@ protected override void PrepareForUse()\nvar angle = JudgedObject switch\n{\n- DrawableA... | C# | MIT License | taulazer/tau | Add more extreme test cases for beats and sliders. Fix auto generator too. |
664,869 | 21.04.2022 17:18:39 | 14,400 | 6a5a0c33f7850ab56f04d632503fcb36e349495d | Automatically include discord server in release notes | [
{
"change_type": "MODIFY",
"old_path": ".github/workflows/release.yml",
"new_path": ".github/workflows/release.yml",
"diff": "@@ -36,6 +36,9 @@ jobs:\n# Installation:\nTo install this ruleset just simply put this .DLL file onto your `osu/Rulesets` directory under `%appdata%`/.\nosu!lazer will do the... | C# | MIT License | taulazer/tau | Automatically include discord server in release notes |
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