text stringlengths 7 35.3M | id stringlengths 11 185 | metadata dict | __index_level_0__ int64 0 2.14k |
|---|---|---|---|
namespace UIWidgets
{
using System;
using UnityEngine;
/// <summary>
/// Component to display lines with distance from Target borders to parent borders.
/// </summary>
[RequireComponent(typeof(RectTransform))]
public class DistanceLines : MonoBehaviour
{
[SerializeField]
DistanceLine left;
/// <summary... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/DistanceLines/DistanceLines.cs/0 | {
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namespace UIWidgets
{
using System;
using UnityEngine.Events;
/// <summary>
/// Draggable event.
/// </summary>
[Serializable]
public class DraggableSnapEvent : UnityEvent<Draggable, SnapGridBase.Result>
{
}
} | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Draggable/DraggableSnapEvent.cs/0 | {
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namespace UIWidgets
{
using UIWidgets.Styles;
using UnityEngine.Events;
using UnityEngine.UI;
/// <summary>
/// Interface for InputField with exposed functions to validate input.
/// </summary>
public interface IInputFieldExtended : IInputFieldProxy
{
/// <summary>
/// Function to validate input.
/// </... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/InputField/IInputFieldExtended.cs/0 | {
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namespace UIWidgets
{
using System;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
/// <summary>
/// Proxy for InputField.
/// </summary>
public class InputFieldProxy : IInputFieldProxy
{
/// <summary>
/// The InputField.
/// </summary>
readonly InputField inputField;
/// <summ... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/InputField/InputFieldProxy.cs/0 | {
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namespace UIWidgets
{
using EasyLayoutNS;
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// Bridge to EasyLayout class.
/// </summary>
public class EasyLayoutBridge : ILayoutBridge
{
bool isHorizontal;
/// <summary>
/// Gets or sets a value indicating whether this instance is horizontal.
///... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/EasyLayoutBridge.cs/0 | {
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namespace UIWidgets
{
using UnityEngine;
/// <summary>
/// ListView for Color.
/// </summary>
public class ListViewColors : ListViewCustom<ListViewColorsComponent, Color>
{
}
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namespace UIWidgets
{
using System;
using UnityEngine;
/// <summary>
/// ListViewString.
/// </summary>
public class ListViewString : ListViewCustom<ListViewStringItemComponent, string>
{
/// <summary>
/// Enable sort.
/// </summary>
[SerializeField]
protected bool EnableSort = false;
[NonSerializ... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/ListViewString/ListViewString.cs/0 | {
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namespace UIWidgets
{
using System;
/// <summary>
/// Interface for ListViewCustomHeight components.
/// </summary>
[Obsolete("Not used anymore.")]
public interface IListViewItemHeight
{
/// <summary>
/// Gets the height.
/// </summary>
/// <value>The height.</value>
float Height
{
get;
}
}
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namespace UIWidgets
{
using UnityEngine;
/// <summary>
/// Vertical range slider.
/// </summary>
public class RangeSliderFloatVertical : RangeSliderFloat
{
/// <summary>
/// Determines whether this instance is horizontal.
/// </summary>
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namespace UIWidgets
{
using System;
using UnityEngine.Events;
/// <summary>
/// Movement event.
/// Params:
/// - page
/// - relative distance between this page and next page in range 0..1
/// </summary>
[Serializable]
public class PaginatorMovement : UnityEvent<int, float>
{
}
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namespace UIWidgets
{
using System;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.EventSystems;
using UnityEngine.UI;
/// <summary>
/// ScrollRect events.
/// </summary>
[AddComponentMenu("UI/New UI Widgets/Helpers/ScrollRect Events")]
[RequireComponent(typeof(ScrollRect))]
public class Sc... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ScrollRectUtilities/ScrollRectEvents.cs/0 | {
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namespace UIWidgets
{
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// ScrollRect utilities.
/// </summary>
public static class UtilitiesScrollRect
{
/// <summary>
/// Time to stop ScrollRect inertia.
/// </summary>
/// <param name="scrollRect">ScrollRect.</param>
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namespace UIWidgets
{
using UnityEngine;
/// <summary>
/// RangeSlider scale.
/// </summary>
[RequireComponent(typeof(RangeSlider))]
public class RangeSliderScale : RangeSliderScaleBase<int>
{
/// <inheritdoc/>
public override void UpdateScale()
{
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namespace UIWidgets.Styles
{
using System;
using UnityEngine;
/// <summary>
/// Fast style for button.
/// </summary>
[Serializable]
public class StyleFastButton : IStyleDefaultValues
{
/// <summary>
/// Background.
/// </summary>
[SerializeField]
public StyleImage Background;
/// <summary>
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namespace UIWidgets.Styles
{
using System;
using UnityEngine;
/// <summary>
/// Style for the Sidebar.
/// </summary>
[Serializable]
public class StyleSidebar : IStyleDefaultValues
{
/// <summary>
/// Style for the default background.
/// </summary>
[SerializeField]
public StyleImage Background;
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namespace UIWidgets
{
using System;
using UnityEngine;
/// <summary>
/// Tab.
/// </summary>
[Serializable]
public class Tab
{
/// <summary>
/// Text of button for this tab.
/// </summary>
public string Name;
/// <summary>
/// The tab object.
/// </summary>
public GameObject TabObject;
}
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namespace UIWidgets
{
using UIWidgets.l10n;
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// TabIconButton.
/// </summary>
public class TabIconButtonBase : TabButton<TabIcons>
{
/// <summary>
/// The name.
/// </summary>
[SerializeField]
public TextAdapter NameAdapter;
/// <summary>
/... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Tabs/TabIconButtonBase.cs/0 | {
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#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Providers.Getters;
using UnityEngine;
/// <summary>
/// Provides the Date of an Calendar.
/// </summary>
[AddComponentMenu("Data Bind/New UI Widgets/Getters/[DB] Calendar Date Provider")]
public class CalendarDat... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/Calendar/CalendarDateProvider.cs/0 | {
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#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Setters;
using UnityEngine;
/// <summary>
/// Set the LimitMax of a CenteredSlider depending on the System.Int32 data value.
/// </summary>
[AddComponentMenu("Data Bind/New UI Widgets/Setters/[DB] CenteredSlider L... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/CenteredSlider/Horizontal/CenteredSliderLimitMaxSetter.cs/0 | {
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#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Setters;
using UnityEngine;
/// <summary>
/// Set the Value of a CenteredSlider depending on the System.Int32 data value.
/// </summary>
[AddComponentMenu("Data Bind/New UI Widgets/Setters/[DB] CenteredSlider Valu... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/CenteredSlider/Horizontal/CenteredSliderValueSetter.cs/0 | {
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#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Setters;
using UnityEngine;
/// <summary>
/// Set the MinValue of a CircularSlider depending on the System.Int32 data value.
/// </summary>
[AddComponentMenu("Data Bind/New UI Widgets/Setters/[DB] CircularSlider M... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/CircularSlider/Int/CircularSliderMinValueSetter.cs/0 | {
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#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Providers.Getters;
using UnityEngine;
/// <summary>
/// Provides the SelectedItems of an ListViewIcons.
/// </summary>
[AddComponentMenu("Data Bind/New UI Widgets/Getters/[DB] ListViewIcons SelectedItems Provider"... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/ListView/ListViewIcons/ListViewIconsSelectedItemsProvider.cs/0 | {
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#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Setters;
using UnityEngine;
/// <summary>
/// Set the Value of a Progressbar depending on the System.Int32 data value.
/// </summary>
[AddComponentMenu("Data Bind/New UI Widgets/Setters/[DB] Progressbar Value Sett... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/Progressbar/ProgressbarValueSetter.cs/0 | {
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#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Synchronizers;
using UnityEngine;
/// <summary>
/// Synchronizer for the ValueMax of a RangeSliderFloat.
/// </summary>
public class RangeSliderFloatValueMaxSynchronizer : ComponentDataSynchronizer<UIWidgets.Range... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/RangeSlider/Float/RangeSliderFloatValueMaxSynchronizer.cs/0 | {
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#if UIWIDGETS_TMPRO_SUPPORT
namespace UIWidgets.TMProSupport
{
using System;
using TMPro;
using UIWidgets.Styles;
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// Time widget with 12 hour format.
/// </summary>
public class Time12TMPro : Time24TMPro
{
/// <summary>
/// The AMPM button.
/// </... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/TMProSupport/Scripts/Calendar/Time12TMPro.cs/0 | {
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namespace UIWidgets
{
/// <summary>
/// TooltipString viewer.
/// </summary>
public class TooltipStringViewer : TooltipViewer<string, TooltipString>
{
}
} | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Tooltips/TooltipStringViewer.cs/0 | {
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namespace UIWidgets
{
using System;
using System.Collections.Generic;
/// <summary>
/// Layout with items sticked to the top line.
/// </summary>
/// <typeparam name="TData">Type of the data.</typeparam>
/// <typeparam name="TPoint">Type of the points.</typeparam>
public class TrackLayoutTopLine<TData, TPoint... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/TracksView/Layouts/TrackLayoutTopLine.cs/0 | {
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namespace UIWidgets
{
using System;
using UnityEngine;
/// <summary>
/// Base class for the dialog to add/edit track.
/// </summary>
/// <typeparam name="TData">Type of the data.</typeparam>
/// <typeparam name="TPoint">Type of the points.</typeparam>
/// <typeparam name="TTrackForm">TrackForm type.</typepara... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/TracksView/TrackDialogBase.cs/0 | {
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namespace UIWidgets
{
using System;
using UnityEngine.Events;
using UnityEngine.EventSystems;
/// <summary>
/// Move event.
/// </summary>
[Serializable]
public class MoveEvent : UnityEvent<AxisEventData>
{
}
} | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Utilities/Events/MoveEvent.cs/0 | {
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namespace UIWidgets
{
using System;
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// Layout utilities.
/// </summary>
[Obsolete("Renamed to LayoutUtilities.")]
public static class LayoutUtilites
{
/// <summary>
/// Updates the layout.
/// </summary>
/// <param name="layout">Layout.</param>
... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Utilities/LayoutUtilites.cs/0 | {
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} | 1,451 |
namespace UIWidgets
{
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// Utilities.
/// </summary>
[Obsolete("Replaced with Utilities class.")]
public static class Utilites
{
/// <summary>
/// Get path to gameobject.
//... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Utilities/Utilites.cs/0 | {
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} | 1,452 |
namespace UIWidgets
{
using System;
using UnityEngine;
/// <summary>
/// Time functions.
/// </summary>
public static class UtilitiesTime
{
/// <summary>
/// Function to get time to use with animations.
/// Can be replaced with custom function.
/// </summary>
[System.Diagnostics.CodeAnalysis.Suppress... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Utilities/UtilitiesTime.cs/0 | {
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"repo_id": "jynew",
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} | 1,453 |
#if UIWIDGETS_DATABIND_SUPPORT && UNITY_EDITOR
namespace UIWidgets.DataBindSupport
{
using System;
using System.Collections.Generic;
using System.Reflection;
using UIWidgets;
using UIWidgets.Attributes;
using UnityEngine.Events;
/// <summary>
/// DataBind option info.
/// </summary>
public class DataBindOpt... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/WidgetGeneration/DataBindSupport/DataBindOption.cs/0 | {
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"repo_id": "jynew",
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} | 1,454 |
namespace UIWidgets.WidgetGeneration
{
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// Scene generator helper.
/// </summary>
public class SceneGeneratorHelper : MonoBehaviour
{
/// <summary>
/// The canvas.
/// </summary>
[SerializeField]
public GameObject Canvas;
/// <summary>
/// T... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/WidgetGeneration/SceneGeneratorHelper.cs/0 | {
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// Copyright (c) 2018 Augie R. Maddox, Guavaman Enterprises. All rights reserved.
#pragma warning disable 0219
#pragma warning disable 0618
#pragma warning disable 0649
namespace Rewired.Integration.UnityUI {
using System.Text;
using UnityEngine;
using UnityEngine.EventSystems;
using Rewired.UI;
... | jynew/jyx2/Assets/Plugins/Rewired/Integration/UnityUI/PlayerPointerEventData.cs/0 | {
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// Copyright (c) 2014 Augie R. Maddox, Guavaman Enterprises. All rights reserved.
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using UnityEditor;
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