text stringlengths 7 35.3M | id stringlengths 11 185 | metadata dict | __index_level_0__ int64 0 2.14k |
|---|---|---|---|
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
namespace UnityEngine.UIElements
{
internal class ListViewReorderableDragAndDropController : BaseReorderableDra... | UnityCsReference/Modules/UIElements/Core/DragAndDrop/ListViewReorderableDragAndDropController.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/DragAndDrop/ListViewReorderableDragAndDropController.cs",
"repo_id": "UnityCsReference",
"token_count": 1204
} | 491 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
namespace UnityEngine.UIElements.Experimental
{
[Serializable]
internal class EventDebuggerRecordList
{... | UnityCsReference/Modules/UIElements/Core/Events/EventDebugger/EventDebuggerEventRecord.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Events/EventDebugger/EventDebuggerEventRecord.cs",
"repo_id": "UnityCsReference",
"token_count": 2569
} | 492 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using JetBrains.Annotations;
using UnityEngine.UIElements.Experimental;
namespace UnityEngine.UIElements
{
clas... | UnityCsReference/Modules/UIElements/Core/Events/PropagationPaths.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Events/PropagationPaths.cs",
"repo_id": "UnityCsReference",
"token_count": 1293
} | 493 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
namespace UnityEngine.UIElements.StyleSheets
{
// Utility class to abstract away the concerne of traversing the... | UnityCsReference/Modules/UIElements/Core/HierarchyTraversal.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/HierarchyTraversal.cs",
"repo_id": "UnityCsReference",
"token_count": 503
} | 494 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Runtime.CompilerServices;
namespace UnityEngine.UIElements.Layout;
unsafe partial struct LayoutNode
{
public LayoutDirection LayoutDirection => ... | UnityCsReference/Modules/UIElements/Core/Layout/LayoutNode+Computed.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Layout/LayoutNode+Computed.cs",
"repo_id": "UnityCsReference",
"token_count": 903
} | 495 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine.Bindings;
namespace UnityEngine.UIElements.Layout;
[NativeHeader("Modules/UIElements/Core/Layout/Native/LayoutNative.h")]
static c... | UnityCsReference/Modules/UIElements/Core/Layout/Native/LayoutNative.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Layout/Native/LayoutNative.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 208
} | 496 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using Unity.Profiling;
using UnityEngine.Bindings;
using UnityEngine.UIElements.Layout;
namespace UnityEngine.UIEle... | UnityCsReference/Modules/UIElements/Core/Panel.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Panel.cs",
"repo_id": "UnityCsReference",
"token_count": 25759
} | 497 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using Unity.Jobs.LowLevel.Unsafe;
namespace UnityEngine.UIElements.UIR
{
// This class is a wrapper over Impli... | UnityCsReference/Modules/UIElements/Core/Renderer/UIREntryPool.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Renderer/UIREntryPool.cs",
"repo_id": "UnityCsReference",
"token_count": 1022
} | 498 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using Unity.Collections;
using Unity.Jobs;
namespace UnityEngine.UIElements.UIR
{
class OpacityIdAccelerator : System.IDisposable
{
struct OpacityI... | UnityCsReference/Modules/UIElements/Core/Renderer/UIROpacityIdAccelerator.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Renderer/UIROpacityIdAccelerator.cs",
"repo_id": "UnityCsReference",
"token_count": 1441
} | 499 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using Unity.Collections;
using Unity.Profiling;
namespace UnityEngine.UIElements.UIR
{
partial class RenderChai... | UnityCsReference/Modules/UIElements/Core/Renderer/UIRVisualChangesProcessor.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Renderer/UIRVisualChangesProcessor.cs",
"repo_id": "UnityCsReference",
"token_count": 5411
} | 500 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using Unity.Properties;
using UnityEngine.TextCore.Text;
namespace UnityEngine.UIElements
{
public partial struct FontDefinition
{
internal class P... | UnityCsReference/Modules/UIElements/Core/Style/FontDefinition.PropertyBag.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Style/FontDefinition.PropertyBag.cs",
"repo_id": "UnityCsReference",
"token_count": 586
} | 501 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
/******************************************************************************/
//
// DO NOT MODIFY
// This file has been gene... | UnityCsReference/Modules/UIElements/Core/Style/Generated/StylePropertyEnums.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Style/Generated/StylePropertyEnums.cs",
"repo_id": "UnityCsReference",
"token_count": 3049
} | 502 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
namespace UnityEngine.UIElements
{
/// <summary>
/// Represents a style value that can be either a <see cref="BackgroundRepeat"/> or a <see c... | UnityCsReference/Modules/UIElements/Core/Style/StyleBackgroundRepeat.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Style/StyleBackgroundRepeat.cs",
"repo_id": "UnityCsReference",
"token_count": 1445
} | 503 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
namespace UnityEngine.UIElements
{
/// <summary>
/// Style value that can be either a <see cref="Translate"/> or a <see cref="StyleKeyword"/>... | UnityCsReference/Modules/UIElements/Core/Style/StyleTanslate.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Style/StyleTanslate.cs",
"repo_id": "UnityCsReference",
"token_count": 1691
} | 504 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Text.RegularExpressions;
namespace UnityEngine.UIElements.StyleSheets
{
static class CSSSpec
{
static readonly Regex rgx... | UnityCsReference/Modules/UIElements/Core/StyleSheets/CSSSpec.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/StyleSheets/CSSSpec.cs",
"repo_id": "UnityCsReference",
"token_count": 2434
} | 505 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEngine.Bindings;
namespace UnityEngine.UIElements.StyleSheets
{
[VisibleToOtherModules("UnityEditor.... | UnityCsReference/Modules/UIElements/Core/StyleSheets/StyleSheetCache.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/StyleSheets/StyleSheetCache.cs",
"repo_id": "UnityCsReference",
"token_count": 1487
} | 506 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine.UIElements.StyleSheets.Syntax;
namespace UnityEngine.UIElements.StyleSheets
{
internal enum StyleValidationStatus
{
... | UnityCsReference/Modules/UIElements/Core/StyleSheets/Validation/StyleValidator.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/StyleSheets/Validation/StyleValidator.cs",
"repo_id": "UnityCsReference",
"token_count": 2143
} | 507 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using Unity.Profiling;
namespace UnityEngine.UIElements
{
static class UIElementsRuntimeUtility
{
p... | UnityCsReference/Modules/UIElements/Core/UIElementsRuntimeUtility.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/UIElementsRuntimeUtility.cs",
"repo_id": "UnityCsReference",
"token_count": 5774
} | 508 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEngine.Bindings;
namespace UnityEngine.UIElements
{
[Obsolete("UxmlObjectFactoryRegistry is deprecat... | UnityCsReference/Modules/UIElements/Core/UXML/UxmlObjectFactoryRegistry.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/UXML/UxmlObjectFactoryRegistry.cs",
"repo_id": "UnityCsReference",
"token_count": 1331
} | 509 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine.UIElements.Experimental;
namespace UnityEngine.UIElements
{
/// <summary>
/// Give access to UIElement experimental feature... | UnityCsReference/Modules/UIElements/Core/VisualElementExperimentalFeatures.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/VisualElementExperimentalFeatures.cs",
"repo_id": "UnityCsReference",
"token_count": 401
} | 510 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine.Scripting.APIUpdating;
using UnityEngine.UIElements.Collections;
namespace Uni... | UnityCsReference/Modules/UIElements/InputSystem/InputSystemEventSystem.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/InputSystem/InputSystemEventSystem.cs",
"repo_id": "UnityCsReference",
"token_count": 658
} | 511 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Runtime.InteropServices;
using UnityEngine.Bindings;
namespace UnityEngine.UIElements;
[NativeType(Header = "Modules/UIElements/VisualNodePseudoState... | UnityCsReference/Modules/UIElements/ScriptBindings/VisualNodePseudoStateData.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/ScriptBindings/VisualNodePseudoStateData.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 158
} | 512 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using Unity.Properties;
using UnityEngine;
using UnityEngine.Bindings;
using UnityEngine.UIElements;
namespace UnityEditor.UIElements.Bindings;
[Vi... | UnityCsReference/Modules/UIElementsEditor/Bindings/SerializedObjectBindingBase.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElementsEditor/Bindings/SerializedObjectBindingBase.cs",
"repo_id": "UnityCsReference",
"token_count": 4313
} | 513 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine.UIElements;
namespace UnityEditor.UIElements.Debugger
{
class CallbackInfo : IRegisteredCallbackLine
{
public LineType type => Li... | UnityCsReference/Modules/UIElementsEditor/Debugger/Events/RegisterCallbackLines/CallbackInfo.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElementsEditor/Debugger/Events/RegisterCallbackLines/CallbackInfo.cs",
"repo_id": "UnityCsReference",
"token_count": 217
} | 514 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEditor.ShortcutManagement;
using UnityEditor.UIElements.Text;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.UIEle... | UnityCsReference/Modules/UIElementsEditor/Debugger/UIElementsDebugger.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElementsEditor/Debugger/UIElementsDebugger.cs",
"repo_id": "UnityCsReference",
"token_count": 13952
} | 515 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine.UIElements;
namespace UnityEditor.UIElements
{
[InitializeOnLoad]
internal static class LiveReloadTrackerCreator
{
static Liv... | UnityCsReference/Modules/UIElementsEditor/GameObjects/LiveReloadTrackerCreator.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElementsEditor/GameObjects/LiveReloadTrackerCreator.cs",
"repo_id": "UnityCsReference",
"token_count": 488
} | 516 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using UnityEditor.UIElements.StyleSheets;
using UnityEdito... | UnityCsReference/Modules/UIElementsEditor/UIElementsEditorWindowCreator/UIElementsEditorWindowCreator.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElementsEditor/UIElementsEditorWindowCreator/UIElementsEditorWindowCreator.cs",
"repo_id": "UnityCsReference",
"token_count": 10014
} | 517 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using Unity.Profiling;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.UIElements
{
// In order to cor... | UnityCsReference/Modules/UIElementsEditor/UxmlCodeDependencies.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElementsEditor/UxmlCodeDependencies.cs",
"repo_id": "UnityCsReference",
"token_count": 1595
} | 518 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEditor.UIElements;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.UIElements.Samples
{
internal class GradientFieldSnippet :... | UnityCsReference/Modules/UIElementsSamplesEditor/Snippets/GradientFieldSnippet.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElementsSamplesEditor/Snippets/GradientFieldSnippet.cs",
"repo_id": "UnityCsReference",
"token_count": 712
} | 519 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEditor.UIElements;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.UIElements.Samples
{
internal class RectFieldSnippet : Ele... | UnityCsReference/Modules/UIElementsSamplesEditor/Snippets/RectFieldSnippet.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElementsSamplesEditor/Snippets/RectFieldSnippet.cs",
"repo_id": "UnityCsReference",
"token_count": 573
} | 520 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEditor.UIElements;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.UIElements.Samples
{
internal class Vector3IntFieldSnippet... | UnityCsReference/Modules/UIElementsSamplesEditor/Snippets/Vector3IntFieldSnippet.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElementsSamplesEditor/Snippets/Vector3IntFieldSnippet.cs",
"repo_id": "UnityCsReference",
"token_count": 571
} | 521 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Reflection;
using System.Runtime.CompilerServices;
using UnityEngine;
namespace UnityEngine.Analytics... | UnityCsReference/Modules/UnityAnalytics/Public/UnityAnalytics.cs/0 | {
"file_path": "UnityCsReference/Modules/UnityAnalytics/Public/UnityAnalytics.cs",
"repo_id": "UnityCsReference",
"token_count": 5435
} | 522 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using UnityEngine.Bindings;
using Unity... | UnityCsReference/Modules/UnityConnect/UnityAds/UnityAdsSettings.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/UnityConnect/UnityAds/UnityAdsSettings.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 588
} | 523 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using System;
using System.Collections.Generic;
namespace UnityEditor.Connect
{
internal class UnityConnectWebRequestException : Exception
... | UnityCsReference/Modules/UnityConnectEditor/Common/UnityConnectWebRequestException.cs/0 | {
"file_path": "UnityCsReference/Modules/UnityConnectEditor/Common/UnityConnectWebRequestException.cs",
"repo_id": "UnityCsReference",
"token_count": 287
} | 524 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEditorInternal;
using UnityEngine;
using UnityEngine.Networking;
us... | UnityCsReference/Modules/UnityConnectEditor/Services/CloudBuildPoller.cs/0 | {
"file_path": "UnityCsReference/Modules/UnityConnectEditor/Services/CloudBuildPoller.cs",
"repo_id": "UnityCsReference",
"token_count": 6679
} | 525 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine.Bindings;
namespace UnityEditor
{
[StaticAccessor("UnityEditorAnalytics", StaticAccessorType.DoubleColon)]
[NativeHeader("M... | UnityCsReference/Modules/UnityEditorAnalyticsEditor/UsabilityAnalytics.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/UnityEditorAnalyticsEditor/UsabilityAnalytics.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 438
} | 526 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Runtime.InteropServices;
using UnityEngine.Bindings;
namespace UnityEngine.Networking
{
[NativeHeader("Modules/UnityWebRequestAudio/... | UnityCsReference/Modules/UnityWebRequestWWW/Public/WWW.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/UnityWebRequestWWW/Public/WWW.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 190
} | 527 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityEditor.VFX
{
[RequiredByNativeCode]
struct VFXTemplate
{
... | UnityCsReference/Modules/VFXEditor/Public/ScriptBindings/VisualEffectImporter.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/VFXEditor/Public/ScriptBindings/VisualEffectImporter.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 239
} | 528 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Globalization;
using UnityEngine;
using UnityEngine.Video;
namespace UnityEditor
{
[CustomEditor(typeof(VideoClip))]
[CanEditMul... | UnityCsReference/Modules/VideoEditor/Editor/VideoClipInspector.cs/0 | {
"file_path": "UnityCsReference/Modules/VideoEditor/Editor/VideoClipInspector.cs",
"repo_id": "UnityCsReference",
"token_count": 3537
} | 529 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Runtime.InteropServices;
using Unity.Collections;
using Unity.Collections.LowLevel.Unsafe;
using UnityEngine.Bindings;
using UnityEngine.... | UnityCsReference/Modules/XR/Subsystems/Meshing/XRMeshSubsystem.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/XR/Subsystems/Meshing/XRMeshSubsystem.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 5258
} | 530 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Runtime.InteropServices;
using UnityEngine;
using UnityEngine.Bindings;
using UnityEngine.Experimental.U2D;
using UnityEngine.Rendering;
... | UnityCsReference/Runtime/2D/Common/ScriptBindings/SpriteRendererGroup.bindings.cs/0 | {
"file_path": "UnityCsReference/Runtime/2D/Common/ScriptBindings/SpriteRendererGroup.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 690
} | 531 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Diagnostics;
using UnityEngine;
namespace UnityEngine.Assertions
{
public static partial class Assert
{
[Conditional(UNI... | UnityCsReference/Runtime/Export/Assertions/Assert/AssertNull.cs/0 | {
"file_path": "UnityCsReference/Runtime/Export/Assertions/Assert/AssertNull.cs",
"repo_id": "UnityCsReference",
"token_count": 945
} | 532 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine.Bindings;
using System.Diagnostics;
using UnityEngine;
using UnityEngine.Scripting;
using Unity.Burst;
using Unity.Burst.LowLevel;
... | UnityCsReference/Runtime/Export/BurstLike/BurstLike.bindings.cs/0 | {
"file_path": "UnityCsReference/Runtime/Export/BurstLike/BurstLike.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 1984
} | 533 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine.Scripting;
namespace Unity.Collections
{
[RequiredByNativeCode]
[AttributeUsage(AttributeTargets.Field | AttributeTargets.P... | UnityCsReference/Runtime/Export/Collections/NativeCollectionAccessPolicies.cs/0 | {
"file_path": "UnityCsReference/Runtime/Export/Collections/NativeCollectionAccessPolicies.cs",
"repo_id": "UnityCsReference",
"token_count": 1025
} | 534 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
using System.Collections.Generic;
using System.Runtime.InteropServices;
namespace UnityEngine.Playables
{
[StructLayout(Layout... | UnityCsReference/Runtime/Export/Director/FrameData.cs/0 | {
"file_path": "UnityCsReference/Runtime/Export/Director/FrameData.cs",
"repo_id": "UnityCsReference",
"token_count": 1266
} | 535 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using UnityEn... | UnityCsReference/Runtime/Export/Director/PlayableHandle.bindings.cs/0 | {
"file_path": "UnityCsReference/Runtime/Export/Director/PlayableHandle.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 5187
} | 536 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine.Scripting;
using UnityEngine.Bindings;
using UnityEngine.Scripting.APIUpdating;
namespace UnityEngine
{
public enum Compression... | UnityCsReference/Runtime/Export/File/BuildCompression.cs/0 | {
"file_path": "UnityCsReference/Runtime/Export/File/BuildCompression.cs",
"repo_id": "UnityCsReference",
"token_count": 940
} | 537 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.Runtime.CompilerServices;
using System.Runtime.In... | UnityCsReference/Runtime/Export/Geometry/RectInt.cs/0 | {
"file_path": "UnityCsReference/Runtime/Export/Geometry/RectInt.cs",
"repo_id": "UnityCsReference",
"token_count": 4959
} | 538 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
using UnityEngine.Scripting.APIUpdating;
namespace UnityEngine
{
public enum RenderingPa... | UnityCsReference/Runtime/Export/Graphics/GraphicsEnums.cs/0 | {
"file_path": "UnityCsReference/Runtime/Export/Graphics/GraphicsEnums.cs",
"repo_id": "UnityCsReference",
"token_count": 32448
} | 539 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine.Bindings;
namespace UnityEngine
{
[NativeHeader("Runtime/Camera/LightProbeProxyVolume.h")]
public sealed partial class Ligh... | UnityCsReference/Runtime/Export/Graphics/LightProbeProxyVolume.bindings.cs/0 | {
"file_path": "UnityCsReference/Runtime/Export/Graphics/LightProbeProxyVolume.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 586
} | 540 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Reflection;
using Unity.Collections;
namespace UnityEngine.Rendering
{
[AttributeUsage(AttributeTargets.Class, AllowMultiple = false... | UnityCsReference/Runtime/Export/Graphics/SupportedOnRenderPipeline.cs/0 | {
"file_path": "UnityCsReference/Runtime/Export/Graphics/SupportedOnRenderPipeline.cs",
"repo_id": "UnityCsReference",
"token_count": 1378
} | 541 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine.Bindings;
namespace UnityEngine.Internal
{
/// <summary>
/// Tags that it is not possible (or undefined) to duplicate/insta... | UnityCsReference/Runtime/Export/Internal/InternalInterfaces.cs/0 | {
"file_path": "UnityCsReference/Runtime/Export/Internal/InternalInterfaces.cs",
"repo_id": "UnityCsReference",
"token_count": 147
} | 542 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Runtime.InteropServices;
using scm = System.ComponentModel;
using uei = UnityEngine.Internal;
using UnityEngine.Scripting;
using UnityEng... | UnityCsReference/Runtime/Export/Math/Matrix4x4.cs/0 | {
"file_path": "UnityCsReference/Runtime/Export/Math/Matrix4x4.cs",
"repo_id": "UnityCsReference",
"token_count": 9549
} | 543 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine.Bindings;
using UnityEngine.Scripting.APIUpdating;
namespace UnityEngine
{
[MovedFrom("UnityEditor")]
[VisibleToOtherModule... | UnityCsReference/Runtime/Export/NumericFieldDraggerUtility.cs/0 | {
"file_path": "UnityCsReference/Runtime/Export/NumericFieldDraggerUtility.cs",
"repo_id": "UnityCsReference",
"token_count": 1289
} | 544 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Runtime.InteropServices;
using System.Text;
using UnityEngine.Scripting;
namespace UnityEngine
{
[UsedByNativeCode]
[StructLayou... | UnityCsReference/Runtime/Export/PropertyName/PropertyName.cs/0 | {
"file_path": "UnityCsReference/Runtime/Export/PropertyName/PropertyName.cs",
"repo_id": "UnityCsReference",
"token_count": 1208
} | 545 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.ComponentModel;
namespace UnityEngine.Rendering
{
[Flags]
public enum PerObjectData
{
None = 0,
LightProbe =... | UnityCsReference/Runtime/Export/RenderPipeline/PerObjectData.cs/0 | {
"file_path": "UnityCsReference/Runtime/Export/RenderPipeline/PerObjectData.cs",
"repo_id": "UnityCsReference",
"token_count": 304
} | 546 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine.Bindings;
using UnityEngine.Rendering;
using System;
using Unity.Collections;
using System.Collections.Generic;
namespace UnityEngine.Rendering
{... | UnityCsReference/Runtime/Export/RenderPipeline/ScriptableRenderContext.bindings.cs/0 | {
"file_path": "UnityCsReference/Runtime/Export/RenderPipeline/ScriptableRenderContext.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 1802
} | 547 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Diagnostics;
namespace UnityEngine
{
[Conditional("UNITY_EDITOR"), AttributeUsage(AttributeTargets.Class, Inherited = true, AllowMul... | UnityCsReference/Runtime/Export/Resources/IconAttribute.cs/0 | {
"file_path": "UnityCsReference/Runtime/Export/Resources/IconAttribute.cs",
"repo_id": "UnityCsReference",
"token_count": 218
} | 548 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine.Scripting;
namespace UnityEngine
{
[RequiredByNativeCode]
[AttributeUsage(AttributeTargets.Class, Inherited = false)]
p... | UnityCsReference/Runtime/Export/Scripting/Attributes.cs/0 | {
"file_path": "UnityCsReference/Runtime/Export/Scripting/Attributes.cs",
"repo_id": "UnityCsReference",
"token_count": 1872
} | 549 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Runtime.InteropServices;
namespace UnityEngine
{
//generic casts in our mono carry a uncomfortable performance penalty. in some case... | UnityCsReference/Runtime/Export/Scripting/CastHelper.cs/0 | {
"file_path": "UnityCsReference/Runtime/Export/Scripting/CastHelper.cs",
"repo_id": "UnityCsReference",
"token_count": 184
} | 550 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
namespace Unity.IL2CPP.CompilerServices
{
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct, Inherited = false, AllowMultiple = fa... | UnityCsReference/Runtime/Export/Scripting/Il2CppEagerStaticClassConstructionAttribute.cs/0 | {
"file_path": "UnityCsReference/Runtime/Export/Scripting/Il2CppEagerStaticClassConstructionAttribute.cs",
"repo_id": "UnityCsReference",
"token_count": 128
} | 551 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine.Bindings;
namespace UnityEngine
{
[NativeHeader("Runtime/Export/Scripting/ScriptingRuntime.h")]
[VisibleToOtherModules]
... | UnityCsReference/Runtime/Export/Scripting/ScriptingRuntime.bindings.cs/0 | {
"file_path": "UnityCsReference/Runtime/Export/Scripting/ScriptingRuntime.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 142
} | 552 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
namespace UnityEngine
{
public sealed class WaitUntil : CustomYieldInstruction
{
Func<bool> m_Predicate;
public override boo... | UnityCsReference/Runtime/Export/Scripting/WaitUntil.cs/0 | {
"file_path": "UnityCsReference/Runtime/Export/Scripting/WaitUntil.cs",
"repo_id": "UnityCsReference",
"token_count": 156
} | 553 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
using System.Runtime.InteropServices;
namespace UnityEngin... | UnityCsReference/Runtime/Export/Shaders/LocalKeywordSpace.bindings.cs/0 | {
"file_path": "UnityCsReference/Runtime/Export/Shaders/LocalKeywordSpace.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 785
} | 554 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using PassType = UnityEngine.Rendering.PassType;
namespace UnityEngine
{
public sealed partial class ShaderVari... | UnityCsReference/Runtime/Export/Shaders/ShaderVariantCollection.cs/0 | {
"file_path": "UnityCsReference/Runtime/Export/Shaders/ShaderVariantCollection.cs",
"repo_id": "UnityCsReference",
"token_count": 557
} | 555 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections;
using UnityEngine.Internal;
using UnityEngine.Bindings;
namespace UnityEngine
{
// Simple struct that contains all the ... | UnityCsReference/Runtime/Export/TouchScreenKeyboard/TouchScreenKeyboard.bindings.cs/0 | {
"file_path": "UnityCsReference/Runtime/Export/TouchScreenKeyboard/TouchScreenKeyboard.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 6338
} | 556 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine.Bindings;
namespace UnityEngine.WSA
{
// Must be in sync with MetroLauncher.cpp
public enum Folder
{
Installation,
Te... | UnityCsReference/Runtime/Export/WSA/WSALauncher.bindings.cs/0 | {
"file_path": "UnityCsReference/Runtime/Export/WSA/WSALauncher.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 611
} | 557 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
// this is just one big file to get all deprecated api together
// as there are no upsides to keep them around in scattered files
//
// about using: UNITY_IPHONE_AP... | UnityCsReference/Runtime/Export/iOS/iOS.deprecated.cs/0 | {
"file_path": "UnityCsReference/Runtime/Export/iOS/iOS.deprecated.cs",
"repo_id": "UnityCsReference",
"token_count": 7666
} | 558 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
// This file is only used by the ScriptUpdater
// This file was needed because the MovedTo Attribute couldn't be applied as the field names of the
// DebugScreenCap... | UnityCsReference/Runtime/Profiler/ScriptBindings/MemoryProfiling.deprecated.cs/0 | {
"file_path": "UnityCsReference/Runtime/Profiler/ScriptBindings/MemoryProfiling.deprecated.cs",
"repo_id": "UnityCsReference",
"token_count": 1526
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// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Runtime.CompilerServices;
namespace UnityEngine.Bindings
{
[VisibleToOtherModules]
internal static class ExceptionMarshaller
... | UnityCsReference/Runtime/Scripting/Marshalling/ExceptionMarshaller.cs/0 | {
"file_path": "UnityCsReference/Runtime/Scripting/Marshalling/ExceptionMarshaller.cs",
"repo_id": "UnityCsReference",
"token_count": 385
} | 560 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled throug... | UnityCsReference/Tools/Unity.CecilTools/Properties/AssemblyInfo.cs/0 | {
"file_path": "UnityCsReference/Tools/Unity.CecilTools/Properties/AssemblyInfo.cs",
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