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namespace UIWidgets.Examples.Shops { using System; using UIWidgets; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.Serialization; using UnityEngine.UI; /// <summary> /// Trader list view component. /// </summary> public class TraderListViewComponent : ListViewItem, IViewData<JRPGOrderL...
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namespace UIWidgets.Examples.Shops { /// <summary> /// Result order line. /// </summary> public class ResultOrderLine : IOrderLine { /// <summary> /// Gets or sets the item. /// </summary> /// <value>The item.</value> public Item Item { get; set; } /// <summary> /// Gets or sets the quant...
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namespace UIWidgets.Examples { using UIWidgets; /// <summary> /// SimpleTileView. /// </summary> public class SimpleTileView : TileViewCustom<SimpleTileViewComponent, SimpleTileViewItem> { } }
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namespace UIWidgets.Examples { using EasyLayoutNS; using UnityEngine; using UnityEngine.UI; /// <summary> /// TileViewIcons LayoutWidth extender. /// </summary> [RequireComponent(typeof(EasyLayout))] public class TileViewIconsLayoutWidthExtender : MonoBehaviour, ILayoutElement { /// <summary> /// TileVie...
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namespace UIWidgets.Examples { using UIWidgets; using UnityEngine; /// <summary> /// TileViewSample DataSource. /// </summary> [RequireComponent(typeof(TileViewSample))] public class TileViewSampleDataSource : MonoBehaviour { /// <summary> /// Items. /// </summary> [SerializeField] protected int Ite...
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namespace UIWidgets.Examples { using System; using System.ComponentModel; using UnityEngine; /// <summary> /// Track data. /// </summary> [Serializable] public class TrackData : ITrackData<DateTime>, IObservable, INotifyPropertyChanged { [SerializeField] DateTime startPoint; /// <summary> /// Start ...
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namespace UIWidgets.Examples { using System; /// <summary> /// TrackView. /// </summary> public class TrackView : TrackViewBase<TrackData, DateTime> { } }
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namespace UIWidgets.Examples { using UIWidgets; using UnityEngine; /// <summary> /// TreeViewSample component country. /// </summary> public class TreeViewSampleComponentCountry : TreeViewSampleComponent { /// <inheritdoc/> protected override void UpdateView() { var item = Item as TreeViewSampleItemCo...
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namespace UIWidgets { using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using UIWidgets.Attributes; using UIWidgets.Styles; using UnityEngine; using UnityEngine.EventSystems; /// <summary> /// Base class for Time widget. /// </summary> [DataBindSupport] ...
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namespace UIWidgets { using UnityEngine; using UnityEngine.UI; /// <summary> /// Color picker Hex block. /// </summary> public class ColorPickerHexBlock : ColorPickerHexBlockBase { /// <summary> /// The input field for hex. /// </summary> [SerializeField] [HideInInspector] [System.Obsolete("Replace...
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namespace UIWidgets { /// <summary> /// Combobox with icons. /// </summary> public class ComboboxIcons : ComboboxCustom<ListViewIcons, ListViewIconsItemComponent, ListViewIconsItemDescription> { } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Combobox/ComboboxIcons.cs/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Connector/ConnectorPosition.cs.meta/0
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namespace UIWidgets.Menu { using System; using System.Collections.Generic; using System.Collections.ObjectModel; using UIWidgets.Styles; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.UI; /// <summary> /// ContextMenu view. /// </summary> [RequireComponent(typeof(LayoutGroup))] [Requ...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ContextMenu/ContextMenuView.cs/0
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namespace UIWidgets.Menu { using System; using UnityEngine.Events; /// <summary> /// MenuItem action. /// </summary> [Serializable] public class MenuItemAction : UnityEvent<MenuItem> { } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ContextMenu/MenuItemAction.cs/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Converter/ConverterInputField.cs.meta/0
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namespace UIWidgets { /// <summary> /// Custom validation in replacement OnValidate to avoid SendMessage warnings in Unity 2019.3+. /// </summary> public interface IValidateable { #if UNITY_EDITOR /// <summary> /// Validate instance. /// </summary> void Validate(); #endif } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Core/IValidateable.cs/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Cursor/UICursor.cs.meta/0
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namespace UIWidgets { using UnityEngine; using UnityEngine.UI; /// <summary> /// DialogButtonComponent. /// Control how button name will be displayed. /// </summary> public class DialogButtonComponent : DialogButtonComponentBase { /// <summary> /// The name. /// </summary> [SerializeField] [HideInIn...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Dialog/DialogButtonComponent.cs/0
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namespace UIWidgets { using UnityEngine; using UnityEngine.UI; /// <summary> /// Lightbox. /// Display modal image. /// </summary> [RequireComponent(typeof(Image))] [RequireComponent(typeof(RectTransform))] [DisallowMultipleComponent] [AddComponentMenu("UI/New UI Widgets/Lightbox")] public class Lightbox :...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Dialog/Lightbox.cs/0
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namespace UIWidgets { using UIWidgets.Styles; using UnityEngine; using UnityEngine.UI; /// <summary> /// Picker for the TreeViewCustom. /// </summary> /// <typeparam name="TTreeView">Type of the TreeView.</typeparam> /// <typeparam name="TTreeViewComponent">Type of the TreeView component.</typeparam> /// <ty...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Dialog/PickerTreeViewCustom.cs/0
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namespace UIWidgets { using UnityEngine; using UnityEngine.EventSystems; /// <summary> /// Handle for the DragSupport. /// </summary> public class DragSupportHandle : MonoBehaviour, IInitializePotentialDragHandler, IBeginDragHandler, IEndDragHandler, IDragHandler { /// <summary> /// OnInitializePotentialDr...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Drag-and-Drop/DragSupportHandle.cs/0
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namespace UIWidgets { using UIWidgets.Styles; using UnityEngine; using UnityEngine.UI; /// <summary> /// ListViewDropIndicator. /// </summary> public class ListViewDropIndicator : DropIndicatorBase, IStylable { /// <summary> /// Show indicator for the specified index in listView. /// </summary> /// <p...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Drag-and-Drop/ListViewDropIndicator.cs/0
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namespace UIWidgets { using UnityEngine; using UnityEngine.EventSystems; /// <summary> /// TreeViewCustom drop support. /// </summary> /// <typeparam name="TTreeView">Type of the TreeView.</typeparam> /// <typeparam name="TTreeViewComponent">Type of the TreeView component.</typeparam> /// <typeparam name="TTr...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Drag-and-Drop/TreeViewCustomDropSupport.cs/0
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fileFormatVersion: 2 guid: c3317efe6f7c30b4494503677649d0ee labels: - Uiwidgets MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Draggable/OnDragKeepSelected.cs.meta/0
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namespace EasyLayoutNS { using System; using System.ComponentModel; using UIWidgets; using UnityEngine; /// <summary> /// Settings for the staggered layout. /// </summary> [Serializable] public class EasyLayoutEllipseSettings : IObservable, INotifyPropertyChanged { [SerializeField] private bool widthAut...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/EasyLayout/EasyLayoutEllipseSettings.cs/0
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namespace EasyLayoutNS { using System; using System.Collections.Generic; using UnityEngine; /// <summary> /// Easy layout staggered layout. /// </summary> public class EasyLayoutStaggered : EasyLayoutFlexOrStaggered { readonly List<GroupSize> BlocksSizes = new List<GroupSize>(); /// <summary> /// Setti...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/EasyLayout/EasyLayoutStaggered.cs/0
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namespace EasyLayoutNS { using System.Collections.Generic; using UnityEngine; /// <summary> /// Layout elements group. /// </summary> public class LayoutElementsGroup { List<LayoutElementInfo> elements; int rows; int columns; List<LayoutElementInfo> rowElements = new List<LayoutElementInfo>(); Li...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/EasyLayout/LayoutElementsGroup.cs/0
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namespace UIWidgets { using System; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; /// <summary> /// Base class for the lines drawer. /// </summary> [RequireComponent(typeof(RectTransform))] [RequireComponent(typeof(Graphic))] public abstract class LinesDrawerBase : UVEffect { ...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Effects/LinesDrawerBase.cs/0
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fileFormatVersion: 2 guid: b031dca708256314fa687035f45d3950 folderAsset: yes DefaultImporter: userData:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Groupable.meta/0
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namespace UIWidgets { using System; using System.IO; using UIWidgets.Styles; using UnityEngine; using UnityEngine.Serialization; using UnityEngine.UI; /// <summary> /// FileDialog. /// </summary> public class FileDialog : Picker<string, FileDialog>, IUpgradeable { /// <summary> /// ListView. /// </su...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/IO/FileDialog.cs/0
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namespace UIWidgets { using UIWidgets.Styles; using UnityEngine; using UnityEngine.UI; /// <summary> /// Folder dialog. /// </summary> public class FolderDialog : Picker<string, FolderDialog> { /// <summary> /// ListView. /// </summary> [SerializeField] public DirectoryTreeView DirectoryTreeView; ...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/IO/FolderDialog.cs/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/InputField/InputFieldExtendedAdapter.cs.meta/0
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namespace UIWidgets { using System; using System.Collections.Generic; using UnityEngine; /// <summary> /// User interface layout. /// </summary> [Serializable] public class UILayout { /// <summary> /// The name. /// </summary> [SerializeField] public string Name; /// <summary> /// The aspect r...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/LayoutSwitcher/UILayout.cs/0
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namespace UIWidgets { using System; using UnityEngine.Events; using UnityEngine.EventSystems; /// <summary> /// ListViewFocus event. /// </summary> [Serializable] public class ListViewFocusEvent : UnityEvent<BaseEventData> { } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/Events/ListViewFocusEvent.cs/0
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namespace UIWidgets { using System; using UnityEngine.Events; using UnityEngine.EventSystems; /// <summary> /// ListViewItem event for the PointerEventData. /// </summary> [Serializable] public class ListViewItemPointerEvent : UnityEvent<int, ListViewItem, PointerEventData> { } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/Events/ListViewItemPointerEvent.cs/0
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namespace UIWidgets { using System.Collections.Generic; using UIWidgets.Styles; using UnityEngine.EventSystems; /// <summary> /// ListViewBase. /// You can use it for creating custom ListViews. /// </summary> public abstract partial class ListViewBase : UIBehaviour, ISelectHandler, IDeselectHandler, ISu...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/InstancesCollection.cs/0
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fileFormatVersion: 2 guid: 4460e6f9bec5cb84ebb2ed145366ca5e labels: - ListViewCustom - Uiwidgets - Widget MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/ListViewCustom.cs.meta/0
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fileFormatVersion: 2 guid: 62532a900eb3d024b824af7bacd9d16d labels: - ListViewIcons - Widget - Uiwidgets MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData:
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namespace UIWidgets { using System; using System.Collections.Generic; using UIWidgets.Styles; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.UI; /// <summary> /// ListViewBase. /// You can use it for creating custom ListViews. /// </summary> public abstract partial class ListViewBase ...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/ListViewItemTemplate.cs/0
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namespace UIWidgets { using System.Collections.Generic; using EasyLayoutNS; using UIWidgets.Styles; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.UI; /// <content> /// Base class for custom ListViews. /// </content> public partial class ListViewCustom<TItemView, TItem> : ListViewCusto...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/ListViewType/ListViewTypeBase.cs/0
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namespace UIWidgets { using System; using System.Collections.Generic; using EasyLayoutNS; using UIWidgets.Styles; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.UI; /// <content> /// Base class for custom ListViews. /// </content> public partial class ListViewCustom<TItemView, TItem> ...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/ListViewType/TileViewTypeSize.cs/0
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fileFormatVersion: 2 guid: 3c982f167defc374fbaa3d386a219c42 MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData:
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Localization.meta/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Pinchable.meta/0
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namespace UIWidgets { using UIWidgets.Styles; using UnityEngine; /// <summary> /// References to the prefabs for the menu. /// </summary> public class PrefabsMenu : ScriptableObject { #if UNITY_EDITOR static PrefabsMenu instance; /// <summary> /// Instance. /// </summary> public static PrefabsMenu I...
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namespace UIWidgets { using UnityEngine; /// <summary> /// IResizableItem. /// </summary> public interface IResizableItem { /// <summary> /// Gets the objects to resize. /// </summary> /// <value>The objects to resize.</value> GameObject[] ObjectsToResize { get; } } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Resizable/IResizableItem.cs/0
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namespace UIWidgets { /// <summary> /// ScrollBlock. /// </summary> public class ScrollBlock : ScrollBlockCustom<ScrollBlockItem> { } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ScrollBlock/ScrollBlock.cs/0
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namespace UIWidgets { /// <summary> /// Paginator page positions. /// </summary> public enum PaginatorPagePosition { /// <summary> /// Do not auto scroll. /// </summary> None = 0, /// <summary> /// Scroll to start of the page after user scroll or drag. /// </summary> OnStart = 1, /// <summary>...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ScrollRectUtilities/Enums/PaginatorPagePosition.cs/0
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fileFormatVersion: 2 guid: 7e959990a1c04b84cafb7322e292f4ba MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ScrollRectUtilities/ScrollRectPageWithNumber.cs.meta/0
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namespace UIWidgets { /// <summary> /// Alias for Sidebar. /// </summary> public class SlideBlock : Sidebar { } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Sidebar/SlideBlock.cs/0
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namespace UIWidgets { using UnityEngine; /// <summary> /// Base class for the SnapGrid. /// </summary> public abstract partial class SnapGridBase : UIBehaviourConditional { /// <summary> /// Distance. /// </summary> public struct Distance { DistanceValue left; DistanceValue right; DistanceV...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/SnapGrid/SnapGridBase.Distance.cs/0
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namespace UIWidgets { using System.Collections.Generic; using UnityEngine; /// <summary> /// Snap lines. /// </summary> public class SnapLines : SnapGridBase { [SerializeField] List<LineX> linesX = new List<LineX>(); ObservableList<LineX> xAxisLines; /// <summary> /// Lines at X axis. /// </summar...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/SnapGrid/SnapLines.cs/0
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// <auto-generated/> // Auto-generated added to suppress names errors. namespace UIWidgets { using System; using System.Globalization; using UIWidgets.Attributes; using UnityEngine; /// <summary> /// Spinner with float value. /// Warning: incompatible types with different Unity versions - Unity 4.x use string...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Spinner/SpinnerFloat.cs/0
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namespace UIWidgets.Styles { using UnityEngine; using UnityEngine.UI; /// <summary> /// Style support for the header cell. /// </summary> public class StyleSupportHeaderCell : MonoBehaviour, IStylable { /// <summary> /// Background. /// </summary> [SerializeField] public Image Background; /// <sum...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Collections/StyleSupportHeaderCell.cs/0
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fileFormatVersion: 2 guid: a65f9f688257ed64fa87339e309f369d MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData:
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namespace UIWidgets.Styles { using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; /// <summary> /// Style support for the picker. /// </summary> public class StyleSupportPicker : MonoBehaviour, IStylable { /// <summary> /// The background. /// </summary> [SerializeField] public...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Dialogs/StyleSupportPicker.cs/0
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fileFormatVersion: 2 guid: 20b6465e03fceb641b0546ef1fc5848e MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/IStyleDefaultValues.cs.meta/0
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namespace UIWidgets.Styles { using System; using UnityEngine; using UnityEngine.UI; /// <summary> /// Style for the RangeSlider. /// </summary> [Serializable] public class StyleRangeSlider : IStyleDefaultValues { /// <summary> /// Style for the background. /// </summary> [SerializeField] public Sty...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Input/StyleRangeSlider.cs/0
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namespace UIWidgets.Styles { using System.Collections.Generic; using UnityEngine; /// <summary> /// Style support for the ColorPicker. /// </summary> public class StyleSupportColorPicker : MonoBehaviour, IStylable { /// <summary> /// Style support for the palette toggle. /// </summary> [SerializeField]...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Input/StyleSupportColorPicker.cs/0
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fileFormatVersion: 2 guid: babeb0763d20d194c85a45ba2408598a MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Misc/StylePaginator.cs.meta/0
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