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namespace UIWidgets.Styles
{
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// Style support for the scrollbar.
/// </summary>
[RequireComponent(typeof(Scrollbar))]
public class StyleSupportScrollbar : MonoBehaviour, IStylable
{
/// <summary>
/// Style for the main background.
/// </summary>
... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Unity/StyleSupportScrollbar.cs/0 | {
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labels:
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- Uiwidgets
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namespace UIWidgets
{
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// TextUnity.
/// </summary>
public class TextUnity : ITextProxy
{
/// <summary>
/// Text component.
/// </summary>
protected Text Component;
/// <summary>
/// GameObject.
/// </summary>
public GameObject GameObject
... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Text/TextUnity.cs/0 | {
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#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Setters;
using UnityEngine;
/// <summary>
/// Set the LimitMin of a CenteredSliderVertical depending on the System.Int32 data value.
/// </summary>
[AddComponentMenu("Data Bind/New UI Widgets/Setters/[DB] Centered... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/CenteredSlider/Vertical/CenteredSliderVerticalLimitMinSetter.cs/0 | {
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"repo_id": "jynew",
"token_count": 219
} | 1,498 |
#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Synchronizers;
using UnityEngine;
/// <summary>
/// Synchronizer for the Value of a CenteredSliderVertical.
/// </summary>
public class CenteredSliderVerticalValueSynchronizer : ComponentDataSynchronizer<UIWidgets... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/CenteredSlider/Vertical/CenteredSliderVerticalValueSynchronizer.cs/0 | {
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"token_count": 435
} | 1,499 |
#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Setters;
using UnityEngine;
/// <summary>
/// Set the Value of a CircularSliderFloat depending on the System.Single data value.
/// </summary>
[AddComponentMenu("Data Bind/New UI Widgets/Setters/[DB] CircularSlide... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/CircularSlider/Float/CircularSliderFloatValueSetter.cs/0 | {
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} | 1,500 |
#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Observers;
/// <summary>
/// Observes value changes of the SelectedNode of an DirectoryTreeView.
/// </summary>
public class DirectoryTreeViewSelectedNodeObserver : ComponentDataObserver<UIWidgets.DirectoryTreeView... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/IO/DirectoryTreeView/DirectoryTreeViewSelectedNodeObserver.cs/0 | {
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#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Observers;
/// <summary>
/// Observes value changes of the SelectedItems of an ListViewInt.
/// </summary>
public class ListViewIntSelectedItemsObserver : ComponentDataObserver<UIWidgets.ListViewInt, System.Collect... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/ListView/ListViewInt/ListViewIntSelectedItemsObserver.cs/0 | {
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#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Observers;
/// <summary>
/// Observes value changes of the ValueMin of an RangeSlider.
/// </summary>
public class RangeSliderValueMinObserver : ComponentDataObserver<UIWidgets.RangeSlider, int>
{
/// <inheritdo... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/RangeSlider/Int/RangeSliderValueMinObserver.cs/0 | {
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#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Observers;
/// <summary>
/// Observes value changes of the Value of an SpinnerFloat.
/// </summary>
public class SpinnerFloatValueObserver : ComponentDataObserver<UIWidgets.SpinnerFloat, float>
{
/// <inheritdoc... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/Spinner/Float/SpinnerFloatValueObserver.cs/0 | {
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#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Synchronizers;
using UnityEngine;
/// <summary>
/// Synchronizer for the SelectedNodes of a TreeView.
/// </summary>
public class TreeViewSelectedNodesSynchronizer : ComponentDataSynchronizer<UIWidgets.TreeView, S... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/TreeView/TreeViewSelectedNodesSynchronizer.cs/0 | {
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namespace UIWidgets
{
using System;
using UnityEngine.Events;
/// <summary>
/// TreeViewNode event.
/// </summary>
[Serializable]
public class TreeViewNodeEvent : UnityEvent<TreeNode<TreeViewItem>>
{
}
} | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/TreeView/Events/TreeViewNodeEvent.cs/0 | {
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namespace UIWidgets
{
using System;
using System.Collections.Generic;
using UIWidgets.Attributes;
using UIWidgets.Extensions;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.EventSystems;
/// <summary>
/// TreeViewCustom.
/// </summary>
/// <typeparam name="TItemView">Type of DefaultItem.</ty... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/TreeView/TreeViewCustom.cs/0 | {
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namespace UIWidgets
{
using System;
using UIWidgets.Menu;
using UnityEngine;
#if ENABLE_INPUT_SYSTEM
using UnityEngine.InputSystem;
#endif
/// <summary>
/// Input compatibility functions.
/// </summary>
public static class CompatibilityInput
{
/// <summary>
/// Mouse position.
/// </summary>
public s... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Utilities/CompatibilityInput.cs/0 | {
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namespace UIWidgets.WidgetGeneration
{
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// Combobox generator helper.
/// </summary>
public class ComboboxGeneratorHelper : MonoBehaviour
{
/// <summary>
/// Main object.
/// </summary>
public GameObject Main;
/// <summary>
/// Toggle button.
... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/WidgetGeneration/ComboboxGeneratorHelper.cs/0 | {
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// Copyright (c) 2015 Augie R. Maddox, Guavaman Enterprises. All rights reserved.
#pragma warning disable 0219
#pragma warning disable 0618
#pragma warning disable 0649
#if UNITY_ANDROID && !UNITY_EDITOR && REWIRED_OUYA
namespace Rewired.Platforms.Ouya {
using UnityEngine;
using System;
using System.Col... | jynew/jyx2/Assets/Plugins/Rewired/Internal/Scripts/Platforms/Ouya/OuyaInputSource.cs/0 | {
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<?xml version="1.0"?>
<doc>
<assembly>
<name>Sirenix.OdinInspector.Attributes</name>
</assembly>
<members>
<member name="T:Sirenix.OdinInspector.AssetListAttribute">
<summary>
<para>AssetLists is used on lists and arrays and single elements of unity types, and replace... | jynew/jyx2/Assets/Plugins/Sirenix/Assemblies/Sirenix.OdinInspector.Attributes.xml/0 | {
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// Simplified SDF shader:
// - No Shading Option (bevel / bump / env map)
// - No Glow Option
// - Softness is applied on both side of the outline
Shader "TextMeshPro/Mobile/Distance Field - Masking" {
Properties {
[HDR]_FaceColor ("Face Color", Color) = (1,1,1,1)
_FaceDilate ("Face Dilate", Range(-1,1)) = 0
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float2 UnpackUV(float uv)
{
float2 output;
output.x = floor(uv / 4096);
output.y = uv - 4096 * output.x;
return output * 0.001953125;
}
fixed4 GetColor(half d, fixed4 faceColor, fixed4 outlineColor, half outline, half softness)
{
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using System;
using System.Collections.Generic;
namespace UniRx
{
public sealed class DictionaryDisposable<TKey, TValue> : IDisposable, IDictionary<TKey, TValue>
where TValue : IDisposable
{
bool isDisposed = false;
readonly Dictionary<TKey, TValue> inner;
public DictionaryDis... | jynew/jyx2/Assets/Plugins/UniRx/Scripts/Disposables/DictionaryDisposable.cs/0 | {
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using System;
using System.Collections;
namespace UniRx
{
// should be use Interlocked.CompareExchange for Threadsafe?
// but CompareExchange cause ExecutionEngineException on iOS.
// AOT...
// use lock instead
public sealed class SingleAssignmentDisposable : IDisposable, ICancelable
{
... | jynew/jyx2/Assets/Plugins/UniRx/Scripts/Disposables/SingleAssignmentDisposable.cs/0 | {
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using System;
using System.Collections.Generic;
using System.Text;
namespace UniRx
{
/// <summary>
/// Notify boolean flag.
/// </summary>
public class BooleanNotifier : IObservable<bool>
{
readonly Subject<bool> boolTrigger = new Subject<bool>();
bool boolValue;
/// <sum... | jynew/jyx2/Assets/Plugins/UniRx/Scripts/Notifiers/BooleanNotifier.cs/0 | {
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using System;
using System.Collections.Generic;
using System.Text;
using System.Linq;
using UniRx.Operators;
namespace UniRx
{
// concatenate multiple observable
// merge, concat, zip...
public static partial class Observable
{
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using System;
using System.Collections.Generic;
using System.Text;
using UniRx.InternalUtil;
using UniRx.Operators;
namespace UniRx
{
// Take, Skip, etc..
public static partial class Observable
{
public static IObservable<T> Take<T>(this IObservable<T> source, int count)
{
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// defined from .NET Framework 4.0 and NETFX_CORE
using System;
#if !(NETFX_CORE || NET_4_6 || NET_STANDARD_2_0 || UNITY_WSA_10_0)
namespace UniRx
{
public interface IObservable<T>
{
IDisposable Subscribe(IObserver<T> observer);
}
}
#endif
namespace UniRx
{
public interface IGroupedObserva... | jynew/jyx2/Assets/Plugins/UniRx/Scripts/System/IObservable.cs/0 | {
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using System;
#if UniRxLibrary
using UnityObservable = UniRx.ObservableUnity;
#else
using UnityObservable = UniRx.Observable;
#endif
namespace UniRx.Operators
{
internal class DelayFrameSubscriptionObservable<T> : OperatorObservableBase<T>
{
readonly IObservable<T> source;
readonly int frameC... | jynew/jyx2/Assets/Plugins/UniRx/Scripts/UnityEngineBridge/Operators/DelayFrameSubscription.cs/0 | {
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"repo_id": "jynew",
"token_count": 513
} | 1,572 |
using System;
#if UniRxLibrary
using UnityObservable = UniRx.ObservableUnity;
#else
using UnityObservable = UniRx.Observable;
#endif
namespace UniRx.Operators
{
internal class ThrottleFrameObservable<T> : OperatorObservableBase<T>
{
readonly IObservable<T> source;
readonly int frameCount;
... | jynew/jyx2/Assets/Plugins/UniRx/Scripts/UnityEngineBridge/Operators/ThrottleFrame.cs/0 | {
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"repo_id": "jynew",
"token_count": 99
} | 1,574 |
using System; // require keep for Windows Universal App
using UnityEngine;
namespace UniRx.Triggers
{
[DisallowMultipleComponent]
public class ObservableDestroyTrigger : MonoBehaviour
{
bool calledDestroy = false;
Subject<Unit> onDestroy;
CompositeDisposable disposablesOnDestroy;
... | jynew/jyx2/Assets/Plugins/UniRx/Scripts/UnityEngineBridge/Triggers/ObservableDestroyTrigger.cs/0 | {
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"repo_id": "jynew",
"token_count": 920
} | 1,575 |
using System; // require keep for Windows Universal App
using UnityEngine;
namespace UniRx.Triggers
{
[DisallowMultipleComponent]
public class ObservableJointTrigger : ObservableTriggerBase
{
Subject<float> onJointBreak;
void OnJointBreak(float breakForce)
{
if (onJoin... | jynew/jyx2/Assets/Plugins/UniRx/Scripts/UnityEngineBridge/Triggers/ObservableJointTrigger.cs/0 | {
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"repo_id": "jynew",
"token_count": 621
} | 1,576 |
// for uGUI(from 4.6)
#if !(UNITY_4_0 || UNITY_4_1 || UNITY_4_2 || UNITY_4_3 || UNITY_4_4 || UNITY_4_5)
using System; // require keep for Windows Universal App
using UnityEngine;
using UnityEngine.EventSystems;
namespace UniRx.Triggers
{
[DisallowMultipleComponent]
public class ObservablePointerExitTrigger :... | jynew/jyx2/Assets/Plugins/UniRx/Scripts/UnityEngineBridge/Triggers/ObservablePointerExitTrigger.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/UniRx/Scripts/UnityEngineBridge/Triggers/ObservablePointerExitTrigger.cs",
"repo_id": "jynew",
"token_count": 435
} | 1,577 |
using System; // require keep for Windows Universal App
using UnityEngine;
namespace UniRx.Triggers
{
[DisallowMultipleComponent]
public class ObservableTrigger2DTrigger : ObservableTriggerBase
{
Subject<Collider2D> onTriggerEnter2D;
/// <summary>Sent when another object enters a trigger ... | jynew/jyx2/Assets/Plugins/UniRx/Scripts/UnityEngineBridge/Triggers/ObservableTrigger2DTrigger.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/UniRx/Scripts/UnityEngineBridge/Triggers/ObservableTrigger2DTrigger.cs",
"repo_id": "jynew",
"token_count": 1059
} | 1,578 |
// for uGUI(from 4.6)
#if !(UNITY_4_0 || UNITY_4_1 || UNITY_4_2 || UNITY_4_3 || UNITY_4_4 || UNITY_4_5)
using System;
using System.Collections.Generic;
using System.Text;
using UnityEngine.Events;
namespace UniRx
{
public static partial class UnityEventExtensions
{
public static IObservable<Unit> AsO... | jynew/jyx2/Assets/Plugins/UniRx/Scripts/UnityEngineBridge/UnityEventExtensions.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/UniRx/Scripts/UnityEngineBridge/UnityEventExtensions.cs",
"repo_id": "jynew",
"token_count": 1186
} | 1,579 |
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
using System;
using System.Runtime.CompilerServices;
using System.Threading;
namespace Cysharp.Threading.Tasks
{
public static class CancellationTokenExtensions
{
static readonly Action<object> cancellationToken... | jynew/jyx2/Assets/Plugins/UniTask/Runtime/CancellationTokenExtensions.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/UniTask/Runtime/CancellationTokenExtensions.cs",
"repo_id": "jynew",
"token_count": 2652
} | 1,580 |
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#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
namespace Cysharp.Threading.Tasks.Internal
{
internal static class ArrayUtil
{
[MethodImpl(MethodImplOptions.AggressiveInlin... | jynew/jyx2/Assets/Plugins/UniTask/Runtime/Internal/ArrayUtil.cs/0 | {
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"repo_id": "jynew",
"token_count": 1093
} | 1,583 |
using System;
using System.Collections.Concurrent;
using System.Runtime.CompilerServices;
namespace Cysharp.Threading.Tasks.Internal
{
internal static class StateTuple
{
public static StateTuple<T1> Create<T1>(T1 item1)
{
return StatePool<T1>.Create(item1);
}
publi... | jynew/jyx2/Assets/Plugins/UniTask/Runtime/Internal/StatePool.cs/0 | {
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"file_path": "jynew/jyx2/Assets/Plugins/UniTask/Runtime/Linq/Intersect.cs.meta",
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"repo_id": "jynew",
"token_count": 97
} | 1,589 |
using System;
namespace Cysharp.Threading.Tasks
{
public abstract class MoveNextSource : IUniTaskSource<bool>
{
protected UniTaskCompletionSourceCore<bool> completionSource;
public bool GetResult(short token)
{
return completionSource.GetResult(token);
}
p... | jynew/jyx2/Assets/Plugins/UniTask/Runtime/MoveNextSource.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/UniTask/Runtime/MoveNextSource.cs",
"repo_id": "jynew",
"token_count": 818
} | 1,590 |
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