text stringlengths 7 35.3M | id stringlengths 11 185 | metadata dict | __index_level_0__ int64 0 2.14k |
|---|---|---|---|
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.Toolbars
{
[EditorToolbarElement("Editor Utility/Imgui... | UnityCsReference/Editor/Mono/GUI/Toolbars/MainToolbarImguiContainer.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/GUI/Toolbars/MainToolbarImguiContainer.cs",
"repo_id": "UnityCsReference",
"token_count": 825
} | 310 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Text.RegularExpressions;
using UnityEditor;
using UnityEditor.IMGUI.Controls;
using UnityEngine;
inter... | UnityCsReference/Editor/Mono/GUI/TreeView/ToggleTreeView.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/GUI/TreeView/ToggleTreeView.cs",
"repo_id": "UnityCsReference",
"token_count": 4917
} | 311 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using System.Linq;
using UnityEditor.IMGUI.Controls;
namespace UnityEditor.TreeViewExamples
{
internal class TestDragging : ... | UnityCsReference/Editor/Mono/GUI/TreeView/TreeViewTests/TreeViewTestDragging.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/GUI/TreeView/TreeViewTests/TreeViewTestDragging.cs",
"repo_id": "UnityCsReference",
"token_count": 1468
} | 312 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEngine;
namespace UnityEditor
{
class GUIPropertyInspectView : BaseInspectView
{
Vector2... | UnityCsReference/Editor/Mono/GUIDebugger/GUIPropertyInspectView.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/GUIDebugger/GUIPropertyInspectView.cs",
"repo_id": "UnityCsReference",
"token_count": 1305
} | 313 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
namespace UnityEditor
{
internal class GameViewSizesMenuItemProvider : IFlexibleMenuItemProvider
{
private readonly GameViewSize... | UnityCsReference/Editor/Mono/GameView/GameViewSizesMenuItemProvider.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/GameView/GameViewSizesMenuItemProvider.cs",
"repo_id": "UnityCsReference",
"token_count": 1538
} | 314 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEditor.ShortcutManagement;
using UnityEngine;
namespace UnityEditor.Snap
{
static class Shortcuts
{
[Shortcut("Grid and Snap/Toggle Snap... | UnityCsReference/Editor/Mono/Grids/GridShortcuts.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Grids/GridShortcuts.cs",
"repo_id": "UnityCsReference",
"token_count": 1735
} | 315 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections;
using System.Collections.Generic;
using Unity.Profiling;
using UnityEngine;
using UnityEngine.Internal;
using UnityEngine.Re... | UnityCsReference/Editor/Mono/Handles/HandleUtility.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Handles/HandleUtility.cs",
"repo_id": "UnityCsReference",
"token_count": 43277
} | 316 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
using Object = UnityEngine.Object;
using System.Collections.Generic;
using System.IO;
using UnityEditor.Audio;
using UnityEditorInt... | UnityCsReference/Editor/Mono/Help.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Help.cs",
"repo_id": "UnityCsReference",
"token_count": 8390
} | 317 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
namespace UnityEditor;
internal interface IVRPlatformProperties : IPlatformProperties
{
bool SupportSinglePassStereoRendering => false;
bool SupportStereoI... | UnityCsReference/Editor/Mono/IVRPlatformProperties.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/IVRPlatformProperties.cs",
"repo_id": "UnityCsReference",
"token_count": 141
} | 318 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
using UnityEngine.Animations;
namespace UnityEditor
{
[CustomEditor(typeof(AimConstraint))]
[CanEditMultipleObjects]
i... | UnityCsReference/Editor/Mono/Inspector/AimConstraintEditor.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/AimConstraintEditor.cs",
"repo_id": "UnityCsReference",
"token_count": 2888
} | 319 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using UnityEditor.Audio;
using UnityEngine.Audio;
namespace UnityEditor
{
[CustomEditor(typeof(AudioMixerController))]
[CanEditMultipleO... | UnityCsReference/Editor/Mono/Inspector/AudioMixerControllerInspector.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/AudioMixerControllerInspector.cs",
"repo_id": "UnityCsReference",
"token_count": 1227
} | 320 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using System.Collections;
using UnityEditor;
using System.Collections.Generic;
using System.Linq;
using UnityEditorInternal;
namespace UnityEdi... | UnityCsReference/Editor/Mono/Inspector/AvatarMaskUtility.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/AvatarMaskUtility.cs",
"repo_id": "UnityCsReference",
"token_count": 3108
} | 321 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using JetBrains.Annotations;
using UnityEditor.ShortcutManagement;
using UnityEngine;
using Object = UnityEngine.Object;
namespace UnityEditor
{
internal class... | UnityCsReference/Editor/Mono/Inspector/ConstrainProportionsTransformScale.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/ConstrainProportionsTransformScale.cs",
"repo_id": "UnityCsReference",
"token_count": 6308
} | 322 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
namespace UnityEditor.IMGUI.Controls
{
public abstract class AdvancedDropdown
{
protected Vector2 minimumSize { ge... | UnityCsReference/Editor/Mono/Inspector/Core/AdvancedDropdown/EditorGUI/AdvancedDropdown.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/Core/AdvancedDropdown/EditorGUI/AdvancedDropdown.cs",
"repo_id": "UnityCsReference",
"token_count": 909
} | 323 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace UnityEditor
{
internal class ExposedReferenceObject
{
inte... | UnityCsReference/Editor/Mono/Inspector/Core/ScriptAttributeGUI/Implementations/ExposedReferenceObject.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/Core/ScriptAttributeGUI/Implementations/ExposedReferenceObject.cs",
"repo_id": "UnityCsReference",
"token_count": 1130
} | 324 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.IO;
using UnityEngine;
namespace UnityEditor
{
[CustomEditor(typeof(DoubleCurvePresetLibrary))]
internal class DoubleCurvePreset... | UnityCsReference/Editor/Mono/Inspector/DoubleCurvePresetLibraryInspector.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/DoubleCurvePresetLibraryInspector.cs",
"repo_id": "UnityCsReference",
"token_count": 521
} | 325 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEditor.Inspector.GraphicsSettingsInspectors;
using UnityEditor.Rendering;
namespace UnityEditor.Mono.Inspector.GraphicsSettingsInspectors... | UnityCsReference/Editor/Mono/Inspector/GraphicsSettingsInspectors/RenderPipelineGlobalSettingsAssetProcessor.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/GraphicsSettingsInspectors/RenderPipelineGlobalSettingsAssetProcessor.cs",
"repo_id": "UnityCsReference",
"token_count": 510
} | 326 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEditor.IMGUI.Controls;
using UnityEngine;
namespace UnityEditor
{
class LineRende... | UnityCsReference/Editor/Mono/Inspector/LineRendererPositionsView.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/LineRendererPositionsView.cs",
"repo_id": "UnityCsReference",
"token_count": 4512
} | 327 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine.UIElements;
namespace UnityEditor
{
internal class NotSupportedOnRenderPipelineInspector : Editor
{
public override VisualElement... | UnityCsReference/Editor/Mono/Inspector/NotSupportedOnRenderPipelineInspector.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/NotSupportedOnRenderPipelineInspector.cs",
"repo_id": "UnityCsReference",
"token_count": 237
} | 328 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using System.Linq;
using UnityEditor.Build;
using UnityEditor.Modules;
using UnityEditorInternal;
using UnityEngine;
using UnityEn... | UnityCsReference/Editor/Mono/Inspector/QualitySettingsEditor.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/QualitySettingsEditor.cs",
"repo_id": "UnityCsReference",
"token_count": 38493
} | 329 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEditor;
using UnityEngine;
namespace UnityEditor
{
// This base class can be used when the type of an imported object derives from Scr... | UnityCsReference/Editor/Mono/Inspector/ScriptableObjectAssetEditor.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/ScriptableObjectAssetEditor.cs",
"repo_id": "UnityCsReference",
"token_count": 443
} | 330 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Text;
using Unity.Collections;
using UnityEditor.UIElements;
using UnityEditorInternal;
using UnityEngine;
using UnityEngine.U2D;
using UnityEngine.Ren... | UnityCsReference/Editor/Mono/Inspector/SpriteFrameInspector.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/SpriteFrameInspector.cs",
"repo_id": "UnityCsReference",
"token_count": 7910
} | 331 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using System.Linq;
using UnityEditor.EditorTools;
using UnityEditor.IMGUI.Controls;
using UnityEditor.Overlays;
using UnityEditor.... | UnityCsReference/Editor/Mono/Inspector/TrailRendererEditor.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/TrailRendererEditor.cs",
"repo_id": "UnityCsReference",
"token_count": 18143
} | 332 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.UIElements.ProjectSettings
{
internal cl... | UnityCsReference/Editor/Mono/Inspector/VisualElements/ProjectSettings/TabbedView.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/VisualElements/ProjectSettings/TabbedView.cs",
"repo_id": "UnityCsReference",
"token_count": 3713
} | 333 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using Unity.Collections;
using Unity.Collections.LowLevel.Unsafe;
using UnityEditor.Media;
using UnityEngine;
using UnityEngine.Bindings;
using UnityE... | UnityCsReference/Editor/Mono/Media/Bindings/MediaDecoder.bindings.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Media/Bindings/MediaDecoder.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 1758
} | 334 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.IO;
using System.Collections.Generic;
using System.Text.RegularExpressions;
using Unity.Profiling;
using UnityEditor.Hardware;
using Unit... | UnityCsReference/Editor/Mono/Modules/ModuleManager.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Modules/ModuleManager.cs",
"repo_id": "UnityCsReference",
"token_count": 8473
} | 335 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine.Bindings;
using UnityObject = UnityEngine.Object;
namespace UnityEditor
{
// Helper class for constructing displayable names for objects.
... | UnityCsReference/Editor/Mono/ObjectNames.bindings.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/ObjectNames.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 455
} | 336 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine.UIElements;
namespace UnityEditor.Overlays
{
abstract class OverlayDropZoneBase : VisualElement
{
public const string className =... | UnityCsReference/Editor/Mono/Overlays/OverlayDropZoneBase.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Overlays/OverlayDropZoneBase.cs",
"repo_id": "UnityCsReference",
"token_count": 1128
} | 337 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine.Bindings;
using System;
using System.Runtime.InteropServices;
namespace UnityEditor
{
#pragma warning disable 649
[StructLayout(LayoutKind.Se... | UnityCsReference/Editor/Mono/PackageUtility.bindings.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/PackageUtility.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 1170
} | 338 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
using UnityEditor;
using UnityEditor.Modules;
using UnityEditorInternal;
namespace UnityEditor.PlatformSupport
{
internal clas... | UnityCsReference/Editor/Mono/PlatformSupport/ProvisioningProfileGUI.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/PlatformSupport/ProvisioningProfileGUI.cs",
"repo_id": "UnityCsReference",
"token_count": 3819
} | 339 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine.Bindings;
using UnityObject = UnityEngine.Object;
namespace UnityEditor
{
public partial class PlayerSettings : UnityObject
{
[Na... | UnityCsReference/Editor/Mono/PlayerSettingsLumin.bindings.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/PlayerSettingsLumin.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 1429
} | 340 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Linq;
using UnityEngine;
using System.Collections.Generic;
namespace UnityEditor
{
internal interface ICreatablePoint
{
void AddPositi... | UnityCsReference/Editor/Mono/PointCreator.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/PointCreator.cs",
"repo_id": "UnityCsReference",
"token_count": 2665
} | 341 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Runtime.InteropServices;
using Object = UnityEngine.Object;
using UnityEngine.Scripting;
using UnityEngine.Bindings;
namespace UnityEditor
{
// De... | UnityCsReference/Editor/Mono/Prefabs/PropertyModification.bindings.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Prefabs/PropertyModification.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 576
} | 342 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using UnityEditorInternal;
using System.IO;
namespace UnityEditor
{
public enum SaveType { Binary, Text }
// Class for making it easy ... | UnityCsReference/Editor/Mono/PresetLibraries/ScriptableObjectSaveLoadHelper.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/PresetLibraries/ScriptableObjectSaveLoadHelper.cs",
"repo_id": "UnityCsReference",
"token_count": 1260
} | 343 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine.Bindings;
namespace UnityEditorInternal
{
//*undocumented*
public enum RegistryView
{
Default = 0,
_32 = 1,
_... | UnityCsReference/Editor/Mono/RegistryUtil.bindings.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/RegistryUtil.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 256
} | 344 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using System.Collections.Generic;
using UnityEditor.SceneManagement;
using UnityEngine.SceneManagement;
using UnityEditor.ShortcutManagement;
usi... | UnityCsReference/Editor/Mono/SceneHierarchyWindow.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/SceneHierarchyWindow.cs",
"repo_id": "UnityCsReference",
"token_count": 6090
} | 345 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.Assertions;
using UnityEngine.SceneManagement;
using UnityEn... | UnityCsReference/Editor/Mono/SceneManagement/StageManager/StageNavigationManager.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/SceneManagement/StageManager/StageNavigationManager.cs",
"repo_id": "UnityCsReference",
"token_count": 8797
} | 346 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine.Bindings;
namespace UnityEditor
{
[Serializable]
[NativeHeader("Editor/Src/SceneObjectIdentifier.h")]
struct SceneObjec... | UnityCsReference/Editor/Mono/SceneObjectIdentifier.bindings.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/SceneObjectIdentifier.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 387
} | 347 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
namespace UnityEditor
{
class CameraViewpoint : Viewpoint<Camera>, ICameraLensData
{
public CameraViewpoint(Camera target)
... | UnityCsReference/Editor/Mono/SceneView/Viewpoint/CameraViewpoint.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/SceneView/Viewpoint/CameraViewpoint.cs",
"repo_id": "UnityCsReference",
"token_count": 609
} | 348 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text.RegularExpressions;
using UnityEngine;
namespace UnityEditor.Scripting.Comp... | UnityCsReference/Editor/Mono/Scripting/Compilers/CommandLineFormatter.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Scripting/Compilers/CommandLineFormatter.cs",
"repo_id": "UnityCsReference",
"token_count": 1087
} | 349 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
namespace UnityEditor.Scripting.ScriptCompilation
{
internal interface IAss... | UnityCsReference/Editor/Mono/Scripting/ScriptCompilation/AssemblyGraphBuilder.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Scripting/ScriptCompilation/AssemblyGraphBuilder.cs",
"repo_id": "UnityCsReference",
"token_count": 4754
} | 350 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
namespace UnityEditor.Compilation
{
public enum CompilerMessageType
{
Error = 0,
Warning = 1,
Info = 2
}
public struct Comp... | UnityCsReference/Editor/Mono/Scripting/ScriptCompilation/CompilerMessage.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Scripting/ScriptCompilation/CompilerMessage.cs",
"repo_id": "UnityCsReference",
"token_count": 194
} | 351 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using System.IO;
using System.Linq;
using UnityEditor.Scripting.Compilers;
using UnityEditor.Utils;
using UnityEngine.Scripting;
... | UnityCsReference/Editor/Mono/Scripting/ScriptCompilation/MonoLibraryHelpers.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Scripting/ScriptCompilation/MonoLibraryHelpers.cs",
"repo_id": "UnityCsReference",
"token_count": 3393
} | 352 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEditorInternal;
using UnityEngine.Bindings;
namespace UnityEditor.Scripting.ScriptCompilation
{
inte... | UnityCsReference/Editor/Mono/Scripting/ScriptCompilation/VersionDefinesConsoleLogs.bindings.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Scripting/ScriptCompilation/VersionDefinesConsoleLogs.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 502
} | 353 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEditor.AssetImporters;
using Object = UnityEngine.Object;
namespace UnityEditor
{
internal class Sea... | UnityCsReference/Editor/Mono/SearchUtility.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/SearchUtility.cs",
"repo_id": "UnityCsReference",
"token_count": 5661
} | 354 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
namespace UnityEditor
{
[AttributeUsage(AttributeTargets.Method)]
public sealed class SettingsProviderAttribute : Attribute
{
[Re... | UnityCsReference/Editor/Mono/Settings/SettingsProviderAttribute.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Settings/SettingsProviderAttribute.cs",
"repo_id": "UnityCsReference",
"token_count": 257
} | 355 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using UnityEngine.Bindings;
namespace UnityEditor
{
public partial class PlayerSettings
{
[NativeHeader("Runtime/Misc/PlayerSett... | UnityCsReference/Editor/Mono/SplashScreenLogo.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/SplashScreenLogo.cs",
"repo_id": "UnityCsReference",
"token_count": 637
} | 356 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityObject = UnityEngine.Object;
namespace UnityEditor.EditorTools
{
... | UnityCsReference/Editor/Mono/Tools/EditorToolCache.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Tools/EditorToolCache.cs",
"repo_id": "UnityCsReference",
"token_count": 6118
} | 357 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using UnityEngine.Scripting;
using UnityEngine.UIElements;
using UnityEditor.UIElements;
namespace UnityEditor
{
class TooltipView : GUIView... | UnityCsReference/Editor/Mono/TooltipView/TooltipView.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/TooltipView/TooltipView.cs",
"repo_id": "UnityCsReference",
"token_count": 5718
} | 358 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UIElements;
using UnityEditorInternal;
namespace UnityEditor.UIElements
{
... | UnityCsReference/Editor/Mono/UIElements/Controls/LayerField.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/UIElements/Controls/LayerField.cs",
"repo_id": "UnityCsReference",
"token_count": 3603
} | 359 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.UIElements
{
internal class VisualSplit... | UnityCsReference/Editor/Mono/UIElements/Controls/VisualSplitter.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/UIElements/Controls/VisualSplitter.cs",
"repo_id": "UnityCsReference",
"token_count": 4818
} | 360 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using UnityEngine;
using ParserStyleSheet = ExCSS.StyleSheet;... | UnityCsReference/Editor/Mono/UIElements/StyleSheets/StyleSheetImporterImpl.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/UIElements/StyleSheets/StyleSheetImporterImpl.cs",
"repo_id": "UnityCsReference",
"token_count": 26957
} | 361 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEditor.Connect;
namespace UnityEditor
{
/// <summary>
/// The enumerated states of the project's COPPA compliance setting, where 1 indicates com... | UnityCsReference/Editor/Mono/UnityConnect/CoppaCompliance.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/UnityConnect/CoppaCompliance.cs",
"repo_id": "UnityCsReference",
"token_count": 441
} | 362 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
using UnityEditor;
namespace UnityEditor
{
internal class MetroCertificatePasswordWindow : EditorWindow
{
private ... | UnityCsReference/Editor/Mono/Utils/MetroCertificatePasswordWindow.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Utils/MetroCertificatePasswordWindow.cs",
"repo_id": "UnityCsReference",
"token_count": 2396
} | 363 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
namespace UnityEditor
{
internal static class TimeAgo
{
const int k_Second = 1;
const int k_Minute = 60 * k_Second;
c... | UnityCsReference/Editor/Mono/Utils/TimeAgo.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Utils/TimeAgo.cs",
"repo_id": "UnityCsReference",
"token_count": 792
} | 364 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.IO;
namespace UnityEditor.VersionControl
{
public static class VersionControlUtils
{
static readonly string k_ProjectPat... | UnityCsReference/Editor/Mono/VersionControl/Common/VCUtils.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/VersionControl/Common/VCUtils.cs",
"repo_id": "UnityCsReference",
"token_count": 1117
} | 365 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEditorInternal.VersionControl;
namespace UnityEditor.VersionControl
{
// Window allowing you t... | UnityCsReference/Editor/Mono/VersionControl/UI/VCWindowRevert.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/VersionControl/UI/VCWindowRevert.cs",
"repo_id": "UnityCsReference",
"token_count": 2409
} | 366 |
//
// File autogenerated from Include/C/Baselib_Socket.h
//
using System;
using System.Runtime.InteropServices;
using UnityEngine.Bindings;
using size_t = System.UIntPtr;
namespace Unity.Baselib.LowLevel
{
[NativeHeader("baselib/CSharp/BindingsUnity/Baselib_Socket.gen.binding.h")]
internal static unsafe parti... | UnityCsReference/External/baselib/baselib/CSharp/BindingsUnity/Baselib_Socket.gen.binding.cs/0 | {
"file_path": "UnityCsReference/External/baselib/baselib/CSharp/BindingsUnity/Baselib_Socket.gen.binding.cs",
"repo_id": "UnityCsReference",
"token_count": 4836
} | 367 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEngine.Bindings;
namespace UnityEngine.AI
{
[NativeHeader("Modules/AI/Builder/NavMeshBuilder.binding... | UnityCsReference/Modules/AI/Builder/NavMeshBuilder.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/AI/Builder/NavMeshBuilder.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 2193
} | 368 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("UnityEngine.AccessibilityModule.EditModeTests")]
[assembly: InternalsVisibleTo("UnityEditor.A... | UnityCsReference/Modules/Accessibility/AssemblyInfo.cs/0 | {
"file_path": "UnityCsReference/Modules/Accessibility/AssemblyInfo.cs",
"repo_id": "UnityCsReference",
"token_count": 150
} | 369 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine.Accessibility;
namespace UnityEditor.Accessibility
{
internal static class AccessibilityEditor
{
[InitializeOnLoadMethod]
... | UnityCsReference/Modules/AccessibilityEditor/Managed/AccessibilityEditor.cs/0 | {
"file_path": "UnityCsReference/Modules/AccessibilityEditor/Managed/AccessibilityEditor.cs",
"repo_id": "UnityCsReference",
"token_count": 154
} | 370 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
namespace UnityEngine
{
internal class AndroidJNISafe
{
public static void CheckException()
{
IntPtr jthrowable =... | UnityCsReference/Modules/AndroidJNI/AndroidJNISafe.cs/0 | {
"file_path": "UnityCsReference/Modules/AndroidJNI/AndroidJNISafe.cs",
"repo_id": "UnityCsReference",
"token_count": 11257
} | 371 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
using UnityEngine.Scripting;
namespace UnityEngine
{
[AttributeUsage(AttributeTargets.Class, AllowMultiple = false)]
[Requ... | UnityCsReference/Modules/Animation/Managed/StateMachineBehaviour.cs/0 | {
"file_path": "UnityCsReference/Modules/Animation/Managed/StateMachineBehaviour.cs",
"repo_id": "UnityCsReference",
"token_count": 1342
} | 372 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using Unity.Collections.LowLevel.Unsafe;
using UnityEngine;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
using UnityEngine.Playables;
usin... | UnityCsReference/Modules/Animation/ScriptBindings/AnimationScriptPlayable.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/Animation/ScriptBindings/AnimationScriptPlayable.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 1769
} | 373 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Col... | UnityCsReference/Modules/Animation/ScriptBindings/HumanTrait.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/Animation/ScriptBindings/HumanTrait.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 1298
} | 374 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using Object = UnityEngine.Object;
using System;
using UnityEngine.Bindings;
namespace UnityEditor
{
[NativeHeader("Modules/AssetPipelineEdi... | UnityCsReference/Modules/AssetDatabase/Editor/Public/PreviewImporter.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/AssetDatabase/Editor/Public/PreviewImporter.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 142
} | 375 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityEditor.AssetImporters
{
[NativeHeader("Modules/AssetPipelineEditor/I... | UnityCsReference/Modules/AssetPipelineEditor/ImportSettings/AssetImporterEditor.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/AssetPipelineEditor/ImportSettings/AssetImporterEditor.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 624
} | 376 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Linq;
using System.Runtime.InteropServices;
using UnityEngine;
using UnityEngine.Bindings;
using Object = UnityEngine.Object;
using UsedB... | UnityCsReference/Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 15548
} | 377 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.ComponentModel;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
using UnityEngine.Playables;
using UnityObject = UnityEngine.Ob... | UnityCsReference/Modules/Audio/Public/ScriptBindings/AudioClipPlayable.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/Audio/Public/ScriptBindings/AudioClipPlayable.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 3846
} | 378 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityEngine
{
//*undocumented*
public enum WebCamFlags
{
// Camera faces th... | UnityCsReference/Modules/Audio/Public/ScriptBindings/UnityEngineWebCamTexture.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/Audio/Public/ScriptBindings/UnityEngineWebCamTexture.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 2428
} | 379 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Runtime.InteropServices;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
using UnityEngine;
namespace UnityEditor.Build.Content... | UnityCsReference/Modules/BuildPipeline/Editor/Managed/BuildUsageCache.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/BuildPipeline/Editor/Managed/BuildUsageCache.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 617
} | 380 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine.Bindings;
namespace UnityEditor.Build.Reporting
{
[NativeType(Header = "Modules/BuildReportingEditor/Public/BuildReport.h")]
... | UnityCsReference/Modules/BuildReportingEditor/Managed/BuildFile.cs/0 | {
"file_path": "UnityCsReference/Modules/BuildReportingEditor/Managed/BuildFile.cs",
"repo_id": "UnityCsReference",
"token_count": 239
} | 381 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
using System.Collections.Generic;
using UnityEngine.Internal;
using System.Runtime.InteropSe... | UnityCsReference/Modules/Cloth/Cloth.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/Cloth/Cloth.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 2107
} | 382 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using Unity.Jobs;
using UnityEngine.Bindings;
using System.Runtime.InteropServices;
namespace Unity.Audio
{
[StructLayout(LayoutKind.Sequential)]
internal... | UnityCsReference/Modules/DSPGraph/Public/ScriptBindings/DSPGraph.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/DSPGraph/Public/ScriptBindings/DSPGraph.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 1418
} | 383 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEditor.UIElements;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.DeviceSimulation
{
internal class ApplicationSettingsPlugi... | UnityCsReference/Modules/DeviceSimulatorEditor/Plugins/ApplicationPlugin.cs/0 | {
"file_path": "UnityCsReference/Modules/DeviceSimulatorEditor/Plugins/ApplicationPlugin.cs",
"repo_id": "UnityCsReference",
"token_count": 563
} | 384 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityEngine.Playables
{
[NativeHeader("Modules/Director/ScriptBindings/DataPla... | UnityCsReference/Modules/Director/ScriptBindings/DataPlayable.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/Director/ScriptBindings/DataPlayable.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 235
} | 385 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEditor.EditorTools;
using UnityEngine;
using UnityEngine.UIElements;
using System.Collections.Generic;
namespace UnityEditor.Toolbars
{
... | UnityCsReference/Modules/EditorToolbar/Controls/ToolButton.cs/0 | {
"file_path": "UnityCsReference/Modules/EditorToolbar/Controls/ToolButton.cs",
"repo_id": "UnityCsReference",
"token_count": 7321
} | 386 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
namespace UnityEngine.SocialPlatforms.Impl
{
[Obsolete("LocalUser is deprecated and will be removed in a futur... | UnityCsReference/Modules/GameCenter/Managed/LocalService.cs/0 | {
"file_path": "UnityCsReference/Modules/GameCenter/Managed/LocalService.cs",
"repo_id": "UnityCsReference",
"token_count": 11847
} | 387 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
namespace UnityEditor.Experimental.GraphView
{
public static class GraphElementScopeExtensions
{
static readonly P... | UnityCsReference/Modules/GraphViewEditor/Elements/GraphElementScopeExtensions.cs/0 | {
"file_path": "UnityCsReference/Modules/GraphViewEditor/Elements/GraphElementScopeExtensions.cs",
"repo_id": "UnityCsReference",
"token_count": 327
} | 388 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.Experimental.GraphView
{
internal abstract class StackNodeInserter : Visua... | UnityCsReference/Modules/GraphViewEditor/Elements/StackNodeSeparator.cs/0 | {
"file_path": "UnityCsReference/Modules/GraphViewEditor/Elements/StackNodeSeparator.cs",
"repo_id": "UnityCsReference",
"token_count": 1942
} | 389 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.Experimental.GraphView
{
public class EdgeManipulator ... | UnityCsReference/Modules/GraphViewEditor/Manipulators/EdgeManipulator.cs/0 | {
"file_path": "UnityCsReference/Modules/GraphViewEditor/Manipulators/EdgeManipulator.cs",
"repo_id": "UnityCsReference",
"token_count": 4878
} | 390 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.Experimental.GraphView
{
public cla... | UnityCsReference/Modules/GraphViewEditor/Utils/VisualElementAttacher.cs/0 | {
"file_path": "UnityCsReference/Modules/GraphViewEditor/Utils/VisualElementAttacher.cs",
"repo_id": "UnityCsReference",
"token_count": 3666
} | 391 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Runtime.InteropServices;
namespace Unity.Hierarchy
{
[StructLayout(LayoutKind.Explicit, Size = 32)]
unsafe struct HierarchyNodeChildrenAlloc
... | UnityCsReference/Modules/HierarchyCore/Managed/HierarchyNodeChildrenAlloc.cs/0 | {
"file_path": "UnityCsReference/Modules/HierarchyCore/Managed/HierarchyNodeChildrenAlloc.cs",
"repo_id": "UnityCsReference",
"token_count": 206
} | 392 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Runtime.InteropServices;
using UnityEngine.Bindings;
using UnityEngine.Internal;
namespace Unity.Hierarchy
{
/// <summary>
/// T... | UnityCsReference/Modules/HierarchyCore/ScriptBindings/HierarchyNodeType.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/HierarchyCore/ScriptBindings/HierarchyNodeType.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 834
} | 393 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine.Scripting;
namespace UnityEngine
{
public partial class GUI
{
private const float s_ScrollStepSize = 10f;
p... | UnityCsReference/Modules/IMGUI/GUI.cs/0 | {
"file_path": "UnityCsReference/Modules/IMGUI/GUI.cs",
"repo_id": "UnityCsReference",
"token_count": 43880
} | 394 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Runtime.CompilerServices;
using UnityEngine.Scripting;
namespace UnityEngine
{
/// Controls for which screen the OnGUI is called
... | UnityCsReference/Modules/IMGUI/GUITargetAttribute.cs/0 | {
"file_path": "UnityCsReference/Modules/IMGUI/GUITargetAttribute.cs",
"repo_id": "UnityCsReference",
"token_count": 911
} | 395 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
using UnityEngine.Bindings;
using UnityEngineInternal;
using Unity.Collections.LowLevel.Unsafe;
namespace UnityEngineInternal.Inpu... | UnityCsReference/Modules/Input/Private/InputModule.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/Input/Private/InputModule.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 810
} | 396 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using Unity.IntegerTime;
namespace UnityEngine.InputForUI
{
internal class NavigationEventRepeatHelper
{
private int m_ConsecutiveMoveCount;
... | UnityCsReference/Modules/InputForUI/Provider/NavigationEventRepeatHelper.cs/0 | {
"file_path": "UnityCsReference/Modules/InputForUI/Provider/NavigationEventRepeatHelper.cs",
"repo_id": "UnityCsReference",
"token_count": 780
} | 397 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEditor.Licensing.UI.Events.Text;
namespace UnityEditor.Licensing.UI.Events.Buttons;
sealed class CloseButton : TemplateEventsButton
{
... | UnityCsReference/Modules/Licensing/UI/Events/Buttons/CloseButton.cs/0 | {
"file_path": "UnityCsReference/Modules/Licensing/UI/Events/Buttons/CloseButton.cs",
"repo_id": "UnityCsReference",
"token_count": 211
} | 398 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEditor.Licensing.UI.Data.Events;
using UnityEditor.Licensing.UI.Helper;
namespace UnityEditor.Licensing.UI.Events;
interface IModalWrapper
{
void S... | UnityCsReference/Modules/Licensing/UI/Events/IModalWrapper.cs/0 | {
"file_path": "UnityCsReference/Modules/Licensing/UI/Events/IModalWrapper.cs",
"repo_id": "UnityCsReference",
"token_count": 336
} | 399 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEditor.Licensing.UI.Data.Events;
using UnityEditor.Licensing.UI.Events.Buttons;
using UnityEditor.Licensing.UI.Events.Text;
using UnityEditor.Licensing.U... | UnityCsReference/Modules/Licensing/UI/Events/Windows/LicenseRevokedWindow.cs/0 | {
"file_path": "UnityCsReference/Modules/Licensing/UI/Events/Windows/LicenseRevokedWindow.cs",
"repo_id": "UnityCsReference",
"token_count": 408
} | 400 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
// NOTE
// This file is STRICTLY for test purposes only. The point is to test the managed->native call through the
// BindingsGenerator. There is currently no alter... | UnityCsReference/Modules/Marshalling/MarshallingTests.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/Marshalling/MarshallingTests.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 13330
} | 401 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Runtime.InteropServices;
using UnityEngine;
using UnityEngine.Bindings;
namespace UnityEditor.PackageManager
{
[Serializable]
[S... | UnityCsReference/Modules/PackageManager/Editor/Managed/DependencyInfo.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManager/Editor/Managed/DependencyInfo.cs",
"repo_id": "UnityCsReference",
"token_count": 254
} | 402 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.IO;
using System.Runtime.InteropServices;
using UnityEngine;
using UnityEngine.Bindings;
using UnityEdi... | UnityCsReference/Modules/PackageManager/Editor/Managed/PackageInfo.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManager/Editor/Managed/PackageInfo.cs",
"repo_id": "UnityCsReference",
"token_count": 4634
} | 403 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
namespace UnityEditor.PackageManager.Requests
{
[Serializable]
public sealed partial class EmbedRequest : Request<PackageInfo>
{
... | UnityCsReference/Modules/PackageManager/Editor/Managed/Requests/EmbedRequest.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManager/Editor/Managed/Requests/EmbedRequest.cs",
"repo_id": "UnityCsReference",
"token_count": 299
} | 404 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
namespace UnityEditor.PackageManager
{
internal enum SearchEntitlement
{
Any,
None,
AssetStore,
}
}
| UnityCsReference/Modules/PackageManager/Editor/Managed/Search/SearchEntitlement.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManager/Editor/Managed/Search/SearchEntitlement.cs",
"repo_id": "UnityCsReference",
"token_count": 108
} | 405 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.PackageManager.UI
{
internal struct InputDropdownArgs
{
public... | UnityCsReference/Modules/PackageManagerUI/Editor/Extensions/InputDropdownArgs.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/Extensions/InputDropdownArgs.cs",
"repo_id": "UnityCsReference",
"token_count": 211
} | 406 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using UnityEngine;
namespace UnityEditor.PackageManager.UI.Internal
{
inter... | UnityCsReference/Modules/PackageManagerUI/Editor/External/EditorGameServiceExtension.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/External/EditorGameServiceExtension.cs",
"repo_id": "UnityCsReference",
"token_count": 6435
} | 407 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEditor.Utils;
using UnityEngine;
namespace UnityEditor.PackageManager.UI.Internal
{
using ConfigStat... | UnityCsReference/Modules/PackageManagerUI/Editor/Services/AssetStore/AssetStoreDownloadOperation.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/Services/AssetStore/AssetStoreDownloadOperation.cs",
"repo_id": "UnityCsReference",
"token_count": 6354
} | 408 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
namespace UnityEditor.PackageManager.UI.Internal;
internal interface ILocalInfoHandler : IService
{
IList<Asse... | UnityCsReference/Modules/PackageManagerUI/Editor/Services/AssetStore/LocalInfoHandler.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/Services/AssetStore/LocalInfoHandler.cs",
"repo_id": "UnityCsReference",
"token_count": 1347
} | 409 |
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