text stringlengths 7 35.3M | id stringlengths 11 185 | metadata dict | __index_level_0__ int64 0 2.14k |
|---|---|---|---|
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
namespace UnityEngine.UIElements.UIR
{
static class Shaders
{
public static readonly string k_AtlasBlit;
public static readonly string k_Edi... | UnityCsReference/Modules/UIElements/Core/Renderer/UIRShaders.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Renderer/UIRShaders.cs",
"repo_id": "UnityCsReference",
"token_count": 347
} | 510 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Globalization;
using System.Linq;
using System.Text;
using UnityEngine.Bindings;
namespace UnityEngine.UIElements
{
internal static ... | UnityCsReference/Modules/UIElements/Core/StringUtils.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/StringUtils.cs",
"repo_id": "UnityCsReference",
"token_count": 3437
} | 511 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
/******************************************************************************/
//
// DO NOT MODIFY
// This file has been gene... | UnityCsReference/Modules/UIElements/Core/Style/Generated/InlineStyleAccess.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Style/Generated/InlineStyleAccess.cs",
"repo_id": "UnityCsReference",
"token_count": 21335
} | 512 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using Unity.Properties;
namespace UnityEngine.UIElements
{
public partial struct Length
{
internal class PropertyBag : ContainerPropertyBag<Length>... | UnityCsReference/Modules/UIElements/Core/Style/Length.PropertyBag.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Style/Length.PropertyBag.cs",
"repo_id": "UnityCsReference",
"token_count": 563
} | 513 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using Unity.Collections.LowLevel.Unsafe;
namespace UnityEngine.UIElements
{
/// <summary>
/// Style value that can be either an enum or a <se... | UnityCsReference/Modules/UIElements/Core/Style/StyleEnum.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Style/StyleEnum.cs",
"repo_id": "UnityCsReference",
"token_count": 1437
} | 514 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Globalization;
using UnityEngine;
namespace UnityEngine.UIElements
{
/// <summary>
/// Describes how to interpret a <see cref="T... | UnityCsReference/Modules/UIElements/Core/Style/TimeValue.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Style/TimeValue.cs",
"repo_id": "UnityCsReference",
"token_count": 1621
} | 515 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Bindings;
using UnityEngine.TextCore.Text;
namespace UnityEngine.UIElements.St... | UnityCsReference/Modules/UIElements/Core/StyleSheets/StylePropertyReaderHelper.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/StyleSheets/StylePropertyReaderHelper.cs",
"repo_id": "UnityCsReference",
"token_count": 10785
} | 516 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine.Bindings;
namespace UnityEngine.UIElements
{
[VisibleToOtherModules("UnityEditor.UIBuilderModule")]
internal enum StyleValu... | UnityCsReference/Modules/UIElements/Core/StyleSheets/StyleValueKeyword.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/StyleSheets/StyleValueKeyword.cs",
"repo_id": "UnityCsReference",
"token_count": 724
} | 517 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Runtime.InteropServices;
using Unity.Collections;
using Unity.Jobs;
using UnityEngine.TextCore.LowLevel;
using UnityEngine.TextCore.Text;... | UnityCsReference/Modules/UIElements/Core/Text/UITKTextJobSystem.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Text/UITKTextJobSystem.cs",
"repo_id": "UnityCsReference",
"token_count": 6256
} | 518 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
namespace UnityEngine.UIElements
{
internal class UxmlGenericAttributeNames
{
internal const string... | UnityCsReference/Modules/UIElements/Core/UXML/OrphanFactories.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/UXML/OrphanFactories.cs",
"repo_id": "UnityCsReference",
"token_count": 3267
} | 519 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEngine.Assertions;
using UnityEngine.Bindings;
using UnityEngine.Pool;
namespace UnityEngine.UIElements
... | UnityCsReference/Modules/UIElements/Core/UXML/VisualTreeAsset.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/UXML/VisualTreeAsset.cs",
"repo_id": "UnityCsReference",
"token_count": 24213
} | 520 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
namespace UnityEngine.UIElements
{
/// <summary>
/// This structure manipulates the set of <see cref="Style... | UnityCsReference/Modules/UIElements/Core/VisualElementStyleSheetSet.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/VisualElementStyleSheetSet.cs",
"repo_id": "UnityCsReference",
"token_count": 3366
} | 521 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using Unity.Collections.LowLevel.Unsafe;
namespace UnityEngine.UIElements;
readonly struct VisualPanel
{
public static VisualPanel Null => new(default, Visual... | UnityCsReference/Modules/UIElements/Managed/VisualPanel.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Managed/VisualPanel.cs",
"repo_id": "UnityCsReference",
"token_count": 910
} | 522 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.UIElements.Binding... | UnityCsReference/Modules/UIElementsEditor/Bindings/BaseListViewSerializedObjectBinding.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElementsEditor/Bindings/BaseListViewSerializedObjectBinding.cs",
"repo_id": "UnityCsReference",
"token_count": 8565
} | 523 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.UIElements.Bindings
{
internal static cl... | UnityCsReference/Modules/UIElementsEditor/Bindings/SerializedPropertyHelper.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElementsEditor/Bindings/SerializedPropertyHelper.cs",
"repo_id": "UnityCsReference",
"token_count": 6672
} | 524 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UIElements;
using UnityEditor.UIElements.Debugger;
namespace UnityEditor.UIEle... | UnityCsReference/Modules/UIElementsEditor/Debugger/LayoutDebugger/UILayoutDebuggerHistogram.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElementsEditor/Debugger/LayoutDebugger/UILayoutDebuggerHistogram.cs",
"repo_id": "UnityCsReference",
"token_count": 9548
} | 525 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
namespace UnityEditor.UIElements
{
internal class SerializedPropertyDelegates
{
internal static Func<SerializedProperty, bool> IsProp... | UnityCsReference/Modules/UIElementsEditor/Delegates/SerializedPropertyDelegates.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElementsEditor/Delegates/SerializedPropertyDelegates.cs",
"repo_id": "UnityCsReference",
"token_count": 114
} | 526 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEditor.UIElements;
using UnityEditor.UIElements.Bindings;
using UnityEditor.UIElements... | UnityCsReference/Modules/UIElementsEditor/RetainedMode.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElementsEditor/RetainedMode.cs",
"repo_id": "UnityCsReference",
"token_count": 2934
} | 527 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections;
using UnityEngine.Bindings;
using Object = UnityEngine.Object;
namespace UnityEditor.UIElements
{
[VisibleToOtherModules("UnityEditor... | UnityCsReference/Modules/UIElementsEditor/UXML/UxmlAttributeComparison.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElementsEditor/UXML/UxmlAttributeComparison.cs",
"repo_id": "UnityCsReference",
"token_count": 1313
} | 528 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Linq;
using UnityEngine.UIElements;
namespace UnityEditor.UIElements.Samples
{
internal class ElementSnippet<T> where T : new()
{
priv... | UnityCsReference/Modules/UIElementsSamplesEditor/ElementSnippet.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElementsSamplesEditor/ElementSnippet.cs",
"repo_id": "UnityCsReference",
"token_count": 3150
} | 529 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using UnityEngine.UIElements;
using System.Collections.Generic;
using System;
namespace UnityEditor.UIElements.Samples
{
internal class List... | UnityCsReference/Modules/UIElementsSamplesEditor/Snippets/ListViewSnippet.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElementsSamplesEditor/Snippets/ListViewSnippet.cs",
"repo_id": "UnityCsReference",
"token_count": 877
} | 530 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEditor.UIElements;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.UIElements.Samples
{
internal class TagFieldSnippet : Elem... | UnityCsReference/Modules/UIElementsSamplesEditor/Snippets/TagFieldSnippet.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElementsSamplesEditor/Snippets/TagFieldSnippet.cs",
"repo_id": "UnityCsReference",
"token_count": 553
} | 531 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using JetBrains.Annotations;
using UnityEngine.Scripting;
using UnityEngine.Scripting.APIUpdating;
namespace UnityE... | UnityCsReference/Modules/UMPE/Editor/ChannelService.cs/0 | {
"file_path": "UnityCsReference/Modules/UMPE/Editor/ChannelService.cs",
"repo_id": "UnityCsReference",
"token_count": 2308
} | 532 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Runtime.InteropServices;
using UnityEngine;
using UnityEngine.Scripting;
namespace UnityEditor.Analytics
{
[RequiredByNativeCode(Ge... | UnityCsReference/Modules/UnityAnalyticsCommon/Public/Events/MetalUtilAnalytics.cs/0 | {
"file_path": "UnityCsReference/Modules/UnityAnalyticsCommon/Public/Events/MetalUtilAnalytics.cs",
"repo_id": "UnityCsReference",
"token_count": 269
} | 533 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.Connect
{
/// <summary>
/// The common interface for any UI containers... | UnityCsReference/Modules/UnityConnectEditor/Common/IProjectEditorDrawer.cs/0 | {
"file_path": "UnityCsReference/Modules/UnityConnectEditor/Common/IProjectEditorDrawer.cs",
"repo_id": "UnityCsReference",
"token_count": 293
} | 534 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEditor.PackageManager;
using UnityEditor.PackageManager.Requests;
using UnityEngine;
namespace UnityEditor.Connect.Fallback
{
class Pa... | UnityCsReference/Modules/UnityConnectEditor/ProjectSettings/Fallback/PackageInstallationHandler.cs/0 | {
"file_path": "UnityCsReference/Modules/UnityConnectEditor/ProjectSettings/Fallback/PackageInstallationHandler.cs",
"repo_id": "UnityCsReference",
"token_count": 2090
} | 535 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
namespace UnityEditor.Connect
{
[InitializeOnLoad]
internal class UDPService : SingleService
{
public override string name { get; }
publ... | UnityCsReference/Modules/UnityConnectEditor/Services/UDPServices.cs/0 | {
"file_path": "UnityCsReference/Modules/UnityConnectEditor/Services/UDPServices.cs",
"repo_id": "UnityCsReference",
"token_count": 704
} | 536 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Runtime.InteropServices;
using System.Collections;
using System.Collections.Generic;
using UnityEngineInternal;
using UnityEngine.Binding... | UnityCsReference/Modules/UnityWebRequest/Public/UploadHandler/UploadHandler.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/UnityWebRequest/Public/UploadHandler/UploadHandler.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 2348
} | 537 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Runtime.InteropServices;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityEngine.VFX
{
[RequiredByNativeCode]... | UnityCsReference/Modules/VFX/Public/ScriptBindings/VFXExpressionValues.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/VFX/Public/ScriptBindings/VFXExpressionValues.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 1816
} | 538 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine.Bindings;
using UnityEngine.Rendering;
using System.Collections.Generic;
using UnityEngine.Scripting;
namespace UnityEngine.Experim... | UnityCsReference/Modules/VR/ScriptBindings/XR.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/VR/ScriptBindings/XR.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 3632
} | 539 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
using System.Runtime.InteropServices;
using UnityEngine.Internal;
namespace UnityEngine
{
... | UnityCsReference/Modules/Wind/Public/WindZone.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/Wind/Public/WindZone.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 302
} | 540 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Threading;
using UnityEngine;
using UnityEngine.Bindings;
us... | UnityCsReference/Runtime/Export/Animation/AnimationCurve.bindings.cs/0 | {
"file_path": "UnityCsReference/Runtime/Export/Animation/AnimationCurve.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 5203
} | 541 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Diagnostics;
using UnityEngine;
namespace UnityEngine.Assertions.Must
{
public static partial class MustExtensions
{
[Co... | UnityCsReference/Runtime/Export/Assertions/Must/MustFloat.cs/0 | {
"file_path": "UnityCsReference/Runtime/Export/Assertions/Must/MustFloat.cs",
"repo_id": "UnityCsReference",
"token_count": 1107
} | 542 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using UnityEngine;
using UnityEngine.Scripting;
using UnityEngine.Bindings;
us... | UnityCsReference/Runtime/Export/Camera/Camera.bindings.cs/0 | {
"file_path": "UnityCsReference/Runtime/Export/Camera/Camera.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 12527
} | 543 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Diagnostics;
using System.ComponentModel;
namespace UnityEngine
{
partial class Debug
{
[System.ComponentModel.EditorBro... | UnityCsReference/Runtime/Export/Debug/Debug.deprecated.cs/0 | {
"file_path": "UnityCsReference/Runtime/Export/Debug/Debug.deprecated.cs",
"repo_id": "UnityCsReference",
"token_count": 387
} | 544 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
using UnityEngine.Scripting;
namespace UnityEngine.Playables
{
public interface IPlayableBehaviour
{
[RequiredByNa... | UnityCsReference/Runtime/Export/Director/IPlayableBehaviour.cs/0 | {
"file_path": "UnityCsReference/Runtime/Export/Director/IPlayableBehaviour.cs",
"repo_id": "UnityCsReference",
"token_count": 366
} | 545 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
using UnityEngine.Bindings;
using UnityEngine.Playables;
namespace UnityEngine.Playables
{
public static class ScriptPlayableB... | UnityCsReference/Runtime/Export/Director/ScriptPlayableBinding.cs/0 | {
"file_path": "UnityCsReference/Runtime/Export/Director/ScriptPlayableBinding.cs",
"repo_id": "UnityCsReference",
"token_count": 256
} | 546 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityEngine
{
[NativeHeader("Runtime/Graphics/LightingSetti... | UnityCsReference/Runtime/Export/GI/LightingSettings.bindings.cs/0 | {
"file_path": "UnityCsReference/Runtime/Export/GI/LightingSettings.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 4609
} | 547 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Bindings;
namespace UnityEngine
{
/// Represents a billboard
[NativeHe... | UnityCsReference/Runtime/Export/Graphics/BillboardRenderer.bindings.cs/0 | {
"file_path": "UnityCsReference/Runtime/Export/Graphics/BillboardRenderer.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 2152
} | 548 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Linq;
using System.Runtime.InteropServices;
using UnityEngine;
using UnityEngine.Scripting;
using UnityEngine.Bindings;
namespace Unity... | UnityCsReference/Runtime/Export/Graphics/GraphicsSettings.bindings.cs/0 | {
"file_path": "UnityCsReference/Runtime/Export/Graphics/GraphicsSettings.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 1607
} | 549 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine.Scripting;
using UnityEngine.Bindings;
using System;
namespace UnityEngine.Rendering
{
[RequiredByNativeCode]
public class OnDemandRender... | UnityCsReference/Runtime/Export/Graphics/OnDemandRendering.bindings.cs/0 | {
"file_path": "UnityCsReference/Runtime/Export/Graphics/OnDemandRendering.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 591
} | 550 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using Unity.Collections;
using Unity.Collections.LowLevel.Unsafe;
using UnityE... | UnityCsReference/Runtime/Export/Hashing/Hash128.bindings.cs/0 | {
"file_path": "UnityCsReference/Runtime/Export/Hashing/Hash128.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 5880
} | 551 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.IO;
using System.Text;
using UnityEngine.Bindings;
namespac... | UnityCsReference/Runtime/Export/Logging/UnityLogWriter.bindings.cs/0 | {
"file_path": "UnityCsReference/Runtime/Export/Logging/UnityLogWriter.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 660
} | 552 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Globalization;
using System.Runtime.InteropServices;
using UnityEngine.Scripting;
using System.Runtime.CompilerServices;
namespace Unity... | UnityCsReference/Runtime/Export/Math/Vector3Int.cs/0 | {
"file_path": "UnityCsReference/Runtime/Export/Math/Vector3Int.cs",
"repo_id": "UnityCsReference",
"token_count": 5074
} | 553 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
namespace UnityEngine.Pool
{
/// <summary>
/// A Pooled object wraps a reference to an instance that will be returned to the pool when the Po... | UnityCsReference/Runtime/Export/ObjectPool/PooledObject.cs/0 | {
"file_path": "UnityCsReference/Runtime/Export/ObjectPool/PooledObject.cs",
"repo_id": "UnityCsReference",
"token_count": 405
} | 554 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using Unity.Collections;
using UnityEngine.Bindings;
namespace UnityEngine.Rendering
{
[NativeHeader("Runtime/Export/RenderPipeline/ScriptableRen... | UnityCsReference/Runtime/Export/RenderPipeline/CullingResults.bindings.cs/0 | {
"file_path": "UnityCsReference/Runtime/Export/RenderPipeline/CullingResults.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 1193
} | 555 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
namespace UnityEngine.Rendering
{
public abstract class RenderPipelineGlobalSettings : ScriptableObject, ISeria... | UnityCsReference/Runtime/Export/RenderPipeline/RenderPipelineGlobalSettings.cs/0 | {
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// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Runtime.InteropServices;
namespace UnityEngine.Rendering
{
[StructLayout(LayoutKind.Sequential)]
public struct SortingLayerRange... | UnityCsReference/Runtime/Export/RenderPipeline/SortingLayerRange.cs/0 | {
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// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using Unity.Collections;
using Unity.Collections.LowLevel.Unsafe;
using UnityEngine.Bindings;
using RequiredByNativeCodeAttribute = UnityEngine.Script... | UnityCsReference/Runtime/Export/SceneManager/SceneManager.bindings.cs/0 | {
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// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using System.Threading;
using UnityEngine.Bindings;
using UnityEngine.Scripti... | UnityCsReference/Runtime/Export/Scripting/Awaitable.DelayedCall.cs/0 | {
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// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections;
using System.Reflection;
using UnityEngine.Scripting;
namespace UnityEngine
{
[RequiredByNativeCode]
internal class... | UnityCsReference/Runtime/Export/Scripting/Coroutines.cs/0 | {
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// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using Unity.Collections.LowLevel.Unsafe;
namespace UnityEngine
{
// some... | UnityCsReference/Runtime/Export/Scripting/NoAllocHelpers.bindings.cs/0 | {
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// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Text;
using Unity.Collections;
using Unity.Collections.LowLevel.Unsafe;
namespace UnityEngine
{
pu... | UnityCsReference/Runtime/Export/Scripting/TextAsset.cs/0 | {
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// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using uei = UnityEngine.Internal;
namespace UnityEngine
{
public sealed partial class Security
{
[System.Obsolete("Security.Pref... | UnityCsReference/Runtime/Export/Security/SecurityPublic.cs/0 | {
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// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine.Scripting;
using System.Runtime.InteropServices;
namespace UnityEngine.Rendering
{
[StructLayout(LayoutKind.Sequential)]
[UsedByNativeCod... | UnityCsReference/Runtime/Export/Shaders/PlatformKeywordSet.cs/0 | {
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// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
namespace UnityEngine
{
internal class ScreenShimBase : IDisposable
{
public void Dispose()
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// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
namespace UnityEngineInternal
{
// This is a solution to problem where we cannot use:
// * System.Collection... | UnityCsReference/Runtime/Export/UnityEngineInternal/WrappedTypes.cs/0 | {
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// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
using UnityEngine.Scr... | UnityCsReference/Runtime/Export/Windows/VideoCapture.bindings.cs/0 | {
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// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine.Bindings;
namespace UnityEngine.tvOS
{
// keep in sync with DeviceGeneration enum in trampoline.
public enum DeviceGeneration
{
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// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using Unity.Collections;
using UnityEngine;
using UnityEngine.Scripting.APIUpdating;
namespace Unity.Profiling
{
public struct DebugScreenCapture
{
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// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using UnityEngine.Bindings;
using Unity.Collections;
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"file_path": "jynew/jyx2/Assets/3D/Animation/EverydayMotionPack/02_Move/root_motion/female_move_walk_back_root_motion.anim",
"repo_id": "jynew",
"token_count": 367160
} | 596 |
%YAML 1.1
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AnimationClip:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: female_move_walk_strafing_back_root_motion
serializedVersion: 6
m_Legacy: 0
m_Compressed: 0
m_UseHighQualityCurve: 0
m_RotationCurves:... | jynew/jyx2/Assets/3D/Animation/EverydayMotionPack/02_Move/root_motion/female_move_walk_strafing_back_root_motion.anim/0 | {
"file_path": "jynew/jyx2/Assets/3D/Animation/EverydayMotionPack/02_Move/root_motion/female_move_walk_strafing_back_root_motion.anim",
"repo_id": "jynew",
"token_count": 359538
} | 597 |
%YAML 1.1
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AnimationClip:
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m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: male_move_run_back_root_motion
serializedVersion: 6
m_Legacy: 0
m_Compressed: 0
m_UseHighQualityCurve: 0
m_RotationCurves:
- curve:
... | jynew/jyx2/Assets/3D/Animation/EverydayMotionPack/02_Move/root_motion/male_move_run_back_root_motion.anim/0 | {
"file_path": "jynew/jyx2/Assets/3D/Animation/EverydayMotionPack/02_Move/root_motion/male_move_run_back_root_motion.anim",
"repo_id": "jynew",
"token_count": 383635
} | 598 |
%YAML 1.1
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AnimationClip:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: male_move_run_jogging_strafing_front_right_root_motion
serializedVersion: 6
m_Legacy: 0
m_Compressed: 0
m_UseHighQualityCurve: 0
m_Rot... | jynew/jyx2/Assets/3D/Animation/EverydayMotionPack/02_Move/root_motion/male_move_run_jogging_strafing_front_right_root_motion.anim/0 | {
"file_path": "jynew/jyx2/Assets/3D/Animation/EverydayMotionPack/02_Move/root_motion/male_move_run_jogging_strafing_front_right_root_motion.anim",
"repo_id": "jynew",
"token_count": 339333
} | 599 |
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
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AnimationClip:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: male_move_walk_back_root_motion
serializedVersion: 6
m_Legacy: 0
m_Compressed: 0
m_UseHighQualityCurve: 0
m_RotationCurves:
- curve:... | jynew/jyx2/Assets/3D/Animation/EverydayMotionPack/02_Move/root_motion/male_move_walk_back_root_motion.anim/0 | {
"file_path": "jynew/jyx2/Assets/3D/Animation/EverydayMotionPack/02_Move/root_motion/male_move_walk_back_root_motion.anim",
"repo_id": "jynew",
"token_count": 357861
} | 600 |
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: male_move_walk_strafing_back_root_motion
serializedVersion: 6
m_Legacy: 0
m_Compressed: 0
m_UseHighQualityCurve: 0
m_RotationCurves:
... | jynew/jyx2/Assets/3D/Animation/EverydayMotionPack/02_Move/root_motion/male_move_walk_strafing_back_root_motion.anim/0 | {
"file_path": "jynew/jyx2/Assets/3D/Animation/EverydayMotionPack/02_Move/root_motion/male_move_walk_strafing_back_root_motion.anim",
"repo_id": "jynew",
"token_count": 334184
} | 601 |
注意:
本目录下所有的资源最终都是临时的、需要删除的,Animations都应该关联到BuildSource/Animations目录下,而非直接在此引用。
| jynew/jyx2/Assets/3D/Animation/README.md/0 | {
"file_path": "jynew/jyx2/Assets/3D/Animation/README.md",
"repo_id": "jynew",
"token_count": 105
} | 602 |
fileFormatVersion: 2
guid: 735b0761dc8c708468e80317f20662cb
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
| jynew/jyx2/Assets/3D/ImportedRoleModels/华服女子.meta/0 | {
"file_path": "jynew/jyx2/Assets/3D/ImportedRoleModels/华服女子.meta",
"repo_id": "jynew",
"token_count": 68
} | 603 |
fileFormatVersion: 2
guid: 5bd572642393ad246a42cca2bc0ca26b
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
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"file_path": "jynew/jyx2/Assets/3D/Jyx2RoleModels/Models/令狐冲.meta",
"repo_id": "jynew",
"token_count": 67
} | 604 |
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
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AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Talk1
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMac... | jynew/jyx2/Assets/3D/Jyx2RoleModels/Models/南贤/05_NanXian.controller/0 | {
"file_path": "jynew/jyx2/Assets/3D/Jyx2RoleModels/Models/南贤/05_NanXian.controller",
"repo_id": "jynew",
"token_count": 875
} | 605 |
fileFormatVersion: 2
guid: 05e0ed762d43b96488c1e588715844e8
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
| jynew/jyx2/Assets/3D/Jyx2RoleModels/Models/嵩山弟子.meta/0 | {
"file_path": "jynew/jyx2/Assets/3D/Jyx2RoleModels/Models/嵩山弟子.meta",
"repo_id": "jynew",
"token_count": 70
} | 606 |
fileFormatVersion: 2
guid: b407df51e1850e544bb7b82d4c0e6771
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
| jynew/jyx2/Assets/3D/Jyx2RoleModels/Models/张无忌.meta/0 | {
"file_path": "jynew/jyx2/Assets/3D/Jyx2RoleModels/Models/张无忌.meta",
"repo_id": "jynew",
"token_count": 70
} | 607 |
fileFormatVersion: 2
guid: 92e957c60abc752448be2e2c1bf759a2
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
| jynew/jyx2/Assets/3D/Jyx2RoleModels/Models/杨逍.meta/0 | {
"file_path": "jynew/jyx2/Assets/3D/Jyx2RoleModels/Models/杨逍.meta",
"repo_id": "jynew",
"token_count": 70
} | 608 |
fileFormatVersion: 2
guid: a6f5bfcd79769e745b22f91352658003
ModelImporter:
serializedVersion: 20101
internalIDToNameTable: []
externalObjects:
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: lambert1
second: {fileID: 2100000, guid: b4d5b50b53b58a94b9f0ce4e311ae15... | jynew/jyx2/Assets/3D/Jyx2RoleModels/Models/欧阳克/Ouyangke.fbx.meta/0 | {
"file_path": "jynew/jyx2/Assets/3D/Jyx2RoleModels/Models/欧阳克/Ouyangke.fbx.meta",
"repo_id": "jynew",
"token_count": 7081
} | 609 |
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