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namespace UIWidgets.Examples.Shops { using UIWidgets; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.Serialization; using UnityEngine.UI; /// <summary> /// HarborListViewComponent. /// </summary> public class HarborListViewComponent : ListViewItem, IViewData<HarborOrderLine> { /// <s...
jynew/jyx2/Assets/Plugins/New UI Widgets.Editor/Examples/Shops/HarborShop/HarborListViewComponent.cs/0
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namespace UIWidgets.Examples { using System; using UnityEngine; /// <summary> /// Country Flag. /// </summary> [Serializable] public class CountryFlag { /// <summary> /// County code. /// </summary> [SerializeField] public string Country; /// <summary> /// Flag sprite. /// </summary> [Seria...
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namespace UIWidgets.Examples { using System; using System.Collections.Generic; using UIWidgets; /// <summary> /// SteamSpy sort fields. /// </summary> public enum SteamSpySortFields { /// <summary> /// Name. /// </summary> Name, /// <summary> /// ScoreRank. /// </summary> ScoreRank, /// <s...
jynew/jyx2/Assets/Plugins/New UI Widgets.Editor/Examples/Table/SteamSpyView.cs/0
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// unused, can be deleted; replaced with UIWidgets.i10n
jynew/jyx2/Assets/Plugins/New UI Widgets.Editor/Examples/TestScripts/LocalizationSample.cs/0
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namespace UIWidgets.Examples { using UIWidgets; using UnityEngine; /// <summary> /// Test DirectoryTreeView. /// </summary> public class TestDirectoryTreeView : MonoBehaviour { /// <summary> /// DirectoryTreeView. /// </summary> [SerializeField] protected DirectoryTreeView DirectoryTree; /// <summ...
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namespace UIWidgets.Examples { using UIWidgets; /// <summary> /// GroupedPhotos example. /// Items grouped by keys. /// </summary> public class GroupedPhotos : GroupedList<Photo> { /// <summary> /// Get group for specified item. /// </summary> /// <param name="item">Item.</param> /// <returns>Group f...
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namespace UIWidgets.Examples { using System.Collections.Generic; using UIWidgets; using UnityEngine; /// <summary> /// Test TreeGraph. /// </summary> public class TestTreeGraph : MonoBehaviour { /// <summary> /// Graph. /// </summary> [SerializeField] public TreeGraph Graph; /// <summary> /// N...
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namespace UIWidgets.Examples { using UIWidgets; using UnityEngine; using UnityEngine.EventSystems; /// <summary> /// HierarchyView node drop support. /// </summary> [RequireComponent(typeof(HierarchyItemView))] public partial class HierarchyViewNodeDropSupport : TreeViewCustomNodeDropSupport<HierarchyView, Hi...
jynew/jyx2/Assets/Plugins/New UI Widgets.Editor/Examples/TreeView/HierarchyView/HierarchyViewNodeDropSupport.cs/0
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namespace UIWidgets.Examples { using System; using UIWidgets; using UnityEngine; /// <summary> /// TreeViewCheckboxes item. /// </summary> [Serializable] public class TreeViewCheckboxesItem : TreeViewItem { /// <summary> /// Is selected. /// </summary> [SerializeField] public bool Selected; /// ...
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namespace UIWidgets.Attributes { using System; /// <summary> /// Data bind event attribute. /// </summary> [AttributeUsage(AttributeTargets.Field | AttributeTargets.Property)] public sealed class DataBindEventAttribute : Attribute { /// <summary> /// The fields. /// </summary> readonly string[] fields;...
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namespace UIWidgets { using System; using System.Collections; using System.Collections.Generic; using UIWidgets.Styles; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.UI; /// <summary> /// Autocomplete. /// Allow quickly find and select from a list of values as user type. /// DisplayL...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Autocomplete/Autocomplete.cs/0
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namespace UIWidgets { /// <summary> /// CalendarMultipleDate. /// Display date. /// </summary> public class CalendarMultipleDate : CalendarDate { /// <summary> /// CalendarMultipleDates. /// </summary> public CalendarMultipleDates Dates; /// <summary> /// Update displayed date. /// </summary> pu...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Calendar/CalendarMultipleDate.cs/0
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namespace UIWidgets { using System; using System.Globalization; using UIWidgets.Attributes; using UnityEngine; /// <summary> /// DateTime widget. /// </summary> [DataBindSupport] public abstract class DateTimeWidgetBase : MonoBehaviourConditional { [SerializeField] bool currentDateTimeAsDefault = false;...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Calendar/DateTimeWidgetBase.cs/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/CircularSlider/CircularSlider.cs.meta/0
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namespace UIWidgets { /// <summary> /// OnChange. /// </summary> public delegate void OnChange(); /// <summary> /// IObservable. /// </summary> public interface IObservable { /// <summary> /// Occurs when data changed. /// </summary> event OnChange OnChange; } }
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namespace UIWidgets { using System; using UnityEngine; using UnityEngine.Events; /// <summary> /// Color HSV changed event. /// </summary> [Serializable] public class ColorHSVChangedEvent : UnityEvent<ColorHSV> { } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ColorPicker/Events/ColorHSVChangedEvent.cs/0
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namespace UIWidgets { using UnityEngine; using UnityEngine.UI; /// <summary> /// Line builder interface. /// </summary> public interface ILineBuilder { /// <summary> /// Build line. /// </summary> /// <param name="connector">Connector.</param> /// <param name="source">Source.</param> /// <param nam...
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#if UNITY_EDITOR && UIWIDGETS_TMPRO_SUPPORT namespace UIWidgets { using System; using System.Collections; using System.Reflection; using UnityEditor; /// <summary> /// Converter functions to replace component with another component. /// </summary> public partial class ConverterTMPro { /// <summary> /// F...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Converter/ConverterTMProFieldData.cs/0
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namespace UIWidgets { using System; using UnityEngine.Events; /// <summary> /// Draggable event. /// </summary> [Serializable] public class DraggableEvent : UnityEvent<Draggable> { } }
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namespace UIWidgets.Attributes { using System; /// <summary> /// Display the field only if the value of the specified field with int type match condition. /// </summary> [AttributeUsage(AttributeTargets.Field)] public sealed class EditorConditionIntAttribute : Attribute, IEditorCondition { readonly string fi...
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namespace UIWidgets { using System; using UnityEngine.Events; /// <summary> /// Groupable event. /// </summary> [Serializable] public class GroupableEvent : UnityEvent<Groupable> { } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Groupable/GroupableEvent.cs/0
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namespace UIWidgets { using UnityEngine; using UnityEngine.EventSystems; /// <summary> /// InputField listener. /// </summary> public class InputFieldListener : SelectListener, IUpdateSelectedHandler { /// <summary> /// Move event. /// </summary> [SerializeField] public MoveEvent OnMoveEvent = new Mo...
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namespace UIWidgets { using System; using System.ComponentModel; using UnityEngine; using UnityEngine.Serialization; /// <summary> /// ListViewIcons item description. /// </summary> [Serializable] public class ListViewIconsItemDescription : IObservable, INotifyPropertyChanged { [SerializeField] [Formerl...
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namespace UIWidgets { using System; using System.Collections.Generic; using System.Linq; using System.Threading; using EasyLayoutNS; using UIWidgets.Attributes; using UIWidgets.Styles; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.Serialization; using UnityEngine.UI; /// <summary> /...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/ListViewString/ListView.cs/0
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namespace UIWidgets { using System; /// <summary> /// Interface for ListViewCustomHeight items. /// </summary> [Obsolete("Not used anymore.")] public interface IItemHeight { /// <summary> /// Gets or sets the item height. /// </summary> /// <value>The height.</value> float Height { get; set; ...
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namespace UIWidgets { using System; using System.Collections.Generic; using UnityEngine; /// <summary> /// List view with GameObjects. /// Outdated. Replaced with ListViewCustom. It's provide better interface and usability. /// </summary> [Obsolete("Outdated. Replaced with ListViewCustom. It's provide better i...
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namespace UIWidgets { using System; using UnityEngine.Events; /// <summary> /// Pinchable event. /// </summary> [Serializable] public class PinchableEvent : UnityEvent<Pinchable> { } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Pinchable/PinchableEvent.cs/0
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namespace UIWidgets { using System; using System.Collections.Generic; using UIWidgets.Attributes; using UIWidgets.Styles; using UnityEngine; using UnityEngine.Events; using UnityEngine.EventSystems; using UnityEngine.Serialization; using UnityEngine.UI; /// <summary> /// Range slider type. /// </summary> ...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/RangeSlider/RangeSliderBase.cs/0
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namespace UIWidgets { using UIWidgets; using UnityEngine; using UnityEngine.UI; /// <summary> /// ScrollRect content resize. /// </summary> [RequireComponent(typeof(ScrollRect))] public class ScrollRectContentResize : MonoBehaviour { ResizeListener resizeListener; ScrollRect scrollRect; /// <summary> ...
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namespace UIWidgets { using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.UI; /// <summary> /// Restrict drag in ScrollRect. /// </summary> public class ScrollRectRestrictedDrag : ScrollRect { /// <summary> /// Max drag positions. /// </summary> public Vector2 MaxDrag = Vector2.zero; ...
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namespace UIWidgets { using System; using UnityEngine; using UnityEngine.UI; /// <summary> /// Scale for the Slider widget. /// </summary> [RequireComponent(typeof(Slider))] public class SliderScale : SliderScaleBase { Slider slider; /// <summary> /// Slider. /// </summary> protected Slider Slider ...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/SliderScale/SliderScale.cs/0
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