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namespace UIWidgets.Examples.Shops
{
using UIWidgets;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.Serialization;
using UnityEngine.UI;
/// <summary>
/// HarborListViewComponent.
/// </summary>
public class HarborListViewComponent : ListViewItem, IViewData<HarborOrderLine>
{
/// <s... | jynew/jyx2/Assets/Plugins/New UI Widgets.Editor/Examples/Shops/HarborShop/HarborListViewComponent.cs/0 | {
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namespace UIWidgets.Examples
{
using System;
using UnityEngine;
/// <summary>
/// Country Flag.
/// </summary>
[Serializable]
public class CountryFlag
{
/// <summary>
/// County code.
/// </summary>
[SerializeField]
public string Country;
/// <summary>
/// Flag sprite.
/// </summary>
[Seria... | jynew/jyx2/Assets/Plugins/New UI Widgets.Editor/Examples/Table/CountryFlag.cs/0 | {
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namespace UIWidgets.Examples
{
using System;
using System.Collections.Generic;
using UIWidgets;
/// <summary>
/// SteamSpy sort fields.
/// </summary>
public enum SteamSpySortFields
{
/// <summary>
/// Name.
/// </summary>
Name,
/// <summary>
/// ScoreRank.
/// </summary>
ScoreRank,
/// <s... | jynew/jyx2/Assets/Plugins/New UI Widgets.Editor/Examples/Table/SteamSpyView.cs/0 | {
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namespace UIWidgets.Examples
{
using UIWidgets;
using UnityEngine;
/// <summary>
/// Test DirectoryTreeView.
/// </summary>
public class TestDirectoryTreeView : MonoBehaviour
{
/// <summary>
/// DirectoryTreeView.
/// </summary>
[SerializeField]
protected DirectoryTreeView DirectoryTree;
/// <summ... | jynew/jyx2/Assets/Plugins/New UI Widgets.Editor/Examples/TestScripts/TestDirectoryTreeView.cs/0 | {
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namespace UIWidgets.Examples
{
using UIWidgets;
/// <summary>
/// GroupedPhotos example.
/// Items grouped by keys.
/// </summary>
public class GroupedPhotos : GroupedList<Photo>
{
/// <summary>
/// Get group for specified item.
/// </summary>
/// <param name="item">Item.</param>
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namespace UIWidgets.Examples
{
using System.Collections.Generic;
using UIWidgets;
using UnityEngine;
/// <summary>
/// Test TreeGraph.
/// </summary>
public class TestTreeGraph : MonoBehaviour
{
/// <summary>
/// Graph.
/// </summary>
[SerializeField]
public TreeGraph Graph;
/// <summary>
/// N... | jynew/jyx2/Assets/Plugins/New UI Widgets.Editor/Examples/TreeGraph/TestTreeGraph.cs/0 | {
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namespace UIWidgets.Examples
{
using UIWidgets;
using UnityEngine;
using UnityEngine.EventSystems;
/// <summary>
/// HierarchyView node drop support.
/// </summary>
[RequireComponent(typeof(HierarchyItemView))]
public partial class HierarchyViewNodeDropSupport : TreeViewCustomNodeDropSupport<HierarchyView, Hi... | jynew/jyx2/Assets/Plugins/New UI Widgets.Editor/Examples/TreeView/HierarchyView/HierarchyViewNodeDropSupport.cs/0 | {
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namespace UIWidgets.Examples
{
using System;
using UIWidgets;
using UnityEngine;
/// <summary>
/// TreeViewCheckboxes item.
/// </summary>
[Serializable]
public class TreeViewCheckboxesItem : TreeViewItem
{
/// <summary>
/// Is selected.
/// </summary>
[SerializeField]
public bool Selected;
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namespace UIWidgets.Attributes
{
using System;
/// <summary>
/// Data bind event attribute.
/// </summary>
[AttributeUsage(AttributeTargets.Field | AttributeTargets.Property)]
public sealed class DataBindEventAttribute : Attribute
{
/// <summary>
/// The fields.
/// </summary>
readonly string[] fields;... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Attributes/DataBindEventAttribute.cs/0 | {
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namespace UIWidgets
{
using System;
using System.Collections;
using System.Collections.Generic;
using UIWidgets.Styles;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
/// <summary>
/// Autocomplete.
/// Allow quickly find and select from a list of values as user type.
/// DisplayL... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Autocomplete/Autocomplete.cs/0 | {
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namespace UIWidgets
{
/// <summary>
/// CalendarMultipleDate.
/// Display date.
/// </summary>
public class CalendarMultipleDate : CalendarDate
{
/// <summary>
/// CalendarMultipleDates.
/// </summary>
public CalendarMultipleDates Dates;
/// <summary>
/// Update displayed date.
/// </summary>
pu... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Calendar/CalendarMultipleDate.cs/0 | {
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namespace UIWidgets
{
using System;
using System.Globalization;
using UIWidgets.Attributes;
using UnityEngine;
/// <summary>
/// DateTime widget.
/// </summary>
[DataBindSupport]
public abstract class DateTimeWidgetBase : MonoBehaviourConditional
{
[SerializeField]
bool currentDateTimeAsDefault = false;... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Calendar/DateTimeWidgetBase.cs/0 | {
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namespace UIWidgets
{
/// <summary>
/// OnChange.
/// </summary>
public delegate void OnChange();
/// <summary>
/// IObservable.
/// </summary>
public interface IObservable
{
/// <summary>
/// Occurs when data changed.
/// </summary>
event OnChange OnChange;
}
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namespace UIWidgets
{
using System;
using UnityEngine;
using UnityEngine.Events;
/// <summary>
/// Color HSV changed event.
/// </summary>
[Serializable]
public class ColorHSVChangedEvent : UnityEvent<ColorHSV>
{
}
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namespace UIWidgets
{
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// Line builder interface.
/// </summary>
public interface ILineBuilder
{
/// <summary>
/// Build line.
/// </summary>
/// <param name="connector">Connector.</param>
/// <param name="source">Source.</param>
/// <param nam... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Connector/ILineBuilder.cs/0 | {
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#if UNITY_EDITOR && UIWIDGETS_TMPRO_SUPPORT
namespace UIWidgets
{
using System;
using System.Collections;
using System.Reflection;
using UnityEditor;
/// <summary>
/// Converter functions to replace component with another component.
/// </summary>
public partial class ConverterTMPro
{
/// <summary>
/// F... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Converter/ConverterTMProFieldData.cs/0 | {
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namespace UIWidgets
{
using System;
using UnityEngine.Events;
/// <summary>
/// Draggable event.
/// </summary>
[Serializable]
public class DraggableEvent : UnityEvent<Draggable>
{
}
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"repo_id": "jynew",
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namespace UIWidgets.Attributes
{
using System;
/// <summary>
/// Display the field only if the value of the specified field with int type match condition.
/// </summary>
[AttributeUsage(AttributeTargets.Field)]
public sealed class EditorConditionIntAttribute : Attribute, IEditorCondition
{
readonly string fi... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Editor.Conditions/EditorConditionIntAttribute.cs/0 | {
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} | 1,409 |
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namespace UIWidgets
{
using System;
using UnityEngine.Events;
/// <summary>
/// Groupable event.
/// </summary>
[Serializable]
public class GroupableEvent : UnityEvent<Groupable>
{
}
} | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Groupable/GroupableEvent.cs/0 | {
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"token_count": 71
} | 1,411 |
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"repo_id": "jynew",
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namespace UIWidgets
{
using UnityEngine;
using UnityEngine.EventSystems;
/// <summary>
/// InputField listener.
/// </summary>
public class InputFieldListener : SelectListener, IUpdateSelectedHandler
{
/// <summary>
/// Move event.
/// </summary>
[SerializeField]
public MoveEvent OnMoveEvent = new Mo... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/InputField/InputFieldListener.cs/0 | {
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"repo_id": "jynew",
"token_count": 83
} | 1,417 |
namespace UIWidgets
{
using System;
using System.ComponentModel;
using UnityEngine;
using UnityEngine.Serialization;
/// <summary>
/// ListViewIcons item description.
/// </summary>
[Serializable]
public class ListViewIconsItemDescription : IObservable, INotifyPropertyChanged
{
[SerializeField]
[Formerl... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/ListViewIcons/ListViewIconsItemDescription.cs/0 | {
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namespace UIWidgets
{
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using EasyLayoutNS;
using UIWidgets.Attributes;
using UIWidgets.Styles;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.Serialization;
using UnityEngine.UI;
/// <summary>
/... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/ListViewString/ListView.cs/0 | {
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namespace UIWidgets
{
using System;
/// <summary>
/// Interface for ListViewCustomHeight items.
/// </summary>
[Obsolete("Not used anymore.")]
public interface IItemHeight
{
/// <summary>
/// Gets or sets the item height.
/// </summary>
/// <value>The height.</value>
float Height
{
get;
set;
... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/Obsolete/IItemHeight.cs/0 | {
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namespace UIWidgets
{
using System;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// List view with GameObjects.
/// Outdated. Replaced with ListViewCustom. It's provide better interface and usability.
/// </summary>
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namespace UIWidgets
{
using System;
using UnityEngine.Events;
/// <summary>
/// Pinchable event.
/// </summary>
[Serializable]
public class PinchableEvent : UnityEvent<Pinchable>
{
}
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namespace UIWidgets
{
using System;
using System.Collections.Generic;
using UIWidgets.Attributes;
using UIWidgets.Styles;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.EventSystems;
using UnityEngine.Serialization;
using UnityEngine.UI;
/// <summary>
/// Range slider type.
/// </summary>
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namespace UIWidgets
{
using UIWidgets;
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// ScrollRect content resize.
/// </summary>
[RequireComponent(typeof(ScrollRect))]
public class ScrollRectContentResize : MonoBehaviour
{
ResizeListener resizeListener;
ScrollRect scrollRect;
/// <summary>
... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ScrollRectUtilities/ScrollRectContentResize.cs/0 | {
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namespace UIWidgets
{
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
/// <summary>
/// Restrict drag in ScrollRect.
/// </summary>
public class ScrollRectRestrictedDrag : ScrollRect
{
/// <summary>
/// Max drag positions.
/// </summary>
public Vector2 MaxDrag = Vector2.zero;
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namespace UIWidgets
{
using System;
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// Scale for the Slider widget.
/// </summary>
[RequireComponent(typeof(Slider))]
public class SliderScale : SliderScaleBase
{
Slider slider;
/// <summary>
/// Slider.
/// </summary>
protected Slider Slider
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namespace UIWidgets.Styles
{
using System;
using UnityEngine;
/// <summary>
/// Style for the indeterminate progress bar.
/// </summary>
[Serializable]
public class StyleProgressbarIndeterminate : IStyleDefaultValues
{
/// <summary>
/// Progress bar texture.
/// </summary>
[SerializeField]
public St... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Misc/StyleProgressbarIndeterminate.cs/0 | {
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