text stringlengths 7 35.3M | id stringlengths 11 185 | metadata dict | __index_level_0__ int64 0 2.14k |
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using System;
using UnityEngine.Serialization;
namespace Unity.MLAgents.Demonstrations
{
/// <summary>
/// Demonstration meta-data.
/// Kept in a struct for easy serialization and deserialization.
/// </summary>
[Serializable]
internal class DemonstrationMetaData
{
[FormerlySerializ... | ml-agents/com.unity.ml-agents/Runtime/Demonstrations/DemonstrationMetaData.cs/0 | {
"file_path": "ml-agents/com.unity.ml-agents/Runtime/Demonstrations/DemonstrationMetaData.cs",
"repo_id": "ml-agents",
"token_count": 194
} | 1,942 |
// <auto-generated>
// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: mlagents_envs/communicator_objects/agent_action.proto
// </auto-generated>
#pragma warning disable 1591, 0612, 3021
#region Designer generated code
using pb = global::Google.Protobuf;
using pbc = global::Google.Protobuf.... | ml-agents/com.unity.ml-agents/Runtime/Grpc/CommunicatorObjects/AgentAction.cs/0 | {
"file_path": "ml-agents/com.unity.ml-agents/Runtime/Grpc/CommunicatorObjects/AgentAction.cs",
"repo_id": "ml-agents",
"token_count": 3829
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// <auto-generated>
// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: mlagents_envs/communicator_objects/engine_configuration.proto
// </auto-generated>
#pragma warning disable 1591, 0612, 3021
#region Designer generated code
using pb = global::Google.Protobuf;
using pbc = global::Google.P... | ml-agents/com.unity.ml-agents/Runtime/Grpc/CommunicatorObjects/EngineConfiguration.cs/0 | {
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"repo_id": "ml-agents",
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// <auto-generated>
// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: mlagents_envs/communicator_objects/unity_rl_initialization_input.proto
// </auto-generated>
#pragma warning disable 1591, 0612, 3021
#region Designer generated code
using pb = global::Google.Protobuf;
using pbc = global:... | ml-agents/com.unity.ml-agents/Runtime/Grpc/CommunicatorObjects/UnityRlInitializationInput.cs/0 | {
"file_path": "ml-agents/com.unity.ml-agents/Runtime/Grpc/CommunicatorObjects/UnityRlInitializationInput.cs",
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"repo_id": "ml-agents",
"token_count": 38
} | 1,947 |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using UnityEngine;
using Debug = UnityEngine.Debug;
namespace Unity.MLAgents.Integrations.Match3
{
/// <summary>
/// Representation of the AbstractBoard dimensions, and number of cell and special types.
/// </summary>
public stru... | ml-agents/com.unity.ml-agents/Runtime/Integrations/Match3/AbstractBoard.cs/0 | {
"file_path": "ml-agents/com.unity.ml-agents/Runtime/Integrations/Match3/AbstractBoard.cs",
"repo_id": "ml-agents",
"token_count": 5321
} | 1,948 |
using System.Threading;
namespace Unity.MLAgents
{
internal static class MultiAgentGroupIdCounter
{
static int s_Counter;
public static int GetGroupId()
{
return Interlocked.Increment(ref s_Counter);
}
}
}
| ml-agents/com.unity.ml-agents/Runtime/MultiAgentGroupIdCounter.cs/0 | {
"file_path": "ml-agents/com.unity.ml-agents/Runtime/MultiAgentGroupIdCounter.cs",
"repo_id": "ml-agents",
"token_count": 113
} | 1,949 |
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timeCreated: 1602731302 | ml-agents/com.unity.ml-agents/Runtime/RecursionChecker.cs.meta/0 | {
"file_path": "ml-agents/com.unity.ml-agents/Runtime/RecursionChecker.cs.meta",
"repo_id": "ml-agents",
"token_count": 41
} | 1,950 |
using System.Linq;
namespace Unity.MLAgents.Sensors
{
/// <summary>
/// The compression setting for visual/camera observations.
/// </summary>
public enum SensorCompressionType
{
/// <summary>
/// No compression. Data is preserved as float arrays.
/// </summary>
None,... | ml-agents/com.unity.ml-agents/Runtime/Sensors/CompressionSpec.cs/0 | {
"file_path": "ml-agents/com.unity.ml-agents/Runtime/Sensors/CompressionSpec.cs",
"repo_id": "ml-agents",
"token_count": 1683
} | 1,951 |
using UnityEngine;
namespace Unity.MLAgents.Sensors
{
/// <summary>
/// Grid-based sensor with one-hot observations.
/// </summary>
public class OneHotGridSensor : GridSensorBase
{
/// <summary>
/// Create a OneHotGridSensor with the specified configuration.
/// </summary>
... | ml-agents/com.unity.ml-agents/Runtime/Sensors/OneHotGridSensor.cs/0 | {
"file_path": "ml-agents/com.unity.ml-agents/Runtime/Sensors/OneHotGridSensor.cs",
"repo_id": "ml-agents",
"token_count": 860
} | 1,952 |
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"repo_id": "ml-agents",
"token_count": 92
} | 1,953 |
using System.Collections.Generic;
using System;
using UnityEngine;
namespace Unity.MLAgents.SideChannels
{
/// <summary>
/// Lists the different data types supported.
/// </summary>
internal enum EnvironmentDataTypes
{
Float = 0,
Sampler = 1
}
/// <summary>
/// The type... | ml-agents/com.unity.ml-agents/Runtime/SideChannels/EnvironmentParametersChannel.cs/0 | {
"file_path": "ml-agents/com.unity.ml-agents/Runtime/SideChannels/EnvironmentParametersChannel.cs",
"repo_id": "ml-agents",
"token_count": 2223
} | 1,954 |
using System;
using Unity.MLAgents.Analytics;
using Unity.MLAgents.CommunicatorObjects;
namespace Unity.MLAgents.SideChannels
{
/// <summary>
/// Side Channel implementation for recording which training features are being used.
/// </summary>
internal class TrainingAnalyticsSideChannel : SideChannel
... | ml-agents/com.unity.ml-agents/Runtime/SideChannels/TrainingAnalyticsSideChannel.cs/0 | {
"file_path": "ml-agents/com.unity.ml-agents/Runtime/SideChannels/TrainingAnalyticsSideChannel.cs",
"repo_id": "ml-agents",
"token_count": 872
} | 1,955 |
{"displayName":"3D Ball","description":"The 3D Ball sample is a simple environment that is a great for jumping into ML-Agents to see how things work."}
| ml-agents/com.unity.ml-agents/Samples/3DBall/.sample.json/0 | {
"file_path": "ml-agents/com.unity.ml-agents/Samples/3DBall/.sample.json",
"repo_id": "ml-agents",
"token_count": 38
} | 1,956 |
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"repo_id": "ml-agents",
"token_count": 42
} | 1,957 |
using System;
using System.Text.RegularExpressions;
using Google.Protobuf;
using NUnit.Framework;
using Unity.MLAgents.Actuators;
using Unity.MLAgents.Demonstrations;
using Unity.MLAgents.Policies;
using Unity.MLAgents.Sensors;
using Unity.MLAgents.Analytics;
using Unity.MLAgents.CommunicatorObjects;
using UnityEngine... | ml-agents/com.unity.ml-agents/Tests/Editor/Communicator/GrpcExtensionsTests.cs/0 | {
"file_path": "ml-agents/com.unity.ml-agents/Tests/Editor/Communicator/GrpcExtensionsTests.cs",
"repo_id": "ml-agents",
"token_count": 4872
} | 1,958 |
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"repo_id": "ml-agents",
"token_count": 40
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"repo_id": "ml-agents",
"token_count": 66
} | 1,960 |
#if MLA_UNITY_PHYSICS_MODULE
using System.Collections.Generic;
using System.Collections;
using System.Reflection;
using NUnit.Framework;
using UnityEngine;
using UnityEngine.TestTools;
using Unity.MLAgents.Sensors;
namespace Unity.MLAgents.Tests
{
public class GridSensorTests
{
GameObject testGo;
... | ml-agents/com.unity.ml-agents/Tests/Runtime/Sensor/GridSensorTests.cs/0 | {
"file_path": "ml-agents/com.unity.ml-agents/Tests/Runtime/Sensor/GridSensorTests.cs",
"repo_id": "ml-agents",
"token_count": 3639
} | 1,961 |
using System;
using System.Collections.Generic;
using System.Globalization;
using NUnit.Framework;
using Unity.MLAgents.Sensors;
using Unity.MLAgents.Utils.Tests;
namespace Unity.MLAgents.Tests
{
[TestFixture]
public class SensorUtilTests
{
internal class TempCulture : IDisposable
{
... | ml-agents/com.unity.ml-agents/Tests/Runtime/Sensor/SensorUtilTests.cs/0 | {
"file_path": "ml-agents/com.unity.ml-agents/Tests/Runtime/Sensor/SensorUtilTests.cs",
"repo_id": "ml-agents",
"token_count": 781
} | 1,962 |
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"repo_id": "ml-agents",
"token_count": 38
} | 1,963 |
behaviors:
Goalie:
trainer_type: poca
hyperparameters:
batch_size: 2048
buffer_size: 20480
learning_rate: 0.0003
beta: 0.005
epsilon: 0.2
lambd: 0.95
num_epoch: 3
learning_rate_schedule: constant
network_settings:
normalize: false
hidden_units: 5... | ml-agents/config/poca/StrikersVsGoalie.yaml/0 | {
"file_path": "ml-agents/config/poca/StrikersVsGoalie.yaml",
"repo_id": "ml-agents",
"token_count": 699
} | 1,964 |
behaviors:
Walker:
trainer_type: ppo
hyperparameters:
batch_size: 2048
buffer_size: 20480
learning_rate: 0.0003
beta: 0.005
epsilon: 0.2
lambd: 0.95
num_epoch: 3
learning_rate_schedule: linear
network_settings:
normalize: true
hidden_units: 256
... | ml-agents/config/ppo/Walker.yaml/0 | {
"file_path": "ml-agents/config/ppo/Walker.yaml",
"repo_id": "ml-agents",
"token_count": 267
} | 1,965 |
"""
This module provides the 'base_port' pytest fixture for mlagents tests.
This is useful because each mlagents environment requires a unique port to communicate over and will fail on collisions.
Normally this would prevent tests from being run in parallel but with the help of this fixture we can guarantee every
test... | ml-agents/conftest.py/0 | {
"file_path": "ml-agents/conftest.py",
"repo_id": "ml-agents",
"token_count": 1101
} | 1,966 |
# Game Integrations
ML-Agents provides some utilities to make it easier to integrate with some common genres of games.
## Match-3
The [Match-3 integration](Integrations-Match3.md) provides an abstraction of a match-3 game board and moves, along with
a sensor to observe the game state, and an actuator to translate the ... | ml-agents/docs/Integrations.md/0 | {
"file_path": "ml-agents/docs/Integrations.md",
"repo_id": "ml-agents",
"token_count": 155
} | 1,967 |
# Table of Contents
* [mlagents\_envs.envs.unity\_gym\_env](#mlagents_envs.envs.unity_gym_env)
* [UnityGymException](#mlagents_envs.envs.unity_gym_env.UnityGymException)
* [UnityToGymWrapper](#mlagents_envs.envs.unity_gym_env.UnityToGymWrapper)
* [\_\_init\_\_](#mlagents_envs.envs.unity_gym_env.UnityToGymWrapp... | ml-agents/docs/Python-Gym-API-Documentation.md/0 | {
"file_path": "ml-agents/docs/Python-Gym-API-Documentation.md",
"repo_id": "ml-agents",
"token_count": 1828
} | 1,968 |
# Unity Environment Registry [Experimental]
The Unity Environment Registry is a database of pre-built Unity environments that can be easily used without having to install the Unity Editor. It is a great way to get started with our [UnityEnvironment API](Python-LLAPI.md).
## Loading an Environment from the Registry
T... | ml-agents/docs/Unity-Environment-Registry.md/0 | {
"file_path": "ml-agents/docs/Unity-Environment-Registry.md",
"repo_id": "ml-agents",
"token_count": 774
} | 1,969 |
.wy-nav-top, .wy-side-nav-search {
background: #439b47;
}
.md-typeset__scrollwrap {
margin: 1em -.8rem;
overflow-x: visible;
touch-action: auto;
}
| ml-agents/docs/extra.css/0 | {
"file_path": "ml-agents/docs/extra.css",
"repo_id": "ml-agents",
"token_count": 76
} | 1,970 |
<img src="docs/images/image-banner.png" align="middle" width="3000"/>
# Unity ML-Agents Toolkit(Release 8) Türkçe Dokümantasyon Sayfası
[](https://github.com/Unity-Technologies/ml-agents/tree/release_7_docs/docs/)
[
Reinforcement learning(强化学习)是一种人工智能技术,通过奖励期望的行为来训练 _agent_ 执行任务。在 reinforcement learning(强化学习)过程中,agent 会探索自己所处的环境,观测事物的状态,并根据这些观测结果采取相应动作。如果该动作带来了更好的状态,agent 会得到正奖励。如果该动作带来的状态不太理想,则 agent 不会得到奖励或会得到负奖励(惩罚)。随着 agent 在训练期间不断学习,它会优化自己的决策能力,以便随着时间的推移获得最高奖励。
ML-Agents 使用一种称为 [Proxi... | ml-agents/localized_docs/zh-CN/docs/Learning-Environment-Design.md/0 | {
"file_path": "ml-agents/localized_docs/zh-CN/docs/Learning-Environment-Design.md",
"repo_id": "ml-agents",
"token_count": 6486
} | 1,972 |
# Generated by the protocol buffer compiler. DO NOT EDIT!
# source: mlagents_envs/communicator_objects/brain_parameters.proto
import sys
_b=sys.version_info[0]<3 and (lambda x:x) or (lambda x:x.encode('latin1'))
from google.protobuf import descriptor as _descriptor
from google.protobuf import message as _message
from... | ml-agents/ml-agents-envs/mlagents_envs/communicator_objects/brain_parameters_pb2.py/0 | {
"file_path": "ml-agents/ml-agents-envs/mlagents_envs/communicator_objects/brain_parameters_pb2.py",
"repo_id": "ml-agents",
"token_count": 3193
} | 1,973 |
# Generated by the protocol buffer compiler. DO NOT EDIT!
# source: mlagents_envs/communicator_objects/space_type.proto
import sys
_b=sys.version_info[0]<3 and (lambda x:x) or (lambda x:x.encode('latin1'))
from google.protobuf.internal import enum_type_wrapper
from google.protobuf import descriptor as _descriptor
fro... | ml-agents/ml-agents-envs/mlagents_envs/communicator_objects/space_type_pb2.py/0 | {
"file_path": "ml-agents/ml-agents-envs/mlagents_envs/communicator_objects/space_type_pb2.py",
"repo_id": "ml-agents",
"token_count": 757
} | 1,974 |
# Generated by the protocol buffer compiler. DO NOT EDIT!
# source: mlagents_envs/communicator_objects/unity_rl_output.proto
import sys
_b=sys.version_info[0]<3 and (lambda x:x) or (lambda x:x.encode('latin1'))
from google.protobuf import descriptor as _descriptor
from google.protobuf import message as _message
from ... | ml-agents/ml-agents-envs/mlagents_envs/communicator_objects/unity_rl_output_pb2.py/0 | {
"file_path": "ml-agents/ml-agents-envs/mlagents_envs/communicator_objects/unity_rl_output_pb2.py",
"repo_id": "ml-agents",
"token_count": 2843
} | 1,975 |
from typing import Optional
from .communicator import Communicator, PollCallback
from .environment import UnityEnvironment
from mlagents_envs.communicator_objects.unity_rl_output_pb2 import UnityRLOutputProto
from mlagents_envs.communicator_objects.brain_parameters_pb2 import (
BrainParametersProto,
ActionSpec... | ml-agents/ml-agents-envs/mlagents_envs/mock_communicator.py/0 | {
"file_path": "ml-agents/ml-agents-envs/mlagents_envs/mock_communicator.py",
"repo_id": "ml-agents",
"token_count": 1774
} | 1,976 |
from abc import ABC, abstractmethod
from typing import List
import uuid
from mlagents_envs.side_channel import IncomingMessage, OutgoingMessage
from mlagents_envs.logging_util import get_logger
logger = get_logger(__name__)
class SideChannel(ABC):
"""
The side channel just get access to a bytes buffer that ... | ml-agents/ml-agents-envs/mlagents_envs/side_channel/side_channel.py/0 | {
"file_path": "ml-agents/ml-agents-envs/mlagents_envs/side_channel/side_channel.py",
"repo_id": "ml-agents",
"token_count": 541
} | 1,977 |
import uuid
import pytest
from mlagents_envs.side_channel import SideChannel, IncomingMessage, OutgoingMessage
from mlagents_envs.side_channel.side_channel_manager import SideChannelManager
from mlagents_envs.side_channel.float_properties_channel import FloatPropertiesChannel
from mlagents_envs.side_channel.raw_bytes_c... | ml-agents/ml-agents-envs/tests/test_side_channel.py/0 | {
"file_path": "ml-agents/ml-agents-envs/tests/test_side_channel.py",
"repo_id": "ml-agents",
"token_count": 3079
} | 1,978 |
from typing import cast
from mlagents.torch_utils import torch, nn, default_device
from mlagents.trainers.optimizer.torch_optimizer import TorchOptimizer
from mlagents.trainers.policy.torch_policy import TorchPolicy
from mlagents.trainers.buffer import AgentBuffer, BufferKey, RewardSignalUtil
from mlagents_envs.timers ... | ml-agents/ml-agents-trainer-plugin/mlagents_trainer_plugin/dqn/dqn_optimizer.py/0 | {
"file_path": "ml-agents/ml-agents-trainer-plugin/mlagents_trainer_plugin/dqn/dqn_optimizer.py",
"repo_id": "ml-agents",
"token_count": 5012
} | 1,979 |
from collections import defaultdict
from collections.abc import MutableMapping
import enum
import itertools
from typing import BinaryIO, DefaultDict, List, Tuple, Union, Optional
import numpy as np
import h5py
from mlagents_envs.exception import UnityException
# Elements in the buffer can be np.ndarray, or in the ca... | ml-agents/ml-agents/mlagents/trainers/buffer.py/0 | {
"file_path": "ml-agents/ml-agents/mlagents/trainers/buffer.py",
"repo_id": "ml-agents",
"token_count": 8494
} | 1,980 |
from typing import Dict, Optional, Tuple, List
from mlagents.torch_utils import torch
import numpy as np
from collections import defaultdict
from mlagents.trainers.buffer import AgentBuffer, AgentBufferField
from mlagents.trainers.trajectory import ObsUtil
from mlagents.trainers.torch_entities.components.bc.module imp... | ml-agents/ml-agents/mlagents/trainers/optimizer/torch_optimizer.py/0 | {
"file_path": "ml-agents/ml-agents/mlagents/trainers/optimizer/torch_optimizer.py",
"repo_id": "ml-agents",
"token_count": 4018
} | 1,981 |
from typing import Dict, List
from mlagents_envs.base_env import BaseEnv, BehaviorName, BehaviorSpec
from mlagents.trainers.env_manager import EnvManager, EnvironmentStep, AllStepResult
from mlagents_envs.timers import timed
from mlagents.trainers.action_info import ActionInfo
from mlagents.trainers.settings import Pa... | ml-agents/ml-agents/mlagents/trainers/simple_env_manager.py/0 | {
"file_path": "ml-agents/ml-agents/mlagents/trainers/simple_env_manager.py",
"repo_id": "ml-agents",
"token_count": 1364
} | 1,982 |
import io
import os
from unittest import mock
import numpy as np
import pytest
import tempfile
from mlagents_envs.communicator_objects.demonstration_meta_pb2 import (
DemonstrationMetaProto,
)
from mlagents.trainers.tests.mock_brain import (
create_mock_3dball_behavior_specs,
setup_test_behavior_specs,
)
f... | ml-agents/ml-agents/mlagents/trainers/tests/test_demo_loader.py/0 | {
"file_path": "ml-agents/ml-agents/mlagents/trainers/tests/test_demo_loader.py",
"repo_id": "ml-agents",
"token_count": 2025
} | 1,983 |
from mlagents.trainers.behavior_id_utils import BehaviorIdentifiers
import pytest
from typing import Dict, Any
import numpy as np
import attr
# Import to avoid circular import
from mlagents.trainers.trainer.trainer_factory import TrainerFactory # noqa F401
from mlagents.trainers.poca.optimizer_torch import TorchPOCA... | ml-agents/ml-agents/mlagents/trainers/tests/torch_entities/test_poca.py/0 | {
"file_path": "ml-agents/ml-agents/mlagents/trainers/tests/torch_entities/test_poca.py",
"repo_id": "ml-agents",
"token_count": 5136
} | 1,984 |
from typing import List, Optional, NamedTuple
import itertools
import numpy as np
from mlagents.torch_utils import torch
from mlagents.trainers.buffer import AgentBuffer, BufferKey
from mlagents.trainers.torch_entities.utils import ModelUtils
from mlagents_envs.base_env import ActionTuple
class AgentAction(NamedTupl... | ml-agents/ml-agents/mlagents/trainers/torch_entities/agent_action.py/0 | {
"file_path": "ml-agents/ml-agents/mlagents/trainers/torch_entities/agent_action.py",
"repo_id": "ml-agents",
"token_count": 2855
} | 1,985 |
from mlagents.torch_utils import torch
import abc
from typing import Tuple
from enum import Enum
from mlagents.trainers.torch_entities.model_serialization import exporting_to_onnx
class Swish(torch.nn.Module):
def forward(self, data: torch.Tensor) -> torch.Tensor:
return torch.mul(data, torch.sigmoid(data... | ml-agents/ml-agents/mlagents/trainers/torch_entities/layers.py/0 | {
"file_path": "ml-agents/ml-agents/mlagents/trainers/torch_entities/layers.py",
"repo_id": "ml-agents",
"token_count": 3379
} | 1,986 |
# Unity ML-Agents Protobuf Definitions
Contains relevant definitions needed to generate probobuf files used in [ML-Agents Toolkit](https://github.com/Unity-Technologies/ml-agents).
## Requirements
* protobuf 3.19.6
* grpcio-tools 1.48.2
* Grpc.Tools 1.14.1
## Set-up & Installation
First we will follow these steps ... | ml-agents/protobuf-definitions/README.md/0 | {
"file_path": "ml-agents/protobuf-definitions/README.md",
"repo_id": "ml-agents",
"token_count": 761
} | 1,987 |
syntax = "proto3";
import "mlagents_envs/communicator_objects/unity_rl_input.proto";
import "mlagents_envs/communicator_objects/unity_rl_initialization_input.proto";
option csharp_namespace = "Unity.MLAgents.CommunicatorObjects";
package communicator_objects;
message UnityInputProto {
UnityRLInputProto rl_input ... | ml-agents/protobuf-definitions/proto/mlagents_envs/communicator_objects/unity_input.proto/0 | {
"file_path": "ml-agents/protobuf-definitions/proto/mlagents_envs/communicator_objects/unity_input.proto",
"repo_id": "ml-agents",
"token_count": 145
} | 1,988 |
#!/usr/bin/env python3
import argparse
import subprocess
if __name__ == "__main__":
# markdown-link-check doesn't support multiple files on the commandline, so this hacks around that.
# Note that you must install the package separately via npm. For example:
# brew install npm; npm install -g markdown-lin... | ml-agents/utils/run_markdown_link_check.py/0 | {
"file_path": "ml-agents/utils/run_markdown_link_check.py",
"repo_id": "ml-agents",
"token_count": 293
} | 1,989 |
fileFormatVersion: 2
guid: e6375603a0a1e2647b0c426b27646eb7
folderAsset: yes
timeCreated: 1490146877
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
| xLua/Assets/Plugins/WSA/ARM.meta/0 | {
"file_path": "xLua/Assets/Plugins/WSA/ARM.meta",
"repo_id": "xLua",
"token_count": 76
} | 1,990 |
#include <stddef.h>
#include <stdlib.h>
int* xlua_hotfix_flags = NULL;
int xlua_hotfix_flags_len = 0;
extern "C" {
int xlua_get_hotfix_flag(int idx) {
if (idx >= xlua_hotfix_flags_len) {
return 0;
} else {
return xlua_hotfix_flags[idx];
}
}
void xlua_set_hotfix_flag(int idx, int flag) {
int i = 0;
i... | xLua/Assets/Plugins/iOS/HotfixFlags.cpp/0 | {
"file_path": "xLua/Assets/Plugins/iOS/HotfixFlags.cpp",
"repo_id": "xLua",
"token_count": 515
} | 1,991 |
fileFormatVersion: 2
guid: 7cfed86298c2da543b693ffd8436367a
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"repo_id": "xLua",
"token_count": 40
} | 1,992 |
using System;
using System.Collections.Generic;
using XLua;
namespace XLuaTest.Editor
{
public static class HotfixTestCfg
{
[Hotfix]
public static List<Type> by_field = new List<Type>()
{
typeof(HotfixTest),
typeof(HotfixCalc),
typeof(GenericClass<>)... | xLua/Assets/XLua/Examples/08_Hotfix/Editor/HotfixTestCfg.cs/0 | {
"file_path": "xLua/Assets/XLua/Examples/08_Hotfix/Editor/HotfixTestCfg.cs",
"repo_id": "xLua",
"token_count": 263
} | 1,993 |
fileFormatVersion: 2
guid: 7e8c24c5719ad6b4b8b2d9ecf19cfec7
folderAsset: yes
timeCreated: 1498116676
licenseType: Pro
DefaultImporter:
userData:
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| xLua/Assets/XLua/Examples/11_RawObject.meta/0 | {
"file_path": "xLua/Assets/XLua/Examples/11_RawObject.meta",
"repo_id": "xLua",
"token_count": 81
} | 1,994 |
/*
* Tencent is pleased to support the open source community by making xLua available.
* Copyright (C) 2016 THL A29 Limited, a Tencent company. All rights reserved.
* Licensed under the MIT License (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License... | xLua/Assets/XLua/Examples/ExampleGenConfig.cs/0 | {
"file_path": "xLua/Assets/XLua/Examples/ExampleGenConfig.cs",
"repo_id": "xLua",
"token_count": 2338
} | 1,995 |
fileFormatVersion: 2
guid: 93ce5fd372271b04199841c920eb0268
timeCreated: 1470883945
licenseType: Pro
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
| xLua/Assets/XLua/Src/CodeEmit.cs.meta/0 | {
"file_path": "xLua/Assets/XLua/Src/CodeEmit.cs.meta",
"repo_id": "xLua",
"token_count": 98
} | 1,996 |
/*
* Tencent is pleased to support the open source community by making xLua available.
* Copyright (C) 2016 THL A29 Limited, a Tencent company. All rights reserved.
* Licensed under the MIT License (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License... | xLua/Assets/XLua/Src/InternalGlobals.cs/0 | {
"file_path": "xLua/Assets/XLua/Src/InternalGlobals.cs",
"repo_id": "xLua",
"token_count": 1075
} | 1,997 |
fileFormatVersion: 2
guid: 567af7ecaa3d5994c97448357665421b
timeCreated: 1456111221
licenseType: Pro
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
| xLua/Assets/XLua/Tutorial/LuaCallCSharp/LuaCallCs.cs.meta/0 | {
"file_path": "xLua/Assets/XLua/Tutorial/LuaCallCSharp/LuaCallCs.cs.meta",
"repo_id": "xLua",
"token_count": 100
} | 1,998 |
using XLua;
using System.Collections.Generic;
using System;
public class XLuaUnitTest
{
public static void Main()
{
LuaEnv luaenv = LuaEnvSingleton.Instance;
luaenv.DoString("require 'main'");
}
} | xLua/General/Src/XLuaUnitTest.cs/0 | {
"file_path": "xLua/General/Src/XLuaUnitTest.cs",
"repo_id": "xLua",
"token_count": 91
} | 1,999 |
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licenseType: Pro
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"repo_id": "xLua",
"token_count": 72
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fileFormatVersion: 2
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licenseType: Pro
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"repo_id": "xLua",
"token_count": 72
} | 2,001 |
#if !XLUA_GENERAL
using UnityEngine;
#endif
using System.Collections;
using System.Collections.Generic;
using XLua;
using System;
using System.IO;
[LuaCallCSharp]
public class NoContClass{
public int key1;
public int key2;
public bool key3;
public int add (int a, int b)
{
return a + b;
}
public static int d;... | xLua/Test/UnitTest/xLuaTest/LuaCallCS/CSObjectForLuaCallCS.cs/0 | {
"file_path": "xLua/Test/UnitTest/xLuaTest/LuaCallCS/CSObjectForLuaCallCS.cs",
"repo_id": "xLua",
"token_count": 1307
} | 2,002 |
fileFormatVersion: 2
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licenseType: Pro
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"repo_id": "xLua",
"token_count": 70
} | 2,003 |
HISTORY for Lua 5.1
* Changes from version 5.0 to 5.1
-------------------------------
Language:
+ new module system.
+ new semantics for control variables of fors.
+ new semantics for setn/getn.
+ new syntax/semantics for varargs.
+ new long strings and comments.
+ new `mod' operator (`%')
+ new leng... | xLua/build/lua-5.1.5/HISTORY/0 | {
"file_path": "xLua/build/lua-5.1.5/HISTORY",
"repo_id": "xLua",
"token_count": 2188
} | 2,004 |
This directory contains some useful files and code.
Unlike the code in ../src, everything here is in the public domain.
If any of the makes fail, you're probably not using the same libraries
used to build Lua. Set MYLIBS in Makefile accordingly.
all.c
Full Lua interpreter in a single file.
Do "make one" for a demo.... | xLua/build/lua-5.1.5/etc/README/0 | {
"file_path": "xLua/build/lua-5.1.5/etc/README",
"repo_id": "xLua",
"token_count": 316
} | 2,005 |
/*
** $Id: lmathlib.c,v 1.67.1.1 2007/12/27 13:02:25 roberto Exp $
** Standard mathematical library
** See Copyright Notice in lua.h
*/
#include <stdlib.h>
#include <math.h>
#define lmathlib_c
#define LUA_LIB
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
#undef PI
#define PI (3.14159265358979323846)
... | xLua/build/lua-5.1.5/src/lmathlib.c/0 | {
"file_path": "xLua/build/lua-5.1.5/src/lmathlib.c",
"repo_id": "xLua",
"token_count": 2648
} | 2,006 |
/*
** $Id: ltable.c,v 2.32.1.2 2007/12/28 15:32:23 roberto Exp $
** Lua tables (hash)
** See Copyright Notice in lua.h
*/
/*
** Implementation of tables (aka arrays, objects, or hash tables).
** Tables keep its elements in two parts: an array part and a hash part.
** Non-negative integer keys are all candidates to be... | xLua/build/lua-5.1.5/src/ltable.c/0 | {
"file_path": "xLua/build/lua-5.1.5/src/ltable.c",
"repo_id": "xLua",
"token_count": 6826
} | 2,007 |
/*
** $Id: print.c,v 1.55a 2006/05/31 13:30:05 lhf Exp $
** print bytecodes
** See Copyright Notice in lua.h
*/
#include <ctype.h>
#include <stdio.h>
#define luac_c
#define LUA_CORE
#include "ldebug.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lundump.h"
#define PrintFunction luaU_print
#define Sizeof(x... | xLua/build/lua-5.1.5/src/print.c/0 | {
"file_path": "xLua/build/lua-5.1.5/src/print.c",
"repo_id": "xLua",
"token_count": 2422
} | 2,008 |
/*
** $Id: lcorolib.c $
** Coroutine Library
** See Copyright Notice in lua.h
*/
#define lcorolib_c
#define LUA_LIB
#include "lprefix.h"
#include <stdlib.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
static lua_State *getco (lua_State *L) {
lua_State *co = lua_tothread(L, 1);
luaL_argexpected... | xLua/build/lua-5.4.1/src/lcorolib.c/0 | {
"file_path": "xLua/build/lua-5.4.1/src/lcorolib.c",
"repo_id": "xLua",
"token_count": 2144
} | 2,009 |
/*
** $Id: lstate.c $
** Global State
** See Copyright Notice in lua.h
*/
#define lstate_c
#define LUA_CORE
#include "lprefix.h"
#include <stddef.h>
#include <string.h>
#include "lua.h"
#include "lapi.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lgc.h"
#include "llex.h"
#include "lmem.h"
#... | xLua/build/lua-5.4.1/src/lstate.c/0 | {
"file_path": "xLua/build/lua-5.4.1/src/lstate.c",
"repo_id": "xLua",
"token_count": 5331
} | 2,010 |
/*
** $Id: lundump.c $
** load precompiled Lua chunks
** See Copyright Notice in lua.h
*/
#define lundump_c
#define LUA_CORE
#include "lprefix.h"
#include <limits.h>
#include <string.h>
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lmem.h"
#include "lobject.h"
#include "lstrin... | xLua/build/lua-5.4.1/src/lundump.c/0 | {
"file_path": "xLua/build/lua-5.4.1/src/lundump.c",
"repo_id": "xLua",
"token_count": 3425
} | 2,011 |
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
<html>
<head>
<title>LuaJIT Change History</title>
<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
<meta name="Author" content="Mike Pall">
<meta name="Copyright" content="Copyright (C) 2005-2016, Mike Pa... | xLua/build/luajit-2.1.0b2/doc/changes.html/0 | {
"file_path": "xLua/build/luajit-2.1.0b2/doc/changes.html",
"repo_id": "xLua",
"token_count": 14415
} | 2,012 |
/*
** JIT library.
** Copyright (C) 2005-2016 Mike Pall. See Copyright Notice in luajit.h
*/
#define lib_jit_c
#define LUA_LIB
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
#include "lj_obj.h"
#include "lj_gc.h"
#include "lj_err.h"
#include "lj_debug.h"
#include "lj_str.h"
#include "lj_tab.h"
#include "l... | xLua/build/luajit-2.1.0b2/src/lib_jit.c/0 | {
"file_path": "xLua/build/luajit-2.1.0b2/src/lib_jit.c",
"repo_id": "xLua",
"token_count": 9869
} | 2,013 |
/*
** x86/x64 IR assembler (SSA IR -> machine code).
** Copyright (C) 2005-2016 Mike Pall. See Copyright Notice in luajit.h
*/
/* -- Guard handling ------------------------------------------------------ */
/* Generate an exit stub group at the bottom of the reserved MCode memory. */
static MCode *asm_exitstub_gen(ASM... | xLua/build/luajit-2.1.0b2/src/lj_asm_x86.h/0 | {
"file_path": "xLua/build/luajit-2.1.0b2/src/lj_asm_x86.h",
"repo_id": "xLua",
"token_count": 43378
} | 2,014 |
/*
** C data management.
** Copyright (C) 2005-2016 Mike Pall. See Copyright Notice in luajit.h
*/
#include "lj_obj.h"
#if LJ_HASFFI
#include "lj_gc.h"
#include "lj_err.h"
#include "lj_tab.h"
#include "lj_ctype.h"
#include "lj_cconv.h"
#include "lj_cdata.h"
/* -- C data allocation ----------------------------------... | xLua/build/luajit-2.1.0b2/src/lj_cdata.c/0 | {
"file_path": "xLua/build/luajit-2.1.0b2/src/lj_cdata.c",
"repo_id": "xLua",
"token_count": 4223
} | 2,015 |
/*
** Instruction dispatch handling.
** Copyright (C) 2005-2016 Mike Pall. See Copyright Notice in luajit.h
*/
#ifndef _LJ_DISPATCH_H
#define _LJ_DISPATCH_H
#include "lj_obj.h"
#include "lj_bc.h"
#if LJ_HASJIT
#include "lj_jit.h"
#endif
#if LJ_TARGET_MIPS
/* Need our own global offset table for the dreaded MIPS call... | xLua/build/luajit-2.1.0b2/src/lj_dispatch.h/0 | {
"file_path": "xLua/build/luajit-2.1.0b2/src/lj_dispatch.h",
"repo_id": "xLua",
"token_count": 2367
} | 2,016 |
/*
** Client for the GDB JIT API.
** Copyright (C) 2005-2016 Mike Pall. See Copyright Notice in luajit.h
*/
#define lj_gdbjit_c
#define LUA_CORE
#include "lj_obj.h"
#if LJ_HASJIT
#include "lj_gc.h"
#include "lj_err.h"
#include "lj_debug.h"
#include "lj_frame.h"
#include "lj_buf.h"
#include "lj_strfmt.h"
#include "l... | xLua/build/luajit-2.1.0b2/src/lj_gdbjit.c/0 | {
"file_path": "xLua/build/luajit-2.1.0b2/src/lj_gdbjit.c",
"repo_id": "xLua",
"token_count": 9688
} | 2,017 |
/*
** Miscellaneous object handling.
** Copyright (C) 2005-2016 Mike Pall. See Copyright Notice in luajit.h
*/
#define lj_obj_c
#define LUA_CORE
#include "lj_obj.h"
/* Object type names. */
LJ_DATADEF const char *const lj_obj_typename[] = { /* ORDER LUA_T */
"no value", "nil", "boolean", "userdata", "number", "st... | xLua/build/luajit-2.1.0b2/src/lj_obj.c/0 | {
"file_path": "xLua/build/luajit-2.1.0b2/src/lj_obj.c",
"repo_id": "xLua",
"token_count": 573
} | 2,018 |
<!DOCTYPE html>
<html>
<head>
<title>Frequently Asked Questions (FAQ)</title>
<meta charset="utf-8">
<meta name="Copyright" content="Copyright (C) 2005-2021">
<meta name="Language" content="en">
<link rel="stylesheet" type="text/css" href="bluequad.css" media="screen">
<link rel="stylesheet" type="text/css" href="blueq... | xLua/build/luajit-2.1.0b3/doc/faq.html/0 | {
"file_path": "xLua/build/luajit-2.1.0b3/doc/faq.html",
"repo_id": "xLua",
"token_count": 2911
} | 2,019 |
------------------------------------------------------------------------------
-- DynASM PPC/PPC64 module.
--
-- Copyright (C) 2005-2021 Mike Pall. All rights reserved.
-- See dynasm.lua for full copyright notice.
--
-- Support for various extensions contributed by Caio Souza Oliveira.
---------------------------------... | xLua/build/luajit-2.1.0b3/dynasm/dasm_ppc.lua/0 | {
"file_path": "xLua/build/luajit-2.1.0b3/dynasm/dasm_ppc.lua",
"repo_id": "xLua",
"token_count": 29949
} | 2,020 |
/*
** LuaJIT VM builder.
** Copyright (C) 2005-2021 Mike Pall. See Copyright Notice in luajit.h
*/
#ifndef _BUILDVM_H
#define _BUILDVM_H
#include <sys/types.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <errno.h>
#include "lj_def.h"
#include "lj_arch.h"
/* Hardcoded limits. Increase as need... | xLua/build/luajit-2.1.0b3/src/host/buildvm.h/0 | {
"file_path": "xLua/build/luajit-2.1.0b3/src/host/buildvm.h",
"repo_id": "xLua",
"token_count": 1058
} | 2,021 |
----------------------------------------------------------------------------
-- LuaJIT MIPS64 disassembler wrapper module.
--
-- Copyright (C) 2005-2021 Mike Pall. All rights reserved.
-- Released under the MIT license. See Copyright Notice in luajit.h
-------------------------------------------------------------------... | xLua/build/luajit-2.1.0b3/src/jit/dis_mips64.lua/0 | {
"file_path": "xLua/build/luajit-2.1.0b3/src/jit/dis_mips64.lua",
"repo_id": "xLua",
"token_count": 161
} | 2,022 |
/*
** Buffer library.
** Copyright (C) 2005-2021 Mike Pall. See Copyright Notice in luajit.h
*/
#define lib_buffer_c
#define LUA_LIB
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
#include "lj_obj.h"
#if LJ_HASBUFFER
#include "lj_gc.h"
#include "lj_err.h"
#include "lj_buf.h"
#include "lj_str.h"
#include ... | xLua/build/luajit-2.1.0b3/src/lib_buffer.c/0 | {
"file_path": "xLua/build/luajit-2.1.0b3/src/lib_buffer.c",
"repo_id": "xLua",
"token_count": 4490
} | 2,023 |
/*
** IR assembler (SSA IR -> machine code).
** Copyright (C) 2005-2021 Mike Pall. See Copyright Notice in luajit.h
*/
#define lj_asm_c
#define LUA_CORE
#include "lj_obj.h"
#if LJ_HASJIT
#include "lj_gc.h"
#include "lj_buf.h"
#include "lj_str.h"
#include "lj_tab.h"
#include "lj_frame.h"
#if LJ_HASFFI
#include "lj_c... | xLua/build/luajit-2.1.0b3/src/lj_asm.c/0 | {
"file_path": "xLua/build/luajit-2.1.0b3/src/lj_asm.c",
"repo_id": "xLua",
"token_count": 35806
} | 2,024 |
/*
** C data arithmetic.
** Copyright (C) 2005-2021 Mike Pall. See Copyright Notice in luajit.h
*/
#ifndef _LJ_CARITH_H
#define _LJ_CARITH_H
#include "lj_obj.h"
#if LJ_HASFFI
LJ_FUNC int lj_carith_op(lua_State *L, MMS mm);
#if LJ_32
LJ_FUNC uint64_t lj_carith_shl64(uint64_t x, int32_t sh);
LJ_FUNC uint64_t lj_cari... | xLua/build/luajit-2.1.0b3/src/lj_carith.h/0 | {
"file_path": "xLua/build/luajit-2.1.0b3/src/lj_carith.h",
"repo_id": "xLua",
"token_count": 597
} | 2,025 |
/*
** Trace recorder for C data operations.
** Copyright (C) 2005-2021 Mike Pall. See Copyright Notice in luajit.h
*/
#ifndef _LJ_CRECORD_H
#define _LJ_CRECORD_H
#include "lj_obj.h"
#include "lj_jit.h"
#include "lj_ffrecord.h"
#if LJ_HASJIT && LJ_HASFFI
LJ_FUNC void LJ_FASTCALL recff_cdata_index(jit_State *J, Record... | xLua/build/luajit-2.1.0b3/src/lj_crecord.h/0 | {
"file_path": "xLua/build/luajit-2.1.0b3/src/lj_crecord.h",
"repo_id": "xLua",
"token_count": 931
} | 2,026 |
/*
** Fast function IDs.
** Copyright (C) 2005-2021 Mike Pall. See Copyright Notice in luajit.h
*/
#ifndef _LJ_FF_H
#define _LJ_FF_H
/* Fast function ID. */
typedef enum {
FF_LUA_ = FF_LUA, /* Lua function (must be 0). */
FF_C_ = FF_C, /* Regular C function (must be 1). */
#define FFDEF(name) FF_##name,
#include... | xLua/build/luajit-2.1.0b3/src/lj_ff.h/0 | {
"file_path": "xLua/build/luajit-2.1.0b3/src/lj_ff.h",
"repo_id": "xLua",
"token_count": 157
} | 2,027 |
/*
** Lexical analyzer.
** Copyright (C) 2005-2021 Mike Pall. See Copyright Notice in luajit.h
*/
#ifndef _LJ_LEX_H
#define _LJ_LEX_H
#include <stdarg.h>
#include "lj_obj.h"
#include "lj_err.h"
/* Lua lexer tokens. */
#define TKDEF(_, __) \
_(and) _(break) _(do) _(else) _(elseif) _(end) _(false) \
_(for) _(func... | xLua/build/luajit-2.1.0b3/src/lj_lex.h/0 | {
"file_path": "xLua/build/luajit-2.1.0b3/src/lj_lex.h",
"repo_id": "xLua",
"token_count": 1316
} | 2,028 |
/*
** SPLIT: Split 64 bit IR instructions into 32 bit IR instructions.
** Copyright (C) 2005-2021 Mike Pall. See Copyright Notice in luajit.h
*/
#define lj_opt_split_c
#define LUA_CORE
#include "lj_obj.h"
#if LJ_HASJIT && (LJ_SOFTFP32 || (LJ_32 && LJ_HASFFI))
#include "lj_err.h"
#include "lj_buf.h"
#include "lj_ir.... | xLua/build/luajit-2.1.0b3/src/lj_opt_split.c/0 | {
"file_path": "xLua/build/luajit-2.1.0b3/src/lj_opt_split.c",
"repo_id": "xLua",
"token_count": 12783
} | 2,029 |
/*
** String handling.
** Copyright (C) 2005-2021 Mike Pall. See Copyright Notice in luajit.h
*/
#ifndef _LJ_STR_H
#define _LJ_STR_H
#include <stdarg.h>
#include "lj_obj.h"
/* String helpers. */
LJ_FUNC int32_t LJ_FASTCALL lj_str_cmp(GCstr *a, GCstr *b);
LJ_FUNC const char *lj_str_find(const char *s, const char *f,... | xLua/build/luajit-2.1.0b3/src/lj_str.h/0 | {
"file_path": "xLua/build/luajit-2.1.0b3/src/lj_str.h",
"repo_id": "xLua",
"token_count": 459
} | 2,030 |
/*
** Trace management.
** Copyright (C) 2005-2021 Mike Pall. See Copyright Notice in luajit.h
*/
#ifndef _LJ_TRACE_H
#define _LJ_TRACE_H
#include "lj_obj.h"
#if LJ_HASJIT
#include "lj_jit.h"
#include "lj_dispatch.h"
/* Trace errors. */
typedef enum {
#define TREDEF(name, msg) LJ_TRERR_##name,
#include "lj_traceerr... | xLua/build/luajit-2.1.0b3/src/lj_trace.h/0 | {
"file_path": "xLua/build/luajit-2.1.0b3/src/lj_trace.h",
"repo_id": "xLua",
"token_count": 814
} | 2,031 |
@rem Script to build LuaJIT with MSVC.
@rem Copyright (C) 2005-2017 Mike Pall. See Copyright Notice in luajit.h
@rem
@rem Either open a "Visual Studio .NET Command Prompt"
@rem (Note that the Express Edition does not contain an x64 compiler)
@rem -or-
@rem Open a "Windows SDK Command Shell" and set the compiler environ... | xLua/build/luajit-2.1.0b3/src/msvcbuild_mt.bat/0 | {
"file_path": "xLua/build/luajit-2.1.0b3/src/msvcbuild_mt.bat",
"repo_id": "xLua",
"token_count": 1698
} | 2,032 |
--[[
Given two content-idental string s1, s2, test if they end up to be the
same string object. The purpose of this test is to make sure hash function
do not accidently include extraneous bytes before and after the string in
question.
]]
local ffi = require("ffi")
local C = ffi.C
ffi.cdef[[
void free(void*);
... | xLua/build/luajit-2.1.0b3/src/x64/test/test_str_comp.lua/0 | {
"file_path": "xLua/build/luajit-2.1.0b3/src/x64/test/test_str_comp.lua",
"repo_id": "xLua",
"token_count": 698
} | 2,033 |
/*=========================================================================*\
* Internet domain functions
* LuaSocket toolkit
\*=========================================================================*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#include "inet.h"... | xLua/build/luasocket/inet.c/0 | {
"file_path": "xLua/build/luasocket/inet.c",
"repo_id": "xLua",
"token_count": 7239
} | 2,034 |
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#include "auxiliar.h"
#include "socket.h"
#include "inet.h"
#include "options.h"
#include "tcp.h"
#include "buffer.h"
static int global_create(lua_State *L);
static int global_create6(lua_State *L);
static int global_connect(lua_State *L);
static int meth_c... | xLua/build/luasocket/tcp.c/0 | {
"file_path": "xLua/build/luasocket/tcp.c",
"repo_id": "xLua",
"token_count": 6656
} | 2,035 |
#if [ -z "$ANDROID_NDK" ]; then
export ANDROID_NDK=~/android-ndk-r15c
#fi
DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
SRCDIR=$DIR/luajit-2.1.0b3
# ANDROID_NDK=~/android-ndk-r10e
OS=`uname -s`
PREBUILT_PLATFORM=linux-x86_64
if [[ "$OS" == "Darwin" ]]; then
PREBUILT_PLATFORM=darwin-x86_64
fi
NDKABI... | xLua/build/make_android_luajit_arm64.sh/0 | {
"file_path": "xLua/build/make_android_luajit_arm64.sh",
"repo_id": "xLua",
"token_count": 1316
} | 2,036 |
mkdir build_uwp & pushd build_uwp
cmake -G "Visual Studio 16 2019" -A Win32 -DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_SYSTEM_VERSION=10.0 ..
popd
cmake --build build_uwp --config Release
md plugin_lua53\Plugins\WSA\x86
copy /Y build_uwp\Release\xlua.dll plugin_lua53\Plugins\WSA\x86\xlua.dll
mkdir build_uwp64 & pushd bu... | xLua/build/make_uwp.bat/0 | {
"file_path": "xLua/build/make_uwp.bat",
"repo_id": "xLua",
"token_count": 499
} | 2,037 |
@echo off
if exist "%VS140COMNTOOLS%" (
set VCVARS="%VS140COMNTOOLS%..\..\VC\bin\"
goto build
) else (goto missing)
:build
@set ENV64="%VCVARS%amd64\vcvars64.bat"
call "%ENV64%"
echo Swtich to x64 build env
cd %~dp0\luajit-2.1.0b3\src
call msvcbuild_mt.bat gc64 static
cd ..\..
goto :buildxlua
:missing
echo C... | xLua/build/vs2015/make_win64_luajit_gc64.bat/0 | {
"file_path": "xLua/build/vs2015/make_win64_luajit_gc64.bat",
"repo_id": "xLua",
"token_count": 325
} | 2,038 |
# XLua 教程文档
这是XLua的教程文档网站,文档是使用[hexo](http://hexo.io/)构建的。 文档内容在[src](src)文件夹中,使用Markdown格式编写。
## 搭建本地文档环境
* 首先您必须安装[nodejs](http://nodejs.cn/)及[npm](https://www.npmjs.com/)
* 安装hexo,在docs/source下执行
```
$ npm install -g hexo-cli
$ npm install
```
* 如下指令在 `localhost:4000` 启动文档网站:
```
$ hexo server
```
## 修改Mark... | xLua/docs/source/README.md/0 | {
"file_path": "xLua/docs/source/README.md",
"repo_id": "xLua",
"token_count": 352
} | 2,039 |
---
title: 性能分析工具
type: guide
order: 103
---
## 性能分析工具
> Todo:请在此处输入内容 | xLua/docs/source/src/v1/guide/performance-analysis.md/0 | {
"file_path": "xLua/docs/source/src/v1/guide/performance-analysis.md",
"repo_id": "xLua",
"token_count": 68
} | 2,040 |
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