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namespace UIWidgets.Examples.ToDoList { using System; using UIWidgets; using UnityEngine; using UnityEngine.UI; /// <summary> /// ToDoListView component. /// </summary> public class ToDoListViewComponent : ListViewItem, IViewData<ToDoListViewItem> { /// <summary> /// Toggle. /// </summary> [Serialize...
jynew/jyx2/Assets/Plugins/New UI Widgets.Editor/Examples/ToDoList/ToDoListViewComponent.cs/0
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namespace UIWidgets.Examples { using System; using UnityEngine; /// <summary> /// TrackDataView. /// </summary> public class TrackDataView : TrackDataViewBase<TrackData, DateTime> { /// <summary> /// Drag component. /// </summary> [SerializeField] public TrackDataDragSupport Drag; /// <summary> ...
jynew/jyx2/Assets/Plugins/New UI Widgets.Editor/Examples/TracksView/TrackDataView.cs/0
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jynew/jyx2/Assets/Plugins/New UI Widgets.Editor/Examples/TreeView/HierarchyView.meta/0
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jynew/jyx2/Assets/Plugins/New UI Widgets.Editor/Examples/TreeView/TreeView.unity/0
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namespace UIWidgets { using System; using UnityEngine.Events; /// <summary> /// Accordion event. /// </summary> [Serializable] public class AccordionEvent : UnityEvent<AccordionItem> { } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Accordion/AccordionEvent.cs/0
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namespace UIWidgets { using System; using UnityEngine.Events; /// <summary> /// Time event. /// </summary> [Serializable] public class TimeEvent : UnityEvent<TimeSpan> { } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Calendar/Events/TimeEvent.cs/0
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namespace UIWidgets { using System; using System.Collections; using UIWidgets.Attributes; using UIWidgets.Styles; using UnityEngine; using UnityEngine.EventSystems; /// <summary> /// Base class for Time widget. /// </summary> [DataBindSupport] public class TimeSpinnerBase : TimeBase, IUpgradeable { /// ...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Calendar/TimeSpinnerBase.cs/0
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fileFormatVersion: 2 guid: debc42886af4b4b40a6dadb34fa0d392 folderAsset: yes DefaultImporter: userData:
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namespace UIWidgets { using UnityEngine; using UnityEngine.UI; /// <summary> /// Color picker color view block. /// </summary> public class ColorPickerColorBlock : MonoBehaviour { [SerializeField] Image colorView; /// <summary> /// Gets or sets the color view. /// </summary> /// <value>The color v...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ColorPicker/ColorPickerColorBlock.cs/0
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namespace UIWidgets { using UIWidgets.Styles; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.UI; /// <summary> /// Color picker RGB palette. /// </summary> public class ColorPickerRGBPalette : MonoBehaviour { [SerializeField] Image palette; RectTransform paletteRect; DragListen...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ColorPicker/ColorPickerRGBPalette.cs/0
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namespace UIWidgets.Menu { /// <summary> /// Menu subscriber. /// Used to update menu when templates changed. /// </summary> public interface IMenuSubscriber { /// <summary> /// Reset items. /// </summary> void ResetItems(); /// <summary> /// Update items. /// </summary> void UpdateItems(); } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ContextMenu/IMenuSubscriber.cs/0
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namespace UIWidgets.Menu { using System; using System.Collections.Generic; using UIWidgets.Styles; using UnityEngine; using UnityEngine.UI; /// <summary> /// ContextMenu template. /// </summary> [RequireComponent(typeof(LayoutGroup))] [RequireComponent(typeof(RectTransform))] public partial class ContextMe...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ContextMenu/MenuItemTemplate.cs/0
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namespace UIWidgets { using UnityEngine; /// <summary> /// Base class for the UIWidgets MonoBehaviour components. /// </summary> public abstract class UIWidgetsMonoBehaviour : MonoBehaviour { } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Core/UIWidgetsMonoBehaviour.cs/0
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namespace UIWidgets { /// <summary> /// Dialog. /// </summary> public class Dialog : DialogCustom<Dialog> { } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Dialog/Dialog.cs/0
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namespace UIWidgets { using System; using System.Collections.Generic; using System.Collections.ObjectModel; using UIWidgets.l10n; using UIWidgets.Styles; using UnityEngine; using UnityEngine.UI; /// <summary> /// Base class for the Dialogs. /// </summary> /// <typeparam name="TDialog">Dialog type.</typepar...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Dialog/DialogCustom.cs/0
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namespace UIWidgets { using UnityEngine; /// <summary> /// PickerInt. /// </summary> public class PickerInt : PickerListViewCustom<ListViewInt, ListViewIntComponentBase, int, PickerInt> { } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Dialog/PickerInt.cs/0
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namespace UIWidgets { using UnityEngine.EventSystems; /// <summary> /// IDropSupport. /// Receive drops from DragSupport{TItem}. /// </summary> /// <typeparam name="TItem">Type of dropped data.</typeparam> public interface IDropSupport<TItem> { /// <summary> /// Determines whether this instance can receive...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Drag-and-Drop/IDropSupport.cs/0
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namespace UIWidgets { using System.Collections.Generic; using UIWidgets; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.UI; /// <summary> /// Drop support of multiple items for the ListViewIcons. /// </summary> [RequireComponent(typeof(ListViewIcons))] public class ListViewIconsMultipl...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Drag-and-Drop/ListViewIconsMultipleDropSupport.cs/0
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namespace UIWidgets { using UnityEngine; /// <summary> /// TreeViewNode drag support. /// </summary> [RequireComponent(typeof(TreeViewComponent))] public class TreeViewNodeDragSupport : TreeViewCustomNodeDragSupport<TreeViewComponent, ListViewIconsItemComponent, TreeViewItem> { } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Drag-and-Drop/TreeViewNodeDragSupport.cs/0
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namespace EasyLayoutNS { using UnityEngine; /// <summary> /// Compact layout group. /// </summary> public class EasyLayoutCompact : EasyLayoutCompactOrGrid { /// <summary> /// Constraint type. /// </summary> protected CompactConstraints Constraint; /// <summary> /// Row align. /// </summary> pr...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/EasyLayout/EasyLayoutCompact.cs/0
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namespace EasyLayoutNS { using System; using System.Collections.Generic; using UnityEngine; /// <summary> /// Base class for the flex and staggered layout groups. /// </summary> public abstract class EasyLayoutFlexOrStaggered : EasyLayoutBaseType { /// <summary> /// Axis data. /// </summary> protected...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/EasyLayout/EasyLayoutFlexOrStaggered.cs/0
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fileFormatVersion: 2 guid: 7c29da311a12fad4483fdcf638a5de5d folderAsset: yes DefaultImporter: userData:
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namespace UIWidgets { using UnityEngine; using UnityEngine.Serialization; /// <summary> /// Tsunami effect. /// </summary> [RequireComponent(typeof(RectTransform))] [AddComponentMenu("UI/New UI Widgets/Effects/Tsunami Effect")] public class TsunamiEffect : MonoBehaviour, IUpdatable { /// <summary> /// Mi...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Effects/TsunamiEffect.cs/0
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namespace UIWidgets { using UnityEngine; /// <summary> /// DirectoryTreeViewComponent /// </summary> public class DirectoryTreeViewComponent : TreeViewComponentBase<FileSystemEntry> { /// <summary> /// Current item. /// </summary> [HideInInspector] public FileSystemEntry Item; /// <summary> /// S...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/IO/DirectoryTreeViewComponent.cs/0
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namespace UIWidgets { using System.Collections.Generic; using UIWidgets.Styles; using UnityEngine; /// <summary> /// FileListViewPath. /// </summary> public class FileListViewPath : MonoBehaviour, IStylable { /// <summary> /// FileView. /// </summary> [HideInInspector] public FileListView FileView; ...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/IO/FileListViewPath.cs/0
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fileFormatVersion: 2 guid: e492949df58838848a07d623013c8158 MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData:
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namespace UIWidgets { using System; using UnityEngine.Events; /// <summary> /// List view item click event. /// </summary> [Serializable] public class ListViewItemClick : UnityEvent<int> { } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/Events/ListViewItemClick.cs/0
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namespace UIWidgets { using UnityEngine; /// <summary> /// ILayoutBridge. /// </summary> public interface ILayoutBridge { /// <summary> /// Gets or sets a value indicating whether this instance is horizontal. /// </summary> /// <value><c>true</c> if this instance is horizontal; otherwise, <c>false</c>.</...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/ILayoutBridge.cs/0
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namespace UIWidgets { using UnityEngine; using UnityEngine.UI; /// <summary> /// ListViewEnum item component. /// </summary> public class ListViewEnumComponent : ListViewItem, IViewData<ListViewEnum.Item> { /// <summary> /// The text adapter. /// </summary> [SerializeField] public TextAdapter Name; ...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/ListViewEnum/ListViewEnumComponent.cs/0
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namespace UIWidgets { using UnityEngine; using UnityEngine.UI; /// <summary> /// ListViewInt component. /// </summary> public class ListViewIntComponent : ListViewIntComponentBase, IViewData<int> { /// <summary> /// The number. /// </summary> [SerializeField] [HideInInspector] [System.Obsolete("Rep...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/ListViewInt/ListViewIntComponent.cs/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/ListViewString/ListViewString.cs.meta/0
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namespace UIWidgets { using System; using System.Collections.Generic; using UIWidgets.Styles; using UnityEngine; using UnityEngine.UI; /// <content> /// Base class for custom ListViews. /// </content> public partial class ListViewCustom<TItemView, TItem> : ListViewCustomBase, IStylable where TItemView : Li...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/ListViewType/ListViewTypeSize.cs/0
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namespace UIWidgets { using UnityEngine; using UnityEngine.EventSystems; /// <summary> /// Click events listener. /// </summary> public class ClickListener : MonoBehaviour, IPointerClickHandler, IPointerDownHandler, IPointerUpHandler { /// <summary> /// Pointer click event. /// </summary> public Pointe...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Listeners/ClickListener.cs/0
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namespace UIWidgets { using System; using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; using UIWidgets.Styles; using UnityEngine; using UnityEngine.UI; /// <summary> /// Base generic class for the custom notifications. /// </summary> /// <typeparam name="TNoti...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Notify/NotificationCustom.cs/0
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namespace UIWidgets { using UIWidgets.Styles; using UnityEngine; using UnityEngine.UI; /// <summary> /// ProgressbarDeterminate. /// </summary> public class ProgressbarDeterminate : ProgressbarDeterminateBase, IUpgradeable { /// <summary> /// The empty bar text. /// </summary> [SerializeField] [Hide...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Progressbar/ProgressbarDeterminate.cs/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/RangeSlider/RangeSliderFloatVertical.cs.meta/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ScrollRectUtilities/ScrollRectEvents.cs.meta/0
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namespace UIWidgets { using System.Collections.Generic; using UnityEngine; /// <summary> /// Snap grid support. /// </summary> public interface ISnapGridSupport { /// <summary> /// Snap grids. /// </summary> List<SnapGridBase> SnapGrids { get; set; } /// <summary> /// Snap distance. ///...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/SnapGrid/ISnapGridSupport.cs/0
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namespace UIWidgets { using UnityEngine; /// <summary> /// Base class for the SnapGrid. /// </summary> public abstract partial class SnapGridBase : UIBehaviourConditional { /// <summary> /// Point. /// </summary> public struct Point { /// <summary> /// X. /// </summary> public float X; ...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/SnapGrid/SnapGridBase.Point.cs/0
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namespace UIWidgets { using System; using UnityEngine.Events; /// <summary> /// Submit event. /// </summary> [Serializable] public class SubmitEventFloat : UnityEvent<float> { } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Spinner/Event/SubmitEventFloat.cs/0
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namespace UIWidgets.Styles { using System; using UnityEngine; /// <summary> /// Style for drop indicator. /// </summary> [Serializable] public class StyleConnector : IStyleDefaultValues { /// <summary> /// Style for the image. /// </summary> [SerializeField] public Sprite Sprite; /// <summary> ...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Collections/StyleConnector.cs/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Containers.meta/0
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namespace UIWidgets.Styles { using System; /// <summary> /// Style for the notification. /// </summary> [Serializable] public class StyleNotify : IStyleDefaultValues { /// <summary> /// The background. /// </summary> public StyleImage Background; /// <summary> /// The text. /// </summary> publ...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Dialogs/StyleNotify.cs/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Fast/StyleFastButton.cs.meta/0
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namespace UIWidgets.Styles { using System; using UnityEngine; /// <summary> /// Style for the centered slider. /// </summary> [Serializable] public class StyleCenteredSlider : IStyleDefaultValues { /// <summary> /// Style for the background. /// </summary> [SerializeField] public StyleImage Backgrou...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Input/StyleCenteredSlider.cs/0
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namespace UIWidgets.Styles { using UnityEngine; using UnityEngine.UI; /// <summary> /// Style support for the button. /// </summary> public class StyleSupportButton : MonoBehaviour, IStylable { /// <summary> /// The background. /// </summary> [SerializeField] public Image Background; /// <summary>...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Input/StyleSupportButton.cs/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Misc.meta/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Misc/StyleSidebar.cs.meta/0
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namespace UIWidgets.Styles { using System; using UnityEngine; using UnityEngine.UI; /// <summary> /// Style for the InputField. /// </summary> [Serializable] public class StyleInputField : IStyleDefaultValues { /// <summary> /// Style for the background. /// </summary> [SerializeField] public Style...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Unity/StyleInputField.cs/0
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namespace UIWidgets.Styles { using System; using UnityEngine; using UnityEngine.UI; /// <summary> /// Style for the text. /// </summary> [Serializable] public class StyleText : IStyleDefaultValues { /// <summary> /// Is should change font? /// </summary> [SerializeField] [Header("Character")] pub...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Unity/StyleText.cs/0
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namespace UIWidgets { /// <summary> /// Aliast for TableHeaderCell. /// </summary> [System.Obsolete("Renamed to TableHeaderCell.")] public class ResizableHeaderCell : TableHeaderCell { } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Table/ResizableHeaderCell.cs/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Tabs/Tab.cs.meta/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Tabs/TabIconButtonBase.cs.meta/0
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namespace UIWidgets { using UnityEngine; using UnityEngine.UI; /// <summary> /// Text proxy interface. /// </summary> public interface ITextProxy { /// <summary> /// Gameobject. /// </summary> GameObject GameObject { get; } /// <summary> /// Graphic component. /// </summary> Graphic Gra...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Text/ITextProxy.cs/0
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#if UIWIDGETS_DATABIND_SUPPORT namespace UIWidgets.DataBind { using Slash.Unity.DataBind.Foundation.Setters; using UnityEngine; /// <summary> /// Set the ValueMin of a CenteredSliderVertical depending on the System.Int32 data value. /// </summary> [AddComponentMenu("Data Bind/New UI Widgets/Setters/[DB] Centered...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/CenteredSlider/Vertical/CenteredSliderVerticalValueMinSetter.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/CenteredSlider/Vertical/CenteredSliderVerticalValueMinSetter.cs", "repo_id": "jynew", "token_count": 219 }
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#if UIWIDGETS_DATABIND_SUPPORT namespace UIWidgets.DataBind { using Slash.Unity.DataBind.Foundation.Setters; using UnityEngine; /// <summary> /// Set the MinValue of a CircularSliderFloat depending on the System.Single data value. /// </summary> [AddComponentMenu("Data Bind/New UI Widgets/Setters/[DB] CircularSl...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/CircularSlider/Float/CircularSliderFloatMinValueSetter.cs/0
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#if UIWIDGETS_DATABIND_SUPPORT namespace UIWidgets.DataBind { using Slash.Unity.DataBind.Foundation.Setters; using UnityEngine; /// <summary> /// Set the Color of a ColorPicker depending on the UnityEngine.Color data value. /// </summary> [AddComponentMenu("Data Bind/New UI Widgets/Setters/[DB] ColorPicker Color...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/ColorPicker/ColorPickerColorSetter.cs/0
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#if UIWIDGETS_DATABIND_SUPPORT namespace UIWidgets.DataBind { using Slash.Unity.DataBind.Foundation.Setters; using UnityEngine; /// <summary> /// Set the SelectedNodes of a DirectoryTreeView depending on the System.Collections.Generic.List{UIWidgets.TreeNode{UIWidgets.FileSystemEntry}} data value. /// </summary> ...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/IO/DirectoryTreeView/DirectoryTreeViewSelectedNodesSetter.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/IO/DirectoryTreeView/DirectoryTreeViewSelectedNodesSetter.cs", "repo_id": "jynew", "token_count": 281 }
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/ListView/ListView.meta/0
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#if UIWIDGETS_DATABIND_SUPPORT namespace UIWidgets.DataBind { using Slash.Unity.DataBind.Foundation.Providers.Getters; using UnityEngine; /// <summary> /// Provides the SelectedItem of an ListViewHeight. /// </summary> [AddComponentMenu("Data Bind/New UI Widgets/Getters/[DB] ListViewHeight SelectedItem Provider"...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/ListView/ListViewHeight/ListViewHeightSelectedItemProvider.cs/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/Progressbar/ProgressbarValueSetter.cs.meta/0
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#if UIWIDGETS_DATABIND_SUPPORT namespace UIWidgets.DataBind { using Slash.Unity.DataBind.Foundation.Observers; /// <summary> /// Observes value changes of the ValueMax of an RangeSlider. /// </summary> public class RangeSliderValueMaxObserver : ComponentDataObserver<UIWidgets.RangeSlider, int> { /// <inheritdo...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/RangeSlider/Int/RangeSliderValueMaxObserver.cs/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/Spinner.meta/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/Spinner/Int.meta/0
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#if UIWIDGETS_DATABIND_SUPPORT namespace UIWidgets.DataBind { using Slash.Unity.DataBind.Foundation.Observers; /// <summary> /// Observes value changes of the IsOn of an Switch. /// </summary> public class SwitchIsOnObserver : ComponentDataObserver<UIWidgets.Switch, bool> { /// <inheritdoc /> protected overr...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/Switch/SwitchIsOnObserver.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/Switch/SwitchIsOnObserver.cs", "repo_id": "jynew", "token_count": 287 }
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#if UIWIDGETS_DATABIND_SUPPORT namespace UIWidgets.DataBind { using Slash.Unity.DataBind.Foundation.Providers.Getters; using UnityEngine; /// <summary> /// Provides the SelectedNode of an TreeView. /// </summary> [AddComponentMenu("Data Bind/New UI Widgets/Getters/[DB] TreeView SelectedNode Provider")] public c...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/TreeView/TreeViewSelectedNodeProvider.cs/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/TMProSupport/Scripts.meta/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/TMProSupport/Scripts/Calendar/Time12TMPro.cs.meta/0
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#if UIWIDGETS_TMPRO_SUPPORT namespace UIWidgets.TMProSupport { using TMPro; using UIWidgets; using UnityEngine; /// <summary> /// PickerBool. /// </summary> public class PickerBoolTMPro : PickerBool { /// <summary> /// Message. /// </summary> [SerializeField] [HideInInspector] [System.Obsolete("Rep...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/TMProSupport/Scripts/Dialog/PickerBoolTMPro.cs/0
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#if UIWIDGETS_TMPRO_SUPPORT namespace UIWidgets.TMProSupport { using TMPro; using UIWidgets; using UnityEngine; /// <summary> /// TreeView component TMPro. /// </summary> public class TreeViewComponentTMPro : TreeViewComponent { /// <summary> /// Text. /// </summary> [SerializeField] [HideInInspector...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/TMProSupport/Scripts/TreeView/TreeViewComponentTMPro.cs/0
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namespace UIWidgets { using UnityEngine; /// <summary> /// TileView ScrollRect fitter. Resize ScrollRect to fit whole number of items. /// </summary> [RequireComponent(typeof(ListViewBase))] public class TileViewScrollRectFitter : MonoBehaviour { ListViewBase tileView; /// <summary> /// Gets the TileVie...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/TileView/TileViewScrollRectFitter.cs/0
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