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namespace UIWidgets.Examples.ToDoList
{
using System;
using UIWidgets;
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// ToDoListView component.
/// </summary>
public class ToDoListViewComponent : ListViewItem, IViewData<ToDoListViewItem>
{
/// <summary>
/// Toggle.
/// </summary>
[Serialize... | jynew/jyx2/Assets/Plugins/New UI Widgets.Editor/Examples/ToDoList/ToDoListViewComponent.cs/0 | {
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namespace UIWidgets.Examples
{
using System;
using UnityEngine;
/// <summary>
/// TrackDataView.
/// </summary>
public class TrackDataView : TrackDataViewBase<TrackData, DateTime>
{
/// <summary>
/// Drag component.
/// </summary>
[SerializeField]
public TrackDataDragSupport Drag;
/// <summary>
... | jynew/jyx2/Assets/Plugins/New UI Widgets.Editor/Examples/TracksView/TrackDataView.cs/0 | {
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namespace UIWidgets
{
using System;
using UnityEngine.Events;
/// <summary>
/// Accordion event.
/// </summary>
[Serializable]
public class AccordionEvent : UnityEvent<AccordionItem>
{
}
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namespace UIWidgets
{
using System;
using UnityEngine.Events;
/// <summary>
/// Time event.
/// </summary>
[Serializable]
public class TimeEvent : UnityEvent<TimeSpan>
{
}
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namespace UIWidgets
{
using System;
using System.Collections;
using UIWidgets.Attributes;
using UIWidgets.Styles;
using UnityEngine;
using UnityEngine.EventSystems;
/// <summary>
/// Base class for Time widget.
/// </summary>
[DataBindSupport]
public class TimeSpinnerBase : TimeBase, IUpgradeable
{
/// ... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Calendar/TimeSpinnerBase.cs/0 | {
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namespace UIWidgets
{
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// Color picker color view block.
/// </summary>
public class ColorPickerColorBlock : MonoBehaviour
{
[SerializeField]
Image colorView;
/// <summary>
/// Gets or sets the color view.
/// </summary>
/// <value>The color v... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ColorPicker/ColorPickerColorBlock.cs/0 | {
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namespace UIWidgets
{
using UIWidgets.Styles;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
/// <summary>
/// Color picker RGB palette.
/// </summary>
public class ColorPickerRGBPalette : MonoBehaviour
{
[SerializeField]
Image palette;
RectTransform paletteRect;
DragListen... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ColorPicker/ColorPickerRGBPalette.cs/0 | {
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namespace UIWidgets.Menu
{
/// <summary>
/// Menu subscriber.
/// Used to update menu when templates changed.
/// </summary>
public interface IMenuSubscriber
{
/// <summary>
/// Reset items.
/// </summary>
void ResetItems();
/// <summary>
/// Update items.
/// </summary>
void UpdateItems();
}
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namespace UIWidgets.Menu
{
using System;
using System.Collections.Generic;
using UIWidgets.Styles;
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// ContextMenu template.
/// </summary>
[RequireComponent(typeof(LayoutGroup))]
[RequireComponent(typeof(RectTransform))]
public partial class ContextMe... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ContextMenu/MenuItemTemplate.cs/0 | {
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namespace UIWidgets
{
using UnityEngine;
/// <summary>
/// Base class for the UIWidgets MonoBehaviour components.
/// </summary>
public abstract class UIWidgetsMonoBehaviour : MonoBehaviour
{
}
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namespace UIWidgets
{
/// <summary>
/// Dialog.
/// </summary>
public class Dialog : DialogCustom<Dialog>
{
}
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namespace UIWidgets
{
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using UIWidgets.l10n;
using UIWidgets.Styles;
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// Base class for the Dialogs.
/// </summary>
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namespace UIWidgets
{
using UnityEngine;
/// <summary>
/// PickerInt.
/// </summary>
public class PickerInt : PickerListViewCustom<ListViewInt, ListViewIntComponentBase, int, PickerInt>
{
}
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namespace UIWidgets
{
using UnityEngine.EventSystems;
/// <summary>
/// IDropSupport.
/// Receive drops from DragSupport{TItem}.
/// </summary>
/// <typeparam name="TItem">Type of dropped data.</typeparam>
public interface IDropSupport<TItem>
{
/// <summary>
/// Determines whether this instance can receive... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Drag-and-Drop/IDropSupport.cs/0 | {
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namespace UIWidgets
{
using System.Collections.Generic;
using UIWidgets;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
/// <summary>
/// Drop support of multiple items for the ListViewIcons.
/// </summary>
[RequireComponent(typeof(ListViewIcons))]
public class ListViewIconsMultipl... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Drag-and-Drop/ListViewIconsMultipleDropSupport.cs/0 | {
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namespace UIWidgets
{
using UnityEngine;
/// <summary>
/// TreeViewNode drag support.
/// </summary>
[RequireComponent(typeof(TreeViewComponent))]
public class TreeViewNodeDragSupport : TreeViewCustomNodeDragSupport<TreeViewComponent, ListViewIconsItemComponent, TreeViewItem>
{
}
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namespace EasyLayoutNS
{
using UnityEngine;
/// <summary>
/// Compact layout group.
/// </summary>
public class EasyLayoutCompact : EasyLayoutCompactOrGrid
{
/// <summary>
/// Constraint type.
/// </summary>
protected CompactConstraints Constraint;
/// <summary>
/// Row align.
/// </summary>
pr... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/EasyLayout/EasyLayoutCompact.cs/0 | {
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namespace EasyLayoutNS
{
using System;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// Base class for the flex and staggered layout groups.
/// </summary>
public abstract class EasyLayoutFlexOrStaggered : EasyLayoutBaseType
{
/// <summary>
/// Axis data.
/// </summary>
protected... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/EasyLayout/EasyLayoutFlexOrStaggered.cs/0 | {
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namespace UIWidgets
{
using UnityEngine;
using UnityEngine.Serialization;
/// <summary>
/// Tsunami effect.
/// </summary>
[RequireComponent(typeof(RectTransform))]
[AddComponentMenu("UI/New UI Widgets/Effects/Tsunami Effect")]
public class TsunamiEffect : MonoBehaviour, IUpdatable
{
/// <summary>
/// Mi... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Effects/TsunamiEffect.cs/0 | {
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} | 1,442 |
namespace UIWidgets
{
using UnityEngine;
/// <summary>
/// DirectoryTreeViewComponent
/// </summary>
public class DirectoryTreeViewComponent : TreeViewComponentBase<FileSystemEntry>
{
/// <summary>
/// Current item.
/// </summary>
[HideInInspector]
public FileSystemEntry Item;
/// <summary>
/// S... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/IO/DirectoryTreeViewComponent.cs/0 | {
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namespace UIWidgets
{
using System.Collections.Generic;
using UIWidgets.Styles;
using UnityEngine;
/// <summary>
/// FileListViewPath.
/// </summary>
public class FileListViewPath : MonoBehaviour, IStylable
{
/// <summary>
/// FileView.
/// </summary>
[HideInInspector]
public FileListView FileView;
... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/IO/FileListViewPath.cs/0 | {
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namespace UIWidgets
{
using System;
using UnityEngine.Events;
/// <summary>
/// List view item click event.
/// </summary>
[Serializable]
public class ListViewItemClick : UnityEvent<int>
{
}
} | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/Events/ListViewItemClick.cs/0 | {
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namespace UIWidgets
{
using UnityEngine;
/// <summary>
/// ILayoutBridge.
/// </summary>
public interface ILayoutBridge
{
/// <summary>
/// Gets or sets a value indicating whether this instance is horizontal.
/// </summary>
/// <value><c>true</c> if this instance is horizontal; otherwise, <c>false</c>.</... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/ILayoutBridge.cs/0 | {
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namespace UIWidgets
{
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// ListViewEnum item component.
/// </summary>
public class ListViewEnumComponent : ListViewItem, IViewData<ListViewEnum.Item>
{
/// <summary>
/// The text adapter.
/// </summary>
[SerializeField]
public TextAdapter Name;
... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/ListViewEnum/ListViewEnumComponent.cs/0 | {
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namespace UIWidgets
{
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// ListViewInt component.
/// </summary>
public class ListViewIntComponent : ListViewIntComponentBase, IViewData<int>
{
/// <summary>
/// The number.
/// </summary>
[SerializeField]
[HideInInspector]
[System.Obsolete("Rep... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/ListViewInt/ListViewIntComponent.cs/0 | {
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namespace UIWidgets
{
using System;
using System.Collections.Generic;
using UIWidgets.Styles;
using UnityEngine;
using UnityEngine.UI;
/// <content>
/// Base class for custom ListViews.
/// </content>
public partial class ListViewCustom<TItemView, TItem> : ListViewCustomBase, IStylable
where TItemView : Li... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/ListViewType/ListViewTypeSize.cs/0 | {
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namespace UIWidgets
{
using UnityEngine;
using UnityEngine.EventSystems;
/// <summary>
/// Click events listener.
/// </summary>
public class ClickListener : MonoBehaviour, IPointerClickHandler, IPointerDownHandler, IPointerUpHandler
{
/// <summary>
/// Pointer click event.
/// </summary>
public Pointe... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Listeners/ClickListener.cs/0 | {
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namespace UIWidgets
{
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using UIWidgets.Styles;
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// Base generic class for the custom notifications.
/// </summary>
/// <typeparam name="TNoti... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Notify/NotificationCustom.cs/0 | {
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namespace UIWidgets
{
using UIWidgets.Styles;
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// ProgressbarDeterminate.
/// </summary>
public class ProgressbarDeterminate : ProgressbarDeterminateBase, IUpgradeable
{
/// <summary>
/// The empty bar text.
/// </summary>
[SerializeField]
[Hide... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Progressbar/ProgressbarDeterminate.cs/0 | {
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namespace UIWidgets
{
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// Snap grid support.
/// </summary>
public interface ISnapGridSupport
{
/// <summary>
/// Snap grids.
/// </summary>
List<SnapGridBase> SnapGrids
{
get;
set;
}
/// <summary>
/// Snap distance.
///... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/SnapGrid/ISnapGridSupport.cs/0 | {
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namespace UIWidgets
{
using UnityEngine;
/// <summary>
/// Base class for the SnapGrid.
/// </summary>
public abstract partial class SnapGridBase : UIBehaviourConditional
{
/// <summary>
/// Point.
/// </summary>
public struct Point
{
/// <summary>
/// X.
/// </summary>
public float X;
... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/SnapGrid/SnapGridBase.Point.cs/0 | {
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namespace UIWidgets
{
using System;
using UnityEngine.Events;
/// <summary>
/// Submit event.
/// </summary>
[Serializable]
public class SubmitEventFloat : UnityEvent<float>
{
}
} | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Spinner/Event/SubmitEventFloat.cs/0 | {
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namespace UIWidgets.Styles
{
using System;
using UnityEngine;
/// <summary>
/// Style for drop indicator.
/// </summary>
[Serializable]
public class StyleConnector : IStyleDefaultValues
{
/// <summary>
/// Style for the image.
/// </summary>
[SerializeField]
public Sprite Sprite;
/// <summary>
... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Collections/StyleConnector.cs/0 | {
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namespace UIWidgets.Styles
{
using System;
/// <summary>
/// Style for the notification.
/// </summary>
[Serializable]
public class StyleNotify : IStyleDefaultValues
{
/// <summary>
/// The background.
/// </summary>
public StyleImage Background;
/// <summary>
/// The text.
/// </summary>
publ... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Dialogs/StyleNotify.cs/0 | {
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namespace UIWidgets.Styles
{
using System;
using UnityEngine;
/// <summary>
/// Style for the centered slider.
/// </summary>
[Serializable]
public class StyleCenteredSlider : IStyleDefaultValues
{
/// <summary>
/// Style for the background.
/// </summary>
[SerializeField]
public StyleImage Backgrou... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Input/StyleCenteredSlider.cs/0 | {
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} | 1,470 |
namespace UIWidgets.Styles
{
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// Style support for the button.
/// </summary>
public class StyleSupportButton : MonoBehaviour, IStylable
{
/// <summary>
/// The background.
/// </summary>
[SerializeField]
public Image Background;
/// <summary>... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Input/StyleSupportButton.cs/0 | {
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namespace UIWidgets.Styles
{
using System;
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// Style for the InputField.
/// </summary>
[Serializable]
public class StyleInputField : IStyleDefaultValues
{
/// <summary>
/// Style for the background.
/// </summary>
[SerializeField]
public Style... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Unity/StyleInputField.cs/0 | {
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"repo_id": "jynew",
"token_count": 1382
} | 1,474 |
namespace UIWidgets.Styles
{
using System;
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// Style for the text.
/// </summary>
[Serializable]
public class StyleText : IStyleDefaultValues
{
/// <summary>
/// Is should change font?
/// </summary>
[SerializeField]
[Header("Character")]
pub... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Unity/StyleText.cs/0 | {
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"repo_id": "jynew",
"token_count": 3450
} | 1,475 |
namespace UIWidgets
{
/// <summary>
/// Aliast for TableHeaderCell.
/// </summary>
[System.Obsolete("Renamed to TableHeaderCell.")]
public class ResizableHeaderCell : TableHeaderCell
{
}
} | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Table/ResizableHeaderCell.cs/0 | {
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namespace UIWidgets
{
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// Text proxy interface.
/// </summary>
public interface ITextProxy
{
/// <summary>
/// Gameobject.
/// </summary>
GameObject GameObject
{
get;
}
/// <summary>
/// Graphic component.
/// </summary>
Graphic Gra... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Text/ITextProxy.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Text/ITextProxy.cs",
"repo_id": "jynew",
"token_count": 419
} | 1,479 |
#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Setters;
using UnityEngine;
/// <summary>
/// Set the ValueMin of a CenteredSliderVertical depending on the System.Int32 data value.
/// </summary>
[AddComponentMenu("Data Bind/New UI Widgets/Setters/[DB] Centered... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/CenteredSlider/Vertical/CenteredSliderVerticalValueMinSetter.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/CenteredSlider/Vertical/CenteredSliderVerticalValueMinSetter.cs",
"repo_id": "jynew",
"token_count": 219
} | 1,480 |
#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Setters;
using UnityEngine;
/// <summary>
/// Set the MinValue of a CircularSliderFloat depending on the System.Single data value.
/// </summary>
[AddComponentMenu("Data Bind/New UI Widgets/Setters/[DB] CircularSl... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/CircularSlider/Float/CircularSliderFloatMinValueSetter.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/CircularSlider/Float/CircularSliderFloatMinValueSetter.cs",
"repo_id": "jynew",
"token_count": 217
} | 1,481 |
#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Setters;
using UnityEngine;
/// <summary>
/// Set the Color of a ColorPicker depending on the UnityEngine.Color data value.
/// </summary>
[AddComponentMenu("Data Bind/New UI Widgets/Setters/[DB] ColorPicker Color... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/ColorPicker/ColorPickerColorSetter.cs/0 | {
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#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Setters;
using UnityEngine;
/// <summary>
/// Set the SelectedNodes of a DirectoryTreeView depending on the System.Collections.Generic.List{UIWidgets.TreeNode{UIWidgets.FileSystemEntry}} data value.
/// </summary>
... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/IO/DirectoryTreeView/DirectoryTreeViewSelectedNodesSetter.cs/0 | {
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#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Providers.Getters;
using UnityEngine;
/// <summary>
/// Provides the SelectedItem of an ListViewHeight.
/// </summary>
[AddComponentMenu("Data Bind/New UI Widgets/Getters/[DB] ListViewHeight SelectedItem Provider"... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/ListView/ListViewHeight/ListViewHeightSelectedItemProvider.cs/0 | {
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#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Observers;
/// <summary>
/// Observes value changes of the ValueMax of an RangeSlider.
/// </summary>
public class RangeSliderValueMaxObserver : ComponentDataObserver<UIWidgets.RangeSlider, int>
{
/// <inheritdo... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/RangeSlider/Int/RangeSliderValueMaxObserver.cs/0 | {
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#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Observers;
/// <summary>
/// Observes value changes of the IsOn of an Switch.
/// </summary>
public class SwitchIsOnObserver : ComponentDataObserver<UIWidgets.Switch, bool>
{
/// <inheritdoc />
protected overr... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/Switch/SwitchIsOnObserver.cs/0 | {
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#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Providers.Getters;
using UnityEngine;
/// <summary>
/// Provides the SelectedNode of an TreeView.
/// </summary>
[AddComponentMenu("Data Bind/New UI Widgets/Getters/[DB] TreeView SelectedNode Provider")]
public c... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/TreeView/TreeViewSelectedNodeProvider.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/TreeView/TreeViewSelectedNodeProvider.cs",
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#if UIWIDGETS_TMPRO_SUPPORT
namespace UIWidgets.TMProSupport
{
using TMPro;
using UIWidgets;
using UnityEngine;
/// <summary>
/// PickerBool.
/// </summary>
public class PickerBoolTMPro : PickerBool
{
/// <summary>
/// Message.
/// </summary>
[SerializeField]
[HideInInspector]
[System.Obsolete("Rep... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/TMProSupport/Scripts/Dialog/PickerBoolTMPro.cs/0 | {
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#if UIWIDGETS_TMPRO_SUPPORT
namespace UIWidgets.TMProSupport
{
using TMPro;
using UIWidgets;
using UnityEngine;
/// <summary>
/// TreeView component TMPro.
/// </summary>
public class TreeViewComponentTMPro : TreeViewComponent
{
/// <summary>
/// Text.
/// </summary>
[SerializeField]
[HideInInspector... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/TMProSupport/Scripts/TreeView/TreeViewComponentTMPro.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/TMProSupport/Scripts/TreeView/TreeViewComponentTMPro.cs",
"repo_id": "jynew",
"token_count": 240
} | 1,497 |
namespace UIWidgets
{
using UnityEngine;
/// <summary>
/// TileView ScrollRect fitter. Resize ScrollRect to fit whole number of items.
/// </summary>
[RequireComponent(typeof(ListViewBase))]
public class TileViewScrollRectFitter : MonoBehaviour
{
ListViewBase tileView;
/// <summary>
/// Gets the TileVie... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/TileView/TileViewScrollRectFitter.cs/0 | {
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