text stringlengths 7 35.3M | id stringlengths 11 185 | metadata dict | __index_level_0__ int64 0 2.14k |
|---|---|---|---|
using System;
using System.Linq;
using System.Reflection;
using System.Threading;
using System.Threading.Tasks;
using NuGet.Common;
using NuGet.Protocol;
using NuGet.Protocol.Core.Types;
using NuGet.Versioning;
namespace ICSharpCode.ILSpyCmd
{
internal record PackageCheckResult(NuGetVersion RunningVersion, NuGetVer... | ILSpy/ICSharpCode.ILSpyCmd/DotNetToolUpdateChecker.cs/0 | {
"file_path": "ILSpy/ICSharpCode.ILSpyCmd/DotNetToolUpdateChecker.cs",
"repo_id": "ILSpy",
"token_count": 577
} | 247 |
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<Nullable>enable</Nullable>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<WarningsAsErrors>nullable</WarningsAsErrors>
<SignAssembly>True</SignAssembly>
<AssemblyOriginatorKeyFile>..\ICSharpCode.D... | ILSpy/ICSharpCode.ILSpyX/ICSharpCode.ILSpyX.csproj/0 | {
"file_path": "ILSpy/ICSharpCode.ILSpyX/ICSharpCode.ILSpyX.csproj",
"repo_id": "ILSpy",
"token_count": 1219
} | 248 |
// Copyright (c) 2011 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, co... | ILSpy/ICSharpCode.ILSpyX/Search/MetadataTokenSearchStrategy.cs/0 | {
"file_path": "ILSpy/ICSharpCode.ILSpyX/Search/MetadataTokenSearchStrategy.cs",
"repo_id": "ILSpy",
"token_count": 1391
} | 249 |
using System;
using System.IO;
using System.Linq;
using Microsoft.VisualStudio.Shell;
namespace ICSharpCode.ILSpy.AddIn.Commands
{
class OpenProjectOutputCommand : ILSpyCommand
{
static OpenProjectOutputCommand instance;
public OpenProjectOutputCommand(ILSpyAddInPackage owner)
: base(owner, PkgCmdIDList.cm... | ILSpy/ILSpy.AddIn.Shared/Commands/OpenProjectOutputCommand.cs/0 | {
"file_path": "ILSpy/ILSpy.AddIn.Shared/Commands/OpenProjectOutputCommand.cs",
"repo_id": "ILSpy",
"token_count": 473
} | 250 |
// Dummy types so that we can use compile some ICS.Decompiler classes in the AddIn context
// without depending on SRM etc.
using System;
using System.Collections.Generic;
using System.Text;
namespace ICSharpCode.Decompiler
{
public class ReferenceLoadInfo
{
public void AddMessage(params object[] args) { }
}
... | ILSpy/ILSpy.AddIn/Decompiler/Dummy.cs/0 | {
"file_path": "ILSpy/ILSpy.AddIn/Decompiler/Dummy.cs",
"repo_id": "ILSpy",
"token_count": 242
} | 251 |
<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:MyNamespace="clr-namespace:ILSpy.BamlDecompiler.Tests.Cases">
<Style x:Key="style1">
<Setter Property="MyNamespace:CustomControl.CustomName" Value="Test" />
</Style>
</... | ILSpy/ILSpy.BamlDecompiler.Tests/Cases/Issue775.xaml/0 | {
"file_path": "ILSpy/ILSpy.BamlDecompiler.Tests/Cases/Issue775.xaml",
"repo_id": "ILSpy",
"token_count": 128
} | 252 |
// Copyright (c) 2020 Siegfried Pammer
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// pub... | ILSpy/ILSpy.BamlDecompiler.Tests/Mocks/AvalonDock.cs/0 | {
"file_path": "ILSpy/ILSpy.BamlDecompiler.Tests/Mocks/AvalonDock.cs",
"repo_id": "ILSpy",
"token_count": 952
} | 253 |
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.0.32014.148
MinimumVisualStudioVersion = 15.0
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "doc", "doc", "{F45DB999-7E72-4000-B5AD-3A7B485A0896}"
ProjectSection(SolutionItems) = preProject
doc\Com... | ILSpy/ILSpy.sln/0 | {
"file_path": "ILSpy/ILSpy.sln",
"repo_id": "ILSpy",
"token_count": 4021
} | 254 |
// Copyright (c) 2011 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, co... | ILSpy/ILSpy/Analyzers/TreeNodes/AnalyzedEventTreeNode.cs/0 | {
"file_path": "ILSpy/ILSpy/Analyzers/TreeNodes/AnalyzedEventTreeNode.cs",
"repo_id": "ILSpy",
"token_count": 1048
} | 255 |
// Copyright (c) 2011 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, cop... | ILSpy/ILSpy/Commands/DecompileAllCommand.cs/0 | {
"file_path": "ILSpy/ILSpy/Commands/DecompileAllCommand.cs",
"repo_id": "ILSpy",
"token_count": 1627
} | 256 |
// Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, co... | ILSpy/ILSpy/Controls/CustomDialog.cs/0 | {
"file_path": "ILSpy/ILSpy/Controls/CustomDialog.cs",
"repo_id": "ILSpy",
"token_count": 2043
} | 257 |
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<svg
xmlns:dc="http://purl.org/dc/elements/1.1/"
xmlns:cc="http://creativecommons.org/ns#"
xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
xmlns:svg="http://www.w3.org/2000/svg"
xmlns="http://www.w3.org/2000/svg"
xmlns:sodipodi="http://sod... | ILSpy/ILSpy/Images/Constructor.svg/0 | {
"file_path": "ILSpy/ILSpy/Images/Constructor.svg",
"repo_id": "ILSpy",
"token_count": 1339
} | 258 |
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<svg
xmlns:dc="http://purl.org/dc/elements/1.1/"
xmlns:cc="http://creativecommons.org/ns#"
xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
xmlns:svg="http://www.w3.org/2000/svg"
xmlns="http://www.w3.org/2000/svg"
xmlns:sodipodi="http://sod... | ILSpy/ILSpy/Images/OverlayProtectedInternal.svg/0 | {
"file_path": "ILSpy/ILSpy/Images/OverlayProtectedInternal.svg",
"repo_id": "ILSpy",
"token_count": 1856
} | 259 |
<!-- This file was generated by the AiToXaml tool.-->
<!-- Tool Version: 14.0.22307.0 -->
<DrawingGroup xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
<DrawingGroup.Children>
<GeometryDrawing Brush="#00FFFFFF" Geometry="F1M16,16L0,16 0,0 16,0z" />
<GeometryDrawing Brush="#FFF6F6F6" Geometr... | ILSpy/ILSpy/Images/Save.xaml/0 | {
"file_path": "ILSpy/ILSpy/Images/Save.xaml",
"repo_id": "ILSpy",
"token_count": 390
} | 260 |
<!-- This file was generated by the AiToXaml tool.-->
<!-- Tool Version: 14.0.22307.0 -->
<DrawingGroup xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
<DrawingGroup.Transform>
<RotateTransform Angle="90"/>
</DrawingGroup.Transform>
<DrawingGroup.Children>
<GeometryDrawing Brush="#00FFFFFF" Ge... | ILSpy/ILSpy/Images/SubTypes.xaml/0 | {
"file_path": "ILSpy/ILSpy/Images/SubTypes.xaml",
"repo_id": "ILSpy",
"token_count": 432
} | 261 |
// Copyright (c) 2018 Siegfried Pammer
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// pub... | ILSpy/ILSpy/Languages/CSharpILMixedLanguage.cs/0 | {
"file_path": "ILSpy/ILSpy/Languages/CSharpILMixedLanguage.cs",
"repo_id": "ILSpy",
"token_count": 2478
} | 262 |
// Copyright (c) 2011 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, co... | ILSpy/ILSpy/Metadata/CorTables/DeclSecurityTableTreeNode.cs/0 | {
"file_path": "ILSpy/ILSpy/Metadata/CorTables/DeclSecurityTableTreeNode.cs",
"repo_id": "ILSpy",
"token_count": 1370
} | 263 |
// Copyright (c) 2011 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, co... | ILSpy/ILSpy/Metadata/CorTables/MethodSemanticsTableTreeNode.cs/0 | {
"file_path": "ILSpy/ILSpy/Metadata/CorTables/MethodSemanticsTableTreeNode.cs",
"repo_id": "ILSpy",
"token_count": 1415
} | 264 |
// Copyright (c) 2011 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, co... | ILSpy/ILSpy/Metadata/DebugDirectory/PdbChecksumTreeNode.cs/0 | {
"file_path": "ILSpy/ILSpy/Metadata/DebugDirectory/PdbChecksumTreeNode.cs",
"repo_id": "ILSpy",
"token_count": 992
} | 265 |
// Copyright (c) 2011 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, co... | ILSpy/ILSpy/Metadata/GoToTokenCommand.cs/0 | {
"file_path": "ILSpy/ILSpy/Metadata/GoToTokenCommand.cs",
"repo_id": "ILSpy",
"token_count": 1208
} | 266 |
// Copyright (c) 2011 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, co... | ILSpy/ILSpy/Metadata/OptionalHeaderTreeNode.cs/0 | {
"file_path": "ILSpy/ILSpy/Metadata/OptionalHeaderTreeNode.cs",
"repo_id": "ILSpy",
"token_count": 3128
} | 267 |
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//--... | ILSpy/ILSpy/Properties/Resources.Designer.cs/0 | {
"file_path": "ILSpy/ILSpy/Properties/Resources.Designer.cs",
"repo_id": "ILSpy",
"token_count": 48805
} | 268 |
// Copyright (c) 2011 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, co... | ILSpy/ILSpy/TextView/CaretHighlightAdorner.cs/0 | {
"file_path": "ILSpy/ILSpy/TextView/CaretHighlightAdorner.cs",
"repo_id": "ILSpy",
"token_count": 947
} | 269 |
// Copyright (c) 2021 Tom Englert
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish,... | ILSpy/ILSpy/Themes/ResourceKeys.cs/0 | {
"file_path": "ILSpy/ILSpy/Themes/ResourceKeys.cs",
"repo_id": "ILSpy",
"token_count": 727
} | 270 |
// Copyright (c) 2011 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, co... | ILSpy/ILSpy/TreeNodes/BaseTypesTreeNode.cs/0 | {
"file_path": "ILSpy/ILSpy/TreeNodes/BaseTypesTreeNode.cs",
"repo_id": "ILSpy",
"token_count": 893
} | 271 |
using System;
using System.ComponentModel;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
using ICSharpCode.Decompiler.IL;
using ICSharpCode.Decompiler.IL.Transforms;
using ICSharpCode.ILSpy.Docking;
using ICSharpCode.ILSpy.Options;
using ICSharpCode.ILSpy.ViewModels;
namespace ICSh... | ILSpy/ILSpy/Views/DebugSteps.xaml.cs/0 | {
"file_path": "ILSpy/ILSpy/Views/DebugSteps.xaml.cs",
"repo_id": "ILSpy",
"token_count": 1541
} | 272 |
// Copyright (c) 2020 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, co... | ILSpy/SharpTreeView/Properties/AssemblyInfo.cs/0 | {
"file_path": "ILSpy/SharpTreeView/Properties/AssemblyInfo.cs",
"repo_id": "ILSpy",
"token_count": 744
} | 273 |
// Copyright (c) AlphaSierraPapa for the SharpDevelop Team (for details please see \doc\copyright.txt)
// This code is distributed under MIT X11 license (for details please see \doc\license.txt)
using System.Linq;
using ICSharpCode.ILSpy;
using ICSharpCode.ILSpy.TreeNodes;
using Microsoft.Win32;
namespace TestPlug... | ILSpy/TestPlugin/ContextMenuCommand.cs/0 | {
"file_path": "ILSpy/TestPlugin/ContextMenuCommand.cs",
"repo_id": "ILSpy",
"token_count": 455
} | 274 |
<?xml version="1.0" encoding="utf-8"?>
<Project>
<Import Project="Sdk.props" Sdk="Microsoft.NET.Sdk" />
<PropertyGroup>
<AssemblyName>BeeBuildProgramCommon.Data</AssemblyName>
<TargetFramework>netstandard2.1</TargetFramework>
<GenerateDocumentationFile>false</GenerateDocumentationFile>
<AllowUnsafe... | UnityCsReference/Editor/IncrementalBuildPipeline/BeeBuildProgramCommon.Data/BeeBuildProgramCommon.Data.gen.csproj/0 | {
"file_path": "UnityCsReference/Editor/IncrementalBuildPipeline/BeeBuildProgramCommon.Data/BeeBuildProgramCommon.Data.gen.csproj",
"repo_id": "UnityCsReference",
"token_count": 231
} | 275 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.ComponentModel;
using UnityEditor.Build;
using UnityEditor.AssetImporters;
using UnityEngine;
using Uni... | UnityCsReference/Editor/Mono/2D/SpriteAtlas/SpriteAtlasImporter.bindings.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/2D/SpriteAtlas/SpriteAtlasImporter.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 555
} | 276 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
namespace UnityEditorInternal
{
class AnimationPropertyContextualMenu
{
pub... | UnityCsReference/Editor/Mono/Animation/AnimationWindow/AnimationContextualPropertyMenu.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Animation/AnimationWindow/AnimationContextualPropertyMenu.cs",
"repo_id": "UnityCsReference",
"token_count": 3038
} | 277 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
using UnityEditor;
namespace UnityEditorInternal
{
internal class AnimationWindowKeyframe
{
public float ... | UnityCsReference/Editor/Mono/Animation/AnimationWindow/AnimationWindowKeyframe.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Animation/AnimationWindow/AnimationWindowKeyframe.cs",
"repo_id": "UnityCsReference",
"token_count": 3007
} | 278 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using UnityEditor;
using System.Collections;
using System.Collections.Generic;
namespace UnityEditor
{
internal interface CurveRenderer
... | UnityCsReference/Editor/Mono/Animation/AnimationWindow/CurveRenderer/CurveRenderer.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Animation/AnimationWindow/CurveRenderer/CurveRenderer.cs",
"repo_id": "UnityCsReference",
"token_count": 341
} | 279 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
namespace UnityEditor
{
internal class MinMaxCurveEditorWindow : EditorWindow
{
const int k_PresetsHeight = 46;
... | UnityCsReference/Editor/Mono/Animation/AnimationWindow/MinMaxCurveEditorWindow.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Animation/AnimationWindow/MinMaxCurveEditorWindow.cs",
"repo_id": "UnityCsReference",
"token_count": 8462
} | 280 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
using UnityEngine.Bindings;
using UnityEditor;
namespace UnityEditorInternal
{
[NativeHeader("Editor/Src/AnimationCurvePreview... | UnityCsReference/Editor/Mono/AnimationCurvePreviewCache.bindings.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/AnimationCurvePreviewCache.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 2556
} | 281 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEditor.VersionControl;
using UnityEngine.Scripting;
using uei = UnityEngine.Internal;
namespace UnityEdi... | UnityCsReference/Editor/Mono/AssetDatabase/AssetDatabase.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/AssetDatabase/AssetDatabase.cs",
"repo_id": "UnityCsReference",
"token_count": 2811
} | 282 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using UnityEngine.Bindings;
namespace UnityEditor
{
[NativeHeader("Editor/Src/AssetPipeline/ComputeShaderImporter.h")]
public sealed par... | UnityCsReference/Editor/Mono/AssetPipeline/ComputeShaderImporter.bindings.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/AssetPipeline/ComputeShaderImporter.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 155
} | 283 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using System;
using UnityEngine.Rendering;
using System.Collections.Generic;
using static UnityEditor.SpeedTree.Importer.SpeedTreeImporterCommon... | UnityCsReference/Editor/Mono/AssetPipeline/SpeedTree/SpeedTreeImporterSettings.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/AssetPipeline/SpeedTree/SpeedTreeImporterSettings.cs",
"repo_id": "UnityCsReference",
"token_count": 2736
} | 284 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine.Bindings;
namespace UnityEditorInternal
{
[NativeHeader("Editor/Src/AssetStore/AssetStoreCachePathManager.h")]
internal partial class Ass... | UnityCsReference/Editor/Mono/AssetStoreCachePathManager.bindings.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/AssetStoreCachePathManager.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 276
} | 285 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;
using UnityEditor;
namespace UnityEditor
{
public clas... | UnityCsReference/Editor/Mono/Audio/Effects/AudioCurveRendering.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Audio/Effects/AudioCurveRendering.cs",
"repo_id": "UnityCsReference",
"token_count": 6069
} | 286 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
using UnityEditorInternal;
using UnityEditor.Audio;
namespace UnityEditor
{
internal partial class AudioMixerExposedParameters... | UnityCsReference/Editor/Mono/Audio/Mixer/GUI/AudioMixerExposedParametersPopup.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Audio/Mixer/GUI/AudioMixerExposedParametersPopup.cs",
"repo_id": "UnityCsReference",
"token_count": 968
} | 287 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.IO;
using UnityEngine;
using UnityEngine.Assertions;
using UnityEngine.UIElements;
namespace UnityEditor.Audio;
static class UIToolkitU... | UnityCsReference/Editor/Mono/Audio/UIToolkitUtilities.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Audio/UIToolkitUtilities.cs",
"repo_id": "UnityCsReference",
"token_count": 995
} | 288 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Reflection;
using UnityEngine;
using System.Collections.Generic;
using System.Linq;
using UnityEditor.Build.Reporting;
using UnityEditor.... | UnityCsReference/Editor/Mono/BuildPipeline/BuildPipelineInterfaces.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/BuildPipeline/BuildPipelineInterfaces.cs",
"repo_id": "UnityCsReference",
"token_count": 13624
} | 289 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
namespace UnityEditor.UnityLinker
{
/// <summary>
/// Data exposed during IRunUnityLinker callbacks
/// </summary>
public sealed clas... | UnityCsReference/Editor/Mono/BuildPipeline/UnityLinker/UnityLinkerBuildPipelineData.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/BuildPipeline/UnityLinker/UnityLinkerBuildPipelineData.cs",
"repo_id": "UnityCsReference",
"token_count": 279
} | 290 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
using UnityEngine.Bindings;
using TargetAttributes = UnityEditor.BuildTargetDiscovery.TargetAttributes;
namespace UnityEditor.Buil... | UnityCsReference/Editor/Mono/BuildProfile/SharedPlatformSettings.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/BuildProfile/SharedPlatformSettings.cs",
"repo_id": "UnityCsReference",
"token_count": 8945
} | 291 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using UnityEngine.Categorization;
using Unity.Collections;
names... | UnityCsReference/Editor/Mono/Categorize.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Categorize.cs",
"repo_id": "UnityCsReference",
"token_count": 1913
} | 292 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Scripting;
namespace UnityEditor.Collaboration
{
internal class CollabTest... | UnityCsReference/Editor/Mono/Collab/CollabTesting.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Collab/CollabTesting.cs",
"repo_id": "UnityCsReference",
"token_count": 1143
} | 293 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using UnityEditorInternal;
using UnityEngine.Bindings;
namespace UnityEditor
{
// Exposed as internal, editor-only, because we only need it ... | UnityCsReference/Editor/Mono/CustomInspectorStubs.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/CustomInspectorStubs.cs",
"repo_id": "UnityCsReference",
"token_count": 1681
} | 294 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UIElements;
using static UnityEditorInternal.InternalEditorUtility;
namespace ... | UnityCsReference/Editor/Mono/DynamicHints/DynamicHintUtility.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/DynamicHints/DynamicHintUtility.cs",
"repo_id": "UnityCsReference",
"token_count": 9045
} | 295 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Runtime.InteropServices;
using RequiredByNativeCodeAttribute = UnityEngine.Scripting.RequiredByNativeCodeAttribute;
using UnityEngine;
u... | UnityCsReference/Editor/Mono/EditorGraphicsSettings.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/EditorGraphicsSettings.cs",
"repo_id": "UnityCsReference",
"token_count": 1952
} | 296 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine.Bindings;
// wrapper class to provide similar interface as old settings. old: UnityEditor.EditorUserBuildSettings.selectedEmbeddedL... | UnityCsReference/Editor/Mono/EditorUserBuildSettingsEmbeddedLinux.deprecated.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/EditorUserBuildSettingsEmbeddedLinux.deprecated.cs",
"repo_id": "UnityCsReference",
"token_count": 624
} | 297 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
namespace UnityEditor
{
// Holds a flag set. Can be used with enum flags.
// Has semantic value in separating a single value of an enum versu... | UnityCsReference/Editor/Mono/FlagSet.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/FlagSet.cs",
"repo_id": "UnityCsReference",
"token_count": 430
} | 298 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using Unity.Collections;
using Unity.Collections.LowLevel.Unsafe;
using Unity.Jobs;
using UnityEngine.Rendering;
namespace UnityEngine.LightTransport... | UnityCsReference/Editor/Mono/GI/PostProcessing.bindings.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/GI/PostProcessing.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 17643
} | 299 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
namespace UnityEditor
{
public sealed partial class EditorGUI
{
internal static bool ButtonWithRotatedIcon(Rect re... | UnityCsReference/Editor/Mono/GUI/ButtonWithAnimatedIcon.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/GUI/ButtonWithAnimatedIcon.cs",
"repo_id": "UnityCsReference",
"token_count": 1482
} | 300 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using UnityEngine.Scripting;
using System.Collections;
using UnityEditor;
using UnityEditorInternal;
namespace UnityEditor
{
internal class ... | UnityCsReference/Editor/Mono/GUI/EditorUpdateWindow.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/GUI/EditorUpdateWindow.cs",
"repo_id": "UnityCsReference",
"token_count": 2416
} | 301 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using System;
using System.Globalization;
namespace UnityEditor
{
// State for when we're dragging a knob.
internal class KnobState
... | UnityCsReference/Editor/Mono/GUI/Knob.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/GUI/Knob.cs",
"repo_id": "UnityCsReference",
"token_count": 7515
} | 302 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using UnityEditor.IMGUI.Controls;
using UnityEditor.Utils;
using UnityEngine;
us... | UnityCsReference/Editor/Mono/GUI/PackageImportTreeView.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/GUI/PackageImportTreeView.cs",
"repo_id": "UnityCsReference",
"token_count": 14588
} | 303 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
namespace UnityEditor
{
internal class StructPropertyGUILayout
{
internal static void GenericStruct(SerializedProperty property,... | UnityCsReference/Editor/Mono/GUI/StructPropertyGUI.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/GUI/StructPropertyGUI.cs",
"repo_id": "UnityCsReference",
"token_count": 1067
} | 304 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using UnityEngine;
// The TreeView requires implementations from the following three interfaces:
// ITreeViewDataSource: Shou... | UnityCsReference/Editor/Mono/GUI/TreeView/ITreeViewDataSource.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/GUI/TreeView/ITreeViewDataSource.cs",
"repo_id": "UnityCsReference",
"token_count": 964
} | 305 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.Assertions;
namespace UnityEditor.IMGUI.Controls
{
// A... | UnityCsReference/Editor/Mono/GUI/TreeView/TreeViewDragging.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/GUI/TreeView/TreeViewDragging.cs",
"repo_id": "UnityCsReference",
"token_count": 10276
} | 306 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Globalization;
using UnityEngine;
namespace UnityEditor
{
internal class VerticalGrid
{
int m_Columns = 1;
int m_Rows;
... | UnityCsReference/Editor/Mono/GUI/VerticalGrid.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/GUI/VerticalGrid.cs",
"repo_id": "UnityCsReference",
"token_count": 4734
} | 307 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine.Bindings;
using UnityEngine.Scripting;
using System;
using System.Runtime.InteropServices;
using Unity.Collections;
using Unity.Collections.LowLev... | UnityCsReference/Editor/Mono/GameObjectChangeTracker.bindings.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/GameObjectChangeTracker.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 1639
} | 308 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using UnityEngine.Bindings;
using UnityEditor;
namespace UnityEditorInternal
{
[NativeHeader("Editor/Mono/GradientPreviewCache.bindings.h")]... | UnityCsReference/Editor/Mono/GradientPreviewCache.bindings.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/GradientPreviewCache.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 316
} | 309 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
namespace UnityEditor.IMGUI.Controls
{
public class SphereBoundsHandle : PrimitiveBoundsHandle
{
[Obsolete("Use pa... | UnityCsReference/Editor/Mono/Handles/BoundsHandle/SphereBoundsHandle.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Handles/BoundsHandle/SphereBoundsHandle.cs",
"repo_id": "UnityCsReference",
"token_count": 1544
} | 310 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEditorInternal;
using UnityEngine;
namespace UnityEditor
{
public sealed partial class Handles
{
internal static float DoSimpleEdgeHandl... | UnityCsReference/Editor/Mono/Handles/SimpleRadiusHandle.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Handles/SimpleRadiusHandle.cs",
"repo_id": "UnityCsReference",
"token_count": 2282
} | 311 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
namespace UnityEditor
{
internal interface ICleanuppable
{
void Cleanup();
}
}
| UnityCsReference/Editor/Mono/ICleanuppable.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/ICleanuppable.cs",
"repo_id": "UnityCsReference",
"token_count": 86
} | 312 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEditor;
using UnityEngine;
using System;
using System.Collections.Generic;
internal class ImportSettingInternalID
{
static public void RegisterInter... | UnityCsReference/Editor/Mono/ImportSettings/ImportSettingsInternalID.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/ImportSettings/ImportSettingsInternalID.cs",
"repo_id": "UnityCsReference",
"token_count": 2581
} | 313 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
namespace UnityEditor
{
[CustomEditor(typeof(AudioChorusFilter))]
class AudioChorusFilterEditor : Editor
{
private Serialize... | UnityCsReference/Editor/Mono/Inspector/AudioChorusFilterEditor.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/AudioChorusFilterEditor.cs",
"repo_id": "UnityCsReference",
"token_count": 1126
} | 314 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using UnityEditor;
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEditorInternal;
using System.Linq;
using... | UnityCsReference/Editor/Mono/Inspector/Avatar/AvatarBipedMapper.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/Avatar/AvatarBipedMapper.cs",
"repo_id": "UnityCsReference",
"token_count": 6379
} | 315 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEditor.Overlays;
using UnityEngine;
using UnityEngine.UIElements;
using static UnityEditor.CameraPreviewU... | UnityCsReference/Editor/Mono/Inspector/CameraOverlay.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/CameraOverlay.cs",
"repo_id": "UnityCsReference",
"token_count": 2684
} | 316 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Linq;
using UnityEditor.StyleSheets;
using UnityEngine;
using Event = UnityEngine.Event;
namespace UnityEditor.IMGUI.Controls
{
inte... | UnityCsReference/Editor/Mono/Inspector/Core/AdvancedDropdown/AdvancedDropdownGUI.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/Core/AdvancedDropdown/AdvancedDropdownGUI.cs",
"repo_id": "UnityCsReference",
"token_count": 6031
} | 317 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor
{
internal class PreviewWindow : InspectorWindow
{
[SerializeField]
... | UnityCsReference/Editor/Mono/Inspector/Core/PreviewWindow.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/Core/PreviewWindow.cs",
"repo_id": "UnityCsReference",
"token_count": 3273
} | 318 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
namespace UnityEditor
{
internal class PropertyHandlerCache : IDisposable
{
internal readonly prote... | UnityCsReference/Editor/Mono/Inspector/Core/Utils/PropertyDrawerCache.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/Core/Utils/PropertyDrawerCache.cs",
"repo_id": "UnityCsReference",
"token_count": 877
} | 319 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEditorInternal;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEdito... | UnityCsReference/Editor/Mono/Inspector/GameObjectInspector.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/GameObjectInspector.cs",
"repo_id": "UnityCsReference",
"token_count": 33309
} | 320 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using Object = UnityEngine.Object;
using UnityEditor.AnimatedValues;
using UnityEngine;
using UnityEngine.Rendering;
using System;
using System.Linq;
using System.... | UnityCsReference/Editor/Mono/Inspector/LightEditor.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/LightEditor.cs",
"repo_id": "UnityCsReference",
"token_count": 25410
} | 321 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.Rendering;
using UObject = UnityEngine.Object;
namespace Un... | UnityCsReference/Editor/Mono/Inspector/MeshPreview.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/MeshPreview.cs",
"repo_id": "UnityCsReference",
"token_count": 17150
} | 322 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using UnityEngine.Bindings;
namespace UnityEditor
{
[NativeHeader("Runtime/Misc/PlayerSettings.h")]
[NativeHeader("Runtime/Scripting/Scr... | UnityCsReference/Editor/Mono/Inspector/PlayerSettingsEditor/PlayerSettingsSplashScreenEditor.bindings.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/PlayerSettingsEditor/PlayerSettingsSplashScreenEditor.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 373
} | 323 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEditor.AnimatedValues;
using UnityEngine;
using UnityEngine.Rendering;
namespace UnityEditor
{
[CustomEditor(typeof(RenderSettings))]
internal c... | UnityCsReference/Editor/Mono/Inspector/RenderSettingsInspector.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/RenderSettingsInspector.cs",
"repo_id": "UnityCsReference",
"token_count": 587
} | 324 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using UnityEditor.IMGUI.Controls;
using UnityEditorInternal;
using UnityEngine;
using UnityEngine.Rendering;
namespace UnityEdito... | UnityCsReference/Editor/Mono/Inspector/SkinnedMeshRendererEditor.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/SkinnedMeshRendererEditor.cs",
"repo_id": "UnityCsReference",
"token_count": 4056
} | 325 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using UnityEngine.Experimental.Rendering;
namespace UnityEditor
{
// This derived class looks barren because TextureInspector already handle... | UnityCsReference/Editor/Mono/Inspector/Texture2DArrayInspector.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/Texture2DArrayInspector.cs",
"repo_id": "UnityCsReference",
"token_count": 405
} | 326 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Linq;
using UnityEditorInternal;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.UIElements
{
internal class ... | UnityCsReference/Editor/Mono/Inspector/VisualElements/MinMaxGradientField.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/VisualElements/MinMaxGradientField.cs",
"repo_id": "UnityCsReference",
"token_count": 3427
} | 327 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
using UnityEditor;
using System.IO;
using System.Linq;
using System.Collections;
using System.Collections.Generic;
using System.Te... | UnityCsReference/Editor/Mono/InternalEditorUtility.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/InternalEditorUtility.cs",
"repo_id": "UnityCsReference",
"token_count": 15292
} | 328 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading;
using Bee.BeeDriver;
using Bee.BinLog;
using NiceIO;
usi... | UnityCsReference/Editor/Mono/Modules/BeeBuildPostprocessor.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Modules/BeeBuildPostprocessor.cs",
"repo_id": "UnityCsReference",
"token_count": 16765
} | 329 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEditor.Hardware;
using UnityEditorInternal;
using UnityEngine;
using UnityEngine.Networking.PlayerConnect... | UnityCsReference/Editor/Mono/Networking/PlayerConnection/AttachToPlayerGUI.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Networking/PlayerConnection/AttachToPlayerGUI.cs",
"repo_id": "UnityCsReference",
"token_count": 9915
} | 330 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
namespace UnityEditor.Overlays
{
enum OverlayPriority
{
//Default overlays
Tools = 0,
ToolSettings... | UnityCsReference/Editor/Mono/Overlays/OverlayAttribute.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Overlays/OverlayAttribute.cs",
"repo_id": "UnityCsReference",
"token_count": 2526
} | 331 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using UnityEditorInternal;
using UnityEngine;
using UnityEngine.UIElements;
usin... | UnityCsReference/Editor/Mono/Overlays/OverlayPresetManager.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Overlays/OverlayPresetManager.cs",
"repo_id": "UnityCsReference",
"token_count": 7243
} | 332 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
using UnityEditor;
namespace UnityEditorInternal.FrameDebuggerInternal
{
internal static class FrameDebuggerStyles
{
... | UnityCsReference/Editor/Mono/PerformanceTools/FrameDebuggerStyles.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/PerformanceTools/FrameDebuggerStyles.cs",
"repo_id": "UnityCsReference",
"token_count": 7170
} | 333 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using UnityEditor;
namespace UnityEditor
{
internal class PlayerPrefsSettings
{
[MenuItem("Edit/Clear All PlayerPrefs", false, 2... | UnityCsReference/Editor/Mono/PlayerPrefsSettings.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/PlayerPrefsSettings.cs",
"repo_id": "UnityCsReference",
"token_count": 280
} | 334 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEditor.Build;
using UnityEngine;
using UnityEngine.Bindings;
namespace UnityEditor
{
public enum Vis... | UnityCsReference/Editor/Mono/PlayerSettingsVisionOS.bindings.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/PlayerSettingsVisionOS.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 941
} | 335 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Assertions;
using UnityObject = UnityEngine.Object;
namespace UnityEditor.SceneManagement
{... | UnityCsReference/Editor/Mono/Prefabs/PrefabOverrides/PrefabOverride.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Prefabs/PrefabOverrides/PrefabOverride.cs",
"repo_id": "UnityCsReference",
"token_count": 3591
} | 336 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using UnityEngine;
namespace UnityEditor
{
[System.Serializable]
class DoubleCurve
{
[SerializeField]
... | UnityCsReference/Editor/Mono/PresetLibraries/DoubleCurvePresetLibrary.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/PresetLibraries/DoubleCurvePresetLibrary.cs",
"repo_id": "UnityCsReference",
"token_count": 2785
} | 337 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using System.IO;
using UnityEditor.Experimental;
using UnityEditor.IMGUI.Controls;
using UnityEditorInternal;
using UnityEngine;
... | UnityCsReference/Editor/Mono/ProjectBrowser/ProjectBrowserColumnOne.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/ProjectBrowser/ProjectBrowserColumnOne.cs",
"repo_id": "UnityCsReference",
"token_count": 10913
} | 338 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Runtime.InteropServices;
using UnityEngine.Bindings;
namespace UnityEngine
{
[StructLayout(LayoutKind.Sequential)]
internal seal... | UnityCsReference/Editor/Mono/RuntimeInitializeOnLoadManager.bindings.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/RuntimeInitializeOnLoadManager.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 541
} | 339 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.IO;
using System.Linq;
using UnityEditor.Callbacks;
using UnityEd... | UnityCsReference/Editor/Mono/SceneManagement/StageManager/PrefabStage/PrefabStage.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/SceneManagement/StageManager/PrefabStage/PrefabStage.cs",
"repo_id": "UnityCsReference",
"token_count": 45296
} | 340 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
namespace UnityEditor
{
internal class LightingWindowBakeSettings
{
bool m_LightingSettingsReadOnlyMode;
SerializedObject m_L... | UnityCsReference/Editor/Mono/SceneModeWindows/LightingWindowBakeSettings.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/SceneModeWindows/LightingWindowBakeSettings.cs",
"repo_id": "UnityCsReference",
"token_count": 1043
} | 341 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEditor.Overlays;
using UnityEngine;
using Object = UnityEngine.Object;
namespace UnityEditor
{
sealed class LegacyOverlay : IMGUIOverl... | UnityCsReference/Editor/Mono/SceneView/SceneViewOverlay.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/SceneView/SceneViewOverlay.cs",
"repo_id": "UnityCsReference",
"token_count": 1737
} | 342 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using System;
using System.IO;
using UnityEditorInternal;
namespace UnityEditor
{
// Use the FilePathAttribute when you want to have your s... | UnityCsReference/Editor/Mono/ScriptableSingleton.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/ScriptableSingleton.cs",
"repo_id": "UnityCsReference",
"token_count": 2545
} | 343 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.IO;
using UnityEditor.Scripting.ScriptCompilation;
using UnityEngine;
namespace UnityEditor.Scripting.... | UnityCsReference/Editor/Mono/Scripting/Compilers/ResponseFileProvider.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Scripting/Compilers/ResponseFileProvider.cs",
"repo_id": "UnityCsReference",
"token_count": 1360
} | 344 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Security.Cryp... | UnityCsReference/Editor/Mono/Scripting/ScriptCompilation/BeeDriver/UnityBeeDriver.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Scripting/ScriptCompilation/BeeDriver/UnityBeeDriver.cs",
"repo_id": "UnityCsReference",
"token_count": 5233
} | 345 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
static class EnumerableExtensions
{
public static string SeparateWith(this IEnumerable<strin... | UnityCsReference/Editor/Mono/Scripting/ScriptCompilation/EnumerableExtensions.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Scripting/ScriptCompilation/EnumerableExtensions.cs",
"repo_id": "UnityCsReference",
"token_count": 329
} | 346 |
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