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using UnityEngine; using System.Collections; using System.Collections.Generic; using System.Text.RegularExpressions; // Script handling looped effect in the Demo Scene, so that they eventually stop [RequireComponent(typeof(ParticleSystem))] public class CFX3_AutoStopLoopedEffect : MonoBehaviour { public float effect...
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// HTExplosion v1.0 (July 2012) // HTExplosion.cs library is copyright (c) of Hedgehog Team // Please send feedback or bug reports to the.hedgehog.team@gmail.com using UnityEngine; using System.Collections; /// <summary> /// HThis allows the creation of a particle and play an animated sprite from spritesheet. /// </s...
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## xLua Tutorial ### Load Lua files 1. Execute strings The most basic way to execute a string is to use LuaEnv.DoString. The string must be compliant with Lua syntax. For example: luaenv.DoString("print('hello world')") See the full code in the XLua\Tutorial\LoadLuaScript\ByString directory. > How...
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## xLua教程 ### Lua文件加载 1. 执行字符串 最基本是直接用LuaEnv.DoString执行一个字符串,当然,字符串得符合Lua语法 比如: luaenv.DoString("print('hello world')") 完整代码见XLua\Tutorial\LoadLuaScript\ByString目录 > 但这种方式并不建议,更建议下面介绍这种方法。 2. 加载Lua文件 用lua的require函数即可 比如: DoString("require 'byfile'") 完整代码见XLua\Tutoria...
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print('signatured3: this source was signatured!')
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using UnityEngine; using System.Collections; using XLua; namespace XLuaTest { [GCOptimize(OptimizeFlag.PackAsTable)] public struct PushAsTableStruct { public int x; public int y; } public class ReImplementInLua : MonoBehaviour { // Use this for initialization ...
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/* * Tencent is pleased to support the open source community by making xLua available. * Copyright (C) 2016 THL A29 Limited, a Tencent company. All rights reserved. * Licensed under the MIT License (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License...
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/* * Tencent is pleased to support the open source community by making xLua available. * Copyright (C) 2016 THL A29 Limited, a Tencent company. All rights reserved. * Licensed under the MIT License (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License...
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<?xml version="1.0"?> <doc> <assembly> <name>LC.Newtonsoft.Json</name> </assembly> <members> <member name="T:LC.Newtonsoft.Json.Bson.BsonObjectId"> <summary> Represents a BSON Oid (object id). </summary> </member> <member name="P:LC.Newtons...
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using UnityEngine; using UnityEditor; using UnityEditor.Callbacks; # if UNITY_IOS using UnityEditor.iOS.Xcode; #endif using System.IO; using System.Collections.Generic; using System.Linq; using TapTap.Common.Editor; #if UNITY_IOS public class BuildPostProcessor { [PostProcessBuild(999)] public static void OnP...
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// swift-interface-format-version: 1.0 // swift-compiler-version: Apple Swift version 5.4.2 (swiftlang-1205.0.28.2 clang-1205.0.19.57) // swift-module-flags: -target arm64-apple-ios10.0 -enable-objc-interop -enable-library-evolution -swift-version 5 -enforce-exclusivity=checked -O -module-name AntiAddictionService impo...
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using System; using System.Text; using System.Linq; using System.Collections.Generic; using System.Net; using System.Net.Http; using System.Net.Http.Headers; using System.Threading.Tasks; using LC.Newtonsoft.Json; using TapTap.Common; using TapTap.Common.Internal.Json; using TapTap.Common.Internal.Http; using TapTap.A...
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using System; using UnityEngine.UI; using TapSDK.UI; namespace TapTap.AntiAddiction.Internal { public class TaptapAntiAddictionHealthReminderController : BasePanelController { public Text titleText; public Text contentText; public Button switchAccountButton; public Button okBut...
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 namespace TapTap.AntiAddiction.Model { public static class StartUpResult { public const int INTERNAL_ERROR = -1; // 内部错误 public const int LOGIN_SUCCESS = 500; // 登陆成功 public const int EXITED = 1000; //用户登出 public const int SWITCH_ACCOUNT = 1001; //切换账号 ...
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{ "name": "com.tapsdk.antiaddiction", "displayName": "AntiAddiction", "description": "AntiAddiction Service", "version": "3.16.5", "unity": "2019.4", "license": "MIT" }
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// // ComponentMessageDelegate.h // TapCommonSDK // // Created by Bottle K on 2021/5/11. // #import <Foundation/Foundation.h> NS_ASSUME_NONNULL_BEGIN @protocol ComponentMessageDelegate <NSObject> - (void)onMessageWithCode:(NSInteger)code extras:(NSDictionary *)extras; @end NS_ASSUME_NONNULL_END
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// // NSError+Ext.h // TapAchievement // // Created by TapTap-David on 2020/9/22. // Copyright © 2020 taptap. All rights reserved. // #import <Foundation/Foundation.h> NS_ASSUME_NONNULL_BEGIN @interface NSError (Ext) + (instancetype)errorWithMessage:(NSString *)errorMsg code:(NSInteger)code; + (instancetype)err...
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// // PlatformXUA.h // TapCommonSDK // // Created by Bottle K on 2021/6/21. // #import <Foundation/Foundation.h> NS_ASSUME_NONNULL_BEGIN @interface PlatformXUA : NSObject @property (nonatomic, copy) NSDictionary *xuaMap; + (instancetype)shareInstance; @end NS_ASSUME_NONNULL_END
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// // BridgeCallback.h // Bridge // // Created by xe on 2020/10/16. // Copyright © 2020 xe. All rights reserved. // #import <Foundation/Foundation.h> @protocol TDSBridgeCallback <NSObject> @optional - (void)onResult:(NSString *)msg; @end
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// // TDSCommonDialogView.h // TapCommonSDK // // Created by Bottle K on 2021/4/29. // #import <UIKit/UIKit.h> NS_ASSUME_NONNULL_BEGIN @protocol TDSCommonDialogProtocol <NSObject> - (void)onReloadData; - (void)onClose; @end @interface TDSCommonDialogView : UIView @property (nonatomic, weak) id<TDSCommonDialogPr...
jynew/jyx2/TapSdkFiles/TapTap/Common/Plugins/iOS/TapCommonSDK.framework/Headers/TDSCommonDialogView.h/0
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// // TDSHandleUrl.h // TapCommonSDK // // Created by 黄驿峰 on 2022/3/30. // #import <Foundation/Foundation.h> NS_ASSUME_NONNULL_BEGIN @interface TDSHandleUrl : NSObject /// 在application:openURL:中调用 /// @param url 传入openURL的url + (BOOL)handleOpenURL:(nullable NSURL *)url; /// 各模块注册handleUrl的事件 /// @param event 在b...
jynew/jyx2/TapSdkFiles/TapTap/Common/Plugins/iOS/TapCommonSDK.framework/Headers/TDSHandleUrl.h/0
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// // TDSLabel.h // XdComPlatform // // Created by JiangJiahao on 2020/5/14. // Copyright © 2020 X.D. Network Inc. All rights reserved. // #import <UIKit/UIKit.h> NS_ASSUME_NONNULL_BEGIN typedef void(^CopySuccessCallback)(void); typedef NS_ENUM(NSInteger,TDSLabelVerticalAlignment) { TDSLabelVerticalAlignmen...
jynew/jyx2/TapSdkFiles/TapTap/Common/Plugins/iOS/TapCommonSDK.framework/Headers/TDSLabel.h/0
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// // TDSModelHelper.h // TDSCommon // // Created by Insomnia on 2020/10/20. // #import <Foundation/Foundation.h> #import <objc/runtime.h> #ifndef __TDSConst__ #define __TDSConst__ extern NSString *const TDSTypeInt; extern NSString *const TDSTypeFloat; extern NSString *const TDSTypeDouble; extern NSString *const T...
jynew/jyx2/TapSdkFiles/TapTap/Common/Plugins/iOS/TapCommonSDK.framework/Headers/TDSModelHelper.h/0
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// // XDReachability.h // TDS // // Created by JiangJiahao on 2019/7/25. // Copyright © 2019 X.D. Network Inc. All rights reserved. // 直接用的YYReachability #import <Foundation/Foundation.h> #import <SystemConfiguration/SystemConfiguration.h> #import <netinet/in.h> NS_ASSUME_NONNULL_BEGIN typedef NS_ENUM(NSUIntege...
jynew/jyx2/TapSdkFiles/TapTap/Common/Plugins/iOS/TapCommonSDK.framework/Headers/TDSReachability.h/0
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// // TDSTrackerEvent.h // TapCommonSDK // // Created by Bottle K on 2021/6/21. // #import <Foundation/Foundation.h> #import <TapCommonSDK/TDSTrackerConfig.h> #import <TapCommonSDK/UserModel.h> #import <TapCommonSDK/PageModel.h> #import <TapCommonSDK/ActionModel.h> #import <TapCommonSDK/NetworkStateModel.h> #import...
jynew/jyx2/TapSdkFiles/TapTap/Common/Plugins/iOS/TapCommonSDK.framework/Headers/TDSTrackerEvent.h/0
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// // TapTapForumWebViewJavascriptBridgeBase.h // // Created by @LokiMeyburg on 10/15/14. // Copyright (c) 2014 @LokiMeyburg. All rights reserved. // #import <Foundation/Foundation.h> #define kOldProtocolScheme @"wvjbscheme" #define kNewProtocolScheme @"https" #define kQueueHasMessage @"__wvjb_queue_message__" #...
jynew/jyx2/TapSdkFiles/TapTap/Common/Plugins/iOS/TapCommonSDK.framework/Headers/TDSWebViewJavascriptBridgeBase.h/0
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// // TapConfig.h // TapBootstrapSDK // // Created by Bottle K on 2021/2/24. // #import <Foundation/Foundation.h> #import <TapCommonSDK/TapDBConfig.h> #import <TapCommonSDK/TapBillboardConfig.h> NS_ASSUME_NONNULL_BEGIN typedef NS_ENUM (NSInteger, TapSDKRegionType) { TapSDKRegionTypeCN, TapSDKRegionTypeIO ...
jynew/jyx2/TapSdkFiles/TapTap/Common/Plugins/iOS/TapCommonSDK.framework/Headers/TapConfig.h/0
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// // UserModel.h // TDSCommon // // Created by TapTap-David on 2021/1/19. // #import <Foundation/Foundation.h> NS_ASSUME_NONNULL_BEGIN @interface UserModel : NSObject //用户id @property (nonatomic, copy) NSString *user_id; //用户名 @property (nonatomic, copy) NSString *user_name; //taptap 授权的open_id @property (nonato...
jynew/jyx2/TapSdkFiles/TapTap/Common/Plugins/iOS/TapCommonSDK.framework/Headers/UserModel.h/0
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