text stringlengths 7 35.3M | id stringlengths 11 185 | metadata dict | __index_level_0__ int64 0 2.14k |
|---|---|---|---|
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
namespace UnityEditor.PackageManager.UI.Internal
{
internal class PackageDeprecatedTagLabel : PackageBaseTagLabel
{
public PackageDeprecatedTagLabel... | UnityCsReference/Modules/PackageManagerUI/Editor/UI/PackageTagLabel/PackageDeprecatedTagLabel.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/UI/PackageTagLabel/PackageDeprecatedTagLabel.cs",
"repo_id": "UnityCsReference",
"token_count": 389
} | 413 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine.UIElements;
namespace UnityEditor.PackageManager.UI.Internal;
internal class SidebarRow : VisualElement
{
public const string k_SelectedClas... | UnityCsReference/Modules/PackageManagerUI/Editor/UI/Sidebar/SidebarRow.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/UI/Sidebar/SidebarRow.cs",
"repo_id": "UnityCsReference",
"token_count": 474
} | 414 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using UnityEditor.Overlays;
using UnityEditor.ShortcutManagement;
using UnityEngine... | UnityCsReference/Modules/ParticleSystemEditor/ParticleEffectUI.cs/0 | {
"file_path": "UnityCsReference/Modules/ParticleSystemEditor/ParticleEffectUI.cs",
"repo_id": "UnityCsReference",
"token_count": 27922
} | 415 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using System.Collections.Generic;
using UnityEditor.EditorTools;
namespace UnityEditor
{
abstract partial class ModuleUI : SerializedModule
... | UnityCsReference/Modules/ParticleSystemEditor/ParticleSystemModules/ModuleUI.cs/0 | {
"file_path": "UnityCsReference/Modules/ParticleSystemEditor/ParticleSystemModules/ModuleUI.cs",
"repo_id": "UnityCsReference",
"token_count": 4111
} | 416 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
// The ParticleSystemUI displays and manages the modules of a particle system.
namespace U... | UnityCsReference/Modules/ParticleSystemEditor/ParticleSystemUI.cs/0 | {
"file_path": "UnityCsReference/Modules/ParticleSystemEditor/ParticleSystemUI.cs",
"repo_id": "UnityCsReference",
"token_count": 17154
} | 417 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.ComponentModel;
namespace UnityEngine
{
public partial class ArticulationBody : Behaviour
{
... | UnityCsReference/Modules/Physics/ScriptBindings/Articulations.deprecated.cs/0 | {
"file_path": "UnityCsReference/Modules/Physics/ScriptBindings/Articulations.deprecated.cs",
"repo_id": "UnityCsReference",
"token_count": 331
} | 418 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.ComponentModel;
namespace UnityEngine
{
public partial class MeshCollider
{
[EditorBrowsable(EditorBrowsableState.Never)... | UnityCsReference/Modules/Physics/ScriptBindings/MeshCollider.deprecated.cs/0 | {
"file_path": "UnityCsReference/Modules/Physics/ScriptBindings/MeshCollider.deprecated.cs",
"repo_id": "UnityCsReference",
"token_count": 351
} | 419 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine.Bindings;
namespace UnityEngine
{
[RequireComponent(typeof(Rigidbody))]
[NativeHeader("Modules/Physics/SpringJoint.h")]
[NativeClass(... | UnityCsReference/Modules/Physics/ScriptBindings/SpringJoint.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/Physics/ScriptBindings/SpringJoint.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 236
} | 420 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using UnityEngine;
using UnityEditor.EditorTools;
using UnityEditor.IMGUI.Controls;
namespace UnityEditor
{
abstract class Ed... | UnityCsReference/Modules/Physics2DEditor/Managed/Colliders/EditablePath2D.cs/0 | {
"file_path": "UnityCsReference/Modules/Physics2DEditor/Managed/Colliders/EditablePath2D.cs",
"repo_id": "UnityCsReference",
"token_count": 498
} | 421 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor.IMGUI.Controls;
namespace UnityEditor
{
internal class JointAngularLimitHa... | UnityCsReference/Modules/Physics2DEditor/Managed/Joints/JointAngularLimitHandle2D.cs/0 | {
"file_path": "UnityCsReference/Modules/Physics2DEditor/Managed/Joints/JointAngularLimitHandle2D.cs",
"repo_id": "UnityCsReference",
"token_count": 4787
} | 422 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEditor.EditorTools;
using UnityEditor.IMGUI.Controls;
using UnityEngine;
namespace UnityEditor
{
[EditorTool("Edit Capsule Collider", typeof(Capsule... | UnityCsReference/Modules/PhysicsEditor/CapsuleColliderEditor.cs/0 | {
"file_path": "UnityCsReference/Modules/PhysicsEditor/CapsuleColliderEditor.cs",
"repo_id": "UnityCsReference",
"token_count": 2702
} | 423 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEditor;
using UnityEngine.UIElements;
using System;
using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("Unity.Physics.Editor.ProjectSe... | UnityCsReference/Modules/PhysicsEditor/PhysicsManagerInspectorBridge.cs/0 | {
"file_path": "UnityCsReference/Modules/PhysicsEditor/PhysicsManagerInspectorBridge.cs",
"repo_id": "UnityCsReference",
"token_count": 424
} | 424 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Runtime.InteropServices;
using UnityEngine;
using UnityEngine.Bindings;
using Object = UnityEngine.Object;
namespace UnityEditor.Presets... | UnityCsReference/Modules/PresetsEditor/Public/PresetType.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/PresetsEditor/Public/PresetType.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 1377
} | 425 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Text.RegularExpressions;
using UnityEditor.Connect;
using UnityEd... | UnityCsReference/Modules/ProfilerEditor/ProfilerWindow/Analytics/ProfilerWindowAnalytics.cs/0 | {
"file_path": "UnityCsReference/Modules/ProfilerEditor/ProfilerWindow/Analytics/ProfilerWindowAnalytics.cs",
"repo_id": "UnityCsReference",
"token_count": 5575
} | 426 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Text.RegularExpressions;
using Unity.Profiling.Editor;
using UnityEngine;
using UnityEditor;
using Unit... | UnityCsReference/Modules/ProfilerEditor/ProfilerWindow/Chart.cs/0 | {
"file_path": "UnityCsReference/Modules/ProfilerEditor/ProfilerWindow/Chart.cs",
"repo_id": "UnityCsReference",
"token_count": 27824
} | 427 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEditor;
using UnityEditor.IMGUI.Controls;
using UnityEditor.Profili... | UnityCsReference/Modules/ProfilerEditor/ProfilerWindow/ProfilerDetailedObjectsView.cs/0 | {
"file_path": "UnityCsReference/Modules/ProfilerEditor/ProfilerWindow/ProfilerDetailedObjectsView.cs",
"repo_id": "UnityCsReference",
"token_count": 9763
} | 428 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using Unity.Profiling.Editor;
using UnityEditorInternal.Profiling;
using UnityEngine;
namespace UnityEditor.Profili... | UnityCsReference/Modules/ProfilerEditor/ProfilerWindow/ProfilerModules/DynamicProfilerModule.cs/0 | {
"file_path": "UnityCsReference/Modules/ProfilerEditor/ProfilerWindow/ProfilerModules/DynamicProfilerModule.cs",
"repo_id": "UnityCsReference",
"token_count": 1318
} | 429 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using UnityEngine;
using UnityEditorInternal;
namespace UnityEditor
{
internal class MemoryTreeList
{
internal cl... | UnityCsReference/Modules/ProfilerEditor/ProfilerWindow/ProfilerModules/Memory/MemoryTreeList.cs/0 | {
"file_path": "UnityCsReference/Modules/ProfilerEditor/ProfilerWindow/ProfilerModules/Memory/MemoryTreeList.cs",
"repo_id": "UnityCsReference",
"token_count": 6860
} | 430 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using Unity.Profiling.Editor;
using UnityEditor;
using UnityEngine;
using UnityEngine.Profiling;
namespace UnityEditorInternal.Profiling
{
[Seria... | UnityCsReference/Modules/ProfilerEditor/ProfilerWindow/ProfilerModules/uGui/UIProfilerModule.cs/0 | {
"file_path": "UnityCsReference/Modules/ProfilerEditor/ProfilerWindow/ProfilerModules/uGui/UIProfilerModule.cs",
"repo_id": "UnityCsReference",
"token_count": 1205
} | 431 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Text;
using Unity.Profiling.LowLevel;
using UnityEngine.Bindings;... | UnityCsReference/Modules/ProfilerEditor/Public/HierarchyFrameDataView.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/ProfilerEditor/Public/HierarchyFrameDataView.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 5008
} | 432 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
namespace Unity.Properties
{
/// <summary>
/// The <see cref="PropertyContainer"/> class is used as the entry point to operate on data containers using prop... | UnityCsReference/Modules/Properties/Runtime/Algorithms/PropertyContainer.cs/0 | {
"file_path": "UnityCsReference/Modules/Properties/Runtime/Algorithms/PropertyContainer.cs",
"repo_id": "UnityCsReference",
"token_count": 121
} | 433 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
namespace Unity.Properties
{
/// <summary>
/// This interface provides access to an <see cref="IProperty{TContainer}"/> o... | UnityCsReference/Modules/Properties/Runtime/PropertyBags/IPropertyBag.cs/0 | {
"file_path": "UnityCsReference/Modules/Properties/Runtime/PropertyBags/IPropertyBag.cs",
"repo_id": "UnityCsReference",
"token_count": 2655
} | 434 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
namespace Unity.Properties
{
/// <summary>
/// Base class to implement a visitor responsible for getting an object's concrete type as a generic.
/// </s... | UnityCsReference/Modules/Properties/Runtime/PropertyVisitors/ConcreteTypeVisitor.cs/0 | {
"file_path": "UnityCsReference/Modules/Properties/Runtime/PropertyVisitors/ConcreteTypeVisitor.cs",
"repo_id": "UnityCsReference",
"token_count": 334
} | 435 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Internal;
using UnityEngine.UIElements;
namespace UnityEditor.Search
{
///... | UnityCsReference/Modules/QuickSearch/Editor/ISearchView.cs/0 | {
"file_path": "UnityCsReference/Modules/QuickSearch/Editor/ISearchView.cs",
"repo_id": "UnityCsReference",
"token_count": 3287
} | 436 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
// #define USE_PERFORMANCE_TRACKER
using System;
using System.Collections.Generic;
using System.Collections.Concurrent;
using System.IO;
using System.Linq;
using Sy... | UnityCsReference/Modules/QuickSearch/Editor/PropertyDatabase/PropertyDatabase.cs/0 | {
"file_path": "UnityCsReference/Modules/QuickSearch/Editor/PropertyDatabase/PropertyDatabase.cs",
"repo_id": "UnityCsReference",
"token_count": 22887
} | 437 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using Unity.Profiling;
using Unity.Profiling.LowLevel.Unsafe;
namespace UnityEditor.Search.Providers
{
class Pr... | UnityCsReference/Modules/QuickSearch/Editor/Providers/ProfilerMarkersProvider.cs/0 | {
"file_path": "UnityCsReference/Modules/QuickSearch/Editor/Providers/ProfilerMarkersProvider.cs",
"repo_id": "UnityCsReference",
"token_count": 7652
} | 438 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
namespace UnityEditor.Search
{
public interface IQuerySource
{
ISearchView searchView { get; }
SearchCont... | UnityCsReference/Modules/QuickSearch/Editor/QueryBuilder/IQuerySource.cs/0 | {
"file_path": "UnityCsReference/Modules/QuickSearch/Editor/QueryBuilder/IQuerySource.cs",
"repo_id": "UnityCsReference",
"token_count": 277
} | 439 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
namespace UnityEditor.Search
{
[Obsolete("Query has been deprecated. Use ParsedQuery instead... | UnityCsReference/Modules/QuickSearch/Editor/QueryEngine/Query.Deprecated.cs/0 | {
"file_path": "UnityCsReference/Modules/QuickSearch/Editor/QueryEngine/Query.Deprecated.cs",
"repo_id": "UnityCsReference",
"token_count": 2946
} | 440 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Linq;
using System.Collections.Generic;
using System.Diagnostics;
using UnityEngine;
namespace UnityEditor.Search
{
/// <summary>
... | UnityCsReference/Modules/QuickSearch/Editor/SearchAction.cs/0 | {
"file_path": "UnityCsReference/Modules/QuickSearch/Editor/SearchAction.cs",
"repo_id": "UnityCsReference",
"token_count": 2574
} | 441 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Linq;
using System.Collections.Generic;
using System.ComponentModel;
namespace UnityEditor.Search
{
static partial class Evaluators
{
... | UnityCsReference/Modules/QuickSearch/Editor/SearchExpression/Evaluators/IntersectEvaluator.cs/0 | {
"file_path": "UnityCsReference/Modules/QuickSearch/Editor/SearchExpression/Evaluators/IntersectEvaluator.cs",
"repo_id": "UnityCsReference",
"token_count": 1362
} | 442 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Linq;
namespace UnityEditor.Search
{
static partial class Parsers
{
static readonly SearchExpressionEvaluator SetEvaluator = Evaluator... | UnityCsReference/Modules/QuickSearch/Editor/SearchExpression/Parsers/SetExpressionParser.cs/0 | {
"file_path": "UnityCsReference/Modules/QuickSearch/Editor/SearchExpression/Parsers/SetExpressionParser.cs",
"repo_id": "UnityCsReference",
"token_count": 1082
} | 443 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;
using UnityEditorInternal;
using UnityEngine;
namespace Uni... | UnityCsReference/Modules/QuickSearch/Editor/SearchPreviewManager.cs/0 | {
"file_path": "UnityCsReference/Modules/QuickSearch/Editor/SearchPreviewManager.cs",
"repo_id": "UnityCsReference",
"token_count": 5635
} | 444 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using System.Linq;
using UnityEditor.Search.Providers;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.Sea... | UnityCsReference/Modules/QuickSearch/Editor/Selectors/SceneSelectors.cs/0 | {
"file_path": "UnityCsReference/Modules/QuickSearch/Editor/Selectors/SceneSelectors.cs",
"repo_id": "UnityCsReference",
"token_count": 4023
} | 445 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEditor.SceneManagement;
using UnityEngine;
using UnityEngine.Internal;
using UnityEngine.Search;
using Un... | UnityCsReference/Modules/QuickSearch/Editor/UI/ObjectField.cs/0 | {
"file_path": "UnityCsReference/Modules/QuickSearch/Editor/UI/ObjectField.cs",
"repo_id": "UnityCsReference",
"token_count": 24132
} | 446 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine.UIElements;
namespace UnityEditor.Search
{
delegate bool SearchGlobalEvent... | UnityCsReference/Modules/QuickSearch/Editor/UITK/SearchGlobalEventHandlerManager.cs/0 | {
"file_path": "UnityCsReference/Modules/QuickSearch/Editor/UITK/SearchGlobalEventHandlerManager.cs",
"repo_id": "UnityCsReference",
"token_count": 1745
} | 447 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using UnityEditor.Profiling;
using UnityEditor.ShortcutManagement;
using UnityEd... | UnityCsReference/Modules/QuickSearch/Editor/UITK/SearchWindow.cs/0 | {
"file_path": "UnityCsReference/Modules/QuickSearch/Editor/UITK/SearchWindow.cs",
"repo_id": "UnityCsReference",
"token_count": 25454
} | 448 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
// #define SCENE_TEMPLATE_ANALYTICS_LOGGING
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine.Analytics;
namespace UnityEditor.S... | UnityCsReference/Modules/SceneTemplateEditor/SceneTemplateAnalytics.cs/0 | {
"file_path": "UnityCsReference/Modules/SceneTemplateEditor/SceneTemplateAnalytics.cs",
"repo_id": "UnityCsReference",
"token_count": 3615
} | 449 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEditor.Overlays;
using UnityEditorInternal;
using UnityEditor.Snap;
using UnityEngine;
using UnityEngine.UIElements;
using FrameCapture = UnityEngine.App... | UnityCsReference/Modules/SceneView/SceneViewToolbarElements.cs/0 | {
"file_path": "UnityCsReference/Modules/SceneView/SceneViewToolbarElements.cs",
"repo_id": "UnityCsReference",
"token_count": 9551
} | 450 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
namespace UnityEditor.ShaderFoundry
{
internal sealed partial class ShaderContainer
{
static void AddDefaultTypes(ShaderContainer container)
... | UnityCsReference/Modules/ShaderFoundry/ScriptBindings/DefaultContainer.cs/0 | {
"file_path": "UnityCsReference/Modules/ShaderFoundry/ScriptBindings/DefaultContainer.cs",
"repo_id": "UnityCsReference",
"token_count": 1043
} | 451 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEngine.Bindings;
namespace UnityEditor.ShaderFoundry
{
[NativeHeader("Modules/ShaderFoundry/Public/P... | UnityCsReference/Modules/ShaderFoundry/ScriptBindings/PragmaDescriptor.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/ShaderFoundry/ScriptBindings/PragmaDescriptor.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 1568
} | 452 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Text;
using UnityEngine.Bindings;
using System.Runtime.InteropServices;
namespace UnityEditor.ShaderFo... | UnityCsReference/Modules/ShaderFoundry/ScriptBindings/TemplateInstance.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/ShaderFoundry/ScriptBindings/TemplateInstance.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 1916
} | 453 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using UnityEditor;
using UnityEditor.UIElements;
using UnityEngine;
using UnityE... | UnityCsReference/Modules/ShortcutManagerEditor/HelperWindow.cs/0 | {
"file_path": "UnityCsReference/Modules/ShortcutManagerEditor/HelperWindow.cs",
"repo_id": "UnityCsReference",
"token_count": 5563
} | 454 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEditorInternal;
using UnityEngine;
namespace UnityEditor.ShortcutManagement
{
cla... | UnityCsReference/Modules/ShortcutManagerEditor/ShortcutManagerWindowViewController.cs/0 | {
"file_path": "UnityCsReference/Modules/ShortcutManagerEditor/ShortcutManagerWindowViewController.cs",
"repo_id": "UnityCsReference",
"token_count": 16173
} | 455 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace UnityEditor.StyleSheets
{
internal static class GUISkinCompare
... | UnityCsReference/Modules/StyleSheetsEditor/Converters/GUISkinCompare.cs/0 | {
"file_path": "UnityCsReference/Modules/StyleSheetsEditor/Converters/GUISkinCompare.cs",
"repo_id": "UnityCsReference",
"token_count": 7240
} | 456 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
namespace UnityEngine
{
public interface ISubsystem
{
bool running { get; }
void Start();
void Stop();
void Destroy();
... | UnityCsReference/Modules/Subsystems/ISubsystem.cs/0 | {
"file_path": "UnityCsReference/Modules/Subsystems/ISubsystem.cs",
"repo_id": "UnityCsReference",
"token_count": 120
} | 457 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
namespace UnityEngine.SubsystemsImplementation
{
public abstract class SubsystemWithProvider : ISubsystem
{
public void Start()
{
... | UnityCsReference/Modules/Subsystems/SubsystemWithProvider.cs/0 | {
"file_path": "UnityCsReference/Modules/Subsystems/SubsystemWithProvider.cs",
"repo_id": "UnityCsReference",
"token_count": 1174
} | 458 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
namespace UnityEditor
{
internal class HeightmapFilters
{
public static void Smooth(float[,] heights, TerrainData terrain)
... | UnityCsReference/Modules/TerrainEditor/HeightmapFilters.cs/0 | {
"file_path": "UnityCsReference/Modules/TerrainEditor/HeightmapFilters.cs",
"repo_id": "UnityCsReference",
"token_count": 947
} | 459 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
using UnityEngine.Scripting.APIUpdating;
using Unity... | UnityCsReference/Modules/TerrainEditor/PaintTools/TerrainPaintTool.cs/0 | {
"file_path": "UnityCsReference/Modules/TerrainEditor/PaintTools/TerrainPaintTool.cs",
"repo_id": "UnityCsReference",
"token_count": 8911
} | 460 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Runtime.InteropServices;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityEngine.TextCore.LowLevel
{
/// <su... | UnityCsReference/Modules/TextCoreFontEngine/Managed/FontFeatureCommonGPOS.cs/0 | {
"file_path": "UnityCsReference/Modules/TextCoreFontEngine/Managed/FontFeatureCommonGPOS.cs",
"repo_id": "UnityCsReference",
"token_count": 2636
} | 461 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Runtime.InteropServices;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityEngine.TextCore.Text
{
/// <summary... | UnityCsReference/Modules/TextCoreTextEngine/Managed/MeshInfo.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/TextCoreTextEngine/Managed/MeshInfo.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 265
} | 462 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
namespace UnityEngine.TextCore.Text
{
[Serializable][ExcludeFromPresetAttribute][ExcludeFromObjectFactory]
... | UnityCsReference/Modules/TextCoreTextEngine/Managed/TextAssets/TextStyleSheet.cs/0 | {
"file_path": "UnityCsReference/Modules/TextCoreTextEngine/Managed/TextAssets/TextStyleSheet.cs",
"repo_id": "UnityCsReference",
"token_count": 1729
} | 463 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Runtime.InteropServices;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityEngine.TextCore.Text
{
[StructLayou... | UnityCsReference/Modules/TextCoreTextEngine/Managed/TextGenerator/TextLib.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/TextCoreTextEngine/Managed/TextGenerator/TextLib.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 2374
} | 464 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEditor;
using System.IO;
using Unity.Collections;
namespace UnityEngine.TextCore.Text
{
[InitializeOnLoad]
internal class ICUDataAssetUtilities
... | UnityCsReference/Modules/TextCoreTextEngineEditor/Managed/ICUDataAssetUtilities.cs/0 | {
"file_path": "UnityCsReference/Modules/TextCoreTextEngineEditor/Managed/ICUDataAssetUtilities.cs",
"repo_id": "UnityCsReference",
"token_count": 514
} | 465 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.IO;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.TextCore.Text;
using TextAsset = UnityEngine.TextAsset;
using GlyphRect = U... | UnityCsReference/Modules/TextCoreTextEngineEditor/Managed/SpriteAssetImporter.cs/0 | {
"file_path": "UnityCsReference/Modules/TextCoreTextEngineEditor/Managed/SpriteAssetImporter.cs",
"repo_id": "UnityCsReference",
"token_count": 5424
} | 466 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
namespace UnityEngine
{
// Font Style applied to GUI Texts, Text Meshes or GUIStyles.
public enum FontStyle
{
// No special style... | UnityCsReference/Modules/TextRendering/FontStyle.cs/0 | {
"file_path": "UnityCsReference/Modules/TextRendering/FontStyle.cs",
"repo_id": "UnityCsReference",
"token_count": 219
} | 467 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using UnityEngine.Tilemaps;
namespace UnityEditor
{
[CustomEditor(typeof(TileBase), true)]
[CanEditMultipleObjects]
public class Til... | UnityCsReference/Modules/TilemapEditor/Editor/Managed/TileBaseEditor.cs/0 | {
"file_path": "UnityCsReference/Modules/TilemapEditor/Editor/Managed/TileBaseEditor.cs",
"repo_id": "UnityCsReference",
"token_count": 589
} | 468 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
namespace TreeEditor
{
[System.Serializable]
public class TreeNode
{
public TreeSpline spline = null;
public int se... | UnityCsReference/Modules/TreeEditor/Includes/TreeNode.cs/0 | {
"file_path": "UnityCsReference/Modules/TreeEditor/Includes/TreeNode.cs",
"repo_id": "UnityCsReference",
"token_count": 2181
} | 469 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEditor.IMGUI.Controls;
using UnityEngine;
namespace UnityEd... | UnityCsReference/Modules/UIAutomationEditor/FakeCursor.cs/0 | {
"file_path": "UnityCsReference/Modules/UIAutomationEditor/FakeCursor.cs",
"repo_id": "UnityCsReference",
"token_count": 1123
} | 470 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEditor;
using UnityEngine;
using UnityEngine.UIElements;
namespace Unity.UI.Builder
{... | UnityCsReference/Modules/UIBuilder/Editor/Builder/Draggers/BuilderDragger.cs/0 | {
"file_path": "UnityCsReference/Modules/UIBuilder/Editor/Builder/Draggers/BuilderDragger.cs",
"repo_id": "UnityCsReference",
"token_count": 11795
} | 471 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
namespace Unity.UI.Builder
{
/// <summary>
/// Used to indicate whether the source and target properties of a binding can be converted.
/// </summary>
... | UnityCsReference/Modules/UIBuilder/Editor/Builder/Inspector/Binding/BindingCompatibilityStatus.cs/0 | {
"file_path": "UnityCsReference/Modules/UIBuilder/Editor/Builder/Inspector/Binding/BindingCompatibilityStatus.cs",
"repo_id": "UnityCsReference",
"token_count": 289
} | 472 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEditor;
using UnityEditor.UIElements;
using UnityEngine;
using UnityEngine.UIElements;... | UnityCsReference/Modules/UIBuilder/Editor/Builder/Inspector/BuilderInspectorCanvas.cs/0 | {
"file_path": "UnityCsReference/Modules/UIBuilder/Editor/Builder/Inspector/BuilderInspectorCanvas.cs",
"repo_id": "UnityCsReference",
"token_count": 10096
} | 473 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Xml;
using UnityEditor;... | UnityCsReference/Modules/UIBuilder/Editor/Builder/Library/BuilderLibraryProjectScanner.cs/0 | {
"file_path": "UnityCsReference/Modules/UIBuilder/Editor/Builder/Library/BuilderLibraryProjectScanner.cs",
"repo_id": "UnityCsReference",
"token_count": 11061
} | 474 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine.UIElements;
using UnityEngine;
namespace Unity.UI.Builder
{
internal class BuilderTooltipPreview : VisualElement
{
... | UnityCsReference/Modules/UIBuilder/Editor/Builder/Previews/BuilderTooltipPreview.cs/0 | {
"file_path": "UnityCsReference/Modules/UIBuilder/Editor/Builder/Previews/BuilderTooltipPreview.cs",
"repo_id": "UnityCsReference",
"token_count": 1087
} | 475 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using UnityEngine.UIElements.StyleSheets;
namespace Unity.UI.Builder
{
internal sta... | UnityCsReference/Modules/UIBuilder/Editor/Builder/Utilities/BuilderNameUtilities.cs/0 | {
"file_path": "UnityCsReference/Modules/UIBuilder/Editor/Builder/Utilities/BuilderNameUtilities.cs",
"repo_id": "UnityCsReference",
"token_count": 2594
} | 476 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Reflection;
using Unity.UI.Builder;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.UIElements
{
[CustomPrope... | UnityCsReference/Modules/UIBuilder/Editor/Builder/UxmlAttributesView/Fields/UxmlAttributeFieldPropertyDrawers.cs/0 | {
"file_path": "UnityCsReference/Modules/UIBuilder/Editor/Builder/UxmlAttributesView/Fields/UxmlAttributeFieldPropertyDrawers.cs",
"repo_id": "UnityCsReference",
"token_count": 6224
} | 477 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using Unity.Profiling;
using UnityEditor;
using UnityEditor.U... | UnityCsReference/Modules/UIBuilder/Editor/Utilities/ElementHierarchyView/ElementHierarchyView.cs/0 | {
"file_path": "UnityCsReference/Modules/UIBuilder/Editor/Utilities/ElementHierarchyView/ElementHierarchyView.cs",
"repo_id": "UnityCsReference",
"token_count": 20322
} | 478 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEditor;
using UnityEditor.UIElements;
using UnityEngine;
using UnityEngine.UIElements;... | UnityCsReference/Modules/UIBuilder/Editor/Utilities/MultiTypeField/MultiTypeField.cs/0 | {
"file_path": "UnityCsReference/Modules/UIBuilder/Editor/Utilities/MultiTypeField/MultiTypeField.cs",
"repo_id": "UnityCsReference",
"token_count": 2920
} | 479 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using JetBrains.Annotations;
using Object = UnityEngine.Object;
using System;
using System.Threading;
using UnityEditor.PackageManager;
using UnityEngine;
using Uni... | UnityCsReference/Modules/UIBuilder/Editor/Utilities/StyleField/ImageStyleField.cs/0 | {
"file_path": "UnityCsReference/Modules/UIBuilder/Editor/Utilities/StyleField/ImageStyleField.cs",
"repo_id": "UnityCsReference",
"token_count": 2667
} | 480 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using JetBrains.Annotations;
using UnityEngine;
using UnityEngine.UIElements;
namespace Unity.UI.Builder
{
abstract class TransformOriginSelector... | UnityCsReference/Modules/UIBuilder/Editor/Utilities/StyleField/TransformOriginSelector.cs/0 | {
"file_path": "UnityCsReference/Modules/UIBuilder/Editor/Utilities/StyleField/TransformOriginSelector.cs",
"repo_id": "UnityCsReference",
"token_count": 5856
} | 481 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Linq;
using System.Reflection;
using System.Text.RegularExpressions;
using UnityEditor.UIElements.StyleSheets;
using UnityEngine;
using UnityEngine.UIE... | UnityCsReference/Modules/UIBuilder/Editor/Utilities/StyleSheetExtensions/StyleSheetUtilities.cs/0 | {
"file_path": "UnityCsReference/Modules/UIBuilder/Editor/Utilities/StyleSheetExtensions/StyleSheetUtilities.cs",
"repo_id": "UnityCsReference",
"token_count": 2127
} | 482 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using UnityEngine.UIElements;
namespace Unity.UI.Builder
{
internal static class TemplateAssetExtensions
{
public... | UnityCsReference/Modules/UIBuilder/Editor/Utilities/VisualTreeAssetExtensions/TemplateAssetExtensions.cs/0 | {
"file_path": "UnityCsReference/Modules/UIBuilder/Editor/Utilities/VisualTreeAssetExtensions/TemplateAssetExtensions.cs",
"repo_id": "UnityCsReference",
"token_count": 947
} | 483 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
using UnityEngine.Assertions;
namespace UnityEngine.UIElements
{
/// <summary>
/// Script interface for <see cref="Visual... | UnityCsReference/Modules/UIElements/Core/BackgroundSize.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/BackgroundSize.cs",
"repo_id": "UnityCsReference",
"token_count": 1766
} | 484 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Text.RegularExpressions;
using Unity.Properties;
using UnityEngine.Bindings;
using UnityEngine.Pool;
us... | UnityCsReference/Modules/UIElements/Core/Bindings/DataBindingUtility.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Bindings/DataBindingUtility.cs",
"repo_id": "UnityCsReference",
"token_count": 10401
} | 485 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
namespace UnityEngine.UIElements
{
class ReusableTreeViewItem : ReusableCollectionItem
{
Toggle m_Toggle;
VisualElement m_Con... | UnityCsReference/Modules/UIElements/Core/Collections/Virtualization/ReusableTreeViewItem.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Collections/Virtualization/ReusableTreeViewItem.cs",
"repo_id": "UnityCsReference",
"token_count": 2359
} | 486 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
namespace UnityEngine.UIElements
{
class ButtonStripField : BaseField<int>
{
[UnityEngine.Internal.... | UnityCsReference/Modules/UIElements/Core/Controls/ButtonStripField.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Controls/ButtonStripField.cs",
"repo_id": "UnityCsReference",
"token_count": 2190
} | 487 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
namespace UnityEngine.UIElements
{
internal class TextEditorEventHandler
{
protected TextElement textElement;
protected TextEditingUtilities... | UnityCsReference/Modules/UIElements/Core/Controls/InputField/TextEditor.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Controls/InputField/TextEditor.cs",
"repo_id": "UnityCsReference",
"token_count": 268
} | 488 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
namespace UnityEngine.UIElements.Internal
{
/// <summary>
/// Displays the sort arrow indicator and the sort index when multi-sorting.
//... | UnityCsReference/Modules/UIElements/Core/Controls/MultiColumn/MultiColumnHeaderColumn.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Controls/MultiColumn/MultiColumnHeaderColumn.cs",
"repo_id": "UnityCsReference",
"token_count": 5758
} | 489 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using Unity.Properties;
using UnityEngine.Bindings;
namespace UnityEngine.UIElements
{
/// <summary>
/// Creates a tab to organize content on... | UnityCsReference/Modules/UIElements/Core/Controls/Tab.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Controls/Tab.cs",
"repo_id": "UnityCsReference",
"token_count": 8210
} | 490 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
namespace UnityEngine.UIElements
{
unsafe struct CountingBloomFilter
{
private const int KEY_SIZE =... | UnityCsReference/Modules/UIElements/Core/CountingBloomFilter.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/CountingBloomFilter.cs",
"repo_id": "UnityCsReference",
"token_count": 1917
} | 491 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine.UIElements.Experimental;
namespace UnityEngine.UIElements
{
internal class ListViewDraggerAnimated : ListViewDragger
{
... | UnityCsReference/Modules/UIElements/Core/DragAndDrop/ListViewDraggerAnimated.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/DragAndDrop/ListViewDraggerAnimated.cs",
"repo_id": "UnityCsReference",
"token_count": 3580
} | 492 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;
namespace UnityEngine.UIElements.Experimental
{
s... | UnityCsReference/Modules/UIElements/Core/Events/EventDebugger/EventDebugger.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Events/EventDebugger/EventDebugger.cs",
"repo_id": "UnityCsReference",
"token_count": 15368
} | 493 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using JetBrains.Annotations;
using Unity.IntegerTime;
using UnityEngine.InputForUI;
namespace UnityEngine.UIElement... | UnityCsReference/Modules/UIElements/Core/Events/PointerEvents.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Events/PointerEvents.cs",
"repo_id": "UnityCsReference",
"token_count": 29029
} | 494 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
namespace UnityEngine.UIElements
{
internal static class GroupBoxUtility
{
static Dictionary<IGroup... | UnityCsReference/Modules/UIElements/Core/GroupBoxUtility.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/GroupBoxUtility.cs",
"repo_id": "UnityCsReference",
"token_count": 2050
} | 495 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using System.Threading;
using Unity.Collections;
using UnityEngine.Scripting;... | UnityCsReference/Modules/UIElements/Core/Layout/LayoutManager.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Layout/LayoutManager.cs",
"repo_id": "UnityCsReference",
"token_count": 5244
} | 496 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
namespace UnityEngine.UIElements.Layout;
enum LayoutWrap
{
NoWrap,
Wrap,
WrapReverse,
}
| UnityCsReference/Modules/UIElements/Core/Layout/Model/LayoutWrap.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Layout/Model/LayoutWrap.cs",
"repo_id": "UnityCsReference",
"token_count": 93
} | 497 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
namespace UnityEngine.UIElements
{
class ObjectPool<T> where T : new()
{
private readonly Stack<T> ... | UnityCsReference/Modules/UIElements/Core/ObjectPool.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/ObjectPool.cs",
"repo_id": "UnityCsReference",
"token_count": 914
} | 498 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
namespace UnityEngine.UIElements.UIR
{
abstract class BaseElementBuilder
{
public abstract bool RequiresStencilMask(VisualElement ve)... | UnityCsReference/Modules/UIElements/Core/Renderer/UIRElementBuilder.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Renderer/UIRElementBuilder.cs",
"repo_id": "UnityCsReference",
"token_count": 8681
} | 499 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using Unity.Collections;
namespace UnityEngine.UIElements.UIR
{
// Features of this collection:
// a) An am... | UnityCsReference/Modules/UIElements/Core/Renderer/UIRNativePagedList.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Renderer/UIRNativePagedList.cs",
"repo_id": "UnityCsReference",
"token_count": 1710
} | 500 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using Unity.Profiling;
namespace UnityEngine.UIElements.UIR
{
class VectorImageRenderInfoPool : LinkedPool<Vect... | UnityCsReference/Modules/UIElements/Core/Renderer/UIRVectorImageManager.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Renderer/UIRVectorImageManager.cs",
"repo_id": "UnityCsReference",
"token_count": 5047
} | 501 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
namespace UnityEngine.UIElements
{
/// <summary>
/// Represents a mathematical function that describes the rate at which a numerical value ch... | UnityCsReference/Modules/UIElements/Core/Style/EasingFunction.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Style/EasingFunction.cs",
"repo_id": "UnityCsReference",
"token_count": 1503
} | 502 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
/******************************************************************************/
//
// DO NOT MODIFY
// This file has been gene... | UnityCsReference/Modules/UIElements/Core/Style/Generated/StylePropertyCache.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Style/Generated/StylePropertyCache.cs",
"repo_id": "UnityCsReference",
"token_count": 3367
} | 503 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
namespace UnityEngine.UIElements
{
/// <summary>
/// Represents a style value that can be either a <see cref="BackgroundPosition"/> or a <see... | UnityCsReference/Modules/UIElements/Core/Style/StyleBackgroundPosition.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Style/StyleBackgroundPosition.cs",
"repo_id": "UnityCsReference",
"token_count": 1445
} | 504 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
namespace UnityEngine.UIElements
{
/// <summary>
/// Style value that can be either a <see cref="Scale"/> or a <see cref="StyleKeyword"/>.
... | UnityCsReference/Modules/UIElements/Core/Style/StyleScale.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Style/StyleScale.cs",
"repo_id": "UnityCsReference",
"token_count": 1906
} | 505 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine.Bindings;
using UnityEngine.UIElements.StyleSheets;
namespace UnityEngine.UIElements
{
/// <summary>
/// Defines the name o... | UnityCsReference/Modules/UIElements/Core/StylePropertyName.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/StylePropertyName.cs",
"repo_id": "UnityCsReference",
"token_count": 1543
} | 506 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
//#define ENABLE_STYLE_SHEET_BUILDER_LOGS
using System.Collections.Generic;
namespace UnityEngine.UIElements.StyleSheets
{
internal class StyleSheetBuilder
... | UnityCsReference/Modules/UIElements/Core/StyleSheets/StyleSheetBuilder.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/StyleSheets/StyleSheetBuilder.cs",
"repo_id": "UnityCsReference",
"token_count": 3772
} | 507 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Text;
namespace UnityEngine.UIElements.StyleSheets
{
internal class StylePropertyValueParser
{... | UnityCsReference/Modules/UIElements/Core/StyleSheets/Validation/StylePropertyValueParser.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/StyleSheets/Validation/StylePropertyValueParser.cs",
"repo_id": "UnityCsReference",
"token_count": 1427
} | 508 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using Unity.Properties;
using UnityEngine.Scripting;
namespace UnityEngine.UIElements
{
static class UIElements... | UnityCsReference/Modules/UIElements/Core/UIElementsInitialization.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/UIElementsInitialization.cs",
"repo_id": "UnityCsReference",
"token_count": 2116
} | 509 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEngine.Bindings;
namespace UnityEngine.UIElements
{
[Serializable]
[VisibleToOtherModules("Unity... | UnityCsReference/Modules/UIElements/Core/UXML/UxmlObjectAsset.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/UXML/UxmlObjectAsset.cs",
"repo_id": "UnityCsReference",
"token_count": 3378
} | 510 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Reflection;
namespace UnityEngine.UIElements
{
partial class VisualElement
{
// Virtua... | UnityCsReference/Modules/UIElements/Core/VisualElementEventInterests.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/VisualElementEventInterests.cs",
"repo_id": "UnityCsReference",
"token_count": 9572
} | 511 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using Unity.Profiling;
namespace UnityEngine.UIElements
{
internal class VisualTreeViewDataUpdater : BaseVisualTreeUpdater
... | UnityCsReference/Modules/UIElements/Core/VisualTreeViewDataUpdater.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/VisualTreeViewDataUpdater.cs",
"repo_id": "UnityCsReference",
"token_count": 1735
} | 512 |
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