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// Copyright (C) 2018 JackMyth. All Rights Reserved. #include "MusicManagerUIBase.h" #include "MuthMBPLib.h" #include "UIProvider.h" #include "MusicImportationUIBase.h" #include "MuthMGameInstance.h" #include "Kismet/GameplayStatics.h" #include "GameHAL.h" #define LOCTEXT_NAMESPACE "MuthM" TArray<FMusicInfo> UMusicM...
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#include <bits/stdc++.h> #define ff first #define ss second #define fore(i,a,b) for(int i=a,colchin=b;i<colchin;++i) #define pb push_back #define ALL(s) s.begin(),s.end() #define FIN ios_base::sync_with_stdio(0);cin.tie(0);cout.tie(0) #define sz(s) int(s.size()) using namespace std; typedef long long ll; class NewBank...
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#pragma once #ifndef PT_D3D9_RENDERING_SHADING_PROGRAM_FWD_H #define PT_D3D9_RENDERING_SHADING_PROGRAM_FWD_H #include "pt/std/memory.h" namespace pt { namespace d3d9 { namespace rendering { class shading_program; using shared_shading_program = std::shared_ptr<shading_program>; }}} // namespace pt::d3d9::rendering ...
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#include <map> #include <Components.hpp> #include <Cache.hpp> #include <systems/EntitySystem.hpp> #include <gui/gui.hpp> #include "AnimationHelper.hpp" #if CACHE_ALLOWED == 1 static tdt::cache::AnimationCache cache{Component::NO_ENTITY, nullptr}; #endif const std::string& AnimationHelper::get_animation_name(ANIMATION...
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// CENTRO DE BACHILLERATO TECNOLOGICO industrial y de servicios No 4 // MÓDULO 1 DE LA ESPECIALIDAD DE PRORGAMACIÓN // Archivo A1103168.CPP // PROGRAMA APLICACION DE PUNTEROS // Lenguaje C++ // Alumno: José Misael Adame Sandoval Gpo:11 NL:03 // Titular: Ing. Juan Antonio Yañez Palafox #include<iostream.h> #include<...
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#include <iostream> #include <ctime> #include "system.h" int main(int argc, char const *argv[]) { std::cout.precision(17); int n = 5; System s1("../test.data"); std::clock_t begin = std::clock(); // System s1(n); int interactions_brute = s1.run(); std::clock_t end = std::clock(); dou...
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#ifndef _NSEFO_CONTRACT_READER_H_ #define _NSEFO_CONTRACT_READER_H_ #include <iostream> #include "filereader.h" #include "struct_char.h" class CNSEFOContractFileReader : public CFileReader { enum ENUM_NSEFO_COLUMN_ID : uint16_t { CONTRACT_TOKEN = 0, CONTRACT_ASSETTOKEN = 1, CONTRACT_I...
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#ifndef RESPONSE_H #define RESPONSE_H #include <stdint.h> #include "Point.h" class CartesianResponse { public: int32_t transactionId; int32_t resultCode; double distance; int readFromBuf(char buffer[]); int writeToBuf(char buffer[]); }; class MidpointResponse { public...
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#include "Rectangle.hpp" #include "MultimediaOGL.hpp" namespace mogl { Rectangle::Rectangle (double width, double height, const sf::Color& color): p_width(width), p_height(height), p_color(color) {} void Rectangle::init() { float vert[12] = { 0. , 0. , p_width , 0. ,...
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// SNMPv3TestApp.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include <net-snmp/net-snmp-config.h> #define HAVE_STRING_H 1 #define HAVE_WINSOCK_H 1 #define HAVE_STDINT_H 1 #define HAVE_STRTOUL 1 #define HAVE_STRTOL 1 #define HAVE_STRDUP 1 #define RETSIGTYPE void ...
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#pragma once #include "head.h" #include "pe_action.h" class globalvar { public: csh hanlde_capstone; uc_engine* uc_engine; uc_hook hook_code; uc_hook hook_mem; uc_hook hook_mem_unmap; uc_hook hook_mem_write; uc_hook hook_sys_call; std::vector<sim_process> process; //虚拟的进程列表 std::unordered_map<uint64_t, std::st...
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#ifndef EVENT_HPP #define EVENT_HPP namespace chaos{ struct CHAOS_EXPORT KeyboardEvent{ enum KeyCode{ Key1='1', Key2='2', Key3='3', Key4='4', Key5='5', Key6='6', Key7='7', Key8='8', Key9='9', KeyA='A', KeyB='B', KeyC=...
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// // LIBOR.h // AdvCMidTerm // // Created by YinManlin on 2020/4/17. // Copyright © 2020 YinManlin. All rights reserved. // #ifndef LIBOR_h #define LIBOR_h #include <vector> #include <string> #include "OIS.h" class LIBOR : public IDiscount { public: // read in data boost::gregorian::date today; std::...
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/** * Copyright (c) 2010 Sasken Communication Technologies Ltd. * All rights reserved. * This component and the accompanying materials are made available * under the terms of the "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal...
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#pragma region License /* * This file is part of the Boomerang Decompiler. * * See the file "LICENSE.TERMS" for information on usage and * redistribution of this file, and for a DISCLAIMER OF ALL * WARRANTIES. */ #pragma endregion License #pragma once #include "boomerang/frontend/DefaultFrontEnd.h" /** * Con...
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// // Created by Patrick Meade on 2019-03-07. // #include "Dragon.h"
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#include "easynet_condition.h" #include "easynet_mutex.h" #include <time.h> #include <errno.h> namespace easynet { namespace sys { void easynet_condition::wait() { int rc = pthread_cond_wait(&_native_cond_handle, _mutex_handle.get_mutex_native_handle()); } ...
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#include <swri_profiler_tools/profiler_msg_adapter.h> #include <swri_profiler_tools/util.h> namespace swri_profiler_tools { ProfilerMsgAdapter::ProfilerMsgAdapter() { } ProfilerMsgAdapter::~ProfilerMsgAdapter() { } void ProfilerMsgAdapter::processIndex(const swri_profiler_msgs::ProfileIndexArray &msg) { const QS...
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/* Pulsador Zumbador Sistema para controlar un zumbador con un pulsador Hardware: Pulsador pin 2 Zumbador pin 12 */ // constantes que no cambian se usan para establecer los pines const int pulsadorPin = 2; // el numero del pin del pulsador const int buzzerPin = 12; // el numero de pin del zumbado...
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// King's Poker // UVa ID: 12366 // Verdict: Accepted // Submission Date: 2021-12-09 // UVa Run Time: 0.000s // // 版权所有(C)2021,邱秋。metaphysis # yeah dot net #include <bits/stdc++.h> using namespace std; const int SET = 3, PAIR = 2, UNPAIR = 1; struct hand { int A, B, C; hand (int a = 0, int b = 0, int c = 0)...
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#pragma once #include "Engine\MathHelper.h" #include "Engine\Polygon.h" #include "Spring.h" #include "Particle.h" class SpringMassMesh : public Poly { public: void setupSpringMesh(); void setupSpringMesh(GLuint* indices, int size); void update(GLfloat dt, GLfloat g); void calculateNormals(); protected: std::vec...
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//--------------------------------------------------------------- // File: HFCommon.h // Proj: NinAtHome // Info: HighFrameに対して必要なヘッダーファイル // Date: 2021.06.09 // Mail: cai_genkan@outlook.com // Comt: NULL //--------------------------------------------------------------- #pragma once #include "main.h" #define APP_FP...
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#ifndef lru_cache_H #define lru_cache_H #ifndef CACHE_MAX_SIZE #define CACHE_MAX_SIZE 1048576 #endif #include <string> #include <map> #include "lru_queue.h" class lru_cache { int MAX_SIZE; int size; std::map<string, string> dictionary; queue lru_queue; std::map<string, queue_element*> queue_ptrs; public: lr...
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/* * Copyright (C) 2020-2021 Intel Corporation * * SPDX-License-Identifier: MIT * */ #include "level_zero/tools/test/unit_tests/sources/sysman/linux/mock_sysman_fixture.h" #include "level_zero/tools/test/unit_tests/sources/sysman/temperature/linux/mock_sysfs_temperature.h" namespace L0 { namespace ult { std::str...
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#include "insertion_sort.h" #include "../utils/thread/thread.h" AlgorithmFunction insertion_sort() { return [](vector<int>* array){ if (array == nullptr) return; thread_utils::sleep_thread(20); for (int i = 1; i < array->size(); i++) { int j = i; int tmp = array->at...
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#ifndef __GAME_LOCAL_H__ #define __GAME_LOCAL_H__ // RAVEN BEGIN // jsinger: attempt to eliminate cross-DLL allocation issues #ifdef RV_UNIFIED_ALLOCATOR inline void *operator new( size_t s ) { return Memory::Allocate(s); } inline void operator delete( void *p ) { Memory::Free(p); } inline void *operator new[]( size_t...
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/* 1.Rangkaian: Modul Input Output Aktif High. Kaki Input : X1, X2 (kaki A0 dan A1 Arduino) Kaki Output : Y1 (kaki D2 Arduino) Alat Input : Tombol 2x Alat Output : Relay 1x 2.Program: X1 Y1 1 ||-------] [--------------(S)-------|| || X2 Y1 ...
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#pragma once #ifndef MYALGEBRA_H_ #define MYALGEBRA_H_ #include <iostream> #include <fstream> #include <vector> #include <string> #include <Eigen/Eigen> //#include "ProgramConstant.h" void recordVector(Eigen::VectorXd& vector, std::string adress, std::string name, std::string format); void recordCollection(std::v...
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#include "bits/stdc++.h" #include <assert.h> using namespace std; typedef long long ll; typedef long double ld; #define PB push_back #define MP make_pair const int MOD=1000000007; #define endl "\n" #define fst first #define snd second const int UNDEF = -1; const ll INF=1e18; template<typename T> inline bool chkmax(T &a...
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#include <iostream> using namespace std; int main() { int number1; int number2; cout << "Gib eine Zahl ein: "; cin >> number1; cout << "Gib eine zweite Zahl ein: "; cin >> number2; cout << "Summe: " << (number2 + number1) << endl; //cout << (number1 + number2) << endl; return 0; }
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/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
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/** * Definition for a binary tree node. * struct TreeNode { * int val; * TreeNode *left; * TreeNode *right; * TreeNode(int x) : val(x), left(NULL), right(NULL) {} * }; */ class Solution { public: int diff = INT_MAX; TreeNode *pre = NULL; void dfs(TreeNode *root){ //go left a...
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/////////////////////////////////////////////////////// // Copyright 2014 Stephan Hage. // Copyright 2014 Christopher Kormanyos. // Distributed under the Boost // Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt // or copy at http://www.boost.org/LICENSE_1_0.txt ) // #include <Bsw/Io...
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#include <bits/stdc++.h> using namespace std; typedef long long ll; typedef unsigned long long ull; typedef unsigned int ui; #define ff first #define ss second const double eps = 1e-6; const int inf = 1e9 + 7; const ll mod = 999999937; const int maxn = 400 + 7; int main() { #ifdef LOCAL freopen("in.txt", "r",...
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#ifndef _DCC_IO_FILE_READER_H #define _DCC_IO_FILE_READER_H #include <fstream> #include <dcc/file.h> namespace dcc { namespace io { class FileReader { public: FileReader(FileReader&& reader); FileReader(File& file); // Reads a sinlge character from the file // Updates the files newline indices // Returns 0 on...
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#include <iostream> #include "SigPro.h" #include "TxRxMeta.h" #include "SigProTestInputGenerator.h" #include "Target.h" #include "TargetDecorator.h" #include "NoiseDecorator.h" #include "SignalDecorator.h" #include "SignalImpl.h" #include "Signal.h" #include "Channel.h" SigPro::SigPro(): signal(), control_set...
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#pragma once #include "trace_api.hpp" #include "apitrace.h" #include "apitracecall.h" #include <QThread> #include <QProcess> class ApiTraceState; namespace trace { struct Profile; } struct RetracerCallRange { qlonglong m_callStartNo{0}; qlonglong m_callEndNo{0}; }; class Retracer : public QThread { Q_...
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// CARINFO3 Team. LABORATORY, LG ELECTRONICS INC., // Copyright(c) 2012 by LG Electronics Inc. // // All rights reserved. No part of this work may be reproduced, stored in a // retrieval system, or transmitted by any means without prior written // permission of LG Electronics Inc. // // \file LGTypeDef ...
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//문제 - 문자열 압축 #include <iostream> #include <string> #include <vector> using namespace std; int solution(string s) { int answer = 0; int min_sub = s.size(); for(int i = 1; i <= s.size()/2; i++){ //2중 반복 이용 각 길이별로 잘라 길이 구하기 string a, b, ans = ""; int sub_len = 1; a = s.substr(0, i); ...
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#include <iostream> #include <string> using namespace std; typedef long long ll; #define rep(i, n) for(int i = 0; i < (n); ++i) int main(void) { string s, t; cin >> s >> t; int cnt = 0; if(s[0] == t[0]) ++cnt; if(s[1] == t[1]) ++cnt; if(s[2] == t[2]) ++cnt; cout << cnt << endl; return 0; }
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#pragma once #include "vec3.hpp" #include <algorithm> #include <numeric> class perlin { static constexpr unsigned point_count = 256; std::array<vec3, point_count> ranvec; //array to hold the noise //was original a double array, now vec3 to help with smoothing the noise const std::array<int, point_count> p...
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/* Programa para trabajar con conjuntos. Permite introducir elementos en un conjunto, calcular la unión y la intersección. Se asume que el usuario ha introducido previamente los datos iniciales */ // TENGO QUE CORREGIR LOS DOS ÚLTIMOS #include<iostream> using namespace std; struct TipoConjunto...
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#ifndef TextStream_h #define TextStream_h #include <SoftwareSerial.h> class TextStream : public SoftwareSerial { public: TextStream (int pin) : SoftwareSerial (pin,20) { begin (9600); }; TextStream (int rxPin, int txPin) : SoftwareSerial (rxPin,txPin) { begin (9600); }; TextStream() : Softw...
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/////////////////////////////////////////////////////////////////////////////// // weighted_tail_quantile.hpp // // Copyright 2006 Daniel Egloff, Olivier Gygi. Distributed under the Boost // Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #if...
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class Solution { public: vector<string> generateParenthesis(int n) { vector<string>res; string str; generate(res, str, n, n, 2 * n); for (auto val : res) cout << val << endl; return res; } void generate(vector<string> &res, string str, int left, int right, int size){...
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Product: AWL (A Working Library) // Author: Dmitriano ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// #include <...
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#ifndef DUMB_REMINDER_BOT_UTILS_HPP #define DUMB_REMINDER_BOT_UTILS_HPP #include "types.hpp" #include <nlohmann/json.hpp> #include <cpr/cpr.h> #include <iostream> #include <fstream> namespace bot::util { inline static const std::string user_agent = "Mozilla/5.0 (X11; Linux x86_64) AppleWebKit/537.36 (KHTML, like Ge...
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// pin configuration #define motor1Enable_pin 2 // enable - turn on to go home -- green #define motor1Position_pin 3 // input a - low to go to position 1, high to go to position 2 -- white #define motor1Homing_pin 4 // input b - make HIGH to set home position -- purple #define motor2Enable_pin 5 // purple #define mot...
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// // Created by victor on 12/24/17. // #ifndef SDL_PROY_SDLANIMATEDSPRITE_H #define SDL_PROY_SDLANIMATEDSPRITE_H #include <utility> #include <vector> #include <map> #include "SdlTexture.h" #include "SdlException.h" class SdlAnimatedSprite: public SdlTexture{ public: SdlAnimatedSprite(); ~SdlAnimatedSprite() ove...
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#include "Adapter.hpp" void Adapter::setLog(std::string logString) { if (!logger) return; logger->setLog(logString); std::string log = "\nField status:\nCells without units: " + std::to_string(field->getHeight()*field->getWidth() - field->getNumUnits()) + "\n"; logger->addLog(log); } void Adap...
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/* * easybj.h * * Header files for Easy Blackjack. * * Note: change this file to implement Blackjack * * University of Toronto * Fall 2019 */ #ifndef EASYBJ_H #define EASYBJ_H #include <string> #include <iostream> #include <vector> #include <sstream> using namespace std; class ...
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#include <SPI.h> #include "RF24.h" #include <Servo.h> #include <Wire.h> #include <SoftwareSerial.h> boolean inputString = 1; boolean stringComplete = false; //SoftwareSerial mySerial(6, 5); // RX, TX Servo myservo; int Mode = 1; //輪椅模式 int ModeChanged = 1; //輪椅模式確認 1互控 //0自控 1互控 const int servoPin = 8; // the digital...
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/* * Tencent is pleased to support the open source community by making PhoenixGo * available. * * Copyright (C) 2018 THL A29 Limited, a Tencent company. All rights reserved. * * Licensed under the BSD 3-Clause License (the "License"); * you may not use this file except in compliance with the License. * You may ...
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#pragma once #include "EASTL/hash_map.h" namespace Fancy { template<class T> class RenderPlatformObjectCache { public: virtual ~RenderPlatformObjectCache() = default; virtual void Clear() = 0; protected: std::mutex myCacheMutex; eastl::hash_map<uint64, T> myCache; }; }
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- * vim: set ts=4 sw=4 et tw=99 ft=cpp: * * ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use ...
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// // Created by nicolai on 20.10.15. // #ifndef MINIJAVACOMPILER_INVOCATION_H #define MINIJAVACOMPILER_INVOCATION_H #include "Expression.h" #include "Indentifier.h" // Arguments of function call class CExpressionList : public IToken { const std::string name = "CExpressionList"; public: CExpressionList(Loc...
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/* 考虑每一个点可以被它和他的所有直接和间接的父亲删除,假设这些点一共有k个,那么它就有1/k的概率被炸开。 加和即可。 */ #include<cstdio> #include<cstdlib> #include<cmath> #include<cstring> #include<algorithm> #include<queue> using namespace std; #define MAXN 1005 #define MAXM 1000005 #define LOGN 32 typedef unsigned long DWORD; typedef DWORD MATRIX[MAXN][32]; MATRIX mapar...
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#include <d3d9.h> //DirectXを使えるようにする #include"stdafx.h" #include"draw.h" //グローバル変数 LPDIRECT3D9 g_pD3D = NULL; //Direct3Dへのアクセス LPDIRECT3DDEVICE9 g_pD3DDev = NULL; //ビデオカードへのアクセス HRESULT InitD3D(HWND hwnd) { //Direct3Dを使えるようにする if (NULL == (g_pD3D = Direct3DCreate9(D3D_SDK_VERSION))) { return E_FAIL; } //ディスプレ...
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// // Copyright (C) [2020] Futurewei Technologies, Inc. // // FORCE-RISCV is licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // THIS SOFTW...
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#include<iostream> #include<vector> using namespace std; struct Node { int val; Node *pNext; }; //单向链表类 class LinkList{ public: LinkList(){ head = new Node; head->val = 0; head->pNext = NULL; } ~LinkList(){ delete head; } void CreateLinkList(int n); //创建链表 void InsertNode(int position, int d); //在指定位置插入...
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#include "stdafx.h" #include "MRT.h" #include "Device.h" #include "RenderMgr.h" CMRT::CMRT() : m_arrRT{} , m_tVP{} , m_tScissorRect{} { } CMRT::~CMRT() { } void CMRT::Create( UINT iCount, tRT * arrRT, Ptr<CTexture> pDSTex ) { // DepthStencilTexture 가 없다. assert( nullptr != pDSTex ); m_iRTCount = iCount; me...
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#include "Angel-yjc.h" typedef Angel::vec4 color4; typedef Angel::vec4 point4; std::string filename; GLuint Angel::InitShader(const char* vShaderFile, const char* fShaderFile); GLuint program,program2,programfire; /* shader program object id */ GLuint floor_buffer,shaded_floor_buffer; /* vertex buffer obje...
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#include <SFML/Graphics.hpp> #include <SFML/OpenGL.hpp> #include <SFML/System/Vector2.hpp> #include <iostream> #include <sstream> #include <cmath> using namespace std; int maxValuation = 4; string titleString = "PETER THIEL IS MADE OF MONEY\nA VC Fueled Post-Singularity Brawler\n\nPRESS A TO START"; sf::Color valua...
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/* * Authored by Bennett Liu on October 22nd, 2018 * collisions.cpp checks for animals with the same characteristics in the data provided in Animals.csv */ #include <iostream> #include <cstdio> #include <vector> #include <algorithm> using namespace std; int main() { //Create and initialize all needed variables ...
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// // String_tokenizer.cpp // beakjoon_algorithm // // Created by kgh on 06/03/2019. // Copyright © 2019 kgh. All rights reserved. // // substr은 거기부터 시작해서 몇개인지 여부 #include <stdio.h> #include <iostream> #include <string> using namespace std; int main(void){ string str ="ABCDEFG"; cout << str.substr(...
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/* This file is part of the Buzé base Buzz-library. Please refer to LICENSE.TXT for details regarding usage. */ #include <windows.h> #include <string> #include <vector> #include <cassert> #include "presetmanager.h" #include "FileReader.h" using namespace std; PresetManager::PresetManager() { } size_t PresetMan...
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#pragma once namespace clq { /** @brief Find all (single node moveset) neighbours of a partition Finds neighbours of a partition where a neighbour is a partition which can be created by moving one node into an adjacent group or by isolating it into its own group. Basic algorithm: Iterate through edges, for ea...
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/* ID:shiryuw1 PROG:rect1 LANG:C++ */ #include<iostream> #include<cstdlib> #include<cstdio> #include<cstring> #include<algorithm> #include<cmath> using namespace std; int ans[2505]={0}; struct prog{ int llx,lly,urx,ury,color; }rect[1005]; int area; void DFS(int lx,int ly,int rx,int ry,int t) { if(t==0) return ; if...
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#include "button.h" MyButton::MyButton(const wxString& title) : wxFrame(NULL, wxID_ANY, title, wxDefaultPosition, wxSize(270, 150)) { wxPanel *panel = new wxPanel(this, wxID_ANY); wxButton *button = new wxButton(panel, wxID_EXIT, wxT("Quit"), wxPoint(20, 20)); Centre(); } void MyButton::OnQuit(w...
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#ifndef EFFECT3_H #define EFFECT3_H #include "Board.h" #include "Effect.h" #include <vector> class Effect3 : public Effect { public: Effect3(); virtual void apply(const Board** boards, unsigned int x, unsigned int y, unsigned int dx, unsigned int dy, int boardId) override; }; #endif
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#include <iostream> #include <fstream> #include <string> #include <vector> #include <algorithm> bool comp(std::pair<int, int>& left, std::pair<int, int>& right) { if (left.first != right.first) return left.first > right.first; return left.second > right.second; } class ReadWriter { private: std:...
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#ifndef TEAM_3_STATUS_H #define TEAM_3_STATUS_H #include <iostream> #include "Arquivo.h" #include <time.h> #include <chrono> #include <cstdlib> #include<ctype.h> #include <vector> class Status { private: public: int cadastrar(std::string id); static int gerar_status(); //ATUALIZAR DADOS NO ARQUIVO ES...
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#ifndef GETLANES_HPP_ #define GETLANES_HPP_ #include <opencv2/opencv.hpp> #include "misc.hpp" using namespace std; using namespace cv; // input image size extern int image_width; extern int image_height; // Hough transform extern int thres_num_points; // clustering of lines extern int thres_cluster_delta_angle; e...
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/* * Copyright (c) 2017 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable...
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//HW3 Name: Neil Malu //SUID: 635692900 NetID: nemalu //HW3: Implement DFS and BFS as described in class. //Due: 11:50PM, Wednesday, September 23. //You should not add more functions. #include <iostream> #include <vector> #include <queue>//bfs, in-queue #include <stack>//dfs using namespace std; class pos { public...
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void main(){ } void speedupfunction(){ } ======= this is type from master >>>>>>> master
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#include <algorithm> #include <cinttypes> #include "platform_atomics.h" #include "bucket.h" /** * Phase-synchronous priority queue with dual representation * Representation 1: When using thread-local buckets, there is nothing stored in the data strucutre. It merely holds the current bucket index, next bucket index ...
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// // Created by dkushn on 05.09.19. // #include <vector> //#include <exception> #include <stdexcept> //#include "test_runner.h" using namespace std; template <typename T> class Deque{ public: Deque() : front_vec{}, rear_vec{}{ } explicit Deque(const vector<T> &init_vector) : front_vec{}, rear_vec{ini...
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#include<iostream> using namespace std; int N; int main() { cin >> N; long ans = 0; if(N > 1) { for (int i = 1; i < N+1; i++) { if (i == 1) { ans += 1; } else if (i == N) { ans += 0; } else { ans += (long)(i); ...
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#ifndef _CONCRETEPRODUCTB1_H_ #define _CONCRETEPRODUCTB1_H_ #include "AbstractProductB.h" // ConcreteProductB1 class ConcreteProductB1 : public AbstractProductB { public: void printProduct(); }; #endif /* _CONCRETEPRODUCTB1_H_ */
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#include<bits/stdc++.h> using namespace std; #define lli long long int lli pow2(int x,int a); int main() { lli i,n,c,d; lli a,b,t; scanf("%lld",&t); while(t--){ scanf("%lld",&n); a=log2(n); b=a+1; c= pow2(2,a); d= pow2(2,b); if(abs(n-c) > abs(n-d)){ printf("%lld\n",abs(n-d)); }else{ printf("...
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#include <iostream> using namespace std; int main() { int T, input[4], res, other; cin >> T; for(int i = 1; i <= T; i++) { cin >> input[0]; other = 0; res = input[0]; cin >> input[1]; if (input[1] > res) { res = input[1]; ...
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/* * Note about ESP * * - D2 <=> GPIO4 * - boud rate: 115200 */ #define LED_PIN 4 void setup() { pinMode(LED_PIN, OUTPUT); Serial.begin(115200); Serial.println("READY"); } void loop() { int value = analogRead(A0); Serial.println("Value: " + String(value)); digitalWrite(LED_PIN...
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#include<bits/stdc++.h> using namespace std; void printLastLines(char *s,int n){ if(n<=0) { fprintf(stderr , " N must be >=0 "); return; } char *pos=strrchr(s,'\n'); int cnt=n; while(cnt--) { while(pos>s && *pos!='\n'){ pos--; } while(pos>s && *...
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#ifndef APPLICATION_PASSWORD_H #define APPLICATION_PASSWORD_H #include <string> #include <odb/core.hxx> #include "Application.h" #include <odb/nullable.hxx> #include <vector> using namespace std; #pragma db object class ApplicationPassword { friend class odb::access; ApplicationPassword () {} #pragma db id au...
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#include"echo_client.h" int main(int argc, char** argv) { CClientServiceFind client_impl("localhost:2379"); client_impl.Run(); return 0; }
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/* * Copyright (c) 2017-2019 THL A29 Limited, a Tencent company. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 ...
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#include "Memory_DummyDeviceMethod.h" Memory_DummyDevice::Memory_DummyDevice() : d3d9(nullptr), d3d9Device(nullptr) { tempWindow = new Window("TempWindow"); LPDIRECT3D9 d3d9 = Direct3DCreate9(D3D_SDK_VERSION); if (!d3d9) throw ERROR; D3DDISPLAYMODE displayMode; if(FAILED(d3d9->GetAdapterDisplayMode(D3DADAPTER...
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/* * 作者:刘时明 * 时间:2020/6/14-22:18 * 作用: */ #include "ch11.h" void copyArray(); void copyVector(); void copyDemo() { copyVector(); } /** * 拷贝数组 */ void copyArray() { int arr1[] = {1, 2, 3, 4, 5}; int arr2[] = {0, 0, 0, 0, 0}; // 第一个不复制 copy(arr1 + 1, arr1 + 5, arr2 + 1); for (int i : arr2) ...
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#ifndef LUA_CPP_HPP #define LUA_CPP_HPP #include "Details/State.hpp" #endif // LUA_CPP_HPP
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#pragma hdrstop #include "dslIniKey.h" //--------------------------------------------------------------------------- namespace dsl { IniKey::IniKey(const string& key) { setupKey(key); } IniKey::~IniKey() {} void IniKey::reKey(const string& key) { setupKey(key); } ostream& operator<<(ostream& stream, const ...
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// ===================================================================================== // // Filename: XmlFieldWrap.class.h // // Description: // // Version: 1.0 // Created: 09/10/2010 03:50:44 PM // Revision: none // Compiler: g++ // // Author: Alexander Kabanov...
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#include "PogEvent.hpp" #include <ApInclude/fast_atio.hpp> #include <ApCore/Core/TeamManager.hpp> #include <ApData/Sql/Models/Event.hpp> #include <ApData/Sql/Models/Item.hpp> #include <ApData/Sql/Models/Loadout.hpp> #include <fmt/color.h> namespace ApCore::Events::POG { void PogEvent::Reset() { m_current_team ...