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//-------------------------------------------------------------------------- // Code generated by the SmartSoft MDSD Toolchain // The SmartSoft Toolchain has been developed by: // // Service Robotics Research Center // University of Applied Sciences Ulm // Prittwitzstr. 10 // 89075 Ulm (Germany) // // Information abo...
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/* Programmer: David Gardiner, 12447993 Instructor: Rushiraj Section: E Date: 10/26/16 File: lab10_functions.cpp Description: Function defintions to encrypt a given name using an NTCA. */ #include <iostream> #include <cctype> #include "lab10.h" using namespace std; void greeting() { cout << "Welcome to the Enigma M...
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/* * queue_dic_comm.h * * Created on: 2015年1月3日 * Author: kerry */ #ifndef QUEUE_DIC_COMM_H_ #define QUEUE_DIC_COMM_H_ #include "config/config_info.h" #include <list> namespace base_queue{ class QueueDicComm{ public: QueueDicComm(); ~QueueDicComm(); public: static void Init(std::list<base::ConnAddr>& a...
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#ifndef Relay_h #define Relay_h #include <Arduino.h> class Relay { public: Relay(); ~Relay(); static void parseSerialCommand(const char *command, const char *param); // heating static bool isHeatingEnabled(); static void heatingOn(); static void heatingOff(); // watering st...
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#include "client.h" using namespace std; bool return_flag = false; PickHandler::PickHandler(int *sockfd) { client_sockfd = sockfd; } float * PickHandler::getpickArray() { return pickArray; } void PickHandler::getMessage() { /*if(pickArray[0] != 16) { for(int i=0;i<5;i++) { cout<<pickArray[i]<< " "...
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/* * ArduScan * Sept 2011 by Bill Westfield ("WestfW") * * Scan a windows system and try to figure out which COM ports * look like they might be Arduinos. * * This is based on the article here: * http://www.codeproject.com/KB/system/serial_portsenum_fifo.aspx * by Vladimir Afanasyev, which explains ...
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#include <fstream> using namespace std; // Methedology: if the sum of digits is divisible by 6, then 2, 3, or 6 is a // divisor in bases 10, 9, 7, 5, 4, 3. It remains to check bases 8, 6, and 2. // We check composite-ness by dividing by the first 2000 primes. int primes[2000]; __int128 expan = 0; __int128 pow(int A...
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#include "og_pch.hpp" #include "Desc.hpp" namespace og { void BranchDesc::SetFromNode(const pugi::xml_node & level) { pugi::xml_node attrib_set = level.child("mid"); for( pugi::xml_node node = attrib_set.first_child(); node; node = node.next_sibling() ) { if( strcmp( node.name(), "geotropism" ) =...
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#include"mapcolor.h" #include<iostream> #include<vector> #include<time.h> bool MapColor(int number,int *map,int *result,int count,int color,int max_color)//着色图 { bool can=false; for(int n=0;n<number;n++) result[n]=-1; for(int i=0;i<max_color;i++){//遍历所有颜色 for(int j=0;j<number;j++){//遍历所有顶点 if(result[j]==-1){/...
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// code influenced from bitcoin source code #ifndef UINT_CUSTOM_H #define UINT_CUSTOM_H #include <cstring> #include <sstream> #include "crypto.h" //#include <cryptopp/filters.h> //#include <cryptopp/hex.h> template<unsigned int BITS> class uint256 { protected: static constexpr int WIDTH = BITS / 8; uint8_t...
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#ifndef NET_H #define NET_H #include <iostream> #include <windows.h> #include <winsock2.h> #include "type.h" using namespace std; class CTcpClient { private: SOCKET m_sock; //socketĚ×˝Ó×Ö public: char* m_host; ushort m_port; public: int open(char* host, ushort port); ...
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// Understanding the RGB LED int redPin=8; int greenPin=9; int bluePin=10; String myColor; String msg="Which color would you like?"; void setup() { Serial.begin(9600); pinMode(redPin, OUTPUT); pinMode(greenPin, OUTPUT); pinMode(bluePin, OUTPUT); } void loop() { //ask Serial.println(msg); //wait while (Serial.ava...
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#pragma once #include "Matrix.h" #include "Neural.h" #include "Option.h" #include "Random.h" namespace cccc { class DataPreparer : public Neural { public: friend class DataPreparerFactory; public: DataPreparer(); virtual ~DataPreparer(); protected: void init(); virtual void init2() {} int ge...
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#include "Server.hpp" #include <iostream> #include <json.hpp> #include "c_socket.hpp" #include "Message.hpp" #include <unistd.h> #include "s_nbsocket.hpp" #include "s_socket.hpp" using json = nlohmann::json; using namespace std; #include <fstream> extern int debug; extern ofstream *debug_file; Server::Server() { } ...
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// // Created by 38760 on 18. 9. 2021.. // /* TP 16/17 (Tutorijal 7, Zadatak 7) Autotestove pisao Elmir Hodzic. Sva pitanja, prijave gresaka i sugestije slati na mail ehodzic3@etf.unsa.ba Vrsit ce se provjera na prepisivanje tutorijala. */ #include <iostream> #include <set> template <typename t> std::set<t> ...
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#include "utils/variant.h" #include "utils/string_algorithm.h" #include <boost/assert.hpp> #include <../../opc_foundation/opcda.h> string_t TypeAsString(VARTYPE vt) { switch (vt) { case VT_EMPTY: return "VT_EMPTY"; case VT_NULL: return "VT_NULL"; case VT_I2: return "VT_I2"; case ...
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//h #include "tic_tac_toe.h" //include <iostream> #ifndef MANAGER_H #define MANAGER_H #include <memory> #include "tic_tac_toe_data.h" class TicTacToeManager { public: TicTacToeManager() = default; void save_game(std::unique_ptr<Game> &b); friend std::ostream& operator<<(std::ostream& out, const TicTacToeManager...
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/* * Author: Shubham Mittal * IIITD, 2018101 * GPU Project: Accelerating Concurrent Heap on GPUs */ #include "sequential_heap.h" CPU_Heap::CPU_Heap(int _capacity) { capacity = _capacity + 1; arr = new int[capacity]; size = 0; } bool CPU_Heap::is_full() { return size + 1 == capacity; } bool CPU_Hea...
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// For conditions of distribution and use, see copyright notice in license.txt #include "StableHeaders.h" #include "DebugOperatorNew.h" #include "GMainLoopThread.h" #include "MemoryLeakCheck.h" namespace TelepathyIM { GMainLoopThread::GMainLoopThread() { g_main_loop_ = g_main_loop_new (NULL, FALSE); ...
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#include <string> // ROS #include <ros/ros.h> #include <std_msgs/String.h> // THIS PACKAGE'S SERVICES #include "generic_package/GenericService.h" bool genericServiceCallback(generic_package::GenericService::Request &request, generic_package::GenericService::Response &response) { ROS_INFO(...
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#include <bits/stdc++.h> using namespace std; map<string,string>mp; vector<string>v; map<string,string>::iterator it; bool isvalid(string email){ int len = email.size(),indx=0; bool valid = true; string s="@gmail.com"; for(int i=len-10;i<len;i++){ if(email[i]!=s[indx++]){ valid = fal...
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// // GenomeTransceiver.h // RobotController // // Created by Berend Weel on 10/04/15. // Copyright (c) 2015 Berend Weel. All rights reserved. // #ifndef __RobotController__GenomeTransceiver__ #define __RobotController__GenomeTransceiver__ class GenomeTransceiver { public: virtual void broadcastGenome() = 0; ...
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#pragma once #include "Cuenta.h" class CuentaLargoPlazo : public Cuenta { private: string fechaIni; string fechaFin; float interesAnual; public: CuentaLargoPlazo(string id, float saldo,string moneda, string fechaIni, string fechaFin, float interesAnual); ~CuentaLargoPlazo(); v...
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#include "Game.h" #include <iostream> #include "InitGameState.h" #include "PlayTurnGameState.h" #include "CheckGameState.h" #include "EndGameState.h" CGame::CGame() { m_semaphore = new CSemaphore(); m_gameState[INIT_STATE] = new CInitGameState(); m_gameState[PLAY_TURN_STATE] = new CPlayTurnGameState()...
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/* * Copyright (c) 2008-2023, Hazelcast, Inc. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required ...
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// // main.cpp // Graph_and_its_representations // // Created by MURTUZA on 26/4/19. // Copyright © 2019 MURTUZA. All rights reserved. // #include <iostream> #include <vector> #include <stdio.h> using namespace std; void addEdge(vector<int>adj[],int u, int v) { adj[u].push_back(v); adj[v].push_back(u); } ...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // For WinDDK ATL compatibility, these ATL headers must come first. #include "build/build_config.h" #if defined(OS_WIN) #include <atlbase.h> // NOLI...
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#include <windows.h> #include <tlhelp32.h> #include <tchar.h> #include "windowsmodulerepository.h" using namespace std; namespace systems { namespace windows { vector<QString> WindowsModuleRepository::getAllModulesForProcess(Process process) { vector<QString> modules; HANDLE hModuleSnap = IN...
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// Cosine functions never intersect each other at x-axis, so they can add up to 1 intersection. The number of intersections of l sine functions is 2^(s-l) (+ 2 points (0, 2*pi) with exactly s intersections). // http://www.codechef.com/MARCH15/problems/SIGNWAVE #include <stdio.h> #include <string.h> #include <limits.h> ...
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#include<bits/stdc++.h> using namespace std; string s, t; int main() { while(cin >>s && cin >>t) { bool isSub = false; // 记录是否为子序列 int i = 0, j = 0; // 双指针 while (i < s.size() && j < t.size()) { // 以s为参照,遍历s,t if (s[i] == t[j]) { // 找到相等 if (i == s.size() - 1) { ...
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#include <iostream> #include <vector> void g1(std::vector<int> v){ v[0] = 100; //パラメータの変更 } int g2(const std::vector<int>& v) { //v[0] = 1000; //error(v is const) return v[0]; } void g3(std::vector<int> v) { v[0] = 1000; } auto h(){ std::vector<int> v{11,13,17,19}; return v; } int main(){ ...
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/* * Path.cpp * * Created on: Dec 6, 2013 * Author: Mathieu */ #include "Path.h" #include <iostream> #include <sstream> #include <string> #include <sstream> /** * Makes a new, empty Path */ Path::Path() { } Path::~Path() { } /** * Checks if this Path is on the same level as path. * The Path must be th...
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template <typename ComponentType> ezSettingsComponentManager<ComponentType>::ezSettingsComponentManager(ezWorld* pWorld) : ezComponentManagerBase(pWorld) { } template <typename ComponentType> ezSettingsComponentManager<ComponentType>::~ezSettingsComponentManager() { for (auto& component : m_Components) { De...
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#include<iostream> #include<map> #include<vector> #include<queue> #include<set> using namespace std; vector<int>node[500]; map<int,int>mp; int bfs(int source,int ttl) { queue<int>qu; qu.push(source); int taken[100]={0},distance[100]; distance[source]=0; taken[source]=1; int reac...
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//--------------------------------------------------------------------------- #ifndef TestIniFileH #define TestIniFileH #include <cppunit\testcase.h> #include <cppunit\extensions\HelperMacros.h> #include <string> #include <general\inifile.h> //---------------------------------------------------------------------------...
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// Copyright (c) 2023 PaddlePaddle Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required...
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/* ** Factory.hpp for Bomberman in /home/lejard_h/rendu/cpp_bomberman/Pattern ** ** Made by hadrien lejard ** Login <lejard_h@epitech.net> ** ** Started on mar. mai 20 14:50:49 2014 hadrien lejard ** Last update mar. mai 20 14:50:49 2014 hadrien lejard */ #ifndef __FACTORY_HPP__ # defin...
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// // main.cpp // Sudoku // // Created by 刘彦超 on 14/11/1. // Copyright (c) 2014年 刘彦超. All rights reserved. // #include <iostream> #include <stdio.h> #include <vector> #include <string.h> #include <algorithm> //#define MYDEBUG using namespace std; int grid[9][9]; int solutionCnt = 0; int record[9][9]; int rowch...
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#ifndef TESTSERVICE_H #define TESTSERVICE_H #include <QtService/Service> #include <QAndroidIntent> #include <QAndroidBinder> class TestService : public QtService::Service { Q_OBJECT public: explicit TestService(int &argc, char **argv); protected: CommandResult onStart() override; CommandResult onStop(int &exitC...
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#ifndef MEDIAMANAGEMENT_H #define MEDIAMANAGEMENT_H #include <stdlib.h> #include <stdio.h> #include <string> #include <sqlite3.h> #include <iostream> #include "Person.h" #include "Article.h" using namespace std; class MediaManagement { public: static MediaManagement& getMM(){ static MediaManagement ...
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#include <stdio.h> #include <stdlib.h> int main() { int one = 0, i = 0; int arr[] = { 1, 2, 3, 4, 5, 6, 5, 4, 3, 2, 1 }; one = arr[0]; for (i = 1; i < sizeof(arr) / sizeof(arr[0]); i++) { one = one ^ arr[i]; //遍历数组将元素异或,留下单一数字 } printf("%d\n", one); system("pause"); return 0; }
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#ifndef PLAYERCOLLISION_H #define PLAYERCOLLISION_H #include "Component.h" #include "Vector2.h" #include "RectangleF.h" class Transform; class Collider; class Physics; class PlayerCollision : public Component { private: Transform * transform; Collider * collider; Physics * physics; bool CollidingAt(Collider *...
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#include "StyleD.hpp" QStyle* StyleD::create(const QString& key) { return 0; }
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// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "HAL/ThreadSafeBool.h" #include "Engine/EngineTypes.h" #if PLATFORM_WINDOWS #include "WindowsHWrapper.h" #endif THIRD_PARTY_INCLUDES_START #include "RtAudio.h" THIRD_PARTY_INCLUDES_END class USoundWave; DEC...
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#define WIN32_LEAN_AND_MEAN #include <Windows.h> #include <GL/gl.h> #include "Log.h" #include "resource/ResourceManager.h" #include "renderer/TextureCache.h" namespace TextureCache { void Init() { glPixelStorei(GL_UNPACK_ALIGNMENT, 1); Build(); } void Build() { for (auto const& it ...
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#include "Shader.h" namespace util { std::string LoadFileText(const std::string& filePath) { std::ifstream file(filePath); std::string output; std::string line; if(file.is_open()) while(file.good()) { std::getline(file, line); output.append(line + "\n"); } return output; } static void Ch...
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# include <stdio.h> # include <vector> # include <queue> # include <algorithm> using namespace std ; struct edge{ int to,w; edge(int a=0,int b=0): to(a),w(b){} }; vector<edge> g[1024]; int dp[1024][1024], inq[1024][1024]; const int MAXE=1000 ; void solve(int source,int N){ for(int i=0;i<N;i++...
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//## Copyright (C) 2009 SMS Siemag AG, Germany //## Version generated by DBClassCodeUtility BETA 0.6.3 //## ALL METHODS MARKED AS - //##DBClassCodeUtility - WILL BE OVERWRITTEN, IF DB CLASS RE-GENERATED //## MANUALLY IMPLEMENTED METHODS MUST BE LOCATED BELOW THE MARK - "YOUR-CODE" - #include "CGC_DELAY_GROUP.h" ...
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#include <stdlib.h> #include <stdio.h> #include <string.h> #include <time.h> #include "xparameters.h" #include "xil_printf.h" #include "xil_cache.h" #include "ff.h" #include "xdevcfg.h" #include "xil_io.h" #include "xil_types.h" #include "xbasic_types.h" #include "xil_exception.h" #include "xsdps.h" #include "math.h" ...
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/** * @file ObjectExtendedVars.hpp * @author [Yi-Mu "Enoch" Chen](https://github.com/yimuchen/) * @brief additional calculation of track and vertex related values */ #ifndef USERUTILS_PHYSUTILS_TRACKVERTEX_HPP #define USERUTILS_PHYSUTILS_TRACKVERTEX_HPP #include "RecoVertex/VertexPrimitives/interface/TransientVert...
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#include "vtkKWRadioButton.h" #include "vtkKWRadioButtonSet.h" #include "vtkKWApplication.h" #include "vtkKWWindow.h" #include "vtkKWIcon.h" #include <vtksys/stl/string> #include "vtkKWWidgetsTourExample.h" class vtkKWRadioButtonItem : public KWWidgetsTourItem { public: virtual int GetType(); virtual void Create(...
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//-*-c++-*- #ifndef _Pipelined_IF_h_ #define _Pipelined_IF_h_ #include "systemc.h" #include "Pipelined.h" #include "DLXMemory.h" #include "DLXMachineState.h" struct Pipelined_IF : public sc_module { // // Define ports // sc_out<StateIF2ID> to_decode; sc_out<bool> decode_ready; sc_in<State2IF> from_wb; ...
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#ifndef SCENE_H #define SCENE_H #include <opencv2/opencv.hpp> #include <vector> #include <glm/glm.hpp> #include <typeinfo> #include <math.h> #include <random> #include <cmath> #include <chrono> #include "objects.h" #include "elements.h" #include "utils.h" class Scene { public: std::vector<Object*> objs; std::vec...
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#include "Music.hpp" Music::Music() { } Music::~Music() { } bool Music::loadFromFile(const std::string& filePath) { if (!track.openFromFile(filePath)) { return false; } return true; } sf::Music& Music::getTrack() { return track; }
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#pragma once // Standard Includes #include <vector> #include <math.h> // Custom Includes #include "GlobalStatics.h" #include "World.h" #include "Tile.h" //! Directional Structure struct Compass { bool N; bool E; bool S; bool W; }; class CharacterMovement { public: //! Default Constructor CharacterMovement(); //...
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#include <iostream> #include <math.h> #include <vector> #include <algorithm> using namespace std; void print_vector(int val) { cout<<val<<" "; } void test() { vector<int> v; v.push_back(10); v.push_back(20); v.push_back(30); //容器的迭代器 这里指定类型是因为每种数据类型++或者--不同 vector<int>::iterator pBegin =...
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#ifndef __MORGANA_FMK_RESOURCES_IMAGES_IMAGE_DECODER_H__ #define __MORGANA_FMK_RESOURCES_IMAGES_IMAGE_DECODER_H__ #include "reflection.h" #include "meio.h" namespace MorganaEngine { namespace Framework { namespace Resources { namespace Images { class ImageFile; class ImageDecoder : public MEObject...
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// // Copyright (c) 2016 Johan Mabille // // All rights reserved. Use of this source code is governed by a // BSD-style license that can be found in the LICENSE file. // #ifndef NX_AVX_FLOAT_HPP #define NX_AVX_FLOAT_HPP #include "nx_simd_base.hpp" namespace nxsimd { class vector8fb : public simd_vector_bool<vec...
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#pragma once #include "fin/app/iservice.h" #include "ilistener.h" namespace fin::audio { class IAudio : public app::IService { public: virtual ~IAudio() {} virtual IListener* get_listener() = 0; }; }
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// Given two strings, check if one is a permutiation of the other // i.e cba is permutation of abc #include <iostream> #include <string> #include <vector> #include <algorithm> bool isPermutation(std::string &str1, std::string &str2){ if(str1.size() != str2.size()){ return false; } std::sort(str1.begin(), s...
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#include "../Compiler.h" #include "PowerLin.h" #include "PowerLog.h" #include "benchmark/benchmark.h" #include <string> namespace { void BM_PowerLin(benchmark::State &S) { unsigned N = S.range(0); for (auto _ : S) benchmark::DoNotOptimize(powerLin(2, N)); } void BM_PowerLinMix(benchmark::State &S) { uns...
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#include <iostream> const int MAX_LEN = 129; int main() { char first_name[MAX_LEN]; char last_name[MAX_LEN]; std::cin >> first_name; std::cin >> last_name; std::cout << last_name << ", " << first_name << "\n"; }
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#include <iostream> #include <unistd.h> #include <string.h> #include <dirent.h> #include <sys/stat.h> #include <vector> using namespace std; int time_between_checks = 10; struct file{time_t mtime; string name;}; vector<file> watched_files; string path = "/home/alack/alack_syncdir"; void check_files() { int err =...
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/* * File: main.cpp * Author: Victoria Hodnett * Created on March 26, 2014, 1:44 PM * Gaddis Chapter 11 Problem 5 * Weather Statistics */ //System Libraries #include <iostream> #include <iomanip> using namespace std; //User-Defined Libraries #include "WthrStats.h" //Global Constants //Function Prototypes v...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: 2.1.x | ...
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#include <iostream> #include <limits> #include <cmath> #include <vector> #include <set> #include <map> using namespace std; #define ll long long int main() { int n; cin >> n; vector<char> seq; set<char> pokemons; for (int i = 0; i < n; i++) { char c; cin >> c; se...
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#ifndef DGGRIDR #define DGGRIDR #endif /******************************************************************************* Copyright (C) 2021 Kevin Sahr This file is part of DGGRID. DGGRID is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License ...
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#include "CFile.h" //note: i got lazy in the end // will fix soon CFile::CFile(lua_State* state) { CreateNewInstance(state); } CFile::~CFile() { } int CFile::gcDeleteWrapper(lua_State* state) { using namespace GarrysMod::Lua; UserData* pUserData = static_cast<UserData*>(LUA->GetUserdata(1)...
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#ifndef SU_BASE_MATH_FOURIER_DFT_HPP #define SU_BASE_MATH_FOURIER_DFT_HPP #include "math/vector.hpp" namespace thread { class Pool; } namespace math { int32_t dft_size(int32_t num); void dft_1d(float2* result, float const* source, int32_t num); void idft_1d(float* result, float2 const* source, int32_t num); void...
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<<<<<<< HEAD #include <iostream> #include <cassert> #include <queue> using namespace std; template <typename T> struct node { T data; node* next; }; template <typename T> class LStack { private: node<T>* topNode; void copy(node<T>* toCopy); void eraseStack(); void copyStack(LStack const&); pu...
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#include <bits/stdc++.h> using namespace std; const int N = 2e5 + 5; int a[N], b[N]; char s[N], cset[] = {'A', 'C', 'G', 'T'}; int idx[256]; bool isnot[N][5]; int main() { for(int i = 0; i<4; i++) idx[cset[i]] = i; int t; scanf("%d", &t); while(t--) { int n; scanf("%d", &n); for(int i = 0; i...
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#ifndef LABO1_H #define LABO1_H class Labo1 { public: Labo1(); virtual ~Labo1(); protected: private: }; #endif // LABO1_H
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#include<bits/stdc++.h> #define lli long long int #define scf(n) scanf("%lld",&n) #define rep1(n) for(int i=1;i<=n;i++) #define prf(n) printf("%lld",n) #define sci(n) scanf("%d",&n) #define pri(n) printf("%d",n) #define prl(n) printf("%lld",n) #define scl(n) scanf("%lld",&n) #define nl printf("\n") #define spc printf("...
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#include <string> #include <vector> #include <iostream> #include <fstream> #include <exception> #include <cstdlib> #include <algorithm> using Int = uint64_t; template <typename T, typename = std::enable_if_t<std::is_integral_v<T> && std::is_unsigned_v<T>>> constexpr T largest_squarable() { return (static_cast<T>(...
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// Copyright (c) 2010-2011 Zipline Games, Inc. All Rights Reserved. // http://getmoai.com #ifndef MOAITEXTLAYOUT_H #define MOAITEXTLAYOUT_H class MOAIGlyph; //================================================================// // MOAITextSprite //=============================================================...
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/** * @project identt * @file include/http/HttpClientBase.hpp * @author S Roychowdhury <sroycode AT gmail DOT com> * @version 1.0.0 * * @section LICENSE * * Copyright (c) 2017 S Roychowdhury. * * Permission is hereby granted, free of charge, to any person obtaining a copy of * this software and associated d...
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//#include <iostream> //#include <vector> //#include <omp.h> //#include <emmintrin.h> //#include <immintrin.h> // // //#define size 1000 ////#define block_size 100 // // //double a[size][size]; //double b[size][size]; //double transpose[size][size]; //double output[size][size]; //double count_1 = 0; // //int main() { /...
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/** * Copyright (c) 2016-present, Facebook, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable ...
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/* * WordCounts.cpp * * Created on: Nov 12, 2017 * Author: Assunta */ #include <map> #include <string> #include "IOFile.h" #include "EditingAndCounting.h" #include <fstream> int main(int argc, char **argv) { //creating instances of each class IOFile newFile; EditingAndCounting changingFi...
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// Copyright (c) 2016 Quenio Cesar Machado dos Santos. All rights reserved. #include "min_unit.h" #include "keccak.h" #include "samples.h" const char * rnd_SA2() { using SA2 = StateArray<2>; using BS50 = BitString<50>; const char *s1 = "01100110011001100110011001100110011001100110011001"; const char ...
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#include "Class_Truba.h" #include "utils.h" using namespace std; int Class_Truba::MaxID = 0; Class_Truba::Class_Truba() { id = ++MaxID; Length = 0.0; Diameter = 0; repair = false; start = -1; finish = -1; wt = 0.0; } int Class_Truba::getid() const { return id; } int Class_Truba::getMaxID() { return MaxID;...
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#ifndef _GRAGH_H_ #define _GRAGH_H_ #define N 100 #define COMMAND_N 20 #include <iostream> #include <string> #include "extended_queue.h" #include "linked_list.h" struct Edge_node{ int node_one; int node_two; int weight; Edge_node *link_one; Edge_node *link_two; Edge_node();...
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/****************************************************************************** * * * DLfit.cpp: Defines the variables access from fit.ini * * ...
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#include "PingPongBuffer.hpp" #include "GLOBALS.hpp" //Private void PingPongBuffer::createBuffer(GLuint buffer_id) { //Bind2DTextureTo(buffer_id, COMPUTE_TEX); //glBindTexture(GL_TEXTURE_2D, buffer_id); glTexImage2D( GL_TEXTURE_2D, 0, //Mipmaps GL_RGBA, //Internal format //GL_RGB16F ...
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surqueue.cpp
#include "surqueue.h" int num = 0; void Sur::thread_ChangeQueue(Sur::Queue *q, AVPacket *packet, Sur::queue_modify state) { std::lock_guard<std::mutex> guard(q->lockQueue); switch(state) { case Sur::INSERT: q->packetList.push_back(packet); break; case Sur::REMOVE: if(q->packetList.empty()) { ...
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#ifndef UQUAD_CONTROL_EKF2_RING_BUFFER_H #define UQUAD_CONTROL_EKF2_RING_BUFFER_H #include "../Config.h" #include "../../base/Time.h" namespace uquad { namespace control { namespace ekf2 { template <typename T, int N> class RingBuffer { public: RingBuffer() : m_Head(N - 1) ...
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/*========================================================================= * * Copyright Insight Software Consortium * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * h...
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#include<bits/stdc++.h> using namespace std; int main(){ int a, b, c, d; scanf("%d %d %d %d", &a, &b, &c, &d); printf("%d\n", min({a, b, c-a, d-b})); return 0; }
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#ifndef STUDENT_H #define STUDENT_H #include <string> using std::string; class Student { public: //Default Constructor Student(); //Initializer Constructor Student(int, const string &, int, const string &, const string &); ~Student(); //Getters string getName() { return name; } int getYear() { return year; }...
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#include <cstdio> #include <cstring> #include <cmath> #include <vector> #include <iostream> #include <map> #include <string> #include <algorithm> #include <climits> #include <queue> using namespace std; int main () { long long n, k, m; scanf("%lld %lld %lld", &k, &m, &n); long long cost = (1 + n)*n/2; m-= k*cos...
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/** * Touhou Community Reliant Automatic Patcher * Squirrel tracing plugin * * ---- * * Main include file. */ #pragma once #include <thcrap.h> #include <stdio.h> #ifdef Yield # undef Yield #endif #include <new> #define private public #include "squirrel\include\squirrel.h" #include "squirrel\squirrel\s...
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#include "source/extensions/filters/http/on_demand/on_demand_update.h" #include "source/common/common/assert.h" #include "source/common/common/enum_to_int.h" #include "source/common/common/logger.h" #include "source/common/config/xds_resource.h" #include "source/common/http/codes.h" #include "source/common/http/utilit...
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#define IR_DISTANCE_PIN A0 #define DIST_IN_TH 100 #define CYCLES_TH 4 #define IR_CLOSEST_VALUE 775 #define IR_FAREST_VALUE 200 void setup() { Serial.begin(9600); Serial.println("UDOO Grove Happy Lamp! Step O1: IR distance sensor"); } int cyclesUnderTh = 0; int lightIntensity = 255; void loop() ...
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#include<bits/stdc++.h> using namespace std; vector < string > fi; string s="1"; string s2="1"; void fibo(int n); int main() { fi.push_back("0"); fi.push_back(s); fi.push_back(s2); fibo(3); int t; while(scanf("%d",&t)==1)cout<<"The Fibonacci number for "<<t<<" is "<<fi[t]<<endl; return 0; } ...
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#pragma once #include "MyString.h" #include <iostream> enum Sex { MALE, FMALE }; class MyData { Sex m_sex; size_t m_age; MyString m_job; float m_salary; public: MyData():m_sex(MALE), m_age(0), m_job("Homeless"), m_salary(0) {} MyData(Sex s, size_t age, const char* job, float sal):m_sex(s), m_age(age), m_jo...
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// Example program // Example program #include <iostream> #include <string> #include <vector> #include <climits> using namespace std; int minimumCoinBottomUp(const vector<int> &coins, int total, vector<int> &R){ vector<int> T(total+1,INT_MAX-1); // INT_MAX - 1 is very important because of comparison T[i] > 1 + T[...
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// This program is made by Maciej Pacut #include <iostream> #include <string> int main( unsigned int nrargs, char* args [] ) { std::string name = "Maciej Pacut"; std::cout << "good morning, " << name << "\n"; return 0; }
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#include "Movable.h" Movable::Movable() { } Movable::~Movable() { } void Movable::Update() { Collidable::Update(); UpdatePosition(); } void Movable::UpdatePosition() { Vector2D oldPosition = GetPosition(); float newX = oldPosition.x + velocity.x; float newY = oldPosition.y + velocity.y; SetPosition(newX, ne...
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#pragma once #include <iostream> #include <vector> #include "Player.h" #include "Team.h" #include "weapon.h" #include "config.h" #include "fight.h" #include <iomanip> class GameManager { private: std::vector<Fight> _fights; Team _team1; Team _team2; int32_t _team1Score; int32_t _team2Score; int...
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#include<iostream> #include"size.hh" class wektor { protected: int arr[SIZE];//inicjalizacja wektora wyrazow wolnych float niew[SIZE];//inicjalizacja wektora znaczen niewiadomych float Eps[SIZE];//inicjalizacja wektora blada public: //protypy funkcyj void Wyswietl() ; int & operator[](in...