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#include<bits/stdc++.h> using namespace std; void find_majority(int arr[],int n) { int k=10000; for(int i=0;i<n;i++) { arr[arr[i]%k]+=k; } int max_index=0; for(int i=1;i<n;i++) { if(arr[i]>arr[max_index]) max_index=i; } cout<<arr[max_index]%k<<" i...
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//Texto.h Cabecera de la clase Texto #ifndef _TEXTO_H #define _TEXTO_H // clases que utilizará #include "Diccionario.h" //#include "Palabra.h" #include "string" #include <fstream> class Texto{ private: Diccionario * diccionarioPtr; // puntero al diccionario que utilizará int cantidadPalabras; // ...
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#ifndef CERT_VERIFY_H #define CERT_VERIFY_H #include "handshake.h" #include "types.h" #include <cstdint> #include <string> #include <iostream> #include <openssl/x509.h> namespace tailor { class CertVerify : public Handshake { private: x509::sign_algo _sign_algo; std::basic_string<uint8_t>...
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#include "UI.h" #include "OpenGL.h" #include "Font.h" #include "Texture.h" #include <SDL.h> static GLuint g_texture = 0; static int g_xMouse = 0; static int g_yMouse = 0; static int g_hotItem = 0; static int g_activeItem = 0; static int g_mou...
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#pragma once class SimplePortrait { public: SimplePortrait(); ~SimplePortrait(); };
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#include <iostream> #include <vector> //评测题目: c++ , 给定一个数组和一个数组下标,请根据下标值把数组“对折”一下。 // 如 给定数组: 1,2,3,4,5,6,7,8,9 和下标3. 结果为:7,6,5,4,3,2,1,8,9 // 注意考虑边界条件 void swap(int&num1, int& num2) { int tmp = std::move(num1) ; num1 = std::move(num2) ; num2 = std::move(tmp) ; } void fun( std::vector<int>& array , int index){ ...
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sort(use,use+n,cmp); for(int i=0,j=1%n;i<n;++i){ while(j!=i and (use[i]^use[j])>=0) j=(j+1)%n; } struct node{ ll x,y; int xx; node(){} node(ll _x,ll _y){ x=_x,y=_y; if(y==0){ if(x>=0)xx=1; else xx=2; }else{ ...
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#ifndef DISPLAYFORM_H #define DISPLAYFORM_H #include <QWidget> #include "Parameter.h" namespace Ui { class DisplayForm; } class DisplayForm : public QWidget { Q_OBJECT public: explicit DisplayForm(bool connect=false,QWidget *parent = nullptr); explicit DisplayForm(SocketInfo info,bool connect=false,QWi...
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#include <iostream> using namespace std; void text(char* t, int s); void main() { string text = "я иду с мечем судия"; int s = text.length(); } void text(char* t, int s) { }
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// MyFrameWnd.cpp: файл реализации // #include "stdafx.h" #include "bmpReader.h" #include "MyFrameWnd.h" // CMyFrameWnd IMPLEMENT_DYNAMIC(CMyFrameWnd, CWnd) BEGIN_MESSAGE_MAP(CMyFrameWnd, CWnd) ON_WM_PAINT() ON_WM_ERASEBKGND() END_MESSAGE_MAP() CMyFrameWnd::CMyFrameWnd() { } CMyFrameWnd::~CMyFrameWnd() { clean_i...
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// // RenderState.hpp // FreightSimulator // // Created by Sean Amadio on 2017-07-05. // Copyright © 2017 FYDP. All rights reserved. // #ifndef RenderState_hpp #define RenderState_hpp #include "imgui.h" #include "imgui_impl_glfw_gl3.h" #include <stdio.h> #include <map> #include <GLFW/glfw3.h> #include "glm.hpp" ...
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/*********************************************************************/ /* Copyright (c) 2015, EPFL/Blue Brain Project */ /* Raphael Dumusc <raphael.dumusc@epfl.ch> */ /* All rights reserved. */ /* ...
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#ifndef EzyAppManager_h #define EzyAppManager_h #include <map> #include <vector> #include <string> #include "../EzyMacro.h" EZY_NAMESPACE_START_WITH_ONLY(entity) class EzyApp; EZY_NAMESPACE_END_WITH EZY_NAMESPACE_START_WITH(manager) class EzyAppManager { protected: std::vector<entity::EzyApp*> mAppList; std...
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#pragma once #include "../math/shapes.h" #include "../math/vector3.h" #include "color.h" #include "window.h" namespace GameLib { // ************************************************************ // TODO: primitives do not take account of viewport for HUD elements!!! // *************************************************...
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#ifndef MAIN_CPP_MouseManager_H #define MAIN_CPP_MouseManager_H #include <iostream> #include <SFML/Graphics.hpp> #include "logicController.h" using namespace std; class MouseController { static sf::Vector2<float> position; public: static void leftClicked(sf::RenderWindow &window, sf::Mouse mo...
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#include <bits/stdc++.h> using namespace std; int main() { long int n; cin>>n; long int ar[n+1]; for(int i = 0 ; i < n ; i ++) cin>>ar[i]; long int ans = 10000000000; long int temp = ans; long int sum = 0; for(int i = 0 ; i < n ; i++) { temp = 0 ; for(int j = 0 ; j < n ; j++) { if(j<=...
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#include <Graphics/Material.h> #include <Graphics/RenderDevice.h> #include <Graphics/RenderFactory.h> #include <Graphics/FrameBuffer.h> #include <Graphics/Camera.h> #include <Graphics/Effect.h> #include <Graphics/GraphicsResource.h> #include <Graphics/TextureResource.h> #include <Graphics/RenderState.h> #inclu...
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#include <iostream> #include "Token.hpp" Token::Token( void ) : _value(""), _type(UNKNOWN), _line(0) { return ; } Token::Token( tokenType type , size_t line ) : _value(""), _type(type), _line(line) { return ; } Token::Token( std::string const & value, size_t line) : _value(value), _type(UNKNOWN), _line(line) { re...
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DlgExtStaDevStatus.cpp
// DlgExtStaStatus.cpp : implementation file // #include "stdafx.h" #include "SPL_CKQ.h" #include "DlgExtStaDevStatus.h" #include "afxdialogex.h" #include "AccessData.h" #include "Tools.h" #include "MainFrm.h" // DlgExtStaStatus dialog IMPLEMENT_DYNAMIC(DlgExtStaDevStatus, CDialogEx) DlgExtStaDevStatus::DlgExtStaDe...
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judge_test.cpp
#include "judge/include/judge_inc.h" typedef struct tag_Judge_test_ST { char testId[128]; int problemId; int languageId; int verdictId; int time_used; int memory_used; char languageName[100]; char languageExt[10]; char languageExe[10]; char sourcePath[MAX_PATH]; char inputFile[MAX_PATH];...
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#include <string> #include <vector> #include <iostream> #include <cstdio> #include <cstdlib> #include <cmath> using namespace std; class Bonuses { public: vector <int> getDivision(vector <int> points) { vector <int> ret(points.size()); unsigned int i, j, tmp; int totalPoint = 0; int r...
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#include "w_system_pch.h" #include "w_window.h" #include <map> static std::map<std::wstring, std::function<HRESULT(HWND, UINT, WPARAM, LPARAM)>> sMsgsProcFunctions; w_window::w_window() : _full_screen(false), _screen_width(800), _screen_height(600), _screen_posX(-1), _screen_posY(-1), _close(false), _hInst...
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#include <STDInc.h> bool ValueExists(char *Section, char *Key, char *File) { char Buffer[512]; if (GetPrivateProfileString(Section, Key, NULL, Buffer, 512, File) > 0) return true; return false; } void SteamCommon::Init() { // I Think this is one of the ugliest functions I've ever written.. HHSDBG(); steamID ...
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#include <stdio.h> #include <iostream> #include <vector> using namespace std; struct TreeNode { int val; TreeNode *left; TreeNode *right; TreeNode(int x): val(x), left(NULL), right(NULL) {} }; class Solution { public: bool isSymmetric(TreeNode *root) { if(root == NULL) { return true; } i...
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#ifndef COMMON_INTERNAL_H_ #define COMMON_INTERNAL_H_ #include <boost/bind.hpp> #include <boost/asio.hpp> #include <boost/date_time/posix_time/posix_time.hpp> #include <boost/function.hpp> #include <memory> #include "smart_ptr/networking_ptr.h" namespace hdcs { namespace networking { class ControllerImpl; typedef h...
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#include "stdio.h" #include "mbed.h" #include "HygroClip2.h" #include "SPI_TFT_ILI9341.h" #include "Arial12x12.h" #include "Arial28x28.h" #include "GraphScale.h" #include "LineGraph.h" #include "CommandHandler.h" #include "Encoder.h" //Serial pc(SERIAL_TX, SERIAL_RX); HygroClip2 sensor(D8,D2); SPI_TFT_ILI9341 TFT(SPI_...
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//https://www.hackerrank.com/challenges/diagonal-difference/problem #include <cmath> #include <cstdio> #include <vector> #include <iostream> #include <algorithm> using namespace std; int main(){ int n; cin>>n; int a[n][n]; int x=0,y=0; for(int i = 0; i < n; i++){ for(int j = 0;...
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// // Created by Igor Lapin on 31/08/2020. // #ifndef ENGINE_3D_MUSIC_PLAYER_H #define ENGINE_3D_MUSIC_PLAYER_H #include <string> class MusicPlayer { public: ~MusicPlayer() = default; virtual void play(const std::string& path) = 0; virtual void pause() = 0; virtual void resume() = 0; virtual vo...
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// //////////////////////////////////////////////////////////////////////////// // //////////////////////////////////////////////////////////////////////////// // MLB Operating System Support (OSSupport) Library Module File // //////////////////////////////////////////////////////////////////////////// /* File Name ...
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#include "catch.hpp" TEST_CASE("Example") { REQUIRE(1 == 1); }
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/* * Copyright 2020 Tier IV, Inc. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by appli...
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#ifndef _PRIMITIVERENDERER_H_ #define _PRIMITIVERENDERER_H_ #include <VBO.h> #include <shader_program.h> #include <glm/glm.hpp> #define COLOR_BUFFER_BIT 1 #define DEPTH_BUFFER_BIT 2 #define STENCIL_BUFFER_BIT 4 #define DEPTH_STENCIL_BUFFER_BIT 8 class Texture; class FWPlatform; class Sprite; class PrimitiveRend...
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//====================================================================================== /** * @file SkillList.h * @data * @author */ //====================================================================================== #pragma once /** * @class CSkillList * * @brief 技能列表配置类 */ class CSkillList ...
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#ifndef CLIENT_HH #define CLIENT_HH #include <string_view> #include <queue> #include "net.hh" #include "beast.hh" class Dispatcher; class Client : public std::enable_shared_from_this<Client> { private: websocket::stream<beast::tcp_stream> ws_; beast::flat_buffer buffer_; std::queue<std::string> queue_; std:...
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#pragma once #define GLFW_INCLUDE_NONE #include <GLFW/glfw3.h> namespace Trn { class Clock { public: Clock(); void update(); double currentTime() const; double previousTime() const; double deltaTime() const; private: private: double m_currentTime = 0.0; double m_previousTime ...
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#include "vector.h" #define _USE_MATH_DEFINES // M_PI #include <math.h> // M_PI, sqrt(), pow(), acos() Vector::Vector(double initX, double initY, double initZ) : x(initX), y(initY), z(initZ) { } Vector::Vector() : x(0.0), y(0.0), z(0.0) { } Vector Vector::Add(const Vector &v) const { Vector answer; ...
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/** @file SunController.h Contiene la declaración del componente que controla el movimiento del sol y el la luz ambiental. @see Logic::CSunController @see Logic::IComponent @author Daniel Flamenco @date Enero, 2012 */ #ifndef __Logic_SunController_H #define __Logic_SunController_H #include "Logic/En...
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#include <vieigendouble.h> ViEigenMatrixDouble::ViEigenMatrixDouble() : EigenMatrixDouble() { } ViEigenMatrixDouble::ViEigenMatrixDouble(const int &size) : EigenMatrixDouble(size, size) { int i, j; for(i = 0; i < size; ++i) { for(j = 0; j < size; ++j) this->coeffRef(i, j) = 0; } } ViEigenMatrixDouble::ViEige...
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#include<stdio.h> #include<math.h> int main(){ int n; float interest_rate,capital, interest; printf("Enter Capital Sum: \t"); scanf("%f",&capital); printf("\nEnter Rate of Interest: \t"); scanf("%f",&interest_rate); printf("\nEnter No of year: \t"); scanf("%d",&n); for(int i=1;i<=n;i++){ interest...
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// PROBLEM 6 - Custom Calculator. /* The total terms here are 22 since it includes the first 0 and 1 and then the succeeding 20 terms. */ #include <iostream> #include <conio.h> using namespace std; int main () { int Maru; int x = 1; do { cout << "Enter a number: "; cin >> Maru; if (Maru >= 1) ...
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// // Created by ajatprabha on 12/3/18. // #ifndef CLASSROOMBOOKINGSYSTEM_SPLASHVIEW_H #define CLASSROOMBOOKINGSYSTEM_SPLASHVIEW_H #include <controller.h> #include <base/views/View.h> class SplashView : public View { public: SplashView() : View("Welcome to ClassRoomBooking system\nChoose from the options below\n...
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#include <stdint.h> #include <stdlib.h> #include <string.h> #include <iostream> #include <stdio.h> #include "md5-x86-asm.h" #include "md5-arm-asm.h" template<typename HT> void md5_init(MD5_STATE<HT>* state) { state->A = 0x67452301; state->B = 0xefcdab89; state->C = 0x98badcfe; state->D = 0x10325476; } #ifdef __AV...
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#include"Func1D.h" #include"Derivator.h" #include"Vec1.h" #include"FCmatrix.h" #include"FCmatrixFull.h" #include"EqSolver.h" #include"TF1.h" #include<stdio.h> #include<iostream> using namespace std; //#define DEBUG void Derivator::FDerivative(double x,double h,double &Derivative){ #if defined(DEBUG) printf("...
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#pragma once // library headers #include <simulationobserver.hpp> /** An implementation of SimulationObserver that prints the simulation data to * screen. * * \warning This class is inefficient, brittle and does not guarantee the correct * ordering of the values printed on screen. */ class ScreenPrinter : pub...
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#include <SPI.h> #include <TFT_eSPI.h> TFT_eSPI tft = TFT_eSPI(); // Set up the TFT object const int LOOP_SPEED = 25; unsigned long primary_timer; //main loop timer #define BACKGROUND TFT_BLACK #define BALL_COLOR TFT_WHITE const uint8_t BUTTON_PIN = 16; //CHANGE YOUR WIRING TO PIN 16!!! (FROM 19) class Ball { ...
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/* * @file utils.h * * @brief miscellaneous utilties available to all * * Threading: none * * @invariants: * * Copyright (c) 2012 Perforce Software * Confidential. All Rights Reserved. * @author Wendy Heffner * * Creation Date: December 5, 2012 */ ////////////////////////////////////////////////////////...
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// // UIRadioButton.h // #pragma once #include "UIButton.h" namespace cellophane { namespace ns_ui { class UIRadioButton : public BaseUI { public: //-------------------------------------------------------------- // interface //-------------------------------------------------------------- UIR...
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/****************************************************************************** * * CAEN SpA - Front End Division * Via Vetraia, 11 - 55049 - Viareggio ITALY * +390594388398 - www.caen.it * ***************************************************************************//** * \note TERMS OF USE: * This program is f...
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/* * SPDX-FileCopyrightText: 2014 Daniel Vrátil <dvratil@redhat.com> * * SPDX-License-Identifier: LGPL-2.1-only OR LGPL-3.0-only OR LicenseRef-KDE-Accepted-LGPL */ #include "blog.h" #include <QJsonDocument> using namespace KGAPI2::Blogger; class Q_DECL_HIDDEN Blog::Private { public: Private(); static B...
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#include <EEPROM.h> int in = 3; int mode = 1; int a = 2; int b = 3; int c = 4; int d = 5; int e = 6; int f = 7; int g = 8; int signalOut = 11; int led = 13; boolean ledOn = false; int modeOut[] = {20, 73, 112, 152, 191, 250}; int digits[13][7][2] = { {{a, 0}, {b, 0}, {c, 0}, {d, 0}, {e, 0}, {f, 0}, {g, 1}},//0 ...
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#ifndef CONTA_H #define CONTA_H #include <string> class Conta { public: Conta(); Conta(std::string nomeCliente, int numero); virtual void sacar(double); virtual void depositar(double); virtual double saldoTotalDisponivel(); virtual void getInfo(); void setNomeCliente(std::string); std::string getNome...
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#pragma once // Name: BS, Version: 1.536.0 #ifdef _MSC_VER #pragma pack(push, 0x8) #endif namespace SDK { //--------------------------------------------------------------------------- // Script Structs //--------------------------------------------------------------------------- // UserDefinedStruct ST_Team.ST_Tea...
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#include <stdio.h> void ArraySortAndMerge(int a1[],int a2[],int elementB,int element1,int element2); int main() { int element1,element2,elementB; int i=0; printf("Input the number of elements to be stored in the first array:"); scanf("%d",&element1); int a1[element1]; printf("\nInput %d elements in the array...
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#ifndef ICM_CURRENT_H #define ICM_CURRENT_H #include <string> #include "Object.h" #include "ObjectAdapter.h" #include "Connection.h" struct Current { ObjectAdapter* adapter; //Connection* con; Identity* id; std::string operation; Context ctx; }; #endif //ICM_CURRENT_H
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#include <utility> #include <iostream> #include <string> using namespace std; /** * 1.pair类构造函数 #1) 默认构造函数,即创建空的 pair 对象 pair(); #2) 直接使用 2 个元素初始化成 pair 对象 pair (const first_type& a, const second_type& b); #3) 拷贝(复制)构造函数,即借助另一个 pair 对象,创建新的 pair 对象 template<class U, class V> pair (const pair<U,V>& pr); #4) 移动构造函数 te...
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/////////////////////////////////////////////////////////// // gYear.cpp // Implementation of the Class gYear // Created on: 13-Apr-2020 2:51:30 PM /////////////////////////////////////////////////////////// #include "gYear.h" gYear::gYear(){ } gYear::~gYear(){ }
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#ifndef org_apache_lucene_analysis_standard_UAX29URLEmailAnalyzer_H #define org_apache_lucene_analysis_standard_UAX29URLEmailAnalyzer_H #include "org/apache/lucene/analysis/StopwordAnalyzerBase.h" namespace java { namespace io { class Reader; class IOException; } namespace lang { class Class; } } ...
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/* * SPDX-License-Identifier: Apache-2.0 */ //===------- ShapeInferencePass.cpp - Shape Inference ---------------------===// // // Copyright 2019-2023 The IBM Research Authors. // // ============================================================================= // // ShapeInferencePass infers shapes for all operation...
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// Recursive function to generate the Sierpinski triangle fractal. // From main, you would call this function to draw the outer triangle. // The function will then recurse to draw all the inner triangles // (you will of course have to write a triangle drawing function). // NOTE: // you may only use this code if you ful...
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// Fill out your copyright notice in the Description page of Project Settings. #include "CPPCharacterAI.h"
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#include"sceneManager/patch.h" #include<QColor> void Geometry::loadArrays() const { glVertexPointer(3, GL_FLOAT, 0, vertices.constData()); glNormalPointer(GL_FLOAT, 0, normals.constData()); } void Geometry::finalize() { // TODO: add vertex buffer uploading here // Finish smoothing normals by ensurin...
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#ifndef __BATTLEGROUND_H #define __BATTLEGROUND_H #include "Opcodes.h" #include "ObjectMgr.h" #include "SharedDefines.h" #include "SpectatorAddon.h" #include "Position.h" struct PvPDifficultyEntry; enum BattlegroundSounds { SOUND_HORDE_WINS = 8454, SOUND_ALLIANCE_WINS = 8455, ...
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/*============================================================================ @file MultiShake.h @brief MultiShake class definition. Copyright (c) 2015 Qualcomm Technologies, Inc. All Rights Reserved. Confidential and Proprietary - Qualcomm Technologies, Inc. =============================================...
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#include <cstdio> #include <cstdlib> #include <cctype> typedef long long ll; int root,l[1000001],r[1000001],d[1000001]; ll a[1000002],b[1000002],v[1000001]; int main() { void read(ll &),insert(int,ll),del(); ll get(); int n; scanf("%d",&n); for (int i=1;i<=n;i++) { read(a[i]); a[i]-=i; ...
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#include "letras.h" #include <string.h> #include <cstring> using namespace std; int juego_puntuaciones ( Bolsa_Letras letras ) { char opcion; size_t amount_letters = letras.get_list_letters().size(); do { letras.generate_random_letters( amount_letters ); list< char > lista_letras = letras...
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// radio_functions.ino // (included from atmega.ino) /* * The radio loop. * Handles communication with the dome arduino C3 (a.k.a. "server") via intermediary Arduino C2. * Communication with C2 is performed in the simplest way, by develar dedicated lines ("pins"). Maybe will add SPI... * * Why "radio loop"? Becau...
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//! //! Copyright (c) 2015, The casual project //! //! This software is licensed under the MIT license, https://opensource.org/licenses/MIT //! #include "tx.h" #include "common/transaction/context.h" #include "common/code/tx.h" #include "common/code/category.h" #include "common/exception/capture.h" #include "commo...
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#include <QApplication> #include <QDebug> #include <QFile> #include "FontPreview.h" int main(int argc, char *argv[]) { if (argc < 2) { qDebug() << "need a font"; return 1; } if (!QFile::exists(argv[1])) { qWarning() << argv[1] << "does not exist"; return 1; } QAppl...
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silasxue/RGM-AOGTracker
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#ifndef RGM_PARAMETER_LEARNER_HPP_ #define RGM_PARAMETER_LEARNER_HPP_ #include "inference_dp.hpp" #include "lbfgs.hpp" #include "AOGrid.hpp" #include "tracker_result.hpp" namespace RGM { // Predeclaration template <int Dimension> class ParameterLearner_; template <int Dimension> class Loss_; enum objFuncValType { ...
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[]
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jackjoynson/MedicalImaging
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DetectorType.cpp
// // DetectorType.cpp // // // Created by ziyue wang on 23/01/2018. // #include "DetectorType.h" DetectorType::DetectorType(){ } DetectorType::DetectorType(double x, double y, double z, bool scatter){ _DetectorXCord = x; _DetectorYCord = y; _DetectorZCord = z; isScatter = scatter; }
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heer14/Programming
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#include<iostream> #include<stdlib.h> using namespace std; int *a; int n; int *lis; void printLis(){ for(int i=0;i<n;i++)cout << lis[i] << " "; cout << endl; } int LIS(){ lis= (int *)malloc(n*sizeof(int)); for(int i=0 ; i < n;i++) lis[i] = 1; printLis(); for(int i=1 ; i<n;i++) { for(int j=0;j< i;j++){ if(a[...
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#include "AbstractFactory.h" #include "Dongvat.h" #include "Thucvat.h" #include "DongvatFactory.h" #include "ThucvatFactory.h" #include<conio.h> #include <iostream> //comment this for demo #define TAO_DONG_VAT int main() { AbstractFactory* factory = NULL; Sinhvat* sinhvat = NULL; #ifdef TAO_DONG_VAT factory = new...
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/LuaAV/modules/ga/src/c3/test.c3.cpp
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[]
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test.c3.cpp
#include <stdio.h> #include "c3ga.h" int main(int argc, const char *argv[]) { c3ga::e1_t _e1; c3ga::e2_t _e2; c3ga::e3_t _e3; c3ga::no_t _no; c3ga::ni_t _ni; // c3ga::exp bug c3ga::mv res1 = _e1^_e2*3.14159; c3ga::mv res2 = _e3^_ni; c3ga::mv res3 = res1-res2; c3ga::mv res4 = c3ga::exp(res3); printf("--...
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/TSP.cpp
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[]
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rostun/TSP
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TSP.cpp
/* Rosa Tung + Sam Nelson + Kara Franco Date Modified: 3.11.16 */ //timers #include <chrono> #include <ctime> using namespace std::chrono; #include "fileFilter.h" //deal with file inputs and outputs #include "point.h" //city class that stores cityID, X and Y coordinates #include "graph.h" //graph class that stores ...
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GCourtney27/OpenGLRenderingEngine
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Scene16Particles.h
#pragma once #include "core/scene.h" #include "..\Objects\ParticleSystem.h" class Scene16Particles : public Scene { public: Scene16Particles(class Engine* engine) : Scene(engine) {} virtual ~Scene16Particles() {} bool Initialize() override; void Shutdown() override; void Update() override; void Render() overrid...
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/codeforces/558C.cpp
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[]
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pidddgy/competitive-programming
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558C.cpp
// https://codeforces.com/contest/558/problem/C #include <bits/stdc++.h> using namespace std; // #define cerr if(false) cerr #define cerr cout #define watch(x) cerr << (#x) << " is " << (x) << endl; #define endl '\n' #define ld long double #define int long long #define pii pair<int, int> #define fi first #define se se...
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// Verilated -*- C++ -*- // DESCRIPTION: Verilator output: Design implementation internals // See dut.h for the primary calling header #include "dut.h" // For This #include "dut__Syms.h" //-------------------- // STATIC VARIABLES //-------------------- VL_CTOR_IMP(dut) { dut__Syms* __restrict vl...
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Texture2D.h
#pragma once #include <glad/glad.h> #include <string> #include <glm/vec2.hpp> #include <map> namespace Renderer { class Texture2D { public: struct SubTexture2D{ glm::vec2 leftBottomUV; glm::vec2 rightTopUV; SubTexture2D( const glm::vec2& _leftBottomUV, ...
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halovvv/epamLabs
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epam29.09.cpp
#include <iostream> using namespace std; struct students // 1 пункт { string Surname; string Name; int Score[3]; int Sum; }; void showData(students* st, int amount) { for (int i = 0; i != amount; i++) //4 пункт { cout << "#" << i + 1 << " Surname:\t" << st[i].Surname << "\t" << " Name:\t"...
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/src/MathParser.cpp
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[]
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pmarathe25/Math
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MathParser.cpp
#include "MathParser.hpp" #include <algorithm> namespace StealthMath { MathParser::MathParser() { } double MathParser::parse(std::string expression) { // Remove spaces. expression = strmanip::remove(expression, " "); // Balance parentheses. expression = strmanip::balance(e...
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rovinbhandari/Programming_Scripting
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#include <iostream> #include <algorithm> #include <vector> #include <set> #include <cstring> #include <string> #include <sstream> using namespace std; #define REP(i,n) for(int i=0;i<(int)n;i++) #define FOR(i,a,n) for(int i=(int)a;i<(int)n;i++) #define FOR1(i,n) for(int i=1;i<=(int)n;i++) #define ALL(c) c.begin(),c.end...
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Adc.hpp
/*! \file */ //Copyright 2011-2018 Tyler Gilbert; All Rights Reserved #ifndef SAPI_ADC_HPP_ #define SAPI_ADC_HPP_ #include <sos/dev/adc.h> #include "PinAssignment.hpp" #include "Periph.hpp" namespace hal { /*! \brief ADC Attributes Class * \details This class is for containing ADC attributes. */ class AdcAttr : p...
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/VolumeSingleScatter/main.cpp
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daydreamer2023/VolumeSingleScattering
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main.cpp
#if defined(_WIN32) #include <Windows.h> #endif // // main.cpp // RayTracer // // Created by WangYue on 16/9/20. // Copyright © 2016年 WangYue. All rights reserved. // // g++ -c main.cpp #define inf 1e20 #define eps 1e-20 #include <iostream> #include <fstream> #include <sstream> #include <string> #include <vector...
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/t3d-graphics-engine-master/T3D/T3D/HouseBoatMove.h
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Ken-na/RoboPirates
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HouseBoatMove.h
#pragma once //#include "T3DApplication.h" #include "task.h" namespace T3D { class HouseBoatMove : public Task { public: HouseBoatMove(T3DApplication *app); ~HouseBoatMove(void); virtual void update(float dt); //void init(); //~AnimationTask(T3DApplication *app); float elapsedTime; Transform *obj; ...
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//======================================================================================== // // $File: //depot/devtech/16.0.x/plugin/source/public/interfaces/ui/IMenuCustomizationData.h $ // // Owner: lance bushore // // $Author: pmbuilder $ // // $DateTime: 2020/11/06 13:08:29 $ // // $Revision: #2 $ /...
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alywaly13/codechef
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gravity.cpp
#include <iostream> #include <cmath> #include <string> #include <cstdlib> using namespace std; void calc(string a, string b){ // cout << a.length(); // cout <<b.length(); int last; long switches = -1; for(long i = 0; i < a.size(); i++) { if (a[i]=='#' && b[i]=='#'){ cout << "No"; ...
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#include <bits/stdc++.h> using namespace std; template <class T> struct TreeNode { T val; TreeNode *left, *right; TreeNode() : left(nullptr), right(nullptr){}; TreeNode(T &x) : val(x), left(nullptr), right(nullptr){}; TreeNode(T &x, TreeNode *left, TreeNode *right) : val(x), left(left), right(right)...
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#ifndef PARSINGRFFRAME_H #define PARSINGRFFRAME_H /******************************************************************************* * THIS INFORMATION IS PROPRIETARY TO BROADCOM CORP * * ------------------------------------------------------------------------------ * * Copyright (c) 2011 Broadcom Corp. * * ...
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#include "classe.hpp" // ---------- POLIGONO ---------// Poligono::Poligono(){ this->base = 0.0; this->altura = 0.0; } Poligono::Poligono(float x, float y){ this->base = x; this->altura = y; } float Poligono::getBase(){ return this->base; } float Poligono::setBase(float x){ this->base = x; } f...
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#include<iostream> using namespace std; /* 4. Написать программу, печатающую все простые числа, не превосходящие заданного числа. ввод: 18 вывод : 2, 3, 5, 7, 11, 17 */ bool isPrime(int n) { for (int i = 2; i * i <= n; ++i) { if (n % i == 0) { return false; } } return true; } int main() { int n = 0; ...
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#include "token.h" #include "lexer.h" #include <iostream> #include <fstream> #include <string> using namespace std; void processFile(istream& in) { Lexer lexer(in); Token token; token = lexer.nextToken(); printf(" Type Lexeme Line # Pos\n"); while (token.getType() != Token::ENDOFFILE) { pri...
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#include "audiowidget.h" #include "ui_audiowidget.h" AudioWidget::AudioWidget(QWidget *parent) : QWidget(parent), ui(new Ui::AudioWidget) { ui->setupUi(this); initUI(); } void AudioWidget::initUI() { // 初始化绘图组件customPlot ui->customPlot->addGraph(); ui->customPlot->graph(0)->setPen(QPen(Q...
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#include "game_io/final_match.h" FinalMatchScreen::FinalMatchScreen(SdlWindow &window, FinalScores *fs, TeamID myTeam) : myTeam(myTeam), score(window), winner(window, "VICTORIA", BLUE, 60), looser(window, "DERROTA", RED, 60), fs(fs) { winner.set_pos(50...
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#include "StdAfx.h" #include "BloberClass.h" #include <cv.h> #include <cxcore.h> #include <highgui.h> #include <Math.h> #include <string> #include <iostream> #include <blob.h> #include <BlobResult.h> //#include <BlobExtraction.h> #include <BlobLibraryConfiguration.h> static IplImage* image_resized; static IplIma...
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#pragma once #ifndef STRUCTS_H #define STRUCTS_H #include <string> #include <vector> #include <stdio.h> #include <math.h> #include <fstream> #include <iostream> #include <sstream> using namespace std; struct Vec3f { double x, y, z; }; struct Vertex { double x, y, z; Vertex(float x1, float y1, float z1){ ...
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#include <iostream> #include <random> #include <fstream> #include <iomanip> #include "analytical.h" #include "metropolissampling.h" #include <mpi.h> #include <chrono> using namespace std; ofstream outfile; void output( int dim, double T, double *ExpectVal, int MCcycles, double timing ); int main( int argc, char *arg...
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// 第五章 树与二叉树 // 5.3.3 二 12 // 打印值为x结点祖先 #include <malloc.h> #include <cstdio> typedef int ElemType; // 二叉树 typedef struct BitNode { ElemType data; BitNode *lchild, *rchild; } BitNode, *BitTree; // 思路后续遍历,查询到x值的结点,终止遍历,输出队列中祖先 void search(BitTree T, ElemType x) { Queue Q; initQueue(Q); //初始化遍历队列. ...
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// DO NOT EDIT THIS FILE - it is machine generated -*- c++ -*- #ifndef __gnu_javax_security_auth_login_ConfigFileParser__ #define __gnu_javax_security_auth_login_ConfigFileParser__ #pragma interface #include <java/lang/Object.h> extern "Java" { namespace gnu { namespace javax { namespace security ...
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#include<iostream> using namespace std; class node{ public: int data; node* next; node(int val){ data=val; next=NULL; } }; void insertAtTail(node* &head,int val){ //insert node at the tail of linklist node* n=new node(val); // make a new node to data is insert if (head=...
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#ifndef FRIENDLISTITEM_H #define FRIENDLISTITEM_H #include <QWidget> #include <QLabel> #include <QDebug> #include <QListWidgetItem> class FriendListItem : public QWidget { Q_OBJECT public: explicit FriendListItem(QWidget *parent = nullptr); void setID(int id); void setDot(bool); void setSign(QStri...