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timestamp[ns]date 2015-07-25 18:16:41
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timestamp[ns]date 1970-01-14 14:03:36
2023-09-06 06:22:19
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2023-09-06 06:22:19
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int64 3.89k
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2023-08-24 19:49:39
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10.5M
|
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
69ae358a872c1f89524f12b33710e1ded23ffa05
|
efea68eccbac678f5ad78cc14f0b8cbac3109ee7
|
/Week2i/array/pdf/maximum reapting element.cpp
|
620cc44643134dc4b8bb5f68a700bb78b10174f5
|
[] |
no_license
|
indraraj844/ipmp1921Week2
|
dc2795a6f8f4b6f8742f1a972f895149c2831aef
|
3003ff0cc6fa7f61601369b4ee6ca51f43cbc4ca
|
refs/heads/main
| 2023-04-21T11:02:35.613765
| 2021-04-20T03:24:46
| 2021-04-20T03:24:46
| 355,276,970
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 443
|
cpp
|
maximum reapting element.cpp
|
#include<bits/stdc++.h>
using namespace std;
void find_majority(int arr[],int n)
{ int k=10000;
for(int i=0;i<n;i++)
{
arr[arr[i]%k]+=k;
}
int max_index=0;
for(int i=1;i<n;i++)
{
if(arr[i]>arr[max_index])
max_index=i;
}
cout<<arr[max_index]%k<<" is max reapeted element";
}
int main()
{
int arr[7]={2,3,2,1,2,2,8,};
int n=7;
find_majority(arr,n);
}
|
9aeecf8aa67a2db55a3eff5c44393f7d4b134dc7
|
2e681135562c2b9148947526e3d16ed42815cee0
|
/Texto.h
|
1f1149adf7a41f1fa2f0765ea4d9184dccaa9351
|
[] |
no_license
|
Hackables44/TareaProgramadaII
|
787aa5d5156f1efadae96b3dee6adc1abf0fb8c1
|
14634e54ae9afde942e1691b99ac2eb278c8c1f7
|
refs/heads/master
| 2020-03-19T08:37:38.459809
| 2018-06-10T16:13:24
| 2018-06-10T16:13:24
| 131,327,925
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 1,356
|
h
|
Texto.h
|
//Texto.h Cabecera de la clase Texto
#ifndef _TEXTO_H
#define _TEXTO_H
// clases que utilizará
#include "Diccionario.h"
//#include "Palabra.h"
#include "string"
#include <fstream>
class Texto{
private:
Diccionario * diccionarioPtr; // puntero al diccionario que utilizará
int cantidadPalabras; // almacenará temporalmente la cantidad de palabras que forman un hashtag
//ofstream salida("Hashtags.csv");
/** lo siguiente se usará para simular si alguna palabra está en diccionario */
string * vPalabras;
int length; /** length del vector */
public:
// constructor por omisión
Texto();
// constructor con parámetro
Texto(Diccionario * diccionarioPtr);
// constructor por copia
Texto(Texto & otro);
// destructor
~Texto();
//Palabra & operator[](int i); // devuelve la palabra en la posición indicada
int getTamanyo(); // devuelve la cantidad de palabras que forman al hashtag
void splitHashtag(string hashtag/*, ofstream & salida*/); // pasa los parámetros al métod para dividir el hashtag
void splitHashtagR(string hashtag, string divisionesH, string fragmentoH, int indice/*, ofstream & salida*/, int iteracion); // // divide el hashtag
int operator[](string palabra); /** simulador de diccionario, busca en el vector de strings las palabras */
};
#endif
|
36f2dcbd0b4a7dfa686a43b0fdbc14978b29e5b9
|
7046d581da4fddbb931343dbeba74654b30ae15b
|
/include/tailor/certVerify.h
|
b0471cd903250415c33c7b8f6847f01cc2712201
|
[
"MIT"
] |
permissive
|
Adennan/Tailor-tls
|
8ddb56c713e5c81eb1e2829eceaa31fd19e866dc
|
2d24cb016a26f13ffa9627a193bc8177489f1a7f
|
refs/heads/main
| 2023-03-23T12:34:02.878820
| 2021-03-22T10:27:55
| 2021-03-22T10:27:55
| 348,375,095
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 667
|
h
|
certVerify.h
|
#ifndef CERT_VERIFY_H
#define CERT_VERIFY_H
#include "handshake.h"
#include "types.h"
#include <cstdint>
#include <string>
#include <iostream>
#include <openssl/x509.h>
namespace tailor
{
class CertVerify : public Handshake
{
private:
x509::sign_algo _sign_algo;
std::basic_string<uint8_t> sign;
public:
virtual HandshakeType type() const override { return handshakeCertificatedVerify; }
virtual size_t serialize(std::basic_ostringstream<uint8_t>&) override;
virtual void deserialize(std::basic_istringstream<uint8_t>&) override;
virtual size_t size() const override;
}
}
#endif // CERT_VERIFY_H
|
5748e88887c94a1dcf0cdd6a743a01a465249791
|
3c7c200fa7b0bcf50bd099b0081bd7e3332b638d
|
/src/UI.cpp
|
5c9f718631903c5e1b5f8623118c8933cffdcf25
|
[] |
no_license
|
dushan42/thegrid
|
edd2d3568e16b4708b629247220f765922565aa2
|
cb17b142002763b2d9116f857d75a40a632f0db5
|
refs/heads/master
| 2022-07-01T00:34:52.665219
| 2013-02-14T20:56:39
| 2013-02-14T20:56:39
| 8,106,338
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 8,884
|
cpp
|
UI.cpp
|
#include "UI.h"
#include "OpenGL.h"
#include "Font.h"
#include "Texture.h"
#include <SDL.h>
static GLuint g_texture = 0;
static int g_xMouse = 0;
static int g_yMouse = 0;
static int g_hotItem = 0;
static int g_activeItem = 0;
static int g_mouseButton[3] = { 0, 0, 0 };
static char g_charEvent = 0;
static int g_keyEvent = 0;
static int g_mousePressed[3] = { 0, 0, 0 }; /* Mouse was pressed since the last frame */
void UI_CharacterEvent(char c)
{
g_charEvent = c;
}
void UI_KeyEvent(int key)
{
g_keyEvent = key;
}
void UI_Begin(GLuint texture, int xSize, int ySize)
{
Uint8 buttons;
int i;
g_texture = texture;
SDL_Surface* surface;
surface = SDL_GetVideoSurface();
glMatrixMode(GL_PROJECTION);
glPushMatrix();
glLoadIdentity();
gluOrtho2D(0.0f, xSize, ySize, 0.0f);
buttons = SDL_GetMouseState(&g_xMouse, &g_yMouse);
for (i = 0; i < 3; ++i)
{
int prev = g_mouseButton[i];
g_mouseButton[i] = buttons & SDL_BUTTON(i + 1);
g_mousePressed[i] = !prev && g_mouseButton[i];
}
g_xMouse = g_xMouse * xSize / surface->w;
g_yMouse = g_yMouse * ySize / surface->h;
g_hotItem = 0;
}
void UI_End()
{
glMatrixMode(GL_PROJECTION);
glPopMatrix();
g_charEvent = 0;
g_keyEvent = 0;
}
int UI_GetIsMouseInside(int x, int y, int xSize, int ySize)
{
return g_xMouse >= x && g_yMouse >= y && g_xMouse < x + xSize && g_yMouse < y + ySize;
}
void UI_DrawBox(int x, int y, int xSize, int ySize, int u, int v, int uSize, int vSize, int he, int ve)
{
/*
+---+-------+---+
| 1 | 5 | 2 |
+---+-------+---+
| | | |
| 8 | 9 | 6 |
| | | |
+---+-------+---+
| 4 | 7 | 3 |
+-----------+---+
*/
const float xTexSize = 256.0;
const float yTexSize = 256.0;
float u1, v1, u2, v2;
u1 = u / 256.0f;
v1 = v / 256.0f;
u2 = u1 + uSize / 256.0f;
v2 = v1 + vSize / 256.0f;
glColor3f(1.0f, 1.0f, 1.0f);
glBegin(GL_QUADS);
/* Region 1 */
glTexCoord2f(u / xTexSize, v / xTexSize);
glVertex2i(x, y);
glTexCoord2f((u + he) / xTexSize, v / xTexSize);
glVertex2i(x + he, y);
glTexCoord2f((u + he) / xTexSize, (v + ve) / xTexSize);
glVertex2i(x + he, y + ve);
glTexCoord2f(u / xTexSize, (v + ve) / xTexSize);
glVertex2i(x, y + ve);
/* Region 2 */
glTexCoord2f((u + uSize - he) / xTexSize, v / xTexSize);
glVertex2i(x + xSize - he, y);
glTexCoord2f((u + uSize) / xTexSize, v / xTexSize);
glVertex2i(x + xSize, y);
glTexCoord2f((u + uSize) / xTexSize, (v + ve) / xTexSize);
glVertex2i(x + xSize, y + ve);
glTexCoord2f((u + uSize - he) / xTexSize, (v + ve) / xTexSize);
glVertex2i(x + xSize - he, y + ve);
/* Region 3 */
glTexCoord2f((u + uSize - he) / xTexSize, (v + vSize - ve) / xTexSize);
glVertex2i(x + xSize - he, y + ySize - ve);
glTexCoord2f((u + uSize) / xTexSize, (v + vSize - ve) / xTexSize);
glVertex2i(x + xSize, y + ySize - ve);
glTexCoord2f((u + uSize) / xTexSize, (v + vSize) / xTexSize);
glVertex2i(x + xSize, y + ySize);
glTexCoord2f((u + uSize - he) / xTexSize, (v + vSize) / xTexSize);
glVertex2i(x + xSize - he, y + ySize);
/* Region 4 */
glTexCoord2f(u / xTexSize, (v + vSize - ve) / xTexSize);
glVertex2i(x, y + ySize - ve);
glTexCoord2f((u + he) / xTexSize, (v + vSize - ve) / xTexSize);
glVertex2i(x + he, y + ySize - ve);
glTexCoord2f((u + he) / xTexSize, (v + vSize) / xTexSize);
glVertex2i(x + he, y + ySize);
glTexCoord2f(u / xTexSize, (v + vSize) / xTexSize);
glVertex2i(x, y + ySize);
/* Region 5 */
glTexCoord2f((u + he) / xTexSize, v / xTexSize);
glVertex2i(x + he, y);
glTexCoord2f((u + uSize - he) / xTexSize, v / xTexSize);
glVertex2i(x + xSize - he, y);
glTexCoord2f((u + uSize - he) / xTexSize, (v + ve) / xTexSize);
glVertex2i(x + xSize - he, y + ve);
glTexCoord2f((u + he) / xTexSize, (v + ve) / xTexSize);
glVertex2i(x + he, y + ve);
/* Region 6 */
glTexCoord2f((u + uSize - he) / xTexSize, (v + ve) / xTexSize);
glVertex2i(x + xSize - he, y + ve);
glTexCoord2f((u + uSize) / xTexSize, (v + ve) / xTexSize);
glVertex2i(x + xSize, y + ve);
glTexCoord2f((u + uSize) / xTexSize, (v + vSize - ve) / xTexSize);
glVertex2i(x + xSize, y + ySize - ve);
glTexCoord2f((u + uSize - he) / xTexSize, (v + vSize - ve) / xTexSize);
glVertex2i(x + xSize - he, y + ySize - ve);
/* Region 7 */
glTexCoord2f((u + he) / xTexSize, (v + vSize - he) / xTexSize);
glVertex2i(x + he, y + ySize - ve);
glTexCoord2f((u + uSize - he) / xTexSize, (v + vSize - he) / xTexSize);
glVertex2i(x + xSize - he, y + ySize - ve);
glTexCoord2f((u + uSize - he) / xTexSize, (v + vSize) / xTexSize);
glVertex2i(x + xSize - he, y + ySize);
glTexCoord2f((u + he) / xTexSize, (v + vSize) / xTexSize);
glVertex2i(x + he, y + ySize);
/* Region 8 */
glTexCoord2f(u / xTexSize, (v + ve) / xTexSize);
glVertex2i(x, y + ve);
glTexCoord2f((u + he) / xTexSize, (v + ve) / xTexSize);
glVertex2i(x + he, y + ve);
glTexCoord2f((u + he) / xTexSize, (v + vSize - ve) / xTexSize);
glVertex2i(x + he, y + ySize - ve);
glTexCoord2f(u / xTexSize, (v + vSize - ve) / xTexSize);
glVertex2i(x, y + ySize - ve);
/* Region 9 */
glTexCoord2f((u + he) / xTexSize, (v + ve) / xTexSize);
glVertex2i(x + he, y + ve);
glTexCoord2f((u + uSize - he) / xTexSize, (v + ve) / xTexSize);
glVertex2i(x + xSize - he, y + ve);
glTexCoord2f((u + uSize - he) / xTexSize, (v + vSize - ve) / xTexSize);
glVertex2i(x + xSize - he, y + ySize - ve);
glTexCoord2f((u + he) / xTexSize, (v + vSize - ve) / xTexSize);
glVertex2i(x + he, y + ySize - ve);
glEnd();
}
void UI_HandleFocus(int id, int x, int y, int xSize, int ySize)
{
if (UI_GetIsMouseInside(x, y, xSize, ySize))
{
g_hotItem = id;
if (g_mousePressed[0])
{
g_activeItem = id;
}
}
}
int UI_Button(int id, const Font& font, int x, int y, int xSize, int ySize, const char* label)
{
int textWidth, textHeight;
int textOffset;
int v = 0;
textWidth = Font_GetTextWidth(font, label);
textHeight = Font_GetTextHeight(font);
UI_HandleFocus(id, x, y, xSize, ySize);
if (g_hotItem == id)
{
if (g_activeItem == id)
{
v = 32;
}
else
{
v = 16;
}
}
else
{
v = 0;
}
glEnable(GL_TEXTURE_2D);
glBindTexture(GL_TEXTURE_2D, g_texture);
UI_DrawBox(x, y, xSize, ySize, 0, v, 16, 16, 3, 3);
Font_BeginDrawing(font);
textOffset = g_activeItem == id ? 1 : 0;
glColor3f(0.25f, 0.25f, 0.25f);
Font_DrawText(label, x + (xSize - textWidth) / 2 + 1 + textOffset, y + (ySize - textHeight) / 2 + 1 + textOffset);
glColor3f(1, 1, 1);
Font_DrawText(label, x + (xSize - textWidth) / 2 + textOffset, y + (ySize - textHeight) / 2 + textOffset);
Font_EndDrawing();
if (!g_mouseButton[0] && g_activeItem == id)
{
g_activeItem = 0;
if (g_hotItem == id)
{
return 1;
}
}
return 0;
}
void UI_TextBox(int id, const Font& font, int x, int y, int xSize, int ySize, char* text, size_t maxLength)
{
int textHeight;
int cursorPos;
size_t length;
length = strlen(text);
textHeight = Font_GetTextHeight(font);
UI_HandleFocus(id, x, y, xSize, ySize);
if (g_activeItem == id)
{
Uint8* keyState = SDL_GetKeyState(NULL);
if (g_charEvent != 0 && length < maxLength)
{
text[length] = g_charEvent;
text[length + 1] = 0;
++length;
}
else if (g_keyEvent == SDLK_BACKSPACE)
{
if (length > 0)
{
text[length - 1] = 0;
--length;
}
}
}
glEnable(GL_TEXTURE_2D);
glBindTexture(GL_TEXTURE_2D, g_texture);
UI_DrawBox(x, y, xSize, ySize, 0, 48, 16, 16, 3, 3);
Font_BeginDrawing(font);
glColor3f(1.0f, 1.0f, 1.0f);
cursorPos = Font_DrawText(text, x + 5, y + (ySize - textHeight) / 2);
if (g_activeItem == id)
{
if ((SDL_GetTicks() % 800) < 400)
{
Font_DrawText("_", cursorPos, y + (ySize - textHeight) / 2);
}
}
Font_EndDrawing();
}
void UI_Label(const Font& font, int x, int y, int xSize, int ySize, const char* text)
{
glColor3f(1.0f, 1.0f, 1.0f);
Font_BeginDrawing(font);
Font_DrawText(text, x, y);
Font_EndDrawing();
}
|
142049a6b47484e0d4058a69130ef81ff4a7dbd4
|
ae92a9930a03e7283039c9ce0f7cd809a205f859
|
/Musume/SimplePortrait.h
|
0941a978fb2a6ba24ddf372d829f37ccbca41492
|
[] |
no_license
|
Warhammer4000/OpenGLMusume
|
07f4d4659d60367e78fe0927a45969b7e1b5beeb
|
5c9550187a47e2707c019a9272d72ac6b99a4d35
|
refs/heads/master
| 2020-12-31T04:55:38.901585
| 2016-12-28T01:09:21
| 2016-12-28T01:09:21
| 76,187,669
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 87
|
h
|
SimplePortrait.h
|
#pragma once
class SimplePortrait
{
public:
SimplePortrait();
~SimplePortrait();
};
|
a7f23790b0a19db5c9ca467f3952a1414f39f9d9
|
f015d2b8264dfd2b45349a7a421dbec5375d462f
|
/test.cpp
|
0dc7165f6eb4a66d9a5e8460312bdccd53e1b82f
|
[] |
no_license
|
Request2609/codeOfPractice
|
b8ab9f36a2e7ebd435645868f71ede0bd9875056
|
5226ff6616272f83423780209cb2dfe43c77527a
|
refs/heads/master
| 2021-07-12T17:25:28.637166
| 2020-09-20T14:44:20
| 2020-09-20T14:44:20
| 199,008,203
| 5
| 2
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 1,264
|
cpp
|
test.cpp
|
#include <iostream>
#include <vector>
//评测题目: c++ , 给定一个数组和一个数组下标,请根据下标值把数组“对折”一下。
// 如 给定数组: 1,2,3,4,5,6,7,8,9 和下标3. 结果为:7,6,5,4,3,2,1,8,9
// 注意考虑边界条件
void swap(int&num1, int& num2) {
int tmp = std::move(num1) ;
num1 = std::move(num2) ;
num2 = std::move(tmp) ;
}
void fun( std::vector<int>& array , int index){
int len = array.size();
if(len-1<index) {
return ;
}
int left = index-1;
int right = index+1;
while(left>=0&&right<len) {
swap(array[left], array[right]);
left--;
right++ ;
}
if(left<0) {
return;
}
std::vector<int> tmp ;
index = left ;
for(int i=left+1; i<len; i++) {
tmp.push_back(array[i]) ;
}
for(int i=0; i<=index; i++) {
tmp.push_back(array[i]) ;
}
array = tmp ;
}
int main()
{
std::vector<int>ls ;
while(1) {
int a ;
std::cin >>a ;
if(a == -1) break ;
ls.push_back(a) ;
}
int index ;
std::cin >> index ;
fun(ls, index) ;
for(int i=0; i<(int)ls.size(); i++) {
std::cout << ls[i] << " " ;
}
std::cout << std::endl ;
return 0;
}
|
9589cff07195aace5471684444e083c5a103e51d
|
4019d98ce38791a4e145c639d48aef5666a3fd5c
|
/conts/team/buaast19/6/g.cpp
|
a91dc7a4760818e5ad4011e938280fc4c808d227
|
[] |
no_license
|
karin0/problems
|
c099ded507fabc08d5fe6a234d8938575e9628b7
|
b60ffaa685bbeb4a21cde518919cdd2749086846
|
refs/heads/master
| 2023-02-09T21:55:24.678019
| 2021-01-08T16:46:54
| 2021-01-08T16:46:54
| null | 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 4,354
|
cpp
|
g.cpp
|
sort(use,use+n,cmp);
for(int i=0,j=1%n;i<n;++i){
while(j!=i and (use[i]^use[j])>=0)
j=(j+1)%n;
}
struct node{
ll x,y;
int xx;
node(){}
node(ll _x,ll _y){
x=_x,y=_y;
if(y==0){
if(x>=0)xx=1;
else xx=2;
}else{
if(y>0)xx=1;
else xx=2;
}
}
node operator-(const node&p)const{
return node(x-p.x,y-p.y);
}
ll operator^(const node&p)const{
return x*p.y-y*p.x;
}
ll operator*(const node&p)const{
return x*p.x + y*p.y;
}
};
bool cmp(const node&le,const node&ri){
if(le.xx==ri.xx)return (le^ri)>0;
else return le.xx<ri.xx;
}
#include <cstdio>
#include <algorithm>
#include <iostream>
#include <set>
#include <vector>
#define rep(i_, s_, t_) for (int i_ = (s_); i_ <= (t_); ++i_)
#define re(i_, s_, t_) for (int i_ = (s_); i_ < (t_); ++i_)
typedef long long ll;
#ifdef AKARI
void cca() {
std::cerr << "\033[39;0m" << std::endl;
}
template <typename T, typename... Args>
void cca(T a, Args... args) {
std::cerr << a << ", ";
cca(args...);
}
#define ccc(args...) std::cerr << "\033[32;1m" << #args << " = ", cca(args)
#define ccf(args...) fprintf(stderr, args)
#define crep(i_, s_, t_) for (int i_ = (s_); i_ <= (t_); ++i_)
#else
#define ccc(...) 0
#define ccf(...) 0
#define crep(...) if (0)
#endif
cint N = 50002;
struct Pt {
double x, y;
Pt() {}
Pt(const double x, const double y) : x(x), y(y) {}
void read() {
int a, b;
scanf("%d%d", &a, &b);
x = a, y = b;
}
Pt operator - () const {
return Pt(-x, -y);
}
Pt operator - (const Pt &rhs) const {
return Pt(x - rhs.x, y - rhs.y);
}
Pt operator + (const Pt &rhs) const {
return Pt(x + rhs.x, y + rhs.y);
}
Pt operator * (const double k) const {
return Pt(x * k, y * k);
}
Pt &operator *= (const double k) {
return *this = *this * k;
}
double operator * (const Pt rhs) const {
return x * rhs.y - y * rhs.x;
}
double norm2() const {
return x * x + y * y;
}
double norm() const {
return sqrt(norm2());
}
Pt normal() const {
return Pt(y, -x);
}
} pts[N];
struct Func {
double a, b, c;
Func(const Pt &p, const Pt &q) : a(p.y - q.y), b(q.x - p.x), c(p * q) {}
double operator () (const Pt &p) const {
return fabs(a * p.x + b * p.y + c);
}
};
/*
void say(double x, const char end) {
if (x < 0) {
io << '-';
x = -x;
}
int i = x, j = round((x - i) * 10000000);
io << i << '.';
if (j)
io << j;
else
io << "0000000";
io << end;
}
*/
inline Pt intersect(const Pt &aa, const Pt &ab, const Pt &ba, const Pt &bb) {
double s1 = (ba - aa) * (bb - aa), s2 = (bb - ab) * (ba - ab);
return aa + (ab - aa) * (s1 / (s1 + s2));
}
int main() {
#ifndef AKARI
freopen("flags.in", "r", stdin);
#endif
int T;
scanf("%d", &T);
rep (ks, 1, T) {
printf("Case %d:\n", ks);
int n, m;
scanf("%d", &n);
rep (i, 1, n)
pts[i].read();
scanf("%d", &m);
while (m--) {
Pt p1, p2;
p1.read();
p2.read();
double ans = DBL_MAX;
Pt ans2;
rep (i, 1, n) {
const Pt &a = pts[i], &b = pts[i < n ? i + 1 : 1];
const Func f(a, b);
double d = f(p1) / sqrt(f.a * f.a + f.b * f.b);
const Pt t = a - b;
Pt v = t.normal() * (d / t.norm()), v2 = -v;
Pt o = p1 + v, o2 = p1 + v2;
o = f(o) > f(o2) ? o2 + v2 : o + v;
double dis = (o - p2).norm2();
if (dis < ans) {
Pt u = intersect(p2, o, a, b);
double x1, x2, y1, y2;
std::tie(x1, x2) = std::minmax(a.x, b.x);
std::tie(y1, y2) = std::minmax(a.y, b.y);
if (x1 <= u.x && u.x <= x2 && y1 <= u.y && u.y <= y2)
ans = dis, ans2 = u;
}
}
printf("%.7f %.7f %.7f\n", sqrt(ans), ans2.x , ans2.y);
}
}
return 0;
}
|
3760af399ec7f26b3e574280becf37b0b57a5f02
|
fadd572fac56a74d326bf4b0e64c2d25a3543172
|
/Tcp_Server_Client/displayform.h
|
4d7dc46aadbec6ad4604f4e2046be1e7b6654ae5
|
[] |
no_license
|
XueDee123/QT_Exercise_Tools
|
d36aec4d9439a34c2ceb55f6a43b0a081c2e7a28
|
1555e7c5dd699635a95af51acf0e1440b86a9365
|
refs/heads/master
| 2023-03-01T01:29:13.163193
| 2021-01-29T05:28:20
| 2021-01-29T05:28:20
| 331,553,207
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 741
|
h
|
displayform.h
|
#ifndef DISPLAYFORM_H
#define DISPLAYFORM_H
#include <QWidget>
#include "Parameter.h"
namespace Ui {
class DisplayForm;
}
class DisplayForm : public QWidget
{
Q_OBJECT
public:
explicit DisplayForm(bool connect=false,QWidget *parent = nullptr);
explicit DisplayForm(SocketInfo info,bool connect=false,QWidget *parent = nullptr);
~DisplayForm();
void RecData(QByteArray &data,SocketInfo info);
SocketInfo GetInfo();
signals:
void sendData(const QByteArray & data,SocketInfo& i);
private:
Ui::DisplayForm *ui;
private:
void Init(bool p);
private:
SocketInfo info;
QString recDispData;
QString sendDispData;
long long recDataNum;
long long sendDataNum;
};
#endif // DISPLAYFORM_H
|
250a1eb2ab59118abf5c84c67557e2312e8a77da
|
b42e741cc8934423c3b681447cd5d9a9c8e00ce7
|
/string v4.0/palidrom.cpp
|
38364240b0007c1e7a7d02bbb47fb964f179b8aa
|
[] |
no_license
|
wildstrider/kalcul
|
8730514fe1eee5ae47e68369873499d325f0c323
|
dac62066d40c90793fff6ddd6c9b2895fe01df30
|
refs/heads/master
| 2023-04-12T14:54:33.928588
| 2021-04-11T14:49:39
| 2021-04-11T14:49:39
| 356,895,388
| 0
| 0
| null | null | null | null |
WINDOWS-1251
|
C++
| false
| false
| 196
|
cpp
|
palidrom.cpp
|
#include <iostream>
using namespace std;
void text(char* t, int s);
void main()
{
string text = "я иду с мечем судия";
int s = text.length();
}
void text(char* t, int s)
{
}
|
38351a5ce9bfa3d55b66924825a5fb08fcc2fa91
|
5919d75bbf999847b12e5f0b4f401e3c8f756883
|
/bmpReader/MyFrameWnd.cpp
|
46496704cda0ea4c03dee523836a4bec5fcb9fcc
|
[] |
no_license
|
popelenkow/MyBmpReader
|
2f46afdbd6dd3cc30c16865684b889d6d1777408
|
d2c59e191ec3d2fe35b1ea451242d639975f57be
|
refs/heads/master
| 2021-01-10T04:37:00.642194
| 2016-02-23T07:45:00
| 2016-02-23T07:45:00
| 51,840,728
| 0
| 0
| null | null | null | null |
WINDOWS-1251
|
C++
| false
| false
| 783
|
cpp
|
MyFrameWnd.cpp
|
// MyFrameWnd.cpp: файл реализации
//
#include "stdafx.h"
#include "bmpReader.h"
#include "MyFrameWnd.h"
// CMyFrameWnd
IMPLEMENT_DYNAMIC(CMyFrameWnd, CWnd)
BEGIN_MESSAGE_MAP(CMyFrameWnd, CWnd)
ON_WM_PAINT()
ON_WM_ERASEBKGND()
END_MESSAGE_MAP()
CMyFrameWnd::CMyFrameWnd()
{
}
CMyFrameWnd::~CMyFrameWnd()
{
clean_image();
}
// обработчики сообщений CMyFrameWnd
void CMyFrameWnd::OnPaint()
{
CPaintDC dc(this); // контекст устройства для рисования
if (image != nullptr)
{
BITMAPINFO info = image->get_bmp_info();
COLORREF* data = image->get_data();
data += info.bmiHeader.biWidth*pos.y + pos.x;
::SetDIBitsToDevice(dc, 0, 0, dimensions.x, dimensions.y, 0, 0, 0, dimensions.x, data, &info, 0);
}
}
|
69cbd3593268509ed82128c05e05d5d330089bba
|
fccf42a949aaf0f6d756120c70c7aace514c7011
|
/FreightSimulator/FreightSimulator/State.hpp
|
eee5c2b6435ee78653c5005679095c3d15117d64
|
[] |
no_license
|
gcbh/ACO-platooning
|
f9126e4b233a1c7111320981b6eadf8a394d3c3b
|
b1dc618fb11696c2623ccacaa48a262e7c56471c
|
refs/heads/master
| 2020-03-09T03:52:42.701586
| 2018-04-07T23:09:41
| 2018-04-07T23:09:41
| 128,574,825
| 0
| 0
| null | 2018-04-07T23:09:42
| 2018-04-07T22:46:34
|
C++
|
UTF-8
|
C++
| false
| false
| 1,183
|
hpp
|
State.hpp
|
//
// RenderState.hpp
// FreightSimulator
//
// Created by Sean Amadio on 2017-07-05.
// Copyright © 2017 FYDP. All rights reserved.
//
#ifndef RenderState_hpp
#define RenderState_hpp
#include "imgui.h"
#include "imgui_impl_glfw_gl3.h"
#include <stdio.h>
#include <map>
#include <GLFW/glfw3.h>
#include "glm.hpp"
enum class CityMode : int {
None,
Default
};
enum class CityLabelMode : int {
None,
Name,
ID,
NameAndID
};
enum class RoadMode : int {
None,
Default,
StaticHeat,
Distance
};
enum class TruckType : int {
Dijkstra,
ACO
};
struct InputState {
GLFWwindow *window;
double deltaTime;
};
struct UpdateState {
double deltaTime;
float sim_time;
float sim_time_scale;
};
struct RenderState {
// Rendering
GLFWwindow *window;
glm::mat4 mvp;
ImVec2 screen_size;
// Rendering Modes
CityMode cityMode;
CityLabelMode cityLabelMode;
RoadMode roadMode;
TruckType truckMode;
std::map<int, float> *aco_static_heatmap;
std::map<int, float> *dijkstra_static_heatmap;
// Sim Info
float sim_time;
float sim_time_scale;
};
#endif /* RenderState_hpp */
|
3e64f1343247d29262855a3ac9dde50042b73156
|
cab2a22409d1a98802ca4918fd9629563ed4d276
|
/dc/core/WallWindow.h
|
6dd241a22f0a2c566ee9532a43ec8bf6fa2c15ac
|
[
"BSD-2-Clause"
] |
permissive
|
BlueBrain/DisplayCluster
|
4cff0a5b65cb89b2bfb1afe729ec544203ca6ecb
|
6daed7a1009b75048cf82591ff4c4323fe48f514
|
refs/heads/master
| 2021-01-17T22:04:07.060487
| 2016-04-07T11:34:04
| 2016-04-07T11:34:04
| 10,027,845
| 6
| 5
| null | 2016-04-15T12:50:50
| 2013-05-13T08:48:40
|
C++
|
UTF-8
|
C++
| false
| false
| 4,128
|
h
|
WallWindow.h
|
/*********************************************************************/
/* Copyright (c) 2015, EPFL/Blue Brain Project */
/* Raphael Dumusc <raphael.dumusc@epfl.ch> */
/* All rights reserved. */
/* */
/* Redistribution and use in source and binary forms, with or */
/* without modification, are permitted provided that the following */
/* conditions are met: */
/* */
/* 1. Redistributions of source code must retain the above */
/* copyright notice, this list of conditions and the following */
/* disclaimer. */
/* */
/* 2. Redistributions in binary form must reproduce the above */
/* copyright notice, this list of conditions and the following */
/* disclaimer in the documentation and/or other materials */
/* provided with the distribution. */
/* */
/* THIS SOFTWARE IS PROVIDED BY THE UNIVERSITY OF TEXAS AT */
/* AUSTIN ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, */
/* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF */
/* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE */
/* DISCLAIMED. IN NO EVENT SHALL THE UNIVERSITY OF TEXAS AT */
/* AUSTIN OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, */
/* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES */
/* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE */
/* GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR */
/* BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF */
/* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT */
/* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT */
/* OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE */
/* POSSIBILITY OF SUCH DAMAGE. */
/* */
/* The views and conclusions contained in the software and */
/* documentation are those of the authors and should not be */
/* interpreted as representing official policies, either expressed */
/* or implied, of The University of Texas at Austin. */
/*********************************************************************/
#ifndef WALLWINDOW_H
#define WALLWINDOW_H
#include "types.h"
#include "FpsRenderer.h"
#include <QGraphicsView>
class WallWindow : public QGraphicsView
{
Q_OBJECT
public:
/**
* Constructor.
* @param scene The scene to display.
* @param sceneRect The portion of the scene to display in pixels.
* The window is also sized accordingly.
*/
WallWindow( QGraphicsScene* scene, const QRect& sceneRect );
/** Set the test pattern. */
void setTestPattern( TestPatternPtr testPattern );
/** Get the test pattern */
TestPatternPtr getTestPattern();
/** Show or hide the fps counter. */
void setShowFps( bool value );
/** Block all the update() and repaint() calls. */
void setBlockDrawCalls( bool enable );
/** Disable VSync on this window for the next swapBuffer() call. */
void disableVSync();
/** Check if the window is exposed in the window system. */
bool isExposed() const;
private:
/** Reimplemented from QGraphicsView to draw the test pattern */
void drawForeground( QPainter* painter, const QRectF& rect ) override;
/** Reimplemented from QGraphicsView to block unsolicited draw calls. */
void paintEvent( QPaintEvent* event ) override;
TestPatternPtr testPattern_;
FpsRenderer fpsRenderer_;
bool blockUpdates_;
bool isExposed_;
};
#endif // WALLWINDOW_H
|
661fe44fe4132131e5115e3d163e2e5408138b36
|
05db8a70a2134afc5c830b7f2af779647f643202
|
/src/manager/EzyAppManager.h
|
49bf65588ebb65ba1a5c892c968fa5db11260693
|
[] |
no_license
|
youngmonkeys/ezyfox-server-cpp-client
|
a97699cb6494380e75d86c86ee4493471f52f986
|
1d55695eaaf855b01464604cd205ae6861e1bbf2
|
refs/heads/master
| 2023-07-21T19:36:32.775174
| 2023-07-09T06:58:55
| 2023-07-09T06:58:55
| 112,422,375
| 6
| 6
| null | 2023-07-10T15:02:37
| 2017-11-29T03:36:27
|
C++
|
UTF-8
|
C++
| false
| false
| 793
|
h
|
EzyAppManager.h
|
#ifndef EzyAppManager_h
#define EzyAppManager_h
#include <map>
#include <vector>
#include <string>
#include "../EzyMacro.h"
EZY_NAMESPACE_START_WITH_ONLY(entity)
class EzyApp;
EZY_NAMESPACE_END_WITH
EZY_NAMESPACE_START_WITH(manager)
class EzyAppManager {
protected:
std::vector<entity::EzyApp*> mAppList;
std::map<int, entity::EzyApp*> mAppByIds;
std::map<std::string, entity::EzyApp*> mAppByNames;
public:
EzyAppManager();
~EzyAppManager();
void clear();
void addApp(entity::EzyApp* app);
entity::EzyApp* removeApp(int appId);
entity::EzyApp* getApp();
std::vector<entity::EzyApp*> getApps();
entity::EzyApp* getAppById(int appId);
entity::EzyApp* getAppByName(std::string appName);
};
EZY_NAMESPACE_END_WITH
#endif /* EzyAppManager_h */
|
2941782e2a016c56744a9d3249648844f2c37271
|
cec143902e7187dccb6219ab753864c87b7225ee
|
/src/graphics/primitives.h
|
ef7f463552b068c9b4394d7fdaa6f4fdce0e1b47
|
[] |
no_license
|
higgipoker/gamelib
|
ad4f0b3ee1627dc5a94572439c46247f1f5383dd
|
5abae6a0be08e9a90a23330f37a32c0fc3fac255
|
refs/heads/master
| 2021-01-01T17:48:31.306907
| 2018-07-05T18:47:41
| 2018-07-05T18:47:41
| 98,159,773
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 1,550
|
h
|
primitives.h
|
#pragma once
#include "../math/shapes.h"
#include "../math/vector3.h"
#include "color.h"
#include "window.h"
namespace GameLib {
// ************************************************************
// TODO: primitives do not take account of viewport for HUD elements!!!
// ************************************************************
/**
* @brief The Primitives class
*/
class Primitives {
public:
static void Circle(Window &target, unsigned int x, unsigned int y,
unsigned int radius);
static void Triangle(Window &target, unsigned int x1, unsigned int y1,
unsigned int x2, unsigned int y2, unsigned int x3,
unsigned int y3);
static void Rectangle(Window &target, unsigned int x, unsigned int y, unsigned int w,
unsigned int h);
static void Lines(Window &target, const std::vector<Line> &lines,
unsigned int thickness = 1);
static void DrawLine(Window &target, const Vector3 &point1, const Vector3 &point2,
unsigned int thickness = 1);
static void Arc(Window &target, float x, float y, float radius, float start,
float end, unsigned int segments, unsigned int thickness);
static void OutlineColor(const Color &c);
static void FillColor(const Color &c);
static void RestoreColors();
private:
static Color outline_color;
static Color fill_color;
static Color last_outline_color;
static Color last_fill_color;
};
} // GameLib
|
5fe2861767ee163f78dc0ce69ac71bb5e13eab67
|
42c5f229c9e5d843730779e325f9df02ad119d24
|
/MouseController.h
|
02c2dc878590dec907645922f514ac2b4a5f4177
|
[] |
no_license
|
keshoujing/MineSweeper
|
823b541cdc469a27ab496222a19e93e35e4beabc
|
73514c3f3deb21a963cffe5c9976ff9dd9f38ce1
|
refs/heads/main
| 2023-08-31T16:16:38.095613
| 2021-10-24T23:33:15
| 2021-10-24T23:33:15
| null | 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 544
|
h
|
MouseController.h
|
#ifndef MAIN_CPP_MouseManager_H
#define MAIN_CPP_MouseManager_H
#include <iostream>
#include <SFML/Graphics.hpp>
#include "logicController.h"
using namespace std;
class MouseController {
static sf::Vector2<float> position;
public:
static void leftClicked(sf::RenderWindow &window, sf::Mouse mouse);
static void rightClicked(sf::RenderWindow &window, sf::Mouse mouse);
//static void setPosition(sf::RenderWindow &window, sf::Mouse mouse);
//static sf::Vector2<float> getPosition();
};
#endif
|
aafbb351a0585ab42bc3e3f76e22e0b0ab699bce
|
0b26358f214df46483ed4c95f36227bdc515dd5f
|
/cf/526/a.cpp
|
736e041b0f11605695b47e4d4c5bd3b333509716
|
[] |
no_license
|
ghost1998/codes
|
884d282275ea555e6126588ba5587782df3be031
|
84c656072ba542e2d07a3d0808493032ee3cf1d3
|
refs/heads/master
| 2020-04-25T14:26:04.683766
| 2019-02-27T04:11:00
| 2019-02-27T04:11:00
| 172,841,246
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 462
|
cpp
|
a.cpp
|
#include <bits/stdc++.h>
using namespace std;
int main()
{
long int n; cin>>n;
long int ar[n+1];
for(int i = 0 ; i < n ; i ++) cin>>ar[i];
long int ans = 10000000000;
long int temp = ans;
long int sum = 0;
for(int i = 0 ; i < n ; i++)
{
temp = 0 ;
for(int j = 0 ; j < n ; j++)
{
if(j<=i) temp += ar[j]*(2*i);
if(j>i) temp += ar[j] * (2*j);
}
ans = min(ans, temp);
}
std::cout << 2*ans << '\n';
return 0;
}
|
9fb28eda92f3d881d4021b9712f59f3988d4a217
|
490f20c0e75357d1be5f789f362273f1cdc0cfcb
|
/RcEngine/RcEngine/Graphics/Material.cpp
|
f9fbca5c6550ebd5be02f0e37fad6a28a08f7efa
|
[] |
no_license
|
cgkelei/cg-demos
|
105639b46caed39127579e61340d25cb29b72a8c
|
34048efae5dd0f3bf02bcd82881e5398b4fbf0e6
|
refs/heads/master
| 2021-01-10T13:34:31.184706
| 2014-07-25T03:06:01
| 2014-07-25T03:06:01
| 48,785,065
| 0
| 1
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 10,029
|
cpp
|
Material.cpp
|
#include <Graphics/Material.h>
#include <Graphics/RenderDevice.h>
#include <Graphics/RenderFactory.h>
#include <Graphics/FrameBuffer.h>
#include <Graphics/Camera.h>
#include <Graphics/Effect.h>
#include <Graphics/GraphicsResource.h>
#include <Graphics/TextureResource.h>
#include <Graphics/RenderState.h>
#include <Graphics/RenderQueue.h>
#include <Core/Environment.h>
#include <Core/Exception.h>
#include <Core/XMLDom.h>
#include <Core/Utility.h>
#include <Core/Exception.h>
#include <IO/FileSystem.h>
#include <IO/PathUtil.h>
#include <Resource/ResourceManager.h>
#include <Graphics/GraphicsScriptLoader.h>
namespace {
using namespace RcEngine;
uint32_t GetRenderQueueBucket(const String& str)
{
if (str == "Overlay")
return RenderQueue::BucketOverlay;
else if (str == "Background")
return RenderQueue::BucketBackground;
else if (str == "Opaque")
return RenderQueue::BucketOpaque;
else if (str == "Transparent")
return RenderQueue::BucketTransparent;
else if (str == "Translucent")
return RenderQueue::BucketTranslucent;
else if (str == "Opaque")
return RenderQueue::BucketTransparent;
else
ENGINE_EXCEPT(Exception::ERR_INVALID_PARAMS, "Undefined Queue Bucket", "GetQueueBucket");
}
}
namespace RcEngine {
Material::Material( ResourceManager* creator, ResourceHandle handle, const String& name, const String& group )
: Resource(RT_Material, creator, handle, name, group)
{
}
Material::~Material(void)
{
}
//shared_ptr<Resource> Material::Clone()
//{
// printf("Clone material: %s\n", mMaterialName.c_str());
//
// shared_ptr<Material> retVal = std::make_shared<Material>(mCreator, mResourceHandle, mResourceName, mGroup);
//
// retVal->mMaterialName = mMaterialName;
//
// retVal->mAmbient = mEmissive;
// retVal->mDiffuse = mDiffuse;
// retVal->mSpecular = mSpecular;
// retVal->mEmissive = mEmissive;
// retVal->mPower = mPower;
//
// retVal->mEffect = std::static_pointer_cast<Effect>(mEffect/*->Clone()*/);
// retVal->mTextures = mTextures;
//
// /*for (MaterialParameter* param : mCachedEffectParams)
// {
// MaterialParameter* paramCloned = new MaterialParameter;
// paramCloned->EffectParam = retVal->mEffect->GetParameterByName(param->Name);
// paramCloned->Usage = param->Usage;
// paramCloned->IsSemantic = param->IsSemantic;
// paramCloned->Name = param->Name;
// paramCloned->Type = param->Type;
// retVal->mCachedEffectParams.push_back(paramCloned);
// }*/
//
// retVal->SetLoadState(Resource::Loaded);
//
// return retVal;
//}
void Material::SetTexture( const String& name, const shared_ptr<ShaderResourceView>& textureSRV )
{
mTextureSRVs[name] = textureSRV;
EffectParameter* effectParam = mEffect->GetParameterByName(name);
if (effectParam == nullptr)
{
String errMsg = "Texture " + name + " not exit in Effect" + mEffect->GetResourceName();
ENGINE_EXCEPT(Exception::ERR_ITEM_NOT_FOUND, errMsg, "Material::SetTexture");
}
effectParam->SetValue(textureSRV);
}
void Material::LoadImpl()
{
FileSystem& fileSystem = FileSystem::GetSingleton();
RenderFactory* factory = Environment::GetSingleton().GetRenderFactory();
ResourceManager& resMan = ResourceManager::GetSingleton();
shared_ptr<Stream> matStream = fileSystem.OpenStream(mResourceName, mGroup);
Stream& source = *matStream;
XMLDoc doc;
XMLNodePtr root = doc.Parse(source);
// material name
mMaterialName = root->AttributeString("name", "");
mMaterialName = mResourceName;
// effect first
XMLNodePtr effectNode = root->FirstNode("Effect");
String effecFile = effectNode->AttributeString("name", ""); // file name
String parentDir = PathUtil::GetPath(mResourceName);
String effectResGroup;
// Test if a effect exits in the same group as material
if( fileSystem.Exits(parentDir + effecFile, mGroup) )
{
effectResGroup = mGroup;
effecFile = parentDir + effecFile; // Add material resource directory
}
else
effectResGroup = "General";
/* Effect name is unique resource ID, but with the effect shader macro, we can define different effect
* with the same file. So the full effect name is the effect file string + shader macro. By this way,
* we can distinction effects.
*/
String effectName = effecFile;
for (XMLNodePtr effectFlagNode = effectNode->FirstNode("Flag"); effectFlagNode; effectFlagNode = effectFlagNode->NextSibling("Flag"))
{
String flag = effectFlagNode->AttributeString("name", "");
effectName += " " + flag;
}
// load effect
mEffect = std::static_pointer_cast<Effect>( resMan.GetResourceByName(RT_Effect, effectName, effectResGroup) );
for (XMLNodePtr paramNode = root->FirstNode("Parameter"); paramNode; paramNode = paramNode->NextSibling("Parameter"))
{
if (XMLAttributePtr sematicAttrib = paramNode->FirstAttribute("semantic"))
{
String semantic = sematicAttrib->ValueString();
EffectParameter* effectParam = mEffect->GetParameterByUsage(Internal::EffectParamsUsageDefs::GetInstance().GetUsageType(semantic));
if (effectParam == nullptr)
continue;
// texture type
if (EPT_Texture1D <= effectParam->GetParameterType() && effectParam->GetParameterType() <= EPT_TextureCubeArray)
{
String texFile = paramNode->AttributeString("value", "");
if (!texFile.empty())
{
String resGroup = mGroup;
String texturePath = parentDir + texFile;
if (fileSystem.Exits(texturePath, mGroup) == false)
resGroup = "General";
shared_ptr<TextureResource> textureRes = resMan.GetResourceByName<TextureResource>(RT_Texture, texturePath, mGroup);
mMaterialTextureCopys.push_back(textureRes->GetTexture());
SetTexture(effectParam->GetName(), textureRes->GetTexture()->GetShaderResourceView());
}
}
// Material Color
switch (effectParam->GetParameterUsage())
{
case EPU_Material_Ambient_Color:
{
String value = paramNode->AttributeString("value", "");
mAmbient = Internal::StringToFloat3(value);
}
break;
case EPU_Material_Diffuse_Color:
{
String value = paramNode->AttributeString("value", "");
mDiffuse = Internal::StringToFloat3(value);
}
break;
case EPU_Material_Specular_Color:
{
String value = paramNode->AttributeString("value", "");
mSpecular = Internal::StringToFloat3(value);
}
break;
case EPU_Material_Emissive_Color:
{
String value = paramNode->AttributeString("value", "");
mEmissive = Internal::StringToFloat3(value);
}
break;
case EPU_Material_Power:
{
String value = paramNode->AttributeString("value", "");
std::sscanf(value.c_str(), "%f", &mPower);
}
break;
default:
break;
}
}
}
// Capture all auto-binding shader parameter
for (auto& kv : mEffect->GetParameters())
{
EffectParameter* effectParam = kv.second;
if (effectParam->GetParameterUsage() != EPU_Unknown)
mAutoBindings.push_back(effectParam);
}
// Parse render queue bucket
if (root->FirstNode("Queue"))
{
String bucket = root->FirstNode("Queue")->AttributeString("name", "");
mQueueBucket = GetRenderQueueBucket(bucket);
}
}
void Material::UnloadImpl()
{
}
shared_ptr<Resource> Material::FactoryFunc( ResourceManager* creator, ResourceHandle handle, const String& name, const String& group )
{
return std::make_shared<Material>(creator, handle, name, group);
}
EffectTechnique* Material::GetCurrentTechnique() const
{
return mEffect->GetCurrentTechnique();
}
void Material::SetCurrentTechnique( const String& techName )
{
mEffect->SetCurrentTechnique(techName);
}
void Material::SetCurrentTechnique( uint32_t index )
{
mEffect->SetCurrentTechnique(index);
}
void Material::ApplyMaterial( const float4x4& world )
{
RenderDevice* renderDevice = Environment::GetSingleton().GetRenderDevice();
const shared_ptr<Camera> camera = renderDevice->GetCurrentFrameBuffer()->GetCamera();
for (auto effectParam : mAutoBindings)
{
switch (effectParam->GetParameterUsage())
{
case EPU_WorldMatrix:
{
effectParam->SetValue(world);
}
break;
case EPU_ViewMatrix:
{
effectParam->SetValue(camera->GetViewMatrix());
}
break;
case EPU_ProjectionMatrix:
{
effectParam->SetValue(camera->GetEngineProjMatrix());
}
break;
case EPU_WorldViewMatrix:
{
effectParam->SetValue(world * camera->GetViewMatrix());
}
break;
case EPU_ViewProjectionMatrix:
{
effectParam->SetValue(camera->GetEngineViewProjMatrix());
}
break;
case EPU_WorldViewProjection:
{
effectParam->SetValue(world * camera->GetEngineViewProjMatrix());
}
break;
case EPU_WorldInverseTranspose:
{
effectParam->SetValue(world.Inverse().Transpose());
}
break;
case EPU_WorldMatrixInverse:
{
effectParam->SetValue(world.Inverse());
}
break;
/*case EPU_ViewMatrixInverse:
{
effectParam->SetValue(camera->GetInvViewMatrix());
}
break;
case EPU_ProjectionMatrixInverse:
{
effectParam->SetValue(camera->GetInvProjMatrix());
}
break;*/
case EPU_Material_Ambient_Color:
{
effectParam->SetValue(mAmbient);
}
break;
case EPU_Material_Diffuse_Color:
{
effectParam->SetValue(mDiffuse);
}
break;
case EPU_Material_Specular_Color:
{
effectParam->SetValue(mSpecular);
}
break;
case EPU_Material_Power:
{
effectParam->SetValue(mPower);
}
break;
case EPU_Material_DiffuseMap:
case EPU_Material_SpecularMap:
case EPU_Material_NormalMap:
{
effectParam->SetValue(mTextureSRVs[effectParam->GetName()]);
}
break;
case EPU_Camera_Position:
{
effectParam->SetValue(camera->GetPosition());
}
break;
default:
{
}
}
}
}
} // Namespace RcEngine
|
03f2aed7dfb5a34b5ac6c30013b476ace7da3041
|
819f672546f411a29f655212c3b0d643bc09f309
|
/Token.cpp
|
d1d5b9ba68fba5bebbdfb10a3eb902f50f429b9c
|
[] |
no_license
|
afaucher17/abstract-vm
|
53141964d88203819545da9ffed32c4daf97cbf5
|
63540781db6a589ef534bdde655956dfec35b3ee
|
refs/heads/master
| 2020-06-20T13:10:55.074506
| 2016-11-27T02:45:13
| 2016-11-27T02:45:13
| 74,862,625
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 1,620
|
cpp
|
Token.cpp
|
#include <iostream>
#include "Token.hpp"
Token::Token( void ) : _value(""), _type(UNKNOWN), _line(0)
{
return ;
}
Token::Token( tokenType type , size_t line ) : _value(""), _type(type), _line(line)
{
return ;
}
Token::Token( std::string const & value, size_t line) : _value(value), _type(UNKNOWN), _line(line)
{
return ;
}
Token::Token( Token const & src )
{
*this = src;
return ;
}
Token::~Token( void )
{
return ;
}
Token & Token::operator=(Token const & rhs)
{
this->_value = rhs._value;
this->_type = rhs._type;
this->_line = rhs._line;
return *this;
}
std::string Token::getValue( void ) const
{
return this->_value;
}
tokenType Token::getType( void ) const
{
return this->_type;
}
std::string Token::toString( void ) const
{
std::stringstream ss;
ss << "";
if (this->_type == END_OF_FILE)
ss << "end of file";
else if (this->_value.compare("\n") == 0)
ss << "end of line";
else if (this->_value.compare("") != 0)
ss << this->_value;
return ss.str();
}
size_t Token::getLine( void ) const
{
return this->_line;
}
void Token::setType( tokenType type )
{
this->_type = type ;
return ;
}
std::ostream & operator<<(std::ostream & o, Token const & rhs)
{
o << "{" << rhs.getValue() << "}" << std::endl;
o << "Line: " << rhs.getLine() << std::endl;
o << Token::tokenTypeName[rhs.getType()];
return o;
}
const std::string Token::tokenTypeName[] =
{
"Unknown",
"Left Parenthesis",
"Right Parenthesis",
"Operator",
"Value Operator",
"Int Precision",
"Floating Precision",
"Natural Value",
"Floating Value",
"Separator",
"End of File",
};
|
e62858b15d5437d41a27df1e97eb0e33c3537821
|
db2d4784dd26e7f5b09de5565238b2794a245520
|
/SPL_CKQ/DlgExtStaDevStatus.cpp
|
d75127659e195c21e6ce59cfe2d00862d82a54a3
|
[] |
no_license
|
xsjames/SPLCKQ-11
|
16daa54c1156491a14221ea5cc7cc18a4d5c7755
|
6b635ad2a799a7126a4f508c8c0767c05bbb21cb
|
refs/heads/master
| 2021-01-02T16:58:54.850962
| 2018-02-08T09:59:54
| 2018-02-08T09:59:54
| null | 0
| 0
| null | null | null | null |
GB18030
|
C++
| false
| false
| 3,456
|
cpp
|
DlgExtStaDevStatus.cpp
|
// DlgExtStaStatus.cpp : implementation file
//
#include "stdafx.h"
#include "SPL_CKQ.h"
#include "DlgExtStaDevStatus.h"
#include "afxdialogex.h"
#include "AccessData.h"
#include "Tools.h"
#include "MainFrm.h"
// DlgExtStaStatus dialog
IMPLEMENT_DYNAMIC(DlgExtStaDevStatus, CDialogEx)
DlgExtStaDevStatus::DlgExtStaDevStatus(CWnd* pParent /*=NULL*/)
: CDialogEx(DlgExtStaDevStatus::IDD, pParent)
{
}
DlgExtStaDevStatus::~DlgExtStaDevStatus()
{
}
void DlgExtStaDevStatus::DoDataExchange(CDataExchange* pDX)
{
CDialogEx::DoDataExchange(pDX);
DDX_Control(pDX, IDC_EDIT_FILE_1, FileName1);
}
BEGIN_MESSAGE_MAP(DlgExtStaDevStatus, CDialogEx)
ON_BN_CLICKED(IDC_BUTTON_OPEN_1, &DlgExtStaDevStatus::OnBnClickedButtonOpen)
ON_BN_CLICKED(IDCANCEL_1, &DlgExtStaDevStatus::OnBnClickedCancel)
ON_BN_CLICKED(IDOK_1, &DlgExtStaDevStatus::OnBnClickedOk)
END_MESSAGE_MAP()
// DlgExtStaStatus message handlers
void DlgExtStaDevStatus::OnBnClickedButtonOpen()
{
// TODO: 在此添加控件通知处理程序代码
UpdateData();
CString OpenFilePathName;
CFileDialog dlg(TRUE, NULL, NULL, OFN_NOCHANGEDIR);
int nOK = dlg.DoModal();
if (nOK == IDOK)
{
OpenFilePathName = dlg.GetPathName();
int len = WideCharToMultiByte(CP_ACP, 0, OpenFilePathName, OpenFilePathName.GetLength(), NULL, 0, NULL, NULL);
char * pFileName = new char[len + 1];
WideCharToMultiByte(CP_ACP, 0, OpenFilePathName, OpenFilePathName.GetLength(), pFileName, len, NULL, NULL);
pFileName[len + 1] = '\0';
FileName1.SetWindowText(OpenFilePathName);
/* FILE* fp = NULL;
fp = fopen(pFileName, "rb");
fseek(fp,0,SEEK_END);
long nLen = ftell(fp);
CString strlong;
strlong.Format(_T("%d"),nLen);*/
delete[] pFileName;
}
}
BOOL DlgExtStaDevStatus::OnInitDialog()
{
CMainFrame* pMain = (CMainFrame*)AfxGetApp()->GetMainWnd();
CDialogEx::OnInitDialog();
CAccessData access;
CTools tools;
int nHang = 0;
CString stWhere = _T("ConfigName='STA的设备状态信息'");
CString strData;
CString strlist[10];
int nNumb = 0;
//if(access.SelectDataFromTable(_T(".\\配置文件\\13762Data.accdb"),_T("Config"),_T("MessageData"),stWhere,&strData,nHang))
if (access.SelectDataFromTable(pMain->m_PeiZhi_db, _T("Config"), _T("MessageData"), stWhere, &strData, nHang))
{
tools.Split(strData, _T("☆"), strlist, nNumb);
FileName1.SetWindowTextW(strlist[0]);
}
else
{
AfxMessageBox(_T("获取数据失败!"));
}
return TRUE; // return TRUE unless you set the focus to a control
}
void DlgExtStaDevStatus::OnBnClickedCancel()
{
// TODO: 在此添加控件通知处理程序代码
CDialogEx::OnCancel();
}
void DlgExtStaDevStatus::OnBnClickedOk()
{
// TODO: 在此添加控件通知处理程序代码
CMainFrame* pMain = (CMainFrame*)AfxGetApp()->GetMainWnd();
if (FileName1.GetWindowTextLengthW() == 0)
{
AfxMessageBox(_T("请选择保存文件"));
return;
}
CString strlistName[2] = { _T("ConfigName"), _T("MessageData") };
CString strFile;
CAccessData access;
FileName1.GetWindowTextW(strFile);
CString strlistData = strFile + _T("☆");
CString strSet = _T("MessageData='") + strlistData + _T("'");
CString stWhere = _T("ConfigName='STA的设备状态信息'");
//if(!access.UpdataFromTable(_T(".\\配置文件\\13762Data.accdb"),_T("Config"),strSet , stWhere))
if (!access.UpdataFromTable(pMain->m_PeiZhi_db, _T("Config"), strSet, stWhere))
{
AfxMessageBox(_T("数据保存失败!"));
return;
}
CDialogEx::OnOK();
}
|
89d8ab1da7f8695057c553728fc67d72caeda4ae
|
e480eb092d704fd1b696011c04b47449ce8d386f
|
/code/judge/judge_test.cpp
|
2a10b16a00ae3210e22dbe097cc8978ad225f4dd
|
[] |
no_license
|
weizengke/judge
|
cc28feca9c43d11599a63315810bb18da4a1c480
|
2eb8dc81cfa7cafe16d51d872d54ba40fbeff551
|
refs/heads/master
| 2022-05-13T03:37:53.647972
| 2022-05-02T07:57:17
| 2022-05-02T07:57:17
| 14,402,444
| 39
| 10
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 4,975
|
cpp
|
judge_test.cpp
|
#include "judge/include/judge_inc.h"
typedef struct tag_Judge_test_ST
{
char testId[128];
int problemId;
int languageId;
int verdictId;
int time_used;
int memory_used;
char languageName[100];
char languageExt[10];
char languageExe[10];
char sourcePath[MAX_PATH];
char inputFile[MAX_PATH];
char outputFile[MAX_PATH];
char compileCmd[512];
char runCmd[MAX_PATH];
}JUDGE_TEST_S;
/*
1: judge test xxx_id.json
json:
{
"test_id: asas121dd2d2",
"problem_id: 1000",
"language_id", "1",
"code": "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa",
"input": "sssss"
},
result:
{
"test_id: asas121dd2d2",
"problem_id: 1000",
"language_id", "1",
"input": "sssss",
"output": "aasasa"
}
*/
char g_jsonBuff[1000000] = {0};
int judge_test_init(JUDGE_TEST_S *test) {
write_log(JUDGE_INFO, "testId=%s, languageId=%d", test->testId, test->languageId);
sprintf(test->sourcePath, "%s\/%s\/data.in", g_judge_work_path, test->testId);
sprintf(test->inputFile, "%s\/%s\/data.in", g_judge_work_path, test->testId);
sprintf(test->outputFile, "%s\/%s\/data.out", g_judge_work_path, test->testId);
config_json_get_array_item_string("languages", test->languageId, "language_name", "", test->languageName, sizeof(test->languageName));
config_json_get_array_item_string("languages", test->languageId, "LanguageExt", "", test->languageExt, sizeof(test->languageExt));
config_json_get_array_item_string("languages", test->languageId, "LanguageExe", "exe", test->languageExe, sizeof(test->languageExe));
config_json_get_array_item_string("languages", test->languageId, "CompileCmd", "NULL", test->compileCmd, sizeof(test->compileCmd));
config_json_get_array_item_string("languages", test->languageId, "RunCmd", "", test->runCmd, sizeof(test->runCmd));
write_log(JUDGE_INFO, "sourcePath=%s", test->sourcePath);
write_log(JUDGE_INFO, "inputFile=%s", test->inputFile);
write_log(JUDGE_INFO, "outputFile=%s", test->outputFile);
write_log(JUDGE_INFO, "languageName=%s", test->languageName);
write_log(JUDGE_INFO, "languageExt=%s", test->languageExt);
write_log(JUDGE_INFO, "languageExe=%s", test->languageExe);
write_log(JUDGE_INFO, "compileCmd=%s", test->compileCmd);
write_log(JUDGE_INFO, "runCmd=%s", test->runCmd);
return 0;
}
void judge_test_parse(char *jsonBuff) {
JUDGE_TEST_S test = {0};
write_log(JUDGE_INFO, "%s", jsonBuff);
cJSON *json = cJSON_Parse(jsonBuff);
if (json == NULL) {
write_log(JUDGE_INFO, "cJSON_Parse failed.");
return ;
}
cJSON *json_test_id = cJSON_GetObjectItem(json, "test_id");
if(json_test_id != NULL && json_test_id->type == cJSON_String) {
write_log(JUDGE_INFO, "test_id=%s\n", json_test_id->valuestring);
strncpy(test.testId, json_test_id->valuestring, sizeof(test.testId) - 1);
}
cJSON *json_problem_id = cJSON_GetObjectItem(json, "problem_id");
if(json_problem_id != NULL && json_problem_id->type == cJSON_Number) {
write_log(JUDGE_INFO, "problem_id=%d\n", json_problem_id->valueint);
test.problemId = json_problem_id->valueint;
}
cJSON *json_language_id = cJSON_GetObjectItem(json, "language_id");
if(json_language_id != NULL && json_language_id->type == cJSON_Number) {
write_log(JUDGE_INFO, "language_id=%d\n", json_language_id->valueint);
test.languageId = json_language_id->valueint;
}
judge_test_init(&test);
cJSON *json_code = cJSON_GetObjectItem(json, "code");
if(json_code != NULL && json_code->type == cJSON_String) {
write_log(JUDGE_INFO, "code=%s\n", json_code->valuestring);
FILE *fp = fopen(test.sourcePath, "w");
if (fp != NULL) {
fprintf(fp, "%s", json_code->valuestring);
fclose(fp);
}
}
cJSON *json_input = cJSON_GetObjectItem(json, "input");
if(json_input != NULL && json_input->type == cJSON_String) {
write_log(JUDGE_INFO, "code=%s\n", json_input->valuestring);
FILE *fp = fopen(test.inputFile, "w");
if (fp != NULL) {
fprintf(fp, "%s", json_input->valuestring);
fclose(fp);
}
}
}
void judge_test_run(char *json_file) {
if (json_file == NULL) {
return;
}
if( (file_access(json_file, 0 )) == -1 ) {
write_log(JUDGE_INFO, "json_file %s is not exist.", json_file);
return;
}
char *jsonBuff = (char*)malloc(1000000);
memset(jsonBuff, 0, sizeof(1000000));
(void)util_fread(json_file, jsonBuff, 1000000 - 1);
int judge_sendto_remote_test(char *jsonMsg, int port, char *ip);
judge_sendto_remote_test(jsonBuff, 5000, "127.0.0.1");
free(jsonBuff);
//judge_test_parse(g_jsonBuff);
}
void judge_test() {
judge_test_run("1.json");
}
|
ac879ddaa92e3d8722ace779e666f69e29043e92
|
ad10052619b7bc79d311940bd2419772c4bc8a53
|
/topcoder-master-2/Bonuses.cpp
|
8b8ec737143d556042affb5cfbf0337994fc5011
|
[] |
no_license
|
bluepine/topcoder
|
3af066a5b1ac6c448c50942f98deb2aa382ba040
|
d300c8a349a8346dba4a5fe3b4f43b17207627a1
|
refs/heads/master
| 2021-01-19T08:15:06.539102
| 2014-04-02T21:10:58
| 2014-04-02T21:10:58
| 18,381,690
| 1
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 2,786
|
cpp
|
Bonuses.cpp
|
#include <string>
#include <vector>
#include <iostream>
#include <cstdio>
#include <cstdlib>
#include <cmath>
using namespace std;
class Bonuses {
public:
vector <int> getDivision(vector <int> points) {
vector <int> ret(points.size());
unsigned int i, j, tmp;
int totalPoint = 0;
int restPoint = 100;
int sort[points.size()];
for(i=0; i<points.size(); i++)
{
totalPoint += points[i];
sort[i] = i;
}
for(i=0; i<points.size(); i++)
{
ret[i] = (int)((double)points[i] / (double)totalPoint * 100.0);
restPoint -= ret[i];
}
for(i=1; i<points.size(); i++)
for(j=i; j>0 && points[sort[j-1]] >= points[sort[j]]; j--)
{
tmp = sort[j];
sort[j] = sort[j-1];
sort[j-1] = tmp;
}
for(i=points.size()-1; restPoint > 0; i--, restPoint--)
ret[sort[i]]++;
return ret;
}
// BEGIN CUT HERE
void run_test(int Case) { if ((Case == -1) || (Case == 0)) test_case_0(); if ((Case == -1) || (Case == 1)) test_case_1(); if ((Case == -1) || (Case == 2)) test_case_2(); }
private:
template <typename T> string print_array(const vector<T> &V) { ostringstream os; os << "{ "; for (typename vector<T>::const_iterator iter = V.begin(); iter != V.end(); ++iter) os << '\"' << *iter << "\","; os << " }"; return os.str(); }
void verify_case(int Case, const vector <int> &Expected, const vector <int> &Received) { cerr << "Test Case #" << Case << "..."; if (Expected == Received) cerr << "PASSED" << endl; else { cerr << "FAILED" << endl; cerr << "\tExpected: " << print_array(Expected) << endl; cerr << "\tReceived: " << print_array(Received) << endl; } }
void test_case_0() { int Arr0[] = {1,2,3,4,5}; vector <int> Arg0(Arr0, Arr0 + (sizeof(Arr0) / sizeof(Arr0[0]))); int Arr1[] = { 6, 13, 20, 27, 34 }; vector <int> Arg1(Arr1, Arr1 + (sizeof(Arr1) / sizeof(Arr1[0]))); verify_case(0, Arg1, getDivision(Arg0)); }
void test_case_1() { int Arr0[] = {5,5,5,5,5,5}; vector <int> Arg0(Arr0, Arr0 + (sizeof(Arr0) / sizeof(Arr0[0]))); int Arr1[] = { 17, 17, 17, 17, 16, 16 }; vector <int> Arg1(Arr1, Arr1 + (sizeof(Arr1) / sizeof(Arr1[0]))); verify_case(1, Arg1, getDivision(Arg0)); }
void test_case_2() { int Arr0[] = {485, 324, 263, 143, 470, 292, 304, 188, 100, 254, 296,
255, 360, 231, 311, 275, 93, 463, 115, 366, 197, 470}; vector <int> Arg0(Arr0, Arr0 + (sizeof(Arr0) / sizeof(Arr0[0]))); int Arr1[] = { 8, 6, 4, 2, 8, 5, 5, 3, 1, 4, 5, 4, 6, 3, 5, 4, 1, 8, 1, 6, 3, 8 }; vector <int> Arg1(Arr1, Arr1 + (sizeof(Arr1) / sizeof(Arr1[0]))); verify_case(2, Arg1, getDivision(Arg0)); }
// END CUT HERE
};
// BEGIN CUT HERE
int main() {
Bonuses ___test;
___test.run_test(-1);
}
// END CUT HERE
|
9be0d93c72b5b30fef761c257bf6deeecef9612b
|
74393dfca94417b6aa7fd4903b2912313fbd9bf7
|
/engine/src/wolf.system/w_window.cpp
|
1b635daa50c4eae3dd516952ce7df9edb5325c5c
|
[
"MIT",
"LicenseRef-scancode-unknown-license-reference"
] |
permissive
|
jstarpl/Wolf.Engine
|
2c558dc91e311091102a477541e06ee490df9f14
|
40f4f9933cab551ab3fafd0ed6675ccde249ef62
|
refs/heads/master
| 2021-01-09T06:17:33.157681
| 2017-01-31T15:41:21
| 2017-01-31T15:41:21
| null | 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 6,080
|
cpp
|
w_window.cpp
|
#include "w_system_pch.h"
#include "w_window.h"
#include <map>
static std::map<std::wstring, std::function<HRESULT(HWND, UINT, WPARAM, LPARAM)>> sMsgsProcFunctions;
w_window::w_window() :
_full_screen(false),
_screen_width(800),
_screen_height(600),
_screen_posX(-1),
_screen_posY(-1),
_close(false),
_hInstance(NULL),
_hwnd(NULL)
{
set_fixed_time_step(true);
}
w_window::~w_window()
{
release();
}
static LRESULT CALLBACK MsgProc(HWND pHwnd, UINT pMessage, WPARAM pWParam, LPARAM pLParam)
{
TCHAR _class_name[MAX_PATH];
GetClassName(pHwnd, _class_name, MAX_PATH);
std::wstring _w_class_name(_class_name);
auto _message_proc_func = sMsgsProcFunctions.find(_w_class_name);
if (_message_proc_func != sMsgsProcFunctions.end())
{
if (_message_proc_func->second != nullptr && _message_proc_func->second(pHwnd, pMessage, pWParam, pLParam) == S_OK) return S_OK;
}
return DefWindowProc(pHwnd, pMessage, pWParam, pLParam);
}
void w_window::initialize(std::function<HRESULT(HWND, UINT, WPARAM, LPARAM)> pMsgProcFunction)
{
//Unregister all
this->_hInstance = NULL;
this->_hwnd = NULL;
this->_hdc = NULL;
if (this->_class_name.empty())
{
this->_class_name = L"Wolf Engine";
}
UnregisterClass(this->_class_name.c_str(), NULL);
// Get the instance of this application.
this->_hInstance = GetModuleHandle(NULL);
sMsgsProcFunctions[this->_class_name] = pMsgProcFunction;
// Setup the windows class with default settings.
WNDCLASSEX wc;
wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC | CS_DBLCLKS; //CS_DBLCLKS for double click
wc.lpfnWndProc = MsgProc;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = this->_hInstance;
wc.hIcon = LoadIcon(NULL, IDI_WINLOGO);
wc.hIconSm = wc.hIcon;
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
wc.hbrBackground = (HBRUSH)GetStockObject(BLACK_BRUSH);
wc.lpszMenuName = NULL;
wc.lpszClassName = this->_class_name.c_str();
wc.cbSize = sizeof(WNDCLASSEX);
// Register the window class.
RegisterClassEx(&wc);
// Setup the screen
DEVMODE dev_mode;
if (this->_full_screen)
{
// Determine the resolution of the clients desktop screen and create full screen window
std::memset(&dev_mode, 0, sizeof(dev_mode));
dev_mode.dmSize = sizeof(dev_mode);
dev_mode.dmPelsWidth = static_cast<unsigned long>(GetSystemMetrics(SM_CXSCREEN));
dev_mode.dmPelsHeight = static_cast<unsigned long>(GetSystemMetrics(SM_CYSCREEN));
dev_mode.dmBitsPerPel = 32;
dev_mode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
//Setup full screen mode
ChangeDisplaySettings(&dev_mode, CDS_FULLSCREEN);
}
else
{
//Middle screen
if (this->_screen_posX == -1 || this->_screen_posY == -1)
{
this->_screen_posX = (GetSystemMetrics(SM_CXSCREEN) - this->_screen_width) / 2;
this->_screen_posY = (GetSystemMetrics(SM_CYSCREEN) - this->_screen_height) / 2;
}
}
// Create the window with the screen settings and get the handle to it.
this->_hwnd = CreateWindowEx(
WS_EX_APPWINDOW,
this->_class_name.c_str(),
this->_class_name.c_str(),
WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_POPUP,
this->_screen_posX,
this->_screen_posY,
this->_screen_width,
this->_screen_height,
NULL,
NULL,
this->_hInstance,
NULL);
if (!this->_hwnd)
{
V(S_FALSE, L"creating window handle", this->name, 3, true, false);
return;
}
this->_hdc = GetDC(this->_hwnd);
// Show window up on the screen
ShowWindow(this->_hwnd, SW_SHOW);
SetForegroundWindow(this->_hwnd);
SetFocus(this->_hwnd);
// Hide/Show the mouse cursor.
ShowCursor(true);
}
void w_window::run(std::function<void(void)>& const pFunc)
{
MSG msg;
std::memset(&msg, 0, sizeof(msg));
while (true)
{
if (this->_close)
{
break;
}
// Handle the windows messages.
if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
{
switch (msg.message)
{
case WM_CLOSE:
DestroyWindow(msg.hwnd);
break;
case WM_MOVE:
{
RECT _rect;
GetClientRect(msg.hwnd, &_rect);
MapWindowPoints(msg.hwnd, GetParent(msg.hwnd), (LPPOINT) &_rect, 2);
//get width and height
_rect.left -= 2;
_rect.top -= 2;
_rect.right += 2;
_rect.bottom += 2;
auto _width = _rect.right - _rect.left;
auto _height = _rect.bottom - _rect.top;
MoveWindow(msg.hwnd,
msg.wParam,
msg.lParam,
_width,
_height,
TRUE);
}
break;
case WM_SHOWWINDOW:
{
ShowWindow(msg.hwnd, msg.wParam);
break;
}
case WM_ENABLE:
{
EnableWindow(msg.hwnd, msg.wParam);
break;
}
}
TranslateMessage(&msg);
DispatchMessage(&msg);
}
else
{
pFunc();
}
}
}
void w_window::close()
{
this->_close = true;
}
ULONG w_window::release()
{
if (is_released()) return 0;
this->_hInstance = NULL;
this->_hwnd = NULL;
this->_hdc = NULL;
UnregisterClass(this->_class_name.c_str(), NULL);
this->_class_name.clear();
return w_object::release();
}
#pragma region Setters
void w_window::set_class_name(_In_ LPWSTR pValue)
{
this->_class_name = pValue;
}
void w_window::set_full_screen(bool pValue)
{
this->_full_screen = pValue;
}
void w_window::set_fixed_time_step(bool pValue)
{
this->_game_time.set_fixed_time_step(pValue);
}
void w_window::set_width(const int pValue)
{
this->_screen_width = pValue;
}
void w_window::set_height(const int pValue)
{
this->_screen_height = pValue;
}
void w_window::set_position(const int pX, const int pY)
{
this->_screen_posX = pX;
this->_screen_posY = pY;
}
#pragma endregion
#pragma region Getters
LPCWSTR w_window::get_class_name() const
{
return this->_class_name.c_str();
}
HDC w_window::get_HDC() const
{
return this->_hdc;
}
HINSTANCE w_window::get_HINSTANCE() const
{
return this->_hInstance;
}
HWND w_window::get_HWND() const
{
return this->_hwnd;
}
UINT w_window::get_width() const
{
return this->_screen_width;
}
UINT w_window::get_height() const
{
return this->_screen_height;
}
bool w_window::get_fixed_time_step() const
{
return this->_game_time.get_fixed_timeStep();
}
bool w_window::get_full_screen() const
{
return this->_full_screen;
}
#pragma endregion
|
7731ac071a5d14a29b86af53e2a67801de65a348
|
39880004a4b884b90e7c58585f8efcfba1639d0d
|
/Steam/SteamCommon.cpp
|
1bf84f55a56569dee520fa26b103477730b12708
|
[] |
no_license
|
sokie/hAPI
|
30971f0fa70e3c84cfc9a4cbe64085813b594d06
|
1400b256cff52baa4047b31f6bd90facb761260e
|
refs/heads/master
| 2021-01-21T23:54:21.465519
| 2014-01-05T05:40:38
| 2014-01-05T05:40:38
| null | 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 8,330
|
cpp
|
SteamCommon.cpp
|
#include <STDInc.h>
bool ValueExists(char *Section, char *Key, char *File)
{
char Buffer[512];
if (GetPrivateProfileString(Section, Key, NULL, Buffer, 512, File) > 0)
return true;
return false;
}
void SteamCommon::Init()
{ // I Think this is one of the ugliest functions I've ever written..
HHSDBG();
steamID = new CSteamID();
char Buffer[512];
char Path[512];
GetCurrentDirectoryA(512, Path);
sprintf(Path, "%s\\hAPI.ini", Path);
if (GetPrivateProfileString("Authentication", "Username", "Unknown", Buffer, 512, Path) > 0)
strcpy(&playerName[0], Buffer);
if (ValueExists("Game", "SteamAppID", Path))
steamAppID = GetPrivateProfileIntA("Game", "SteamAppID", 0, Path);
// Which version of the classes to use.
// TODO: Find a better way..
if (ValueExists("Version", "SteamUser", Path))
{
switch (GetPrivateProfileIntA("Version", "SteamUser", 0, Path))
{
case 17:
steamUser = (ISteamUser *)new SteamUser017();
break;
default:
MessageBoxA(0, "Steamuser version is not implemented.", 0, 0);
break;
}
}
if (ValueExists("Version", "SteamFriends", Path))
{
int K = GetPrivateProfileIntA("Version", "SteamFriends", 0, Path);
K += 10;
switch (GetPrivateProfileIntA("Version", "SteamFriends", 0, Path))
{
case 13:
steamFriends = (ISteamFriends *) new SteamFriends013();
break;
default:
MessageBoxA(0, "SteamFriends version is not implemented.", 0, 0);
break;
}
}
if (ValueExists("Version", "SteamUtils", Path))
{
switch (GetPrivateProfileIntA("Version", "SteamUtils", 0, Path))
{
default:
MessageBoxA(0, "SteamUtils version is not implemented.", 0, 0);
break;
}
}
if (ValueExists("Version", "SteamMatchMaking", Path))
{
switch (GetPrivateProfileIntA("Version", "SteamMatchMaking", 0, Path))
{
default:
MessageBoxA(0, "SteamMatchMaking version is not implemented.", 0, 0);
break;
}
}
if (ValueExists("Version", "SteamMatchMakingServers", Path))
{
switch (GetPrivateProfileIntA("Version", "SteamMatchMakingServers", 0, Path))
{
default:
MessageBoxA(0, "SteamMatchMakingServers version is not implemented.", 0, 0);
break;
}
}
if (ValueExists("Version", "SteamUserStats", Path))
{
switch (GetPrivateProfileIntA("Version", "SteamUserStats", 0, Path))
{
default:
MessageBoxA(0, "SteamUserStats version is not implemented.", 0, 0);
break;
}
}
if (ValueExists("Version", "SteamApps", Path))
{
switch (GetPrivateProfileIntA("Version", "SteamApps", 0, Path))
{
case 001:
steamApps = (ISteamApps *) new SteamApps001();
break;
case 002:
steamApps = (ISteamApps *) new SteamApps002();
break;
case 003:
steamApps = (ISteamApps *) new SteamApps003();
break;
case 004:
steamApps = (ISteamApps *) new SteamApps004();
break;
case 005:
steamApps = (ISteamApps *) new SteamApps005();
break;
default:
MessageBoxA(0, "SteamApps version is not implemented.", 0, 0);
break;
}
}
if (ValueExists("Version", "SteamNetworking", Path))
{
switch (GetPrivateProfileIntA("Version", "SteamNetworking", 0, Path))
{
default:
MessageBoxA(0, "SteamNetworking version is not implemented.", 0, 0);
break;
}
}
if (ValueExists("Version", "SteamRemoteStorage", Path))
{
switch (GetPrivateProfileIntA("Version", "SteamRemoteStorage", 0, Path))
{
default:
MessageBoxA(0, "SteamRemoteStorage version is not implemented.", 0, 0);
break;
}
}
if (ValueExists("Version", "SteamScreenshots", Path))
{
switch (GetPrivateProfileIntA("Version", "SteamScreenshots", 0, Path))
{
default:
MessageBoxA(0, "SteamScreenshots version is not implemented.", 0, 0);
break;
}
}
if (ValueExists("Version", "SteamHTTP", Path))
{
switch (GetPrivateProfileIntA("Version", "SteamHTTP", 0, Path))
{
default:
MessageBoxA(0, "SteamHTTP version is not implemented.", 0, 0);
break;
}
}
if (ValueExists("Version", "SteamUnifiedMessages", Path))
{
switch (GetPrivateProfileIntA("Version", "SteamUnifiedMessages", 0, Path))
{
default:
MessageBoxA(0, "SteamUnifiedMessages version is not implemented.", 0, 0);
break;
}
}
if (ValueExists("Version", "SteamController", Path))
{
switch (GetPrivateProfileIntA("Version", "SteamController", 0, Path))
{
default:
MessageBoxA(0, "SteamController version is not implemented.", 0, 0);
break;
}
}
}
SteamAPICall_t SteamCommon::RequestEncryptedAppTicket(const void *pUserData, int cbUserData)
{
HHSDBG();
uint64 userID = GetSteamID()->ConvertToUint64();
memset(encryptedAppTicket, 0, sizeof(encryptedAppTicket));
memcpy(&encryptedAppTicket[32], pUserData, min(cbUserData, sizeof(encryptedAppTicket)));
memcpy(&encryptedAppTicket[cbUserData + 32], &userID, sizeof(userID));
SteamAPICall_t callID = Callbacks::RegisterCall();
EncryptedAppTicketResponse_t *response = (EncryptedAppTicketResponse_t*)malloc(sizeof(EncryptedAppTicketResponse_t));
response->m_eResult = k_EResultOK;
Callbacks::Return(response, EncryptedAppTicketResponse_t::k_iCallback, callID, sizeof(EncryptedAppTicketResponse_t));
return callID;
}
CSteamID *SteamCommon::GetSteamID()
{
HHSDBG();
return steamID;
}
AppId_t SteamCommon::GetSteamAppID()
{
return steamAppID;
}
char *SteamCommon::GetEncryptedAppTicket()
{
HHSDBG();
return encryptedAppTicket;
}
char *SteamCommon::GetPlayerName()
{
HHSDBG();
return playerName;
}
void SteamCommon::SetPlayerName(const char *newName)
{
HHSDBG();
strcpy(&playerName[0], newName);
}
ISteamApps *SteamCommon::GetSteamApps()
{
HHSDBG();
return steamApps;
}
ISteamFriends *SteamCommon::GetSteamFriends()
{
HHSDBG();
return steamFriends;
}
ISteamGameServer *SteamCommon::GetSteamGameServer()
{
HHSDBG();
return steamGameServer;
}
ISteamGameServerStats *SteamCommon::GetSteamGameServerStats()
{
HHSDBG();
return steamGameServerStats;
}
ISteamHTTP *SteamCommon::GetSteamHTTP()
{
HHSDBG();
return steamHTTP;
}
ISteamMatchmaking *SteamCommon::GetSteamMatchmaking()
{
HHSDBG();
return steamMatchmaking;
}
ISteamMatchmakingServers *SteamCommon::GetSteamMatchmakingServers()
{
HHSDBG();
return steamMatchmakingServers;
}
ISteamNetworking *SteamCommon::GetSteamNetworking()
{
HHSDBG();
return steamNetworking;
}
ISteamRemoteStorage *SteamCommon::GetSteamRemoteStorage()
{
HHSDBG();
return steamRemoteStorage;
}
ISteamUser *SteamCommon::GetSteamUser()
{
return steamUser;
}
ISteamUserStats *SteamCommon::GetSteamUserStats()
{
HHSDBG();
return steamUserStats;
}
ISteamUtils *SteamCommon::GetSteamUtils()
{
HHSDBG();
return steamUtils;
}
ISteamBilling *SteamCommon::GetSteamBilling()
{
HHSDBG();
return steamBilling;
}
ISteamContentServer *SteamCommon::GetSteamContentServer()
{
HHSDBG();
return steamContentServer;
}
ISteamMasterServerUpdater *SteamCommon::GetSteamMasterServerUpdater()
{
HHSDBG();
return steamMasterServerUpdater;
}
ISteamController *SteamCommon::GetSteamController()
{
HHSDBG();
return steamController;
}
ISteamScreenshots *SteamCommon::GetSteamScreenshots()
{
HHSDBG();
return steamScreenshots;
}
ISteamUnifiedMessages *SteamCommon::GetSteamUnifiedMessages()
{
HHSDBG();
return steamUnifiedMessages;
}
CSteamID *SteamCommon::steamID = NULL;
AppId_t SteamCommon::steamAppID = NULL;
ISteamApps *SteamCommon::steamApps = NULL;
ISteamFriends *SteamCommon::steamFriends = NULL;
ISteamGameServer *SteamCommon::steamGameServer = NULL;
ISteamGameServerStats *SteamCommon::steamGameServerStats = NULL;
ISteamHTTP *SteamCommon::steamHTTP = NULL;
ISteamMatchmaking*SteamCommon::steamMatchmaking = NULL;
ISteamMatchmakingServers *SteamCommon::steamMatchmakingServers = NULL;
ISteamNetworking *SteamCommon::steamNetworking = NULL;
ISteamRemoteStorage *SteamCommon::steamRemoteStorage = NULL;
ISteamUser *SteamCommon::steamUser = NULL;
ISteamUserStats *SteamCommon::steamUserStats = NULL;
ISteamUtils *SteamCommon::steamUtils = NULL;
ISteamBilling *SteamCommon::steamBilling = NULL;
ISteamContentServer *SteamCommon::steamContentServer = NULL;
ISteamMasterServerUpdater *SteamCommon::steamMasterServerUpdater = NULL;
ISteamController *SteamCommon::steamController = NULL;
ISteamScreenshots *SteamCommon::steamScreenshots = NULL;
ISteamUnifiedMessages *SteamCommon::steamUnifiedMessages = NULL;
char SteamCommon::encryptedAppTicket[128];
char SteamCommon::playerName[255];
|
c4dc47480beecda2434d4509f8f25b6f27c05c5e
|
cd5ea61819e208d56fc85c07e8200e7fc4dea75e
|
/Symmetric Tree/Solution.cpp
|
5d4f4a4ab3979fcb464533e4ccbc69028b8b93f3
|
[] |
no_license
|
rogers140/leetcode-oj
|
b741fd42efb877ce10c196fc7d05744bc5e17a67
|
9b1b8729840d5e20c879c81d460e461465be34c4
|
refs/heads/master
| 2020-04-05T23:41:03.033613
| 2017-01-21T07:39:00
| 2017-01-21T07:39:00
| 16,267,782
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 2,178
|
cpp
|
Solution.cpp
|
#include <stdio.h>
#include <iostream>
#include <vector>
using namespace std;
struct TreeNode {
int val;
TreeNode *left;
TreeNode *right;
TreeNode(int x): val(x), left(NULL), right(NULL) {}
};
class Solution {
public:
bool isSymmetric(TreeNode *root) {
if(root == NULL) {
return true;
}
if(root->left != NULL) {
if(root->right == NULL) {
return false;
}
else {
return isSymmetricTrees(root->left, root->right);
}
}
else {
if(root->right == NULL) {
return true;
}
else {
return false;
}
}
}
bool isSymmetricTrees(TreeNode *p, TreeNode *q) {
vector<TreeNode *> stackP;
vector<TreeNode *> stackQ;
TreeNode *currentP = p;
TreeNode *currentQ = q;
while(currentP != NULL || stackP.size() != 0) {
while(currentP != NULL) {
stackP.push_back(currentP);
if(currentQ == NULL) {
return false;
}
stackQ.push_back(currentQ);
currentP = currentP->left;
currentQ = currentQ->right;
}
if(currentQ != NULL) {
return false;
}
currentP = stackP.back();
if(stackQ.size() == 0) {
return false;
}
currentQ = stackQ.back();
if(currentP->val != currentQ->val) {
return false;
}
stackP.pop_back();
stackQ.pop_back();
currentP = currentP->right;
currentQ = currentQ->left;
}
if(currentQ != NULL || stackQ.size() != 0) {
return false;
}
return true;
}
};
int main(int argc, char const *argv[])
{
Solution *s = new Solution();
TreeNode *node1 = new TreeNode(1);
TreeNode *node21 = new TreeNode(2);
TreeNode *node22 = new TreeNode(2);
TreeNode *node31 = new TreeNode(3);
TreeNode *node32 = new TreeNode(3);
TreeNode *node41 = new TreeNode(4);
node21->right = node31;
node22->left = node32;
node22->right = node41;
node1->left = node21;
node1->right = node22;
cout<<s->isSymmetric(node1)<<endl;
return 0;
}
|
c28d718cf01dcd1cb282121f56fe5e1adc2f8bc3
|
fb62f45c6e3140ab11cd73e0b64be516247945b6
|
/common/common_internal.h
|
025987b6be6ff7f74c5f2aea1ffaacdbf4bfe56b
|
[] |
no_license
|
shangdehao1/cleanup
|
80a7dab3fb48baa56d39b3b11cfaecd5bc2bd92f
|
2c5144c4cdb0280c6207ad9fb3a65e40cb2f7322
|
refs/heads/master
| 2021-04-25T03:37:25.324334
| 2018-02-04T16:07:56
| 2018-02-04T16:07:56
| 115,608,206
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 3,502
|
h
|
common_internal.h
|
#ifndef COMMON_INTERNAL_H_
#define COMMON_INTERNAL_H_
#include <boost/bind.hpp>
#include <boost/asio.hpp>
#include <boost/date_time/posix_time/posix_time.hpp>
#include <boost/function.hpp>
#include <memory>
#include "smart_ptr/networking_ptr.h"
namespace hdcs {
namespace networking {
class ControllerImpl;
typedef hdcs::networking::shared_ptr<ControllerImpl> ControllerImplPtr;
typedef hdcs::networking::weak_ptr<ControllerImpl> ControllerImplWPtr;
class ChannelImpl;
typedef hdcs::networking::shared_ptr<ChannelImpl> ChannelImplPtr;
class ClientImpl;
typedef hdcs::networking::shared_ptr<ClientImpl> ClientImplPtr;
class ServerImpl;
typedef hdcs::networking::shared_ptr<ServerImpl> ServerImplPtr;
typedef hdcs::networking::weak_ptr<ServerImpl> ServerImplWPtr;
class ClientStream;
typedef hdcs::networking::shared_ptr<ClientStream> ClientStreamPtr;
typedef hdcs::networking::weak_ptr<ClientStream> ClientStreamWPtr;
class ServerStream;
typedef hdcs::networking::shared_ptr<ServerStream> ServerStreamPtr;
typedef hdcs::networking::weak_ptr<ServerStream> ServerStreamWPtr;
class Listener;
typedef hdcs::networking::shared_ptr<Listener> ListenerPtr;
class TimerWorker;
typedef hdcs::networking::shared_ptr<TimerWorker> TimerWorkerPtr;
class TimeoutManager;
typedef hdcs::networking::shared_ptr<TimeoutManager> TimeoutManagerPtr;
class ThreadGroup;
typedef hdcs::networking::shared_ptr<ThreadGroup> ThreadGroupPtr;
class ServicePool;
typedef hdcs::networking::shared_ptr<ServicePool> ServicePoolPtr;
typedef hdcs::networking::weak_ptr<ServicePool> ServicePoolWPtr;
class FlowController;
typedef hdcs::networking::shared_ptr<FlowController> FlowControllerPtr;
class WaitEvent;
typedef hdcs::networking::shared_ptr<WaitEvent> WaitEventPtr;
///////////////////////////////////////////////////////////////////////
class IOServicePool;
typedef hdcs::networking::shared_ptr<IOServicePool> IOServicePoolPtr;
class WebService;
typedef hdcs::networking::shared_ptr<WebService> WebServicePtr;
typedef boost::asio::io_service IOService;
typedef hdcs::networking::shared_ptr<IOService> IOServicePtr;
typedef boost::asio::io_service::work IOServiceWork;
typedef hdcs::networking::shared_ptr<IOServiceWork> IOServiceWorkPtr;
typedef boost::asio::io_service::strand IOServiceStrand;
typedef hdcs::networking::shared_ptr<IOServiceStrand> IOServiceStrandPtr;
typedef boost::asio::deadline_timer IOServiceTimer;
typedef hdcs::networking::shared_ptr<IOServiceTimer> IOServiceTimerPtr;
typedef boost::posix_time::ptime PTime;
/*
#define SOFA_PBRPC_DECLARE_RESOURCE_COUNTER(name_) \
extern hdcs::networking::AtomicCounter g_hdcs_counter_##name_
#define SOFA_PBRPC_DEFINE_RESOURCE_COUNTER(name_) \
hdcs::networking::AtomicCounter g_hdcs_counter_##name_(0)
#define SOFA_PBRPC_INC_RESOURCE_COUNTER(name_) \
++g_hdcs_counter_##name_
#define SOFA_PBRPC_DEC_RESOURCE_COUNTER(name_) \
--g_hdcs_counter_##name_
#define SOFA_PBRPC_GET_RESOURCE_COUNTER(name_) \
static_cast<int>(g_hdcs_counter_##name_)
//SOFA_PBRPC_DECLARE_RESOURCE_COUNTER(ByteStream);
//SOFA_PBRPC_DECLARE_RESOURCE_COUNTER(Listener);
// Use for affecting global/static variables' construct/destruct order.
inline void touch_boost_error_category()
{
(void)boost::system::system_category();
(void)boost::system::generic_category();
(void)boost::asio::error::get_addrinfo_category();
(void)boost::asio::error::get_misc_category();
(void)boost::asio::error::get_netdb_category();
}
*/
}
}
#endif
|
a2dba728f76dd15c5abd2e3303acaeb7dcadabc9
|
5b95703178b1a20541941404e894de4c719b72b7
|
/main.cpp
|
9d8c3cf4047dd19c392263dfc5a246e6d9278528
|
[] |
no_license
|
wolfsberger/HumiditySensor
|
9a2d16597f8d2028a35a83d528c4ff013d3b759a
|
8a823b32d114b7e9260d0fe09385b710a8ebbd5f
|
refs/heads/master
| 2021-01-10T01:54:51.688214
| 2016-02-25T12:30:10
| 2016-02-25T12:30:10
| 51,906,309
| 0
| 1
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 3,114
|
cpp
|
main.cpp
|
#include "stdio.h"
#include "mbed.h"
#include "HygroClip2.h"
#include "SPI_TFT_ILI9341.h"
#include "Arial12x12.h"
#include "Arial28x28.h"
#include "GraphScale.h"
#include "LineGraph.h"
#include "CommandHandler.h"
#include "Encoder.h"
//Serial pc(SERIAL_TX, SERIAL_RX);
HygroClip2 sensor(D8,D2);
SPI_TFT_ILI9341 TFT(SPI_MOSI,SPI_MISO,SPI_SCK,SPI_CS,D9,D7);
const int ColorTemperature = RGB(0xff,0x37,0x00);
const int ColorHumidity = RGB(0x00,0xc8,0xff);
const int ColorDewPoint = RGB(0x00,0xE8,0x59);
const int ColorHumidityAbs = RGB(0xff,0x44,0xa5);
const float GraphUpdateRateInSeconds = 5;
LineGraph<200> graphTemperature (&TFT,1,200,200,100,0,100);
LineGraph<200> graphHumidity (&TFT,1,200,200,100,0,100);
LineGraph<200> graphDewPoint (&TFT,1,200,200,100,0,100);
GraphScale scale (&TFT,1,200,200,100,0,100,20);
//RotaryEncoder encoder(D3, D4);
CommandHandler commandHandler;
void drawChangingValues()
{
TFT.set_font((unsigned char*)Arial28x28);
TFT.locate(10,25);
TFT.foreground(ColorTemperature);
TFT.printf("%.1f*C ",sensor.getTemperature()); // * will be displayed as °
TFT.locate(10,70);
TFT.foreground(ColorHumidity);
TFT.printf("%.1f%%rH ",sensor.getHumidity());
TFT.foreground(ColorHumidityAbs);
TFT.locate(10,115);
TFT.printf("%.3fg/m3 ",sensor.getAbsolutHumidity());
TFT.foreground(ColorDewPoint);
TFT.locate(10,160);
TFT.printf("%.1f*C ",sensor.getDewPoint()); // * will be displayed as °
}
void drawGraphs()
{
graphTemperature.draw(ColorTemperature);
graphHumidity.draw(ColorHumidity);
graphDewPoint.draw(ColorDewPoint);
}
int main()
{
//TFT.claim(stdout); // send stdout to the TFT display
TFT.background(Black); // set background to black
TFT.foreground(White); // set chars to white
TFT.cls(); // clear the screen
TFT.set_font((unsigned char*) Arial12x12); // select the font
TFT.set_orientation(2);
TFT.locate(10,10);
TFT.printf("Loading...");
while(!sensor.isDataValid())
{
sensor.update();
wait(.5f);
}
TFT.locate(10,10);
TFT.printf("Temperatur");
TFT.locate(10,55);
TFT.printf("Luftfeuchtigkeit (relativ)");
TFT.locate(10,100);
TFT.printf("Luftfeuchtigkeit (absolut)");
TFT.locate(10,145);
TFT.printf("Taupunkt");
scale.draw(White);
float seconds = 0;
const float waitTime = 1.0f;
printf("running..\n");
while(1) {
sensor.update();
drawChangingValues();
if (seconds >= GraphUpdateRateInSeconds)
{
seconds = 0;
graphTemperature.addItem(sensor.getTemperature());
graphHumidity.addItem(sensor.getHumidity());
graphDewPoint.addItem(sensor.getDewPoint());
drawGraphs();
}
seconds += waitTime;
wait(waitTime);
// Encoder Tests
/*TFT.locate(5,305);
TFT.set_font((unsigned char*) Arial12x12);
TFT.printf("Encoder: %d", encoder.position());
wait(0.05);*/
}
}
|
7493fe618fce2d8d46917bdf98e6a9e5ca2cd0e9
|
6132c157618f09f8f4751061c282e1523a968f7b
|
/Hackerrank/DiagonalDifference.cpp
|
315c64962f7dd3b7b0e406fb0a7e13bfca2af535
|
[] |
no_license
|
hryer/Algorithm-Playground
|
12926704ba20230c7d50b6cbdddad06c0597c71d
|
80d8edd0047116cfe174bcf2aabc9c910acfcb11
|
refs/heads/master
| 2022-12-15T13:07:35.678594
| 2020-09-12T11:27:42
| 2020-09-12T11:27:42
| 110,347,356
| 1
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 662
|
cpp
|
DiagonalDifference.cpp
|
//https://www.hackerrank.com/challenges/diagonal-difference/problem
#include <cmath>
#include <cstdio>
#include <vector>
#include <iostream>
#include <algorithm>
using namespace std;
int main(){
int n;
cin>>n;
int a[n][n];
int x=0,y=0;
for(int i = 0; i < n; i++){
for(int j = 0; j < n; j++){
cin >> a[i][j];
}
}
for(int j = 0 ; j < n ; j++){
x = x + a[j][j];
}
int temp =0;
for(int k = n-1 ; k >= 0; k--){
y = y + a[k][temp];
temp++;
}
if(x>y){
cout << x-y;
}else{
cout << y-x;
}
return 0;
}
|
98ddcc8eb209e45755514e9177488aef82f1a8ab
|
b209f657817b2252934dd5fba2601d3f8fb8ab04
|
/app/src/main/cpp/engine_3d/MusicPlayer.h
|
9b14e116f3eb78da4cd2cc265252c99471c31c8f
|
[] |
no_license
|
raynor73/AndroidNDKOpenGLResearch
|
4faa8d7cd618e2194ab7396af28e83fb7fd84444
|
34d4292d1bcaaa72e7a4836d7e38568e31183e46
|
refs/heads/master
| 2023-01-31T12:54:35.325233
| 2020-12-10T09:37:55
| 2020-12-10T09:37:55
| 268,936,661
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 460
|
h
|
MusicPlayer.h
|
//
// Created by Igor Lapin on 31/08/2020.
//
#ifndef ENGINE_3D_MUSIC_PLAYER_H
#define ENGINE_3D_MUSIC_PLAYER_H
#include <string>
class MusicPlayer {
public:
~MusicPlayer() = default;
virtual void play(const std::string& path) = 0;
virtual void pause() = 0;
virtual void resume() = 0;
virtual void stop() = 0;
virtual void setGain(float gain) = 0;
virtual bool isPlaybackCompleted() = 0;
};
#endif //ENGINE_3D_MUSIC_PLAYER_H
|
8904ce67c1565064bfdd2fa38886523cbe0fe456
|
d263e9ad5c18c95a44d26af8c9e1a06ed7ba660f
|
/OSSupport/ResolveProcessSpecifier.cpp
|
42cfb6d17307ceb424c5f04f84ed8443b81aea36
|
[
"BSL-1.0"
] |
permissive
|
mlbrock/MlbDev
|
3783d148e7934ce84d26643c879d33a3aa1935a2
|
d499f66c7f672f8761d81a04f00f87a0808f9ff1
|
refs/heads/develop
| 2022-10-28T18:09:17.473659
| 2022-10-18T08:28:44
| 2022-10-18T08:28:44
| 15,541,112
| 2
| 2
| null | 2018-04-23T21:50:46
| 2013-12-31T02:18:56
|
C++
|
UTF-8
|
C++
| false
| false
| 5,014
|
cpp
|
ResolveProcessSpecifier.cpp
|
// ////////////////////////////////////////////////////////////////////////////
// ////////////////////////////////////////////////////////////////////////////
// MLB Operating System Support (OSSupport) Library Module File
// ////////////////////////////////////////////////////////////////////////////
/*
File Name : %M%
File Version : %I%
Last Extracted : %D% %T%
Last Updated : %E% %U%
File Description : Given a string which represents a process identifier
or a process name, resolves it.
Revision History : 1998-04-08 --- Creation.
Michael L. Brock
Copyright Michael L. Brock 1998 - 2018.
Distributed under the Boost Software License, Version 1.0.
(See accompanying file LICENSE_1_0.txt or copy at
http://www.boost.org/LICENSE_1_0.txt)
*/
// ////////////////////////////////////////////////////////////////////////////
// ////////////////////////////////////////////////////////////////////////////
// ////////////////////////////////////////////////////////////////////////////
// Required include files...
// ////////////////////////////////////////////////////////////////////////////
#include <OSSupport/OSSupport.hpp>
#include <Utility/Utility_Exception.hpp>
// ////////////////////////////////////////////////////////////////////////////
namespace MLB {
namespace OSSupport {
// ////////////////////////////////////////////////////////////////////////////
std::pair<MLB::Utility::ProcessId, std::string>
ResolveProcessSpecifier(const char *process_specifier)
{
std::pair<MLB::Utility::ProcessId, std::string> return_value;
try {
if ((process_specifier == NULL) || (!(*process_specifier)))
MLB::Utility::ThrowInvalidArgument("The process specifier passed to "
"'ResolveProcess()' is " + std::string((process_specifier == NULL) ?
"'NULL'" : "an empty string") + ".");
const char *tmp_ptr = process_specifier;
while (*tmp_ptr) {
if (!isdigit(*tmp_ptr)) {
return_value.first = ProcessNameToId(process_specifier);
return_value.second = ProcessIdToName(return_value.first);
return(return_value);
}
++tmp_ptr;
}
return_value.second = ProcessIdToName(
static_cast<MLB::Utility::ProcessId>(atoi(process_specifier)));
return_value.first = ProcessNameToId(return_value.second);
}
catch (const std::exception &except) {
MLB::Utility::Rethrow(except, "Attempt to resolve a process specifier "
"failed: " + std::string(except.what()));
}
return(return_value);
}
// ////////////////////////////////////////////////////////////////////////////
// ////////////////////////////////////////////////////////////////////////////
std::pair<MLB::Utility::ProcessId, std::string>
ResolveProcessSpecifier(const std::string &process_specifier)
{
return(ResolveProcessSpecifier(process_specifier.c_str()));
}
// ////////////////////////////////////////////////////////////////////////////
} // namespace OSSupport
} // namespace MLB
#ifdef TEST_MAIN
#include <Utility/ParseCmdLineArg.hpp>
using namespace MLB::OSSupport;
// ////////////////////////////////////////////////////////////////////////////
int main(int argc, char **argv)
{
int return_code = EXIT_SUCCESS;
// //////////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////////
// Help may have been requested on the command line...
// //////////////////////////////////////////////////////////////////////
if (MLB::Utility::ParseCmdLineArg::HasCmdLineHelp(argc, argv, 1)) {
std::cout << "USAGE: " << std::endl <<
" " << argv[0] << " " <<
"[ { <process-name> | <process-id> } [ ... ] ]" <<
std::endl << std::endl;
exit(EXIT_SUCCESS);
}
// //////////////////////////////////////////////////////////////////////
try {
std::vector<std::string> process_list;
if (argc == 1)
process_list.push_back(argv[0]);
else
std::vector<std::string>(argv + 1, argv + argc).swap(process_list);
std::cout << "Test ResolveProcessSpecifier():" << std::endl;
std::vector<std::string>::const_iterator iter_b(process_list.begin());
std::vector<std::string>::const_iterator iter_e(process_list.end());
for ( ; iter_b != iter_e; ++iter_b) {
std::pair<MLB::Utility::ProcessId, std::string> proc_spec;
std::cout << " " << *iter_b << ": " << std::flush;
try {
proc_spec = ResolveProcessSpecifier(*iter_b);
std::cout << " " << *iter_b << ": " << proc_spec.first <<
" = " << proc_spec.second << std::endl;
}
catch (const std::exception &except) {
std::cout << "FAILED: " << except.what() << std::endl;
return_code = EXIT_FAILURE;
}
}
std::cout << std::endl;
}
catch (const std::exception &except) {
std::cerr << "REGRESSION TEST FAILURE: " <<
"OSSupport/ResolveProcessSpecifier.cpp: " << except.what() <<
std::endl;
return_code = EXIT_FAILURE;
}
return(return_code);
}
// ////////////////////////////////////////////////////////////////////////////
#endif /* #ifdef TEST_MAIN */
|
380f44df38f55e02ceac79d5a782ef02efc24817
|
4ce262e598ef85ade7e76b89773e644f977a04d1
|
/tests/test_example.cpp
|
79371185215cfad96b8b25e3f65d763d5df77a6b
|
[] |
no_license
|
nick-warfield/thread-safe-vector
|
fa744a400b647f56150efdb3c62c170731f88406
|
40800385ad9034cb93786b7bf2dcef1837529b48
|
refs/heads/main
| 2023-08-15T14:40:16.487301
| 2021-10-06T02:04:02
| 2021-10-06T02:04:02
| 413,586,879
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 66
|
cpp
|
test_example.cpp
|
#include "catch.hpp"
TEST_CASE("Example") {
REQUIRE(1 == 1);
}
|
d23efb1d8e215fae72b5891359a5e8438d9c8177
|
30dd9ff200f97b525b069577471d23387b23970b
|
/src/map/util/lanelet2_map_preprocessor/src/fix_lane_change_tags.cpp
|
aef6aeed1d8ea7bdb5694dd5279c4e6953a6c0a1
|
[] |
permissive
|
ColleyLi/AutowareArchitectureProposal
|
cd544ef913e3c49852d385883c3e3ee5b518b1b8
|
80ac2a8823d342e5a1e34703dbde27e8e9b5cd98
|
refs/heads/master
| 2022-04-18T01:41:53.649137
| 2020-04-21T12:18:58
| 2020-04-21T12:18:58
| 257,659,506
| 2
| 0
|
Apache-2.0
| 2020-04-21T17:03:50
| 2020-04-21T17:03:49
| null |
UTF-8
|
C++
| false
| false
| 3,654
|
cpp
|
fix_lane_change_tags.cpp
|
/*
* Copyright 2020 Tier IV, Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <ros/ros.h>
#include <lanelet2_core/LaneletMap.h>
#include <lanelet2_core/geometry/Lanelet.h>
#include <lanelet2_core/primitives/LaneletSequence.h>
#include <lanelet2_io/Io.h>
#include <lanelet2_extension/io/autoware_osm_parser.h>
#include <lanelet2_extension/projection/mgrs_projector.h>
#include <lanelet2_extension/utility/message_conversion.h>
#include <iostream>
#include <unordered_set>
#include <vector>
void printUsage()
{
std::cerr << "Please set following private parameters:" << std::endl
<< "llt_map_path" << std::endl
<< "output_path" << std::endl;
}
using lanelet::utils::getId;
using lanelet::utils::to2D;
bool loadLaneletMap(
const std::string & llt_map_path, lanelet::LaneletMapPtr & lanelet_map_ptr,
lanelet::Projector & projector)
{
lanelet::LaneletMapPtr lanelet_map;
lanelet::ErrorMessages errors;
lanelet_map_ptr = lanelet::load(llt_map_path, "autoware_osm_handler", projector, &errors);
for (const auto & error : errors) {
ROS_ERROR_STREAM(error);
}
if (!errors.empty()) {
return false;
}
std::cout << "Loaded Lanelet2 map" << std::endl;
return true;
}
bool exists(std::unordered_set<lanelet::Id> & set, lanelet::Id element)
{
return std::find(set.begin(), set.end(), element) != set.end();
}
lanelet::Lanelets convertToVector(lanelet::LaneletMapPtr & lanelet_map_ptr)
{
lanelet::Lanelets lanelets;
for (lanelet::Lanelet lanelet : lanelet_map_ptr->laneletLayer) {
lanelets.push_back(lanelet);
}
return lanelets;
}
void fixTags(lanelet::LaneletMapPtr & lanelet_map_ptr)
{
auto lanelets = convertToVector(lanelet_map_ptr);
lanelet::traffic_rules::TrafficRulesPtr trafficRules =
lanelet::traffic_rules::TrafficRulesFactory::create(
lanelet::Locations::Germany, lanelet::Participants::Vehicle);
lanelet::routing::RoutingGraphUPtr routingGraph =
lanelet::routing::RoutingGraph::build(*lanelet_map_ptr, *trafficRules);
for (auto & llt : lanelets) {
if (!routingGraph->conflicting(llt).empty()) {
continue;
}
llt.attributes().erase("turn_direction");
if (!!routingGraph->adjacentRight(llt)) {
llt.rightBound().attributes()["lane_change"] = "yes";
}
if (!!routingGraph->adjacentLeft(llt)) {
llt.leftBound().attributes()["lane_change"] = "yes";
}
}
}
int main(int argc, char * argv[])
{
ros::init(argc, argv, "merge_lines");
ros::NodeHandle pnh("~");
if (!pnh.hasParam("llt_map_path")) {
printUsage();
return EXIT_FAILURE;
}
if (!pnh.hasParam("output_path")) {
printUsage();
return EXIT_FAILURE;
}
std::string llt_map_path, output_path;
pnh.getParam("llt_map_path", llt_map_path);
pnh.getParam("output_path", output_path);
lanelet::LaneletMapPtr llt_map_ptr(new lanelet::LaneletMap);
lanelet::projection::MGRSProjector projector;
if (!loadLaneletMap(llt_map_path, llt_map_ptr, projector)) {
return EXIT_FAILURE;
}
fixTags(llt_map_ptr);
lanelet::write(output_path, *llt_map_ptr, projector);
return 0;
}
|
f8daeb8dac7df107ae068f91a1e27d7fe51953cc
|
9e4f8d9c7717d6bd20c0a6f724fc355e87d2f666
|
/include/PrimitiveRenderer.h
|
8a2826ea8cf539e250f35ecebed1fe977708c8aa
|
[
"MIT"
] |
permissive
|
Sometrik/framework
|
071f7e12c9d58f15dad078788b6405ec5440f0a1
|
29d387251cd553aa75f8755adccf94494a9d7367
|
refs/heads/master
| 2023-02-05T11:31:12.545966
| 2023-02-01T15:07:08
| 2023-02-01T15:07:08
| 44,181,086
| 7
| 2
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 3,569
|
h
|
PrimitiveRenderer.h
|
#ifndef _PRIMITIVERENDERER_H_
#define _PRIMITIVERENDERER_H_
#include <VBO.h>
#include <shader_program.h>
#include <glm/glm.hpp>
#define COLOR_BUFFER_BIT 1
#define DEPTH_BUFFER_BIT 2
#define STENCIL_BUFFER_BIT 4
#define DEPTH_STENCIL_BUFFER_BIT 8
class Texture;
class FWPlatform;
class Sprite;
class PrimitiveRenderer {
public:
enum CompositionMode {
COPY = 0,
NORMAL,
MULTIPLY
};
PrimitiveRenderer(float _display_scale) : display_scale(_display_scale) { };
virtual ~PrimitiveRenderer() { }
virtual void renderTexturedWindow(VBO & vbo, const Texture & texture, const glm::mat4 & mat, float alpha = 1.0f) { }
virtual void drawSprite(const Sprite & sprite, const glm::mat4 & projMat, const glm::mat4 & mvMat) { }
virtual void initialize(FWPlatform & platform) { }
const glm::ivec2 & getDisplaySize() const { return current_display_size; }
void clear(int clear_bits);
void invalidateFramebuffer(int bits);
void setClearColor(float r, float g, float b);
void colorMask(bool r, bool g, bool b, bool a);
void viewport(unsigned int x, unsigned int y, unsigned int w, unsigned int h);
unsigned int getMaxTextureSize() const { return max_texture_size; }
bool hasETC1() const { return has_etc1; }
bool hasDXT1() const { return has_dxt1; }
bool hasRGTC() const { return has_rgtc; }
bool hasRGB565() const { return has_rgb565; }
bool hasInstancing() const { return has_instancing; }
bool isModern() const { return is_modern; }
float getDisplayScale() const { return display_scale; }
void setDisplayScale(float f) { display_scale = f; }
void setScreenSize(unsigned int _width, unsigned int _height, unsigned int _actual_width, unsigned int _actual_height) {
screen_width = _width;
screen_height = _height;
actual_screen_width = _actual_width;
actual_screen_height = _actual_height;
}
unsigned int getScreenWidth() const { return screen_width; }
unsigned int getScreenHeight() const { return screen_height; }
unsigned int getActualScreenWidth() const { return actual_screen_width; }
unsigned int getActualScreenHeight() const { return actual_screen_height; }
protected:
void initializeBase();
void pushGroupMarker(const char * name);
void popGroupMarker();
void blend(bool t);
void stencilTest(bool t);
void stencilMask(int m);
void depthTest(bool t);
void depthMask(bool m);
void cullFace(bool t);
void setLineWidth(float w);
void setCompositionMode(CompositionMode mode);
void bind(const Texture & texture);
void bind(const VBO & vbo);
void use(const shader_program & program);
const char * getGLSLVersion() const;
const char * getModernGLSLVersion() const;
private:
unsigned int max_texture_size = 0;
bool has_etc1 = false, has_dxt1 = false, has_rgtc = false, has_rgb565 = false;
bool blend_enabled = false;
bool depth_test_enabled = false;
bool current_depth_mask = true;
bool stencil_test_enabled = false;
int current_stencil_mask = 0xff;
bool cull_face_enabled = false;
float current_line_width = 1.0f;
bool current_red_mask = true, current_green_mask = true, current_blue_mask = true, current_alpha_mask = true;
CompositionMode current_composition_mode = COPY;
glm::ivec2 current_display_size;
float display_scale = 1.0f;
int current_texture_2d = 0, current_vertex_array = 0, current_program = 0;
bool is_modern = false, is_es3 = false, has_instancing = false;
unsigned int screen_width = 0, screen_height = 0, actual_screen_width = 0, actual_screen_height = 0;
glm::vec3 clear_color;
};
#endif
|
b0e2280c5e4e18467a064bbff291f20ec0f85869
|
f14626611951a4f11a84cd71f5a2161cd144a53a
|
/Public/Setup/SkillList.h
|
cc301a6fa3da47782c4b534e4a0ca7dfc9a5bd8f
|
[] |
no_license
|
Deadmanovi4/mmo-resourse
|
045616f9be76f3b9cd4a39605accd2afa8099297
|
1c310e15147ae775a59626aa5b5587c6895014de
|
refs/heads/master
| 2021-05-29T06:14:28.650762
| 2015-06-18T01:16:43
| 2015-06-18T01:16:43
| null | 0
| 0
| null | null | null | null |
GB18030
|
C++
| false
| false
| 2,005
|
h
|
SkillList.h
|
//======================================================================================
/**
* @file SkillList.h
* @data
* @author
*/
//======================================================================================
#pragma once
/**
* @class CSkillList
*
* @brief 技能列表配置类
*/
class CSkillList
{
public:
/// 构造
CSkillList(void);
/// 析构
~CSkillList(void);
public:
/// 技能目标
enum eSkillDestType
{
SDT_SELF, // 自己
SDT_SHAPE, // 其他shape
SDT_TILE, // 地图格子
};
/// 技能步骤
struct tagStep
{
WORD wCommandID; // 命令编号
uchar bStringParam; // 是否是字符串变量
union{
long lParam; // 整形参数
char *pstrParam; // 字符串参数
};
};
/// 技能等级
struct tagLevel
{
WORD wRange; // 释放范围
vector<tagStep> vectorSteps; // 步骤列表
};
/// 技能结构
struct tagSkill
{
DWORD dwIndex; // 技能编号
string strName; // 技能名称
string strDescribe; // 描述
eSkillDestType lDestType; // 目标类型
vector<tagLevel> vectorLevels; // 各个等级的详细资料
};
private:
/// 原始Skill列表(dwIndex, tagSkill)
static map<DWORD, tagSkill> m_mapSkillList;
/// 步骤名称对应的ID
static map<string, WORD> m_mapStepNameID;
public:
// 从文件加载原始技能列表
static BOOL LoadSkillList(const char* stepfilename, const char* dir_name);
/// 编码
static bool AddToByteArray(vector<uchar>* pByteArray);
/// 解码
static bool DecordFromByteArray(uchar* pByte, long& pos);
public:
/// 根据技能编号查询指定的Skill属性
static tagSkill* GetPropertiy(DWORD dwIndex);
/// 根据技能名称查询指定的Skill属性
static tagSkill* GetPropertiyByName(const char* strName);
private:
/// 读取一个技能
static BOOL LoadOneSkill(const char* filename);
/// 释放
static void Release();
};
|
23aaeac4e9539785e22f5b29bce832f02c94b500
|
827fb12621580fccea54f2f4a577cc6ee8a80692
|
/backend/web/client.hh
|
e55dcf3b3c88d335544781d73106323a40b4569b
|
[] |
no_license
|
stanford-stagecast/equipment
|
f731a3dd0e364e7daf1f4247921e4184ac76cf05
|
d73196ab0d65a8c38176f2d91d8739e9de85bac6
|
refs/heads/main
| 2023-03-13T04:39:05.070470
| 2021-03-04T09:44:59
| 2021-03-04T09:44:59
| 300,461,829
| 0
| 1
| null | 2021-03-03T06:36:17
| 2020-10-02T00:40:20
|
C++
|
UTF-8
|
C++
| false
| false
| 799
|
hh
|
client.hh
|
#ifndef CLIENT_HH
#define CLIENT_HH
#include <string_view>
#include <queue>
#include "net.hh"
#include "beast.hh"
class Dispatcher;
class Client : public std::enable_shared_from_this<Client> {
private:
websocket::stream<beast::tcp_stream> ws_;
beast::flat_buffer buffer_;
std::queue<std::string> queue_;
std::shared_ptr<Dispatcher> dispatcher_;
bool write_in_progress_;
void fail(beast::error_code ec, std::string_view what);
void on_accept(beast::error_code ec);
void on_read(beast::error_code ec, std::size_t bytes);
void on_write(beast::error_code ec, std::size_t bytes);
void do_read();
void do_write();
public:
Client(tcp::socket &&socket, std::shared_ptr<Dispatcher> dispatcher);
~Client();
void run();
void do_update(std::string_view update);
};
#endif
|
488157c197664727ce94713baf8bd24a667699ad
|
15c48a209be92c84c17e80659621f35e46ee8922
|
/include/Clock.hpp
|
86e9cdb951ef8ba9d3570e94cbcb5efa43bf4154
|
[
"Unlicense"
] |
permissive
|
Denmey/Terrain
|
fc96cfa3d977492d6b812079da2fc73dfba320a4
|
bf1dc5dfda018c9b3788524dc00a86e10d8f3b4d
|
refs/heads/master
| 2023-02-13T19:23:32.762045
| 2021-01-10T12:28:41
| 2021-01-10T12:28:41
| 258,827,988
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 381
|
hpp
|
Clock.hpp
|
#pragma once
#define GLFW_INCLUDE_NONE
#include <GLFW/glfw3.h>
namespace Trn {
class Clock {
public:
Clock();
void update();
double currentTime() const;
double previousTime() const;
double deltaTime() const;
private:
private:
double m_currentTime = 0.0;
double m_previousTime = 0.0;
double m_deltaTime = 0.0;
};
} // namespace Trn
|
c0d7f59555a39277706ef728f70c1f05ceb45693
|
09e38c683fd8deee413c595146419a2b5064bb09
|
/src/vector.cc
|
c309c80d7d7c1acf08c943a3a7fa9a2c3e88d628
|
[
"MIT"
] |
permissive
|
hiro-dot-exe/patient-observer
|
e4b6cb3e975ab2b25c11ef83d3d83e9dadda7db7
|
5a684248e0f4ddba7e96110b6be2c6e0fc0ea153
|
refs/heads/master
| 2022-08-13T01:37:00.787167
| 2020-05-18T16:15:44
| 2020-05-18T16:15:44
| 264,993,355
| 1
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 1,681
|
cc
|
vector.cc
|
#include "vector.h"
#define _USE_MATH_DEFINES // M_PI
#include <math.h> // M_PI, sqrt(), pow(), acos()
Vector::Vector(double initX, double initY, double initZ)
: x(initX), y(initY), z(initZ) {
}
Vector::Vector() : x(0.0), y(0.0), z(0.0) {
}
Vector Vector::Add(const Vector &v) const {
Vector answer;
answer.x = x + v.x;
answer.y = y + v.y;
answer.z = z + v.z;
return answer;
}
Vector Vector::Subtract(const Vector &v) const {
Vector answer;
answer.x = x - v.x;
answer.y = y - v.y;
answer.z = z - v.z;
return answer;
}
Vector Vector::Cross(const Vector &v) const {
Vector answer;
answer.x = y * v.z - z * v.y;
answer.y = z * v.x - x * v.z;
answer.z = x * v.y - y * v.x;
return answer;
}
double Vector::Dot(const Vector &v) const {
return x * v.x + y * v.y + z * v.z;
}
double Vector::Length() const {
return sqrt(pow(x, 2) + pow(y, 2) + pow(z, 2));
}
Vector Vector::Normalize() const {
Vector answer;
double length = Length();
if (0 < length) {
answer.x = x / length;
answer.y = y / length;
answer.z = z / length;
}
return answer;
}
double Vector::AngleRadian(const Vector &v) const {
double angle = 0.0;
if (0 < Length() && 0 < v.Length())
angle = acos(Dot(v) / Length() / v.Length());
return angle;
}
double Vector::AngleDegree(const Vector &v) const {
return AngleRadian(v) * 180 / M_PI;
}
Vector Vector::Normal(const Vector &v1, const Vector &v2) const {
Vector normal;
normal.x = (y - v2.y) * (v1.z - z) - (z - v2.z) * (v1.y - y);
normal.y = (z - v2.z) * (v1.x - x) - (x - v2.x) * (v1.z - z);
normal.z = (x - v2.x) * (v1.y - y) - (y - v2.y) * (v1.x - x);
return normal;
}
|
14ab3a2e07485e42e85484567ac6d4c5ece82343
|
b59919a3d3bdf9876f17459427c4767b79687d17
|
/Src/Logic/Entity/Components/SunController.h
|
12222401fb531c95f71450e815452019047c230f
|
[] |
no_license
|
yarpee/DamnedSunset
|
a7fd113f7406e9a331d00611948690ceaa3d13b3
|
2de62f680cf1ba11d8fc5848c337818a9d7a6ebe
|
refs/heads/master
| 2020-03-19T10:02:01.476681
| 2012-10-15T09:43:28
| 2012-10-15T09:43:28
| null | 0
| 0
| null | null | null | null |
ISO-8859-1
|
C++
| false
| false
| 4,189
|
h
|
SunController.h
|
/**
@file SunController.h
Contiene la declaración del componente que controla el movimiento
del sol y el la luz ambiental.
@see Logic::CSunController
@see Logic::IComponent
@author Daniel Flamenco
@date Enero, 2012
*/
#ifndef __Logic_SunController_H
#define __Logic_SunController_H
#include "Logic/Entity/Component.h"
#include "BaseSubsystems/Math.h"
//declaración de la clase
namespace Logic
{
/**
Este componente es el encargado de mover a una entidad animada. Tiene
diferentes métodos que permiten avances o giros. El uso de este componente
es un poco atípico ya que se puede registrar en otro controlador externo
(i.e. GUI::CPlayerController) que sea el que de las órdenes que se deben
llevar a cabo mediante llamadas a métodos públicos del componente. Puede
no obstante ampliarse este componente para aceptar mensajes tradicionales
con las órdenes, sin embargo de momento así es suficiente.
@ingroup logicGroup
@author Daniel Flamenco
@date Enero, 2012
*/
class CSunController : public IComponent
{
DEC_FACTORY(CSunController);
public:
/**
Constructor por defecto; inicializa los atributos a su valor por
defecto.
*/
CSunController() : IComponent(), _theta(Math::PI / 2), _phi(0), _speed(1.0f) {}
/**
Inicialización del componente, utilizando la información extraída de
la entidad leída del mapa (Maps::CEntity). Toma del mapa el atributo
speed que indica a la velocidad a la que se moverá el jugador.
@param entity Entidad a la que pertenece el componente.
@param map Mapa Lógico en el que se registrará el objeto.
@param entityInfo Información de construcción del objeto leído del
fichero de disco.
@return Cierto si la inicialización ha sido satisfactoria.
*/
virtual bool spawn(CEntity* entity, CMap *map, const Map::CEntity *entityInfo);
/**
Método que activa el componente; invocado cuando se activa
el mapa donde está la entidad a la que pertenece el componente.
<p>
Si el componente pertenece a la entidad del jugador, el componente
se registra así mismo en el controlador del GUI para que las ordenes
se reciban a partir de los eventos de teclado y ratón.
@return true si todo ha ido correctamente.
*/
virtual bool activate();
/**
Método que desactiva el componente; invocado cuando se
desactiva el mapa donde está la entidad a la que pertenece el
componente. Se invocará siempre, independientemente de si estamos
activados o no.
<p>
Si el componente pertenece a la entidad del jugador, el componente
se deregistra así mismo en el controlador del GUI para dejar de
recibir las ordenes dadas a partir de los eventos de teclado y ratón.
*/
virtual void deactivate();
/**
Método llamado en cada frame que actualiza el estado del componente.
<p>
Se encarga de mover la entidad en cada vuelta de ciclo cuando es
necesario (cuando está andando o desplazándose lateralmente).
@param msecs Milisegundos transcurridos desde el último tick.
*/
virtual void tick(unsigned int msecs);
/**
Método virtual que elige que mensajes son aceptados. Este componente
no acepta ningún mensaje.
@param message Mensaje a chequear.
@return true si el mensaje es aceptado.
*/
virtual bool accept(IMessage *message);
/**
Método virtual que procesa un mensaje.
@param message Mensaje a procesar.
*/
virtual void process(IMessage *message);
protected:
/**
Atributo para saber la velocidad a la que avanza el sol.
*/
float _speed;
/**
Angulo al que se encuentra el sol sobre el horizonte.
*/
float _phi;
/**
Angulo que está girado el sol sobre la perpendicular al horizonte.
*/
float _theta;
/**
Distancia a la que se encuentra el sol desde el origen de coordenadas.
*/
float _sphereRad;
/**
Color actual de la iluminación ambiental.
*/
Vector3 _currentColor;
unsigned int _lastColorChanged;
}; // class CSunController
REG_FACTORY(CSunController);
} // namespace Logic
#endif // __Logic_SunController_H
|
e65c31657a533e78646da26140e970d54f4e6eec
|
ec10d4320fdbad0bab61b5fa00c0bf27e50ce6f1
|
/code/engine/vieigen/sources/vieigendouble.cpp
|
667bfea686293ea14ba059b578efd41c114d4b55
|
[] |
no_license
|
dualword/Visore
|
d9e97c5a53cdd0c812c41a52ce169bd7c04b765d
|
db402f0bb69b25fccbca7500f275fac8a629b1f9
|
refs/heads/master
| 2023-03-17T12:38:02.901936
| 2015-01-29T06:06:32
| 2015-01-29T06:06:32
| null | 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 6,621
|
cpp
|
vieigendouble.cpp
|
#include <vieigendouble.h>
ViEigenMatrixDouble::ViEigenMatrixDouble()
: EigenMatrixDouble()
{
}
ViEigenMatrixDouble::ViEigenMatrixDouble(const int &size)
: EigenMatrixDouble(size, size)
{
int i, j;
for(i = 0; i < size; ++i)
{
for(j = 0; j < size; ++j) this->coeffRef(i, j) = 0;
}
}
ViEigenMatrixDouble::ViEigenMatrixDouble(const int &rows, const int &columns)
: EigenMatrixDouble(rows, columns)
{
int i, j;
for(i = 0; i < rows; ++i)
{
for(j = 0; j < columns; ++j) this->coeffRef(i, j) = 0;
}
}
void ViEigenMatrixDouble::get(double &result, const int &row, const int &column)
{
result = this->coeffRef(row, column);
}
void ViEigenMatrixDouble::get(double &result, const int &row, const int &column) const
{
result = this->coeffRef(row, column);
}
void ViEigenMatrixDouble::get(mpfr::mpreal &result, const int &row, const int &column)
{
result = this->coeffRef(row, column);
}
void ViEigenMatrixDouble::get(mpfr::mpreal &result, const int &row, const int &column) const
{
result = this->coeffRef(row, column);
}
void ViEigenMatrixDouble::set(const int &row, const int &column, const double &value)
{
this->coeffRef(row, column) = value;
}
void ViEigenMatrixDouble::set(const int &row, const int &column, const mpfr::mpreal &value)
{
this->coeffRef(row, column) = value.toDouble();
}
void ViEigenMatrixDouble::setPower(const int &row, const int &column, const double &base, const int &exponent)
{
set(row, column, std::pow(base, exponent));
}
void ViEigenMatrixDouble::setPowerMulti(const int &row, const int &column, const double &multi, const double &base, const int &exponent)
{
set(row, column, multi * std::pow(base, exponent));
}
void ViEigenMatrixDouble::setSin(const int &row, const int &column, const double &value)
{
set(row, column, std::sin(value));
}
void ViEigenMatrixDouble::setCos(const int &row, const int &column, const double &value)
{
set(row, column, std::cos(value));
}
void ViEigenMatrixDouble::setSinMulti(const int &row, const int &column, const double &multi, const double &value)
{
set(row, column, multi * std::sin(value));
}
void ViEigenMatrixDouble::setCosMulti(const int &row, const int &column, const double &multi, const double &value)
{
set(row, column, multi * std::cos(value));
}
QString ViEigenMatrixDouble::toString(const int &precision) const
{
QString result = "";
for(int i = 0; i < this->rows(); ++i)
{
for(int j = 0; j < this->cols(); ++j)
{
result += eigenToString(this->coeff(i, j), precision) + " ";
}
result += "\n";
}
return result;
}
ViEigenVectorDouble::ViEigenVectorDouble()
: EigenVectorDouble()
{
}
ViEigenVectorDouble::ViEigenVectorDouble(const int &rows)
: EigenVectorDouble(rows)
{
for(int i = 0; i < rows; ++i) this->coeffRef(i) = 0;
}
ViEigenVectorDouble::ViEigenVectorDouble(const EigenVectorDouble &other)
: EigenVectorDouble(other)
{
}
void ViEigenVectorDouble::get(double &result, const int &row)
{
result = this->coeffRef(row);
}
void ViEigenVectorDouble::get(double &result, const int &row) const
{
result = this->coeffRef(row);
}
void ViEigenVectorDouble::get(mpfr::mpreal &result, const int &row)
{
result = this->coeffRef(row);
}
void ViEigenVectorDouble::get(mpfr::mpreal &result, const int &row) const
{
result = this->coeffRef(row);
}
void ViEigenVectorDouble::set(const int &row, const double &value)
{
this->coeffRef(row) = value;
}
void ViEigenVectorDouble::set(const int &row, const mpfr::mpreal &value)
{
this->coeffRef(row) = value.toDouble();
}
QString ViEigenVectorDouble::toString(const int &precision) const
{
QString result = "";
for(int i = 0; i < this->rows(); ++i)
{
result += eigenToString(this->coeff(i), precision) + " ";
}
result += "\n";
return result;
}
void ViEigenDouble::intialize(mpfr::mpreal &value)
{
}
ViEigenBaseMatrix* ViEigenDouble::createMatrix()
{
return new ViEigenMatrixDouble();
}
ViEigenBaseMatrix* ViEigenDouble::createMatrix(const int &size)
{
return new ViEigenMatrixDouble(size);
}
ViEigenBaseMatrix* ViEigenDouble::createMatrix(const int &rows, const int &columns)
{
return new ViEigenMatrixDouble(rows, columns);
}
ViEigenBaseVector* ViEigenDouble::createVector()
{
return new ViEigenVectorDouble();
}
ViEigenBaseVector* ViEigenDouble::createVector(const int &rows)
{
return new ViEigenVectorDouble(rows);
}
ViEigenBaseVector* ViEigenDouble::estimate(const ViEigenBaseMatrix *matrix, const ViEigenBaseVector *vector)
{
return cast(cast(matrix)->fullPivHouseholderQr().solve(*cast(vector)));
}
void ViEigenDouble::solve(const ViEigenBaseVector *coefficients, const ViEigenBaseMatrix *values, double *output, const int &outputSize, const int &offset)
{
const ViEigenVectorDouble *castCoefficients = cast(coefficients);
const ViEigenMatrixDouble *castValues = cast(values);
double result;
int i, j;
for(i = 0; i < outputSize; ++i)
{
result = 0;
for(j = 0; j < castValues->cols(); ++j)
{
result += castCoefficients->coeffRef(j + offset) * castValues->coeffRef(i, j);
}
if(result < -1) result = -1;
else if(result > 1) result = 1;
output[i] = result;
}
}
void ViEigenDouble::solve(const ViEigenBaseVector *coefficients, const ViEigenBaseMatrix *values, double *output, const int &outputSize, const int *offset)
{
const ViEigenVectorDouble *castCoefficients = cast(coefficients);
const ViEigenMatrixDouble *castValues = cast(values);
double result;
int i, j;
for(i = 0; i < outputSize; ++i)
{
result = 0;
for(j = 0; j < castValues->cols(); ++j)
{
result += castCoefficients->coeffRef(offset[i] + j) * castValues->coeffRef(i, j);
}
if(result < -1) result = -1;
else if(result > 1) result = 1;
output[i] = result;
}
}
void ViEigenDouble::clear(ViEigenBaseMatrix *matrix)
{
delete cast(matrix); // Cast first, otherwise there are memory leaks
matrix = NULL;
}
void ViEigenDouble::clear(ViEigenBaseVector *vector)
{
delete cast(vector); // Cast first, otherwise there are memory leaks
vector = NULL;
}
inline const ViEigenMatrixDouble* ViEigenDouble::cast(const ViEigenBaseMatrix *matrix) const
{
return (const ViEigenMatrixDouble*) matrix;
}
inline const ViEigenVectorDouble* ViEigenDouble::cast(const ViEigenBaseVector *vector) const
{
return (const ViEigenVectorDouble*) vector;
}
inline ViEigenMatrixDouble* ViEigenDouble::cast(ViEigenBaseMatrix *matrix) const
{
return (ViEigenMatrixDouble*) matrix;
}
inline ViEigenVectorDouble* ViEigenDouble::cast(ViEigenBaseVector *vector) const
{
return (ViEigenVectorDouble*) vector;
}
ViEigenVectorDouble* ViEigenDouble::cast(const EigenVectorDouble &vector) const
{
return new ViEigenVectorDouble(vector);
}
|
02e012f7a90777a246a1bb83ed630b4cc3d185f4
|
b6cdff45c1e3e7052487f6fa819cfd3b5e5d2542
|
/LNQuang-bai2.cpp
|
a3775e793cb0a5b2b28b3afa73e987aa0734a28e
|
[] |
no_license
|
QuangNLee/C-Final-Exam
|
4e075cb35c848476d6ab189d0d9c81b5338ffce1
|
3e9f6ef9b4d7ae09a839b39f28ea6ca66481f9bc
|
refs/heads/master
| 2020-08-31T19:39:30.315573
| 2019-10-31T13:10:25
| 2019-10-31T13:10:25
| 218,768,368
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 491
|
cpp
|
LNQuang-bai2.cpp
|
#include<stdio.h>
#include<math.h>
int main(){
int n;
float interest_rate,capital, interest;
printf("Enter Capital Sum: \t");
scanf("%f",&capital);
printf("\nEnter Rate of Interest: \t");
scanf("%f",&interest_rate);
printf("\nEnter No of year: \t");
scanf("%d",&n);
for(int i=1;i<=n;i++){
interest = capital*(interest_rate/100);
capital+=interest;
interest=capital;
printf("Year \t Interest \t Sum \n%d \t %f \t %f\n",i,interest,capital);
}
return 0;
}
|
343cb50a96062c2406105d83cd6576b97dc4028d
|
5faedde7e894769aad042015ce56f30c77d67fda
|
/Experiment6.0.cpp
|
9b8a387424f7621f89ebd6124d05722343a07ba6
|
[] |
no_license
|
MaruAlgio/Experiment-2
|
587d37ebdc602415e3817346217af8d81ddc2f30
|
5d17c82b7702b4c54def81398fb824d8acde6432
|
refs/heads/master
| 2020-05-19T08:10:55.032070
| 2019-05-05T22:36:44
| 2019-05-05T22:36:44
| 184,914,742
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 581
|
cpp
|
Experiment6.0.cpp
|
// PROBLEM 6 - Custom Calculator.
/*
The total terms here are 22 since it includes the first 0 and 1 and then the succeeding 20 terms.
*/
#include <iostream>
#include <conio.h>
using namespace std;
int main ()
{
int Maru;
int x = 1;
do
{
cout << "Enter a number: ";
cin >> Maru;
if (Maru >= 1)
{
int sum = 0;
for ( x=1 ; x <= Maru ; x++)
{
sum += x;
}
cout << "The sum of all whole numbers from 1 to "<< Maru << " is " << sum << ".\n";
}
else
break;
} while (x > 0);
getch ();
return 0;
}
|
c0b8076ec17880939e6ff50e2c45afcc654a9ab6
|
1221f25393be9ee6d3375c22802d70b237236c7e
|
/code/init/views/SplashView.h
|
4defb06b9cdb818e1e82d696dc11612f2c064c73
|
[] |
no_license
|
ajatprabha/CS223_Apr18_02
|
19625a7bf76f4fe5cfb8097eddca6f1250ff188e
|
f51c14397c91d6cce10adcd74bca0e7d2756f461
|
refs/heads/master
| 2021-04-03T01:35:19.393757
| 2018-04-24T18:25:23
| 2018-04-24T20:52:07
| 124,763,461
| 2
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 538
|
h
|
SplashView.h
|
//
// Created by ajatprabha on 12/3/18.
//
#ifndef CLASSROOMBOOKINGSYSTEM_SPLASHVIEW_H
#define CLASSROOMBOOKINGSYSTEM_SPLASHVIEW_H
#include <controller.h>
#include <base/views/View.h>
class SplashView : public View {
public:
SplashView() : View("Welcome to ClassRoomBooking system\nChoose from the options below\n", {"Login", "Exit"},
{Controller::getInstance().getView("login"), Controller::getInstance().getView("exit")}) {}
void display() override;
};
#endif //CLASSROOMBOOKINGSYSTEM_SPLASHVIEW_H
|
854d5e51b95f83cceb6b23fb9268a9ab9d95730a
|
78970aebaa5cc619fc4a69bd4ce8f158a070dc53
|
/md5.cpp
|
0e8834e3c9728df53ba6107191ff208a49ebc03b
|
[] |
no_license
|
cachpachios/md5-optimisation
|
0116d9f5044d37d88d61134da81e3856d6ee777d
|
31fc4e985ca9efbed5810c665d415b19e089ebee
|
refs/heads/master
| 2023-08-19T15:28:55.635739
| 2021-10-20T04:35:36
| 2021-10-20T04:35:36
| null | 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 6,798
|
cpp
|
md5.cpp
|
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include <iostream>
#include <stdio.h>
#include "md5-x86-asm.h"
#include "md5-arm-asm.h"
template<typename HT>
void md5_init(MD5_STATE<HT>* state) {
state->A = 0x67452301;
state->B = 0xefcdab89;
state->C = 0x98badcfe;
state->D = 0x10325476;
}
#ifdef __AVX512VL__
#include <immintrin.h>
template<>
void md5_init<__m128i>(MD5_STATE<__m128i>* state) {
state->A = _mm_cvtsi32_si128(0x67452301);
state->B = _mm_cvtsi32_si128(0xefcdab89);
state->C = _mm_cvtsi32_si128(0x98badcfe);
state->D = _mm_cvtsi32_si128(0x10325476);
}
#endif
template<typename HT, void(&fn)(MD5_STATE<HT>*, const void*)>
void md5(MD5_STATE<HT>* state, const void* __restrict__ src, size_t len) {
md5_init<HT>(state);
char* __restrict__ _src = (char* __restrict__)src;
uint64_t totalLen = len << 3; // length in bits
for(; len >= 64; len -= 64) {
fn(state, _src);
_src += 64;
}
len &= 63;
// finalize
char block[64];
memcpy(block, _src, len);
block[len++] = 0x80;
// write this in a loop to avoid duplicating the force-inlined process_block function twice
for(int iter = (len <= 64-8); iter < 2; iter++) {
if(iter == 0) {
memset(block + len, 0, 64-len);
len = 0;
} else {
memset(block + len, 0, 64-8 - len);
memcpy(block + 64-8, &totalLen, 8);
}
fn(state, block);
}
}
bool do_tests(const char* expected, const void* __restrict__ src, size_t len) {
MD5_STATE<uint32_t> hash;
md5<uint32_t, md5_block_std>(&hash, src, len);
if(memcmp(&hash, expected, 16)) return true;
#ifdef PLATFORM_X86
md5<uint32_t, md5_block_gopt>(&hash, src, len);
if(memcmp(&hash, expected, 16)) return true;
md5<uint32_t, md5_block_ghopt>(&hash, src, len);
if(memcmp(&hash, expected, 16)) return true;
md5<uint32_t, md5_block_nolea>(&hash, src, len);
if(memcmp(&hash, expected, 16)) return true;
md5<uint32_t, md5_block_noleag>(&hash, src, len);
if(memcmp(&hash, expected, 16)) return true;
md5<uint32_t, md5_block_noleagh>(&hash, src, len);
if(memcmp(&hash, expected, 16)) return true;
#ifdef PLATFORM_AMD64
md5<uint32_t, md5_block_cache4>(&hash, src, len);
if(memcmp(&hash, expected, 16)) return true;
md5<uint32_t, md5_block_cache8>(&hash, src, len);
if(memcmp(&hash, expected, 16)) return true;
md5<uint32_t, md5_block_cache_gopt>(&hash, src, len);
if(memcmp(&hash, expected, 16)) return true;
#ifdef __AVX512VL__
MD5_STATE<__m128i> hashV;
md5<__m128i, md5_block_avx512>(&hashV, src, len);
hash.A = _mm_cvtsi128_si32(hashV.A);
hash.B = _mm_cvtsi128_si32(hashV.B);
hash.C = _mm_cvtsi128_si32(hashV.C);
hash.D = _mm_cvtsi128_si32(hashV.D);
if(memcmp(&hash, expected, 16)) return true;
#endif
#endif
#endif
return false;
}
#ifdef _WIN32
// because high-resolution timer in MinGW is questionable: https://github.com/msys2/MINGW-packages/issues/5086
# define WIN32_LEAN_AND_MEAN
# include <windows.h>
static uint64_t queryPerfFreq() {
LARGE_INTEGER f;
QueryPerformanceFrequency(&f);
return f.QuadPart;
}
static uint64_t perfFreq = queryPerfFreq();
class Timer
{
uint64_t beg_;
static uint64_t getTime() {
LARGE_INTEGER t;
QueryPerformanceCounter(&t);
return t.QuadPart;
}
public:
Timer() {
reset();
}
void reset() { beg_ = getTime(); }
double elapsed() const {
return (double)(getTime() - beg_) / perfFreq;
}
};
#else
// from https://stackoverflow.com/a/19471595/459150
#include <chrono>
class Timer
{
public:
Timer() : beg_(clock_::now()) {}
void reset() { beg_ = clock_::now(); }
double elapsed() const {
return std::chrono::duration_cast<second_>
(clock_::now() - beg_).count(); }
private:
typedef std::chrono::high_resolution_clock clock_;
typedef std::chrono::duration<double, std::ratio<1> > second_;
std::chrono::time_point<clock_> beg_;
};
#endif
const size_t TEST_SIZE = 16384; // same as OpenSSL max
const unsigned NUM_TRIALS = 5;
const unsigned NUM_ROUNDS = 16384;
void* benchData;
#include <float.h>
template<typename HT, void(&fn)(MD5_STATE<HT>*, const void*)>
static void run_bench(const char* label) {
std::cout << label;
MD5_STATE<HT> hash;
double result = DBL_MAX;
int trial = NUM_TRIALS;
while(trial--) {
int rounds = NUM_ROUNDS;
Timer t;
while(rounds--) {
md5<HT, fn>(&hash, benchData, TEST_SIZE);
}
//asm(""::"m"(hash):); // force hash to be written
double secs = t.elapsed();
if(secs < result) result = secs;
}
printf("%8.1f MB/s\n", (double)(TEST_SIZE*NUM_ROUNDS/1048576) / result);
}
int main(void) {
#define TEST_ERROR(s) std::cout << "TEST ERROR: " s << std::endl
if(do_tests("\xd4\x1d\x8c\xd9\x8f\0\xb2\x04\xe9\x80\x09\x98\xec\xf8\x42\x7e", "", 0))
TEST_ERROR("Failed blank");
if(do_tests("\x0c\xc1\x75\xb9\xc0\xf1\xb6\xa8\x31\xc3\x99\xe2\x69\x77\x26\x61", "a", 1))
TEST_ERROR("Failed partial block");
if(do_tests("\x3d\x37\x3b\x8c\xd6\xfd\x06\x9d\x31\x3c\xdc\x3f\x38\xa1\x89\x63", "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ012", 55)) // everything fits in an MD5 block
TEST_ERROR("Failed nearly full block");
if(do_tests("\xd4\x3e\x61\xe9\xb5\xf8\xc9\xd2\x2c\x4d\xc5\xdb\x6e\x6d\xf7\x75", "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123", 56)) // just crosses one byte into second block
TEST_ERROR("Failed nearly full block (2)");
if(do_tests("\xce\x3a\x13\xcb\x6c\x59\xe1\xda\xd8\xa1\x70\xec\xd5\x0f\x0c\xe8", "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789-", 63))
TEST_ERROR("Failed nearly full block (3)");
if(do_tests("\x2a\x37\x87\xf9\x92\x07\xe3\x6b\x2c\xb2\xc3\x40\x68\x92\xde\xf0", "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789-_", 64))
TEST_ERROR("Failed full block");
if(do_tests("\x77\xf8\x6b\xd2\x20\x76\xca\x4e\x99\x0f\xc7\xba\x77\x78\x11\x13", "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789-_=", 65))
TEST_ERROR("Failed full+partial block");
if(do_tests("\x9b\x27\x94\x27\xd4\x81\xc9\xc9\xc7\x1d\x9a\xcb\x4f\xc9\xe9\x9a", "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789-_abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789-_", 128))
TEST_ERROR("Failed two full blocks");
// run benchmark
benchData = calloc(1, TEST_SIZE);
run_bench<uint32_t, md5_block_std>( "Std : ");
#ifdef PLATFORM_X86
run_bench<uint32_t, md5_block_gopt>("GOpt : ");
run_bench<uint32_t, md5_block_ghopt>("GHOpt : ");
run_bench<uint32_t, md5_block_nolea>("NoLEA : ");
run_bench<uint32_t, md5_block_noleag>("NoL-G : ");
run_bench<uint32_t, md5_block_noleagh>("NoL-GH: ");
#ifdef PLATFORM_AMD64
run_bench<uint32_t, md5_block_cache4>("Cache4: ");
run_bench<uint32_t, md5_block_cache8>("Cache8: ");
run_bench<uint32_t, md5_block_cache_gopt>("Cach8G: ");
#ifdef __AVX512VL__
run_bench<__m128i, md5_block_avx512>("AVX512: ");
#endif
#endif
#endif
return 0;
}
|
96ab29b6f133d02c2a9b2ad9bc43b7c7178df75d
|
0e8f2bdbbb5e1433e2fa20742e36db918e1c0cfc
|
/Derivator.cpp
|
7ed672f54b97f20550f07a00bf8b6109f583e69e
|
[] |
no_license
|
a-m-j-s/FC-ElectromangeticShowerSimulation
|
38abe099ed82616e8a7e8a2048f2f2bce0baeb71
|
c62a6e78b8220ba0005f54d54852d82f2d46e582
|
refs/heads/main
| 2023-07-09T14:10:31.376700
| 2021-08-11T19:50:40
| 2021-08-11T19:50:40
| 394,981,902
| 0
| 1
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 3,076
|
cpp
|
Derivator.cpp
|
#include"Func1D.h"
#include"Derivator.h"
#include"Vec1.h"
#include"FCmatrix.h"
#include"FCmatrixFull.h"
#include"EqSolver.h"
#include"TF1.h"
#include<stdio.h>
#include<iostream>
using namespace std;
//#define DEBUG
void Derivator::FDerivative(double x,double h,double &Derivative){
#if defined(DEBUG)
printf("[%s]\n", __PRETTY_FUNCTION__);
#endif
if(h!=0){
Derivative=(1/(12*h))*((p->Eval(x-2*h)+8*p->Eval(x+h))-(8*p->Eval(x-h)+p->Eval(x+2*h)));
}
}
void Derivator::SDerivative(double x,double h,double &Derivative){
#if defined(DEBUG)
printf("[%s]\n", __PRETTY_FUNCTION__);
#endif
if(h!=0){
Derivative=(1/(12*h*h))*((16*p->Eval(x-h)+16*p->Eval(x+h))-(p->Eval(x-2*h)+30*p->Eval(x)+p->Eval(x+2*h)));}
}
void Derivator::FourthDerivative(double x,double h,double &Derivative){
#if defined(DEBUG)
printf("[%s]\n", __PRETTY_FUNCTION__);
#endif
if(h!=0){
Derivative=((p->Eval(x+2*h)+6*p->Eval(x)+p->Eval(x-2*h))-(4*p->Eval(x+h)+4*p->Eval(x-h)))/(h*h*h*h);
}
}
void Derivator::IDerivative(double fx, double &Derivative,double *x,double*y, int N){
#if defined(DEBUG)
printf("[%s]\n", __PRETTY_FUNCTION__);
#endif
double **a=new double*[N-2];
for(int i=0;i<N-2;++i){
a[i]=new double[N-2];
for(int j=0;j<N-2;++j){
if(i==j){
a[i][j]=2*(x[i]-x[i+2]);
}
else if(i==j+1){
a[i][j]=(x[i]-x[i+1]);
}
else if(j==i+1){
a[i][j]=x[j]-x[j+1];
}
else{
a[i][j]=0;
}
}
}
FCmatrixFull M(a,N-2,N-2);
double *v=new double[N-2];
for(int i=0;i<N-2;++i){
v[i]=6*((y[i]-y[i+1])/(x[i]-x[i+1])-(y[i+1]-y[i+2])/(x[i+1]-x[i+2]));
//cout<<v[i]<<endl;
}
Vec V(N-2,v);
EqSolver E(M,V);
Vec C=E.LUdecompositionSolver();
double *K=new double[N];
for(int i=1;i<N-1;++i){
K[i]=C[i-1];
//cout<<"K["<<i<<"]="<<K[i]<<endl;
}
K[0]=0;
K[N-1]=0;
int i;
for(i=1;i<N;++i){
if((fx-x[i])<0.){break;}
}
Derivative=(K[i]/6)*(3*(fx-x[i+1])*(fx-x[i+1])/(x[i]-x[i+1])-(x[i]-x[i+1]))-(K[i+1]/6)*(3*(fx-x[i])*(fx-x[i])/(x[i]-x[i+1])-(x[i]-x[i+1]))+(y[i]-y[i+1])/(x[i]-x[i+1]);
//segunda derivada=K[i]*(fx-x[i+1])/(x[i]-x[i+1])-K[i+1]*(fx-x[i])/(x[i]-x[i+1]);
}
double Derivator::fSDerivative(double *fx, double*par){
double d;
SDerivative(fx[0],0.00001,d);
return d;
}
double Derivator::fFDerivative(double *fx, double*par){
double d;
FDerivative(fx[0],0.00001,d);
return d;
}
double Derivator::fFourthDerivative(double *fx, double*par){
double d;
FourthDerivative(fx[0],0.01,d);
return d;
}
TF1* Derivator::GetfSDerivative(double x0, double x1){
TF1*Fd=new TF1("Fd",this, &Derivator::fSDerivative,x0,x1,0,"Derivator","SDerivative");
return Fd;
}
TF1* Derivator::GetfFDerivative(double x0,double x1){
TF1*Fd=new TF1("Fd",this, &Derivator::fFDerivative,x0,x1,0,"Derivator","SDerivative");
return Fd;
}
TF1* Derivator::GetfFourthDerivative(double x0, double x1){
TF1*Fd=new TF1("Fd",this, &Derivator::fFourthDerivative,x0,x1,0,"Derivator","SDerivative");
return Fd;
}
|
653fa17529402621eefd077cf487dd44c696e2fc
|
48cb56db297506f3764efa2475c29082d49b669d
|
/simpleui/include/screenprinter.hpp
|
4b89b44453e07eaca11ad4f78ae1998e25ece433
|
[] |
no_license
|
jbigot/Projet-GLCS-2020-2021
|
c3c3554111980ae513212d33af05656f6433f536
|
665cf5ff964bc26cc7cd31736b066c83a704f5f7
|
refs/heads/main
| 2023-02-10T21:51:05.791634
| 2021-01-08T10:16:37
| 2021-01-08T10:19:53
| 327,666,171
| 0
| 12
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 454
|
hpp
|
screenprinter.hpp
|
#pragma once
// library headers
#include <simulationobserver.hpp>
/** An implementation of SimulationObserver that prints the simulation data to
* screen.
*
* \warning This class is inefficient, brittle and does not guarantee the correct
* ordering of the values printed on screen.
*/
class ScreenPrinter
: public SimulationObserver
{
public:
// see overriden function
void simulation_updated( const Distributed2DField& data ) override;
};
|
6e1064afe0525797335b22e7d65d2f364b04fad8
|
7aa7aabfbf1218018f71a10f4d069d3dc0f602c0
|
/6.08/projects/ball_launcher/ex04_ball_starter/ex04_ball_starter.ino
|
273466eea4ade90927b2b0c131af38c51f7464da
|
[] |
no_license
|
mtrejo0/SchoolWork
|
55f35b5223be1ce37fd071071037d3175bd41238
|
3b44d5cc9d7f6dc1f4be4e717d376f5ab1417f84
|
refs/heads/master
| 2020-06-19T22:47:05.146191
| 2019-07-15T01:40:51
| 2019-07-15T01:40:51
| 196,902,751
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 4,041
|
ino
|
ex04_ball_starter.ino
|
#include <SPI.h>
#include <TFT_eSPI.h>
TFT_eSPI tft = TFT_eSPI();
// Set up the TFT object
const int LOOP_SPEED = 25;
unsigned long primary_timer; //main loop timer
#define BACKGROUND TFT_BLACK
#define BALL_COLOR TFT_WHITE
const uint8_t BUTTON_PIN = 16; //CHANGE YOUR WIRING TO PIN 16!!! (FROM 19)
class Ball {
float x_pos = 64; //x position
float y_pos = 80; //y position
float x_vel; //x velocity
float y_vel; //y velocity
float x_accel; //x acceleration
float y_accel; //y acceleration
int BALL_CLR;
int BKGND_CLR;
float MASS; //for starters
int RADIUS; //radius of ball
float K_FRICTION; //friction coefficient
float K_SPRING; //spring coefficient
int LEFT_LIMIT; //left side of screen limit
int RIGHT_LIMIT; //right side of screen limit
int TOP_LIMIT; //top of screen limit
int BOTTOM_LIMIT; //bottom of screen limit
int DT; //timing for integration
public:
Ball(int rad = 4, float ms = 1, int ball_color = TFT_WHITE, int background_color = BACKGROUND) {
x_pos = 64; //x position
y_pos = 80; //y position
x_vel = 0; //x velocity
y_vel = 0; //y velocity
x_accel = 0; //x acceleration
y_accel = 0; //y acceleration
BALL_CLR = ball_color; //ball color
BKGND_CLR = background_color;
MASS = ms; //for starters
RADIUS = rad; //radius of ball
K_FRICTION = 0.05; //friction coefficient
K_SPRING = 0.9; //spring coefficient
LEFT_LIMIT = RADIUS; //left side of screen limit
RIGHT_LIMIT = 127 - RADIUS; //right side of screen limit
TOP_LIMIT = RADIUS; //top of screen limit
BOTTOM_LIMIT = 159 - RADIUS; //bottom of screen limit
DT = LOOP_SPEED; //timing for integration
}
void step(float x_force = 0, float y_force = 0 ) {
//update to your working ex02 implementation
tft.drawCircle(x_pos, y_pos, RADIUS, BKGND_CLR);
//update acceleration (from f=ma)
x_force = x_force - x_vel * K_FRICTION;
y_force = y_force - y_vel * K_FRICTION;
x_accel = x_force / MASS;
y_accel = y_force / MASS;
//integrate to get velocity from current acceleration
x_vel = x_vel + 0.001 * DT * x_accel; //integrate, 0.001 is conversion from milliseconds to seconds
y_vel = y_vel + 0.001 * DT * y_accel; //integrate!!
moveBall(); //you'll write this from scratch!
tft.drawCircle(x_pos, y_pos, RADIUS, BALL_CLR);
}
void reset(int x = 64, int y = 32) {
x_pos = x;
y_pos = y;
x_vel = 0;
y_vel = 0;
x_accel = 0;
y_accel = 0;
}
private:
void moveBall() {
//Your code here!
x_pos = x_pos + x_vel * DT / 1000;
y_pos = y_pos + y_vel * DT / 1000;
if (x_pos > RIGHT_LIMIT)
{
x_vel = -x_vel * K_SPRING;
x_pos = x_pos - (x_pos - RIGHT_LIMIT) - (x_pos - RIGHT_LIMIT) * K_SPRING;
}
if (x_pos < LEFT_LIMIT)
{
x_vel = -x_vel * K_SPRING;
x_pos = x_pos + (LEFT_LIMIT - x_pos) + (LEFT_LIMIT - x_pos) * K_SPRING;
}
if (y_pos > BOTTOM_LIMIT)
{
y_vel = -y_vel * K_SPRING;
y_pos = y_pos - (y_pos - BOTTOM_LIMIT) - (y_pos - BOTTOM_LIMIT) * K_SPRING;
}
if (y_pos < TOP_LIMIT)
{
y_vel = -y_vel * K_SPRING;
y_pos = y_pos + (TOP_LIMIT - y_pos) + (TOP_LIMIT - y_pos) * K_SPRING;
}
}
};
Ball lots[20];
void setup() {
Serial.begin(115200); //for debugging if needed.
tft.init();
tft.setRotation(2);
tft.setTextSize(1);
tft.fillScreen(BACKGROUND);
randomSeed(analogRead(0)); //initialize random numbers
for (int i=0; i<20; i++) {
lots[i].reset();
}
delay(20); //wait 20 milliseconds
for (int i=0; i<20; i++) {
lots[i].step(random(-30000,30000),random(-30000,30000));
}
primary_timer = millis();
}
void loop() {
for (int i=0; i<20; i++){
lots[i].step();
}
while (millis()-primary_timer<LOOP_SPEED); //wait for primary timer to increment
primary_timer = millis();
}
|
f2216b6b12c85c77f0685f03616e8eb2fb3ac715
|
1653acd0b8a476b55128b9af60c74366cc730568
|
/2018-2/support/utils.h
|
26a3cbf440c9707be1040aeb9681a16522bd46ba
|
[
"BSD-2-Clause",
"LicenseRef-scancode-unknown-license-reference"
] |
permissive
|
sgtest/p4test
|
5c6ab62098e99413af8ee12b5911ad9cf7fc081e
|
0b065a1f4aad902f5860d03fa44d14e00ee980a4
|
refs/heads/master
| 2020-04-27T16:46:05.018649
| 2019-02-07T10:04:05
| 2019-02-07T10:04:05
| 174,492,667
| 1
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 2,272
|
h
|
utils.h
|
/*
* @file utils.h
*
* @brief miscellaneous utilties available to all
*
* Threading: none
*
* @invariants:
*
* Copyright (c) 2012 Perforce Software
* Confidential. All Rights Reserved.
* @author Wendy Heffner
*
* Creation Date: December 5, 2012
*/
////////////////////////////////////////////////////////////////////////////
// RefCount - CLASS //
////////////////////////////////////////////////////////////////////////////
class RefCount
{
public:
RefCount()
{
count=0;
}
const int &Increment()
{
++count;
return count;
}
const int &Decrement()
{
--count;
return count;
}
int Value()
{
return count;
}
private:
int count;
};
////////////////////////////////////////////////////////////////////////////
// SmartPointer - CLASS //
////////////////////////////////////////////////////////////////////////////
/*
* Reference counted smart pointer. If last smart pointer referencing the object
* of type T leaves allocation scope then the destructor of smart pointer
* will delete the referenced T object.
*/
template < typename T > class SmartPointer
{
public:
SmartPointer() : pData(0), ref(0)
{
ref = new RefCount();
ref->Increment();
};
SmartPointer(T* t) : pData(t), ref(0)
{
ref = new RefCount();
ref->Increment();
};
SmartPointer(const SmartPointer<T>& ptr) : pData(ptr.pData), ref(ptr.ref)
{
ref->Increment();
};
~SmartPointer()
{
if( ref->Decrement() == 0)
{
delete pData;
delete ref;
}
};
T& operator* ()
{
return *pData;
};
T* operator-> ()
{
return pData;
};
SmartPointer<T>& operator = (const SmartPointer<T>& ptr)
{
// Am I on both rhs and lhs if so skip
if (this != &ptr)
{
if( ref->Decrement() == 0)
{
delete pData;
delete ref;
}
pData = ptr.pData;
ref = ptr.ref;
ref->Increment();
}
return *this;
};
private:
T* pData; // data pointer
RefCount* ref; // reference count
};
// global utility funciton
/**
* ISHex
* - return true if c is a valid character for a hex value,
* - otherwise return false.
*/
bool IsHex( char c );
|
ac3e58c8e2771888c649f7d9cceb17a98f96edce
|
7c76919de4ccabb6e5f86c723f9e7771a3b5d95e
|
/src/ns_ui/UIRadioButton.h
|
1461cef04f3b082a1de77d9a96fd532a259f3b5f
|
[
"MIT"
] |
permissive
|
shintaro4/cellophane
|
cdcbd09cb1b94207473ae6ea603437270b7834c9
|
6876c81886f75f74d1b61076b9298f277872db04
|
refs/heads/master
| 2021-06-30T23:51:35.116229
| 2016-11-03T07:32:02
| 2016-11-03T07:32:02
| 27,334,525
| 3
| 1
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 1,496
|
h
|
UIRadioButton.h
|
//
// UIRadioButton.h
//
#pragma once
#include "UIButton.h"
namespace cellophane {
namespace ns_ui {
class UIRadioButton : public BaseUI {
public:
//--------------------------------------------------------------
// interface
//--------------------------------------------------------------
UIRadioButton(KU::Options option, float size,
const std::vector<ofPoint>& anchors,
const std::vector<std::string>& image_paths, int value);
~UIRadioButton();
virtual void draw();
virtual void touchDown(const ofTouchEventArgs& touch);
virtual void touchUp(const ofTouchEventArgs& touch);
virtual void setLayerAlpha(float layer_alpha);
virtual bool inside(const ofTouchEventArgs& touch) const;
int getValue() const;
private:
//--------------------------------------------------------------
// methods
//--------------------------------------------------------------
UIRadioButton(const UIRadioButton&);
UIRadioButton& operator=(const UIRadioButton&);
void handleUIEvent(KU::UIEventArgs& args);
void initButtons(float size,
const std::vector<ofPoint>& anchors,
const std::vector<std::string>& image_paths);
//--------------------------------------------------------------
// members
//--------------------------------------------------------------
int value_;
std::vector<UIButton*> buttons_;
};
} // namespace ns_ui
} // namespace cellophane
|
d318e80f97effb6edf64bebeb16ad4800f2f88a6
|
0ce9e3d0643571994e5d95e1182e6a31ac9728c2
|
/data_acquisition/ptu/libs/digites/src/Console.cpp
|
ce77422ef27a4e88f99e4cc67d60ede073e23d55
|
[
"MIT"
] |
permissive
|
HoliestCow/wind_daq
|
78fddb2407b857fdfb1d843b995b64cd13c837f8
|
6a8b30ba6b14b3162f2fa3144b52cdf7ed17ec3a
|
refs/heads/master
| 2021-01-19T19:16:49.840098
| 2020-01-06T18:02:17
| 2020-01-06T18:02:17
| 101,187,374
| 1
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 9,089
|
cpp
|
Console.cpp
|
/******************************************************************************
*
* CAEN SpA - Front End Division
* Via Vetraia, 11 - 55049 - Viareggio ITALY
* +390594388398 - www.caen.it
*
***************************************************************************//**
* \note TERMS OF USE:
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation. This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. The user relies on the
* software, documentation and results solely at his own risk.
******************************************************************************/
#include "Console.h"
#include <stdio.h>
#include <stdarg.h>
#ifdef linux
#define CLEARSCR "clear"
/*****************************************************************************/
static struct termios g_old_kbd_mode;
static void cooked(void)
{
tcsetattr(0, TCSANOW, &g_old_kbd_mode);
}
static void raw(void)
{
static char init=0;
struct termios new_kbd_mode;
//if (init) return;
/* put keyboard (stdin, actually) in raw, unbuffered mode */
tcgetattr(0, &g_old_kbd_mode);
memcpy(&new_kbd_mode, &g_old_kbd_mode, sizeof(struct termios));
new_kbd_mode.c_lflag &= ~(ICANON | ECHO);
new_kbd_mode.c_cc[VTIME] = 0;
new_kbd_mode.c_cc[VMIN] = 1;
tcsetattr(0, TCSANOW, &new_kbd_mode);
/* when we exit, go back to normal, "cooked" mode */
atexit(cooked);
init = 1;
}
// ---------------------------------------------------------------------------------------------------------
// Init console window (terminal)
// ---------------------------------------------------------------------------------------------------------
int InitConsole()
{
raw();
return 0;
}
// ---------------------------------------------------------------------------------------------------------
// GETCH
// ---------------------------------------------------------------------------------------------------------
int getch(void)
{
unsigned char temp;
/* stdin = fd 0 */
if(read(0, &temp, 1) != 1)
return 0;
return temp;
}
// ---------------------------------------------------------------------------------------------------------
// KBHIT
// ---------------------------------------------------------------------------------------------------------
int kbhit()
{
struct timeval timeout;
fd_set read_handles;
int status;
/* check stdin (fd 0) for activity */
FD_ZERO(&read_handles);
FD_SET(0, &read_handles);
timeout.tv_sec = timeout.tv_usec = 0;
status = select(0 + 1, &read_handles, NULL, NULL, &timeout);
if(status < 0) {
printf("select() failed in kbhit()\n");
exit(1);
}
return (status);
}
// ---------------------------------------------------------------------------------------------------------
// SCANF (change termios settings, then execute scanf)
// ---------------------------------------------------------------------------------------------------------
int _scanf(char *fmt, ...)
{
int ret;
cooked();
va_list args;
va_start(args, fmt);
ret = vscanf(fmt, args);
va_end(args);
raw();
return ret;
}
// ---------------------------------------------------------------------------------------------------------
// Description: get time from the computer
// Return: time in ms
// ---------------------------------------------------------------------------------------------------------
long get_time()
{
long time_ms;
struct timeval t1;
struct timezone tz;
gettimeofday(&t1, &tz);
time_ms = (t1.tv_sec) * 1000 + t1.tv_usec / 1000;
return time_ms;
}
// ---------------------------------------------------------------------------------------------------------
// Description: get write time of a file
// Return: 0: OK, -1: error
// ---------------------------------------------------------------------------------------------------------
int GetFileUpdateTime(char *fname, uint64_t *ftime)
{
struct stat t_stat;
*ftime = 0;
stat(fname, &t_stat);
//struct tm * timeinfo = localtime(&t_stat.st_mtime);
*ftime = (uint64_t)t_stat.st_mtime; // last modification time
return 0;
}
// ---------------------------------------------------------------------------------------------------------
// Description: clear the console
// ---------------------------------------------------------------------------------------------------------
void ClearScreen()
{
// HACK : how to clear screen in Linux?
}
// ---------------------------------------------------------------------------------------------------------
// Description: get a string from stdin (space are allowed)
// Input: str: pointer to the string
// MaxCount: max num of characters
// Return: size of the string
// ---------------------------------------------------------------------------------------------------------
int GetString(char *str, int MaxCounts)
{
fflush(stdin);
cooked();
fgets(str, MaxCounts, stdin);
raw();
return(strlen(str));
}
#else // Windows
#include <windows.h>
#include <tchar.h>
#include <strsafe.h>
// ---------------------------------------------------------------------------------------------------------
// Init console window (terminal)
// ---------------------------------------------------------------------------------------------------------
int InitConsole()
{
// Set console window size
system("mode con: cols=80 lines=60");
return 0;
}
// ---------------------------------------------------------------------------------------------------------
// Description: clear the console
// ---------------------------------------------------------------------------------------------------------
void ClearScreen()
{
system("cls");
}
// ---------------------------------------------------------------------------------------------------------
// Description: get time from the computer
// Return: time in ms
// ---------------------------------------------------------------------------------------------------------
long get_time()
{
long time_ms;
struct _timeb timebuffer;
_ftime( &timebuffer );
time_ms = (long)timebuffer.time * 1000 + (long)timebuffer.millitm;
return time_ms;
}
// ---------------------------------------------------------------------------------------------------------
// Description: get write time of a file
// Return: 0: OK, -1: error
// ---------------------------------------------------------------------------------------------------------
int GetFileUpdateTime(char *fname, uint64_t *ftime)
{
FILETIME ftCreate, ftAccess, ftWrite;
SYSTEMTIME stUTC, stLocal;
HANDLE hFile;
wchar_t wtext[200];
mbstowcs(wtext, fname, strlen(fname)+1);//Plus null
LPWSTR ptr = wtext;
*ftime = 0;
hFile = CreateFile(ptr, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL);
if(hFile == INVALID_HANDLE_VALUE)
return -1;
// Retrieve the file times for the file.
if (!GetFileTime(hFile, &ftCreate, &ftAccess, &ftWrite))
return -1;
// Convert the last-write time to local time.
FileTimeToSystemTime(&ftWrite, &stUTC);
SystemTimeToTzSpecificLocalTime(NULL, &stUTC, &stLocal);
CloseHandle(hFile);
//printf("Y=%d M=%d D=%d - H=%d, min=%d, sec=%d\n", stLocal.wYear, stLocal.wMonth, stLocal.wDay, stLocal.wHour, stLocal.wMinute, stLocal.wSecond);
*ftime = 366*31*24*3600*(uint64_t)stLocal.wYear +
31*24*3600*(uint64_t)stLocal.wMonth +
24*3600*(uint64_t)stLocal.wDay +
3600*(uint64_t)stLocal.wHour +
60*(uint64_t)stLocal.wMinute +
(uint64_t)stLocal.wSecond;
return 0;
}
// ---------------------------------------------------------------------------------------------------------
// Description: get a string from stdin (space are allowed)
// Input: str: pointer to the string
// MaxCount: max num of characters
// Return: size of the string
// ---------------------------------------------------------------------------------------------------------
int GetString(char *str, int MaxCounts)
{
fflush(stdin);
fgets(str, MaxCounts, stdin);
return((int)strlen(str));
}
#endif
// ---------------------------------------------------------------------------------------------------------
// Description: printf to screen and to log file
// Return: 0: OK
// ---------------------------------------------------------------------------------------------------------
int msg_printf(FILE *MsgLog, char *fmt, ...) {
va_list args;
va_start(args, fmt);
vfprintf(MsgLog, fmt, args);
fflush(MsgLog);
va_end(args);
va_start(args, fmt);
vprintf(fmt, args);
va_end(args);
return 0;
}
|
58d268d00ec5e7d9cde6e6983bfeefba7399162c
|
4bec0306800897b05aac563161d3147d305c1c1a
|
/src/blogger/blog.cpp
|
b8388a72d7b7b329ac559eae25d1c2050730e1ba
|
[
"CC0-1.0",
"BSD-3-Clause"
] |
permissive
|
KDE/libkgapi
|
03d5d494406ff44ddb1797c2f3d6e8d9892454d8
|
4fbde0ea726bf3759a05298ecab9d8e40e72da8a
|
refs/heads/master
| 2023-08-24T12:26:21.881120
| 2023-08-08T01:52:54
| 2023-08-08T01:52:54
| 42,723,656
| 9
| 9
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 3,832
|
cpp
|
blog.cpp
|
/*
* SPDX-FileCopyrightText: 2014 Daniel Vrátil <dvratil@redhat.com>
*
* SPDX-License-Identifier: LGPL-2.1-only OR LGPL-3.0-only OR LicenseRef-KDE-Accepted-LGPL
*/
#include "blog.h"
#include <QJsonDocument>
using namespace KGAPI2::Blogger;
class Q_DECL_HIDDEN Blog::Private
{
public:
Private();
static BlogPtr fromJSON(const QVariant &json);
QString id;
QString name;
QString description;
QDateTime published;
QDateTime updated;
QUrl url;
uint postsCount = 0;
uint pagesCount = 0;
QString language;
QString languageVariant;
QString country;
QVariant customMetaData;
};
Blog::Private::Private()
{
}
Blog::Blog()
: Object()
, d(new Private)
{
}
Blog::~Blog()
{
delete d;
}
QString Blog::id() const
{
return d->id;
}
QString Blog::name() const
{
return d->name;
}
QString Blog::description() const
{
return d->description;
}
QDateTime Blog::published() const
{
return d->published;
}
QDateTime Blog::updated() const
{
return d->updated;
}
QUrl Blog::url() const
{
return d->url;
}
uint Blog::postsCount() const
{
return d->postsCount;
}
uint Blog::pagesCount() const
{
return d->pagesCount;
}
QString Blog::language() const
{
return d->language;
}
QString Blog::country() const
{
return d->country;
}
QString Blog::languageVariant() const
{
return d->languageVariant;
}
QVariant Blog::customMetaData() const
{
return d->customMetaData;
}
BlogPtr Blog::Private::fromJSON(const QVariant &json)
{
BlogPtr blog(new Blog);
const QVariantMap map = json.toMap();
blog->d->id = map[QStringLiteral("id")].toString();
blog->d->name = map[QStringLiteral("name")].toString();
blog->d->description = map[QStringLiteral("description")].toString();
blog->d->published = QDateTime::fromString(map[QStringLiteral("published")].toString(), Qt::ISODate);
blog->d->updated = QDateTime::fromString(map[QStringLiteral("updated")].toString(), Qt::ISODate);
blog->d->url = map[QStringLiteral("url")].toUrl();
blog->d->postsCount = map[QStringLiteral("posts")].toMap()[QStringLiteral("totalItems")].toUInt();
blog->d->pagesCount = map[QStringLiteral("pages")].toMap()[QStringLiteral("totalItems")].toUInt();
const QVariantMap locale = map[QStringLiteral("locale")].toMap();
blog->d->language = locale[QStringLiteral("language")].toString();
blog->d->country = locale[QStringLiteral("country")].toString();
blog->d->languageVariant = locale[QStringLiteral("variant")].toString();
const QString metadata = map[QStringLiteral("customMetaData")].toString();
QJsonDocument document = QJsonDocument::fromJson(metadata.toUtf8());
blog->d->customMetaData = document.toVariant();
return blog;
}
BlogPtr Blog::fromJSON(const QByteArray &rawData)
{
QJsonDocument document = QJsonDocument::fromJson(rawData);
if (document.isNull()) {
return BlogPtr();
}
const QVariant json = document.toVariant();
const QVariantMap map = json.toMap();
if (map[QStringLiteral("kind")].toString() != QLatin1String("blogger#blog")) {
return BlogPtr();
}
return Private::fromJSON(map);
}
BlogsList Blog::fromJSONFeed(const QByteArray &rawData)
{
QJsonDocument document = QJsonDocument::fromJson(rawData);
if (document.isNull()) {
return BlogsList();
}
const QVariant json = document.toVariant();
const QVariantMap map = json.toMap();
if (map[QStringLiteral("kind")].toString() != QLatin1String("blogger#blogList")) {
return BlogsList();
}
BlogsList items;
const QVariantList blogs = map[QStringLiteral("items")].toList();
items.reserve(blogs.size());
for (const QVariant &blog : blogs) {
items << Blog::Private::fromJSON(blog);
}
return items;
}
|
64ec7e3e9c3bbeddfbfbe9887a6e5de7d7e30c82
|
cfd8eb4191254363cbac4384cfa334d52cb8e5fe
|
/sweetcher/sweetcher.ino
|
b2ecc785f5f3f978dff60421b3bc611168391278
|
[] |
no_license
|
vlad-gheorghe/arduino
|
52c938058bda78da37287ba824c258bb167071d1
|
fccb2e70b83c6a2803f6294c7c975d8f2fa965b6
|
refs/heads/master
| 2020-03-14T17:24:50.946561
| 2016-10-29T14:00:38
| 2016-10-29T14:00:38
| null | 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 2,721
|
ino
|
sweetcher.ino
|
#include <EEPROM.h>
int in = 3;
int mode = 1;
int a = 2;
int b = 3;
int c = 4;
int d = 5;
int e = 6;
int f = 7;
int g = 8;
int signalOut = 11;
int led = 13;
boolean ledOn = false;
int modeOut[] = {20, 73, 112, 152, 191, 250};
int digits[13][7][2] = {
{{a, 0}, {b, 0}, {c, 0}, {d, 0}, {e, 0}, {f, 0}, {g, 1}},//0
{{a, 1}, {b, 0}, {c, 0}, {d, 1}, {e, 1}, {f, 1}, {g, 1}},//1
{{a, 0}, {b, 0}, {c, 1}, {d, 0}, {e, 0}, {f, 1}, {g, 0}},//2
{{a, 0}, {b, 0}, {c, 0}, {d, 0}, {e, 1}, {f, 1}, {g, 0}},//3
{{a, 1}, {b, 0}, {c, 0}, {d, 1}, {e, 1}, {f, 0}, {g, 0}},//4
{{a, 0}, {b, 1}, {c, 0}, {d, 0}, {e, 1}, {f, 0}, {g, 0}},//5
{{a, 0}, {b, 1}, {c, 0}, {d, 0}, {e, 0}, {f, 0}, {g, 0}},//6
{{a, 0}, {b, 0}, {c, 0}, {d, 1}, {e, 1}, {f, 1}, {g, 1}},//7
{{a, 0}, {b, 0}, {c, 0}, {d, 0}, {e, 0}, {f, 0}, {g, 0}},//8
{{a, 0}, {b, 0}, {c, 0}, {d, 0}, {e, 1}, {f, 0}, {g, 0}},//9
{{a, 1}, {b, 1}, {c, 1}, {d, 1}, {e, 1}, {f, 1}, {g, 1}},// blank
{{a, 0}, {b, 1}, {c, 1}, {d, 1}, {e, 1}, {f, 1}, {g, 1}},// Highest Border
{{a, 1}, {b, 1}, {c, 1}, {d, 0}, {e, 1}, {f, 1}, {g, 1}}// Lowest Border
};
int blankScreen = 10;
int highestBorder = 11;
int lowestBorder = 12;
void setup() {
Serial.begin(9600);
pinMode(in, INPUT);
pinMode(a, OUTPUT);
pinMode(b, OUTPUT);
pinMode(c, OUTPUT);
pinMode(d, OUTPUT);
pinMode(e, OUTPUT);
pinMode(f, OUTPUT);
pinMode(g, OUTPUT);
pinMode(led, OUTPUT);
pinMode(signalOut, OUTPUT);
loadDataFromEEPROM();
showNumber(1);
}
void showNumber(int num){
for(int i = 0; i < 7; i++) {
digitalWrite(digits[num][i][0], digits[num][i][1]);
}
}
void blink(){
ledOn = !ledOn;
digitalWrite(led, ledOn);
}
void setMode(int mode) {
//int val = map(mode, 1, 6, 20, 255);
analogWrite(signalOut, modeOut[mode-1]);
}
int lookButtonCounter = 0;
int readKeybordValue(){
int r = analogRead(in);
if(r > 100) {
delay(10);
r = analogRead(in);
}
return r;
}
int getKeyNumber(int r){
int keyNum = 0;
if(r < 500) {
keyNum = 0;
} else if(r < 705) {
keyNum = 1;//680
} else if(r < 755) {
keyNum = 2;//730
} else if(r < 820) {
keyNum = 3;//785
} else if(r < 890) {
keyNum = 6;//852
} else if(r < 975) {
keyNum = 5;//930
} else {
keyNum = 4;
}
return keyNum;
}
void loop() {
blink();
int r = readKeybordValue();
int key = getKeyNumber(r);
if(key > 0) {
mode = key;
if(key == 1) {
lookButtonCounter++;
if(lookButtonCounter > 10) {
lookButtonCounter = 0;
setupMode();
}
}
showNumber(mode);
setMode(mode);
Serial.print('mode=');
Serial.println(mode, DEC);
delay(100);
} else {
delay(50);
lookButtonCounter = 0;
}
}
|
cf23d3ead0b658308ae176da22a94f972ecf5384
|
c84f4810ba016f271bfab0330f3d731793a685ba
|
/Lista 4/Gerenciamento_contas/Conta.h
|
459e2aee182c65444df60333c640c642a00ec387
|
[] |
no_license
|
andersoncoutinho/Laboratorio-de-Linguagem-de-Programacao-I
|
0f017d658bdd3e79b9108cb4030ea6ba8c578899
|
acbd3467bd159241465c1fc571d40670de2d5fcb
|
refs/heads/main
| 2023-06-10T16:53:29.659514
| 2021-07-02T17:26:38
| 2021-07-02T17:26:38
| 349,862,663
| 1
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 497
|
h
|
Conta.h
|
#ifndef CONTA_H
#define CONTA_H
#include <string>
class Conta {
public:
Conta();
Conta(std::string nomeCliente, int numero);
virtual void sacar(double);
virtual void depositar(double);
virtual double saldoTotalDisponivel();
virtual void getInfo();
void setNomeCliente(std::string);
std::string getNomeCliente();
void setNumero(int);
int getNumero();
void setSaldo(double);
double getSaldo();
protected:
std::string nomeCliente;
int numero;
double saldo;
};
#endif
|
fef76985d98cb0f5297a77fe1c811dc00b0f0619
|
5a63bd6870346aa6593233b990303e743cdb8861
|
/SDK/ST_Team_structs.h
|
4f580926301b5cbdd100bff0a4551b1253cb3440
|
[] |
no_license
|
zH4x-SDK/zBlazingSails-SDK
|
dc486c4893a8aa14f760bdeff51cea11ff1838b5
|
5e6d42df14ac57fb934ec0dabbca88d495db46dd
|
refs/heads/main
| 2023-07-10T12:34:06.824910
| 2021-08-27T13:42:23
| 2021-08-27T13:42:23
| null | 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 2,577
|
h
|
ST_Team_structs.h
|
#pragma once
// Name: BS, Version: 1.536.0
#ifdef _MSC_VER
#pragma pack(push, 0x8)
#endif
namespace SDK
{
//---------------------------------------------------------------------------
// Script Structs
//---------------------------------------------------------------------------
// UserDefinedStruct ST_Team.ST_Team
// 0x004C
struct FST_Team
{
int TeamID_3_FFA23020468BBEDB9D8B689679B08025; // 0x0000(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int TeamFirstNameRow_18_0285FB684A99ADA2FC6A22ABC25C4C18; // 0x0004(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int EmblemRow_45_D509801E44B5CDF93EA797A6F1755BB9; // 0x0008(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int EmblemIndex_46_B4430570403BD4FCD3D807A724391580; // 0x000C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int TeamCOlorRow_25_B1C6B8954D3F3AEB713046A4DE9B1239; // 0x0010(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool Defeated_27_DAB622274CE24A0ECAF1F093646E09E6; // 0x0014(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData00[0x3]; // 0x0015(0x0003) MISSED OFFSET
int TeamRank_30_DCD44BB14FD517664032E8BAFD575142; // 0x0018(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int GoldAmount_33_911CFEF542D478ABE8EABFAC26CEBD26; // 0x001C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
class ABP_Controller_C* LeaderController_38_F556E87F4DAA97B7C16BA4967B162B9F; // 0x0020(0x0008) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData)
struct FText ShipName_41_0703C25848C7C25BDF4D67BF982DC174; // 0x0028(0x0018) (Edit, BlueprintVisible)
struct FVector SpawnPoint_44_4C884FD6414FC3826C394C84FB7C92DF; // 0x0040(0x000C) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
};
}
#ifdef _MSC_VER
#pragma pack(pop)
#endif
|
24dc4c4e0bea6a5ab44bf0e8dc738624375ce54b
|
2f06ecd54b971cf789af33667f8f147aa965fe8c
|
/arrays/q7-arrays.cpp
|
4681f8699e7067fa74be2520fa66446084520e64
|
[] |
no_license
|
umtince/C-introductory-exercises
|
9bfc3ba4b6667b833359fff4d8e3e72cc8717c68
|
dfe2e2956983a229b07d02a2317cf831d20051eb
|
refs/heads/master
| 2020-09-16T02:19:13.888563
| 2020-04-24T18:09:22
| 2020-04-24T18:09:22
| 223,620,600
| 0
| 1
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 1,387
|
cpp
|
q7-arrays.cpp
|
#include <stdio.h>
void ArraySortAndMerge(int a1[],int a2[],int elementB,int element1,int element2);
int main()
{
int element1,element2,elementB;
int i=0;
printf("Input the number of elements to be stored in the first array:");
scanf("%d",&element1);
int a1[element1];
printf("\nInput %d elements in the array:",element1);
do
{
printf("\nelement-%d :",i);
scanf("%d",&a1[i]);
i++;
}while(i<=element1-1);
i=0;
printf("Input the number of elements to be stored in the second array:");
scanf("%d",&element2);
int a2[element2];
printf("\nInput %d elements in the array:",element2);
do
{
printf("\nelement-%d :",i);
scanf("%d",&a2[i]);
i++;
}while(i<=element2-1);
elementB = element1 + element2;
printf("The merged array in decending order is:\n");
ArraySortAndMerge(a1,a2,elementB,element1,element2);
return 0;
}
void ArraySortAndMerge(int a1[],int a2[],int elementB,int element1,int element2)
{
int i,k,b[elementB],temporary;
for(i=0; i<= element1-1; i++)
{
b[i] = a1[i];
}
for(k=0; k<= element2-1; k++)
{
b[k+element1] = a2[k];
}
for(int pass=0; pass< elementB; pass++)
{
for(int k=0; k<elementB-1; k++)
{
if(b[k]<=b[k+1])
{
temporary = b[k];
b[k] = b[k+1];
b[k+1] = temporary;
}
}
}
for(int j=0; j< elementB; j++)
{
printf("%d ",b[j]);
}
}
|
be537e6c5b3e40a8871278077b3c2a206606690b
|
81e31a571f9263b317a60ab7e2fa6a62199aefa1
|
/icm-1.1/icm/Current.h
|
46c963e3b3efb5a6f51abdb8ad540a968d085e73
|
[] |
no_license
|
qhjindev/icm
|
66910f1db5b9cf549b31817e3e2adeada4babd17
|
9e2a659dcf8c4cdadb71e129eedb667efc817517
|
refs/heads/master
| 2020-05-17T05:37:21.762348
| 2015-01-08T02:16:08
| 2015-01-08T02:16:08
| 28,762,156
| 3
| 1
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 300
|
h
|
Current.h
|
#ifndef ICM_CURRENT_H
#define ICM_CURRENT_H
#include <string>
#include "Object.h"
#include "ObjectAdapter.h"
#include "Connection.h"
struct Current
{
ObjectAdapter* adapter;
//Connection* con;
Identity* id;
std::string operation;
Context ctx;
};
#endif //ICM_CURRENT_H
|
db371c62ee9ff2465008d145f9398bd870822c5f
|
bfabf4e93e251cf03541749c732b384651fcc363
|
/stl/pair.cpp
|
8844da75896ffb5dd86f33937461746ca80ddcd3
|
[] |
no_license
|
youndge/cpp
|
1d364a2bdaaea8fb90046518434d7d1a7c6d3115
|
530838d56fc0543c43c3c682ffce3c0f792abb8d
|
refs/heads/main
| 2023-07-27T18:41:24.504638
| 2021-09-09T15:42:53
| 2021-09-09T15:42:53
| 393,051,318
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 2,052
|
cpp
|
pair.cpp
|
#include <utility>
#include <iostream>
#include <string>
using namespace std;
/**
* 1.pair类构造函数
#1) 默认构造函数,即创建空的 pair 对象
pair();
#2) 直接使用 2 个元素初始化成 pair 对象
pair (const first_type& a, const second_type& b);
#3) 拷贝(复制)构造函数,即借助另一个 pair 对象,创建新的 pair 对象
template<class U, class V> pair (const pair<U,V>& pr);
#4) 移动构造函数
template<class U, class V> pair (pair<U,V>&& pr);
#5) 使用右值引用参数,创建 pair 对象
template<class U, class V> pair (U&& a, V&& b);
*/
void pairConstructor(){
// 调用构造函数 1,也就是默认构造函数
pair <string, double> pair1;
pair1.first = "hello";
pair1.second = 1.25;
// 调用第 2 种构造函数
pair <string, string> pair2("STL教程","http://c.biancheng.net/stl/");
// 调用拷贝构造函数
pair <string, string> pair3(pair2);
//调用移动构造函数
pair <string, string> pair4(make_pair("C++教程", "http://c.biancheng.net/cplus/"));
// 调用第 5 种构造函数
pair <string, string> pair5(string("Python教程"), string("http://c.biancheng.net/python/"));
cout << "pair1: " << pair1.first << " " << pair1.second << endl;
cout << "pair2: "<< pair2.first << " " << pair2.second << endl;
cout << "pair3: " << pair3.first << " " << pair3.second << endl;
cout << "pair4: " << pair4.first << " " << pair4.second << endl;
cout << "pair5: " << pair5.first << " " << pair5.second << endl;
}
/**
* 2.pair比较
*/
void pairCompare(){
pair <string, int> pair1("STL教程", 20);
pair <string, int> pair2("C++教程", 20);
pair <string, int> pair3("C++教程", 30);
//pair1和pair2的key不同,value相同
if (pair1 != pair2) {
cout << "pair != pair2" << endl;
}
//pair2和pair3的key相同,value不同
if (pair2 != pair3) {
cout << "pair2 != pair3" << endl;
}
}
int main(){
pairConstructor();
pairCompare();
return 0;
}
|
9c168f84fdf811428c7c28fda79eb84266cf988c
|
d9a50abfe2b0a1adf655048ddba8ef302d750d53
|
/DERAS-Server/src/ieee_sep/gYear.cpp
|
5229497e7edbbee9a92c5d14b8a2aeb9e6d63398
|
[
"BSD-2-Clause"
] |
permissive
|
psu-powerlab/DERAS-Server
|
f7ed520ee6885a77ac5d3b2f672d8a6502004c97
|
5b41f35148aa1ff45c1f6b3a96f94ce443a72d0f
|
refs/heads/master
| 2022-11-29T15:01:50.874535
| 2020-06-18T20:06:10
| 2020-06-18T20:06:10
| 261,805,865
| 0
| 0
|
BSD-2-Clause
| 2020-07-06T18:53:10
| 2020-05-06T15:44:56
|
C++
|
UTF-8
|
C++
| false
| false
| 279
|
cpp
|
gYear.cpp
|
///////////////////////////////////////////////////////////
// gYear.cpp
// Implementation of the Class gYear
// Created on: 13-Apr-2020 2:51:30 PM
///////////////////////////////////////////////////////////
#include "gYear.h"
gYear::gYear(){
}
gYear::~gYear(){
}
|
bfec8ca1621813afaca0abd01cc5350970d789dd
|
413a1d85f164ab38ef876452ac3c363f9df058c4
|
/wiki_app/venv/lib/python3.5/site-packages/lucene-8.1.1-py3.5-linux-x86_64.egg/lucene/include/org/apache/lucene/analysis/standard/UAX29URLEmailAnalyzer.h
|
090296d4af3aeb22dd6f2fd7e065847a6e33be53
|
[] |
no_license
|
prateek68/Wikipedia-Online-Content-Comparison
|
18d53e3456e2d7aa6eb67629c2ea1c79b7d8be4d
|
77d54b99881558b3195190740ba1be7f8328392b
|
refs/heads/master
| 2020-12-26T11:58:18.903011
| 2020-02-02T09:55:37
| 2020-02-02T09:55:37
| 237,495,848
| 1
| 2
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 2,785
|
h
|
UAX29URLEmailAnalyzer.h
|
#ifndef org_apache_lucene_analysis_standard_UAX29URLEmailAnalyzer_H
#define org_apache_lucene_analysis_standard_UAX29URLEmailAnalyzer_H
#include "org/apache/lucene/analysis/StopwordAnalyzerBase.h"
namespace java {
namespace io {
class Reader;
class IOException;
}
namespace lang {
class Class;
}
}
namespace org {
namespace apache {
namespace lucene {
namespace analysis {
class CharArraySet;
}
}
}
}
template<class T> class JArray;
namespace org {
namespace apache {
namespace lucene {
namespace analysis {
namespace standard {
class UAX29URLEmailAnalyzer : public ::org::apache::lucene::analysis::StopwordAnalyzerBase {
public:
enum {
mid_init$_8e1955e8a9db094a,
mid_init$_27bffdfab90e8f9d,
mid_init$_4fd8e3a5e4256fa5,
mid_getMaxTokenLength_ebe7ab370a509c13,
mid_setMaxTokenLength_36df8fa8e39fb5cc,
mid_createComponents_f24880e635cbdbf8,
mid_normalize_0c7ab2510ceda208,
max_mid
};
static ::java::lang::Class *class$;
static jmethodID *mids$;
static bool live$;
static jclass initializeClass(bool);
explicit UAX29URLEmailAnalyzer(jobject obj) : ::org::apache::lucene::analysis::StopwordAnalyzerBase(obj) {
if (obj != NULL && mids$ == NULL)
env->getClass(initializeClass);
}
UAX29URLEmailAnalyzer(const UAX29URLEmailAnalyzer& obj) : ::org::apache::lucene::analysis::StopwordAnalyzerBase(obj) {}
static jint DEFAULT_MAX_TOKEN_LENGTH;
static ::org::apache::lucene::analysis::CharArraySet *STOP_WORDS_SET;
UAX29URLEmailAnalyzer();
UAX29URLEmailAnalyzer(const ::org::apache::lucene::analysis::CharArraySet &);
UAX29URLEmailAnalyzer(const ::java::io::Reader &);
jint getMaxTokenLength() const;
void setMaxTokenLength(jint) const;
};
}
}
}
}
}
#include <Python.h>
namespace org {
namespace apache {
namespace lucene {
namespace analysis {
namespace standard {
extern PyType_Def PY_TYPE_DEF(UAX29URLEmailAnalyzer);
extern PyTypeObject *PY_TYPE(UAX29URLEmailAnalyzer);
class t_UAX29URLEmailAnalyzer {
public:
PyObject_HEAD
UAX29URLEmailAnalyzer object;
static PyObject *wrap_Object(const UAX29URLEmailAnalyzer&);
static PyObject *wrap_jobject(const jobject&);
static void install(PyObject *module);
static void initialize(PyObject *module);
};
}
}
}
}
}
#endif
|
c8972452792ba7b5d28a512c7ca4716efc609707
|
26135a1362f8cb9638cc9649ec9cc2a11e2cd66e
|
/src/Transform/ONNX/ShapeInferencePass.cpp
|
c7b0f31dda165f8beda53e650ec34a7c2db10f4f
|
[
"Apache-2.0",
"LicenseRef-scancode-dco-1.1"
] |
permissive
|
onnx/onnx-mlir
|
81003870714bf743aac7b08666563552aac34a5b
|
8919cf3198e8e98960d95b1fb163a58f43c52070
|
refs/heads/main
| 2023-08-28T13:18:14.750654
| 2023-08-28T09:57:10
| 2023-08-28T09:57:10
| 241,400,276
| 590
| 286
|
Apache-2.0
| 2023-09-14T18:46:19
| 2020-02-18T15:43:43
|
C++
|
UTF-8
|
C++
| false
| false
| 1,912
|
cpp
|
ShapeInferencePass.cpp
|
/*
* SPDX-License-Identifier: Apache-2.0
*/
//===------- ShapeInferencePass.cpp - Shape Inference ---------------------===//
//
// Copyright 2019-2023 The IBM Research Authors.
//
// =============================================================================
//
// ShapeInferencePass infers shapes for all operations and propagates shapes
// to their users and function signature return types.
//
//===----------------------------------------------------------------------===//
#include "mlir/Dialect/Func/IR/FuncOps.h"
#include "mlir/IR/PatternMatch.h"
#include "mlir/Interfaces/CallInterfaces.h"
#include "mlir/Pass/Pass.h"
#include "mlir/Transforms/GreedyPatternRewriteDriver.h"
#include "src/Pass/Passes.hpp"
#include "src/Transform/ONNX/ShapeInference.hpp"
using namespace mlir;
namespace onnx_mlir {
namespace {
class ShapeInferencePass
: public PassWrapper<ShapeInferencePass, OperationPass<func::FuncOp>> {
public:
MLIR_DEFINE_EXPLICIT_INTERNAL_INLINE_TYPE_ID(ShapeInferencePass)
StringRef getArgument() const override { return "shape-inference"; }
StringRef getDescription() const override { return "ONNX shape inference."; }
LogicalResult initialize(MLIRContext *context) override {
RewritePatternSet cumulativePatterns(context);
getShapeInferencePatterns(cumulativePatterns);
patterns = FrozenRewritePatternSet(std::move(cumulativePatterns));
return success();
}
void runOnOperation() override {
func::FuncOp f = getOperation();
GreedyRewriteConfig config;
config.useTopDownTraversal = true;
(void)applyPatternsAndFoldGreedily(f.getBody(), patterns, config);
inferFunctionReturnShapes(f);
}
FrozenRewritePatternSet patterns;
};
} // end anonymous namespace
/*!
* Create a Shape Inference pass.
*/
std::unique_ptr<Pass> createShapeInferencePass() {
return std::make_unique<ShapeInferencePass>();
}
} // namespace onnx_mlir
|
aa2c49b12ae5bc2dbeea9a8ef5c4bce825b45a70
|
e2bad7304a6a07271ec3b927b4a7ebc0da0d1e83
|
/Classwork/AFS_Archive/volume_user.mcresap/cse20311/lab11/fern.cpp
|
3a53493b34bf17d15125033f031ddb725a24aa40
|
[] |
no_license
|
mcresap/ND
|
8fadf03aad4d50f9548ed52203466055e6e8bdba
|
c973ad1348747580ca638bab3f3f047bddf9d9d8
|
refs/heads/master
| 2022-11-16T00:05:47.618952
| 2020-07-07T01:31:07
| 2020-07-07T01:31:07
| 277,685,329
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 2,117
|
cpp
|
fern.cpp
|
// Recursive function to generate the Sierpinski triangle fractal.
// From main, you would call this function to draw the outer triangle.
// The function will then recurse to draw all the inner triangles
// (you will of course have to write a triangle drawing function).
// NOTE:
// you may only use this code if you fully understand how it works.
#include "gfx.h"
#include <stdlib.h>
#include <cmath>
#include <iostream>
using namespace std;
//void tree(int,int, int, int, int);
void tree(int, int, int, float);
int main() {
int w=800;
int h=800;
char c=0;
int marg=20;
float pi=atan(1)*4; //calculate pi
gfx_open(w, h, "tree");
gfx_color(255, 255, 255);
while (c!='q'){
c=gfx_wait();
if (c==1)
tree(w/2, h-marg, (2*h/3), -pi/2);
//tree(w/2, h-marg, w/2, 3*h/5, (h-marg)-(3*h/5));
}
return 0;
}
//void tree( int x1, int y1, int x2, int y2, int len)
void tree(int x1, int y1, int len, float ang)
{
float pi=atan(1)*4; //calculate pi
// Base case.
if( abs(len) < 5 ) return;
// Draw the triangle
//mytriangledrawingfunction( x1, y1, x2, y2, x3, y3 );
gfx_line(x1, y1, x1+len*cos(ang), y1+len*sin(ang));
//len=pow((pow(y2-y1, 2)+pow((x2-x1), 2)), (1/2))/2;
//cout << x1 << ' ' << x2;
// gfx_line(x1, y1, x1+x1*cos(2*pi/5), y1+y1*sin(2*pi/5));
//gfx_line(x3, y3, x1, y1);
// Recursive calls
//tree(x2, y2, x2-x2*sin(2*pi/5), y2-y2*sin(2*pi/5), len);
//tree(x2, y2, x2-x2*cos(4*pi/5), y2-y2*sin(4*pi/5), len);
tree(x1+len*cos(ang)*.25, y1+len*sin(ang)*.25, len/3, ang+pi/6);
tree(x1+len*cos(ang)*.25, y1+len*sin(ang)*.25, len/3, ang-pi/6);
tree(x1+len*cos(ang)*.5, y1+len*sin(ang)*.5, len/3, ang-pi/6 );
tree(x1+len*cos(ang)*.5, y1+len*sin(ang)*.5, len/3, ang+pi/6);
tree(x1+len*cos(ang)*.75, y1+len*sin(ang)*.75, len/3, ang+pi/6);
tree(x1+len*cos(ang)*.75, y1+len*sin(ang)*.75, len/3, ang-pi/6);
tree(x1+len*cos(ang), y1+len*sin(ang), len/3, ang+pi/6);
tree(x1+len*cos(ang), y1+len*sin(ang), len/3, ang-pi/6);
//tree(x1, y1, );
//tree(x1, y1, );
}
|
9f8fee6d5855508290222e38b9d075edde316234
|
2555cbc320199097f339b1de7ffc3b1fe197bc4e
|
/Source/AgeOfSurvival/CPPCharacterAI.cpp
|
c0a28cdceb5d05cee5b336775888992a62faeeb5
|
[
"BSD-2-Clause"
] |
permissive
|
JensenJ/AgeOfSurvival
|
74c55c99ccd63905150848b5ed3ec861a9c98802
|
8329ad9f96e039818f0e731318435d06f56f3f2f
|
refs/heads/Distribution
| 2020-04-15T00:40:47.780523
| 2019-01-26T22:20:39
| 2019-01-26T22:20:39
| 164,248,766
| 0
| 0
|
BSD-2-Clause
| 2019-01-26T22:20:40
| 2019-01-05T20:29:14
|
C++
|
UTF-8
|
C++
| false
| false
| 109
|
cpp
|
CPPCharacterAI.cpp
|
// Fill out your copyright notice in the Description page of Project Settings.
#include "CPPCharacterAI.h"
|
8a0d12044ec1fee069d2dc4e5db4f44a4619afed
|
bfa78ed6d5b741902d17549e5c0e923f42dbf716
|
/sceneManager/patch.cpp
|
e071c04c49cc908a8526925655c864029ab8d819
|
[] |
no_license
|
lucio81/3DGraph
|
8591a1ad1c8c372650a667cefb385e0a7c9979da
|
9fef6c9912d6fe9844063e5cd460e1980b5cf2c7
|
refs/heads/master
| 2020-06-01T16:18:26.268421
| 2012-02-14T10:44:52
| 2012-02-14T10:44:52
| 550,797
| 1
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 4,240
|
cpp
|
patch.cpp
|
#include"sceneManager/patch.h"
#include<QColor>
void Geometry::loadArrays() const
{
glVertexPointer(3, GL_FLOAT, 0, vertices.constData());
glNormalPointer(GL_FLOAT, 0, normals.constData());
}
void Geometry::finalize()
{
// TODO: add vertex buffer uploading here
// Finish smoothing normals by ensuring accumulated normals are returned
// to length 1.0.
for (int i = 0; i < normals.count(); ++i)
normals[i].normalize();
}
void Geometry::appendSmooth(const QVector3D &a, const QVector3D &n, int from)
{
// Smooth normals are acheived by averaging the normals for faces meeting
// at a point. First find the point in geometry already generated
// (working backwards, since most often the points shared are between faces
// recently added).
int v = vertices.count() - 1;
for ( ; v >= from; --v)
if (qFuzzyCompare(vertices[v], a))
break;
if (v < from)
{
// The vert was not found so add it as a new one, and initialize
// its corresponding normal
v = vertices.count();
vertices.append(a);
normals.append(n);
}
else
{
// Vert found, accumulate normals into corresponding normal slot.
// Must call finalize once finished accumulating normals
normals[v] += n;
}
// In both cases (found or not) reference the vert via its index
faces.append(v);
}
void Geometry::appendFaceted(const QVector3D &a, const QVector3D &n)
{
// Faceted normals are achieved by duplicating the vert for every
// normal, so that faces meeting at a vert get a sharp edge.
int v = vertices.count();
vertices.append(a);
normals.append(n);
faces.append(v);
}
void Patch::qSetColor(float colorVec[], QColor c)
{
colorVec[0] = c.redF();
colorVec[1] = c.greenF();
colorVec[2] = c.blueF();
colorVec[3] = c.alphaF();
};
Patch::Patch(Geometry *g)
: start(g->faces.count())
, count(0)
, initv(g->vertices.count())
, sm(Patch::Smooth)
, geom(g)
{
qSetColor(faceColor, QColor(Qt::darkGray));
}
void Patch::rotate(qreal deg, QVector3D axis)
{
mat.rotate(deg, axis);
}
void Patch::translate(const QVector3D &t)
{
mat.translate(t);
}
static inline void qMultMatrix(const QMatrix4x4 &mat)
{
if (sizeof(qreal) == sizeof(GLfloat))
glMultMatrixf((GLfloat*)mat.constData());
#ifndef QT_OPENGL_ES
else if (sizeof(qreal) == sizeof(GLdouble))
glMultMatrixd((GLdouble*)mat.constData());
#endif
else
{
GLfloat fmat[16];
qreal const *r = mat.constData();
for (int i = 0; i < 16; ++i)
fmat[i] = r[i];
glMultMatrixf(fmat);
}
}
void Patch::draw() const
{
glPushMatrix();
qMultMatrix(mat);
glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, faceColor);
const GLushort *indices = geom->faces.constData();
glDrawElements(GL_TRIANGLES, count, GL_UNSIGNED_SHORT, indices + start);
glPopMatrix();
}
void Patch::addTri(const QVector3D &a, const QVector3D &b, const QVector3D &c, const QVector3D &n)
{
QVector3D norm = n.isNull() ? QVector3D::normal(a, b, c) : n;
if (sm == Smooth)
{
geom->appendSmooth(a, norm, initv);
geom->appendSmooth(b, norm, initv);
geom->appendSmooth(c, norm, initv);
}
else
{
geom->appendFaceted(a, norm);
geom->appendFaceted(b, norm);
geom->appendFaceted(c, norm);
}
count += 3;
}
void Patch::addQuad(const QVector3D &a, const QVector3D &b, const QVector3D &c, const QVector3D &d)
{
QVector3D norm = QVector3D::normal(a, b, c);
if (sm == Smooth)
{
addTri(a, b, c, norm);
addTri(a, c, d, norm);
}
else
{
// If faceted share the two common verts
addTri(a, b, c, norm);
int k = geom->vertices.count();
geom->appendSmooth(a, norm, k);
geom->appendSmooth(c, norm, k);
geom->appendFaceted(d, norm);
count += 3;
}
}
static inline QVector<QVector3D> extrude(const QVector<QVector3D> &verts, qreal depth)
{
QVector<QVector3D> extr = verts;
for (int v = 0; v < extr.count(); ++v)
extr[v].setZ(extr[v].z() - depth);
return extr;
}
|
8e7357877a34e83f8a32e989158e70717169239d
|
ef38f0e1a85f4f9f1444a76f5ebaf7c234a01835
|
/src/server/game/Battlegrounds/BattleGround.h
|
ed27958656faba84313cf4898bf7f0dd3d02000b
|
[] |
no_license
|
Refuge89/sunstrider-core
|
189546853dfc896cbde75181e29d0f2ec6fcf2fb
|
6295c804be78ddafdccfc08cce0d9cf8fe7f50ca
|
refs/heads/master
| 2020-03-23T10:50:17.426306
| 2018-07-18T14:26:38
| 2018-07-18T14:26:44
| 141,465,214
| 2
| 0
| null | 2018-07-18T17:04:05
| 2018-07-18T17:04:04
| null |
UTF-8
|
C++
| false
| false
| 25,407
|
h
|
BattleGround.h
|
#ifndef __BATTLEGROUND_H
#define __BATTLEGROUND_H
#include "Opcodes.h"
#include "ObjectMgr.h"
#include "SharedDefines.h"
#include "SpectatorAddon.h"
#include "Position.h"
struct PvPDifficultyEntry;
enum BattlegroundSounds
{
SOUND_HORDE_WINS = 8454,
SOUND_ALLIANCE_WINS = 8455,
SOUND_BG_START = 3439,
SOUND_BG_START_L70ETC = 11803,
};
enum BattlegroundQuests
{
SPELL_WS_QUEST_REWARD = 43483,
SPELL_AB_QUEST_REWARD = 43484,
SPELL_AV_QUEST_REWARD = 43475,
SPELL_AV_QUEST_KILLED_BOSS = 23658,
SPELL_EY_QUEST_REWARD = 43477,
SPELL_AB_QUEST_REWARD_4_BASES = 24061,
SPELL_AB_QUEST_REWARD_5_BASES = 24064
};
enum BattlegroundMarks
{
ITEM_AV_MARK_OF_HONOR = 20560,
ITEM_WS_MARK_OF_HONOR = 20558,
ITEM_AB_MARK_OF_HONOR = 20559,
ITEM_EY_MARK_OF_HONOR = 29024
};
enum BattlegroundMarksCount
{
ITEM_WINNER_COUNT = 3,
ITEM_LOSER_COUNT = 1
};
enum BattlegroundSpells
{
SPELL_WAITING_FOR_RESURRECT = 2584, // Waiting to Resurrect
SPELL_SPIRIT_HEAL_CHANNEL = 22011, // Spirit Heal Channel
SPELL_SPIRIT_HEAL = 22012, // Spirit Heal
SPELL_RESURRECTION_VISUAL = 24171, // Resurrection Impact Visual
SPELL_ARENA_PREPARATION = 32727, // use this one, 32728 not correct
SPELL_ALLIANCE_GOLD_FLAG = 32724,
SPELL_ALLIANCE_GREEN_FLAG = 32725,
SPELL_HORDE_GOLD_FLAG = 35774,
SPELL_HORDE_GREEN_FLAG = 35775,
SPELL_PREPARATION = 44521, // Preparation
SPELL_SPIRIT_HEAL_MANA = 44535, // Spirit Heal
SPELL_RECENTLY_DROPPED_FLAG = 42792, // Recently Dropped Flag
SPELL_AURA_PLAYER_IDLE = 43680, // When reported idle by other players, removed by PvP Combat
SPELL_AURA_PLAYER_INACTIVE = 43681 // After 1 min Idle
};
enum BattlegroundTimeIntervals
{
CHECK_PLAYER_POSITION_INVERVAL = 1 * SECOND * IN_MILLISECONDS, // ms
RESURRECTION_INTERVAL = 30 * SECOND * IN_MILLISECONDS, // ms
//REMIND_INTERVAL = 30 * SECOND * IN_MILLISECONDS,
INVITATION_REMIND_TIME = 20 * SECOND * IN_MILLISECONDS, // ms
INVITE_ACCEPT_WAIT_TIME = 80 * SECOND * IN_MILLISECONDS, // ms
TIME_TO_AUTOREMOVE = 2 * MINUTE * IN_MILLISECONDS,
MAX_OFFLINE_TIME = 2 * MINUTE * SECOND,
START_DELAY0 = 2 * MINUTE * IN_MILLISECONDS,
START_DELAY1 = 1 * MINUTE * IN_MILLISECONDS,
START_DELAY2 = 30 * SECOND * IN_MILLISECONDS,
START_DELAY3 = 15 * SECOND * IN_MILLISECONDS, //used only in arena
RESPAWN_ONE_DAY = DAY, // secs
RESPAWN_IMMEDIATELY = 0, // secs
BUFF_RESPAWN_TIME = 3 * MINUTE, // secs
BG_HONOR_SCORE_TICKS = 330 // points
};
enum BattlegroundBuffObjects
{
BG_OBJECTID_SPEEDBUFF_ENTRY = 179871,
BG_OBJECTID_REGENBUFF_ENTRY = 179904,
BG_OBJECTID_BERSERKERBUFF_ENTRY = 179905
};
const uint32 Buff_Entries[3] = { BG_OBJECTID_SPEEDBUFF_ENTRY, BG_OBJECTID_REGENBUFF_ENTRY, BG_OBJECTID_BERSERKERBUFF_ENTRY };
enum BattlegroundStatus
{
STATUS_NONE = 0,
STATUS_WAIT_QUEUE = 1,
STATUS_WAIT_JOIN = 2,
STATUS_IN_PROGRESS = 3,
STATUS_WAIT_LEAVE = 4 // custom
};
enum BattlegroundStartingEvents
{
BG_STARTING_EVENT_NONE = 0x00,
BG_STARTING_EVENT_1 = 0x01,
//BG_STARTING_EVENT_2 = 0x02, //unused
BG_STARTING_EVENT_3 = 0x04,
BG_STARTING_EVENT_4 = 0x08,
BG_STARTING_EVENT_5 = 0x10,
};
struct BattlegroundPlayer
{
uint32 OfflineRemoveTime; // for tracking and removing offline players from queue after 2 minutes
uint32 TotalOfflineTime;
uint32 Team; // Player's team
};
struct BattlegroundObjectInfo
{
BattlegroundObjectInfo() : object(nullptr), timer(0), spellid(0) {}
GameObject *object;
int32 timer;
uint32 spellid;
};
struct PlayerLogInfo
{
ObjectGuid::LowType guid;
std::string ip;
uint32 heal;
uint32 damage;
uint8 kills;
};
enum ScoreType
{
SCORE_KILLING_BLOWS = 1,
SCORE_DEATHS = 2,
SCORE_HONORABLE_KILLS = 3,
SCORE_BONUS_HONOR = 4,
//EY, but in MSG_PVP_LOG_DATA opcode!
SCORE_DAMAGE_DONE = 5,
SCORE_HEALING_DONE = 6,
//WS
SCORE_FLAG_CAPTURES = 7,
SCORE_FLAG_RETURNS = 8,
//AB
SCORE_BASES_ASSAULTED = 9,
SCORE_BASES_DEFENDED = 10,
//AV
SCORE_GRAVEYARDS_ASSAULTED = 11,
SCORE_GRAVEYARDS_DEFENDED = 12,
SCORE_TOWERS_ASSAULTED = 13,
SCORE_TOWERS_DEFENDED = 14,
SCORE_MINES_CAPTURED = 15,
SCORE_LEADERS_KILLED = 16,
SCORE_SECONDARY_OBJECTIVES = 17,
// TODO : implement them
SCORE_DAMAGE_TAKEN = 20,
SCORE_HEALING_TAKEN = 21,
};
enum ArenaType
{
ARENA_TYPE_2v2 = 2,
ARENA_TYPE_3v3 = 3,
ARENA_TYPE_5v5 = 5
};
enum BattlegroundType
{
TYPE_BATTLEGROUND = 3,
TYPE_ARENA = 4
};
enum BattlegroundWinner
{
WINNER_HORDE = 0,
WINNER_ALLIANCE = 1,
WINNER_NONE = 2
};
/* re enable this if GroupJoinBattlegroundResult is not usable on BC
enum BattlegroundJoinError
{
BG_JOIN_ERR_OK = 0,
BG_JOIN_ERR_OFFLINE_MEMBER = 1,
BG_JOIN_ERR_GROUP_TOO_MANY = 2,
BG_JOIN_ERR_MIXED_FACTION = 3,
BG_JOIN_ERR_MIXED_LEVELS = 4,
BG_JOIN_ERR_MIXED_ARENATEAM = 5,
BG_JOIN_ERR_GROUP_MEMBER_ALREADY_IN_QUEUE = 6,
BG_JOIN_ERR_GROUP_DESERTER = 7,
BG_JOIN_ERR_ALL_QUEUES_USED = 8,
BG_JOIN_ERR_GROUP_NOT_ENOUGH = 9
};
*/
class BattlegroundScore
{
public:
BattlegroundScore() : KillingBlows(0), HonorableKills(0), Deaths(0), DamageDone(0), HealingDone(0), BonusHonor(0) {};
virtual ~BattlegroundScore() //virtual destructor is used when deleting score from scores map
= default;;
uint32 KillingBlows;
uint32 Deaths;
uint32 HonorableKills;
uint32 BonusHonor;
uint32 DamageDone;
uint32 HealingDone;
uint32 DamageTaken;
uint32 HealingTaken;
};
enum BGHonorMode
{
BG_NORMAL = 0,
BG_HOLIDAY,
BG_HONOR_MODE_NUM
};
typedef std::map<uint64, BattlegroundScore*> BattlegroundScoreMap;
/*
This class is used to:
1. Add player to battleground
2. Remove player from battleground
3. some certain cases, same for all battlegrounds
4. It has properties same for all battlegrounds
*/
class TC_GAME_API Battleground
{
friend class BattlegroundMgr;
public:
/* Construction */
Battleground();
/*Battleground(const Battleground& bg);*/
virtual ~Battleground();
virtual void Update(time_t diff); // must be implemented in BG subclass of BG specific update code, but must in begginning call parent version
virtual bool SetupBattleground() // must be implemented in BG subclass
{
return true;
}
void Reset(); // resets all common properties for battlegrounds
virtual void ResetBGSubclass() // must be implemented in BG subclass
{
}
/* Battleground */
// Get methods:
std::string const& GetName() const { return m_Name; }
BattlegroundTypeId GetTypeID() const { return m_TypeID; }
BattlegroundBracketId GetBracketId() const { return m_BracketId; }
uint32 GetInstanceID() const { return m_InstanceID; }
uint32 GetStatus() const { return m_Status; }
uint32 GetClientInstanceID() const { return m_ClientInstanceID; }
uint32 GetLastResurrectTime() const { return m_LastResurrectTime; }
uint32 GetMaxPlayers() const { return m_MaxPlayers; }
uint32 GetMinPlayers() const { return m_MinPlayers; }
uint32 GetMinLevel() const { return m_LevelMin; }
uint32 GetMaxLevel() const { return m_LevelMax; }
uint32 GetMaxPlayersPerTeam() const { return m_MaxPlayersPerTeam; }
uint32 GetMinPlayersPerTeam() const { return m_MinPlayersPerTeam; }
int GetStartDelayTime() const { return m_StartDelayTime; }
uint32 GetTimeLimit() const { return m_timeLimit; }
time_t GetStartTimestamp() const { return time(nullptr) - GetStartTime(); }
uint8 GetArenaType() const { return m_ArenaType; }
uint8 GetWinner() const { return m_Winner; }
uint32 GetScriptId() const { return ScriptId; }
uint32 GetBattlemasterEntry() const;
uint32 GetStartTime() const { return m_StartTime; }
uint32 GetEndTime() const { return m_EndTime; }
// Set methods:
void SetName(std::string Name) { m_Name = Name; }
void SetTypeID(BattlegroundTypeId TypeID) { m_TypeID = TypeID; }
//here we can count minlevel and maxlevel for players
void SetBracket(PvPDifficultyEntry const* bracketEntry);
void SetInstanceID(uint32 InstanceID) { m_InstanceID = InstanceID; }
void SetStatus(BattlegroundStatus Status);
void SetClientInstanceID(uint32 InstanceID) { m_ClientInstanceID = InstanceID; }
void SetStartTime(uint32 Time) { m_StartTime = Time; }
void SetEndTime(uint32 Time) { m_EndTime = Time; }
void SetLastResurrectTime(uint32 Time) { m_LastResurrectTime = Time; }
void SetMaxPlayers(uint32 MaxPlayers) { m_MaxPlayers = MaxPlayers; }
void SetMinPlayers(uint32 MinPlayers) { m_MinPlayers = MinPlayers; }
void SetLevelRange(uint32 min, uint32 max) { m_LevelMin = min; m_LevelMax = max; }
void SetRated(bool state) { m_IsRated = state; }
void SetArenaType(uint8 type) { m_ArenaType = type; }
void SetArenaorBGType(bool _isArena) { m_IsArena = _isArena; }
void SetWinner(uint8 winner) { m_Winner = winner; }
void SetScriptId(uint32 scriptId) { ScriptId = scriptId; }
//Set a time limit before closing
void SetTimeLimit(uint32 limit) { m_timeLimit = limit; }
//Decrease timer before gates opening
void ModifyStartDelayTime(int diff) { m_StartDelayTime -= diff; }
//Set timer before gates opening
void SetStartDelayTime(int Time);
void SetMaxPlayersPerTeam(uint32 MaxPlayers) { m_MaxPlayersPerTeam = MaxPlayers; }
void SetMinPlayersPerTeam(uint32 MinPlayers) { m_MinPlayersPerTeam = MinPlayers; }
void AddToBGFreeSlotQueue(); //this queue will be useful when more battlegrounds instances will be available
void RemoveFromBGFreeSlotQueue(); //this method could delete whole BG instance, if another free is available
void DecreaseInvitedCount(uint32 team) { (team == ALLIANCE) ? --m_InvitedAlliance : --m_InvitedHorde; }
void IncreaseInvitedCount(uint32 team) { (team == ALLIANCE) ? ++m_InvitedAlliance : ++m_InvitedHorde; }
void PlayerInvitedInRatedArena(Player* player, uint32 team);
uint32 GetInvitedCount(uint32 team) const
{
if( team == ALLIANCE )
return m_InvitedAlliance;
else
return m_InvitedHorde;
}
bool HasFreeSlots() const;
uint32 GetFreeSlotsForTeam(uint32 Team) const;
bool IsArena() const { return m_IsArena; }
bool isBattleground() const { return !m_IsArena; }
bool isRated() const { return m_IsRated; }
typedef std::map<ObjectGuid, BattlegroundPlayer> BattlegroundPlayerMap;
BattlegroundPlayerMap const& GetPlayers() const { return m_Players; }
uint32 GetPlayersSize() const { return m_Players.size(); }
std::map<ObjectGuid, BattlegroundScore*>::const_iterator GetPlayerScoresBegin() const { return PlayerScores.begin(); }
std::map<ObjectGuid, BattlegroundScore*>::const_iterator GetPlayerScoresEnd() const { return PlayerScores.end(); }
uint32 GetPlayerScoresSize() const { return PlayerScores.size(); }
uint32 GetReviveQueueSize() const { return m_ReviveQueue.size(); }
void AddPlayerToResurrectQueue(ObjectGuid npc_guid, ObjectGuid player_guid);
void RemovePlayerFromResurrectQueue(ObjectGuid player_guid);
void StartBattleground();
GameObject* GetBGObject(uint32 type, bool logError = true);
Creature* GetBGCreature(uint32 type, bool logError = true);
/* Location */
void SetMapId(uint32 MapID) { m_MapId = MapID; }
uint32 GetMapId() const { return m_MapId; }
// Map pointers
void SetBgMap(BattlegroundMap* map) { m_Map = map; }
BattlegroundMap* GetBgMap() const { ASSERT(m_Map); return m_Map; }
BattlegroundMap* FindBgMap() const { return m_Map; }
void SetTeamStartPosition(TeamId TeamID, Position const& pos);
Position const* GetTeamStartPosition(TeamId teamId) const;
void SetStartMaxDist(float startMaxDist) { m_StartMaxDist = startMaxDist; }
float GetStartMaxDist() const { return m_StartMaxDist; }
/* Packet Transfer */
// method that should fill worldpacket with actual world states (not yet implemented for all battlegrounds!)
virtual void FillInitialWorldStates(WorldPacket& /*data*/) {}
void SendPacketToTeam(uint32 TeamID, WorldPacket *packet, Player *sender = nullptr, bool self = true);
void SendPacketToAll(WorldPacket *packet);
void PlaySoundToTeam(uint32 SoundID, uint32 TeamID);
void PlaySoundToAll(uint32 SoundID);
template<class Do>
void BroadcastWorker(Do& _do);
void CastSpellOnTeam(uint32 SpellID, uint32 TeamID);
void RewardHonorToTeam(uint32 Honor, uint32 TeamID);
void RewardReputationToTeam(uint32 faction_id, uint32 Reputation, uint32 TeamID);
void RewardMark(Player *plr,uint32 count);
void SendRewardMarkByMail(Player *plr,uint32 mark, uint32 count);
void RewardQuest(Player *plr);
void UpdateWorldState(uint32 Field, uint32 Value);
void UpdateWorldStateForPlayer(uint32 Field, uint32 Value, Player *Source);
void EndBattleground(uint32 winner);
void BlockMovement(Player *plr);
void SendWarningToAll(int32 entry, ...);
void SendMessageToAll(int32 entry, ChatMsg type, Player const* source = nullptr);
void PSendMessageToAll(int32 entry, ChatMsg type, Player const* source, ...);
// specialized version with 2 string id args
void SendMessage2ToAll(int32 entry, ChatMsg type, Player const* source, int32 strId1 = 0, int32 strId2 = 0);
void SendMessageToAll(char const* text);
void SendMessageToAll(int32 entry);
/* Raid Group */
Group *GetBgRaid(uint32 TeamID) const;
void SetBgRaid(uint32 TeamID, Group *bg_raid);
virtual void UpdatePlayerScore(Player *Source, uint32 type, uint32 value);
void BuildPvPLogDataPacket(WorldPacket& data);
static TeamId GetTeamIndexByTeamId(uint32 Team) { return Team == ALLIANCE ? TEAM_ALLIANCE : TEAM_HORDE; }
uint32 GetPlayersCountByTeam(uint32 Team) const { return m_PlayersCount[GetTeamIndexByTeamId(Team)]; }
uint32 GetAlivePlayersCountByTeam(uint32 Team) const; // used in arenas to correctly handle death in spirit of redemption / last stand etc. (killer = killed) cases
void UpdatePlayersCountByTeam(uint32 Team, bool remove)
{
if(remove)
--m_PlayersCount[GetTeamIndexByTeamId(Team)];
else
++m_PlayersCount[GetTeamIndexByTeamId(Team)];
}
uint32 GetArenaTeamIdForIndex(uint32 index) { return _arenaTeamIds[index]; }
// used for rated arena battles
void SetArenaTeamIdForTeam(uint32 Team, uint32 ArenaTeamId) { _arenaTeamIds[GetTeamIndexByTeamId(Team)] = ArenaTeamId; }
uint32 GetArenaTeamIdForTeam(uint32 Team) const { return _arenaTeamIds[GetTeamIndexByTeamId(Team)]; }
void SetArenaTeamRatingChangeForTeam(uint32 Team, int32 RatingChange) { m_ArenaTeamRatingChanges[GetTeamIndexByTeamId(Team)] = RatingChange; }
int32 GetArenaTeamRatingChangeForTeam(uint32 Team) const { return m_ArenaTeamRatingChanges[GetTeamIndexByTeamId(Team)]; }
void SetArenaMatchmakerRating(uint32 Team, uint32 MMR) { m_ArenaTeamMMR[GetTeamIndexByTeamId(Team)] = MMR; }
uint32 GetArenaMatchmakerRating(uint32 Team) const { return m_ArenaTeamMMR[GetTeamIndexByTeamId(Team)]; }
/* Triggers handle */
// must be implemented in BG subclass
virtual void HandleAreaTrigger(Player* /*Source*/, uint32 /*Trigger*/) {}
// must be implemented in BG subclass if need AND call base class generic code
virtual void HandleKillPlayer(Player *player, Player *killer);
virtual void HandleKillUnit(Creature* /*unit*/, Player* /*killer*/);
/* Battleground events */
/* these functions will return true event is possible, but false if player is bugger */
virtual void EventPlayerDroppedFlag(Player* /*player*/) {}
virtual void EventPlayerClickedOnFlag(Player* /*player*/, GameObject* /*target_obj*/) {}
virtual void EventPlayerCapturedFlag(Player* /*player*/, uint32 /* BgObjectType */) {}
void EventPlayerLoggedIn(Player* player);
void EventPlayerLoggedOut(Player* player);
/* Death related */
virtual WorldSafeLocsEntry const* GetClosestGraveYard(float /*x*/, float /*y*/, float /*z*/, uint32 /*team*/) { return nullptr; }
virtual void AddPlayer(Player *plr); // must be implemented in BG subclass
void AddOrSetPlayerToCorrectBgGroup(Player* player, uint32 team);
virtual void RemovePlayerAtLeave(ObjectGuid guid, bool Transport, bool SendPacket);
// can be extended in in BG subclass
void HandleTriggerBuff(ObjectGuid const& go_guid);
void SetHoliday(bool is_holiday);
// TODO: make this protected:
GuidVector BgObjects;
GuidVector BgCreatures;
void SpawnBGObject(uint32 type, uint32 respawntime);
bool AddObject(uint32 type, uint32 entry, float x, float y, float z, float o, float rotation0, float rotation1, float rotation2, float rotation3, uint32 respawnTime = 0, bool inactive = false);
// void SpawnBGCreature(uint32 type, uint32 respawntime);
Creature* AddCreature(uint32 entry, uint32 type, float x, float y, float z, float o, uint32 respawntime = 0);
bool DelCreature(uint32 type);
bool DelObject(uint32 type);
bool AddSpiritGuide(uint32 type, float x, float y, float z, float o, uint32 team);
int32 GetObjectType(ObjectGuid const& guid);
void DoorOpen(uint32 type);
void DoorClose(uint32 type);
static const char* GetTrinityString(int32 entry);
virtual bool HandlePlayerUnderMap(Player * plr) {return false;}
// since arenas can be AvA or Hvh, we have to get the "temporary" team of a player
uint32 GetPlayerTeam(ObjectGuid guid);
bool IsPlayerInBattleground(ObjectGuid guid);
bool ToBeDeleted() const { return m_SetDeleteThis; }
void SetDeleteThis() {m_SetDeleteThis = true;}
typedef std::set<ObjectGuid> SpectatorList;
void AddSpectator (ObjectGuid playerGuid) {m_Spectators.insert(playerGuid); }
void onAddSpectator (Player *spectator);
void RemoveSpectator(ObjectGuid playerGuid) { m_Spectators.erase(playerGuid); }
bool HaveSpectators() { return (m_Spectators.size() > 0); }
void SendSpectateAddonsMsg(SpectatorAddonMsg msg);
bool isSpectator(ObjectGuid guid);
bool canEnterSpectator(Player *spectator);
virtual bool IsSpellAllowed(uint32 /*spellId*/, Player const* /*player*/) const { return true; }
// because BattleGrounds with different types and same level range has different m_BracketId
uint8 GetUniqueBracketId() const;
protected:
//this method is called, when BG cannot spawn its own spirit guide, or something is wrong, It correctly ends Battleground
void EndNow();
void PlayerAddedToBGCheckIfBGIsRunning(Player* player);
void _ProcessOfflineQueue(uint32 diff);
void _CheckSafePositions(uint32 diff);
void _ProcessLeave(uint32 diff);
/* Scorekeeping */
std::map<ObjectGuid, BattlegroundScore*> PlayerScores; // Player scores
// must be implemented in BG subclass
virtual void RemovePlayer(Player * /*player*/, ObjectGuid /*guid*/) {}
/* Player lists, those need to be accessible by inherited classes */
BattlegroundPlayerMap m_Players;
// Spirit Guide guid + Player list GUIDS
std::map<ObjectGuid, std::vector<ObjectGuid> > m_ReviveQueue;
/*
this is important variable used for invitation messages
*/
uint8 m_Events;
bool m_BuffChange;
uint32 m_score[2]; //array that keeps general team scores, used to determine who gets most marks when bg ends prematurely
BGHonorMode m_HonorMode;
private:
/* Battleground */
BattlegroundTypeId m_TypeID; //Battleground type
uint32 m_InstanceID; //Battleground Instance's GUID!
uint32 m_Status;
uint32 m_ClientInstanceID; // the instance-id which is sent to the client and without any other internal use
uint32 m_StartTime; //elapsed time since the very beginning
int32 m_EndTime; // it is set to 120000 when bg is ending and it decreases itself
uint32 m_ValidStartPositionTimer;
uint32 m_LastResurrectTime;
BattlegroundBracketId m_BracketId;
uint8 m_ArenaType; // 2=2v2, 3=3v3, 5=5v5
bool m_InBGFreeSlotQueue; // used to make sure that BG is only once inserted into the BattlegroundMgr.BGFreeSlotQueue[bgTypeId] deque
bool m_SetDeleteThis; // used for safe deletion of the bg after end / all players leave
// this variable is not used .... it can be found in many other ways... but to store it in BG object instance is useless
//uint8 m_BattlegroundType; // 3=BG, 4=arena
//instead of uint8 (in previous line) is bool used
bool m_IsArena;
uint8 m_Winner; // 0=alliance, 1=horde, 2=none
int32 m_StartDelayTime;
bool m_IsRated; // is this battle rated?
bool m_PrematureCountDown;
uint32 m_PrematureCountDownTimer;
uint32 m_timeLimit;
std::string m_Name;
/* Player lists */
std::vector<ObjectGuid> m_ResurrectQueue; // Player GUID
GuidDeque m_OfflineQueue; // Player GUID, contain all disconected players not yet kicked out
/* Invited counters are useful for player invitation to BG - do not allow, if BG is started to one faction to have 2 more players than another faction */
/* Invited counters will be changed only when removing already invited player from queue, removing player from battleground and inviting player to BG */
/* Invited players counters*/
uint32 m_InvitedAlliance;
uint32 m_InvitedHorde;
/* Raid Group */
Group *m_BgRaids[2]; // 0 - alliance, 1 - horde
/* Players count by team */
uint32 m_PlayersCount[2];
/* Arena team ids by team */
uint32 _arenaTeamIds[2];
int32 m_ArenaTeamRatingChanges[2];
uint32 m_ArenaTeamMMR[BG_TEAMS_COUNT];
/* Limits */
uint32 m_LevelMin;
uint32 m_LevelMax;
uint32 m_MaxPlayersPerTeam;
uint32 m_MaxPlayers;
uint32 m_MinPlayersPerTeam;
uint32 m_MinPlayers;
/* Location */
uint32 m_MapId;
BattlegroundMap* m_Map;
Position StartPosition[BG_TEAMS_COUNT];
float m_StartMaxDist;
uint32 ScriptId;
std::map<ObjectGuid, PlayerLogInfo*> m_team1LogInfo, m_team2LogInfo;
SpectatorList m_Spectators;
};
#endif
|
00ff24839b85442851365335800c6a2ce6174fe1
|
ac48dc874f5550d03648c28b1eda5720202eb55c
|
/sensors/dsps/libhalsensors/inc/MultiShake.h
|
343a044fddde0bec72681eb8063253a1406b2a70
|
[] |
no_license
|
difr/msm8937-8953_qcom_vendor
|
464e478cae4a89de34ac79f4d615e5141c40cbcb
|
6cafff53eca7f0c28fa9c470b5211423cf47fd40
|
refs/heads/master
| 2020-03-20T09:58:48.935110
| 2018-05-27T04:13:22
| 2018-05-27T04:13:22
| 137,355,108
| 0
| 1
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 1,609
|
h
|
MultiShake.h
|
/*============================================================================
@file MultiShake.h
@brief
MultiShake class definition.
Copyright (c) 2015 Qualcomm Technologies, Inc.
All Rights Reserved.
Confidential and Proprietary - Qualcomm Technologies, Inc.
============================================================================*/
#ifndef ANDROID_MULTISHAKE_SENSOR_H
#define ANDROID_MULTISHAKE_SENSOR_H
#include "SAMSensor.h"
#include "sns_sam_multishake_v01.h"
/*============================================================================
* Class MultiShake
=============================================================================*/
class MultiShake : public SAMSensor {
public:
MultiShake(int handle);
~MultiShake();
int enable(int en);
/*===========================================================================
FUNCTION: processResp
Process the response to the sensor1 SENSOR1_MSG_TYPE_RESP
Parameters
@msg_hdr : sensor1 message header
@msg_ptr : sensor1 message data
===========================================================================*/
void processResp(sensor1_msg_header_s *msg_hdr, void *msg_ptr);
/*===========================================================================
FUNCTION: processInd
Process the response to the sensor1 SENSOR1_MSG_TYPE_IND
Parameters
@msg_hdr : sensor1 message header
@msg_ptr : sensor1 message data
===========================================================================*/
void processInd(sensor1_msg_header_s *msg_hdr, void *msg_ptr);
};
#endif
|
d2613806853fbc1615db7b2abfa05d29b2866220
|
9870e11c26c15aec3cc13bc910e711367749a7ff
|
/HYSBZ/hy_1367.cpp
|
02f0df72ae70415e2c38d73ddf19866c0189e668
|
[] |
no_license
|
liuq901/code
|
56eddb81972d00f2b733121505555b7c7cbc2544
|
fcbfba70338d3d10bad2a4c08f59d501761c205a
|
refs/heads/master
| 2021-01-15T23:50:10.570996
| 2016-01-16T16:14:18
| 2016-01-16T16:14:18
| 12,918,517
| 1
| 1
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 1,545
|
cpp
|
hy_1367.cpp
|
#include <cstdio>
#include <cstdlib>
#include <cctype>
typedef long long ll;
int root,l[1000001],r[1000001],d[1000001];
ll a[1000002],b[1000002],v[1000001];
int main()
{
void read(ll &),insert(int,ll),del();
ll get();
int n;
scanf("%d",&n);
for (int i=1;i<=n;i++)
{
read(a[i]);
a[i]-=i;
}
insert(1,a[1]);
int k=1;
a[n+1]=1LL<<60;
for (int i=2;i<=n+1;i++)
{
ll x=get();
if (x<=a[i])
{
for (int j=k;j<=i-1;j++)
b[j]=x;
insert(i,a[i]);
k=i;
}
else
{
insert(i,a[i]);
if (i-k&1)
del();
}
}
ll ans=0;
for (int i=1;i<=n;i++)
ans+=abs(a[i]-b[i]);
printf("%I64d\n",ans);
system("pause");
return(0);
}
void read(ll &x)
{
char ch=' ';
while (!isdigit(ch))
ch=getchar();
x=ch-'0';
while (1)
{
ch=getchar();
if (!isdigit(ch))
return;
x=x*10+ch-'0';
}
}
void insert(int x,ll value)
{
int merge(int,int);
v[x]=value;
l[x]=r[x]=d[x]=0;
if (root)
root=merge(root,x);
else
root=x;
}
void del()
{
int merge(int,int);
root=merge(l[root],r[root]);
}
int merge(int x,int y)
{
if (!x)
return(y);
if (!y)
return(x);
if (v[x]<v[y])
{
int t;
t=x,x=y,y=t;
}
r[x]=merge(r[x],y);
if (d[l[x]]<d[r[x]])
{
int t;
t=l[x],l[x]=r[x],r[x]=t;
}
if (!r[x])
d[x]=0;
else
d[x]=d[r[x]]+1;
return(x);
}
ll get()
{
return(v[root]);
}
|
f5c83931329a4089b670e943992702d45f32f111
|
ae1bb960e93468819ab8fa14e6b07cd111b885c0
|
/Second_year/Triannual1/ED/6-Final/src/testletras.cpp
|
ff9363f395f4a27898752859cdf2ddf1c2c804e5
|
[] |
no_license
|
Asmilex/CppUniversityProjects
|
b50deb5a0e480e35834ba832234f0df98923505e
|
37d074b32d0e9daed4c03b15b212e9ebe13c9555
|
refs/heads/master
| 2021-10-11T18:16:56.572056
| 2019-01-28T23:30:03
| 2019-01-28T23:30:03
| 114,488,606
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 3,905
|
cpp
|
testletras.cpp
|
#include "letras.h"
#include <string.h>
#include <cstring>
using namespace std;
int juego_puntuaciones ( Bolsa_Letras letras ) {
char opcion;
size_t amount_letters = letras.get_list_letters().size();
do {
letras.generate_random_letters( amount_letters );
list< char > lista_letras = letras.get_list_letters();
cout << "\nLista de lerras generadas:\n";
for ( auto letra: lista_letras )
cout << letra << " ";
string sol_user;
cout << "\nDame tu solución: ";
cin >> sol_user;
if ( letras.pertenece_bolsa(sol_user) )
cout << "La puntuación de tu palabra es " << letras.puntuacion_palabra(sol_user) << endl;
else
cout << "La palabra no pertenece al diccionario\n";
cout << "\nHold my beer: " << endl;
auto palabras = letras.search_rarest_words();
for ( auto word: palabras )
cout << word << " (" << letras.puntuacion_palabra(word) << "), " ;
cout << "\n\n¿Quieres seguir jugando? (S/N) ";
cin >> opcion;
} while ( toupper(opcion) == 'S' );
return 0;
}
int juego_longitud ( Bolsa_Letras& letras ) {
char opcion;
size_t amount_letters = letras.get_amount_letters();
//cout << letras;
do {
letras.generate_random_letters( amount_letters );
list< char > lista_letras = letras.get_list_letters();
cout << "\nLista de lerras generadas:\n";
for ( auto letra: lista_letras )
cout << letra << " ";
string sol_user;
cout << "\nDame tu solución: ";
cin >> sol_user;
if ( !letras.pertenece_bolsa(sol_user) )
cout << "\nLa palabra que me has dado no está en el diccionario\n";
else
cout << "\nPuntuación de la palabra: " << sol_user.size() << endl;
cout << "\nBúsqueda de palabras con una longitud máxima de " << letras.get_amount_letters() << ":\n";
auto palabras = letras.search_longest_words( amount_letters );
for ( auto word: palabras )
cout << word << " (" << word.size() << "), " ;
cout << "\n\n¿Quieres seguir jugando? (S/N) ";
cin >> opcion;
} while ( toupper(opcion) == 'S');
return 0;
}
int main ( int argc, char const *argv[] ) {
// ────────────────────────────────────────────────────────── PARSE ARGUMENTS ─────
if ( argc != 5 ) {
cerr << "Parámetros: ./testletras diccionario letras num_letras {L/P}";
return 1;
}
if ( strcmp( argv[4], "L" ) != 0
&& strcmp( argv[4], "P" ) != 0 ) {
cerr << "El último parámetro no es ni L ni P";
return 1;
}
// Diccionario
ifstream dic_file( argv[1] );
if ( !dic_file ) {
cerr << "No se ha podido abrir el fichero " << argv[1] << endl;
return 1;
}
Diccionario diccionario;
dic_file >> diccionario;
// Bolsa_Letras
string archivo_letras = argv[2];
Bolsa_Letras letras( diccionario, atoi(argv[3]) );
// ─────────────────────────────────────────────────────────── MODOS DE JUEGO ─────
cout << letras;
if ( strcmp( argv[4], "P" ) == 0 )
juego_puntuaciones( letras );
else
juego_longitud( letras );
char opcion;
cout << "\n¿Quieres guardar los resultados en el fichero " << argv[1] << "? (S/N) ";
cin >> opcion;
if ( toupper(opcion) == 'S' ) {
if (letras.save_file( argv[2] ) )
cout << "\nArchivo guardado correctamente\n";
else
cout << "\nNo se ha podido guardar el archivo\n";
}
return 0;
}
|
c73e18dabc98c6a6b17b92f08161fcd84ed87906
|
08f388ad9a5ef896532be6fe9cc34b9b04b70f1a
|
/arduino mega/atmega/radio_functions.ino
|
bcd1d40ca21647bc0ec12e6dfd2f4fa1967d102f
|
[] |
no_license
|
frnhr/dagor-dome
|
bc2067acec45287cbc4333b783fe2ac5d74e92ff
|
b1f9efaf2708e00694461c065b215786c23caf79
|
refs/heads/master
| 2020-12-13T11:25:31.647483
| 2014-12-13T19:53:44
| 2014-12-13T19:53:44
| 18,734,281
| 1
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 1,975
|
ino
|
radio_functions.ino
|
// radio_functions.ino
// (included from atmega.ino)
/*
* The radio loop.
* Handles communication with the dome arduino C3 (a.k.a. "server") via intermediary Arduino C2.
* Communication with C2 is performed in the simplest way, by develar dedicated lines ("pins"). Maybe will add SPI...
*
* Why "radio loop"? Because this Arduino used to perform functions that are now on C2, namely radio communication with C3.
*/
void radio_loop()
{
// door switch has priority in any case
if (doorSwitchRead(door_switch_close) || controllerRead(controller_close))
{
door_close();
}
else if (doorSwitchRead(door_switch_open) || controllerRead(controller_open))
{
door_open();
}
else
{
door_clear();
}
}
/*
* Simple negative-logic.
*/
int doorSwitchRead(int pin)
{
return digitalRead(pin) == 0;
}
unsigned long controller_last_failed_read_millis = 0;
unsigned long controller_plug_in_deadzone = 5000; // controller will become responsive after this ammount of time
/*
* This function reads controller buttons.
* It also detects when controller is disconnected (i.e. all pins are HIGH due to pullups), if so returns 0.
*/
int controllerRead(int pin)
{
if ((digitalRead(controller_close) && digitalRead(controller_open))
|| (digitalRead(controller_up) && digitalRead(controller_down)))
{
controller_last_failed_read_millis = millis();
return 0;
}
else if (millis() - controller_last_failed_read_millis < controller_plug_in_deadzone)
{
return 0;
}
return digitalRead(pin);
}
/*
* Open Sesame!
*/
void door_open()
{
digitalWrite(do_open_pin, LOW);
digitalWrite(do_close_pin, HIGH);
}
/*
* Close Sesame!
*/
void door_close()
{
digitalWrite(do_close_pin, LOW);
digitalWrite(do_open_pin, HIGH);
}
/*
* Give it a rest Sesame!
*/
void door_clear()
{
digitalWrite(do_open_pin, LOW);
digitalWrite(do_close_pin, LOW);
}
|
ba1ee38b148ec767acfa3647825cfa9d4207fa13
|
f96f9244a9e1e4711c27c6d969e513999c4e84a5
|
/middleware/xatmi/source/tx.cpp
|
90804f79d42b3ee32f4e227462b70c2083e988af
|
[
"MIT"
] |
permissive
|
casualcore/casual
|
88965684f908a46dcc998238aa78726e0143bb05
|
7311cc481f3b823d0c86fc09171fbd17e3c39fc1
|
refs/heads/feature/1.7/main
| 2023-09-04T01:22:09.633159
| 2023-07-07T15:33:29
| 2023-07-18T08:48:49
| 477,282,028
| 14
| 4
|
MIT
| 2023-09-14T07:52:38
| 2022-04-03T08:34:20
|
C++
|
UTF-8
|
C++
| false
| false
| 4,685
|
cpp
|
tx.cpp
|
//!
//! Copyright (c) 2015, The casual project
//!
//! This software is licensed under the MIT license, https://opensource.org/licenses/MIT
//!
#include "tx.h"
#include "common/transaction/context.h"
#include "common/code/tx.h"
#include "common/code/category.h"
#include "common/exception/capture.h"
#include "common/cast.h"
#include "common/algorithm/compare.h"
#include "common/log/trace.h"
namespace local
{
namespace
{
struct Trace : casual::common::log::Trace
{
template< typename T>
Trace( T&& value) : casual::common::log::Trace( std::forward< T>( value), casual::common::log::category::transaction) {}
};
auto convert( casual::common::code::tx value)
{
return casual::common::cast::underlying( value);
}
auto code()
{
auto error = casual::common::exception::capture();
if( casual::common::code::is::category< casual::common::code::tx>( error.code()))
return static_cast< casual::common::code::tx>( error.code().value());
return casual::common::code::tx::error;
}
auto handle()
{
return convert( local::code());
}
template< typename E, typename... Args>
int wrap( E&& executer, Args&&... args)
{
try
{
return convert( executer( std::forward< Args>( args)...));
}
catch( ...)
{
return local::handle();
}
}
} // <unnamed>
} // local
int tx_begin()
{
local::Trace trace{ "tx_begin"};
return local::wrap( [](){
return casual::common::transaction::Context::instance().begin();
});
}
int tx_close()
{
local::Trace trace{ "tx_close"};
return local::wrap( [](){
return casual::common::transaction::Context::instance().close();
});
}
int tx_commit()
{
local::Trace trace{ "tx_commit"};
return local::wrap( [](){
return casual::common::transaction::Context::instance().commit();
});
}
int tx_open()
{
local::Trace trace{ "tx_open"};
return local::wrap( [](){
return casual::common::transaction::Context::instance().open();
});
}
int tx_rollback()
{
local::Trace trace{ "tx_rollback"};
return local::wrap( [](){
return casual::common::transaction::Context::instance().rollback();
});
}
int tx_set_commit_return( COMMIT_RETURN value)
{
local::Trace trace{ "tx_set_commit_return"};
return local::wrap( []( auto value)
{
using Return = casual::common::transaction::commit::Return;
if( ! casual::common::algorithm::compare::any( Return{ value}, Return::completed, Return::logged))
return casual::common::code::tx::argument;
return casual::common::transaction::Context::instance().set_commit_return( Return{ value});
}, value);
}
int tx_set_transaction_control( TRANSACTION_CONTROL value)
{
local::Trace trace{ "tx_set_transaction_control"};
return local::wrap( []( auto value)
{
using Control = casual::common::transaction::Control;
auto control = Control{ value};
if( ! casual::common::algorithm::compare::any( control, Control::chained, Control::unchained, Control::stacked))
return casual::common::code::tx::argument;
return casual::common::transaction::Context::instance().set_transaction_control( control);
}, value);
}
int tx_set_transaction_timeout( TRANSACTION_TIMEOUT timeout)
{
local::Trace trace{ "tx_set_transaction_timeout"};
return local::wrap( []( auto value){
return casual::common::transaction::Context::instance().set_transaction_timeout( std::chrono::seconds{ value});
}, timeout);
}
int tx_info( TXINFO* info)
{
try
{
local::Trace trace{ "tx_info"};
return casual::common::transaction::Context::instance().info( info) ? 1 : 0;
}
catch( ...)
{
switch( local::code())
{
using code = casual::common::code::tx;
case code::protocol: return local::convert( code::protocol);
default: return local::convert( code::fail);
}
}
}
/* casual extension */
int tx_suspend( XID* xid)
{
local::Trace trace{ "tx_suspend"};
return local::wrap( [xid](){
return casual::common::transaction::Context::instance().suspend( xid);
});
}
int tx_resume( const XID* xid)
{
local::Trace trace{ "tx_resume"};
return local::wrap( [xid](){
return casual::common::transaction::Context::instance().resume( xid);
});
}
COMMIT_RETURN tx_get_commit_return()
{
local::Trace trace{ "tx_get_commit_return"};
return casual::common::cast::underlying( casual::common::transaction::Context::instance().get_commit_return());
}
|
33379bb1932b6bee0c2d89442a441c71cf6f545c
|
ce5294a10a4843419f334a070712b0623f6a1525
|
/main.cpp
|
ead049bdd17250c98f23a1003118bce52d2ed63f
|
[] |
no_license
|
sandsmark/kfontview-standalone
|
99a87b5ae6dacb64993be1d5aee2862903099e5f
|
abf1f1de39272c3bf0e508f8803d8aedb4c67dee
|
refs/heads/master
| 2021-11-05T12:18:33.885820
| 2021-09-19T15:05:44
| 2021-09-19T15:05:44
| 181,045,421
| 2
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 569
|
cpp
|
main.cpp
|
#include <QApplication>
#include <QDebug>
#include <QFile>
#include "FontPreview.h"
int main(int argc, char *argv[])
{
if (argc < 2) {
qDebug() << "need a font";
return 1;
}
if (!QFile::exists(argv[1])) {
qWarning() << argv[1] << "does not exist";
return 1;
}
QApplication app(argc, argv);
KFI::CFontPreview preview;
preview.showFont(argv[1]);
if (argc > 2) {
//preview.engine()->setPreviewString(QString::fromLocal8Bit(argv[2]));
}
preview.show();
app.exec();
return 0;
}
|
0eec74b7ee91d42d7b0486ae2f07467e03b43842
|
bc9f32b311957fdf1a6c583d46904641821d0caa
|
/src/parameter_learner.hpp
|
a6595a47d085ac478be763c2512bc4f046e42549
|
[] |
no_license
|
silasxue/RGM-AOGTracker
|
118d7b449dc750b86ed121368fcbf328cef518ac
|
ea0739a1f28c365bf65e40426d28f18b556fc426
|
refs/heads/master
| 2021-01-18T04:01:18.965317
| 2016-05-06T20:13:50
| 2016-05-06T20:13:50
| 58,340,852
| 0
| 1
| null | 2016-05-09T01:46:09
| 2016-05-09T01:46:08
| null |
UTF-8
|
C++
| false
| false
| 7,170
|
hpp
|
parameter_learner.hpp
|
#ifndef RGM_PARAMETER_LEARNER_HPP_
#define RGM_PARAMETER_LEARNER_HPP_
#include "inference_dp.hpp"
#include "lbfgs.hpp"
#include "AOGrid.hpp"
#include "tracker_result.hpp"
namespace RGM {
// Predeclaration
template <int Dimension>
class ParameterLearner_;
template <int Dimension>
class Loss_;
enum objFuncValType {
OBJ_FG = 0, OBJ_BG, OBJ_REG, OBJ_TOTAL
};
// cache information
typedef Eigen::Matrix < double, 1, OBJ_TOTAL + 1 > CacheInfo;
// Loss provides objective function and gradient evaluations.
template <int Dimension>
class Loss_ : public LBFGS::IFunction {
public:
/// Constructor
Loss_(ParameterLearner & leaner, TrainSampleSet & positives,
TrainSampleSet & negatives, double C, int maxIterations);
/// Returns the length of the concatenated parameter vector
virtual int dim() const { return learner_.getGrammar().dim();}
virtual double operator()(const double * x, double * grad = 0);
/// Computes the cache info
CacheInfo computeCacheInfo();
private:
ParameterLearner & learner_;
TrainSampleSet & positives_;
TrainSampleSet & negatives_;
vector<TrainSample * > samples_;
double C_;
int maxIterations_;
CacheInfo cacheInfo_;
DEFINE_RGM_LOGGER;
}; // class Loss
/// Estimating the parameters of AOGrammar Model using Latent SSVM
template <int Dimension>
class ParameterLearner_ {
public:
typedef typename FeaturePyr::Cell Cell;
typedef typename FeaturePyr::Level Level;
typedef typename Appearance::Param AppParam;
/// Constructor
explicit ParameterLearner_(AOGrammar & g, int maxNumSamples, bool useZeroPt,
Scalar maxMemoryMB);
explicit ParameterLearner_(AOGrammar & g, const string & featCacheDir,
int maxNumSamples, bool useZeroPt,
Scalar maxMemoryMB);
/// Destructor
virtual ~ParameterLearner_();
/// Trains a grammar
// Scalar train(const vector<PosData> & pos, const vector<DataIdx> & posIdx,
// int numFP, const vector<NegData> & neg, int numNegToUse,
// TrainParam trainParam, int numRelabel, int numNegMining);
/// Estimates parameters of a grammar
Eigen::VectorXd train(TrainSampleSet & positives, TrainSampleSet & negatives,
Scalar C, int maxIter);
/// Training tracker
Scalar train(TrackerResult &input, int count,
int numFrameUsedToTrain, int numRelabel,
float fgOverlap, float maxBgOverlap,
bool nms, bool dividedByUnion, bool useOverlapLoss,
int maxNumEx, float C,
int partScale, bool restart, bool useRootOnly,
vector<bool> &nodeOnOffHistory, vector<bool> &edgeOnOffHistory,
string & saveDir);
Scalar trainRoot(TrackerResult &input, int count,
int numFrameUsedToTrain, float maxBgOverlap,
bool dividedByUnion,
int maxNumEx, float C, int partScale, bool useRootOnly,
bool useZeroP = true);
Scalar trainOnline(OneFrameResult &res, std::vector<ParseTree> &pts,
int maxNumEx, Scalar fgOverlap, Scalar maxBgOverlap,
bool dividedByUnion, bool useZeroPt, int partScale,
float C);
/// Returns the queue of the previous parameter vector
const std::deque<Eigen::VectorXd> * wHist() const { return wHist_; }
std::deque<Eigen::VectorXd> *& getWHist() { return wHist_; }
const Eigen::VectorXd * normDowHist() const { return normDowHist_; }
Eigen::VectorXd *& getNormDowHist() { return normDowHist_; }
/// Returns grammar
const AOGrammar & grammar() const { return *grammar_; }
AOGrammar & getGrammar() { return *grammar_; }
void setGrammar(AOGrammar & g) {
RGM_CHECK(!g.empty(), error);
grammar_ = &g;
}
/// Returns feature cache directory
const string & featCacheDir() const { return featCacheDir_; }
string & getFeatCacheDir() { return featCacheDir_; }
/// Returns bg mu
const Cell & bgmu() const { return bgmu_; }
Cell & getBgmu() { return bgmu_; }
/// Returns a pt in pool
ParseTree * getPtInPool(int * idx = NULL);
/// Clears pos set and set the pt pool states
void clearPosSet();
/// Clears neg set and set the pt pool states
void clearNegSet();
/// Returns the number of available slots of pts in the pool
int numPtsToFill();
/// Returns the size of pt pool
int szPtPool();
/// Checks the pool
bool checkPtPool();
/// Creates a pt for the AOGrammar with object root only
ParseTree * createOneRootPt(Level & feat);
/// Creates a sample for the AOGrammar with object root only
bool createOneRootSample(TrainSample & sample, bool isPos, bool useZeroPt,
Level & feat, Level * featx);
/// Computes T-Node scores in a AOGrid
void computeAOGridTermNodeScores(AppParam & wx, AOGrid & grid,
vector<ParseTree *> & pts, bool isPos);
/// Computes both latent pos and hard neg
bool getTrackerTrainEx(TrackerResult & input,
const vector<int> &frameIdx,
int maxNumEx,
Scalar fgOverlap, Scalar maxBgOverlap,
bool dividedByUnion, bool useZeroPt = true);
bool getTrackerTrainEx_ver2(TrackerResult & input,
const vector<int> &frameIdx,
int maxNumEx,
Scalar fgOverlap, Scalar maxBgOverlap,
bool dividedByUnion, bool useZeroPt = true);
/// Computes both latent pos and hard neg
bool getTrackerTrainEx1(TrackerResult & input,
const vector<int> &frameIdx,
int maxNumEx,
Scalar fgOverlap, Scalar maxBgOverlap,
bool dividedByUnion, bool useZeroPt = true);
/// Init margin-bound pruning
void initMarginBoundPruning();
/// Copy pt pool
void copyPool();
void restorePool();
private:
AOGrammar * grammar_;
InferenceParam inferenceParam_;
string featCacheDir_; // precomputed feature pyr.
Cell bgmu_;
vector<ParseTree > ptPool_;
vector<bool> ptPoolState_;
bool useZeroPt_;
TrainSampleSet posSet_;
vector<int> posFilterStat_;
vector<int> posPtStat_;
TrainSampleSet negSet_;
vector<int> negFilterStat_;
vector<int> negPtStat_;
// copy ptPool
vector<ParseTree > ptPoolCpy_;
vector<bool> ptPoolStateCpy_;
TrainSampleSet posSetCpy_;
TrainSampleSet negSetCpy_;
Scalar maxMemoryInUse_;
int maxNumExInUse_;
// Margin-bound pruning state Historical weight vectors
std::deque<Eigen::VectorXd> * wHist_;
// Norms of the difference between the current weight vector and
// each historical weight vector
Eigen::VectorXd * normDowHist_;
DEFINE_RGM_LOGGER;
};
}
#endif
|
4aa3831559d42087f2c8905c48c6d87381e95ac1
|
016c4ca9ea582ac1f71bea5c485c5a74fa71d4e3
|
/ImageReconstruction/Master/DetectorType.cpp
|
eb210feaa4daa3ba2d1a858985f99433fea5f04c
|
[] |
no_license
|
jackjoynson/MedicalImaging
|
bad71569f6af4c3b46c63f739fc920a7e1354e78
|
55bb413132d6770329d079b32e4dc2faeb1c4747
|
refs/heads/master
| 2021-05-11T07:10:21.083577
| 2018-03-17T11:04:36
| 2018-03-17T11:04:36
| 118,009,298
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 313
|
cpp
|
DetectorType.cpp
|
//
// DetectorType.cpp
//
//
// Created by ziyue wang on 23/01/2018.
//
#include "DetectorType.h"
DetectorType::DetectorType(){
}
DetectorType::DetectorType(double x, double y, double z, bool scatter){
_DetectorXCord = x;
_DetectorYCord = y;
_DetectorZCord = z;
isScatter = scatter;
}
|
688b137752b65e8fc5fe10ce79d1749beae70837
|
e7037db5dcf40fbaeadb319ca6bd4b0ba2d84cd4
|
/c_and_CPP/Dynamic Programming/Memoization/LongestIncreasingSubsequence.cpp
|
18a149da2b8e5ba437df4537344632892c78c24c
|
[] |
no_license
|
heer14/Programming
|
6dc27a40d94be3df1fb0ac21e79e62cd480522d0
|
c831729dfe390543bfb9c66c2fa7a08ec9abafc6
|
refs/heads/master
| 2020-03-19T07:38:17.588848
| 2020-01-31T11:08:20
| 2020-01-31T11:08:20
| 136,134,567
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 697
|
cpp
|
LongestIncreasingSubsequence.cpp
|
#include<iostream>
#include<stdlib.h>
using namespace std;
int *a;
int n;
int *lis;
void printLis(){
for(int i=0;i<n;i++)cout << lis[i] << " ";
cout << endl;
}
int LIS(){
lis= (int *)malloc(n*sizeof(int));
for(int i=0 ; i < n;i++) lis[i] = 1;
printLis();
for(int i=1 ; i<n;i++)
{
for(int j=0;j< i;j++){
if(a[i] > a[j]){
lis[i] = max(lis[i] , lis[j] + 1);
}
printLis();
}
}
int ans = lis[n-1];
free(lis);
return ans;
}
int main(){
cout << "enter size of array : ";
cin >> n;
cout << "enter array :" <<endl;
a= (int *)malloc(n*sizeof(int));
for(int i=0;i<n;i++) cin >> a[i];
cout << "Longest common subsequance is : " << LIS() << endl;
free(a);
return 0;
}
|
60071469d52e42e8635afc547decafd394696cf1
|
f987adbe43b00477f2d438f4995fad5461c12d51
|
/DemoAbstractFactory/Source.cpp
|
8ac48db3f710c16881bdf0295c8415d0d8a34c60
|
[] |
no_license
|
thaobktin/CnCPP
|
bbd1d04c6fc9b707616888068642b937ed62ba95
|
212c0cc03cb7e4bda6a5bbc2e61dd449257f1622
|
refs/heads/master
| 2021-04-26T23:13:58.422298
| 2018-03-05T17:27:09
| 2018-03-05T17:27:09
| 123,951,323
| 0
| 1
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 591
|
cpp
|
Source.cpp
|
#include "AbstractFactory.h"
#include "Dongvat.h"
#include "Thucvat.h"
#include "DongvatFactory.h"
#include "ThucvatFactory.h"
#include<conio.h>
#include <iostream>
//comment this for demo
#define TAO_DONG_VAT
int main()
{
AbstractFactory* factory = NULL;
Sinhvat* sinhvat = NULL;
#ifdef TAO_DONG_VAT
factory = new DongvatFactory();
sinhvat = factory->getSinhvat(Dongvat::CON_CHO);
sinhvat->hienthiTen();
#else
factory = new ThucvatFactory();
sinhvat = factory->getSinhvat(Thucvat::CAY_LUA);
sinhvat->hienthiTen();
#endif
delete sinhvat;
delete factory;
getch();
return 0;
}
|
eba411c9d8e5a7e1961050eb5943db4f91c0d06e
|
461188dca96f46443a951cb74504f3ac171b3792
|
/LuaAV/modules/ga/src/c3/test.c3.cpp
|
ddf2b5461cc90d30786623a1ae70a43b9ba59bf3
|
[] |
no_license
|
italoadler/LuaAV
|
f1e7d713c3efd6b0e2ac607f32df1cc71bbc22be
|
f2a7fbc6bb4c5d7c0668a6a49135a617f638f2b4
|
refs/heads/master
| 2021-01-15T18:26:40.264978
| 2017-07-25T17:20:25
| 2017-07-25T17:20:25
| null | 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 563
|
cpp
|
test.c3.cpp
|
#include <stdio.h>
#include "c3ga.h"
int main(int argc, const char *argv[]) {
c3ga::e1_t _e1;
c3ga::e2_t _e2;
c3ga::e3_t _e3;
c3ga::no_t _no;
c3ga::ni_t _ni;
// c3ga::exp bug
c3ga::mv res1 = _e1^_e2*3.14159;
c3ga::mv res2 = _e3^_ni;
c3ga::mv res3 = res1-res2;
c3ga::mv res4 = c3ga::exp(res3);
printf("--------------------\n");
printf("c3ga::exp bug:\n");
printf("%s\n", res1.toString_f().c_str());
printf("%s\n", res2.toString_f().c_str());
printf("%s\n", res3.toString_f().c_str());
printf("%s\n", res4.toString_f().c_str());
return 0;
}
|
05a76b69dd49070364b0d2fac90e780529dd5ca7
|
2a8b8217b2d4d469621addbda266d28ba7f8233e
|
/TSP.cpp
|
1db2b45ecb1028c592f41023246a6b525cbaf9c4
|
[] |
no_license
|
rostun/TSP
|
553cdd61b951014387c28922501b976d21ef97f6
|
4c0bb1bc484ec6e49c5eeb9bbe8b7827f234453b
|
refs/heads/master
| 2021-01-10T04:26:37.556830
| 2016-03-12T01:54:14
| 2016-03-12T01:54:14
| 53,427,980
| 1
| 1
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 2,007
|
cpp
|
TSP.cpp
|
/*
Rosa Tung + Sam Nelson + Kara Franco
Date Modified: 3.11.16
*/
//timers
#include <chrono>
#include <ctime>
using namespace std::chrono;
#include "fileFilter.h" //deal with file inputs and outputs
#include "point.h" //city class that stores cityID, X and Y coordinates
#include "graph.h" //graph class that stores tour vector and algorithms
int main()
{
ifstream readFile;
ofstream writeFile;
string fileName;
vector <string> myCities;
vector <int> cities;
//make a 2d vector of x and y coordinates
cout << "Enter txt filename, don't put extension" << endl;
cin >> fileName;
//extract parent arrays from file
extractLines(readFile, fileName, myCities);
for(unsigned int place = 0; place < myCities.size(); place++) //if 3 lines, goes through 9 times
{ //fileFilter
extractInts(myCities, place, cities); //put strings into myCities, convert them into integers and put those into cities vector
}
vector<Point> theMap; //tour vector
vector<int> theTour; //ended up not using
for(unsigned int i = 0; i < cities.size(); i=i+3)
{
Point cityHolder(cities[i], cities[i+1], cities[i+2]); //city input
theMap.push_back(cityHolder); //push city objects into tour vector
}
Graph greedySolution(theMap, theTour); //make graph object; includes vector tour and algorithms
/*for(unsigned int i = 0; i<theMap.size(); i++)
{
cout << greedySolution.getPoints()[i].getCityID() << endl; //returns our cities we just made
}*/
int tourDistance;
//start timer
high_resolution_clock::time_point t1 = high_resolution_clock::now();
tourDistance = greedySolution.greedyTSP(theMap); //put tour through algorithms
high_resolution_clock::time_point t2 = high_resolution_clock::now();
duration<double> time_span1 = duration_cast<duration<double>>(t2 - t1);
cout << "Time: " << time_span1.count() << endl;
writeFile.open(fileName + ".txt.tour"); //write to file
outputFile(theMap, tourDistance, writeFile);
writeFile.close();
return 0;
}
|
09e481af97eab786bf81ffc3573e3cb255899504
|
716b59ef2ee44c13300c9b91dfd467aea75f7165
|
/GL/Source/Scenes/Scene16Particles.h
|
1cea0981e65c5ccb153f0d69f10865801b9dfd61
|
[] |
no_license
|
GCourtney27/OpenGLRenderingEngine
|
af46fbf658c6ff6c528fb1e921f13ca3ba6764fa
|
d93701253e29b310d7193a683ad8863ec99b97d4
|
refs/heads/master
| 2020-06-24T07:47:57.642395
| 2019-07-25T21:03:38
| 2019-07-25T21:03:38
| 198,900,580
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 698
|
h
|
Scene16Particles.h
|
#pragma once
#include "core/scene.h"
#include "..\Objects\ParticleSystem.h"
class Scene16Particles : public Scene
{
public:
Scene16Particles(class Engine* engine) : Scene(engine) {}
virtual ~Scene16Particles() {}
bool Initialize() override;
void Shutdown() override;
void Update() override;
void Render() override;
const char* Name() override { return "Scene16Particles"; }
const char* Desc() override { return "Particle System"; }
void* operator new(size_t i)
{
return _mm_malloc(i, 16);
}
void operator delete(void* p)
{
_mm_free(p);
}
private:
glm::vec2 m_uvOffset = glm::vec2(1.0f, 1.0f);
float m_direction = 1.0f;
GLuint m_framebuffer = 0;
float m_time = 0.0f;
};
|
e14bc30c0fd2b6bc95d8cb92a6c7c8bb01233bf5
|
ace20ae898aadf18c4ef8a2355b528422fc27bb5
|
/codeforces/558C.cpp
|
35119ca47c4ca7836df862ef4baa7022f7ecd2db
|
[] |
no_license
|
pidddgy/competitive-programming
|
19fd79e7888789c68bf93afa3e63812587cbb0fe
|
ec86287a0a70f7f43a13cbe26f5aa9c5b02f66cc
|
refs/heads/master
| 2022-01-28T07:01:07.376581
| 2022-01-17T21:37:06
| 2022-01-17T21:37:06
| 139,354,420
| 0
| 3
| null | 2021-04-06T16:56:29
| 2018-07-01T19:03:53
|
C++
|
UTF-8
|
C++
| false
| false
| 1,931
|
cpp
|
558C.cpp
|
// https://codeforces.com/contest/558/problem/C
#include <bits/stdc++.h>
using namespace std;
// #define cerr if(false) cerr
#define cerr cout
#define watch(x) cerr << (#x) << " is " << (x) << endl;
#define endl '\n'
#define ld long double
#define int long long
#define pii pair<int, int>
#define fi first
#define se second
#define sz(a) (int)a.size()
#define all(x) (x).begin(), (x).end()
void solve() {
}
const int maxn = 300500;
int n;
int a[maxn];
int cnt[maxn];
int steps[maxn];
int vis[maxn];
int dis[maxn];
signed main() {
ios::sync_with_stdio(0);
cin.tie(0);
cin >> n;
for(int i = 1; i <= n; i++) {
int x;
cin >> x;
queue<int> Q;
Q.push(x);
dis[x] = 0;
while(!Q.empty()) {
int S = Q.front(); Q.pop();
if(S > 100500) continue;
if(vis[S] == i) continue;
vis[S] = i;
steps[S] += dis[S];
cnt[S]++;
dis[S/2] = dis[S]+1;
dis[S*2] = dis[S]+1;
Q.push(S/2);
Q.push(S*2);
}
}
int mi = LLONG_MAX;
for(int i = 0; i <= 1e5; i++) {
if(cnt[i] == n) {
mi = min(mi, steps[i]);
}
}
cout << mi << endl;
}
/*
operations are bit shifts
odd numbers can -1 in two operations
each number has two edges
for some reason it is tree
do tree reroot dp
7 -> 3
dfs
maintain sum of distances in each subtree -> cur
maintain number of a[i] in subtree -> sum
dfs
update ans
for every to:
cur -= sum[to]
sum[v] -= sum[to]
cur += sum[v]
sum[to] += sum[v]
0 is bad, handle that edge case by having all elements go to 0
*/
// Did you read the bounds?
// Did you make typos?
// Are there edge cases (N=1?)
// Are array sizes proper?
// Integer overflow?
// DS reset properly between test cases?
// Is using long longs causing TLE?
// Are you using floating points?
|
e8c255757cb62f7319d9d66fa63dc1df71a2df5e
|
9d851f5315bce6e24c8adcf6d2d2b834f288d2b2
|
/chipyard/generators/gemmini/src/main/scala/berkeley-hardfloat/test-MulAddRecF16_add/dut.cpp
|
ba04c0fe54844a172b1fd679029336b8cfb4261a
|
[
"LicenseRef-scancode-bsd-3-clause-jtag",
"BSD-3-Clause"
] |
permissive
|
ajis01/systolicMM
|
b9830b4b00cb7f68d49fb039a5a53c04dcaf3e60
|
d444d0b8cae525501911e8d3c8ad76dac7fb445c
|
refs/heads/master
| 2021-08-17T22:54:34.204694
| 2020-03-18T03:31:59
| 2020-03-18T03:31:59
| 247,648,431
| 0
| 1
| null | 2021-03-29T22:26:24
| 2020-03-16T08:27:34
|
C++
|
UTF-8
|
C++
| false
| false
| 64,464
|
cpp
|
dut.cpp
|
// Verilated -*- C++ -*-
// DESCRIPTION: Verilator output: Design implementation internals
// See dut.h for the primary calling header
#include "dut.h" // For This
#include "dut__Syms.h"
//--------------------
// STATIC VARIABLES
//--------------------
VL_CTOR_IMP(dut) {
dut__Syms* __restrict vlSymsp = __VlSymsp = new dut__Syms(this, name());
dut* __restrict vlTOPp VL_ATTR_UNUSED = vlSymsp->TOPp;
// Reset internal values
// Reset structure values
_ctor_var_reset();
}
void dut::__Vconfigure(dut__Syms* vlSymsp, bool first) {
if (0 && first) {} // Prevent unused
this->__VlSymsp = vlSymsp;
}
dut::~dut() {
delete __VlSymsp; __VlSymsp=NULL;
}
//--------------------
void dut::eval() {
VL_DEBUG_IF(VL_DBG_MSGF("+++++TOP Evaluate dut::eval\n"); );
dut__Syms* __restrict vlSymsp = this->__VlSymsp; // Setup global symbol table
dut* __restrict vlTOPp VL_ATTR_UNUSED = vlSymsp->TOPp;
#ifdef VL_DEBUG
// Debug assertions
_eval_debug_assertions();
#endif // VL_DEBUG
// Initialize
if (VL_UNLIKELY(!vlSymsp->__Vm_didInit)) _eval_initial_loop(vlSymsp);
// Evaluate till stable
int __VclockLoop = 0;
QData __Vchange = 1;
while (VL_LIKELY(__Vchange)) {
VL_DEBUG_IF(VL_DBG_MSGF("+ Clock loop\n"););
_eval(vlSymsp);
__Vchange = _change_request(vlSymsp);
if (VL_UNLIKELY(++__VclockLoop > 100)) VL_FATAL_MT(__FILE__,__LINE__,__FILE__,"Verilated model didn't converge");
}
}
void dut::_eval_initial_loop(dut__Syms* __restrict vlSymsp) {
vlSymsp->__Vm_didInit = true;
_eval_initial(vlSymsp);
int __VclockLoop = 0;
QData __Vchange = 1;
while (VL_LIKELY(__Vchange)) {
_eval_settle(vlSymsp);
_eval(vlSymsp);
__Vchange = _change_request(vlSymsp);
if (VL_UNLIKELY(++__VclockLoop > 100)) VL_FATAL_MT(__FILE__,__LINE__,__FILE__,"Verilated model didn't DC converge");
}
}
//--------------------
// Internal Methods
void dut::_initial__TOP__1(dut__Syms* __restrict vlSymsp) {
VL_DEBUG_IF(VL_DBG_MSGF("+ dut::_initial__TOP__1\n"); );
dut* __restrict vlTOPp VL_ATTR_UNUSED = vlSymsp->TOPp;
// Body
// INITIAL at test-MulAddRecF16_add/ValExec_MulAddRecF16_add.v:1086
vlTOPp->io_check = 1U;
}
VL_INLINE_OPT void dut::_combo__TOP__2(dut__Syms* __restrict vlSymsp) {
VL_DEBUG_IF(VL_DBG_MSGF("+ dut::_combo__TOP__2\n"); );
dut* __restrict vlTOPp VL_ATTR_UNUSED = vlSymsp->TOPp;
// Variables
VL_SIGW(__Vtemp2,95,0,3);
VL_SIGW(__Vtemp3,95,0,3);
VL_SIGW(__Vtemp6,95,0,3);
VL_SIGW(__Vtemp7,95,0,3);
VL_SIGW(__Vtemp10,95,0,3);
VL_SIGW(__Vtemp11,95,0,3);
VL_SIGW(__Vtemp14,95,0,3);
VL_SIGW(__Vtemp15,95,0,3);
VL_SIGW(__Vtemp18,95,0,3);
VL_SIGW(__Vtemp19,95,0,3);
VL_SIGW(__Vtemp22,95,0,3);
VL_SIGW(__Vtemp23,95,0,3);
// Body
vlTOPp->ValExec_MulAddRecF16_add__DOT___T_143 =
((0U == (0x1fU & ((IData)(vlTOPp->io_expected_out)
>> 0xaU))) & (0U == (0x3ffU
& (IData)(vlTOPp->io_expected_out))));
vlTOPp->ValExec_MulAddRecF16_add__DOT___T_133 =
((0x200U & (IData)(vlTOPp->io_expected_out))
? 0U : ((0x100U & (IData)(vlTOPp->io_expected_out))
? 1U : ((0x80U & (IData)(vlTOPp->io_expected_out))
? 2U : ((0x40U & (IData)(vlTOPp->io_expected_out))
? 3U : ((0x20U
& (IData)(vlTOPp->io_expected_out))
? 4U :
((0x10U
& (IData)(vlTOPp->io_expected_out))
? 5U
: ((8U
& (IData)(vlTOPp->io_expected_out))
? 6U
:
((4U
& (IData)(vlTOPp->io_expected_out))
? 7U
:
((2U
& (IData)(vlTOPp->io_expected_out))
? 8U
: 9U)))))))));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_59
= ((0U == (IData)(vlTOPp->io_roundingMode))
| (4U == (IData)(vlTOPp->io_roundingMode)));
vlTOPp->ValExec_MulAddRecF16_add__DOT___T_88 =
((0U == (0x1fU & ((IData)(vlTOPp->io_b) >> 0xaU)))
& (0U == (0x3ffU & (IData)(vlTOPp->io_b))));
vlTOPp->ValExec_MulAddRecF16_add__DOT___T_33 =
((0U == (0x1fU & ((IData)(vlTOPp->io_a) >> 0xaU)))
& (0U == (0x3ffU & (IData)(vlTOPp->io_a))));
vlTOPp->ValExec_MulAddRecF16_add__DOT___T_78 =
((0x200U & (IData)(vlTOPp->io_b)) ? 0U : ((0x100U
& (IData)(vlTOPp->io_b))
? 1U
:
((0x80U
& (IData)(vlTOPp->io_b))
? 2U
:
((0x40U
& (IData)(vlTOPp->io_b))
? 3U
:
((0x20U
& (IData)(vlTOPp->io_b))
? 4U
:
((0x10U
& (IData)(vlTOPp->io_b))
? 5U
:
((8U
& (IData)(vlTOPp->io_b))
? 6U
:
((4U
& (IData)(vlTOPp->io_b))
? 7U
:
((2U
& (IData)(vlTOPp->io_b))
? 8U
: 9U)))))))));
vlTOPp->ValExec_MulAddRecF16_add__DOT___T_23 =
((0x200U & (IData)(vlTOPp->io_a)) ? 0U : ((0x100U
& (IData)(vlTOPp->io_a))
? 1U
:
((0x80U
& (IData)(vlTOPp->io_a))
? 2U
:
((0x40U
& (IData)(vlTOPp->io_a))
? 3U
:
((0x20U
& (IData)(vlTOPp->io_a))
? 4U
:
((0x10U
& (IData)(vlTOPp->io_a))
? 5U
:
((8U
& (IData)(vlTOPp->io_a))
? 6U
:
((4U
& (IData)(vlTOPp->io_a))
? 7U
:
((2U
& (IData)(vlTOPp->io_a))
? 8U
: 9U)))))))));
vlTOPp->ValExec_MulAddRecF16_add__DOT___T_142 =
(0x3fU & (((0U == (0x1fU & ((IData)(vlTOPp->io_expected_out)
>> 0xaU))) ? (~ (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT___T_133))
: (0x1fU & ((IData)(vlTOPp->io_expected_out)
>> 0xaU))) + (0x10U
| ((0U
==
(0x1fU
& ((IData)(vlTOPp->io_expected_out)
>> 0xaU)))
? 2U
: 1U))));
vlTOPp->ValExec_MulAddRecF16_add__DOT___T_87 =
(0x3fU & (((0U == (0x1fU & ((IData)(vlTOPp->io_b)
>> 0xaU))) ? (~ (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT___T_78))
: (0x1fU & ((IData)(vlTOPp->io_b)
>> 0xaU))) + (0x10U
| ((0U
==
(0x1fU
& ((IData)(vlTOPp->io_b)
>> 0xaU)))
? 2U
: 1U))));
vlTOPp->ValExec_MulAddRecF16_add__DOT___T_32 =
(0x3fU & (((0U == (0x1fU & ((IData)(vlTOPp->io_a)
>> 0xaU))) ? (~ (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT___T_23))
: (0x1fU & ((IData)(vlTOPp->io_a)
>> 0xaU))) + (0x10U
| ((0U
==
(0x1fU
& ((IData)(vlTOPp->io_a)
>> 0xaU)))
? 2U
: 1U))));
vlTOPp->io_expected_recOut = (((0x10000U & ((IData)(vlTOPp->io_expected_out)
<< 1U))
| (0xe000U & ((((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT___T_143)
? 0U
:
((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT___T_142)
>> 3U))
| ((3U
==
(3U
& ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT___T_142)
>> 4U)))
& (0U
!=
(0x3ffU
& (IData)(vlTOPp->io_expected_out)))))
<< 0xdU)))
| ((0x1c00U & ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT___T_142)
<< 0xaU))
| (0x3ffU & ((0U
==
(0x1fU
& ((IData)(vlTOPp->io_expected_out)
>> 0xaU)))
?
(0x3feU
& (((0x3ffU
& (IData)(vlTOPp->io_expected_out))
<< (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT___T_133))
<< 1U))
: (IData)(vlTOPp->io_expected_out)))));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN_io_c
= (((0x10000U & ((IData)(vlTOPp->io_b) << 1U))
| (0xe000U & ((((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT___T_88)
? 0U : ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT___T_87)
>> 3U)) | ((3U
==
(3U
& ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT___T_87)
>> 4U)))
& (0U
!=
(0x3ffU
& (IData)(vlTOPp->io_b)))))
<< 0xdU))) | ((0x1c00U &
((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT___T_87)
<< 0xaU))
| (0x3ffU &
((0U ==
(0x1fU
& ((IData)(vlTOPp->io_b)
>> 0xaU)))
? (0x3feU
& (((0x3ffU
& (IData)(vlTOPp->io_b))
<< (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT___T_78))
<< 1U))
: (IData)(vlTOPp->io_b)))));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN_io_a
= (((0x10000U & ((IData)(vlTOPp->io_a) << 1U))
| (0xe000U & ((((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT___T_33)
? 0U : ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT___T_32)
>> 3U)) | ((3U
==
(3U
& ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT___T_32)
>> 4U)))
& (0U
!=
(0x3ffU
& (IData)(vlTOPp->io_a)))))
<< 0xdU))) | ((0x1c00U &
((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT___T_32)
<< 0xaU))
| (0x3ffU &
((0U ==
(0x1fU
& ((IData)(vlTOPp->io_a)
>> 0xaU)))
? (0x3feU
& (((0x3ffU
& (IData)(vlTOPp->io_a))
<< (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT___T_23))
<< 1U))
: (IData)(vlTOPp->io_a)))));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul_io_toPostMul_isInfC
= ((3U == (3U & (vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN_io_c
>> 0xeU))) & (~ (vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN_io_c
>> 0xdU)));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT__rawC_sig
= (((0U != (7U & (vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN_io_c
>> 0xdU))) << 0xaU) | (0x3ffU
& vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN_io_c));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul_io_toPostMul_isNaNAOrB
= ((3U == (3U & (vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN_io_a
>> 0xeU))) & (vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN_io_a
>> 0xdU));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notNaN_addZeros
= ((0U == (7U & (vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN_io_a
>> 0xdU))) & (0U == (7U &
(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN_io_c
>> 0xdU))));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul_io_toPostMul_isInfA
= ((3U == (3U & (vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN_io_a
>> 0xeU))) & (~ (vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN_io_a
>> 0xdU)));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT__rawA_sig
= (((0U != (7U & (vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN_io_a
>> 0xdU))) << 0xaU) | (0x3ffU
& vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN_io_a));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul_io_toPostMul_doSubMags
= (1U & ((vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN_io_a
^ vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN_io_c)
>> 0x10U));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT__sNatCAlignDist
= (0xffU & (((IData)(0xeU) + VL_EXTENDS_II(8,7,
(0x3fU
& (vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN_io_a
>> 0xaU))))
- (0x3fU & (vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN_io_c
>> 0xaU))));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul_io_rawOut_isInf
= ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul_io_toPostMul_isInfA)
| (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul_io_toPostMul_isInfC));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul_io_invalidExc
= (((((3U == (3U & (vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN_io_a
>> 0xeU))) & (vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN_io_a
>> 0xdU))
& (~ ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT__rawA_sig)
>> 9U))) | (((3U == (3U & (vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN_io_c
>> 0xeU)))
& (vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN_io_c
>> 0xdU)) & (~ ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT__rawC_sig)
>> 9U))))
| ((((~ (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul_io_toPostMul_isNaNAOrB))
& (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul_io_toPostMul_isInfA))
& (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul_io_toPostMul_isInfC))
& (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul_io_toPostMul_doSubMags)));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__CDom_sign
= (1U & ((vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN_io_a
>> 0x10U) ^ (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul_io_toPostMul_doSubMags)));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT__isMinCAlign
= ((0U == (7U & (vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN_io_a
>> 0xdU))) | VL_GTS_III(1,8,8, 0U, (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT__sNatCAlignDist)));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT__isNaNOut
= ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul_io_invalidExc)
| ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul_io_toPostMul_isNaNAOrB)
| ((3U == (3U & (vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN_io_c
>> 0xeU))) & (vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN_io_c
>> 0xdU))));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT___T_61
= ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT__isMinCAlign)
| (0xbU >= (0x7fU & (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT__sNatCAlignDist))));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT__CAlignDist
= (0x3fU & ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT__isMinCAlign)
? 0U : ((0x23U > (0x7fU & (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT__sNatCAlignDist)))
? (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT__sNatCAlignDist)
: 0x23U)));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT___T_114
= (0xffU & (((0U != (7U & (vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN_io_c
>> 0xdU))) & (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT___T_61))
? (0x3fU & (vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN_io_c
>> 0xaU)) : ((IData)(3U)
+ VL_EXTENDS_II(8,7,
(0x3fU
& (vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN_io_a
>> 0xaU))))));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul_io_toPostMul_CIsDominant
= ((0U != (7U & (vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN_io_c
>> 0xdU))) & (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT___T_61));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT___T_87
= ((((0U != (0xfU & ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT__rawC_sig)
>> 8U))) << 2U) | (((0U
!=
(0xfU
& ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT__rawC_sig)
>> 4U)))
<< 1U)
| (0U
!=
(0xfU
& (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT__rawC_sig)))))
& ((2U & (VL_SHIFTRS_III(17,17,4, 0x10000U,
(0xfU & ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT__CAlignDist)
>> 2U)))
>> 7U)) | (1U & (VL_SHIFTRS_III(17,17,4, 0x10000U,
(0xfU
& ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT__CAlignDist)
>> 2U)))
>> 9U))));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT__mainAlignedSigC
= (VL_ULL(0x7fffffffff) & VL_SHIFTRS_QQI(39,39,6,
(((QData)((IData)(
(0xfffU
& ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul_io_toPostMul_doSubMags)
?
(~ (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT__rawC_sig))
: (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT__rawC_sig)))))
<< 0x1bU)
| (QData)((IData)(
((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul_io_toPostMul_doSubMags)
? 0x7ffffffU
: 0U)))), (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT__CAlignDist)));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT__alignedSigC
= ((VL_ULL(0x1ffffffffe) & (vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT__mainAlignedSigC
>> 2U)) | (QData)((IData)(
((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul_io_toPostMul_doSubMags)
?
((7U
==
(7U
& (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT__mainAlignedSigC)))
& (0U
== (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT___T_87)))
:
((0U
!=
(7U
& (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT__mainAlignedSigC)))
| (0U
!= (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT___T_87)))))));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul_io_mulAddResult
= (0x7fffffU & ((0x1ffc00U & ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT__rawA_sig)
<< 0xaU)) + (0x3fffffU
& (IData)(
(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT__alignedSigC
>> 1U)))));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__sigSum
= (((QData)((IData)((0x1fffU & ((0x400000U
& vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul_io_mulAddResult)
? ((IData)(1U)
+ (IData)(
(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT__alignedSigC
>> 0x17U)))
: (IData)(
(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT__alignedSigC
>> 0x17U))))))
<< 0x17U) | (QData)((IData)(((0x7ffffeU
& (vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul_io_mulAddResult
<< 1U))
| (1U & (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT__alignedSigC))))));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__CDom_absSigSum
= (0xffffffU & ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul_io_toPostMul_doSubMags)
? (~ (IData)((vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__sigSum
>> 0xcU))) :
((0x600000U & ((IData)((vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT__alignedSigC
>> 0x22U))
<< 0x15U)) |
(0x1fffffU & (IData)((vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__sigSum
>> 0xdU))))));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notCDom_absSigSum
= (0x1ffffffU & ((1U & (IData)((vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__sigSum
>> 0x19U)))
? (~ (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__sigSum))
: ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__sigSum)
+ (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul_io_toPostMul_doSubMags))));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT___T_20
= (VL_ULL(0x7fffffffff) & ((QData)((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__CDom_absSigSum))
<< (0xfU & (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT__CAlignDist))));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notCDom_reduced2AbsSigSum
= ((0x1000U & (vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notCDom_absSigSum
>> 0xcU)) | (((0U != (3U & (vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notCDom_absSigSum
>> 0x16U)))
<< 0xbU) | (((0U
!=
(3U
& (vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notCDom_absSigSum
>> 0x14U)))
<< 0xaU)
| (((0U
!=
(3U
& (vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notCDom_absSigSum
>> 0x12U)))
<< 9U)
| (((0U
!=
(3U
& (vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notCDom_absSigSum
>> 0x10U)))
<< 8U)
| (((0U
!=
(3U
& (vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notCDom_absSigSum
>> 0xeU)))
<< 7U)
| (((0U
!=
(3U
& (vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notCDom_absSigSum
>> 0xcU)))
<< 6U)
| (((0U
!=
(3U
& (vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notCDom_absSigSum
>> 0xaU)))
<< 5U)
| (((0U
!=
(3U
& (vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notCDom_absSigSum
>> 8U)))
<< 4U)
| (((0U
!=
(3U
& (vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notCDom_absSigSum
>> 6U)))
<< 3U)
| (((0U
!=
(3U
& (vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notCDom_absSigSum
>> 4U)))
<< 2U)
| (((0U
!=
(3U
& (vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notCDom_absSigSum
>> 2U)))
<< 1U)
| (0U
!=
(3U
& vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notCDom_absSigSum))))))))))))));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notCDom_normDistReduced2
= ((0x1000U & (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notCDom_reduced2AbsSigSum))
? 0U : ((0x800U & (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notCDom_reduced2AbsSigSum))
? 1U : ((0x400U & (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notCDom_reduced2AbsSigSum))
? 2U : ((0x200U & (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notCDom_reduced2AbsSigSum))
? 3U : ((0x100U
& (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notCDom_reduced2AbsSigSum))
? 4U
: (
(0x80U
& (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notCDom_reduced2AbsSigSum))
? 5U
:
((0x40U
& (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notCDom_reduced2AbsSigSum))
? 6U
:
((0x20U
& (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notCDom_reduced2AbsSigSum))
? 7U
:
((0x10U
& (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notCDom_reduced2AbsSigSum))
? 8U
:
((8U
& (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notCDom_reduced2AbsSigSum))
? 9U
:
((4U
& (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notCDom_reduced2AbsSigSum))
? 0xaU
:
((2U
& (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notCDom_reduced2AbsSigSum))
? 0xbU
: 0xcU))))))))))));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul_io_rawOut_sExp
= (0x7fU & ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul_io_toPostMul_CIsDominant)
? ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT___T_114)
- ((0x7cU & (VL_NEGATE_I((IData)(
(1U
& ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul_io_toPostMul_doSubMags)
>> 1U))))
<< 2U)) | (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul_io_toPostMul_doSubMags)))
: ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT___T_114)
- ((0x40U & ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notCDom_normDistReduced2)
<< 2U)) | ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notCDom_normDistReduced2)
<< 1U)))));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT___T_115
= (VL_ULL(0xffffffffffffff) & ((QData)((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notCDom_absSigSum))
<< ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notCDom_normDistReduced2)
<< 1U)));
__Vtemp2[0U] = 0U;
__Vtemp2[1U] = 0U;
__Vtemp2[2U] = 1U;
VL_SHIFTRS_WWI(65,65,6, __Vtemp3, __Vtemp2, (0x3fU
& (~ (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul_io_rawOut_sExp))));
__Vtemp6[0U] = 0U;
__Vtemp6[1U] = 0U;
__Vtemp6[2U] = 1U;
VL_SHIFTRS_WWI(65,65,6, __Vtemp7, __Vtemp6, (0x3fU
& (~ (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul_io_rawOut_sExp))));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_16
= ((0xfU & ((__Vtemp3[1U] << 0x15U) | (__Vtemp3[0U]
>> 0xbU)))
| (0xf0U & ((__Vtemp7[1U] << 0x1dU) | (0x1ffffff0U
& (__Vtemp7[0U]
>> 3U)))));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notCDom_sig
= ((0x3ffeU & ((IData)((vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT___T_115
>> 0xdU)) << 1U)) |
((0U != (7U & (IData)((vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT___T_115
>> 0xaU)))) | (0U
!=
(((8U
& ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notCDom_reduced2AbsSigSum)
>> 2U))
| (((0U
!=
(3U
& ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notCDom_reduced2AbsSigSum)
>> 3U)))
<< 2U)
| (((0U
!=
(3U
& ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notCDom_reduced2AbsSigSum)
>> 1U)))
<< 1U)
| (0U
!=
(2U
& ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notCDom_reduced2AbsSigSum)
<< 1U))))))
& ((4U
& (VL_SHIFTRS_III(9,9,3, 0x100U,
(7U
& (~
((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notCDom_normDistReduced2)
>> 1U))))
<< 1U))
| ((2U
& (VL_SHIFTRS_III(9,9,3, 0x100U,
(7U
& (~
((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notCDom_normDistReduced2)
>> 1U))))
>> 1U))
| (1U
& (VL_SHIFTRS_III(9,9,3, 0x100U,
(7U
& (~
((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notCDom_normDistReduced2)
>> 1U))))
>> 3U))))))));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_26
= ((0x33U & ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_16)
>> 2U)) | (0xccU & ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_16)
<< 2U)));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul_io_rawOut_isZero
= ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notNaN_addZeros)
| ((~ (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul_io_toPostMul_CIsDominant))
& (0U == (3U & ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notCDom_sig)
>> 0xcU)))));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul_io_rawOut_sign
= (1U & ((((((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul_io_toPostMul_isInfA)
& (vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN_io_a
>> 0x10U)) | ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul_io_toPostMul_isInfC)
& (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__CDom_sign)))
| ((((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notNaN_addZeros)
& (2U != (IData)(vlTOPp->io_roundingMode)))
& (vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN_io_a
>> 0x10U)) & (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__CDom_sign)))
| (((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notNaN_addZeros)
& (2U == (IData)(vlTOPp->io_roundingMode)))
& ((vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN_io_a
>> 0x10U) | (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__CDom_sign))))
| (((~ ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul_io_toPostMul_isInfA)
| (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul_io_toPostMul_isInfC)))
& (~ (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notNaN_addZeros)))
& ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul_io_toPostMul_CIsDominant)
? (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__CDom_sign)
: ((0U == (3U & ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notCDom_sig)
>> 0xcU)))
? (2U == (IData)(vlTOPp->io_roundingMode))
: ((vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN_io_a
>> 0x10U) ^ (IData)(
(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__sigSum
>> 0x19U))))))));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul_io_rawOut_sig
= ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul_io_toPostMul_CIsDominant)
? ((0x3ffeU & ((IData)((vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT___T_20
>> 0xbU)) << 1U))
| (((0U != (7U & (IData)((vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT___T_20
>> 8U))))
| (0U != ((((0U != (7U & (vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__CDom_absSigSum
>> 8U)))
<< 2U) | (((0U != (0xfU
& (vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__CDom_absSigSum
>> 4U)))
<< 1U) |
(0U != (0xfU
& vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__CDom_absSigSum))))
& ((2U & VL_SHIFTRS_III(32,5,2, 0x10U,
(3U
& (~
((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT__CAlignDist)
>> 2U)))))
| (1U & (VL_SHIFTRS_III(5,5,2, 0x10U,
(3U
& (~
((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT__CAlignDist)
>> 2U))))
>> 2U))))))
| ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul_io_toPostMul_doSubMags)
? (0U != (0x7ffU & (~ (IData)(
(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__sigSum
>> 1U)))))
: (0U != (0xfffU & (IData)((vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__sigSum
>> 1U)))))))
: (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notCDom_sig));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT__commonCase
= (1U & (((~ (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT__isNaNOut))
& (~ (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul_io_rawOut_isInf)))
& (~ (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul_io_rawOut_isZero))));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT__roundMagUp
= (((2U == (IData)(vlTOPp->io_roundingMode))
& (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul_io_rawOut_sign))
| ((3U == (IData)(vlTOPp->io_roundingMode))
& (~ (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul_io_rawOut_sign))));
__Vtemp10[0U] = 0U;
__Vtemp10[1U] = 0U;
__Vtemp10[2U] = 1U;
VL_SHIFTRS_WWI(65,65,6, __Vtemp11, __Vtemp10, (0x3fU
& (~ (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul_io_rawOut_sExp))));
__Vtemp14[0U] = 0U;
__Vtemp14[1U] = 0U;
__Vtemp14[2U] = 1U;
VL_SHIFTRS_WWI(65,65,6, __Vtemp15, __Vtemp14, (0x3fU
& (~ (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul_io_rawOut_sExp))));
__Vtemp18[0U] = 0U;
__Vtemp18[1U] = 0U;
__Vtemp18[2U] = 1U;
VL_SHIFTRS_WWI(65,65,6, __Vtemp19, __Vtemp18, (0x3fU
& (~ (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul_io_rawOut_sExp))));
__Vtemp22[0U] = 0U;
__Vtemp22[1U] = 0U;
__Vtemp22[2U] = 1U;
VL_SHIFTRS_WWI(65,65,6, __Vtemp23, __Vtemp22, (0x3fU
& (~ (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul_io_rawOut_sExp))));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_48
= ((((0x550U & ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_26)
<< 3U)) | (0xaa0U & ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_26)
<< 5U)))
| ((8U & (__Vtemp11[0U] >> 0xcU)) | ((4U
& (__Vtemp15[0U]
>> 0xeU))
| ((2U
& (__Vtemp19[0U]
>> 0x10U))
| (1U
& (__Vtemp23[0U]
>> 0x12U))))))
| (1U & ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul_io_rawOut_sig)
>> 0xdU)));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT__overflow_roundMagUp
= ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_59)
| (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT__roundMagUp));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_56
= ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul_io_rawOut_sig)
& (1U | ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_48)
<< 1U)));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_53
= ((~ (1U | ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_48)
<< 1U))) & (3U | ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_48)
<< 2U)));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_54
= ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul_io_rawOut_sig)
& (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_53));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_58
= ((0U != (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_54))
| (0U != (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_56)));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_80
= (0x1fffU & ((((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_59)
& (0U != (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_54)))
| ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT__roundMagUp)
& (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_58)))
? (((IData)(1U) + (0xfffU &
(((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul_io_rawOut_sig)
>> 2U)
| (0x3fffffffU
& (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_48)))))
& (~ ((((0U == (IData)(vlTOPp->io_roundingMode))
& (0U != (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_54)))
& (0U == (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_56)))
? (1U | ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_48)
<< 1U)) : 0U)))
: ((0xfffU & (((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul_io_rawOut_sig)
& (~ (3U | ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_48)
<< 2U))))
>> 2U)) | (((6U
== (IData)(vlTOPp->io_roundingMode))
& (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_58))
?
((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_53)
>> 1U)
: 0U))));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_83
= (0xffU & (VL_EXTENDS_II(8,7, (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul_io_rawOut_sExp))
+ VL_EXTENDS_II(8,7, (3U & ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_80)
>> 0xbU)))));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT__pegMinNonzeroMagOut
= (((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT__commonCase)
& VL_GTS_III(1,8,8, 8U, (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_83)))
& ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT__roundMagUp)
| (6U == (IData)(vlTOPp->io_roundingMode))));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT__overflow
= ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT__commonCase)
& VL_LTES_III(1,4,4, 3U, (0xfU & ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_83)
>> 4U))));
vlTOPp->io_actual_exceptionFlags = ((((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul_io_invalidExc)
<< 4U) |
((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT__overflow)
<< 2U)) |
((((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT__commonCase)
& (VL_GTS_III(1,8,8, 8U, (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_83))
| ((((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_58)
& VL_GTES_III(1,2,2, 0U,
(3U
& ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul_io_rawOut_sExp)
>> 5U))))
& ((0x2000U
& (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul_io_rawOut_sig))
?
((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_48)
>> 1U)
: (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_48)))
& (~
(((((IData)(vlTOPp->io_detectTininess)
& (~
((0x2000U
& (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul_io_rawOut_sig))
?
((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_48)
>> 2U)
:
((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_48)
>> 1U))))
& ((0x2000U
& (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul_io_rawOut_sig))
?
((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_80)
>> 0xcU)
:
((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_80)
>> 0xbU)))
& (0U
!= (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_54)))
& (((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_59)
& ((0x2000U
& (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul_io_rawOut_sig))
?
((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul_io_rawOut_sig)
>> 2U)
:
((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul_io_rawOut_sig)
>> 1U)))
| ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT__roundMagUp)
& ((((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul_io_rawOut_sig)
>> 0xdU)
& ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul_io_rawOut_sig)
>> 2U))
| (0U
!=
(3U
& (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul_io_rawOut_sig)))))))))))
<< 1U) |
((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT__overflow)
| ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT__commonCase)
& (VL_GTS_III(1,8,8, 8U, (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_83))
| (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_58))))));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT__pegMaxFiniteMagOut
= ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT__overflow)
& (~ (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT__overflow_roundMagUp)));
vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT__notNaN_isInfOut
= ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul_io_rawOut_isInf)
| ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT__overflow)
& (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT__overflow_roundMagUp)));
vlTOPp->io_actual_out = ((((~ (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT__isNaNOut))
& (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul_io_rawOut_sign))
<< 0x10U) | ((0xfc00U
& ((((((((((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_83)
& (~
(((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul_io_rawOut_isZero)
| VL_GTS_III(1,8,8, 8U, (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_83)))
? 0x38U
: 0U)))
& (~
((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT__pegMinNonzeroMagOut)
? 0x37U
: 0U)))
& (~
((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT__pegMaxFiniteMagOut)
? 0x10U
: 0U)))
& (~
((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT__notNaN_isInfOut)
? 8U
: 0U)))
| ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT__pegMinNonzeroMagOut)
? 8U
: 0U))
| ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT__pegMaxFiniteMagOut)
? 0x2fU
: 0U))
| ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT__notNaN_isInfOut)
? 0x30U
: 0U))
| ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT__isNaNOut)
? 0x38U
: 0U))
<< 0xaU))
| (0x3ffU
& (((((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT__isNaNOut)
| (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul_io_rawOut_isZero))
| VL_GTS_III(1,8,8, 8U, (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_83)))
?
((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT__isNaNOut)
? 0x200U
: 0U)
:
((0x2000U
& (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul_io_rawOut_sig))
?
((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_80)
>> 1U)
: (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_80)))
| ((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT__pegMaxFiniteMagOut)
? 0x3ffU
: 0U)))));
vlTOPp->ValExec_MulAddRecF16_add__DOT___T_172 =
((0xfU & (vlTOPp->io_actual_out >> 0xdU)) ==
(0xfU & (vlTOPp->io_expected_recOut >> 0xdU)));
vlTOPp->io_pass = ((((0U == (7U & (vlTOPp->io_actual_out
>> 0xdU))) |
(7U == (7U & (vlTOPp->io_actual_out
>> 0xdU)))) ?
((IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT___T_172)
& ((0x3ffU & vlTOPp->io_actual_out)
== (0x3ffU & vlTOPp->io_expected_recOut)))
: ((6U == (7U & (vlTOPp->io_actual_out
>> 0xdU)))
? (IData)(vlTOPp->ValExec_MulAddRecF16_add__DOT___T_172)
: (vlTOPp->io_actual_out
== vlTOPp->io_expected_recOut)))
& ((IData)(vlTOPp->io_actual_exceptionFlags)
== (IData)(vlTOPp->io_expected_exceptionFlags)));
}
void dut::_eval(dut__Syms* __restrict vlSymsp) {
VL_DEBUG_IF(VL_DBG_MSGF("+ dut::_eval\n"); );
dut* __restrict vlTOPp VL_ATTR_UNUSED = vlSymsp->TOPp;
// Body
vlTOPp->_combo__TOP__2(vlSymsp);
}
void dut::_eval_initial(dut__Syms* __restrict vlSymsp) {
VL_DEBUG_IF(VL_DBG_MSGF("+ dut::_eval_initial\n"); );
dut* __restrict vlTOPp VL_ATTR_UNUSED = vlSymsp->TOPp;
// Body
vlTOPp->_initial__TOP__1(vlSymsp);
}
void dut::final() {
VL_DEBUG_IF(VL_DBG_MSGF("+ dut::final\n"); );
// Variables
dut__Syms* __restrict vlSymsp = this->__VlSymsp;
dut* __restrict vlTOPp VL_ATTR_UNUSED = vlSymsp->TOPp;
}
void dut::_eval_settle(dut__Syms* __restrict vlSymsp) {
VL_DEBUG_IF(VL_DBG_MSGF("+ dut::_eval_settle\n"); );
dut* __restrict vlTOPp VL_ATTR_UNUSED = vlSymsp->TOPp;
// Body
vlTOPp->_combo__TOP__2(vlSymsp);
}
VL_INLINE_OPT QData dut::_change_request(dut__Syms* __restrict vlSymsp) {
VL_DEBUG_IF(VL_DBG_MSGF("+ dut::_change_request\n"); );
dut* __restrict vlTOPp VL_ATTR_UNUSED = vlSymsp->TOPp;
// Body
// Change detection
QData __req = false; // Logically a bool
return __req;
}
#ifdef VL_DEBUG
void dut::_eval_debug_assertions() {
VL_DEBUG_IF(VL_DBG_MSGF("+ dut::_eval_debug_assertions\n"); );
// Body
if (VL_UNLIKELY((clock & 0xfeU))) {
Verilated::overWidthError("clock");}
if (VL_UNLIKELY((reset & 0xfeU))) {
Verilated::overWidthError("reset");}
if (VL_UNLIKELY((io_roundingMode & 0xf8U))) {
Verilated::overWidthError("io_roundingMode");}
if (VL_UNLIKELY((io_detectTininess & 0xfeU))) {
Verilated::overWidthError("io_detectTininess");}
if (VL_UNLIKELY((io_expected_exceptionFlags & 0xe0U))) {
Verilated::overWidthError("io_expected_exceptionFlags");}
}
#endif // VL_DEBUG
void dut::_ctor_var_reset() {
VL_DEBUG_IF(VL_DBG_MSGF("+ dut::_ctor_var_reset\n"); );
// Body
clock = VL_RAND_RESET_I(1);
reset = VL_RAND_RESET_I(1);
io_a = VL_RAND_RESET_I(16);
io_b = VL_RAND_RESET_I(16);
io_roundingMode = VL_RAND_RESET_I(3);
io_detectTininess = VL_RAND_RESET_I(1);
io_expected_out = VL_RAND_RESET_I(16);
io_expected_exceptionFlags = VL_RAND_RESET_I(5);
io_expected_recOut = VL_RAND_RESET_I(17);
io_actual_out = VL_RAND_RESET_I(17);
io_actual_exceptionFlags = VL_RAND_RESET_I(5);
io_check = VL_RAND_RESET_I(1);
io_pass = VL_RAND_RESET_I(1);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN_io_a = VL_RAND_RESET_I(17);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN_io_c = VL_RAND_RESET_I(17);
ValExec_MulAddRecF16_add__DOT___T_23 = VL_RAND_RESET_I(4);
ValExec_MulAddRecF16_add__DOT___T_32 = VL_RAND_RESET_I(6);
ValExec_MulAddRecF16_add__DOT___T_33 = VL_RAND_RESET_I(1);
ValExec_MulAddRecF16_add__DOT___T_78 = VL_RAND_RESET_I(4);
ValExec_MulAddRecF16_add__DOT___T_87 = VL_RAND_RESET_I(6);
ValExec_MulAddRecF16_add__DOT___T_88 = VL_RAND_RESET_I(1);
ValExec_MulAddRecF16_add__DOT___T_133 = VL_RAND_RESET_I(4);
ValExec_MulAddRecF16_add__DOT___T_142 = VL_RAND_RESET_I(6);
ValExec_MulAddRecF16_add__DOT___T_143 = VL_RAND_RESET_I(1);
ValExec_MulAddRecF16_add__DOT___T_172 = VL_RAND_RESET_I(1);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul_io_toPostMul_isNaNAOrB = VL_RAND_RESET_I(1);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul_io_toPostMul_isInfA = VL_RAND_RESET_I(1);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul_io_toPostMul_isInfC = VL_RAND_RESET_I(1);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul_io_toPostMul_doSubMags = VL_RAND_RESET_I(1);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul_io_toPostMul_CIsDominant = VL_RAND_RESET_I(1);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul_io_mulAddResult = VL_RAND_RESET_I(23);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul_io_invalidExc = VL_RAND_RESET_I(1);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul_io_rawOut_isInf = VL_RAND_RESET_I(1);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul_io_rawOut_isZero = VL_RAND_RESET_I(1);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul_io_rawOut_sign = VL_RAND_RESET_I(1);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul_io_rawOut_sExp = VL_RAND_RESET_I(7);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul_io_rawOut_sig = VL_RAND_RESET_I(14);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT__rawA_sig = VL_RAND_RESET_I(12);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT__rawC_sig = VL_RAND_RESET_I(12);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT__sNatCAlignDist = VL_RAND_RESET_I(8);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT__isMinCAlign = VL_RAND_RESET_I(1);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT___T_61 = VL_RAND_RESET_I(1);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT__CAlignDist = VL_RAND_RESET_I(6);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT__mainAlignedSigC = VL_RAND_RESET_Q(39);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT___T_87 = VL_RAND_RESET_I(3);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT__alignedSigC = VL_RAND_RESET_Q(37);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_preMul__DOT___T_114 = VL_RAND_RESET_I(8);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__CDom_sign = VL_RAND_RESET_I(1);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__sigSum = VL_RAND_RESET_Q(36);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__CDom_absSigSum = VL_RAND_RESET_I(24);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT___T_20 = VL_RAND_RESET_Q(39);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notCDom_absSigSum = VL_RAND_RESET_I(25);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notCDom_reduced2AbsSigSum = VL_RAND_RESET_I(13);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notCDom_normDistReduced2 = VL_RAND_RESET_I(4);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT___T_115 = VL_RAND_RESET_Q(56);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notCDom_sig = VL_RAND_RESET_I(14);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__mulAddRecFNToRaw_postMul__DOT__notNaN_addZeros = VL_RAND_RESET_I(1);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT__roundMagUp = VL_RAND_RESET_I(1);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_16 = VL_RAND_RESET_I(8);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_26 = VL_RAND_RESET_I(8);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_48 = VL_RAND_RESET_I(12);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_53 = VL_RAND_RESET_I(14);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_54 = VL_RAND_RESET_I(14);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_56 = VL_RAND_RESET_I(14);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_58 = VL_RAND_RESET_I(1);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_59 = VL_RAND_RESET_I(1);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_80 = VL_RAND_RESET_I(13);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT___T_83 = VL_RAND_RESET_I(8);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT__isNaNOut = VL_RAND_RESET_I(1);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT__commonCase = VL_RAND_RESET_I(1);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT__overflow = VL_RAND_RESET_I(1);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT__overflow_roundMagUp = VL_RAND_RESET_I(1);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT__pegMinNonzeroMagOut = VL_RAND_RESET_I(1);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT__pegMaxFiniteMagOut = VL_RAND_RESET_I(1);
ValExec_MulAddRecF16_add__DOT__mulAddRecFN__DOT__roundRawFNToRecFN__DOT__roundAnyRawFNToRecFN__DOT__notNaN_isInfOut = VL_RAND_RESET_I(1);
}
|
cc859ce8ced5c4237e1b54cf58270d085f8d13c0
|
8afb86d9c8718fafe428525ef7a533773be433d4
|
/src/Renderer/Texture2D.h
|
039884b9c4f505bf6eb6440d7497c7048ec0371e
|
[] |
no_license
|
Smirnov-Peter-Alekseevich-pmgic-studio/BattleCity
|
cdce0aa61ec5b3d0f20112a7bea1faa12215242b
|
6ca9a91b5d6e2efe6bff6422be7c431d701e611b
|
refs/heads/main
| 2023-04-12T05:37:04.449561
| 2021-05-16T08:44:51
| 2021-05-16T08:44:51
| 354,054,236
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 1,395
|
h
|
Texture2D.h
|
#pragma once
#include <glad/glad.h>
#include <string>
#include <glm/vec2.hpp>
#include <map>
namespace Renderer {
class Texture2D {
public:
struct SubTexture2D{
glm::vec2 leftBottomUV;
glm::vec2 rightTopUV;
SubTexture2D(
const glm::vec2& _leftBottomUV,
const glm::vec2& _rightTopVM)
: leftBottomUV(_leftBottomUV),
rightTopUV(_rightTopVM){}
SubTexture2D()
:leftBottomUV(0.f),
rightTopUV(1.f){}
};
Texture2D(
const GLuint width,const GLuint height,
const unsigned char* data,
const unsigned int chanels,
const GLenum filter,
const GLenum wrapMode
);
Texture2D() = delete;
~Texture2D();
Texture2D(const Texture2D&) = delete;
Texture2D& operator=(const Texture2D&) = delete;
Texture2D& operator=(Texture2D&& texture2D);
Texture2D(Texture2D&& texture2D);
const SubTexture2D& getSubTexture(const std::string& name) const;
void bind() const;
void addSubTexture(const std::string& nameSubTexture,const glm::vec2& leftBottomVM,const glm::vec2& rightTopVM);
unsigned int width() const {return m_width;};
unsigned int height() const {return m_height;};
private:
GLuint m_ID;
GLenum m_mode;
unsigned int m_width;
unsigned int m_height;
std::map<std::string,SubTexture2D> m_subTextures;
};
}
|
ec6f0f6554ecf2a38287c3ad800e8420f1ed6497
|
29dec8d4ab5ded7f0b3f2cdac3304918f9846b8f
|
/epam29.09.cpp
|
fd60e63beef3d5505bfd2734ddba92723f8619d8
|
[] |
no_license
|
halovvv/epamLabs
|
f950a556873355a04efcaeff5b36ec6ee1131d3a
|
663f925a7ce3fc581f2b697cc026aed1f8ff9e67
|
refs/heads/main
| 2022-12-24T00:35:46.614933
| 2020-10-07T17:40:52
| 2020-10-07T17:40:52
| 302,111,652
| 0
| 0
| null | null | null | null |
WINDOWS-1251
|
C++
| false
| false
| 2,200
|
cpp
|
epam29.09.cpp
|
#include <iostream>
using namespace std;
struct students // 1 пункт
{
string Surname;
string Name;
int Score[3];
int Sum;
};
void showData(students* st, int amount)
{
for (int i = 0; i != amount; i++) //4 пункт
{
cout << "#" << i + 1 << " Surname:\t" << st[i].Surname << "\t" << " Name:\t" << st[i].Name << "\t" << endl;
for (int j = 0; j < 3; j++)
{
cout << "Score # " << j + 1 << ": " << st[i].Score[j] << endl;
}
}
}
// 4 пункт
void punktPiat(students* st, int amount)
{
for (int i = 0; i != amount; i++)
{
if (st[i].Sum % 4 == 0)
{
int sum = 0;
for (int j = 0; j != 3; j++)
{
sum += st[i].Score[j];
st[i].Sum = sum / 3;
}
}
else if (st[i].Sum % 4 == 1)
{
int max = st[i].Score[0];
for (int j = 0; j != 3; j++)
{
if (max < st[i].Score[j]) st[i].Sum = st[i].Score[j];
}
}
else if (st[i].Sum % 4 == 2)
{
int min = st[i].Score[0];
for (int j = 0; j != 3; j++)
{
if (min > st[i].Score[j]) st[i].Sum = st[i].Score[j];
}
}
else if (st[i].Sum % 4 == 3)
{
int sum = 0;
for (int j = 0; j != 3; j++)
{
sum += st[i].Score[j];
st[i].Sum = sum;
}
}
}
}
// 5 пункт
int main()
{
int amount, sum;
cout << "Please enter amount of students" << endl;
cin >> amount;
if (amount < 2) // 2 пункт
{
cout << "Please enter bigger number" << endl;
}
else //3 пункт
{
students* st = new students[amount];
for (int i = 0; i != amount; i++)
{
cout << "#" << i + 1 << " Please enter surname" << endl;
cin >> st[i].Surname;
cout << "#" << i + 1 << " Please enter name" << endl;
cin >> st[i].Name;
cout << "#" << i + 1 << " Please enter scores" << endl;
for (int j = 0; j <3;j++ )
{
cin >> st[i].Score[j];
}
}
showData(st,amount);
punktPiat(st,amount);
cout << "\t Sorted data\t" << endl;
cout << " --------------------------------------------------------------------\t" << endl;
showData(st, amount); // 6 пункт
delete[] st; //7 пункт
}
}
|
002f50d33394a061da000c9807209c89714826e4
|
4aa08d49eca9ad51cbd9493236a72a427388cfe1
|
/src/MathParser.cpp
|
fa459543800a0e04bf5729ac0d2f9fc842822f7c
|
[] |
no_license
|
pmarathe25/Math
|
0b85651a1a1628adb107adfe81fb57c2944971be
|
35a248eae472b584058a75dd616eb048ad324778
|
refs/heads/master
| 2021-01-20T18:33:31.270667
| 2017-10-20T23:04:21
| 2017-10-20T23:04:21
| 62,969,309
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 6,681
|
cpp
|
MathParser.cpp
|
#include "MathParser.hpp"
#include <algorithm>
namespace StealthMath {
MathParser::MathParser() {
}
double MathParser::parse(std::string expression) {
// Remove spaces.
expression = strmanip::remove(expression, " ");
// Balance parentheses.
expression = strmanip::balance(expression, '(', ')');
return parseClean(expression);
}
void MathParser::setOperatorPrecedenceList(const std::vector<std::string>& newList) {
operatorPrecedenceList = newList;
}
void MathParser::addBinaryOperator(const std::string& op, double (*func)(double, double)) {
binaryOperatorFunctions[op] = func;
// Push the operator to the front of the precedence list.
operatorPrecedenceList.insert(operatorPrecedenceList.begin(), op);
}
void MathParser::addBinaryOperator(const std::map<std::string, double (*)(double, double)> ops) {
binaryOperatorFunctions.insert(ops.begin(), ops.end());
// Push all provided operators onto the front of the precedence list.
for (std::map<std::string, double (*)(double, double)>::const_iterator op = ops.begin(); op != ops.end(); op++) {
operatorPrecedenceList.insert(operatorPrecedenceList.begin(), op -> first);
}
}
void MathParser::addUnaryOperator(const std::string& op, double (*func)(double)) {
unaryOperatorFunctions[op] = func;
// Push the operator to the front of the precedence list.
operatorPrecedenceList.insert(operatorPrecedenceList.begin(), op);
}
void MathParser::addUnaryOperator(const std::map<std::string, double (*)(double)>& ops) {
unaryOperatorFunctions.insert(ops.begin(), ops.end());
// Push all provided operators onto the front of the precedence list.
for (std::map<std::string, double (*)(double)>::const_iterator op = ops.begin(); op != ops.end(); op++) {
operatorPrecedenceList.insert(operatorPrecedenceList.begin(), op -> first);
}
}
double MathParser::parseClean(const std::string& expression) {
// If there are no operators, return the double value of the expression.
if (!strmanip::contains(expression, operatorPrecedenceList)) {
return std::stod(strmanip::remove(expression, "()"));
}
// Evaluate innermost parentheses first.
strmanip::Indices inner = strmanip::findInnermost(expression, '(', ')');
if (inner.first != -1) {
// Recursively parse the inner expression excluding the parentheses and then parse the new expression.
return parseClean(expression.substr(0, inner.first) + std::to_string(parseClean(expression.substr(inner.first + 1, inner.second - inner.first - 1)))
+ expression.substr(inner.second + 1));
}
// Evaluate operators in the order they are provided in the precedence list.
for (std::vector<std::string>::iterator op = operatorPrecedenceList.begin(); op != operatorPrecedenceList.end(); op++) {
// Find the first instance of the operator.
int operatorLocation = expression.find(*op);
if (operatorLocation != std::string::npos) {
// If this is a binary operator call a binary function, otherwise call a unary function.
if (binaryOperatorFunctions.count(*op) > 0) {
// Create a struct to hold the two operators and the start and end indices of the expression.
BinaryOperands binaryOperands = findBinaryOperands(expression, *op, operatorLocation);
return parseClean(expression.substr(0, binaryOperands.indices.first) +
std::to_string((*binaryOperatorFunctions.at(*op))(binaryOperands.firstOperand, binaryOperands.secondOperand))
+ expression.substr(binaryOperands.indices.second));
} else if (unaryOperatorFunctions.count(*op) > 0) {
// Create a struct to hold the operator and the start and end indices of the expression.
UnaryOperand unaryOperand = findUnaryOperand(expression, *op, operatorLocation);
return parseClean(expression.substr(0, unaryOperand.indices.first)
+ std::to_string((*unaryOperatorFunctions.at(*op))(unaryOperand.firstOperand))
+ expression.substr(unaryOperand.indices.second));
}
}
}
}
MathParser::UnaryOperand MathParser::findUnaryOperand(const std::string& expression, const std::string& op, int operatorLocation) {
UnaryOperand temp;
// Get the index of the beginning of the first operand..
int operandStart = expression.find_last_not_of("0123456789.", operatorLocation - 1) + 1;
// Get the index after the end of the unary operator.
int operatorEnd = operatorLocation + op.size();
// If this is the last operator in the string, set the index to the end of the string.
operatorEnd = (operatorEnd == std::string::npos) ? expression.length() - 1 : operatorEnd;
// Get the operand as a double.
double operand = std::stod(expression.substr(operandStart, operatorLocation - operandStart));
temp.indices.first = operandStart;
temp.indices.second = operatorEnd;
temp.firstOperand = operand;
return temp;
}
// Gives the values and locations of the operands.
MathParser::BinaryOperands MathParser::findBinaryOperands(const std::string& expression, const std::string& op, int operatorLocation) {
BinaryOperands temp;
// Get the index of the beginning of the first operand..
int firstOperandStart = expression.find_last_not_of("0123456789.", operatorLocation - 1) + 1;
// Get the index after the end of the second operand.
int secondOperandEnd = expression.find_first_not_of("0123456789.", operatorLocation + op.size());
// If this is the last operand in the string, set the index to the end of the string.
secondOperandEnd = (secondOperandEnd == std::string::npos) ? expression.length() : secondOperandEnd;
// Get the two operands as doubles.
double firstOperand = std::stod(expression.substr(firstOperandStart, operatorLocation - firstOperandStart));
double secondOperand = std::stod(expression.substr(operatorLocation + op.size(), secondOperandEnd + 1 - operatorLocation));
temp.indices.first = firstOperandStart;
temp.indices.second = secondOperandEnd;
temp.firstOperand = firstOperand;
temp.secondOperand = secondOperand;
return temp;
}
}
|
7fb91c6dcd2973c72f0cb8fceffeb16166d065a3
|
ff18be417439435d0db3756181a9e98c55cf25e3
|
/ACM-ICPC/ACM-ICPC_12/Amritapuri/online contest/ACM-ICPC Amritapuri 2012 Online Competition Accepted Solutions/D/cpp/00006227_D_TEAMDIV_amicpc120394.cpp
|
c3ac2932f839a2e690f903d3527de25020fccedb
|
[] |
no_license
|
rovinbhandari/Programming_Scripting
|
3952b45636f10e46c05dede29492eb0828857448
|
ee67f9289883d3686ed5cf41dbae13e1313bcfb0
|
refs/heads/master
| 2023-06-22T13:52:03.559222
| 2023-06-20T13:40:32
| 2023-06-20T13:47:22
| 4,378,004
| 6
| 1
| null | 2019-03-25T14:44:18
| 2012-05-19T12:25:13
|
C++
|
UTF-8
|
C++
| false
| false
| 1,757
|
cpp
|
00006227_D_TEAMDIV_amicpc120394.cpp
|
#include <iostream>
#include <algorithm>
#include <vector>
#include <set>
#include <cstring>
#include <string>
#include <sstream>
using namespace std;
#define REP(i,n) for(int i=0;i<(int)n;i++)
#define FOR(i,a,n) for(int i=(int)a;i<(int)n;i++)
#define FOR1(i,n) for(int i=1;i<=(int)n;i++)
#define ALL(c) c.begin(),c.end()
#define FORE(it,c) for(typeof(c.begin()) it=c.begin();it!=c.end();it++)
typedef long long int lli;
typedef pair<int,int> ii;
const int N = 20010;
vector<int> E[N];
int C[N];
bool V[N];
bool dfs(int i, int color = 0){
if(C[i] != -1){
if(C[i] == color) return false;
}
C[i] = 1 - color;
if(V[i]) return true;
V[i] = 1;
bool ret = true;
REP(j,E[i].size())
ret &= dfs(E[i][j], C[i]);
return ret;
}
int main(){
ios::sync_with_stdio(false);
int T;
cin >> T;
while(T--){
int n;
cin >> n;
REP(i,n) E[i].clear();
memset(V,0,sizeof(V));
memset(C,-1,sizeof(C));
REP(i,n){
int k;
cin >> k;
int v;
REP(j,k){
cin >> v;
E[i].push_back(v);
E[v].push_back(i);
}
}
bool pos = 1;
int comps = 0;
REP(i,n){
if(!V[i]){
comps++;
pos &= dfs(i);
}
}
lli ans = 1;
if(pos) {
const lli MOD = 1e9 + 7;
REP(i,comps) {
ans *= 2;
if(ans >= MOD)
ans %= MOD;
}
}
else ans = 0;
cout << ans << "\n";
}
return 0;
}
|
7e5d4fbef69967ee86f57e76dbcf6dca4465355d
|
ac453c5afa6797e11411fa07f9bf491c989e59fd
|
/include/hal/Adc.hpp
|
be45dfcfb75ad274ebb65bf700b79b0e76c8efb1
|
[
"BSD-3-Clause"
] |
permissive
|
charanyaarvind/StratifyAPI
|
0344a3b13b933cde242221677fbb9f91301645ef
|
adfd1bc8354489378d53c6acd77ebedad5790b4f
|
refs/heads/master
| 2020-03-27T11:14:38.510797
| 2018-08-28T03:06:57
| 2018-08-28T03:06:57
| 146,473,720
| 0
| 0
|
BSD-3-Clause
| 2018-08-28T16:10:27
| 2018-08-28T16:10:27
| null |
UTF-8
|
C++
| false
| false
| 4,030
|
hpp
|
Adc.hpp
|
/*! \file */ //Copyright 2011-2018 Tyler Gilbert; All Rights Reserved
#ifndef SAPI_ADC_HPP_
#define SAPI_ADC_HPP_
#include <sos/dev/adc.h>
#include "PinAssignment.hpp"
#include "Periph.hpp"
namespace hal {
/*! \brief ADC Attributes Class
* \details This class is for containing ADC attributes.
*/
class AdcAttr : public PinAssignmentPeriphAttr<adc_attr_t, adc_pin_assignment_t> {};
/*! \brief ADC Pin Assignment
* \details This class allows simple manipulation of the adc_pin_assignment_t.
*/
class AdcPinAssignment : public PinAssignment<adc_pin_assignment_t>{};
/*! \brief ADC Peripheral Class
* \details This class implements ADC device peripherals.
*
* \code
* #include <sapi/hal.hpp>
*
* int main(int argc, char * argv[]){
* Adc adc(0); //create an instance of ADC to access port 0
* u32 samples[16];
* adc.init(); //initialize the ADC using the default configuration
* adc.read(0, samples, 16*sizeof(u32)); //read 16 samples from channel 0
* adc.read(1, samples, 16*sizeof(u32)); //read 16 samples from channel 1
* adc.close(); //close the ADC
* }
* \endcode
*
*/
class Adc : public Periph<adc_info_t, adc_attr_t, 'a'> {
public:
/*! \details Initializes the object with \a port. */
Adc(port_t port);
enum {
FLAG_SET_CONVERTER = ADC_FLAG_SET_CONVERTER,
FLAG_IS_LEFT_JUSTIFIED = ADC_FLAG_IS_LEFT_JUSTIFIED,
FLAG_IS_RIGHT_JUSTIFIED = ADC_FLAG_IS_RIGHT_JUSTIFIED,
SET_CONVERTER /*! See ADC_FLAG_SET_CONVERTER */ = ADC_FLAG_SET_CONVERTER,
IS_LEFT_JUSTIFIED /*! See ADC_FLAG_IS_LEFT_JUSTIFIED */ = ADC_FLAG_IS_LEFT_JUSTIFIED,
IS_RIGHT_JUSTIFIED /*! Set to specify right justified data */ = ADC_FLAG_IS_RIGHT_JUSTIFIED,
SET_MASTER = ADC_FLAG_SET_MASTER /*! Used with MCUs that have more than one ADC that can operate in master/slave mode */,
SET_SLAVE = ADC_FLAG_SET_SLAVE /*! Used with MCUs that have more than one ADC that can operate in master/slave mode */,
IS_TRIGGER_TMR = ADC_FLAG_IS_TRIGGER_TMR /*! Used to trigger the ADC read on a timer event */,
IS_TRIGGER_EINT = ADC_FLAG_IS_TRIGGER_EINT /*! Used to trigger the ADC read on a external interrupt */,
SET_CHANNELS = ADC_FLAG_SET_CHANNELS /*! Configure the channels withouth changing ADC settings */,
IS_SCAN_MODE = ADC_FLAG_IS_SCAN_MODE /*! ADC will read every enabled channel when reading rather than the channel based on the location value */,
IS_TRIGGER_EINT_EDGE_RISING = ADC_FLAG_IS_TRIGGER_EINT_EDGE_RISING,
IS_TRIGGER_EINT_EDGE_FALLING = ADC_FLAG_IS_TRIGGER_EINT_EDGE_FALLING,
IS_GROUP = ADC_FLAG_IS_GROUP
};
/*! \details Sets the attributes of the ADC.
*
* @param o_flags The ADC flags (e.g. FLAG_SET_CONVERTER)
* @param freq The ADC frequency (set to 0 to use the maximum available)
* @param pin_assignment A pointer to the pin assignment data structure (0 to use default pin assignment)
* @return Zero on success or less than zero for an error
*/
int set_attr(u32 o_flags, u32 freq, const adc_pin_assignment_t * pin_assignment = 0) const {
adc_attr_t attr;
attr.o_flags = o_flags;
if( pin_assignment != 0 ){
memcpy(&attr.pin_assignment, pin_assignment, sizeof(adc_pin_assignment_t));
} else {
memset(&attr.pin_assignment, 0xff, sizeof(adc_pin_assignment_t));
}
attr.freq = freq;
return Periph::set_attr(attr);
}
/*! \details Opens the ADC port and sets the attributes as specified.
*
* @param o_flags The ADC flags (e.g. FLAG_SET_CONVERTER)
* @param freq The ADC frequency (set to 0 to use the maximum available)
* @param pin_assignment A pointer to the pin assignment data structure (0 to use default pin assignment)
* @return Zero on success or less than zero for an error
*
*/
int init(u32 o_flags, u32 freq, const adc_pin_assignment_t * pin_assignment = 0){
if( open() < 0 ){
return -1;
}
return set_attr(o_flags, freq, pin_assignment);
}
using Periph::init;
using Periph::set_attr;
private:
};
}
#endif /* SAPI_ADC_HPP_ */
|
a78a190ff19dfff6332edfb97c57a34446cc494a
|
fd183defc064165daf2902b91fbb2e4cb7f1b9c7
|
/VolumeSingleScatter/main.cpp
|
669460eddaab6f4470f9b70c692fd0ca4587c0c5
|
[] |
no_license
|
daydreamer2023/VolumeSingleScattering
|
b8d894250941c83e3222dc062bd34c7b78e67055
|
34a8e866a1a31d341f34ab3fe2b5ab7e78f7c45e
|
refs/heads/master
| 2021-09-10T23:04:00.002949
| 2018-04-03T20:29:01
| 2018-04-03T20:29:01
| null | 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 40,788
|
cpp
|
main.cpp
|
#if defined(_WIN32)
#include <Windows.h>
#endif
//
// main.cpp
// RayTracer
//
// Created by WangYue on 16/9/20.
// Copyright © 2016年 WangYue. All rights reserved.
//
// g++ -c main.cpp
#define inf 1e20
#define eps 1e-20
#include <iostream>
#include <fstream>
#include <sstream>
#include <string>
#include <vector>
#include <cmath>
#include <limits>
#include <math.h>
#include <time.h>
#include <algorithm>
#include <stdlib.h>
#include <stdio.h>
#include "Vector3.h"
#include "Camera.h"
#include "Color.h"
#include "Light.h"
#include "Sphere.h"
#include "Plane.h"
#include "Triangle.h"
#include "MotionSphere.h"
#include "Sampler.h"
#include "Random.h"
#include "Volume.h"
#include "MCSampler1D.h"
#include "MCSampler2D.h"
using namespace std;
inline double clamp(double x) { return x < 0 ? 0 : x > 1 ? 1 : x; }
inline int toDisplayValue(double x){ return int( pow(clamp(x), 1.0/2.2) * 255 + .5); }
void savePPM(const char *filename, int w, int h, Color *pixelColors){
#if defined(_WIN32)
FILE *f;
fopen_s(&f, filename, "w");
#else
FILE *f = fopen(filename, "w");
#endif
fprintf(f, "P3\n%d %d\n%d\n", w, h, 255);
for (int p = 0; p < w * h; p++) {
fprintf(f,"%d %d %d ", toDisplayValue(pixelColors[p].x), toDisplayValue(pixelColors[p].y), toDisplayValue(pixelColors[p].z));
}
fclose(f);
}
bool collectIntersections(vector<double> &intersections,vector<Object*> &objects, Ray &cameraRay){
// Find intersections of cameraRay with every object, if there's no intersection, return inf.
// If there's no intersection, return false.
bool IntersectionExists = false;
for( int index = 0 ; index < objects.size(); index ++) {
double t = objects[index]->findIntersection(cameraRay);
if(t > 0){
intersections.push_back(t);
if(!IntersectionExists)
IntersectionExists = true;
}
else
intersections.push_back(inf);
}
return IntersectionExists;
}
bool ClosestIntersectionObject(vector<Object*> &objects, Ray &cameraRay, double &t, int &id){
// Find the object that has the closest intersection point
// Return true if there's intersection, then t is the first intersection point among all spheres
vector<double> intersections;
t = inf;
if( collectIntersections(intersections, objects, cameraRay))
for( int index = 0; index < intersections.size(); index ++ ) {
// Find the smallest t;
if(intersections.at(index)<t){
t = intersections.at(index);
id = index;
}
}
return t < inf;
};
bool trace(
Vector3 &orig, Vector3 &dir,
vector<Object*> &objects,
double &tNear, int &index)
{
tNear = inf;
Ray ray (orig, dir);
for (int k = 0; k < objects.size() - 1; ++k) {
if (objects[k]->findIntersection(ray) < tNear && objects[k]->findIntersection(ray) > 0 ) {
tNear = objects[k]->findIntersection(ray) ;
index = k;
}
}
return (tNear<inf);
}
bool traceAll(
Vector3 &orig, Vector3 &dir,
vector<Object*> &objects,
double &tNear, int &index)
{
tNear = inf;
Ray ray (orig, dir);
for (int k = 0; k < objects.size() ; ++k) {
if (objects[k]->findIntersection(ray) < tNear && objects[k]->findIntersection(ray) > 0 ) {
tNear = objects[k]->findIntersection(ray) ;
index = k;
}
}
return (tNear<inf);
}
Color getPixelColorPointLight(vector<Object*> &objects, int id, double &t, Ray &ray, Light &light){
Color c;
Object* obj;
// Intersection Point
Vector3 intersectionPoint = ray.getOrigin() + ray.getDirection() * t;
Vector3 normal;
if(id>=0){
obj = objects.at(id);
// Normal of intersection point, point out of the sphere
normal = obj->getNormalAt(intersectionPoint);
}
else{
obj = objects.at(objects.size() - 1);
normal = Vector3 (0,0,1);
}
// If there are multiple lights, should be a for loop here
// Light direction, from intersection point to the light position
Vector3 lightDirection = light.getLightPosition() - intersectionPoint ;
// Square of Distance between light and point
double distance2 = lightDirection.dot(lightDirection);
// Light direction
lightDirection = lightDirection.norm();
double tNear = inf;
int shadowObjIndex = 0;
// Shadow check
// Move the shadow point a little bit along normal
double offset = 1e-9;
Vector3 shadowPointOrig =
(ray.getDirection().dot(normal) < 0) ?
intersectionPoint + normal * offset :
intersectionPoint - normal * offset ;
bool inShadow = trace(shadowPointOrig, lightDirection, objects, tNear, shadowObjIndex ) &&
tNear * tNear < distance2 ;
double cosine;
if(obj->insideObject(light.getLightPosition())){
cosine = clamp(- lightDirection.dot(normal));
}
else{
cosine = clamp(lightDirection.dot(normal));
}
double L_r;
double fr = 1 / M_PI;
if(id>=0){
L_r = clamp(light.getRadiance() * fr * cosine * (1 - inShadow) / (distance2 * 4 * M_PI));
}
else{
L_r = light.getRadiance() * fr * (1 - inShadow) / ( distance2 * 4 * M_PI);
// cout<<distance2<<endl;
}
//task1
//double L_r = light.getRadiance() * fr * cosine / (distance2 * 4 * M_PI);
// cout<<distance2<<endl;
c = obj->getObjectColor() * L_r ;
return c;
}
Color getPixelColorWithSphereLight(vector<Object*> &objects, int id, double &t_ray, Ray &ray, Vector3& hitPoint, const int N, const SampleMode sampleMode){
Color c;
// Intersection Point
Vector3 intersectionPoint = ray.getOrigin() + ray.getDirection() * t_ray;
// Get the light Obj
// Here the last object in vector is light by default.
Sphere* LightObj =(Sphere*)objects.at(objects.size() - 1);
// Normal of intersection point
Object* obj;
Vector3 normal;
if(id>=0){
obj = objects.at(id);
normal = obj->getNormalAt(intersectionPoint);
if(obj->insideObject(LightObj->getSphereCenter())){
normal = normal * -1;
}
}
else{
obj = objects.at(objects.size() - 1);
normal = Vector3(0,0,1);
}
// vector3 from intersection point X to light center C
Vector3 XC = LightObj->getSphereCenter() - intersectionPoint;
// ThetaMax
double sinThetaMax = LightObj->getSphereRadius() / XC.length();
double cosThetaMax = sqrt(1 - sinThetaMax * sinThetaMax);
double lightR = LightObj->getSphereRadius();
if( id == objects.size() - 1){
c = obj->getObjectColor();
}
else{
// Monte Carlo Begins
double L_r = 0.0;
for(int m = 0; m < N; m++){
Vector3 sampleLightDirection;
sampleLightDirection = getSample(*LightObj,intersectionPoint, sampleMode, normal, sinThetaMax).norm();
Ray secondary (intersectionPoint, sampleLightDirection);
double t = LightObj->findIntersection(secondary);
if(t > eps)
{
Vector3 sampleLightPoint = intersectionPoint + sampleLightDirection * t;
hitPoint = sampleLightPoint;
// Check if there are intersections between light sample and intersection point.
// Light direction, from intersection point to the light position
Vector3 lightDirection = sampleLightPoint - intersectionPoint ;
// Distance between light sample point and the intersection point
double distance2 = lightDirection.dot(lightDirection);
// Light direction
lightDirection = lightDirection.norm();
double tNear = inf;
int shadowObjIndex = 0;
// Shadow check
// Move the shadow point a little bit along normal
double offset = 1e-9;
Vector3 shadowPointOrig =
(ray.getDirection().dot(normal) < 0) ?
intersectionPoint + normal * offset :
intersectionPoint - normal * offset ;
bool inShadow = trace(shadowPointOrig, lightDirection, objects, tNear, shadowObjIndex ) &&
tNear * tNear < distance2 ;
double L_i = 10.0;
double fr = 0.0;
Vector3 lightSampleNormal = LightObj->getNormalAt(sampleLightPoint);
double cosThetaI = clamp(lightDirection.dot(normal));
double cosThetaO = clamp(-lightSampleNormal.dot(lightDirection));
if(id<0){
cosThetaI = 1;
}
if(obj->getMaterial() == DIFFUSE){
fr = 1 / M_PI;
}
else if(obj->getMaterial() == SPECULAR)// Blinn-phong
{
Vector3 HalfWay = normal + lightDirection;
HalfWay = HalfWay.norm();
fr = pow( HalfWay.dot(normal), obj->getExponent()) * (obj->getExponent() + 2) / (2 * M_PI);
}
else {
cout<< "no model for such material!";
}
switch (sampleMode) {
case Importance_Solid_Angle:
{
double pdfConstant = 2 * M_PI * (1 - cosThetaMax);
L_r = L_r + fr * L_i * cosThetaI * (1 - inShadow) * pdfConstant ;
}
break;
case Importance_Surface_Area:
{ // pdf = distance * distance / (CosThetaO * Area)
double Area = 2 * M_PI * (1 - sinThetaMax) * lightR * lightR / distance2;
// Fr = (fr(x, Wi, Wr) * Li(r(x, Wik), -Wik)) * cosThetaI / pdf;
// L_r = fr * L_i * (1 - inShadow) * cosThetaI * cosThetaO * area / distance
L_r += fr * L_i * (1 - inShadow) * cosThetaI * cosThetaO * Area ;
}
break;
case Uniform_Solid_Angle:
{
L_r += fr * L_i * (1 - inShadow) * cosThetaI * 4 * M_PI ;
}
break;
case Cosine_Weighted:
{
L_r += fr * L_i * (1 - inShadow) * M_PI;
}
break;
case Uniform_Hemisphere_Solid_Angle:
{
L_r += fr * L_i * (1 - inShadow) * cosThetaI * 2 * M_PI ;
}
break;
default:
cout<<"inavailable sample mode"<<endl;
}
}
else // No intersection for sample light ray with sphere light
{
// cout<<"miss out"<<endl;
}
}
L_r = clamp(L_r/N);
c = obj->getObjectColor() * L_r ;
}
return c;
}
Color getPixelColorWithSphereLightDBG(vector<Object*> &objects, int id, double &t, Ray &ray, Light &light, const int N, const SampleMode sampleMode){
Color c;
Object* obj = objects.at(id);
// Intersection Point
Vector3 intersectionPoint = ray.getOrigin() + ray.getDirection() * t;
// Normal of intersection point
Vector3 normal = obj->getNormalAt(intersectionPoint);
if(obj->insideObject(light.getLightPosition())){
normal = normal * -1;
}
// Get the light Obj
// Here the last object in vector is light by default.
Sphere* LightObj =(Sphere*)objects.at(objects.size() - 1);
// vector3 from intersection point X to light center C
Vector3 XC = LightObj->getSphereCenter() - intersectionPoint;
// ThetaMax
double sinThetaMax = LightObj->getSphereRadius() / XC.length();
double cosThetaMax = sqrt(1 - sinThetaMax * sinThetaMax);
double lightR = LightObj->getSphereRadius();
if( id == objects.size() - 1){
c = obj->getObjectColor();
}
else{
// Monte Carlo Begins
Vector3 L_r (0.0,0.0,0.0);
for(int m = 0; m < N; m++){
Vector3 sampleLightDirection;
sampleLightDirection = getSample(*LightObj,intersectionPoint, sampleMode, normal, sinThetaMax).norm();
//sampleLightDirection = CosWeightedRandomHemisphereDirection2(normal);
Ray secondary (intersectionPoint, sampleLightDirection);
double t = LightObj->findIntersection(secondary);
if(t > eps)
{
//cout<<"no miss "<<endl;
Vector3 sampleLightPoint = intersectionPoint + sampleLightDirection * t;
// Check if there are intersections between light sample and intersection point.
// Light direction, from intersection point to the light position
Vector3 lightDirection = sampleLightPoint - intersectionPoint ;
// Distance between light sample point and the intersection point
double distance2 = lightDirection.dot(lightDirection);
// Light direction
lightDirection = lightDirection.norm();
double tNear = inf;
int shadowObjIndex = 0;
// Shadow check
// Move the shadow point a little bit along normal
double offset = 1e-9;
Vector3 shadowPointOrig =
(ray.getDirection().dot(normal) < 0) ?
intersectionPoint + normal * offset :
intersectionPoint - normal * offset ;
bool inShadow = trace(shadowPointOrig, lightDirection, objects, tNear, shadowObjIndex ) &&
tNear * tNear < distance2 ;
Vector3 L_i (10.0,10.0,10.0);
Vector3 lightSampleNormal = LightObj->getNormalAt(sampleLightPoint);
double cosThetaI = clamp(lightDirection.dot(normal));
double cosThetaO = clamp(-lightSampleNormal.dot(lightDirection));
double brdf = 0.0;
if(obj->getMaterial() == DIFFUSE){
brdf = 1 / M_PI;
}
else if(obj->getMaterial() == SPECULAR)
{
Vector3 outgoing = (normal * (normal.dot(lightDirection))* 2 - lightDirection).norm() ;
//Vector3 Half = (outgoing + lightDirection).norm();
double temp =(outgoing.dot(ray.getDirection()));
brdf = pow( -1 * temp, obj->getExponent()) * (obj->getExponent() + 2) / (2 * M_PI);
//brdf = pow( Half.dot(normal), obj->getExponent()) * (obj->getExponent() + 2) / (2 * M_PI);
// if((normal.dot(lightDirection)<=0)||brdf <eps)
// cout<<"???";
cout<<"still but with phong cosine power";
}
else {
cout<< "no model for such material!";
}
switch (sampleMode) {
case Importance_Solid_Angle:
{
double pdfConstant = 2 * M_PI * (1 - cosThetaMax);
L_r = L_r + L_i * cosThetaI * (1 - inShadow) * pdfConstant * brdf;
}
break;
case Importance_Surface_Area:
{ // pdf = distance * distance / (CosThetaO * Area)
double Area = 2 * M_PI * (1 - sinThetaMax) * lightR * lightR / distance2;
// Fr = (fr(x, Wi, Wr) * Li(r(x, Wik), -Wik)) * cosThetaI / pdf;
// L_r = fr * L_i * (1 - inShadow) * cosThetaI * cosThetaO * area / distance
L_r += L_i * (1 - inShadow) * cosThetaI * cosThetaO * Area * brdf ;
}
break;
case Uniform_Solid_Angle:
{
L_r += L_i * (1 - inShadow) * cosThetaI * 4 * M_PI * brdf;
}
break;
case Importance_Phong:{
L_r += L_i * (1 - inShadow) * cosThetaI;
}
break;
case Cosine_Weighted:{
L_r += L_i * (1 - inShadow) * brdf;
}
break;
default:
cout<<"inavailable sample mode"<<endl;
}
}
// else // No intersection for sample light ray with sphere light
// {
//
// cout<<"miss out"<<endl;
// }
}
L_r = L_r/N;
c = obj->getObjectColor() * L_r ;
// c = L_r ;
}
return c;
}
Color getPixelColorAmbientOcclusion(vector<Object*> &objects, int id, double &t, Ray &ray, Light &light, const int N, const SampleMode sampleMode){
Color c;
Object* obj = objects.at(id);
// Intersection Point
Vector3 intersectionPoint = ray.getOrigin() + ray.getDirection() * t;
// Normal of intersection point, point out of the sphere
Vector3 normal = obj->getNormalAt(intersectionPoint);
double L_r = 0.0;
for(int m = 0; m < N; m++){
Vector3 sampleLightDirection = getSample((Sphere&)*obj,intersectionPoint, sampleMode, normal, 0.0).norm() ;
if(sampleLightDirection.dot(normal)<=0){
//cout<<"hh"<<endl;
sampleLightDirection = sampleLightDirection * (-1);
}
Ray secondary (intersectionPoint, sampleLightDirection);
// Check if there are intersections in the direction.
double tNear = inf;
int shadowObjIndex = 0;
// Shadow check
// Move the shadow point a little bit along normal
double offset = 1e-9;
Vector3 shadowPointOrig =
(ray.getDirection().dot(normal) < 0) ?
intersectionPoint + normal * offset :
intersectionPoint - normal * offset ;
bool inShadow = traceAll(shadowPointOrig, sampleLightDirection, objects, tNear, shadowObjIndex ) ;
double cosThetaI = clamp(sampleLightDirection.dot(normal));
switch (sampleMode) {
case Cosine_Weighted:
{
double ro = 1.0;
L_r += ro * (1 - inShadow) / M_PI ;
}
break;
default:// Uniform_Solid_Angle:
L_r += (1 - inShadow) * cosThetaI * 2 / M_PI;
break;
}
}
L_r = L_r/N;
c = obj->getObjectColor() * L_r ;
return c;
}
Color getPixelColor_ExplicitPathTracing(vector<Object*> &objects, int id, double &t, Ray &ray, Light &light, int N, const SampleMode sampleMode){
// N is iteration times
Color c (0,0,0), L_direct (0,0,0), L_indirect (0,0,0);
Object* hitObj = objects.at(id);
if(id == objects.size() - 1){
// The hit point is on light
c = hitObj->getRadiance();
}
else{
//if(N < 8)
{
// The hit point is on another object
// Ld += contribution from light;
L_direct = getPixelColorWithSphereLightDBG(objects, id, t, ray, light, 1, sampleMode);
// ω’ = random direction in hemisphere above n;
// Li += brdf * shade(trace(x, ω’)) * dot(n, ω’) / (p(ω’));
Vector3 intersectionPoint = ray.getOrigin() + ray.getDirection() * t;
Vector3 normal = hitObj->getNormalAt(intersectionPoint);
if(hitObj->insideObject(ray.getOrigin())){
normal = normal * -1;
}
double offset = 1e-9;
Vector3 offsetIntersectionPoint =
(ray.getDirection().dot(normal) < 0) ?
intersectionPoint + normal * offset :
intersectionPoint - normal * offset ;
// russian roulette
Color ObjColor = hitObj->getObjectColor();
// Q is the largest among r g b
double Q = max(ObjColor.x, max(ObjColor.y, ObjColor.z));
// if random is smaller than Q
// if objColor is very near to black, then Q should be very small, so the chance of randf() < Q should be small, so it have a better chance to not recurse again.
if(randf() < Q){
// Shoot a new ray
Vector3 w ;
Ray second_ray;
int IndexOfClosestObject;
double hit_t;
bool missScene = true;
// Avoid double count
do{
w = getSampleUniformSolidAngleHemisphere(intersectionPoint, normal);
second_ray = Ray (offsetIntersectionPoint,w);
missScene = !ClosestIntersectionObject(objects, second_ray, hit_t, IndexOfClosestObject);
}while(IndexOfClosestObject == objects.size() -1);
//if(!missScene){
double brdf = 1 / M_PI;
double cosine = clamp(normal.dot(w));
double pdf = 1 / (2 * M_PI);
L_indirect = hitObj ->getObjectColor() * getPixelColor_ExplicitPathTracing(objects, IndexOfClosestObject, hit_t, second_ray, light, ++N, sampleMode) * brdf * cosine / (Q * pdf);
//}
}
}
c = (L_direct + L_indirect );
}
return c;
}
Color getPixelColor_ImplicitPathTracing(vector<Object*> &objects, int id, double &t, Ray &ray, Light &light, int Depthi, const SampleMode sampleMode){
// N is iteration times
Color c (0,0,0), L_indirect (0,0,0);
Object* hitObj = objects.at(id);
if(id == objects.size() - 1){
// The hit point is on light
c = c + hitObj->getRadiance() ;
}
else{
if(Depthi < 2)
{
// The hit point is on another object
// ω’ = random direction in hemisphere above n;
// Li += brdf * shade(trace(x, ω’)) * dot(n, ω’) / (p(ω’));
Vector3 intersectionPoint = ray.getOrigin() + ray.getDirection() * t;
Vector3 normal = hitObj->getNormalAt(intersectionPoint);
if(hitObj->insideObject(ray.getOrigin())){
normal = normal * -1;
}
double offset = 1e-9;
Vector3 offsetIntersectionPoint =
(ray.getDirection().dot(normal) < 0) ?
intersectionPoint + normal * offset :
intersectionPoint - normal * offset ;
Vector3 w = getSample((Sphere&)objects, offsetIntersectionPoint, sampleMode, normal, 0.0);
Ray second_ray (offsetIntersectionPoint,w);
int IndexOfClosestObject;
double hit_t;
bool MissScene = !ClosestIntersectionObject(objects, second_ray, hit_t, IndexOfClosestObject);
double throughput = 1;
if(!MissScene){
double cosine = clamp(normal.dot(w));
double brdf = 1 / M_PI;
double pdf = 1 / (2 * M_PI);
switch (sampleMode) {
case Uniform_Hemisphere_Solid_Angle:
throughput *= brdf * cosine / pdf;
break;
case Cosine_Weighted:
pdf = 1 / M_PI;
throughput *= brdf / pdf;
break;
default:
cout<< " no such sampling strategy! " << endl;
break;
}
L_indirect = hitObj->getObjectColor() * getPixelColor_ImplicitPathTracing(objects, IndexOfClosestObject, hit_t, second_ray, light, ++Depthi, sampleMode) * throughput;
}
c = c + L_indirect;
}
else{
Vector3 hitpoint ;
c = c + getPixelColorWithSphereLight(objects, id, t, ray, hitpoint, 100, sampleMode);
}
}
return c;
}
Color getPixelColor_VolumeSingleScatter(vector<Object*> &objects, int id, double &t_MAX, Ray &ray, int STEPS, Volume* volume, Light& light){
Color pixelColor;
Color Li(0,0,0);
Sphere* hitObj = (Sphere*)objects.at(id);
Color background = hitObj->getObjectColor();
Vector3 hitPoint = ray.getOrigin() + ray.getDirection() * t_MAX;
double transmittance = volume->getTransmittanceHomogeneos(ray.getOrigin(), hitPoint);
Li = Li + background * transmittance;
double stepSize = t_MAX / STEPS;
double t_march = 0;
Vector3 x_march = ray.getOrigin();
double transmittanceFromEye = 0.0;
// ray marching in the volume before hit the surface
for(int i = 0 ; i < STEPS - 1; i++){
t_march += stepSize;
x_march = ray.getOrigin() + ray.getDirection() * t_march;
transmittanceFromEye = volume->getTransmittanceHomogeneos(ray.getOrigin(), x_march);
double sigmaS = volume->getSigmaS();
double pf = volume->getPhaseFuctionValue();
//Vector3 lightHitPoint;
// Color Le = getPixelColorWithSphereLight(objects, -1, t_march, ray, lightHitPoint, 1, Importance_Solid_Angle);
Color Le = getPixelColorPointLight(objects, -1, t_march, ray, light);
double transmittanceFromLight = volume->getTransmittanceHomogeneos(x_march, light.getLightPosition());
Li = Li + Le * transmittanceFromEye * sigmaS * pf * transmittanceFromLight * stepSize;
}
return Li;
}
Color getPixelColor_VolumeSingleScatter_point(vector<Object*> &objects, int id, double &t_MAX, Ray &ray, int STEPS, Volume* volume, Light& light){
Color pixelColor;
Color Li(0,0,0);
// Sphere* hitObj = (Sphere*)objects.at(id);
Color background =getPixelColorPointLight(objects, id, t_MAX, ray, light);
// Vector3 hitPoint = ray.getOrigin() + ray.getDirection() * t_MAX;
double transmittance = volume->getTransmittanceHomogeneos(t_MAX);
//double transmittance = volume->getTransmittanceHomogeneos(ray.getOrigin(), hitPoint);
Li = background * transmittance;
double stepSize = t_MAX / STEPS;
double t_march = 0;
Vector3 x_march;
double transmittanceFromEye = 0.0;
// ray marching in the volume before hit the surface
for(int i = 0 ; i < STEPS - 1; i++){
t_march += stepSize;
x_march = ray.getOrigin() + ray.getDirection() * t_march;
//transmittanceFromEye = volume->getTransmittanceHomogeneos(ray.getOrigin(), x_march);
transmittanceFromEye = volume->getTransmittanceHomogeneos(t_march);
double sigmaS = volume->getSigmaS();
double pf = volume->getPhaseFuctionValue();
Color Le = getPixelColorPointLight(objects, -1, t_march, ray, light);
double transmittanceFromLight = volume->getTransmittanceHomogeneos(x_march, light.getLightPosition());
Li = Li + Le * transmittanceFromEye * sigmaS * pf * transmittanceFromLight * stepSize;
}
return Li;
}
Color getPixelColor_VolumeSingleScatter_point2(vector<Object*> &objects, int id, double &t_MAX, Ray &ray, int MCsamples, Volume* volume, Light& light){
Color pixelColor;
Color Li(0,0,0), Ls(0,0,0);
double sigmaT = volume->getSigmaT();
double sigmaS = volume->getSigmaS();
Vector3 lightPos = light.getLightPosition();
// if(id == objects.size() - 1){
// cout<<endl;
// }
Color background =getPixelColorPointLight(objects, id, t_MAX, ray, light);
double transmittance = volume->getTransmittanceHomogeneos(t_MAX);
Li = background * transmittance;
sampleMode1D sampleMode = Distance;
for(int i = 0 ; i < MCsamples; i++){
double pdf;
double tempDist;
double t_sample = sample1DDBG(ray, lightPos, t_MAX, sigmaT, pdf, sampleMode,tempDist);
Vector3 x_sample = ray.getOrigin() + ray.getDirection() * t_sample;
double transmittanceFromEye = volume->getTransmittanceHomogeneos(t_sample);
double pf = volume->getPhaseFuctionValue();
Color Le = getPixelColorPointLight(objects, -1, t_sample, ray, light);
double transmittanceFromLight = volume->getTransmittanceHomogeneos(x_sample, light.getLightPosition());
//
// cout<<tempDist<<endl;
//
// cout<<"--"<<endl;
Ls = Ls + Le * transmittanceFromEye * sigmaS * pf * transmittanceFromLight / pdf;
}
Li = Li + Ls / MCsamples;
return Li;
}
Color getPixelColor_VolumeSingleScatter_sphere(vector<Object*> &objects, int id, double &t_MAX, Ray &ray, int STEPS, Volume* volume, Light& light){
Color pixelColor;
Color Li(0,0,0);
if(id == objects.size() - 1){
cout<<endl;
}
Vector3 hitPoint;
Color background = getPixelColorWithSphereLight(objects, id, t_MAX, ray, hitPoint,1,Importance_Solid_Angle);
//Vector3 hitPoint = ray.getOrigin() + ray.getDirection() * t_MAX;
double transmittance = volume->getTransmittanceHomogeneos(t_MAX);
//double transmittance = volume->getTransmittanceHomogeneos(ray.getOrigin(), hitPoint);
Li = background * transmittance;
double stepSize = t_MAX / STEPS;
double t_march = 0;
Vector3 x_march;
double transmittanceFromEye = 0.0;
// ray marching in the volume before hit the surface
for(int i = 0 ; i < STEPS - 1; i++){
t_march += stepSize;
x_march = ray.getOrigin() + ray.getDirection() * t_march;
//transmittanceFromEye = volume->getTransmittanceHomogeneos(ray.getOrigin(), x_march);
transmittanceFromEye = volume->getTransmittanceHomogeneos(t_march);
double sigmaS = volume->getSigmaS();
double pf = volume->getPhaseFuctionValue();
Vector3 lightHitPoint;
Color Le = getPixelColorWithSphereLight(objects, -1, t_march, ray, lightHitPoint, 1, Importance_Solid_Angle);
double transmittanceFromLight = volume->getTransmittanceHomogeneos(x_march, lightHitPoint);
Li = Li + Le * transmittanceFromEye * sigmaS * pf * transmittanceFromLight * stepSize;
}
return Li;
}
Color getPixelColor_VolumeSingleScatter_sphere2(vector<Object*> &objects, int id, double &t_MAX, Ray &ray, int MCsamples, Volume* volume, Light& light){
Color pixelColor;
Color Li(0,0,0), Ls(0,0,0);
double sigmaT = volume->getSigmaT();
double sigmaS = volume->getSigmaS();
Vector3 lightPos = light.getLightPosition();
Vector3 hitPoint;
// if(id == objects.size() - 1){
// cout<<endl;
// }
Color background = getPixelColorWithSphereLight(objects, id, t_MAX, ray, hitPoint,1,Importance_Solid_Angle);
double transmittance = volume->getTransmittanceHomogeneos(t_MAX);
Li = background * transmittance;
sampleMode1D sampleMode = EquiAngular;
for(int i = 0 ; i < MCsamples; i++){
double pdf;
double tempDist;
double t_sample = sample1DDBG(ray, lightPos, t_MAX, sigmaT, pdf, sampleMode,tempDist);
Vector3 x_sample = ray.getOrigin() + ray.getDirection() * t_sample;
double transmittanceFromEye = volume->getTransmittanceHomogeneos(t_sample);
double pf = volume->getPhaseFuctionValue();
Color Le = getPixelColorWithSphereLight(objects, -1, t_sample, ray, hitPoint,1,Importance_Solid_Angle);
double transmittanceFromLight = volume->getTransmittanceHomogeneos(x_sample, light.getLightPosition());
//
// cout<<tempDist<<endl;
//
// cout<<"--"<<endl;
Ls = Ls + Le * transmittanceFromEye * sigmaS * pf * transmittanceFromLight / pdf;
}
Li = Li + Ls / MCsamples;
return Li;
}
//Color vPT(x, ω)
//tmax = nearestSurface(x, ω)
//t = -log(1 - rand()) / σt // Sample free path
//if t < tmax: // Volume interaction
//x += t * ω
//pdf_t = σt * exp(-σt * t)
//(ω’, pdf_ω’) = samplePF(ω)
//return σs * Tr(t) * PF(ω) / (pdf_t * pdf_ω’) * vPT(x,ω’)
//else: // Surface interaction
//x += tmax * ω
//Pr_tmax = exp(-σt * tmax)
//(ω’, pdf_ω’) = sampleBRDF(n, ω)
//return Tr(tmax) * BRDF(ω, ω’) / (Pr_tmax * pdf_ω’) * vPT(x, ω’)
void renderDBG(const int width, const int height, vector<Object*> objects, const char *filename, Camera& Cam, Light& light, Volume* volume,const int Samples, const SampleMode mode, int AASample, AASamplerStrategy aaSampleStrategy){
int n = width * height;
Color *pixels = new Color[n];
int idx;
Color pixelColor;
// Anti-aliasing
// sample of each pixel
int AAdepth = AASample;
int SampleSum = AAdepth * AAdepth;
Sampler sampler(width, height, AAdepth);
Color sumColor (0,0,0);
#pragma omp parallel for schedule(dynamic, 1) private(pixelColor)
for (int y = 0; y < height; y++){
fprintf(stderr,"\r%5.2f%%",100.*y/(height-1));
for(int x = 0; x < width; x++){
idx = (height - y - 1) * width + x;
sumColor = Color(0,0,0);
// if(x == 255 && y == 289){
//
// cout<<"dd"<<endl;
// }
double sampleX = double(x), sampleY = double(y);
Sample s(sampleX,sampleY);
vector<Sample> samples;
sampler.getSample(&s, samples, aaSampleStrategy);
for (int current = 0; current < samples.size(); current ++) {
Vector3 camRayOrigin = Cam.getCamPosition();
sampleX = samples.at(current).getX();
sampleY = samples.at(current).getY();
Vector3 camRayDirection = Cam.getCamUp() * ( sampleX /width - .5) + Cam.getCamRight() * ( sampleY /height - .5) + Cam.getCamDirection();
camRayDirection = camRayDirection.norm();
double motionTime = randf();
Ray cameraRay(camRayOrigin,camRayDirection,motionTime);
//Ray cameraRay(camRayOrigin,camRayDirection);
double t;
int IndexOfClosestObject;
if(ClosestIntersectionObject(objects, cameraRay, t, IndexOfClosestObject)){
Vector3 hitPoint;
// pixelColor = getPixelColor_ImplicitPathTracing(objects,IndexOfClosestObject, t,cameraRay, light, 0, mode);
pixelColor = getPixelColorPointLight(objects, IndexOfClosestObject, t, cameraRay, light);
//pixelColor = getPixelColor_VolumeSingleScatter_point2(objects, IndexOfClosestObject, t, cameraRay, 8, volume,light);
//pixelColor = getPixelColorWithSphereLight(objects,IndexOfClosestObject, t,cameraRay, hitPoint, Samples, mode);
//pixelColor = getPixelColorWithSphereLightDBG(objects, IndexOfClosestObject, t, cameraRay, light, Samples, mode);
//pixelColor = getPixelColorAmbientOcclusion(objects,IndexOfClosestObject, t,cameraRay, light, Samples, mode);
}
else{
pixelColor = Color(1,1,1);
}
sumColor = sumColor + pixelColor;
}
pixels[idx] = sumColor / (SampleSum) ;
}
}
savePPM(filename, width, height, pixels);
delete []pixels;
}
int main(){
cout << "rendering..." << endl;
int width = 512, height = 384;
double AspectRatio = double(width)/double(height);
double TanHalfFOV = 0.57735 ;
Vector3 CamPos (50, 50, 275.0);
//Vector3 CamPos (0, 0, 200.0);
Vector3 LookAt (0, -0.05, -1);
//Vector3 LookAt (0, 0, -1);
Vector3 CamDir = (LookAt).norm();
Vector3 CamUp ( AspectRatio * TanHalfFOV, 0., 0.);
Vector3 CamRight = (CamUp.cross(CamDir)).norm() * TanHalfFOV;
Camera Cam (CamPos,CamDir,CamUp,CamRight);
Vector3 light_position(50, 68.6 - .27, 81.6);
double radiance = 40000.0;
Light light(light_position, Color(1,1,1),radiance);
Volume homogeneousVolume(0.0001,0.003);
Vector3 sphereO0 = light_position;
Vector3 sphereO1(1e5 + 1, 40.8, 81.6);
Vector3 sphereO2(-1e5 + 99, 40.8, 81.6);
Vector3 sphereO3(50, 40.8, 1e5);
Vector3 sphereO4(50, 1e5, 81.6);
Vector3 sphereO5(50, -1e5 + 81.6, 81.6);
Vector3 sphereO6(27, 16.5, 47);
Vector3 sphereO7(73, 16.5, 78);
Vector3 sphereO8(50, 68.6 - .27, 81.6);
Vector3 sphereO9(50, -1e5, 81.6);
Vector3 bigSphereVolume((1e3)/2, 40.8, 81.6);
Color c1 (.75, .25, .25);
Color c2 (.25, .25, .75);
Color c3(.75, .75, .75);
Color c4(.999, .999, .999);
Color c5(1,1,1);
Color black(0,0,0);
Vector3 dir1 (5,0,0);
Vector3 radiance1 (10,10,10);
Vector3 radiance2 (0,0,0);
double exp = 2;
Sphere spheres[] = {
//
// Sphere(1e5, sphereO1, c1,exp,radiance2, DIFFUSE),
// Sphere(1e5, sphereO2, c2,exp,radiance2, DIFFUSE),
// Sphere(1e5, sphereO3, c3,exp,radiance2, DIFFUSE),
// Sphere(1e5, sphereO4, c3,exp,radiance2, DIFFUSE),
// Sphere(1e5, sphereO5, c3,exp,radiance2, DIFFUSE),
Sphere(16.5, sphereO6, c4, exp,radiance2, DIFFUSE),
Sphere(16.5, sphereO7, c4, exp,radiance2, DIFFUSE),
Sphere(1e3, bigSphereVolume, black, exp, radiance1, DIFFUSE),
Sphere(2, sphereO8, c5, exp, radiance1, DIFFUSE),
};
MotionSphere mSphere[2]
= {
MotionSphere(16.5, sphereO6, c4, dir1, 0.0),
MotionSphere(16.5, sphereO7, c4, dir1, 0.0),
};
// bool temp1 = spheres[0].insideObject(CamPos);
// bool temp2 = spheres[0].insideObject(spheres[1].getSphereCenter());
vector<Object*> objects;
// for (int i = 0; i< int(sizeof(mSphere)/sizeof(MotionSphere)); i++){
// objects.push_back(&mSphere[i]);
// }
for (int i = 0; i< int(sizeof(spheres)/sizeof(Sphere)); i++){
objects.push_back((Object*)&spheres[i]);
}
renderDBG(width,height, objects, "D:/Yue/VolumeSingleScattering/dist-step8.ppm", Cam, light, &homogeneousVolume,1, Importance_Solid_Angle,4, Jittered);
return 0;
}
|
e766ad948cc08539d70afe14f1dfe83af0e57f53
|
f37d8d2dcdf3b3f1aabb09e7b5f69ddbe4a75c09
|
/t3d-graphics-engine-master/T3D/T3D/HouseBoatMove.h
|
a142f012d1c29436da72cba01ffe08e038c77339
|
[] |
no_license
|
Ken-na/RoboPirates
|
8d4f568f0a66c1ba61592a69a239ca0e97e275c4
|
dd8af05e4e4eb8dfc1cd32fbe994b52902de38d0
|
refs/heads/master
| 2023-03-02T09:38:34.898547
| 2021-02-01T10:18:29
| 2021-02-01T10:18:29
| 334,792,779
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 325
|
h
|
HouseBoatMove.h
|
#pragma once
//#include "T3DApplication.h"
#include "task.h"
namespace T3D {
class HouseBoatMove :
public Task
{
public:
HouseBoatMove(T3DApplication *app);
~HouseBoatMove(void);
virtual void update(float dt);
//void init();
//~AnimationTask(T3DApplication *app);
float elapsedTime;
Transform *obj;
};
}
|
a1a4cef7c1474ff5ebe181cbd6338f317fb7d01e
|
775acebaa6559bb12365c930330a62365afb0d98
|
/source/public/interfaces/ui/IMenuCustomizationData.h
|
0087f7298ce737c31a5870f93fec16b519bc08d5
|
[] |
no_license
|
Al-ain-Developers/indesing_plugin
|
3d22c32d3d547fa3a4b1fc469498de57643e9ee3
|
36a09796b390e28afea25456b5d61597b20de850
|
refs/heads/main
| 2023-08-14T13:34:47.867890
| 2021-10-05T07:57:35
| 2021-10-05T07:57:35
| 339,970,603
| 1
| 1
| null | 2021-10-05T07:57:36
| 2021-02-18T07:33:40
|
C++
|
UTF-8
|
C++
| false
| false
| 7,506
|
h
|
IMenuCustomizationData.h
|
//========================================================================================
//
// $File: //depot/devtech/16.0.x/plugin/source/public/interfaces/ui/IMenuCustomizationData.h $
//
// Owner: lance bushore
//
// $Author: pmbuilder $
//
// $DateTime: 2020/11/06 13:08:29 $
//
// $Revision: #2 $
//
// $Change: 1088580 $
//
// Copyright 1997-2010 Adobe Systems Incorporated. All rights reserved.
//
// NOTICE: Adobe permits you to use, modify, and distribute this file in accordance
// with the terms of the Adobe license agreement accompanying it. If you have received
// this file from a source other than Adobe, then your use, modification, or
// distribution of it requires the prior written permission of Adobe.
//
//========================================================================================
#pragma once
#ifndef __IMenuCustomizationData__
#define __IMenuCustomizationData__
#include "AppUIID.h"
#include "IPMUnknown.h"
#include "ActionID.h"
#include "K2Vector.h"
#include "BravoForwardDecl.h"
class IXMLOutStream;
/** This interface is used to get and set menu customization info, on the workspace boss, or on the kSetMenuCustomizationPrefsCmdBoss */
class IMenuCustomizationData : public IPMUnknown
{
public:
enum { kDefaultIID = IID_IMENUCUSTOMIZATIONDATA };
typedef enum {
kNoMenuColor = -1,
kBlueMenuColor = 0,
kGrayMenuColor = 1,
kGreenMenuColor = 2,
kOrangeMenuColor = 3,
kRedMenuColor = 4,
kVioletMenuColor = 5,
kYellowMenuColor = 6,
kNumberOfMenuColors = 7 // It's intentional that the number of colors is 7 and not 8. "kNoMenuColor" isn't considered a real color.
} tMenuColor;
typedef enum {
kNormal = 0,
kSelected,
kDisabled,
kNumberOfStates
} tMenuState;
/** structure describing a submenu */
struct CustomizedSubMenuPath
{
typedef object_type data_type;
PMString fSubMenuPath;
};
/** structure describing a colorized menu item */
struct MenuColorStruct
{
typedef base_type data_type;
MenuColorStruct(ActionID id, tMenuColor index) : fActionID(id), fColorIndex(index){}
ActionID fActionID;
tMenuColor fColorIndex;
};
/** structure to describe a colorized submenu */
struct SubMenuColorStruct
{
typedef object_type data_type;
SubMenuColorStruct(IMenuCustomizationData::CustomizedSubMenuPath menuPath, tMenuColor index) : fColorizedSubMenuPath(menuPath), fColorIndex(index){}
IMenuCustomizationData::CustomizedSubMenuPath fColorizedSubMenuPath;
tMenuColor fColorIndex;
};
/** Get the name of the default menu customization set. */
virtual const PMString& GetDefaultMenuSetName() const = 0;
/** Set the menu set info - name, modified state, whether or not this set is a preset(as opposed to user-created), and indicate if the file should be read from disk */
virtual bool16 SetCurrentMenuSetInfo(const PMString& menuSetName,bool16 isModified,bool16 isPreset,bool16 readShortcutSetFromDisk)= 0;
/** Get the name of the current menu customization set */
virtual const PMString& GetCurrentMenuSetName() const= 0;
/** Check if the current menu customization set is modified from the version on disk */
virtual bool16 IsCurrentMenuSetModified() const= 0;
/** Check if the current menu customization set is a preset(as opposed to user-created) */
virtual bool16 IsCurrentMenuSetPreset() const= 0;
/** Hides a submenu with the specified path */
virtual void HideSubMenu(const PMString& menuPath) = 0;
/** Shows a submenu with the specified path */
virtual void ShowSubMenu(const PMString& menuPath) = 0;
/** Check if submenu with the given path is hidden.*/
virtual bool16 IsSubMenuHidden(const PMString& menuPath) const= 0;
/** Get the list of all the currently hidden submenus.*/
virtual const K2Vector<CustomizedSubMenuPath>& GetHiddenSubMenus() const = 0;
/** Set the list of the currently hidden submenus.*/
virtual void SetHiddenSubMenus(const K2Vector<CustomizedSubMenuPath>& hiddenSubMenuList) = 0;
/** Clear the list of the currently hidden submenus.*/
virtual void ClearAllHiddenSubMenus() = 0;
/* Hides a menu by action id. This may hide multiple menu items that share an ActionID */
virtual void HideMenuAction(const ActionID action) = 0;
/** Show a menu by action id. */
virtual void ShowMenuAction(const ActionID action) = 0;
/** Check if menu item with given ActionID is hidden.*/
virtual bool16 IsMenuActionHidden(ActionID action) const = 0;
/** Get the list of all the currently hidden menu items.*/
virtual const K2Vector<ActionID>& GetHiddenMenuActions() const = 0;
/** Set the list of the currently hidden menu items.*/
virtual void SetHiddenMenuActions(const K2Vector<ActionID>& hiddenActionList) = 0;
/** Clear the list of the currently hidden menu items.*/
virtual void ClearAllHiddenActions() = 0;
/** Set the color for a submenu */
virtual void SetSubMenuColor(const PMString& menuPath, tMenuColor colorIndex) = 0;
/** Get color of submenu with given path */
virtual tMenuColor GetSubMenuColor(const PMString& menuPath) const = 0;
/** Get the list of all the currently colored submenus.*/
virtual const K2Vector<SubMenuColorStruct>& GetColoredSubMenus() const = 0;
/** Set the list of the currently colored submenus.*/
virtual void SetColoredSubMenus(const K2Vector<SubMenuColorStruct>& coloredSubMenuList) = 0;
/** Clear the list of the currently colored submenus.*/
virtual void ClearAllColoredSubMenus() = 0;
virtual void SetMenuActionColor(const ActionID action, tMenuColor colorIndex) = 0;
/** Get color of menu item with given ActionID */
virtual tMenuColor GetMenuActionColor(ActionID action) const = 0;
/** Get the list of all the currently colored menu items.*/
virtual const K2Vector<MenuColorStruct>& GetColoredMenuActions() const = 0;
/** Set the list of the currently colored menu items.*/
virtual void SetColoredMenuActions(const K2Vector<MenuColorStruct>& coloredActionList) = 0;
/** Clear the list of the currently colored menu items.*/
virtual void ClearAllColoredMenuActions() = 0;
/** Return kTrue if any menus, submenus are hidden or colored, kFalse otherwise. */
virtual bool16 GetMenusAreHiddenOrColorized() const = 0;
/** Clear all hidden menus, submenus, and colorization on menus and submenus */
virtual void ClearAllMenusAndColorization() = 0;
/** Write menu customization to XML. Returns kTrue if successful. */
virtual bool16 WriteXMLMenuFile(IXMLOutStream* s) const = 0;
/** Save current customization to a file. Returns kTrue if successful. */
virtual bool16 SaveCurrentMenuSetToFile(const PMString& menuSetName) const = 0;
typedef enum {
/** kMenuFileNoError success*/
kMenuReadFileNoError = 0,
/** kMenuFileNotFound File was not found*/
kMenuFileNotFound,
/** kMenuFileWrongPlatform File appears to be from wrong platform(i.e. trying to open windows shortcut set on mac)*/
kMenuFileWrongPlatform,
/** kMenuFileFormatWrongOrCorrupt File isn't a known type of shortcut set*/
kMenuFileFormatWrongOrCorrupt,
/** kMenuFileFormatIncompatible File isn't a version that can be understood*/
kMenuFileFormatIncompatible
} MenuSetReadFileError;
/** Reads menu customization from stream */
virtual MenuSetReadFileError ReadXMLMenuFile(IPMStream* s) = 0;
};
#endif // __IMenuCustomizationData__
|
b894dbf3904955f39d3869f49e09ba433676c0f7
|
617f1777427d6302bf55de8cfd8c642ff189c1af
|
/Codeforces/gravity.cpp
|
642bf7ee38432506daa61fe22ff04df3c17c399b
|
[] |
no_license
|
alywaly13/codechef
|
76c89593e7d2f87cbd1ed3e59def99f23a1cfb50
|
084b5b2d1a33d5b733dabaa7c99bd2a44c7f7236
|
refs/heads/master
| 2020-05-19T19:43:20.928761
| 2015-08-13T03:38:35
| 2015-08-13T03:38:35
| 40,637,234
| 1
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 1,526
|
cpp
|
gravity.cpp
|
#include <iostream>
#include <cmath>
#include <string>
#include <cstdlib>
using namespace std;
void calc(string a, string b){
// cout << a.length();
// cout <<b.length();
int last;
long switches = -1;
for(long i = 0; i < a.size(); i++) {
if (a[i]=='#' && b[i]=='#'){
cout << "No";
return;
}
else if (a[i]=='#' && b[i]=='.'){
// cout<<"b";
if (last !=2){
switches++;
// cout<<switches;
}
last=2;
}
else if (b[i]=='#' && a[i]=='.'){
// cout<<"a";
if (last!=1){
switches++;
// cout<<switches;
}
last=1;
}
else if (b[i]=='.' && a[i]=='.'){
// cout<<".";
}
}
cout<<"Yes\n";
cout <<switches;
}
void gravity(){
long t;
cin >> t;
string a;
string b;
for (long i=0; i<t; i++){
cin>> a;
cin >>b;
// if (a.length() > 18000){
// char *str = "Foo"; // Compiler marks the constant string as read-only
// *str = 'b';
// }
// if (a.length() > 190000){
// cout << 5/0;
// }
calc(a,b);
cout<<"\n";
}
}
//int main() {
//// int a;
//// int b;
//// int c;
//// cin>>a;
//// cin>>b;
//// cin>>c;
//// cout << abs(a-b+c) << " " << a-b+c;
//// cout<< abs(a-b+c+c);
// gravity();
// // your code goes here
// return 0;
//}
|
8e827bc0d9c710ff6824b64ef4aa557d646afb64
|
9f0c3e15eb57eb0d3c74cf5a949905b5b167021f
|
/Tree/Pruning.cpp
|
0abe6f7d8850fb776212fac69e570b56e53f973a
|
[] |
no_license
|
BhJia/Data-Structure
|
87899768917836ca921baf00d1f78bf12ef618ca
|
48f5537832c746902c33e53cc187eea9a55f7a6b
|
refs/heads/main
| 2023-08-04T14:12:22.511869
| 2021-09-28T01:08:00
| 2021-09-28T01:08:00
| 411,091,843
| 1
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 2,671
|
cpp
|
Pruning.cpp
|
#include <bits/stdc++.h>
using namespace std;
template <class T>
struct TreeNode
{
T val;
TreeNode *left, *right;
TreeNode() : left(nullptr), right(nullptr){};
TreeNode(T &x) : val(x), left(nullptr), right(nullptr){};
TreeNode(T &x, TreeNode *left, TreeNode *right) : val(x), left(left), right(right){};
};
// 二叉树剪枝:给定一颗值为0或1的二叉树,将所有不存在1的子树去掉
// 方法1:BFS迭代+判断是否有1
template <class T>
TreeNode<T> *pruneTree(TreeNode<T> *root)
{
if (!root || hasNoOne(root)) //注意这里要先判断整棵树是否都是没有1的
return nullptr;
queue<TreeNode<T>> q;
q.push(root);
while (!q.empty())
{
TreeNode<T> *t = q.front();
q.pop();
if (hasNoOne(t->left)) //先判断左右子树是否有1,如果没有,直接设为空
t->left = nullptr;
if (hasNoOne(t->right))
t->right = nullptr;
if (t->left) //再把非空的左右子树入队
q.push(t->left);
if (t->right)
q.push(t->right);
}
return root;
}
// 判断是否有1
template <class T>
bool hasNoOne(TreeNode<T> *root)
{
if (!root)
return true;
if (root->val == 1)
return false;
return hasNoOne(root->left) && hasNoOne(root->right);
}
// 方法2:递归+优先判断根节点
template <class T>
TreeNode<T> *pruneTree(TreeNode<T> *root)
{
if (!root || hasNoOne(root))
return nullptr;
root->left = pruneTree(root->left);
root->right = pruneTree(root->right);
return root;
}
// 方法3:递归+最后判断根节点
template <class T>
TreeNode<T> *pruneTree(TreeNode<T> *root)
{
if (!root)
return nullptr;
root->left = pruneTree(root->left);
root->right = pruneTree(root->right);
// 剪枝之后如果只剩下值为0的根节点,把根节点也删掉,否则返回根节点
return root->val==0 && !root->left && !root->right?nullptr:root;
}
// 修剪二叉搜索树:给定二叉搜索树根节点和low,high,返回节点值在low-high之间的节点相对结构
// 思路:与二叉树剪枝相似的递归方法
template <class T>
TreeNode<T> *trimBST(TreeNode<T> *root, int low, int high)
{
if (!root)
return nullptr;
if (root->val > high) //如果根节点值超过上界,那么把根节点和右子树直接删掉,返回剪枝后的左子树
return trimBST(root->left, low, high);
if (root->val < low)
return trimBST(root->right, low, high);
root->left = trimBST(root->left, low, high);
root->right = trimBST(root->right, low, high);
return root;
}
|
b0cd86c4ba7a6a762c093f0c50b6c791d8276835
|
7503aa76d5f67825b589d3ad567bbee12c1d2460
|
/parsingrfframe.h
|
6c4bd1dda1a72920187baa1a5986aa1bfe0999ad
|
[] |
no_license
|
zy14443/NFC_Frame_Viewer
|
b56085c1f5bb48832347fb1fb6e0f8c7790368ab
|
0c9939fb8ed8711489eb20fc1172c174ddbaad86
|
refs/heads/main
| 2023-07-17T15:44:49.711356
| 2021-09-07T18:30:44
| 2021-09-07T18:30:44
| 404,082,023
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 1,310
|
h
|
parsingrfframe.h
|
#ifndef PARSINGRFFRAME_H
#define PARSINGRFFRAME_H
/*******************************************************************************
* THIS INFORMATION IS PROPRIETARY TO BROADCOM CORP
*
* ------------------------------------------------------------------------------
*
* Copyright (c) 2011 Broadcom Corp.
*
* ALL RIGHTS RESERVED
*
********************************************************************************
*
* File Name: parsingrfframe.h
*
* Abstract: The is the class for NCI frame with the name of NFC_FRAME_LOG_NTF.
* This class inherits ParsingNCI.
*
* Functions:
*
*******************************************************************************/
#include "parsing.h"
#include "parsingnci.h"
#include "importmessages.h"
class ParsingRFFrame : public ParsingNCI
{
public:
ParsingRFFrame(unsigned int ID,
unsigned int byteLength, unsigned char rawData[]
// #ifdef FILE_OUTPUT
, char * pFilePath
// #endif
);
virtual int parse();
private:
int m_MT;
int m_PBF;
int m_GID;
int m_OID;
int m_TimeStamp;
int m_Protocol;
int m_Bytelen;
int m_Bitlen;
int m_dir;
};
#endif // PARSINGRFFRAME_H
|
1c0254901309e8e4a2d20f0a6e0c5c6675cd2fee
|
4720509cf38d03eee361055a4af3625173c446e9
|
/classe.cpp
|
62e953384d3b0eeea9b7b47b46fbde463feb0597
|
[] |
no_license
|
FernandoFaveroRo/AtividadePOO
|
bd7c8cdca89e7322cde4d20436894eb5b38864a7
|
6ada0c29b7101c89bd810881b501317c7fa6bd42
|
refs/heads/main
| 2023-05-12T09:41:43.163992
| 2023-05-07T15:29:32
| 2023-05-07T15:29:32
| 354,914,851
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 2,090
|
cpp
|
classe.cpp
|
#include "classe.hpp"
// ---------- POLIGONO ---------//
Poligono::Poligono(){
this->base = 0.0;
this->altura = 0.0;
}
Poligono::Poligono(float x, float y){
this->base = x;
this->altura = y;
}
float Poligono::getBase(){
return this->base;
}
float Poligono::setBase(float x){
this->base = x;
}
float Poligono::getAltura(){
return this->altura;
}
void Poligono::setAltura(float y){
this->altura = y;
}
// ---------- RETANGULO ---------//
float Retangulo::areaRet {
this->areaRet = base * altura;
}
float Retangulo::perimetroRet {
this->perimetroRet = 2 * (base + altura);
}
// ---------- TRIANGULO ---------//
float Triangulo::AreaTri {
this->AreaTri = (base * altura) / 2;
}
// ---------- QUADRADO ---------//
float Quadrado::AreaQua {
this->AreaQua = base * altura;
}
// ---------- CIRCULO ---------//
Circulo::Circulo(){
this->raio = 0.0;
}
void Circulo::Circulo(float raio){
this->raio = raio;
}
float Circulo::getRaio(){
return this->raio;
}
void Circulo::setRaio(float r){
this->raio = r;
}
float Circulo::AreaCirc(float raio) {
this->AreaCirc = pi * pow(raio,2);
}
// ---------- ESFERA ---------//
float Esfera::AreaEsfera(float raio){
this->AreaEsfera = 4 * pi * pow(raio,2);
}
float Esfera::VolumeEsfera(){
this->VolumeEsfera = 4 * (pi * pow(raio,3))/3;
}
// ---------- CONE ---------//
Cone::Cone(){
this->altura = 0;
}
float Cone::getAltura(){
return this->altura;
}
void Cone::setAltura(float altura){
this->Altura = Altura;
}
float Cone::VolumeCone(){
this->VolumeCone = (pi * pow(raio, 2) * altura) / 3
}
// ---------- PARALELEPIPEDO ---------//
Paralelepipedo::Paralelepipedo(){
this->Comprimento = 0;
}
float Cone::getComprimento(){
return this->altura;
}
void Cone::setComprimento(float Comprimento){
this->Comprimento = Comprimento;
}
float Paralelepipedo::AreaParale(){
this->AreaParale = 2* ((area*base) + (area*comprimento) + (base * comprimento));
}
float Paralelepipedo::VolumeParale(){
this->VolumeParale = base * altura * comprimento;
}
|
a673b59cab355f04598ee9a24d9f7b6693a16483
|
20e4a665595f2290f38cbca7f3fde4476b6d8da4
|
/2020.09.17-Homework-1/Task4/Source.cpp
|
2efcb6731e1a99538126d6d750e81677e512d21f
|
[
"Apache-2.0"
] |
permissive
|
st021213/programming-bach-2020-autumn
|
64fa2926628127883ede25c6621daefbe2cfe691
|
b0b62cc3ac46b981f272bc362398e63b4cb62e7f
|
refs/heads/master
| 2023-02-01T08:16:14.238574
| 2020-12-17T07:59:53
| 2020-12-17T07:59:53
| 298,191,586
| 2
| 1
| null | null | null | null |
WINDOWS-1251
|
C++
| false
| false
| 516
|
cpp
|
Source.cpp
|
#include<iostream>
using namespace std;
/*
4. Написать программу, печатающую все простые числа, не превосходящие заданного числа.
ввод: 18
вывод : 2, 3, 5, 7, 11, 17
*/
bool isPrime(int n)
{
for (int i = 2; i * i <= n; ++i)
{
if (n % i == 0)
{
return false;
}
}
return true;
}
int main()
{
int n = 0;
cin >> n;
for (int i = 2; i <= n; ++i)
{
if (isPrime(i))
{
cout << i << " ";
}
}
return EXIT_SUCCESS;
}
|
743316b455fb8c0f01f125eced0ba9f52f671e02
|
efe51f3a9520a9c295a0d065df239f7fef1eac6d
|
/lextest.cc
|
5bdc04d18d892743201de6901445db6b241d9677
|
[] |
no_license
|
KabirUttamsingh/Compiler
|
4e4653e99e457f81bc659d4bb4f70d7a5506ff6c
|
199fa220dced5ab761e5412204ccb6beb28575bd
|
refs/heads/master
| 2021-07-08T20:23:18.571819
| 2017-09-27T22:15:33
| 2017-09-27T22:15:33
| 105,075,162
| 1
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 636
|
cc
|
lextest.cc
|
#include "token.h"
#include "lexer.h"
#include <iostream>
#include <fstream>
#include <string>
using namespace std;
void processFile(istream& in) {
Lexer lexer(in);
Token token;
token = lexer.nextToken();
printf(" Type Lexeme Line # Pos\n");
while (token.getType() != Token::ENDOFFILE) {
printf("%5d %-10s %5d %5d\n", token.getType(), token.getLexeme().c_str(), token.getLine(), token.getPos());
token = lexer.nextToken();
}
}
int main(int argc, char **argv) {
ifstream in;
if (argc > 1) {
in.open(argv[1]);
processFile(in);
in.close();
} else {
processFile(cin);
}
}
|
65b282422716419247d8ca895d88c1dc55805a83
|
7fa46faf52cad727faf012ff60f07ebd17882c63
|
/terminal_new/audiowidget.cpp
|
44b8a343b525adb0d930b5c6726b289806ad199d
|
[] |
no_license
|
chunhui204/qt-project
|
c945ba632b9d6408ae98816cbae791cae1373a22
|
9fd13829437a59fc47f3287808502b8336a02512
|
refs/heads/master
| 2020-03-22T18:15:54.641483
| 2018-10-14T01:55:08
| 2018-10-14T01:55:08
| 140,448,280
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 2,611
|
cpp
|
audiowidget.cpp
|
#include "audiowidget.h"
#include "ui_audiowidget.h"
AudioWidget::AudioWidget(QWidget *parent) :
QWidget(parent),
ui(new Ui::AudioWidget)
{
ui->setupUi(this);
initUI();
}
void AudioWidget::initUI()
{
// 初始化绘图组件customPlot
ui->customPlot->addGraph();
ui->customPlot->graph(0)->setPen(QPen(Qt::blue)); // line color blue for first graph
// ui->customPlot->graph(0)->setBrush(QBrush(QColor(0, 0, 255, 20))); // first graph will be filled with translucent blue
//y周范围
ui->customPlot->yAxis->setRange(-1,1);//(-32768, 32768);
ui->customPlot->xAxis->setRange(0, 5, Qt::AlignLeft);
QSharedPointer<QCPAxisTickerTime> timeTicker(new QCPAxisTickerTime);
timeTicker->setTimeFormat("%m:%s");
ui->customPlot->xAxis->setTicker(timeTicker);
ui->customPlot->axisRect()->setupFullAxesBox();
// 上方和右边坐标显示
ui->customPlot->xAxis2->setVisible(true);
ui->customPlot->xAxis2->setTickLabels(false);
ui->customPlot->yAxis2->setVisible(true);
ui->customPlot->yAxis2->setTickLabels(false);
// make left and bottom axes always transfer their ranges to right and top axes:
connect(ui->customPlot->xAxis, SIGNAL(rangeChanged(QCPRange)), ui->customPlot->xAxis2, SLOT(setRange(QCPRange)));
connect(ui->customPlot->yAxis, SIGNAL(rangeChanged(QCPRange)), ui->customPlot->yAxis2, SLOT(setRange(QCPRange)));
// let the ranges scale themselves so graph 0 fits perfectly in the visible area:
// ui->customPlot->graph(0)->rescaleAxes();
// Allow user to drag axis ranges with mouse, zoom with mouse wheel and select graphs by clicking:
ui->customPlot->axisRect(0)->setRangeDrag(Qt::Horizontal);
ui->customPlot->axisRect(0)->setRangeZoom(Qt::Horizontal);
ui->customPlot->setInteractions(QCP::iRangeDrag | QCP::iRangeZoom);
}
AudioWidget::~AudioWidget()
{
delete ui;
}
void AudioWidget::onLabelPredicted(int label)
{
if(label == -1)
ui->label->setText(QString::fromLocal8Bit("未知类别"));
else if(label == -2)
ui->label->setText(QString::fromLocal8Bit("未进行预测"));
else
ui->label->setText(QString::fromLocal8Bit("类别")+QString::number(label, 10));
}
void AudioWidget::onCurvePainted(QVector<double> xs, QVector<double> ys)
{
if(xs.isEmpty())
ui->customPlot->graph(0)->setData(xs, xs); // 清空界面
else
{
for(int i=0; i< xs.size() ; i++)
ui->customPlot->graph(0)->addData(xs[i], ys[i]);
ui->customPlot->xAxis->setRange(xs[0], 5, Qt::AlignHCenter);
}
ui->customPlot->replot();
}
|
35599391bef495a17a419cbb80787cd93bc5e043
|
ff7f92968d200843a6a480dda8247e9fe26d094b
|
/client/src/game_io/final_match.cpp
|
f7401b95aaef9dd73fea983b09815601f695b0b6
|
[] |
no_license
|
IngErnestoAlvarez/CounterStrike
|
e7b36867de2b4cd2ac1a19fb8cf4217a89b40043
|
0155ce1ef31c1c5abaefcad36f196cdd0845c502
|
refs/heads/main
| 2023-07-18T17:07:28.168997
| 2021-07-20T20:24:12
| 2021-07-20T20:24:12
| 373,655,897
| 2
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 771
|
cpp
|
final_match.cpp
|
#include "game_io/final_match.h"
FinalMatchScreen::FinalMatchScreen(SdlWindow &window, FinalScores *fs,
TeamID myTeam)
: myTeam(myTeam),
score(window),
winner(window, "VICTORIA", BLUE, 60),
looser(window, "DERROTA", RED, 60),
fs(fs) {
winner.set_pos(50, 100);
looser.set_pos(50, 100);
}
FinalMatchScreen::~FinalMatchScreen() {}
void FinalMatchScreen::update(std::vector<PlayerScore> teamA,
std::vector<PlayerScore> teamB) {
score.setTeams(teamA, teamB);
}
void FinalMatchScreen::render() {
TeamID winner = fs->getWinnerTeam();
if (winner == myTeam) {
this->winner.render();
} else {
this->looser.render();
}
score.render();
}
|
4a917c374bd12ac567e033869411247b7d63a93c
|
1cfc1bf471fac442968051d081878f811d8e9b5f
|
/QualEye/BloberClass.cpp
|
4219df89def4a3477179b6889de4ae619e79aeb4
|
[] |
no_license
|
ess-seb/QualEye
|
a8418f0b2d053a2fe0783959c9dde731d8c29ad3
|
bdaca30434946323e336e2366751f8a37d056d0c
|
refs/heads/master
| 2016-09-11T08:20:27.318254
| 2014-09-07T11:09:35
| 2014-09-07T11:09:35
| 23,758,008
| 1
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 4,222
|
cpp
|
BloberClass.cpp
|
#include "StdAfx.h"
#include "BloberClass.h"
#include <cv.h>
#include <cxcore.h>
#include <highgui.h>
#include <Math.h>
#include <string>
#include <iostream>
#include <blob.h>
#include <BlobResult.h>
//#include <BlobExtraction.h>
#include <BlobLibraryConfiguration.h>
static IplImage* image_resized;
static IplImage* image2_blobs;
CBlobResult blobsResult;
double min_blob;
double max_blob;
CBlob *myBlob;
MScale *myBScaler;
CBlobGetElongation get_elongation;
CBlobGetMinorAxisLength get_minor_axe;
CBlobGetBreadth get_breadth;
CBlobGetLength get_length;
using std::string;
BloberClass::BloberClass(double bMinArea, double bMaxArea, MScale* myBScaler_ex)
{
myBScaler = myBScaler_ex;
min_blob = bMinArea;
max_blob = bMaxArea;
}
void BloberClass::configBlober(double bMinArea, double bMaxArea)
{
min_blob = bMinArea;
max_blob = bMaxArea;
}
void BloberClass::setBlobResult(CBlobResult blobResult_ex)
{
blobsResult = blobResult_ex;
}
CBlobResult BloberClass::blobThemAll(IplImage* input_img)
{
// find blobs in image
blobsResult = CBlobResult( input_img, NULL, 255 );
blobsResult.Filter( blobsResult, B_EXCLUDE, CBlobGetArea(), B_LESS, min_blob);
blobsResult.Filter( blobsResult, B_EXCLUDE, CBlobGetArea(), B_GREATER, max_blob);
return blobsResult;
}
void BloberClass::showThemAll(IplImage* output_img)
{
for (int i = 0; i < blobsResult.GetNumBlobs(); i++ )
{
myBlob = blobsResult.GetBlob(i);
myBlob->FillBlob( output_img, CV_RGB(255,230,0));
}
CBlob blobWithMinArea;
CBlob blobWithMaxArea;
blobsResult.GetNthBlob( CBlobGetArea(), 0, blobWithMaxArea );
blobsResult.GetNthBlob( CBlobGetArea(), blobsResult.GetNumBlobs() - 1, blobWithMinArea );
blobWithMaxArea.FillBlob( output_img, CV_RGB( 255, 0, 0 ));
blobWithMinArea.FillBlob( output_img, CV_RGB( 50, 150, 255 ));
}
void BloberClass::textThemAll(IplImage* output_img)
{
CvFont* font = new CvFont();
cvInitFont( font, CV_FONT_HERSHEY_PLAIN, 0.6, 0.6, 0, 1, 8 );
CvFont* fontB = new CvFont();
cvInitFont( fontB, CV_FONT_HERSHEY_PLAIN, 1, 1, 0, 1, 8 );
char area_buf[10];
char elong_buf[10];
char breadth_buf[10];
char minorAxe_buf[10];
char lenght_buf[10];
char id_buf[10];
char scale_buf[10];
for (int i = 0; i < blobsResult.GetNumBlobs(); i++ )
{
myBlob = blobsResult.GetBlob(i);
double area = myBScaler->px2ToReal(myBlob->Area());
double elong = myBScaler->pxToReal(get_elongation(*myBlob));
double minorAxe = myBScaler->pxToReal(get_minor_axe(*myBlob));
double breadth = myBScaler->pxToReal(get_breadth(*myBlob));
double lenght = myBScaler->pxToReal(get_length(*myBlob));
int idb = myBlob->GetID();
_gcvt( area,4, area_buf);
_gcvt( elong, 4, elong_buf);
_gcvt( breadth, 4, breadth_buf);
_gcvt( lenght, 4, lenght_buf);
_gcvt( minorAxe, 4, minorAxe_buf);
_gcvt( idb, 5, id_buf);
_gcvt( myBScaler->getScale(), 5, scale_buf);
cvPutText( output_img, ("A:" + string(area_buf)).c_str(), cvPoint(myBlob->MaxX()+4,myBlob->MinY()), font, cvScalar(220,220,0) );
cvPutText( output_img, ("EL:" + string(elong_buf)).c_str(), cvPoint(myBlob->MaxX()+4,myBlob->MinY()+7), font, cvScalar(220,0,0) );
cvPutText( output_img, ("B:" + string(breadth_buf)).c_str(), cvPoint(myBlob->MaxX()+4,myBlob->MinY()+14), font, cvScalar(220,0,220) );
cvPutText( output_img, ("L:" + string(lenght_buf)).c_str(), cvPoint(myBlob->MaxX()+4,myBlob->MinY()+21), font, cvScalar(0,0,220) );
cvPutText( output_img, ("MA:" + string(minorAxe_buf)).c_str(), cvPoint(myBlob->MaxX()+4,myBlob->MinY()+28), font, cvScalar(0,220,220) );
cvPutText( output_img, id_buf, cvPoint(myBlob->MaxX()+4,myBlob->MinY()-7), font, cvScalar(0,0,0) );
cvPutText( output_img, scale_buf, cvPoint(10,10), fontB, cvScalar(130,255,130) );
}
CBlob blobWithMinArea;
CBlob blobWithMaxArea;
blobsResult.GetNthBlob( CBlobGetArea(), 0, blobWithMaxArea );
blobsResult.GetNthBlob( CBlobGetArea(), blobsResult.GetNumBlobs() - 1, blobWithMinArea );
blobWithMaxArea.FillBlob( output_img, CV_RGB( 255, 0, 0 ));
blobWithMinArea.FillBlob( output_img, CV_RGB( 50, 150, 255 ));
delete font;
}
CBlobResult BloberClass::getBlobResult()
{
return blobsResult;
}
BloberClass::~BloberClass(void)
{
cvDestroyAllWindows();
}
|
c722093f8744ab3e7916d2cead9e4a630c6cce6f
|
04c3023905e3bf1493b1e2310b74c3a5c7fa332c
|
/structs.h
|
f2ac3625a61a99e3c5bb868af98fbc778bc5c4d4
|
[] |
no_license
|
lx9t01/CG5
|
7310b1e562c8a7baf6ac217597c56652e5208c6f
|
119a8ce5d2ca5f84dc1d6fb6963bd26db247051f
|
refs/heads/master
| 2021-01-10T07:39:15.023945
| 2015-11-18T04:12:56
| 2015-11-18T04:12:56
| 46,394,490
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 2,917
|
h
|
structs.h
|
#pragma once
#ifndef STRUCTS_H
#define STRUCTS_H
#include <string>
#include <vector>
#include <stdio.h>
#include <math.h>
#include <fstream>
#include <iostream>
#include <sstream>
using namespace std;
struct Vec3f
{
double x, y, z;
};
struct Vertex
{
double x, y, z;
Vertex(float x1, float y1, float z1){
x = x1;
y = y1;
z = z1;
}
};
struct Face
{
int idx1, idx2, idx3;
Face(int a1, int a2, int a3){
idx1 = a1;
idx2 = a2;
idx3 = a3;
}
};
struct Mesh_Data
{
std::vector<Vertex*> *vertices;
std::vector<Face*> *faces;
};
#endif
struct Point_Light
{
float position[4]; //xyzw
float color[3]; //rgb range?
float attenuation_k;
};
struct Transforms
{
float translation[3]; //xyz
float rotation[3];
float scaling[3];
float rotation_angle; // angle in deg
};
class GraphObj {
public:
GraphObj(char* s){
v = new vector<Vertex*>();
f = new vector<Face*>();
ifstream objfile(s);
string ch;
string x, y, z;
string str;
if (objfile.is_open()) {
while (!objfile.eof()) {
objfile >> ch >> x >> y >> z;
if (ch == "v") {
Vertex v1(stof(x), stof(y), stof(z));
v->push_back(&v1);
} else if (ch == "f") {
Face f1(stoi(x), stoi(y), stoi(z));
f->push_back(&f1);
}
else
cout << "Fail to read obj line";
}
f->pop_back(); // one more last line
objfile.close();
} else {
cout << "File not open.\n";
}
}
GraphObj(){
v = new vector<Vertex*>();
f = new vector<Face*>();
}
// ~GraphObj(){
// for (int i = 0; i < v->size(); i++){
// delete (*v)[i];
// }
// delete v;
//
// for (int j = 0; j < f->size(); j++){
// delete (*f)[j];
// }
// delete f;
// }
string getName();
unsigned int getNumber();
bool setName(string s);
bool setNumber(unsigned int n);
string getPrintName();
bool setPrintName(string s);
int dupMore();
int getDupNumber();
vector<Vertex*> *getVertex();
vector<Face*> *getFace();
bool setVertex(vector<Vertex*> v1);
bool setFace(vector<Face*> f1);
bool setAmbient(float r, float g,float b);
bool setDiffuse(float r, float g, float b);
bool setSpecular(float r, float g, float b);
bool setShininess(float p);
float ambient[3];
float diffuse[3];
float specular[3];
float shininess;
vector<Transforms> transform_sets;
private:
string objname;
string printname;
unsigned int objnumber;
int dupnumber=0;
vector<Vertex*> *v;
vector<Face*> *f;
};
|
cf68c0e1958a8c090e989e637f7c83ccc08844ea
|
84caa80560aade813c5a53846461bc1ea2e95fb9
|
/Proj4/main.cpp
|
cad52dfa088217252e9252396003fa85db424299
|
[] |
no_license
|
hennoz/FYS3150Project4
|
5c163b91ca05da53b77e4512eca968eeabad8635
|
e0af43c35d814c960d7341ba7077806435015288
|
refs/heads/master
| 2020-04-04T10:35:58.769716
| 2018-11-20T07:19:08
| 2018-11-20T07:19:08
| 154,859,463
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 6,590
|
cpp
|
main.cpp
|
#include <iostream>
#include <random>
#include <fstream>
#include <iomanip>
#include "analytical.h"
#include "metropolissampling.h"
#include <mpi.h>
#include <chrono>
using namespace std;
ofstream outfile;
void output( int dim, double T, double *ExpectVal, int MCcycles, double timing );
int main( int argc, char *argv[] )
{
for ( int i = 80; i <= 80; i += 20 ) { // Loop thru main for L=40,60,80,100
double *ExpectVal = new double[5]; // Should contain E,E^2,M,M^2,|M|
double *TotalExpectVal = new double[5];
for( int i = 0; i < 5; i++ ) TotalExpectVal[i] = 0;
//-------------------------------------------------------------------------
// Project 4c)
string filename;
int ordered = 0; // Choose 1 for ordered matrix, choose 0 for random matrix
int dim = 140; // Dimension of the matrix L
int MCcycles = 100000; //1e6
// double InitialTemp = 2.0; //2.260
// double FinalTemp = 2.6; // 2.278
double InitialTemp = 2.260; // For mill cycles
double FinalTemp = 2.278;
double TimeStep = 0.001;
double timing;
chrono::high_resolution_clock::time_point t1;
chrono::high_resolution_clock::time_point t2;
// Initialize parallellization with MPI
int nProcs; // Number of processes
int my_rank; // Rank
MPI_Init (&argc, &argv);
MPI_Comm_size ( MPI_COMM_WORLD, &nProcs );
MPI_Comm_rank ( MPI_COMM_WORLD, &my_rank );
// Broadcast dim, InitialTemp, FinalTemp and TimeStep to all processes
MPI_Bcast (&dim, 1, MPI_INT, 0, MPI_COMM_WORLD);
MPI_Bcast (&InitialTemp, 1, MPI_DOUBLE, 0, MPI_COMM_WORLD);
MPI_Bcast (&FinalTemp, 1, MPI_DOUBLE, 0, MPI_COMM_WORLD);
MPI_Bcast (&TimeStep, 1, MPI_DOUBLE, 0, MPI_COMM_WORLD);
int cycleInterval = MCcycles/nProcs;
int loopStart = my_rank*cycleInterval;
int loopStop = (my_rank+1)*cycleInterval;
// Write to file first line to make easy to read for humans
if ( my_rank == 0 ) {
outfile.open("/Users/hennoz/FYS3150Project4/CRAP_4e_Dim" + to_string(dim) + "_cycles" + to_string(MCcycles) + ".txt", std::ios_base::app);
// outfile.open("Lattice" + to_string(dim) + "Cycles" + to_string(MCcycles) + ".txt");
// outfile.open("4b" + to_string(dim) + ".txt", std::ios_base::app);
outfile << setw(15) << setprecision(8) << "T";
outfile << setw(15) << setprecision(8) << "E";
outfile << setw(15) << setprecision(8) << "E2";
outfile << setw(15) << setprecision(8) << "M";
outfile << setw(15) << setprecision(8) << "M2";
outfile << setw(15) << setprecision(8) << "M abs";
outfile << setw(15) << setprecision(8) << "chi";
outfile << setw(15) << setprecision(8) << "C_V";
outfile << setw(15) << setprecision(8) << "Runtime";
outfile << setw(15) << setprecision(8) << "#cycles" << endl;
}
for ( double T = InitialTemp; T <= FinalTemp; T += TimeStep) {
double acceptRatio = 0; // Reset
if (my_rank==0) t1 = chrono::high_resolution_clock::now();
MetropolisSampling( dim, MCcycles, loopStart, loopStop, T, ExpectVal, ordered, acceptRatio );
for ( int i = 0; i < 5; i++ ) {
MPI_Reduce(&ExpectVal[i], &TotalExpectVal[i], 1, MPI_DOUBLE, MPI_SUM, 0, MPI_COMM_WORLD);
}
if (my_rank==0) {
t2 = chrono::high_resolution_clock::now();
chrono::duration<double> time_span = std::chrono::duration_cast<chrono::duration<double>>(t2 - t1);
timing = time_span.count();
output( dim, T, TotalExpectVal, MCcycles, timing );
}
// ofstream outfile;
// outfile.open("/Users/hennoz/FYS3150Project4/acceptsRatioVsT.txt", std::ios_base::app);
// outfile << setw(15) << setprecision(8) << T;
// outfile << setw(15) << setprecision(8) << acceptRatio << endl;
// outfile.close();
}
outfile.close();
//------------------------------------------------------------------------
// //------------------------------------------------------------------------
// // PROJECT 4b)
// int dim = 2;
// // To get money results, 1e7 MCcycles is needed
// int MCcycles = 1e6;
// double T = 1.0;
// MetropolisSampling ( dim, MCcycles, 1, MCcycles, T, ExpectVal, 1 );
// cout << endl;
// cout << "<E> (analytic) = " << E_()/(dim*dim) << endl;
// cout << "|M| (analytic) = " << absM()/(dim*dim) << endl;
// cout << "Heat capacity (analytic) = " << CV()/( dim*dim ) << endl;
// cout << "Susceptibility (analytic) = " << xhi()/( dim*dim ) << endl;
// //--------------------------------------------------------------------------
delete [] ExpectVal;
delete [] TotalExpectVal;
}
MPI_Finalize ();
return 0;
}
void output( int dim, double T, double *ExpectVal, int MCcycles, double timing ) {
for( int i = 0; i < 5; i++ ) ExpectVal[i] /= MCcycles;
double E_variance = (ExpectVal[1] - ExpectVal[0]*ExpectVal[0])/dim/dim;
// double M_variance = (ExpectVal[3] - ExpectVal[2]*ExpectVal[2])/dim/dim;
double M_variance = (ExpectVal[3] - ExpectVal[4]*ExpectVal[4])/dim/dim; // Use |M| for calc. chi
// cout << "E_variance " << E_variance << endl;
// cout << "T = " << T << " done...\n";
outfile << setw(15) << setprecision(8) << T; // Temp
outfile << setw(15) << setprecision(8) << ExpectVal[0]/dim/dim; // <E>
outfile << setw(15) << setprecision(8) << ExpectVal[1]/dim/dim; // <E^2>
outfile << setw(15) << setprecision(8) << ExpectVal[2]/dim/dim; // <M>
outfile << setw(15) << setprecision(8) << ExpectVal[3]/dim/dim; // <M^2> = |M|^2
outfile << setw(15) << setprecision(8) << ExpectVal[4]/dim/dim; // |M|
outfile << setw(15) << setprecision(8) << M_variance/T; // chi
outfile << setw(15) << setprecision(8) << E_variance/(T*T); // C_V
outfile << setw(15) << setprecision(8) << timing; // RunTime
outfile << setw(15) << setprecision(8) << MCcycles << endl; // # MCcycles
}
|
b64c2867a91d3d4650f9873cd529a3b32d54c860
|
c686516041c5489c7a49911715effe2224334bf4
|
/WD_Alg/5th/5_3_3_12.cpp
|
b43529054d94cc47ccf4d0164434d05844b453de
|
[] |
no_license
|
ccccqyc/Books
|
58326ba6b94c719e0bf94ee985b9a756001cae3e
|
77b131a1ba4bcb40fdb47cbcfdeae91d94c270dd
|
refs/heads/master
| 2023-06-26T09:44:58.931630
| 2021-08-01T07:26:43
| 2021-08-01T07:26:43
| 297,269,258
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 844
|
cpp
|
5_3_3_12.cpp
|
// 第五章 树与二叉树
// 5.3.3 二 12
// 打印值为x结点祖先
#include <malloc.h>
#include <cstdio>
typedef int ElemType;
// 二叉树
typedef struct BitNode {
ElemType data;
BitNode *lchild, *rchild;
} BitNode, *BitTree;
// 思路后续遍历,查询到x值的结点,终止遍历,输出队列中祖先
void search(BitTree T, ElemType x) {
Queue Q;
initQueue(Q); //初始化遍历队列.
BitNode *p = T;
if (T == NULL) return;
if (isEmpty(Q) || p != NULL) {
while (p != NULL && p->data != x) {
EnQueue(Q, p);
p = p->lchild;
}
//找到结点
if (p->data == x && !isEmpty(Q)) {
do {
DeQueue(Q, p); //出队
printf("%d", p->data);
} while (!isEmpty(Q));
exit(1);
}
}
}
|
9cfff6c591ef3e6bb1e054bceee38399eadd7d2b
|
84257c31661e43bc54de8ea33128cd4967ecf08f
|
/ppc_85xx/usr/include/c++/4.2.2/gnu/javax/security/auth/login/ConfigFileParser.h
|
c8f707479b01ccbf2f98b5385eaffbc1dc2dace6
|
[] |
no_license
|
nateurope/eldk
|
9c334a64d1231364980cbd7bd021d269d7058240
|
8895f914d192b83ab204ca9e62b61c3ce30bb212
|
refs/heads/master
| 2022-11-15T01:29:01.991476
| 2020-07-10T14:31:34
| 2020-07-10T14:31:34
| 278,655,691
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 1,385
|
h
|
ConfigFileParser.h
|
// DO NOT EDIT THIS FILE - it is machine generated -*- c++ -*-
#ifndef __gnu_javax_security_auth_login_ConfigFileParser__
#define __gnu_javax_security_auth_login_ConfigFileParser__
#pragma interface
#include <java/lang/Object.h>
extern "Java"
{
namespace gnu
{
namespace javax
{
namespace security
{
namespace auth
{
namespace login
{
class ConfigFileParser;
class ConfigFileTokenizer;
}
}
}
}
}
}
class gnu::javax::security::auth::login::ConfigFileParser : public ::java::lang::Object
{
public:
virtual ::java::util::Map *getLoginModulesMap () { return map; }
virtual void parse (::java::io::Reader *);
private:
void initParser (::java::io::Reader *);
jboolean parseAppOrOtherEntry ();
jboolean parseACE (::java::util::List *);
void abort (::java::lang::String *);
::java::lang::String *validateClassName (::java::lang::String *);
::java::lang::String *expandParamValue (::java::lang::String *);
public:
ConfigFileParser ();
private:
static ::java::util::logging::Logger *log;
::gnu::javax::security::auth::login::ConfigFileTokenizer * __attribute__((aligned(__alignof__( ::java::lang::Object )))) cft;
::java::util::Map *map;
public:
static ::java::lang::Class class$;
};
#endif /* __gnu_javax_security_auth_login_ConfigFileParser__ */
|
1bac148aee01d804f3db8a58122649eef2d73466
|
b0b024d8d68593d622aa4f3b2a4af20045207818
|
/C++/Append_Last_Kth_Node(LinkList).cpp
|
5bf90ed7343b0a233bd0d08991d96b07297771fe
|
[
"MIT",
"LicenseRef-scancode-unknown-license-reference"
] |
permissive
|
Anshuman212/HacktoberFest2021
|
41c7529faa1640ec319103cc72a2264c1d65d9ed
|
9dba6d7492a171298acfcf59ed4599bb5095a48c
|
refs/heads/main
| 2023-08-13T12:45:04.009408
| 2021-10-13T05:32:29
| 2021-10-13T05:32:29
| 415,319,296
| 0
| 1
|
MIT
| 2021-10-09T13:37:55
| 2021-10-09T13:37:55
| null |
UTF-8
|
C++
| false
| false
| 2,046
|
cpp
|
Append_Last_Kth_Node(LinkList).cpp
|
#include<iostream>
using namespace std;
class node{
public:
int data;
node* next;
node(int val){
data=val;
next=NULL;
}
};
void insertAtTail(node* &head,int val){ //insert node at the tail of linklist
node* n=new node(val); // make a new node to data is insert
if (head==NULL) // condition wif linklist is empty
{
head=n;
return;
}
node* temp=head; // make a pointer temp which is point head for traversing the linkedlist
while (temp->next!=NULL)
{
temp=temp->next;
}
temp->next=n;
}
int lenght(node* head)
{
node* temp=head;
int l=0;
while (temp!=NULL)
{
l++;
temp=temp->next;
}
return l;
}
node* append(node* &head,int k)
{
node* newtail;
node* newhead;
node* tail=head;
int l=lenght(head);
//k=k%l;
int count=1;
while (tail->next!=NULL)
{
if (count==l-k)
{
newtail=tail;
}
if (count==l-k+1)
{
newhead=tail;
}
tail=tail->next;
count++;
}
newtail->next=NULL;
tail->next=head;
return newhead;
}
void display(node* head) // display function
{
node* temp=head;
while (temp!=NULL)
{
cout<<temp->data<<" -> ";
temp=temp->next;
}
cout<<"NULL"<<endl;
}
int main()
{
node* head=NULL;
//-------------------------------------------------------this is user defiend---------
// int arr[]={1,2,3,4,5,6};
// for (int i = 0; i < 6; i++)
// {
// insertAtTail(head,arr[i]);
// }
// display(head);
// node* newnode=append(head,3);
// display(newnode);
insertAtTail(head,1);
insertAtTail(head,2);
insertAtTail(head,3);
insertAtTail(head,4);
insertAtTail(head,5);
display(head);
node* newhead=append(head,2);
display(newhead);
return 0;
}
|
4af86227a146d631081a5ad54c23859ba3869c7b
|
c0b471f8cfd32f02cbcaa0db86afc8075d3ea95b
|
/OneMoreTalk_Client/friendlistitem.h
|
1e3a2a79dc084a6c0c364102cb7806bcf6c4e2d0
|
[
"MIT"
] |
permissive
|
xqyzjl/OneMoreTalk
|
83889710c1f607b83162e3ae0da7562ce80dc039
|
aa7209357f87d7f314eace86faba21a5fd161082
|
refs/heads/main
| 2023-07-29T11:25:13.004867
| 2021-09-04T13:56:11
| 2021-09-04T13:56:11
| 403,068,431
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 621
|
h
|
friendlistitem.h
|
#ifndef FRIENDLISTITEM_H
#define FRIENDLISTITEM_H
#include <QWidget>
#include <QLabel>
#include <QDebug>
#include <QListWidgetItem>
class FriendListItem : public QWidget
{
Q_OBJECT
public:
explicit FriendListItem(QWidget *parent = nullptr);
void setID(int id);
void setDot(bool);
void setSign(QString);
QPixmap getIcon() const {return *(icon->pixmap());}
QString getName() const {return name->text();}
QString getSign() const {return sign->text();}
int id,pos;
private:
QLabel *icon,*name,*sign,*dot;
private slots:
void slot_PinfoChanged();
};
#endif // FRIENDLISTITEM_H
|
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