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/* * SkipBytesUntilSequenceSubTask.cpp * * Created on: 18-04-2012 * Author: root */ // ================================================= #include "SkipBytesUntilSequenceSubTask.h" // ================================================= //const PROGMEM prog_char SkipBytesUntilSequenceSubTask::className[] = "...
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// Anve$hi $hukla // Until the lion learns how to write, every story will glorify the hunter. #include <bits/stdc++.h> using namespace std; #define TRACE #ifdef TRACE #define trace1(x) cerr<< #x <<": "<<x<<endl; #define trace2(x, y) cerr<< #x <<": "<<x<<" | "<< #y <<": "<<y<< endl; #define trace3(x...
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#include "schmi/include/Schmi/flash_loader.hpp" #include <QDebug> namespace Schmi { void FlashLoader::Init() { ser_->Init(); bin_->Init(); total_num_bytes_ = bin_->GetBinaryFileSize(); return; } bool FlashLoader::InitUsart() { return stm32_->InitUsart(); } uint16_t FlashLoader::CalculatePageOffset(uint16_t...
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#ifndef BOARD_H #define BOARD_H #include "generator.h" #include "sstack.h" class Board: public StepStack { protected: const Node* _WINNER_SPOT; private: // Board grid [rows+2][columns+2] Node ** __theGrid; Collection * _collectionOfPlayer; Collection * _collectionOfProgram; Collection * _curre...
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#include<opencv2/core/core.hpp> #include<opencv2/highgui/highgui.hpp> #include<opencv2/imgproc/imgproc.hpp> #include<iostream> #include <math.H> using namespace std; using namespace cv; #define pivalue 3.14159265358; Mat img, img1, erosion_dst, dilation_dst, sampleOut; VideoCapture wc(0); int erosion_elem = 0; int ...
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#include <stdlib.h> #include <cmath> #include "oj.h" // 功能:判断输入 nValue 是否为水仙花数 // 输入: nValue为正整数 // 输出:无 // 返回:如果输入为水仙花数,返回1,否则返回0 unsigned int IsDaffodilNum(unsigned int nValue) { int str[100]; int n = 0; unsigned int num = nValue; while(num > 0) { str[n++] = num % 10; num = num / 10; } unsigned int sum =...
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/* * Copyright 2013-2019 Automatak, LLC * * Licensed to Green Energy Corp (www.greenenergycorp.com) and Automatak * LLC (www.automatak.com) under one or more contributor license agreements. * See the NOTICE file distributed with this work for additional information * regarding copyright ownership. Green Energy Co...
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#include "curlpostrequest.h" CurlPostRequest::CurlPostRequest() { } CurlPostRequest::CurlPostRequest(const string new_base_url) { base_url = new_base_url; } CurlPostRequest::~CurlPostRequest() { curl_easy_cleanup(easyhandle); easyhandle = nullptr; } void CurlPostRequest::perform_post(const string path) ...
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/* ****************************** * Name: Peter Tran Huynh * Title: PTH - Final Project * Course: CSCI 4239 * Semester: Spring 2017 * File Notes: * OpenGL Widget ***************************** */ #include "Headers/PTHopengl.h" #include <QtOpenGL> #include <QMessageBox> #include <QGLFun...
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// stdafx.cpp : source file that includes just the standard includes // InetTarif.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h" void ClearComp(CompInfo *Comp) { Comp->Elapce=0; Comp->TPos=0; Comp->bTarif=false; Comp->sTarif=false; Comp->cT...
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die("cannot deflate request; zlib end error %d", ret); gzip_size = stream.total_out; headers = curl_slist_append(headers, "Content-Encoding: gzip"); curl_easy_setopt(slot->curl, CURLOPT_POSTFIELDS, gzip_body); curl_easy_setopt(slot->curl, CURLOPT_POSTFIELDSIZE, gzip_size); if (options.verbosity > 1) { ...
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#include <boost/algorithm/is_palindrome.hpp> extern "C" int LLVMFuzzerTestOneInput(const std::uint8_t* data, const std::size_t size) { try { boost::algorithm::is_palindrome(reinterpret_cast<const char*>(data)); } catch(...) { } return 0; }
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class Solution { public: vector<int> digits(vector<int>& nums, int digit){ vector<int> sortDigit; for (int i=0; i<nums.size(); i++){ sortDigit.push_back((nums[i] & (1<<digit)) >> digit); } return sortDigit; } vector<int> countingSort(vector<int>& nums, vector...
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/********************************************************************* * Software License Agreement (BSD License) * * Copyright (c) 2018 Pilz GmbH & Co. KG * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following c...
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#include "../QuickData/MeshPartitionScheme.h" #include "QuickData.Unity.h" static MeshPartitionScheme * g_LoadedScheme = nullptr; UNITY_NATIVE_EXPORT bool LoadMeshScheme( char * schemeFile ) { if( g_LoadedScheme != nullptr ) delete g_LoadedScheme; MeshPartitionScheme * scheme = new MeshPartitionScheme( ); sche...
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// Magic Software, Inc. // http://www.magic-software.com // http://www.wild-magic.com // Copyright (c) 2004. All Rights Reserved // // The Wild Magic Library (WM3) source code is supplied under the terms of // the license agreement http://www.wild-magic.com/License/WildMagic3.pdf and // may not be copied or disclosed ...
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class Sensor { private: int Pin_sensor; public: Sensor(int pin): Pin_sensor(pin){}//Constructor void Inicializar(); int Leer_sensor(); };
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/* This project uses Automatic Package Restore feature of NuGet to resolve Aspose.Email for .NET API reference when the project is build. Please check https://Docs.nuget.org/consume/nuget-faq for more information. If you do not wish to use NuGet, you can manually download Aspose.Email for .NET API from htt...
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/* * File: File.hpp * Author: tku * * Created on 11 lipiec 2015, 22:36 */ #ifndef FILE_HPP #define FILE_HPP #ifdef ANDROID #include "NGE/Core/Core.hpp" #include <android/asset_manager.h> namespace NGE { namespace Media { namespace Files { class File { private: std::string name; unsigned ...
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//CS1300 Spring 2020 //Author: Patricia Chin & Kyra Moran //Project 3 #include <iostream> #include <string> using namespace std; #ifndef STAND_H #define STAND_H class Stand { public: //default constructor Stand(); //setter function void setPlayerName(string playerName_)...
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Union_find.cpp
#include <sstream> #include "Union_find.h" #include "utility.h" // NOTE: this is the weighted quick union version Union_find::Union_find(int n) : _count{n}, _parent(static_cast<std::vector<int>::size_type>(n)), _rank(static_cast<std::vector<short>::size_type>(n), 0) { if (n < 0) { ...
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DefaultPlayerController.cpp
// Fill out your copyright notice in the Description page of Project Settings. #include "Controllers/Entities/Players/DefaultPlayerController.h" #include "Blueprint/AIBlueprintHelperLibrary.h" #include "GameFramework/PlayerInput.h" #include "GameFramework/Pawn.h" ADefaultPlayerController::ADefaultPlayerController() {...
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/* FastLED_RGBW * * Hack to enable SK6812 RGBW strips to work with FastLED. * * Original code by Jim Bumgardner (http://krazydad.com). * Modified by David Madison (http://partsnotincluded.com). * Modified by Christof Kaufmann. * */ // See: https://www.partsnotincluded.com/fastled-rgbw-neopixels-sk6812/ // See: ...
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rayleigh.h
#ifndef RAYLEIGH_H #define RAYLEIGH_H #include <boost/shared_ptr.hpp> #include "printable.h" #include "array_ad.h" namespace FullPhysics { /****************************************************************//** This class represents the interface for the calculation of the Rayleigh portion of the optical depth **...
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Mover.cpp
#include <Urho3D/Graphics/AnimatedModel.h> #include <Urho3D/Graphics/AnimationState.h> #include <Urho3D/Scene/Scene.h> #include <Urho3D/Physics/RigidBody.h> #include <Urho3D/Physics/PhysicsEvents.h> #include <Urho3D/Physics/PhysicsWorld.h> #include <random> #include "Mover.h" #include <Urho3D/DebugNew.h> ...
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#include <iostream> #include <stdio.h> #include <math.h> #include "bag.h" #include "animation.cpp" #include "gameobject.cpp" Tea::GameObject obj; static double a = 0; static int frame = 0; void update(double delta) { static unsigned int lastFPS = 0; unsigned int newFPS = Tea::Time::getFPS(); if (lastFPS != new...
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/* ====================================================================== * taal project * * ---------------------------------------------------------------------- * Author : yongsheng.zhao@lavaclan.com * Date : 2014-08-15 * * Copyright (c) 2014年 http://www.lavaclan.com All rights reserved. * ============...
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romanToInteger.cpp
#include<iostream> #include<string> using namespace std; int romanCharToInt(char ch){ int d = 0; switch(ch){ case 'I': d = 1; break; case 'V': d = 5; break; case 'X': d = 10; break; ...
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#include <iostream> #include <vector> using namespace std; struct Date { string date; Date& operator=(Date& d) { date = d.date; return *this; } }; class CheckoutRecord { public: double get_bookId() { return book_id;} void set_bookId(double id = 0.00) { book_id = id; } void set_wait_list(pair<strin...
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#ifndef AUDIOPLAY_SDL2_H #define AUDIOPLAY_SDL2_H #include <QThread> #include "colorplayer.h" #include "messagequeue.h" #include "masterclock.h" #include "stdint.h" #include <QMutex> #include <QWaitCondition> class SDL2AudioDisplayThread:public QThread { public: static SDL2AudioDisplayThread *Get(v...
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Book.h
/* * Nhan Vo * CECS 282-Lab 8 */ #pragma once #ifndef BOOK_H #define BOOK_H #include "publication.h" #include "Sales.h" /* * Class Book definition */ class Book:public Publication, Sale {// Inherit Publication and Sale classes public: void getData();// get input from the user void putData();// output the data of the ...
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#include<iostream> #include<cstdio> #include<cstring> #include<cstdlib> #include<algorithm> using namespace std; void sw(char *x,char *y){ char temp; temp = *x; *x = *y; *y= temp; } bool Match(char Str[],int i,int j) { if(i == j) return false; else for(;i<j...
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testRollbackFMU.cpp
// -------------------------------------------------------------- // Copyright (c) 2013, AIT Austrian Institute of Technology GmbH. // All rights reserved. See file FMIPP_LICENSE for details. // -------------------------------------------------------------- #include <import/utility/include/RollbackFMU.h> #define BOOS...
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Bonus.cpp
#include "Entities/Bonus.hpp" #include "TankSmasherException.hpp" #include "Game.hpp" Bonus::Bonus(int type, int px, int py){ int left; mType = type; switch(type){ case TYPE_UPGRADE_WEAPON: left = 0; break; case TYPE_1UP: left = WIDHT; break; case TYPE_GRANADE: left = 2 * WIDHT; bre...
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#pragma once #include "CronSheduleMasks.h" #include <string_view> #include <chrono> namespace Cron { class Expression { public: Expression() = default; Expression(Expression&&) = default; Expression(const Expression&) = default; Expression& operator=(Expression&&) = default; Expression& operator=(const Expres...
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#include "SlidingWindow.h" #include<iostream> using namespace std; int main () { SlidingWindow::KSumAverage(); SlidingWindow::KMaxSum(); SlidingWindow::MinSizeSubArraySum(); SlidingWindow::LongestSubstringWithKDistinctChars(); SlidingWindow::FruitBasket(); SlidingWindow::NoRepeatSubstringMaxLength(); SlidingWin...
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#include "Fluid.h" static const int iter = 20; Fluid::Fluid(GLfloat viscosity, GLfloat diffRate, int width, int height, int dH) { this->viscosity = viscosity; this->diffRate = diffRate; this->W = width+2; this->H = height+2; this->dH = dH; setupGrid(); } Fluid::~Fluid() { free(sForce->x)...
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// // Created by ooooo on 2020/3/16. // #ifndef CPP_025__SOLUTION2_H_ #define CPP_025__SOLUTION2_H_ #include "ListNode.h" class Solution { public: ListNode *mergeTwoLists(ListNode *l1, ListNode *l2) { if (!l1) return l2; if (!l2) return l1; ListNode * ans = nullptr; if (l1->val <= l2->val) { ...
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// // Test harnesses for TempBuffer<L> // // Copyright(c) 2020 Chronimal. All rights reserved. // // Licensed under the MIT license; A copy of the license that can be // found in the LICENSE file. // #define CATCH_CONFIG_MAIN #include "temp_buffer.hpp" #include "catch.hpp" using namespace TB_NAMESPACE_NAME; TEST_CA...
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#pragma once # include <exception> # include <string> # include <sstream> class Exception: public std::exception { private: std::string _error; const Exception& operator=(const Exception &); public: Exception(void); Exception(const Exception &src); Exception(std::string const &error); ~Excepti...
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/* R Project Library RSparseVector.h Sparse Vector - Header. Copyright 2005-2015 by Pascal Francq (pascal@francq.info). Copyright 2003-2005 by Valery Vandaele. Copyright 2003-2008 by the Université Libre de Bruxelles (ULB). This library is free software; you can redistribute it and/or modify it under the te...
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#ifndef HN_XML_HPP_INCLUDED #define HN_XML_HPP_INCLUDED // Include node reader #include "HN_Node/HN_FNode.hpp" #include "HN_Node/HN_SNode.hpp" #endif // HN_XML_HPP_INCLUDED
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#include "SyntaxChecker.h" #include "GenStack.h" #include <fstream> using namespace std; SyntaxChecker::SyntaxChecker() { lineCount = 1; foundError = false; stack = new GenStack<char>(); //initializing new stack } SyntaxChecker::~SyntaxChecker() { delete stack; } //Reads in input file and checks for syntax ...
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/* Author : Chase Perlen and Ariel Gewirtz */ #ifndef OPTIMIZER_H_ #define OPTIMIZER_H_ class Model; class KNN; class GradientModel; class Optimizer { public: virtual ~Optimizer() {} virtual void fitParams(Model *m) = 0; virtual void fitParams(KNN *m) = 0; virtual void fitParams(GradientModel *m) = 0; }; ...
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////////////////////////////////////////////////////////////////////// // // Filename : GCSystemMessageHandler.cc // Written By : elca // ////////////////////////////////////////////////////////////////////// // include files #include "Client_PCH.h" #include "GCSystemMessage.h" #include "ClientDef.h" #i...
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#include "assembler_visitors.hpp" data_def_handler::data_def_handler(assembler_data_t* data) : data(data) { } parser_state data_def_handler::begin(parser_state state, const rc_assembler::data_def& begin_data) { if (!in_progress && state == parser_state::normal) { in_progress = true; spans_multiple_lines = fals...
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#include <stdio.h> #include <string> class TreeNode { public: int value; int index; TreeNode* left; TreeNode* right; //TreeNode* parent; TreeNode(int value) { this->value = value; left = NULL; right = NULL; } }; class Bina...
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// Fill out your copyright notice in the Description page of Project Settings. #include "Lumos.h" #include "RetrieveTriggerBox.h" #include "RetrievableBehaviorComponent.h" ARetrieveTriggerBox::ARetrieveTriggerBox() { PrimaryActorTick.bCanEverTick = true; PrimaryActorTick.bStartWithTickEnabled = true; } void ARetri...
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#include <iostream> #include <vector> #include <string> using namespace std; class KMP{ public: void setPattern(string &P){ this->P = P; m = P.size(); kmpProcess(); } void setText(string &T){ n = T.size(); this->T = T; } void kmpSearch(){ cout << "The text is: " << T << endl; co...
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#include <iostream> #include <vector> #include <algorithm> #include <cstdio> using namespace std; void print(vector<vector<int>> &path){ for(auto vec: path){ for(int i: vec){ cout << i << " "; } cout << '\n'; } } class Solution { public: void subsets(vector<int>& nums,...
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// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "Containers/Array.h" #include "Widgets/DeclarativeSyntaxSupport.h" #include "Widgets/SCompoundWidget.h" #include "Templates/SharedPointer.h" #include "Widgets/Views/SListView.h" class FDeviceManagerModel; clas...
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/************************** THIS IS NOT MY CODE. I copied it from this post: http://www.cplusplus.com/forum/beginner/317/#msg1047 Timer class. ***************************/ class timer { public: timer(); void start(); void stop(); void reset(); bool isRunning(); unsi...
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#ifndef PAWN_H #define PAWN_H #include <string> class Pawn { public: Pawn(); Pawn(std::string color); // setters void setColor(std::string color); std::string getColor(); private: std::string color; }; #endif
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#include <bits/stdc++.h> using namespace std; #define R(i,a,b) for(int i=a;i<b;i++) #define RE(i,a,b) for(int i=a;i<=b;i++) #define RR(i,a,b) for(int i=a;i>b;i--) #define RRE(i,a,b) for(int i=a;i>=b;i--) #define F(i,n) for(int i=0;i<n;i++) #define FE(i,n) for(int i=0;i<=n;i++) #define FR(i,n) for(int i=n;i>0;i--) #def...
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//C++ Boot Camp - Task 2 - 2018-19 //Name: Maodan Luo //Student number: 27042120 #pragma once #include <string> #include <list> //-- // UserTypeId represents an identifier for the specific user type. //-- enum class UserTypeId { kInvalid = 0 , kPlayerUser , kAdminUser , kGuestUser , kGameStudio }; //-- // User...
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#ifndef GOLDOPT_H #define GOLDOPT_H #include <iostream> #include <fstream> namespace iret { class GoldOpt { public: GoldOpt(void); ~GoldOpt(void); void set_init_bracket(double a, double c); double give_value(); void return_value(double xx); int next(void);//It will set...
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#include <com_example_opencvexample_opencvnative_OpenCvNativeClass.h> JNIEXPORT jint JNICALL Java_com_example_opencvexample_opencvnative_OpenCvNativeClass_convertGray (JNIEnv *, jclass, jlong addrRgba, jlong addrGray) { Mat& mRgba = *(Mat*) addrRgba; Mat& mGray = *(Mat*) addrGray; int conv; jint r...
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#include "StdAfx.h" #include "MeshModel.h" #include "vec.h" #include <string> #include <iostream> #include <fstream> #include <sstream> #include "Utils.h" using namespace std; struct FaceIdcs { int v[4]; int vn[4]; int vt[4]; FaceIdcs() { for (int i=0; i<4; i++) v[i] = vn[i] = vt[i] = 0; } FaceIdcs(std:...
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#include"comboboxsample.h" using namespace Maid; static const RECT2DI BOXRECT(0,0,200,20); // 最初のボックスの位置、大きさ static const RECT2DI SELECTBOXRECT(0,0,BOXRECT.w-20,20); // 選択項目ボックスの位置、大きさ static const SIZE2DI SLIDERBARSIZE(20,SELECTBOXRECT.h*3); // スライダバーの大きさ static const RECT2DI SLIDERB...
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#include <iostream> #include <vector> #include <algorithm> using namespace std; int lis(const vector<int> & seq) { int sz = seq.size(); //L[i] = 1 + L[j] if j < i and arr[j] < arr[i] vector<int> L(sz); for (int i=0; i<sz; ++i) L[i] = 1; for(int i=1; i<sz; ++i) for (int j=0...
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#include "habstractitem.h" #include "hnetwork.h" #include "hdsctx.h" //<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< IMPL_SINGLETON(HItemUndo) HAbstractItem::HAbstractItem() { type = NONE; id = -1; } HAbstractItem::~HAbstractItem() { } //>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> //<<...
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/** * 执行用时:4 ms, 在所有 C++ 提交中击败了61.63%的用户 * 内存消耗:7.6 MB, 在所有 C++ 提交中击败了100.00%的用户 * 1. 每种组合都是2**len数字中的一个二进制位表示 * 2. 遍历,组装即可 * class Solution { public: vector<vector<int>> subsets(vector<int>& nums) { // bit manipulation: O(n*2**n) bitset<128> combination; vector<vector<int>> subsets; ...
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// // Created by airat on 30.06.2021. // #ifndef TETRIS_FIGURE_H #define TETRIS_FIGURE_H #include <QVector> #include <QPointf> #include <Qpair> #include <QGraphicsScene> #include "piece.h" namespace tetris { /** * @brief abstract class of figure */ class Figure : public QObject { Q_OBJECT ...
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/* * Copyright 2017 WebAssembly Community Group participants * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by...
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#include "shared_double_buffer.hpp" #include <QDebug> // Implement your shared double buffer here template<typename T> shared_double_buffer<T>::shared_double_buffer(size_t s) { size = s; } template<typename T> bool shared_double_buffer<T>::s_d_b_push(const T &item) { std::unique_lock<std::mutex> lock(the_mutex...
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#include "main.h" using namespace std; int main(int argc, char* argv[]) { cout << endl; // read argument Argument::readArguments(argc, argv); Argument::printArguments(); // load data if(Argument::network == "california") { CaliforniaDataLoader loader; loader.load(); ...
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#include "MuxTest.h" //#include "daisy_seed.h" #include "QSPI_Settings.h" #include <string.h> #include <atomic> Settings setting{}; constexpr Settings defaultSetting { (25000.0f + 240000.0f) / 2.0f, //RevLength 1.0f, //tapRatio 0.0f, //ModDepth (10.0f + 0.1f) / 2.0f, //ModFreq 200.0f, //HP...
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#include "BatchWraperNewExemplars.h" BatchWraperNewExemplars::BatchWraperNewExemplars(NewExemplarsBatch* newExemplars) { base64::encoder E; vector<int> compression_params={CV_IMWRITE_PNG_COMPRESSION,9}; batchId=to_string(newExemplars->getId()); int batchSize = newExemplars->size(); retData.re...
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#include <iostream> using namespace std; int main(){ int a; int* pA; a = 5; pA = &a; cout << "変数aの値は" << a << "です\n"; cout << "変数aのアドレスは" << &a << "です\n"; cout << "ポインタpAの値は" << pA << "です\n"; //"*ポインタ名"でポインタの指す変数の値を示す //この"*"を間接参照演算子という cout << "*pAの値は" << *pA << "です\n"; ...
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#include <iostream> #include <algorithm> #include <cstring> #include <vector> #include <cmath> #include <stack> #include <queue> #define pii pair<int, int> #define ll long long #define Int_MAX 1e9 #define LL_MAX 3e18 using namespace std; int n, m, s, p; int id, sn; vector<int> discovered; vector<int> sccid; vector<i...
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#pragma once #include <functional> #include <istream> using OnEdgeFunction = std::function<void(std::string, std::string)>; void parseDotGraph( std::istream &in, const OnEdgeFunction &onEdge = [](const auto & /* srcId */, const auto & /* destId */) {});
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template<class E> class MinHeap { private: E *heap;//存放元素的数组 int count;//当前储存个数 int maxsize;//最小堆最多允许个数 void siftdown(int start,int m);//从start到m下滑调整成为最小堆 void siftup(int start);//从start到0上滑调整成为最小堆 int tmp;//封装一个tmp来计算比较次数 public: MinHeap(int sz=1000);//构造函数建立空堆 MinHeap(E arr[],int n);//构造函数,通过一个数组建立堆...
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#include "../../libs/common.h" #include "../../libs/debug.h" #include "../../libs/dsu.h" struct Edge { int a; int b; bool visited; }; vector<vector<int>> g; vector<int> types; vector<vector<int>> typeG; vector<int> trace; vector<Edge> edges; vector<bool> occur; vector<vector<int>> pend; dsu::DSU<10000> dset; v...
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/*Let's call an array A a mountain if the following properties hold: A.length >= 3 There exists some 0 < i < A.length - 1 such that A[0] < A[1] < ... A[i-1] < A[i] > A[i+1] > ... > A[A.length - 1] Given an array that is definitely a mountain, return any i such that A[0] < A[1] < ... A[i-1] < A[i] > A[i+1] > ... > A[A....
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//===- llvm/tools/dragongo/unittests/BackendCore/BackendCallTests.cpp ------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===------------------------------------------------------...
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#pragma once #include "engine/AI_ImplementationIF.h" #include "engine/ControllerIF.h" #include "engine/Ship.h" class AIController : public ControllerIF { public: AIController(); ~AIController(); void Update(float frameTime); // set current AI implementation // The controller will call delete on it when deleted i...
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// WindowDlg.cpp : implementation file // #include "stdafx.h" #include "TaskManager.h" #include "WindowDlg.h" #include "afxdialogex.h" #include <strsafe.h> int CWindowDlg::m_nWndCnt = 0; // CWindowDlg dialog IMPLEMENT_DYNAMIC(CWindowDlg, CBaseDialog) CWindowDlg::CWindowDlg(CWnd* pParent /*=NULL*/) ...
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#include "stdafx.h" #include "AIPlayer.h" namespace BlackJack { /*******************/ /* Virtual methods */ /*******************/ /////////////////////// // CreateStartingBet // /////////////////////// bool AIPlayer::CreateStartingBet() { // Bet a random percentage between 15%-30% of total chips. f...
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#pragma once #include <stdio.h> #include <vector> #include <string.h> #include <cmath> #include "NeuralLayer.h" #include "lib/libconvert.h" #include "MNISTFunctions.h" #include "Option.h" #include "io.h" #include <direct.h> //学习模式 typedef enum { Batch = 0, Online = 1, MiniBatch = 2, //输入向量如果0的项较多,在线学习会比较快 //通常...
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// Copyright (c) 2020 vesoft inc. All rights reserved. // // This source code is licensed under Apache 2.0 License. #include "graph/executor/query/GetVerticesExecutor.h" using nebula::storage::StorageClient; using nebula::storage::StorageRpcResponse; using nebula::storage::cpp2::GetPropResponse; namespace nebula { n...
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/* Copyright (c) 2001, Interactive Matter, Marcus Nowotny Based on the cJSON Library, Copyright (C) 2009 Dave Gamble Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, incl...
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#include "Polynomial.h" Polynomial::Polynomial() : polynomial(0) {} Polynomial::Polynomial(std::initializer_list<double> init) : polynomial(init) {} Polynomial::Polynomial(int size, double value) : polynomial(size, value) {} Polynomial::Polynomial(const std::vector<double>& _polynimial): polynomial(_polynimial) {} ...
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#include<stdio.h> #include<unistd.h> #include<stdlib.h> #include<iostream> using namespace std; struct st_task { uint16_t id; uint32_t value; uint64_t timeatsmp; } int main() { st_task = {}; uint64_t = 0x00010001; } /* struct Data { char a; int b; int64_t c; char d; }; int main() { Data a[2][10]; cou...
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#pragma once #include <gx/gx_pinhole_camera.h> #include <gxu/gxu_camera_command.h> #include <math/math_quaternion.h> #include <math/math_graphics.h> namespace gxu { namespace details { void turn_pinhole_camera(gx::pinhole_camera* camera, float angle_in_radians) { auto view_dire...
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#include <cstdlib> #include "conf.hpp" #include "process/machine.hpp" #include "utils/utils.hpp" #include "process/router.hpp" #include "interface.hpp" #include "version.hpp" #include "utils/atomic.hpp" #include "utils/fs.hpp" #include "ui/client.hpp" #include "ui/manager.hpp" #include "sched/sim.hpp" using namespac...
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// Copyright 2021 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/lib/storage/vfs/cpp/paged_vnode.h" #include <lib/async/task.h> #include <zircon/errors.h> #include <memory> #include <mutex> #include "src...
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#pragma once #include <algorithm> #include <deque> #include <stdio.h> class FifoMedian { private: // First In First Out array std::deque<float> fifo; // Maximum length we allow the array to reach size_t fifo_max_length; public: FifoMedian(size_t max_length); v...
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/* -*- Mode: C++ ; Coding: euc-japan -*- */ /* Time-stamp: <2014-05-08 02:20:24 cyamauch> */ #ifndef _SLI__FITS_HDU_H #define _SLI__FITS_HDU_H 1 /** * @file fits_hdu.h * @brief FITS の HDU を表現する基底クラス fits_hdu の定義 */ #include "fits_header.h" #ifdef BUILD_SFITSIO #include <sli/cstreamio.h> #include <sli/tstring....
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/******************************************************************************* Copyright (c) 2003 Unigraphics Solutions Inc. Unpublished - All Rights Reserved *******************************************************************************/ #ifndef NXOpen_BASESESSION_HXX_INCLUDED...
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#include "DualPistols.h" #include <iostream> #include "Bullet.h" #include "../Spieler.h" DualPistols::DualPistols(Spielfeld * s) : Weapon(s) { //Change Body type to a Rect maxFireDelay = 7; name = "DUAL PISTUUL"; onePress = true; screenShakeAmount = 5; Resources::loadTexture(tex,"dualpistol.png"); ...
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//////////////////////////////////////////////////////////////////////////////// // Name: log.h // Purpose: Declaration of wxExLog class // Author: Anton van Wezenbeek // Copyright: (c) 2018 Anton van Wezenbeek //////////////////////////////////////////////////////////////////////////////// #pragma once #in...
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#include <iostream> #include <algorithm> #include <stdio.h> #include <vector> #include <cmath> #include <set> #pragma warning(disable:4996) using namespace std; /* int dp[50]; int n; int num_0 = 0, num_1 = 0; int fibonacchi(int n) { if (n == 0) { dp[0] = 0; return 0; } if (n == 1) { dp[1] = 1; return 1; } ...
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// // gmalproxy.h // #pragma once #include "main.h" using namespace funk; class GMALProxy : public HandledObj<GMALProxy> { public: GM_BIND_TYPEID(GMALProxy); GMALProxy(const char* type, const char* ip, int port); gmVariable CallReturnVariable(const char* function, gmVariable arg); float CallRetur...
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#pragma once #include "Main.h" //#include "Input.h" #include "gl.h" //#include "Audio.h" //#include "boost/cstdint.hpp" //#include <vector> //#include <algorithm> #include "Image.h" #define x_player_fire "audio/x_dirtDig.wav" class COverlay; class CObject; class CCamera; class CGUI; class CGame { public: int ...
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/* This file is part of VoltDB. * Copyright (C) 2008-2010 VoltDB Inc. * * This file contains original code and/or modifications of original code. * Any modifications made by VoltDB Inc. are licensed under the following * terms and conditions: * * VoltDB is free software: you can redistribute it and/or modify * ...
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#ifndef LIST_WIDGET_H_ #define LIST_WIDGET_H_ #include <string> #include <vector> #include "libs/loguru.hpp" #include "text_renderer.h" struct ListWidgetItem { std::string text; void (*action)(); }; class ListWidget { private: TextRenderer* text_renderer; int x; int y; std::vector<List...
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/*============================================================================ CMake - Cross Platform Makefile Generator Copyright 2004-2009 Kitware, Inc. Copyright 2004 Alexander Neundorf (neundorf@kde.org) Copyright 2012-2020 Poul Bondo (poul.bondo@gmail.com) Distributed under the OSI-approved BSD License ...