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#ifndef _INTERPRET_H_ #define _INTERPRET_H_ #include <string> #include <iostream> using namespace std; class Context{ public: Context(){} ~Context(){} }; class AbstractExpression{ public: virtual ~AbstractExpression(){} virtual void Interpret(const Context& c){} protected: AbstractExpression(){} ...
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/**************************************************************************** ** Meta object code from reading C++ file 'CelluloZoneAngleInterval.h' ** ** Created by: The Qt Meta Object Compiler version 67 (Qt 5.11.1) ** ** WARNING! All changes made in this file will be lost! *******************************************...
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#include "LedControl.h" #define SPARK_API_MSG_SIZE 63 class DisplayLine { private: LedControl *ledDisplay; ColumnsTable *colsTable; char message[SPARK_API_MSG_SIZE]; int messageLength; int displayCount; int scrollIndex; int scrollDelay; public: ...
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/******************************************** * Titre: Travail pratique #2 - Rayon.cpp * Date: 25 janvier 2018 * Auteur: Timoth�e CHAUVIN *******************************************/ #include "Rayon.h" Rayon::Rayon(const string& cat) : categorie_{ cat } { } Rayon::~Rayon() { } // Methodes d'acces string Rayon::obt...
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// // main.cpp // d066.cpp // // Created by Sanhorn on 2020/9/1. // Copyright © 2020 Sanhorn. All rights reserved. // #include <iostream> using namespace std; int main(int argc, const char * argv[]) { int h, m; cin >> h >> m; int cnt = 60 * h + m; if(cnt <450 || cnt >=1020) cout << "Off School"...
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#include "A3.hpp" #include "scene_lua.hpp" using namespace std; #include "cs488-framework/GlErrorCheck.hpp" #include "cs488-framework/MathUtils.hpp" #include "GeometryNode.hpp" #include "JointNode.hpp" #include <imgui/imgui.h> #include <stack> #include <list> #include <glm/gtc/type_ptr.hpp> #include <glm/gtx/io.hpp>...
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#ifndef SYS_CALL_HPP #define SYS_CALL_HPP #include "types.hpp" #include "StartOS.hpp" void syscall(void); void syscall_init(); uint64_t argraw(int n); int argint(int n, int *addr); int argfd(int n, int *fdp, struct file **fp); int fetchaddr(uint64_t addr, uint64_t *ip); int argaddr(int n, uint64_t *ip); int fetchstr(...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: 2.3.0 | ...
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/* Leaf node for booleans definitons Authors: Bruno Cesar, Cristofer Oswald and Narcizo Gabriel Created: 18/10/2018 Edited: 18/10/2018 */ #include "include/LiteralBool.hpp" LiteralBool::LiteralBool(bool b): Literal(BOOL, "bool"), val(b){ }
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#ifndef TYPE_P_H #define TYPE_P_H #include "private/system_type_p.h" class type_p : public system_type_p { bool isWOW64() const; public: type_p(); virtual OSType os_type(); virtual PlatformType platform_type(); }; #endif // TYPE_P_H
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#ifndef LWPR_LWPR_TYPE_H__ #define LWPR_LWPR_TYPE_H__ #include <cassert> #include <signal.h> #include <sys/ipc.h> #include <sys/shm.h> #include <sys/msg.h> #include <sys/types.h> #include <sys/select.h> #include <sys/time.h> #include <unistd.h> #include <pthread.h> #include <vector> namespace LWPR { ...
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#include "object.h" Object::Object(Args *args) : Object3D(args), angleOrbit(0.0f), angleSpin(0.0f), isSpinning(true), isSpinClockwise(true), isOrbitting(true), isOrbittingClockwise(true), spinMultiplier(1.0f), orbitMultiplier(1.0f) { /* # Blender File for a Cube o Cube v 1.000000 -1.000...
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// Copyright 2017 Google Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
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/** * Copyright 2013 Kevin Lin * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to i...
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// MapProject.h: interface for the CMapProject class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_MAPPROJECT_H__E02D5215_9AA0_464A_B486_5A40E466D9BD__INCLUDED_) #define AFX_MAPPROJECT_H__E02D5215_9AA0_464A_B486_5A40E466D9BD__INCLUDED_ #if _MSC_VER > 1000 #pragma once #en...
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#pragma once #include <cstdint> #include <cassert> #include <cstring> #include <cmath> #include "hash.hpp" constexpr int NUM_TILES = 16; constexpr size_t MEM_LIMIT = 100ui64 * 1024 * 1024 * 1024; //100GB enum class Direction { forward, backward }; inline Direction OppositeDirection(Direction d) { if (d == Directio...
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#ifndef HERO_H #define HERO_H #include <QObject> #include <QGraphicsItem> #include <QGraphicsScene> #include <QPainter> #include <QDesktopWidget> #include <QImage> /* Подключаем библиотеку, отвечающую за использование WinAPI * Данная библиотека необходима для асинхронной проверки состояния клавиш * */ #include <win...
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#include "AException.h" AException::AException(string exceptionMessage , int exceptionCode) : p_exceptionCode(exceptionCode), p_exceptionMessage(exceptionMessage) { } string AException::getMessage() { return p_exceptionMessage; } int AException::getCode() { return p_exceptionCode; } AException::~AExcep...
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#include "game_center.h" int main(int argc, char *argv[]) { demo::geek::GameCenter game; return game.run(); }
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20627966_nico123_E.cpp
#include<bits/stdc++.h> #define LL long long using namespace std; LL A[30],M[80][80],SS[80],S[80]; int main() { LL T,i,N,cursor,j,L,Q,X0,Y0,X1,Y1,ql,qr,l,r,len,SS1,ans; scanf("%lld",&T); while(T--) { scanf("%lld",&L); for(i=0;i<L;i++)scanf("%lld",&A[i]); if(L%2==0)N=2LL*L; else N=L; cursor = 0; for (i =...
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24.2 Check if given Graph is Strongly Connected or not.cpp
#include <iostream> #include <vector> #include <algorithm> using namespace std; /* Can we do better? We can say that G is strongly connected if 1. DFS(G, v) visits all vertices in graph G, then there exists path from v to every other vertex in G and 2. There exists a path from every other vertex in G to v Proof...
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/* libxbn is a small and tiny xml binary node Copyright (C) 2010 Thomas Kraus (thomentor@gmx.de) This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (a...
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#pragma once #include "Component.h" class ControlComponent : public Component { private: SDL_Point velocity = { 0, 0 }; double angle = 0; const int MAX_VELOCITY_X = 10;//need to be edited for pickups const int MAX_VELOCITY_Y = 10; public: ControlComponent() : Component("Control") { angle = 300; }; ~ControlCo...
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#include<stdio.h> int main(void) { int i, j, tmp, index,min; int arr[10] = { 1,10,5,8,7,6,4,3,2,9 }; for (i = 0; i < 10; i++) { min = 999; for (int j = i; j < 10; j++) { if (min > arr[j]) { min = arr[j]; index = j; } } printf("This is min : %d\n", min); //현재 arr[j]자리에는 i이후의 숫자중에 최소의 값이 들어있음 ...
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#include "MyField.h" MyField::~MyField() { }
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#include "model.hpp" /****************************** ModelID Controller ****************************/ const ModelID registerNewModelID() { return next_model_id++; } /******************************* ModelName Struct *****************************/ // ModelID ModelName::max_id = 0; // unordered_map<ModelID, ModelN...
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#include "Common103Analyzer.h" #include <stddef.h> #include <string> CCommon103Analyzer::CCommon103Analyzer(void) { } CCommon103Analyzer::~CCommon103Analyzer(void) { } int CCommon103Analyzer::SetDuiValue(int nCotNum, int nCommonAddrNum) { m_nAsduNum = ASDU_TYPE_NUM_103; m_nVsqNum = VSQ_NUM_1...
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#include <iostream> using namespace std; int main() { double v; double t=1.2; double g=9.8; v=12.3; double s=v*t-g*t*t/2; cout<<"Heught level is "<<s<<"\n"; return 0; }
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#ifndef AliPHOSEmbeddingRun2_h #define AliPHOSEmbeddingRun2_h // Class to perform embedding on the AOD level // Author: D.Peressounko class TChain ; class TClonesArray ; class TH2F ; class AliPHOSClusterizerv1 ; class AliPHOSReconstructor ; class AliAODEvent ; class AliESDEvent ; class AliESDtrack ; class AliESDCalo...
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/* * Copyright 2019 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing ...
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#ifndef MATERIALSTRUCT_H #define MATERIALSTRUCT_H #include <vector> #include <ostream> #include <iostream> #include <fstream> #include <complex> #include <algorithm> #include <sstream> #include "rts/math/complex.h" #include "rts/math/function.h" //#define PI 3.14159 namespace rts{ enum field_type {field_microns, f...
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#include <iostream> #include <set> using namespace std; set<int> stalls; bool fits(int k, int c) { int start = *stalls.begin(); int count = 1; for(int x : stalls) { if(x - start >= k) { start = x; count++; } } return count >= c; } int search(int low, int high, int c) { int count, start; int mid = ...
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/* This file is part of MODEL, the Mechanics Of Defect Evolution Library. * * Copyright (C) 2013 by Giacomo Po <gpo@ucla.edu>. * * model is distributed without any warranty under the * GNU General Public License (GPL) v2 <http://www.gnu.org/licenses/>. */ #ifndef _model_macros_h_ #define _model_macros_h_ // s...
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#ifndef STACK_H_ #define STACK_H_ #include <iostream> #include <fstream> #include <cstdlib> #include <string> #include <exception> #include <cstddef> #include <stdexcept> #include "ilist.h" #include "arraylist.h" using namespace std; template <class T> class Stack : private ArrayList<T> { public: // add appropri...
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#include <iostream> using namespace std; int main(){ double n,a,b,x,y; cin>>n>>a>>b>>x>>y; if(n>a && n<=b){ cout<<(n-(n/100*x)); } else if(n>b){ cout<<(n-(n/100*y)); } else{ cout<<n; } }
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/* * zsummerX License * ----------- * * zsummerX is licensed under the terms of the MIT license reproduced below. * This means that zsummerX is free software and can be used for both academic * and commercial purposes at absolutely no cost. * * * =====================================================================...
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#ifndef OCEAN_EFFECT_HPP #define OCEAN_EFFECT_HPP #include "effect.hpp" class OceanEffect : public Effect { public: OceanEffect(); void fill(EffectBuffer& buffer, const EffectState& state) override; }; #endif
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// see License.txt for copyright and terms of use // Process command-line arguments. #ifndef XFORM_CMD_H #define XFORM_CMD_H #include "oink_cmd.h" #include "oink_file.h" // File class XformCmd : public virtual OinkCmd { public: // print out every declaration allocating a var on the stack bool print_s...
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// ReflectionSystem-Cpp.cpp : This file contains the 'main' function. Program execution begins and ends there. // #include <iostream> #include <typeinfo> #include "Reflect.h" #include <windows.h> struct Node { int key{}; double value{}; std::string name{}; std::vector<int> children{}; REFLECT() // Enable reflec...
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#include "bulgeDeformer.h" MTypeId BulgeDeformer::id(0x00007174); MObject BulgeDeformer::aBulgeAmount; BulgeDeformer::BulgeDeformer() { } BulgeDeformer::~BulgeDeformer() { } void* BulgeDeformer::creator() { return new BulgeDeformer(); } MStatus BulgeDeformer::deform(MDataBlock& data, MItGeometry& itGe...
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#include <algorithm> #include <memory> #include <vector> #include <apriltags/TagDetector.h> #include <apriltags/Tag36h11.h> #include <aslam/common/yaml-serialization.h> #include <Eigen/Core> #include <glog/logging.h> #include <opencv2/calib3d/calib3d.hpp> #include <opencv2/core/core.hpp> #include <opencv2/imgproc/imgp...
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// Socket.cpp: implementation of the Socket class. // ////////////////////////////////////////////////////////////////////// // // OSAL - Operating System Abstraction Library // Copyright (C) 1998 Max Attar Feingold (maf6@cornell.edu) // // This library is free software; you can redistribute it and/or // modify...
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/****************************************************** ** Program: blackbear.cpp ** Author: Ragini Dindukurthi ** Date: 5/6/2021 ** Description: Zoo Tycoon Game ** Input: N/A ** Output: game statements and information ******************************************************/ #include <iostream> #include <str...
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#ifndef _MaBoSS_Net_h_ #define _MaBoSS_Net_h_ #include "StochasticSimulationEngine.h" #include "BooleanNetwork.h" #include "RunConfig.h" #include "utils.h" #include "../../../core/PhysiCell_utilities.h" /** * \class MaBoSSNetwork * \brief Interface with MaBoSS software * * \details The MaBOSS network class conta...
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Centroid Decomposition.cpp
#include <bits/stdc++.h> using namespace std; #define N 100100 int n, x, y; vector < int > graph[N]; struct CentroidDec { int root, visited[N], siz[N], layer[N], parent[N]; vector < int > centroidTree[N]; void init() { for (int i = 0; i < N; i++) { visited[i] = siz[i] = layer[i...
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#include <Servo.h> #include <Stepper.h> #define SIZE 200 #define OPEN 0 #define HALF 1 #define FULL 2 #define STEPSPR 150 Servo myservo1,myservo2,myservo3,myservo4,myservo5,myservo6,myservo7; // create servo objects to control a servo. Twelve servo objects can be created on most boards Stepper stepper(ST...
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#include <iostream> #include <pcl/io/pcd_io.h> #include <pcl/io/ply_io.h> #include <pcl/point_types.h> #include <pcl/point_cloud.h> #include <pcl/kdtree/kdtree_flann.h> #include <vector> #include <string> #include <pcl/features/normal_3d_omp.h> #include <pcl/visualization/pcl_visualizer.h> #include <pcl/features/fpfh_O...
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Thumb.cpp
#include "StdAfx.h" #include "Thumb.h" #include <shlobj.h> #include <atlimage.h> //------------------------------------------------------------------------- bool thumb::ExtractThumbnail(const std::wstring & strDirectory, const std::wstring& strFileNameOnly, const std::wstring& strThumbnailFileNameOnly, int nSi...
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findInformativeReads.cpp
#include "api/BamAlignment.h" #include "api/BamMultiReader.h" #include "api/BamWriter.h" #include "BarcodeClass.h" #include <string> #include "constants.h" #include "readData.h" using namespace BamTools; // -------------------------------------------------------------------------- // // Author Ryan D. Crawford // Dat...
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#include<iostream> #include<string> #include<vector> using namespace std; class Screen { public: typedef string::size_type pos; Screen() = default; Screen(pos a, pos b) :height(a), width(b) { contents=(a*b, ""); } Screen(pos a,pos b,char c):height(a),width(b),contents(a*b,c){} private: string::size_type curspr = 0...
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#ifndef GITTREEBUILDER_H #define GITTREEBUILDER_H // generated from class_header.h #include <nan.h> #include <string> extern "C" { #include <git2.h> } #include "../include/tree_entry.h" #include "../include/oid.h" #include "../include/repository.h" #include "../include/tree.h" // Forward declaration. struct git_treeb...
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/////////////////////////////////////////////////////////////////////////////// // // @@@ START COPYRIGHT @@@ // // (C) Copyright 2012-2015 Hewlett Packard Enterprise Development LP // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License...
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// // Welcome.hh for in /home/maigna_j/rendu/cpp_bomberman/menu // // Made by jeremy maignan // Login <maigna_j@epitech.net> // // Started on Thu May 22 13:03:40 2014 jeremy maignan // Last update Sun Jun 15 02:07:55 2014 Imad Roughi // #ifndef WELCOME_HH_ #define WELCOME_HH_ #include "Menu.hh" class Score; clas...
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CCButton.cpp
/**************************************************************************** Copyright (c) 2012-2013 Igor Zavorotkin <ivzave@gmail.com> Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without res...
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GumballGame.cpp
/** * @file GumballGame.cpp * * Implements a Game using gumballs where the goal of the game is to get a Yellow gumball * Author: Travis Kaufman * Class: Web Programming - Spring 2012 * Version: 1.0.2 */ #include "GB_Global.h" #include "GumballMachine.h" vector<GUMBALL> findMaxColors(vector<GUMBALL>& chosen_co...
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#pragma once #ifndef system_h #define system_h // Inlcude Guard #endif // !system_h class MyPart { private: bool sysstat; public: static void info(); }; int main();
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beat-cutter.cpp
#include "signalflow/core/random.h" #include "signalflow/node/buffer/beat-cutter.h" #include <stdlib.h> namespace signalflow { BeatCutter::BeatCutter(BufferRef buffer, int segment_count, NodeRef stutter_probability, NodeRef stutter_count, ...
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AdvBaseShield.cpp
// Duskfall - Michael Rose - r015676g #include "AdvBaseShield.h" #include "Components/AnimBillboardComponent.h" AAdvBaseShield::AAdvBaseShield() { //Set Equipment Type EquipmentType = EEquipmentType::ET_Shield; EquipmentSize = EEquipmentSize::ES_OneHanded; } void AAdvBaseShield::Equipped(UEquipmentManager* Equip...
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mmCommandLine.cpp
#include <console/mmCommandLine.h> mmConsole::mmCommandLine::mmCommandLine(void) : m_sElements(1, L"") { m_sCursor.sElement = m_sElements.begin(); m_sCursor.sCharacter = m_sCursor.sElement->begin(); } mmConsole::mmCommandLine::mmCommandLine(mmCommandLine const & p_sCommandLine) : m_sElements(p_sCommandLine.m...
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Parcela.cpp
#include "Parcela.h" #include <string> #include <iostream> using namespace std; Parcela::Parcela(){ this->cultivo = 'X'; this->estadoCosecha = false; this->estadoRiego = false; this->estadoSiembra = false; this->tiempoCrecimiento = 0; this->tiempoRecuperacion = 0; this->cultivoPodrido = false; this->cultivoSec...
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#pragma once #include "StateCore.h" class StateCore_UpDown; class StateCore_Default :public StateCore { public: StateCore_Default(); ~StateCore_Default()override; void UpdateCore(Core* core)override; void ChangeMoveState(StateCore_UpDown* state); private: StateCore_UpDown* state_ = nullptr; };
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/*--------------------------------*- C++ -*----------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Version: dev \\/ M anipulation | \*-----...
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#pragma once #include "cdhBase.h" namespace CDH { namespace Tetris{ class Game; } class TetrisRenderer_OpenGL { public: TetrisRenderer_OpenGL(const Tetris::Game& game); ~TetrisRenderer_OpenGL(); void render() const; private: const Tetris::Game& m_game; TetrisRenderer_OpenGL(const TetrisRend...
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// BISMILLAHIR RAHMANIR RAHIM #include <bits/stdc++.h> #define MAX 100005 using namespace std; int main() { ios::sync_with_stdio(0), cin.tie(0), cout.tie(0); int n, counter[MAX] = {0}, value; vector<int> arr; cin>>n; int sum = 0; for(int i = 0; i < n; i++){ cin>>value; sum ^= ...
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/** * Copyright 2022 Huawei Technologies Co., Ltd * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law...
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#include "Zork.hpp" #include "Item.hpp" #include <ctime> __attribute__((unused)) bool thisIsAUsefulVariable = false; //Unused Global Variable, only here due to the spec namespace Game { Zork::Zork() : curWorld(nullptr), playerInventory() { //Zork constructor srand(time(NULL)); /* Generate World 1 */ Ga...
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#include <wx/wxprec.h> #include <map> #include <vector> #include <list> #include <string> #include <SDL.h> #include <SDL_opengl.h> #undef rad1 #undef rad2
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//Ch11AppE04.cpp //Updates the prices stored in a one-dimensional array //Created/revised by <your name> on <current date> #include <iostream> #include <iomanip> using std::cout; using std::cin; using std::endl; using std::fixed; using std::setprecision; int main() { cout << fixed << setprecision(2); //declare ar...
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//3、输入一个链表,从尾到头打印链表每个节点的值。 struct ListNode { int val; struct ListNode *next; ListNode(int x) : val(x), next(NULL) { } }; class Solution { public: vector<int> printListFromTailToHead(ListNode* head) { vector<int> val; ListNode* currentNode = head; while (currentNode != NULL) { val.in...
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#define JSActName CAppGalleryAppImpl #include "CNodeApplication_impl.h" #define JSActName CAppMovieActivity #include "CNodeActivity_impl.h" #define JSActName CAppGalleryActivity #include "CNodeActivity_impl.h"
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#include <iostream> #include <cstdio> #include <vector> using namespace std; void list_clear(int* origin, vector<int>* arr, int n) { if (arr->size() != 0) for (int i = 0; i < n; i++) arr->pop_back(); for (int i = 0; i < n; i++) arr->push_back(origin[i]); } int main() { int N, max = 0, temp, ans = 0, index,...
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/* * Board.cpp * * This class implements a Board class for a variety of games. * * Author: David M. Hansen * Written: 10/5/2004 * */ #include "Board.h" #include "Square.h" // Constructors // Default constructor Board::Board(int dimension) { // Create a vector of squares as a template that we can...
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#ifndef REQUESTPLAYERSCOMMAND_H #define REQUESTPLAYERSCOMMAND_H #include "Command.h" #include <QJsonObject> #include <QNetworkReply> class RequestPlayersCommand : public Command { Q_OBJECT public: explicit RequestPlayersCommand(QString hostAddress, QObject* parent = nullptr); void execute() override; ...
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// longest bitonic sequence #include <bits/stdc++.h> #define usl unsigned long long int #define lli long long int #define mod 1000000007 using namespace std; int main(){ int n,i,j; cin>>n; int a[n]; for(i=0;i<n;i++) cin>>a[i]; int mx=0; int b[n],c[n]; //memset(c,1,n*sizeof(c)); //memset...
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#include <roadrunner.h> #include <lltransform.h> #include <ipc_interface.h> #include <gls_interface.h> #include "trackcore.h" #include "projected_scan.h" using std::vector; using namespace dgc; int point_count = 0; int use_count = 0; LaserTracker::LaserTracker(RndfLookup *rl, SensorManager *sensorManage...
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/******************************************************************************* ** ** Copyright (c) Fraunhofer IOSB ** All rights reserved. ** ** FedEventSender.cpp ** *******************************************************************************/ #include "FedEventSender.h" #include "Util/GeRtiTypes.h" #include "Ut...
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/* * Copyright (c) 2017-present, Facebook, Inc. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include "cherrypi.h" #include "common/circularbuffer.h" #include "module.h" #include "task.h" #include "unitsinfo.h" #incl...
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#include<iostream> #include<stdlib.h> #include<time.h> #include<string> using namespace std; char A[26]; int main() { srand(time(NULL)); char c='A'; for(int i=0;i<26;i++) A[i]=c++; int T; T=100; cout<<T<<endl; while(T--) { int len=rand()%20; if(len==0 || len==1) len=5; string s; while(len--) { st...
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// Copyright (c) 2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Defines messages between the browser and worker process, as well as between // the renderer and worker process. #ifndef CHROME_COMMON_WORKER_MESSA...
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/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this f...
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/** * @file q4.cpp * @author Silvio da Costa Sampaio * @author Antonio Marcos Oliveira * @since 28/05/2018 * @date 28/05/2018 */ #include <iostream> using std::cout; using std::endl; #include <iterator> using std::back_inserter; #include <vector> using std::vector; #include <algorithm> using std::tra...
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#pragma once #include "CharacterDialogBase.h" #include "afxwin.h" // CDlgWayPoints 对话框 class CDlgWayPoints : public CCharacterDialogBase { DECLARE_DYNAMIC(CDlgWayPoints) public: CDlgWayPoints(CWnd* pParent = NULL); // 标准构造函数 virtual ~CDlgWayPoints(); // 对话框数据 enum { IDD = IDD_DIALOG_WayPoints }; protected:...
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//bzoj-1805 #include <bits/stdc++.h> inline void read(int&x){ char ch=getchar();x=0;while(!isdigit(ch))ch=getchar(); while(isdigit(ch))x=x*10+ch-'0',ch=getchar(); } const int N = 101000; int tag[N<<2], ls[N<<2], rs[N<<2]; int n, H; long long ans = 0ll; struct node { int h, k; inline void in() {read(h), read(k);}...
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////////////////////////////////////////////////////////////////////////////// // // (C) Philips Semiconductors 2001 // All rights are reserved. Reproduction in whole or in part is prohibited // without the written consent of the copyright owner. // // Philips reserves the right to make changes w...
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// This is a part of the Active Template Library. // Copyright (c) Microsoft Corporation. All rights reserved. // // This source code is only intended as a supplement to the // Active Template Library Reference and related // electronic documentation provided with the library. // See these sources for detailed inform...
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// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "app/app_paths.h" #include "base/command_line.h" #include "base/file_path.h" #include "base/file_util.h" #include "base/logging.h" #include ...
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/* STRING SEARCHING - CodeEval Hard challenge CHALLENGE DESCRIPTION: You are given two strings. Determine if the second string is a substring of the first (Do NOT use any substr type library function). The second string may contain an asterisk(*) which should be treated as a regular expression i.e. matches zero or mor...
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#include <iostream> #include <stdexcept> #include <OpenNI.h> #include <opencv2/opencv.hpp> class DepthSensor { public: void initialize() { // デバイスを取得 openni::Status ret = device.open(openni::ANY_DEVICE); if (ret != openni::STATUS_OK) { throw std::runtime_error(...
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#include<iostream> #include<vector> #include<queue> #include<map> #include<list> using namespace std; #define PRETO 0 // Descendentes já estão pretos ou não tem descendentes. #define CINZA 1 // Descoberto. #define BRANCO 2 // Não descoberto. int *cor; int contador=0; list<int> componentes; list<int>::iterator it3; ...
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// Copyright [year] <Copyright Owner> #include "modules/pch/include/precomp.h" int main(int argc, char** argv) { (void) argc; (void) argv; std::cout << "main" << std::endl; // Timer sample std::cout << std::fixed; std::cout << "Execution time for washington_test (n = 2): " << Timer:...
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#ifndef __SPARKPLUG_IMAGE__ #define __SPARKPLUG_IMAGE__ #include <SparkPlug/Pixel.h> namespace SparkPlug { class Image { public: Image(); Image( PixelFormat format, int width, int height, int depth ); ~Image(); /** * (Re-)Initializes an image with new content. * IMPORTANT: The pixel data is not memcopied, ...
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#include "ColorOctreeImpl.h" #include "ros/ros.h" using namespace octomap; ColorOctreeImpl::ColorOctreeImpl(float res):ColorOcTree(res){} ColorOctreeImpl::~ColorOctreeImpl(){} gl_color ColorOctreeImpl::s_octree_color(getRed()); void ColorOctreeImpl::setOctreeColor(gl_color& new_color){ColorOctreeImpl::s_octree_color ...
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//--------------------------------------------------------------------------- // // Name: RiskApp.cpp // Author: Piotrek // Created: 2012-10-19 20:31:21 // Description: // //--------------------------------------------------------------------------- #include "RiskApp.h" #include "RiskFrm.h" ...
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#include "Config.h" int find(const std::string &s, char c) { for(int i=0;i<s.size();i++) { if(s[i] == c) return i; } return -1; }
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/* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. This file is part of Quake III Arena source code. Quake III Arena source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as ...
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//////////////////////////////////////////////////////////////////////// // Copyright(c) 2015-9999, WuHan GoodGame, All Rights Reserved // Moudle: BbsMgr.h // Author: ÅíÎÄÆæ(Peng Wenqi) // Created: 2015/11/04 //////////////////////////////////////////////////////////////////////// #ifndef _JYP_BbsMgr_H_ #define ...
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match_request_table.cpp
#include "gtest/gtest.h" #include "data_structures/match_request_table.hpp" using parkway::data_structures::match_request_table; TEST(MatchRequestTable, Construction) { match_request_table table_(10); ASSERT_EQ(table_.size(), 0); ASSERT_EQ(table_.capacity(), 10); }
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#include "stdafx.h" #include "FrameBuffer.h" #include "Shader.h" #include "TextureData.h" #include <EtCore/FileSystem/FileUtil.h> #include <EtCore/Content/ResourceManager.h> #include <EtRendering/GlobalRenderingSystems/GlobalRenderingSystems.h> namespace et { namespace render { FrameBuffer::FrameBuffer(std::stri...
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agreement.h
#ifndef AGREEMENT_H_ #define AGREEMENT_H_ #include "sm9-sign.h" #include "sm9-verify.h" #include "sm9-exchange.h" #include "sm9-encrypt.h" #include "sm9-decrypt.h" #include <string> using namespace std; /* 系统主密钥报文协议 盐值由响应方发送给发起方, 发起方生成主密钥后,利用公钥加密主密钥, 填入encmsk[256]中去,然后对盐和密文主密钥签名, 明文主密钥清零。 */ struct mskmessage{...