content stringlengths 23 1.05M |
|---|
using TMPro;
using UnityEngine;
namespace UniversalUnity.Helpers.Localization.Components
{
[RequireComponent(typeof(TextMeshProUGUI))]
public class TmpAutoLocalizationGetter : MonoBehaviour
{
[SerializeField] private string textId = null;
private TextMeshProUGUI _textComponent;
pr... |
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using NuGet.Frameworks;
using NuGet.LibraryModel;
using NuGet.Packaging;
using NuGet.Packaging.Core;
using NuGet.Versioning;
namespace N... |
using System;
using System.Collections.Generic;
using Unity.VisualScripting;
namespace DNode {
public class DConcat : DMultiInputUnit<DValue> {
[DoNotSerialize]
[PortLabelHidden]
public ValueOutput result;
protected override void Definition() {
base.Definition();
DValue Co... |
using System;
using System.Runtime.InteropServices;
using Uno.UI.DataBinding;
using Windows.Foundation;
using Windows.Foundation.Metadata;
namespace Windows.UI.Xaml.Data
{
/// <summary>
/// Provides the static <see cref="SetBinding" /> method.
/// </summary>
public sealed partial class BindingOperations
{
/// ... |
using Microsoft.AspNetCore.Builder;
using System.IO;
namespace Battleship
{
public static class ApplicationBuilderExtensions
{
public static IApplicationBuilder UseReactStaticFiles(this IApplicationBuilder builder)
{
builder.Use(async (context, next) =>
{
... |
namespace FSS.Omnius.Modules.Migrations.MSSQL
{
using System;
using System.Data.Entity.Migrations;
public partial class ResourceMappingPairUpgrade1 : DbMigration
{
public override void Up()
{
AddColumn("dbo.Tapestry_ResourceMappingPairs", "relationType", c => c.String(ma... |
using FubuMVC.Core.ServiceBus.Subscriptions;
using NUnit.Framework;
using Shouldly;
namespace FubuMVC.Tests.ServiceBus.Subscriptions
{
[TestFixture]
public class Subscription_matches_tester
{
[Test]
public void fuzzy_matches()
{
var subscription = Subscription.For<Messa... |
using NetMQ;
using PortForward;
using PortForward.Utilities;
using System;
using System.Threading.Tasks;
namespace Distributed
{
public class ZMQClient : Client
{
private NetMQContext _context;
private NetMQSocket _pubSocket;
private NetMQSocket _subSocket;
private ILogger _log... |
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
using Random = UnityEngine.Random;
namespace Managers
{
public class BlockManager : SingletonBehavior<BlockManager>
{
public List<GameObject> formations;
private List<Transform> _spawnLocations;
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace UnityNamedPipe
{
public class PipeCommands
{
public static Type GetCommandType(string commandStr)
{
var commands = typeof(PipeCommands).GetNestedTypes(Syste... |
namespace HttpHmacAuthentication.AspnetCore
{
internal static class HmacHeaderNames
{
internal static readonly string TimeStamp = "X-Authorization-Timestamp";
internal static readonly string AuthenticatedId = "X-Authenticated-Id";
}
}
|
using UnityEditor;
using UnityEngine;
namespace BitStrap.Examples
{
[CustomEditor( typeof( VectorHelperExample ) )]
public class VectorHelperExampleEditor : Editor
{
#if UNITY_5 || UNITY_2017
private static readonly ColorPickerHDRConfig hdrConfig = new ColorPickerHDRConfig( 0.0f, 1.0f, 0.0f, 1.0f );
#endif
pu... |
// Accord Formats Library
// The Accord.NET Framework
// http://accord-framework.net
//
// Copyright © César Souza, 2009-2015
// cesarsouza at gmail.com
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by ... |
using System;
using System.Collections.Generic;
using System.Text;
namespace Adapter
{
public class TomadaBrasileira : Tomada<PlugBrasileiro>
{
public override string Conecta(PlugBrasileiro plug)
{
return plug.ObtemEletrecidade() + GetNomeRede();
}
public override ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.Http;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using WeHackSecrets.Services.Actions;
using WeHackSecrets.Services.Exploits;
using WeHackSecrets.Services.Models;
namespace WeHackSecrets.Ser... |
using System;
using System.ComponentModel;
using System.Reactive.Disposables;
using System.Runtime.CompilerServices;
using ReactiveUI;
using ReactiveHistory;
using Reactive.Bindings.Extensions;
using System.Reflection;
using System.Windows.Input;
using System.Collections.Generic;
using DivinityModManager.Models;
name... |
using System;
using System.Collections.Generic;
namespace Api.Getty.Models
{
public class Video
{
public List<string> AspectRatios { get; set; }
public string AssetFamily { get; set; }
public string AssetId { get; set; }
public List<string> AuthorizationConstraints { get; se... |
using System.ComponentModel.DataAnnotations;
namespace WellBot.UseCases.Common.Pagination
{
/// <summary>
/// Base class for filters that contains page, page size and sorting entries.
/// </summary>
public abstract class PageQueryFilter
{
/// <summary>
/// Page number to return. St... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class EnemySpawner : MonoBehaviour
{
[Header("Enemies")]
[SerializeField] Enemy enemyPrefab;
[SerializeField] int numberToSpawn;
[Header("Spawner")]
[Tooltip("Start Line should be in the right side of the spawner... |
using System;
using ScrawlCore;
namespace ScrawlUI.Stringification
{
/// <summary>
/// Provides methods for stringifying boolean values.
/// </summary>
public sealed class BooleanStringifier : Stringifier
{
/// <summary>
/// The symbol used when printing "true".
/// </summa... |
// *** WARNING: this file was generated by the Pulumi SDK Generator. ***
// *** Do not edit by hand unless you're certain you know what you are doing! ***
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Threading.Tasks;
using Pulumi.Serialization;
namespace Pulumi.AwsN... |
using Newtonsoft.Json;
namespace programmersdigest.Metamorphosis.Modelling
{
internal sealed class ConnectionModel
{
private string _signal;
private string _trigger;
public string Signal
{
get { return _signal; }
set
{
_signa... |
namespace Windows.UI.Xaml
{
public delegate void RoutedEventHandler (object sender, RoutedEventArgs e);
public delegate void RoutedEventHandler<in TArgs>(object sender, TArgs e)
where TArgs : RoutedEventArgs;
#if __WASM__
public delegate bool RoutedEventHandlerWithHandled (object sender, RoutedEventArgs e);
#en... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class StaffRoll : MonoBehaviour
{
float time = 0;
private void Start()
{
}
void Update()
{
time += Time.deltaTime;
var r = GetComponent<RectTransfor... |
using System.Windows;
namespace hudao.Views.Common
{
/// <summary>
/// Interaction logic for PropertyField.xaml
/// </summary>
public partial class PropertyField
{
public PropertyField()
{
InitializeComponent();
}
public GridLength KeyContentWidth
... |
using System;
using System.Collections.Generic;
using TSQL.Statements;
using TSQL.Tokens;
namespace TSQL.Clauses.Parsers
{
/// <summary>
/// This parser is currently written to handle WHEN specifically inside a MERGE,
/// and may not yet handle parsing WHEN within a CASE.
/// </summary>
internal c... |
using Newtonsoft.Json;
namespace NextGenSoftware.OASIS.API.Providers.EOSIOOASIS.Entities.DTOs.GetBlock
{
public class GetBlockProducerResponseDto
{
[JsonProperty("producer_name")]
public string ProducerName { get; set; }
[JsonProperty("block_signing_key")]
public string BlockSi... |
using System;
namespace Net.Xmpp.Core
{
/// <summary>
/// Provides data for the Error event.
/// </summary>
public class ErrorEventArgs : EventArgs
{
/// <summary>
/// The reason why the error event was raised.
/// </summary>
public string Reason
{
... |
// Copyright Matthias Koch 2018.
// Distributed under the MIT License.
// https://github.com/nuke-build/nuke/blob/master/LICENSE
using System;
using System.Linq;
using JetBrains.Annotations;
using Nuke.Common.Tools.Git;
using Nuke.Core;
using Nuke.Core.Execution;
using Nuke.Core.Tooling;
namespace Nuke.Common.Tools.... |
using UnityEngine;
using DanielOaks.RS;
public class RSManagerVerticalSlice : RSManager
{
public string MapName = "test";
public override void InitFacts() {
this.Facts.Set("map", this.MapName);
}
}
|
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Wrappable : MonoBehaviour {
private List<List<Material>> materialsRef = new List<List<Material>>();
private Renderer[] _renderers;
[SerializeField]
protected Material Wrapper;
protected void AddMaterial(Material m) {
... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Net;
namespace Imperious
{
public partial class CCAimbot : UserControl
... |
// AlwaysTooLate.CVars (c) 2018-2022 Always Too Late.
using System;
namespace AlwaysTooLate.CVars
{
[Flags]
public enum ConfigFlags
{
None = 0,
/// <summary>
/// When set, variable will be using IVariableReplicator bound the the CVarManager using
/// CVarManager.B... |
// <auto-generated> This file has been auto generated by EF Core Power Tools. </auto-generated>
using System;
using System.Collections.Generic;
#nullable disable
namespace T0002.Models
{
public partial class TempOrdercompissue
{
public string Id { get; set; }
public string Tuserno ... |
using MECS.WebAPI.Core.Extensions;
using MECS.WebAPI.Core.User;
using MECS.WebApp.MVC.Extensions;
using MECS.WebApp.MVC.Interfaces;
using MECS.WebApp.MVC.Services;
using MECS.WebApp.MVC.Services.Handlers;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc.DataAnnotations;
using Microsoft.Extensions.Config... |
namespace Blazor.WebGL
{
public enum ClearBuffer
{
DEPTH_BUFFER_BIT = 0x00000100,
STENCIL_BUFFER_BIT = 0x00000400,
COLOR_BUFFER_BIT = 0x00004000
}
} |
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated from a template.
//
// Manual changes to this file may cause unexpected behavior in your application.
// Manual changes to this file will be overwritten if the code is regenerated.... |
using System;
using System.Xml.Serialization;
namespace PKCK.Classes
{
public class modification
{
[XmlElement]
public string firstname { get; set; }
[XmlElement]
public string lastname { get; set; }
[XmlIgnore]
public DateTime modificationDate { get; set; }
... |
namespace Suilder.Test.Reflection.Builder.TableNested.Tables
{
public abstract class BaseConfig
{
public int Id { get; set; }
public string Guid { get; set; }
public string Name { get; set; }
}
} |
namespace Surging.Cloud.Domain.Entities
{
public interface ISoftDelete
{
int IsDeleted { get; set; }
}
}
|
using FlaUI.Core.Patterns;
namespace FlaUI.Core.AutomationElements.PatternElements
{
/// <summary>
/// An element that supports the <see cref="IInvokePattern"/>.
/// </summary>
public class InvokeAutomationElement : AutomationElement
{
/// <summary>
/// Creates an element with a <s... |
//
// Author:
// Aaron Bockover <abock@microsoft.com>
//
// Copyright (c) Aaron Bockover. All rights reserved.
// Licensed under the MIT License.
using Newtonsoft.Json;
namespace Latham.UniFi.Models
{
public sealed class LocationSettings
{
public bool IsAway { get; }
public bool IsGeofencing... |
namespace Prometheus
{
/// <summary>
/// Reserved label names used in gRPC metrics.
/// </summary>
public static class GrpcRequestLabelNames
{
public const string Service = "service";
public const string Method = "method";
public static readonly string[] All =
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Rc.Aplicacion
{
/// <summary>
/// Clase de apoyo que contiene la ruta de los recursos usados por la aplicación.
/// </summary>
public static class Recursos
{
// ---------------------------------... |
using System.Drawing;
using System.IO;
using ACSE.Core.Saves;
using ACSE.Core.Utilities;
namespace ACSE.Core.Town.TownBuildings
{
/// <summary>
/// Handles Town Gate related operations.
/// </summary>
public static class TownGate
{
/// <summary>
/// Wild World Town Gate description... |
using JetBrains.Annotations;
namespace Content.Shared.Disease
{
[ImplicitDataDefinitionForInheritors]
[MeansImplicitUse]
public abstract class DiseaseCure
{
/// <summary>
/// This returns true if the disease should be cured
/// and false otherwise
/// </summary>
... |
using Newtonsoft.Json;
namespace Nest
{
[JsonObject]
public class ShardSearch
{
[JsonProperty("fetch_current")]
public long FetchCurrent { get; internal set; }
[JsonProperty("fetch_time_in_millis")]
public long FetchTimeInMilliseconds { get; internal set; }
[JsonProperty("fetch_total")]
public long F... |
using Castle.DynamicProxy;
using System;
using System.Threading.Tasks;
namespace Zametek.Utility.Logging
{
public class AsyncTrackingInterceptor
: AsyncInterceptorBase
{
protected override async Task InterceptAsync(
IInvocation invocation,
Func<IInvocation, Task> procee... |
using System.Text;
using static RazorTechnologies.TagHelpers.Core.Ui.Utilities.HtmlUtilies;
using RazorTechnologies.TagHelpers.LayoutManager.Generator;
using RazorTechnologies.TagHelpers.LayoutManager.Models.Html;
using Microsoft.Extensions.Primitives;
namespace RazorTechnologies.TagHelpers.LayoutManager.Controls.Sub... |
using Inshapardaz.Domain.Models;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
namespace Inshapardaz.Domain.Adapters.Repositories
{
public interface ICorrectionRepository
{
Task<IEnumerable<Correction>> GetCorrectionForLanguage(string language, CancellationTok... |
using CryptoComTax.Core.Domain.Transactions;
using CsvHelper.Configuration;
using Microsoft.Extensions.Logging;
using CryptoComTax.Core.Extensions;
namespace CryptoComTax.Core.Engines.Robinhood
{
public class RobinhoodTransactionImporter : TransactionImporterBase<RobinhoodTransaction>
{
private readonly ITransact... |
using System;
using System.Linq;
using monty.core;
using monty.web.Controllers;
using Xunit;
using Moq;
using Microsoft.Extensions.Logging;
using Microsoft.AspNetCore.Mvc;
namespace monty.test
{
public class SimControllerTest
{
[Fact]
public async void PostSimulation()
{
va... |
using AngleSharp.Dom;
namespace Keeper.Synchronizer.Nfl.Models.Statistics
{
public class PatStatistics
{
public PatStatistics(IElement row)
{
if (int.TryParse(row.QuerySelector(".stat_33").TextContent, out var made))
{
Made = made;
}
}... |
using System.Threading.Tasks;
using LeagueInformer.Api.Interfaces;
using LeagueInformer.Enums;
using LeagueInformer.Resources;
namespace LeagueInformer.Api
{
public class ApiClient : IApiClient
{
private readonly IHttpClient _client;
public ApiClient(IHttpClient client)
{
... |
using DeepNote.Controllers;
using DeepNote.Models;
using DeepNote.Views.Home;
using DeepNote.Views.Register;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.W... |
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.Extensions.Options;
using MongoDB.Driver;
using Moq;
using RadarTechno.Technologies;
using Xunit;
namespace RadarTechno.tests.Technologies
{
public class TechnologyRepositoryTests
{
... |
namespace IDisposableAnalyzers.Test.IDISP016DoNotUseDisposedInstanceTests
{
using Gu.Roslyn.Asserts;
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.Diagnostics;
using NUnit.Framework;
public static class Valid
{
public static class DisposeCall
{
private ... |
using UnityEngine;
using RusticGames.Act;
using System.Collections;
using System.Collections.Generic;
public class Change : MonoBehaviour {
private HashSet<InteractionResult> results = new HashSet<InteractionResult>();
public Dictionary<InteractionResult, InteractionLogic> b = new Dictionary<InteractionResult, Inte... |
using System.ComponentModel.DataAnnotations;
namespace LuduStack.Domain.Core.Enums
{
public enum Dimensions
{
[Display(Name = "2D")]
TwoDee = 1,
[Display(Name = "3D")]
ThreeDee = 2,
}
} |
using System.Collections.Generic;
using System.Reflection;
namespace Forms9Patch
{
/// <summary>
/// Interface for platform settings
/// </summary>
[Preserve(AllMembers = true)]
public interface ISettings
{
/// <summary>
/// Needed by UWP implemenation to assure Xamarin.Forms ... |
using System;
using System.Collections.Generic;
using System.Linq;
using Domain.Game;
namespace Server
{
public class GetGameBoardsQuery : IQuery
{
public object Execute() =>
Games
.GetAll()
.Select(g =>
g.GetBoard())
.ToA... |
using System;
using FairyGUI.Utils;
namespace FairyGUI
{
/// <summary>
///
/// </summary>
public class PopupMenu
{
protected GComponent _contentPane;
protected GList _list;
public PopupMenu()
{
Create(null);
}
/// <summary>
///
/// </summary>
/// <param name="resourceURL"></param>
publ... |
using System;
using System.Collections.Generic;
using System.Text;
namespace NPOI.OpenXml4Net.OPC
{
/**
* Specifies the location where the X.509 certificate that is used in signing is stored.
*
* @author Julien Chable
*/
public enum CertificateEmbeddingOption
{
/**... |
using System;
public class TimeConverter
{
public static DateTime ConvertIntDateTime(double d)
{
DateTime minValue = DateTime.MinValue;
return TimeZone.CurrentTimeZone.ToLocalTime(new DateTime(1970, 1, 1)).AddSeconds(d);
}
public static double ConvertDateTimeInt(DateTime time)
{
DateTime d = TimeZone.Curre... |
using System;
using System.Runtime.Serialization;
namespace Lithnet.ResourceManagement.Client
{
/// <summary>
/// A list of permissions that a user can have on an attribute
/// </summary>
[Flags]
[DataContract]
public enum AttributePermission
{
/// <summary>
/// The user ha... |
using System.Text.Json.Serialization;
namespace Essensoft.Paylink.Alipay.Domain
{
/// <summary>
/// AlipayFundJointaccountListQueryModel Data Structure.
/// </summary>
public class AlipayFundJointaccountListQueryModel : AlipayObject
{
/// <summary>
/// 授权协议号
/// </summary>
... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Threading.Tasks;
namespace Cimob.Models
{
/// <summary>
/// Implementaion of the various possible Candidatura states
/// </summary>
/// <remarks></remarks>
public enum Candi... |
using System.Threading.Tasks;
using Newtonsoft.Json;
using SimplCommerce.Module.ShippingPrices.Services;
using SimplCommerce.Module.ShippingFree.Models;
using SimplCommerce.Module.Shipping.Models;
using SimplCommerce.Module.Core.Services;
namespace SimplCommerce.Module.ShippingFree.Services
{
public class FreeShi... |
// Copyright (c) Avanade. Licensed under the MIT License. See https://github.com/Avanade/CoreEx
namespace CoreEx.Json
{
/// <summary>
/// Defines the JSON serialization write format.
/// </summary>
public enum JsonWriteFormat
{
/// <summary>
/// Indicates that no formatting is to o... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.SceneManagement;
public class GameLogic : MonoBehaviour
{
public static float health = 100.0f;
public static float knowledge = 0.0f;
public static float pressure = 0.0f;
public static... |
using System;
using Android.Views;
using Android.Widget;
using Android.Graphics;
namespace Google.Android.Material.Animation
{
public partial class ChildrenAlphaProperty
{
public override Java.Lang.Object Get(Java.Lang.Object @object) =>
Get((ViewGroup)@object);
public override voi... |
using Azure.Core;
using Azure.Identity;
using ElasticDbTenants.CatalogDb;
using ElasticDbTenants.Db.Common;
using ElasticDbTenants.TenantDb;
using ElasticDbTenants.TenantManager.Util;
using Microsoft.Azure.Functions.Extensions.DependencyInjection;
using Microsoft.Azure.Management.Sql;
using Microsoft.EntityFrameworkCo... |
using System;
using ECM.Controllers;
using UnityEngine;
using Zenject;
using UniRx;
namespace Game.Avatar
{
/// <summary>
/// アバター操作チェック
/// </summary>
internal class AvatarControlChecker : MonoBehaviour
{
[SerializeField] private BaseCharacterController _characterController;
[Seri... |
//===============================================================================================================
// System : Sandcastle Help File Builder
// File : FileTree.cs
// Author : Eric Woodruff (Eric@EWoodruff.us)
// Updated : 05/17/2015
// Note : Copyright 2008-2015, Eric Woodruff, All rights re... |
@model List<Diary.CQRS.Reporting.DiaryItemDto>
@{
ViewData["Title"] = "Home Page";
}
<h2>Diary Items</h2>
<table>
@foreach (var item in Model)
{
<tr>
<td>@item.Title</td>
<td>@item.Version</td>
<td>@Html.ActionLink("Edit","Edit",new {id=item.Id})</td>
<td>@Html.ActionLink("De... |
namespace HandControl.Model.Dto
{
public class SetPositionsDto
{
public int PointerFingerPosition { get; set; }
public int MiddleFingerPosition { get; set; }
public int RingFingerPosition { get; set; }
public int LittleFingerPosition { get; set; }
public int ThumbFingerP... |
using System.Collections.Generic;
namespace comic_dl._manga.jsonStructure
{
class ListOfPagesRootObject
{
public int code { get; set; }
public List<string> data { get; set; }
}
}
|
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using VRage.Utils;
using VRageMath;
namespace Sandbox.Game.Entities
{
public class MySpherePlaceArea : MyPlaceArea
{
private float m_radiusSq;
private float m_radius;
public float ... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
namespace CodeGenerator.Common
{
public class FileHelp
{
/// <summary>
/// 将视图写入文件
/// </summary>
/// <param name="url">相对路径</param>
/// <param name="name"... |
using UnityEngine;
public class Rotator : MonoBehaviour
{
private Camera cam;
private void Start()
{
cam = FindObjectOfType<Camera>();
}
private void Update()
{
transform.position = cam.transform.position;
transform.eulerAngles = new Vector3 (0f, cam.transform.eulerAng... |
using ConsoLovers.ConsoleToolkit.Core;
using RpiLED.Cli.Bootstrap;
using System;
namespace RpiLED.Cli
{
internal class Program
{
#region Private Methods
/// <summary>
/// The main entry point for RpiLED.Cli
/// </summary>
/// <param name="args">command line parameters ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Serialization;
using System.Text;
using System.Threading.Tasks;
using System.Xml.Linq;
namespace timw255.Sitefinity.RestClient.Model
{
public sealed class XmlResourceEntry : ResourceEntry
{
public DataItemStatus Da... |
using SerializationFail.Data;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SerializationFail
{
public class PregeneratedSerializers
{
public TestRootType[] S1 { get; set; }
}
}
|
using System.Collections.Generic;
using BuildNotifications.PluginInterfaces;
namespace BuildNotifications.Core.Pipeline
{
public interface IUserIdentityList
{
ICollection<IUser> IdentitiesOfCurrentUser { get; }
}
} |
namespace GR.Core.Helpers.Responses
{
public class SuccessResultModel<T> : ResultModel<T>
{
public SuccessResultModel()
{
}
public SuccessResultModel(T result)
{
Result = result;
}
public override bool IsSuccess { get; set; } = true;
}
... |
using System;
using UniRx;
namespace SignalsFramework {
/// <summary>
/// Simple signal for receiving/sending messages to disconnected components in the application
/// Serves purpose for decoupling logic without getting into retarded Zenject memory/CPU issues
/// </summary>
public class Signal : ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Crestron.SimplSharp;
using PepperDash.Core;
using PepperDash.Essentials.Core.CrestronIO;
namespace PepperDash.Essentials.Core.Shades
{
/// <summary>
/// Base class for a shade device
/// </summary>
public abst... |
using Senparc.Weixin.Entities;
using System.Collections.Generic;
namespace Senparc.Weixin.WxOpen.AdvancedAPIs.Express
{
/// <summary>
/// 获取已支持的配送公司列表接口
/// </summary>
public class GetAllImmeDeliveryJsonResult : ExpressJsonResult
{
/// <summary>
/// 配送公司列表
/// </summary>
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Media;
namespace Engine
{
/// <summary>
/// Data structure containing information about a game object's position, rotation and scale
/// </summary>... |
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Microsoft.Web.Administration;
using OpenQA.Selenium;
using TestEasy.Server;
using TestEasy.Web;
namespace MSTestTemplate
{
[TestClass]
[DeploymentItem("testsuite.config")]
[DeploymentItem("WebSites")]
public class SampleTest : WebTestcase
{... |
// Copyright (c) FCChan. All rights reserved.
//
// Licensed under the MIT license.
namespace FC
{
using System;
[Serializable]
public class Role
{
public Role()
{
}
public Role(ulong discordId, string name)
{
this.DiscordId = discordId.ToString();
this.Name = name;
}
public string DiscordI... |
namespace Cosential.Integrations.Compass.Client.Models
{
public class PersonnelSummary
{
public int PersonnelId { get; set; }
public string Prefix { get; set; }
public string FirstName { get; set; }
public string MI { get; set; }
public string LastName { get; set; }
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace School
{
public class Disciple : Person, ICommentable
{
private int exercises;
private int lectures;
private uint uniqueNumber;
public int NumberOfExercises
{
ge... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
using Portafo1.Negocio;
namespace Portafo1
{
public partial class ReporteTareas : System.Web.UI.Page
{
protected void Page_Load(object sender, EventArgs e)
... |
using System;
using System.Collections.Generic;
namespace FLS.Data.WebApi.Flight.MasterData
{
[Serializable]
public class FlightTableMasterData
{
public virtual Guid ClubId { get; internal set; }
public string ClubName { get; internal set; }
public Nullable<Guid> Homebas... |
using Cinema.Enums;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Cinema.DTO
{
public class MovieDTO
{
public MovieDTO()
{
Casts = new List<CastDTO>();
Directors = new List<DirectorDTO>();
... |
using GuruADO;
using GuruDataModel;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace GuruBO
{
public class UsuarioTipoBO
{
UsuarioTipoADO ado;
public UsuarioTipoBO ()
{
//Instancia a ADO de UsuarioTipo para acesso ao banco de dado... |
using Microsoft.AspNetCore.Http;
using System.Collections.Generic;
using System.Net.Http;
using System.Threading.Tasks;
namespace QRCodeReaderApp.Application.Interfaces
{
public interface IQrCodeService
{
Task<string> UploadQrCode(IFormFile file);
Task<MultipartFormDataContent> GetQrCodeconte... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Web;
using System.Web.Http;
using Autofac;
using Autofac.Integration.WebApi;
using CoasterQuery.Business.Services;
using CoasterQuery.Data.Models;
using CoasterQuery.Data.Repositories;
namespace CoasterQuery.App_S... |
// <copyright file="GPUBufferFactory.cs" company="KinsonDigital">
// Copyright (c) KinsonDigital. All rights reserved.
// </copyright>
namespace Velaptor.Factories
{
// ReSharper disable RedundantNameQualifier
using System.Diagnostics.CodeAnalysis;
using Velaptor.NativeInterop.OpenGL;
using Velaptor.O... |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.