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using Chatter.CQRS.Commands; using Chatter.MessageBrokers.Context; using Chatter.MessageBrokers.Receiving; using Chatter.MessageBrokers.Routing.Options; using Chatter.MessageBrokers.Sending; using System.Threading.Tasks; namespace Chatter.MessageBrokers.Routing.Slips { public static class BrokeredMessageDispatche...
using System.Web.Mvc; namespace ViewAssembly.Area { public class ARViewEngine : RazorViewEngine { public ARViewEngine() { ViewLocationFormats = new string[] { "~/Areas/AnalisisRiesgo/Views/{1}/{0}.cshtml" }; } } }
using System; using System.Xml; namespace Camstar.XMLClient.API { internal class csiResponseDataImpl : csiXMLElementImpl, csiResponseData, csiXMLElement { public csiResponseDataImpl(csiDocument doc, XmlElement domElement) : base(doc, domElement) { } public csiResponseDataImpl(csiDocument doc, csiXMLEleme...
using System; using System.Collections.Generic; namespace CauseRequestWpf { public class CauseDoc { public int DBID { get; set; } public int ID { get; set; } public string DocType { get; set; } public int DocDate { get; set; } public string GetDate { get ...
using System.ComponentModel.DataAnnotations; namespace ALS.DTO { public class DisciplineDTO { [Required] public string Name { get; set; } public string Cipher { get; set; } } }
// <snippetisvalidstatetransition> // Create an EntityReference to represent an open case EntityReference caseReference = new EntityReference() { LogicalName = Incident.EntityLogicalName, Id = _caseIncidentId }; IsValidStateTransitionRequest checkState = new IsValidStateTransitionRequest(); //...
using System; namespace SmartRoadSense.Android { /// <summary> /// Interface for fragments that need to be aware about their display status. /// </summary> public interface IDisplayAwareFragment { /// <summary> /// Called when the fragment is shown. /// </summary> void...
using System; using System.Linq; using System.Net.Sockets; using System.Text; using System.Threading.Tasks; namespace TcpMsg.Server { class ClientSocket { private readonly ConnectionsManager _connectionsManager; private readonly TcpClient _socket; private const string CancelMsg = "<<di...
namespace Votorantim.Application.Base { internal interface IAdapter<in TResquest, out TResponse, TRecord> where TResquest: IRequest where TResponse : IResponse { TRecord Adapt(TResquest request); TResponse Adapt(TRecord record); } }
using UnityEngine; using UnityEngine.UI; namespace VoidWars { /// <summary> /// Class for setting button text colours when the button becomes disabled. /// </summary> public class ButtonEx : MonoBehaviour { void Start() { _button = GetComponent<Button>(); _text = _butto...
using System; using System.Collections.Generic; using System.Reflection; using System.Text; using Grpc.AspNetCore.Server.Model; using MagicOnion.Server; using MagicOnion.Server.Glue; using MagicOnion.Server.Hubs; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.DependencyInjection.Extensions; using ...
using System; using Nebula.Connectivity; using Nebula.Packets; using Nebula.Serialization; using NFluent; using NSubstitute; using NUnit.Framework; using UnityEngine; namespace Tests.Nebula.Serialization { public class SpawnPacketSerializerTests { private SpawnPacketSerializer _serializer; pri...
using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Runtime.InteropServices; using System.Text; using System.Text.RegularExpressions; namespace RagiSharkServerCS.TShark { class CaptureInterface { public int No { get; set; } ...
using Knx.Common; using Knx.Common.Attribute; namespace Knx.DatapointTypes.Dpt4ByteFloatValue { [DatapointType(14, 51, Unit.Kilogram, Usage.General, Description = "mass")] public class DptMass : Dpt4ByteFloat { public DptMass(byte[] twoBytes) : base(twoBytes) { ...
namespace TravelAgent.Services.Tours { using System.Collections.Generic; using TravelAgent.Services.Tours.Models; public interface IToursService { IEnumerable<ToursListingServiceModel> All(int page = 1); IEnumerable<ToursListingServiceModel> Bulgaria(int page = 1); IEnumerabl...
#if EF6 using System; using System.Data.Entity; using System.Linq.Expressions; namespace EntityFramework.BulkInsert.Extensions { public static class DbContextExtensions { private static Delegate originalConnectionStringDelegate; private static readonly object syncLock; static DbConte...
using System; using System.Collections.Generic; using System.Linq; namespace ThirtySecondsOfCSharp.Lists { public partial class Lists { public static Dictionary<TResult, int> CountBy<T, TResult>(List<T> list, Func<T, TResult> keySelector) { return list.GroupBy(keySelector) ...
using JetBrains.Annotations; using System.Security.Claims; namespace Plus.Authorization.Permissions { public class PermissionValueCheckContext { [NotNull] public PermissionDefinition Permission { get; } [CanBeNull] public ClaimsPrincipal Principal { get; } public Perm...
public class TrainingSettings { public static bool ShowHitboxes = false; public static bool BlockAlways = false; public static bool OnHit = false; public static bool CpuOff = false; public static int Stance = 0; }
/* * Copyright (c) 2016 Samsung Electronics Co., Ltd All Rights Reserved * * Licensed under the Apache License, Version 2.0 (the License); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless requ...
using System; using System.Collections.Generic; using System.Text; namespace LinqToDB.SqlQuery { public class SqlInsertStatement : SqlStatementWithQueryBase { public SqlInsertStatement() : base(null) { } public SqlInsertStatement(SelectQuery selectQuery) : base(selectQuery) { } pub...
using System; using Uno.Compiler.API.Domain.Graphics; using Uno.Compiler.API.Domain.IL; using Uno.Compiler.API.Domain.IL.Members; using Uno.Compiler.Backends.UnoDoc.Builders.Naming; namespace Uno.Compiler.Backends.UnoDoc.Builders { public class EntityNaming : IEntityNaming { public string GetPageTitle...
// Copyright 2020-present Etherna Sagl // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicabl...
// Copyright © .NET Foundation and Contributors. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. namespace PInvoke { using System; using System.Diagnostics.CodeAnalysis; /// <content> /// Contains the <see cref="DevInstallFlag...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace OpenNLP.Tools.Util { /// <summary> /// Type signature for a class that supports the basic operations required /// of a typesafe heterogeneous map. /// /// @author dra...
using System; using System.Reflection; using System.Windows.Forms; namespace BrawlLib.Modeling.Collada { public partial class Collada : Form { public Collada() { InitializeComponent(); } public Collada(Form owner, string title) : this() { ...
// Copyright (c) Dominick Baier & Brock Allen. All rights reserved. // Licensed under the Apache License, Version 2.0. See LICENSE in the project root for license information. namespace IdentityModel.AspNetCore.OAuth2Introspection { /// <summary> /// Defaults for OAuth 2.0 introspection authentication ///...
using Microsoft.AspNetCore.Http; using System; using System.Collections.Generic; using System.ComponentModel; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using System.Linq; using System.Threading.Tasks; namespace CartApp.Models { /// <summary> /// Class to ...
using System.Collections; using System.Collections.Generic; using UnityEngine; namespace Peque.Traffic { [System.Serializable] public class WaypointData { public WaypointData previousWaypoint; public WaypointData nextWaypoint; [Tooltip("If the previous waypoint is in a different s...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; using todo.Models; using Microsoft.Extensions.Options; namespace todo.Controllers { public class ItemController : Controller { private readon...
using csv_import.domain; using System.ComponentModel.DataAnnotations.Schema; using System.Data.Entity.Infrastructure.Annotations; using System.Data.Entity.ModelConfiguration; namespace csv_import.datalayer.Configurations { public class FileDetailMapping: EntityTypeConfiguration<File> { public FileDeta...
using System; using UnityEngine; namespace CommonComponent { public class PathTool { private static string s_persistentDataPath = string.Empty; public static string GetPersistentDataPath() { if (string.IsNullOrEmpty(s_persistentDataPath)) { #if UNITY_ANDROID &&...
using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Linq; using System.Runtime.InteropServices; using System.Text; using System.Threading; using System.Threading.Tasks; namespace ConsoleApp1 { class Program { static void Main(string[] args) { ...
using GoodAI.Core; using GoodAI.Core.Observers; using GoodAI.Core.Observers.Helper; using GoodAI.Modules.Retina; using ManagedCuda; namespace GoodAI.Modules.Observers { public class MyPupilControlObserver : MyNodeObserver<MyPupilControl> { public MyPupilControlObserver() { m_kernel...
/* *Ваши права на использование кода регулируются данной лицензией http://o-s-a.net/doc/license_simple_engine.pdf */ using System.Drawing; using System.Windows; using System.Windows.Forms; namespace OsEngine.Charts.ColorKeeper { /// <summary> /// Логика взаимодействия для ChartMasterColorKeeperUi.xaml /...
/* * BSD 3-Clause License * * Copyright (c) 2018-2019 * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * ...
namespace Xerris.DotNet.Core.Utilities.Mapper.Converter { public abstract class AbstractValueConverter<T> : IValueConverter<T> { public virtual T Convert(object value) => InternalConvert(AsString(value)); protected virtual string AsString(object value) => (value??string.Empty).ToString();...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using DotVVM.Framework.Binding; using DotVVM.Framework.Controls; namespace DotVVM.DevExtreme.Controls { public class TextBox : HtmlEditWidgetControlBase { public TextBox() : base("dx-tex...
namespace AzSK.ARMChecker.Lib { public class IntegerValueControlData { public ControlDataMatchType Type { get; set; } public int Value { get; set; } public string IfNoPropertyFound { get; set; } } }
using MailinatorClient.Core; using Microsoft.Extensions.DependencyInjection; using System; namespace MailinatorClient.AspNetCore { public static class MailinatorApplicationBuilder { public static IServiceCollection SetupMailinatorClient(this IServiceCollection app, string apiKey) { ...
using UnityEngine; using System.Collections; public class ReloadStation : MonoBehaviour { private const float refillAmount = 50; [SerializeField] private double capacity = 150; [SerializeField] private bool fillIron = true; [SerializeField] private bool fillSteel = false; [SerializeF...
namespace Objectivity.Bot.Tests.Stories.StoryModel { public class PerformanceStep<T> : IStoryStep<T> { protected const string OptionsToken = "buttons"; protected const string TokenValueKey = "value"; public PerformanceStep(T messageActivity) { this.MessageA...
namespace simpleserver; public class SimplePathsMiddleware { private readonly RequestDelegate next; private readonly ILogger<SimplePathsMiddleware> logger; public SimplePathsMiddleware(RequestDelegate next, ILogger<SimplePathsMiddleware> logger) => (this.next, this.logger) = (next, logger); p...
using System; using System.Collections.Generic; using ChainVitae_Console; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace UnitTesting { [TestClass] public class NodeInstanceTest { [TestMethod] public void TestMethod1() { } [TestMethod] public ...
namespace Domains.DataTransferObjects { public class OriginalPhotoDTO { public string PhotoUrl { get; set; } } }
using McMaster.Extensions.CommandLineUtils; using NSeed.Abstractions; using NSeed.Cli.Assets; namespace NSeed.Cli.Subcommands.Seed { [Command("seed", Description = Resources.Seed.CommandDescription)] internal partial class SeedSubcommand : BaseCommand { } }
namespace Snittlistan.Test.Domain { using System.Collections.Generic; using NUnit.Framework; using Snittlistan.Web.Areas.V2.Domain.Match; [TestFixture] public class MatchSerieTest { [Test] public void ValidMatchSerie() { // Arrange v...
@model Forms.Web.Models.FormComponents.ErrorMessage <span id="@Model.Id" class="govuk-error-message"> <span class="govuk-visually-hidden">Error: </span>@Model.Error </span>
using System; using System.Collections; using System.Collections.Generic; using System.Linq; using FMOD; using FMOD.Studio; public sealed class FMODEventInstancer { //we store fmod event instances into dict to pass out reference to same instance between different control points private Dictionary<St...
using Microsoft.JSInterop; using System; using System.Runtime.CompilerServices; using System.Threading.Tasks; using TG.Blazor.IndexedDB; namespace BlazorWorker.Demo.IoCExample { public class MyIndexDBService { private readonly IJSRuntime jsRuntime; private readonly IndexedDBManager indexedDBMa...
using System.Collections.Generic; using System.Threading.Tasks; using Bondage.Tier.Entities.Classes; using Bondage.Tier.ViewModels.Classes.Additions; using Bondage.Tier.ViewModels.Classes.Views; namespace Bondage.Tier.Services.Interfaces { /// <summary> /// Represents a <see cref="IEffortService"/> interface...
using System; using System.Collections.Generic; using System.Linq; using System.Runtime.InteropServices; using System.Text; namespace UnrealEngine.Runtime { /*public struct SizeOf<T> where T : struct { static SizeOf() { Value = Marshal.SizeOf<T>(); } public static ...
/* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fi...
using System; namespace UnityEngine.Perception.GroundTruth { /// <summary> /// The origin to use for bounding box calculation /// </summary> public enum BoundingBoxOrigin { /// <summary> /// (0, 0) is located at the top-left of the image, with +y pointing down. /// </summary...
#Thu Sep 06 03:39:39 BST 2018 lib/features/com.ibm.websphere.appserver.autoSecurityS4U2-1.0.mf=f9186184f13cbc846c6f24167329924f lib/com.ibm.ws.security.token.s4u2_1.0.22.jar=2fbd38907775159d5af233f3dacb429c
using Microsoft.Xrm.Sdk.Discovery.Async; namespace Microsoft.Xrm.Sdk.Client.Async { internal sealed class DiscoveryServiceContextInitializer : ServiceContextInitializer<IWcfAsyncDiscoveryService> { public DiscoveryServiceContextInitializer(AsyncDiscoveryServiceProxy proxy) : base(proxy) { ...
using System.Data; using System.Data.SqlClient; using Dapper; using Resgrid.Model.Repositories; using Resgrid.Config; using System.IO; using Resgrid.Providers.Migrations.Migrations; namespace Resgrid.Repositories.DataRepository { public class OidcRepository : IOidcRepository { public bool UpdateOidcDatabase() {...
using Autofac; using System.Reflection; using Xunit; namespace Pellared.Owned.Tests { public class RegisterAutofacOwnedTests : RegisterOwnedTests { protected override void RegisterOwned(ContainerBuilder builder) { builder.RegisterAutofacOwned(); } } public class R...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class MovingSound : MonoBehaviour { private AudioSource source; private Vector3 lastPos; private float lastVelocity; private float velocity; public float Velocity { get => velocity; } public float speedSca...
//----------------------------------------------------------------------- // <copyright file="IHttpDirectRequest.cs" company="Outercurve Foundation"> // Copyright (c) Outercurve Foundation. All rights reserved. // </copyright> //----------------------------------------------------------------------- namespace Dot...
using NQI_LIMS.IRepository.Base; //using NQI_LIMS.Model.Models.LIMSORACLE; using NQI_LIMS.Model.Models; namespace NQI_LIMS.IRepository { /// <summary> /// IPREORDTASKRepository /// </summary> public interface IPREORDTASKRepository : IBaseRepository<PREORDTASK> { } }
using System.Collections; using System.Collections.Generic; using UnityEngine; public class TalkBtnR : MonoBehaviour { public GameObject Button; public GameObject talkUI; private void OnTriggerEnter2D(Collider2D other) { Button.SetActive(true); } private void OnTriggerExit2D(Collider...
using UnityEngine; using System.Collections; public class UIMain : MonoBehaviour { void Awake() { Framework.RegisterEvent(ThisGameEvent.HideUI, EventHideUI); } void OnDestroy() { Framework.UnregisterEvent(ThisGameEvent.HideUI, EventHideUI); } // Use this for initialization ...
// This file is licensed to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.IO; using System.Linq; using System.Threading; using System.Threading.Tasks; namespace Spines.Hana...
using Microsoft.Extensions.Configuration; using MySqlConnector; using System; using System.IO; using System.Threading.Tasks; using Volo.Abp.Data; using Volo.Abp.DependencyInjection; using Volo.Abp.IO; namespace DataSeeder { public class ApiGatewayAdminDataSeedContributor : IDataSeedContributor, IScopedDependency ...
using System.Xml.Serialization; using VRage.ObjectBuilders; using VRageMath; namespace Sandbox.Game.WorldEnvironment.ObjectBuilders { [MyObjectBuilderDefinition] public class MyObjectBuilder_EnvironmentDataProvider: MyObjectBuilder_Base { [XmlAttribute("Face")] public Base6Directions.Direc...
using System; using System.Collections.Generic; using System.Text; using System.Threading.Tasks; using HtmlAgilityPack; using System.Linq; using System.Text.RegularExpressions; using Newtonsoft.Json.Linq; using System.IO; namespace App2.Xjtu { /// <summary> /// card.xjtu.edu.cn /// </summary> public c...
using System; using GatewayApiClient.DataContracts; using GatewayApiClient.Utility; namespace GatewayApiClient.ResourceClients.InterfacesCielo { public interface IBuyerResourceCielo { HttpResponse<GetBuyerData> GetBuyer(Guid buyerKey); HttpResponse<CreateBuyerResponse> CreateBuyer(CreateBuyerRequ...
using Cake.Core.IO; namespace Cake.Newman.Reporters { /// <summary> /// Extension methods for the <see cref="HtmlReporterSettings" /> class. /// </summary> public static class HtmlReporterSettingsExtensions { /// <summary> /// Specify a path where the output HTML file will be w...
using System.Collections.Generic; using System.IO; using FontStashSharp; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using static Blocks.Constants; namespace Blocks { class App : Game { private static App instance; private readonly GraphicsDeviceManager g...
using Dropbox.Api; using Dropbox.Configuration; using MediaBrowser.Common; using MediaBrowser.Common.Plugins; namespace Dropbox.Dependencies { public class DependencyModule : IDependencyModule { public void BindDependencies(IDependencyContainer container) { Bind<IConfigurationRetri...
namespace Be.Vlaanderen.Basisregisters.Redis.Populator.Tests { using Infrastructure; using Xunit; using System; using Fixtures; public class GivenABatchWasAlreadyStarted { private readonly RedisStore _sut; public GivenABatchWasAlreadyStarted() { _sut = new R...
using System; using JetBrains.Annotations; using Microsoft.Extensions.DependencyInjection; using OpenMod.API; using OpenMod.API.Ioc; using OpenMod.API.Persistence; using OpenMod.API.Prioritization; using OpenMod.Core.Ioc; namespace OpenMod.Core.Persistence { [OpenModInternal] [UsedImplicitly] [ServiceImpl...
using Newtonsoft.Json; using RestEase; using System; using System.Net.Http.Headers; using System.Text; using System.Threading.Tasks; using WireMock.Client; namespace WireMock.Net.Client.Net472 { class Program { static async Task Main(string[] args) { // Create an implementation of ...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class RGBPhotoListener : MonoBehaviour { public GameObject display; public float receiveFrequency = .5f; private PythonClient clientObject; private float elapsedTime = 0.0f; // Use this for initialization void Start () { ...
/* * Copyright 2020 James Courtney * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed...
using System; public class RectangleArea { public static void Main() { /*Problem 2. Rectangle Area * Write a program, which calculates a rectangle’s area, based on its width and height. * The width and height come as floating point numbers on the console, * formatted to th...
namespace LinkZoneSdk { public interface IFirewall : IFluentInterface { } }
using DevExpress.ExpressApp; using DevExpress.ExpressApp.Chart.Win; using DevExpress.ExpressApp.Dashboards.Win; using DevExpress.ExpressApp.FileAttachments.Win; using DevExpress.ExpressApp.Notifications.Win; using DevExpress.ExpressApp.Office.Win; using DevExpress.ExpressApp.PivotChart.Win; using DevExpress.ExpressApp...
// Copyright 2019 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // +build gofuzz // package csv -- go2cs converted at 2020 October 09 04:59:44 UTC // import "encoding/csv" ==> using csv = go.encoding.csv_package // Original...
using System; namespace _05.Family_House { class Program { static void Main(string[] args) { int months = int.Parse(Console.ReadLine()); double electricitySum = 0; double waterSum = months * 20; double internetSum = months * 15; double...
using System.Linq; using static System.Math; namespace SolutionsByProgrammingTask { internal static class Program { public static void Main(string[] args) { int[] a = {1, 2, 3}; var rootMeanSquare = Sqrt(a.Sum(i => i * i) / a.Length); } } }
using CineTeatro.ServiceLayer.Facades; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using CineTeatro.Common.Entities; using System.Data.SqlClient; using CineTeatro.DataLayer.Repositories.Facades; using CineTeatro.DataLayer; namespace Ci...
using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class TextCounterScript : MonoBehaviour{ public Text text; void Start() { Coin.OnCoinCollected += ScriptOnOnMoneyCollected; } void ScriptOnOnMone...
#region License Information /* * This file is part of HEAL.Bricks which is licensed under the MIT license. * See the LICENSE file in the project root for more information. */ #endregion using Dawn; using System; using System.Collections.Generic; using System.Linq; using System.Threading; using System.Threading.Tas...
namespace dotnetCampus.Cli { /// <summary> /// 为 <see cref="ICommandLineFilter"/> 提供执行上下文参数。 /// </summary> public interface ICommandLineFilterContext { /// <summary> /// 获取当前的命令行上下文。 /// </summary> CommandLine CommandLine { get; } /// <summary> /// ...
using System; namespace Microsoft.Maui.Platform { public class WindowsNativeMessageEventArgs : EventArgs { public WindowsNativeMessageEventArgs(IntPtr hwnd, uint messageId, IntPtr wParam, IntPtr lParam) { Hwnd = hwnd; MessageId = messageId; WParam = wParam; LParam = lParam; } public IntPtr Hwnd...
@using Sitecore.Mvc @using Sitecore.Mvc.Presentation @using Sitecore.Web.UI.Controls.Common.UserControls @model Sitecore.Mvc.Presentation.RenderingModel @Sitecore.ContentTesting.Components.FilteredComboBox.GetHtmlString(Model.Rendering)
using System; using System.Collections.Generic; using System.Linq; using System.Xml; using Protoinject; namespace Protogame { public class DefaultUserInterfaceController : IUserInterfaceController { private readonly IKernel _kernel; private readonly IHierarchy _hierarchy; private reado...
using System.Collections; namespace DataLink.Core.Interceptors { public interface IsLoadInterceptor { void OnLoad(IEnumerable entities); } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using TGC.Core.Mathematica; using TGC.Core.SceneLoader; using TGC.Group.Objetos; namespace TGC.Group.Model { class ArbolDirectorio : Colisionable { Pieza piezaAsociada; Pista pistaAsociada; Item...
using System.Collections; using UnityEngine; //-----Script body-----\\ public class CameraRotate : MonoBehaviour { //-----Privates variables-----\\ private Vector3 offset; //-----Publics variables-----\\ [Header("Variables")] public Transform player; [Space] [Header("Position")] p...
// // Author: // Aaron Bockover <abock@xamarin.com> // // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System; namespace Xamarin.Interactive.Messages { sealed class MessageAction { public const string DismissActionId = "_xi-message-action-dismiss...
using System.Windows; using System.Windows.Forms; namespace MyGantt.Views { /// <summary> /// Interaction logic for MainWindow.xaml /// </summary> public partial class MainWindow : Window { public MainWindow() { InitializeComponent(); okno = Window.GetWindo...
// Licensed to Elasticsearch B.V under one or more agreements. // Elasticsearch B.V licenses this file to you under the Apache 2.0 License. // See the LICENSE file in the project root for more information using System; using System.Collections.Generic; using System.Runtime.Serialization; namespace Nest { [MapsApi("c...
/* * PROJECT: Atomix Development * LICENSE: BSD 3-Clause (LICENSE.md) * PURPOSE: Rem MSIL * PROGRAMMERS: Aman Priyadarshi (aman.eureka@gmail.com) */ using System; using System.Reflection; using Atomix.Assembler; using Atomix.Assembler.x86; using Atomix.CompilerExt; using ...
namespace Monq.Core.HttpClientExtensions.Extensions { /// <summary> /// The class provides a set of wrapper methods over the <see cref="RestHttpClientSerializer"/>. /// </summary> static class JsonExtensions { /// <summary> /// Deserialize the JSON string into an object of type <typ...
namespace HockeyApp { public static class ExitCodes { /// <summary> /// Used when command fails to execute successfully /// </summary> public static int CommandFailed => 1000; /// <summary> /// Used when the user specified an invalid command /...
using System; using System.Collections.Generic; using System.Text; namespace RoyalCode.Metadata.Models { class MetaProperty { } }
using System; namespace bugTrapKit { public enum TrackerStatus { CurrentTracker, Disabled, Enabled, ComingSoon } }