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namespace ProSuite.Commons.Validation { public interface IValidated { void Validate(Notification notification); } }
using System.Windows; namespace Restless.Tools.Converters { /// <summary> /// Provides option values that may be passed to <see cref="BooleanToVisibilityMultiConverter"/> /// that affect how the converter evaluates the passed boolean values. /// </summary> public enum BooleanToVisibilityMultiConve...
using Newtonsoft.Json; namespace TinderApp.Lib { public class UpdatesResponse { [JsonProperty("blocks")] public string[] Blocks { get; set; } [JsonProperty("deleted_lists")] public object[] DeletedLists { get; set; } [JsonProperty("last_activity_date")] public...
using System; using System.Reflection; namespace DanSerialiser.Reflection { internal sealed class MemberAndReader<T> where T : MemberInfo { public MemberAndReader(T member, Func<object, object> reader) { Member = member ?? throw new ArgumentNullException(nameof(member)); Reader = reader ?? throw new Argum...
namespace ScriptableObjectArchitecture { [System.Serializable] public sealed class CharReference : BaseReference<char, CharVariable> { public CharReference() : base() { } public CharReference(char value) : base(value) { } } }
using System.Collections; using System.Collections.Generic; using UniRx; using UnityEngine; using UnityEngine.UIElements; public abstract class View<VM> : MonoBehaviour where VM:ViewModel<VM> { [SerializeField] protected UIDocument document; [SerializeField] private VM viewModel; CompositeDisposa...
using System; using System.Collections.Generic; namespace Shelfy.Infrastructure.Commands.Book { public class UpdateBook { public string Title { get; set; } public string OriginalTitle { get; set; } public IEnumerable<Guid> AuthorsIds { get; set; } public string Description { ge...
using System.Collections.Generic; using Bewit.Http.Endpoint; using Bewit.Validation; using FluentAssertions; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.DependencyInjection; using Xunit; namespace Bewit.Extensions.Http.Tests { public class ServiceCollectionExtensionsTests { [Fa...
using System; using System.Diagnostics; using System.Windows.Forms; namespace DataTerminalProject { public partial class MainWindow : Form { public MainWindow() { InitializeComponent(); } const string pathToExec = @"C:\Program Files\Heidelberg\Data Terminal\app\H...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace sselOnLine.AppCode.BLL { public static class KioskDB { public static bool IsKiosk(string IP) { return IP.StartsWith("192.168.1"); } } }
using System; using System.Collections.Generic; using System.Linq; using System.Threading; using System.Threading.Tasks; public class UnityTaskScheduler : TaskScheduler { public string Name { get; } public UnitySynchronizationContext Context { get; } private readonly LinkedList<Task> queue = new LinkedList<Task>()...
namespace Nest { internal class CreateJsonConverter : GenericProxyRequestConverterBase { public CreateJsonConverter() : base(typeof(CreateRequest<>)) { } } }
// <auto-generated /> using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using WebApi.Hal.Web.Data; namespace WebApi.Hal.Web.Migrations { [DbContext(typeof(BeerDbContext))] partial class BeerDbContextModelSnapshot : ModelSnapshot { protected override void Bui...
using Abp.Dependency; namespace Abp.RemoteEventBus.RabbitMQ { public class RabbitMqEventBusOptions : IRabbitMqEventBusOptions, ITransientDependency { public string Url { get; set; } public string ClientName { get; set; } public string ExchangeName { get; set; } public RabbitMq...
namespace DotNetWhy.Services; public interface IDotNetWhyService { void Run(string[] arguments); }
using Rainbow.DomainDriven.Event; using System; using System.Collections.Generic; using System.Text; namespace Rainbow.DomainDriven.Store { public interface ISubscribeEventStore { SubscribeEvent Get(Guid id); void Save(SubscribeEvent subscribeEvent); IEnumerable<SubscribeEvent> Get(); ...
// ========================================================================= // Copyright 2020 EPAM Systems, Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache....
using UnityEngine; using System.Collections; using AndroidUtils; namespace FirebaseUnityWrapper.Database { public class DataSnapshot : JavaObjectWrapper { public DataSnapshot(AndroidJavaObject javaObject) : base(javaObject) { } public bool Contains(string field) => Call<bool>("contains", fie...
using System.Threading; using System.Threading.Tasks; using MediatR; using NetCore.Diary.CQRS.Events; using NetCore.Diary.CQRS.Reporting; namespace NetCore.Diary.CQRS.EventHandlers { //public class ItemCreatedEventHandler:IEventHandler<ItemCreatedEvent> public class ItemCreatedEventHandler:INotificationHandle...
using System; namespace CloudantDotNet.Models { public class Cekilis { public string tarih_view { get; set; } public string tarih { get; set; } public string numbers { get; set; } public DateTime GetDateTime() { string[] format = { "yyyyMMdd" }; ...
// Copyright (c) .NET Foundation and contributors. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using FluentAssertions; using Microsoft.Build.Framework; using System.Collections.Generic; using System.IO; using System.Linq; using Xunit; nam...
using System.ComponentModel; using Sceelix.Core.Procedures; using Sceelix.Core.Utils; namespace Sceelix.Core.Caching { [DefaultValue(typeof(MemoryCacheManager))] public interface ICacheManager { void Clear(); CacheData GetCache(Procedure procedure, string cacheKey); string GetCach...
using System; using System.Collections.Generic; using osu.Game.Beatmaps; using osu.Game.Rulesets.Difficulty; using osu.Game.Rulesets.Difficulty.Preprocessing; using osu.Game.Rulesets.Difficulty.Skills; using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Tau { public class TauDifficultyCalculator :...
using System; using System.Collections.Generic; using System.Security.Cryptography; using System.Text; using JDCloudSDK.Core.Http; using JDCloudSDK.Core.Utils; namespace JDCloudSDK.Core.Auth.Sign { /// <summary> /// 抽象签名类 /// </summary> public abstract class AbstractSigner : Signer { /// ...
using UnityEngine; namespace traVRsal.SDK { [AddComponentMenu("traVRsal/Animator Trigger")] public class AnimatorTrigger : MonoBehaviour, IVariableReactor { [Tooltip("Animator to use. If empty will use first animator found in hierarchy.")] public Animator animator; public string p...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; using Web.UI.Interfaces; using Web.UI.Models; namespace Web.UI.Controllers { public class ItemController : BaseController { private IItemsRepository _itemRepository; public ItemControlle...
using System; using System.Collections.Generic; using System.Linq; using CoolWebsite.Domain.Entities.Financial; namespace CoolWebsite.Application.Services { public static class OweRecordExtenstion { //TODO CREATE UNIT TEST FOR THIS KEKW public static void AddReceiptItemCost(this ICollection<O...
// Copyright (c) 2013 Eugen Pechanec using System; using System.Text; using System.Runtime.InteropServices; using System.Net.NetworkInformation; using System.Security.Permissions; namespace EugenPechanec.NativeWifi { //= BASIC ======================================================================================...
using System; namespace DotNetTestProject { /// <summary> /// 方法 /// </summary> public class MethodTests { /// <summary> /// 测试IL指令call和callvir /// </summary> public void Test1() { MyBaseClass myBaseClass = new MyClass(); //方法调用 ...
using System; using System.Security.Cryptography; using NUnit.Framework; using TagLib.Mpeg4; namespace TagLib.Tests.TaggingFormats { [TestFixture] public class Mpeg4Test { private static string val_sing = "01234567890123456789012345678901234567890123456789"; private static string [] val_mult = new string ...
using System; using System.Collections.Generic; using System.Text; using Chino.Chip.K210.HAL.Serial; namespace Chino { public static class ChipControl { public static void Initialize() { } public static void Write(string message) { Uarths.DebugWrite(message...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace HangMan0021 { internal class PlayLoop { public static bool GameOver = false; public static void DisplayPlayLoop() { while (!GameOver) { ...
using System; using System.Collections.Generic; using System.Text; using System.Threading.Tasks; using AzureFromTheTrenches.Commanding.Abstractions; using FunctionMonkeyRepro.Commands; namespace FunctionMonkeyRepro.Handlers { public class HelloWorldCommandHandler : ICommandHandler<HelloWorldCommand, string> {...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace SkillEngine.SkillCore { class ActionRateEffect { //<Succ/Miss>(HelpDefenceRate,StealRate,AntiStealRate,TurnStealRate,ThoughRate,PassRate,ShootRate,MoveFreeRate) //脱手 } }
using System; using System.Threading.Tasks; namespace Italbytz.Ports.Common { /// <summary> /// A Service asynchronously executes business logic for a use case. /// </summary> public interface IService<in TInDTO, TOutDTO> { /// <summary> /// Executes the use case. /// </su...
using System.Threading.Tasks; using PS4ExploitHost.Common.Interfaces; using Unosquare.Labs.EmbedIO.Modules; using Xamarin.Forms; namespace PS4ExploitHost.Controllers { public class ControllerBase : WebApiController { protected IFileSystem FileSystem { get; private set; } public ControllerBase...
// Copyright (C) AS Sertifitseerimiskeskus // This software is released under the BSD License (see LICENSE.BSD) using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Security.Cryptography.X509Certificates; using System.Security.Cryptography; using System.Security.Cryptograp...
using System; using UnityEngine; using UnityEngine.Rendering; using UnityEngine.Rendering.Universal; namespace Ktyl.Rendering { public class RelativisticDepth : ScriptableRenderPass, IDisposable { private CommandBuffer _cb; private RenderTexture _depth; private Rend...
// Copyright (c) 2019 Lykke Corp. // See the LICENSE file in the project root for more information. using System; namespace MarginTrading.AccountsManagement.Contracts.Models { public class AccountStatContract { /// <summary> /// Realised pnl for the day /// </summary> ...
// Copyright (c) 2022 AccelByte Inc. All Rights Reserved. // This is licensed software from AccelByte Inc, for limitations // and restrictions contact your company contract manager. // This code is generated by tool. DO NOT EDIT. using AccelByte.Sdk.Api.Platform.Model; using AccelByte.Sdk.Api.Platform.Operation; using...
namespace APITools.Core.Base.DAO.SerializationErrors { /// <summary> /// Represents the serialization error when an entity don't respects at least one unique index. /// </summary> /// <typeparam name="TIdentifier">Type of the identifier of the entity affected by the error</typeparam> public class U...
using Lexica.Core.IO; using System; using System.Collections.Generic; using System.IO; using System.Text; namespace Lexica.CLI.Core.Services { class BuildService : IService { public string GetBuild() { string buildFilePath = Path.Combine(AppDomain.CurrentDomain.BaseDire...
using System; using System.Collections.Generic; using System.Linq; using PizzaBox.Domain; using PizzaBox.Storing.Entities; namespace PizzaBox.Storing.Repositories { public class ToppingRepository : IRepository<PizzaBox.Storing.Entities.Topping> { private readonly Entities.pizzaappContext context; ...
using AutoMapper; using System; using System.Collections; using System.Collections.Generic; using System.Linq; using System.Net; using System.Net.Http; using System.Threading.Tasks; using System.Web.Http; using TheCodeCamp.Data; using TheCodeCamp.Models; namespace TheCodeCamp.Controllers { [RoutePrefix("api/camps...
using System; namespace GitAutoVersionTool { public class GitAutoVersionSimple { public GitAutoVersionSimple( int major, int minor, int patch, string special, int buildCounter, DateTime dateUtc, string env) { ...
using System.Collections.Generic; using System.IO; using System.IO.Compression; using Assets.Scripts; using Assets.Scripts.Models; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.Networking; using UnityEngine.SceneManagement; using UnityEngine.UI; public class LoginButton : MonoBehaviour, IPointe...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //----------------------------------------...
using System; using FluentAssertions; using Xunit; using static LanguageExt.UnitTesting.Tests.TestsHelper; namespace LanguageExt.UnitTesting.Tests { public class OptionExtensionsTests { [Fact] public void ShouldBeSome_GivenNone_Throws() { Action act = () => GetNone().Should...
namespace ApeVolo.Common.Model.ServerMonitor; public class Disk { /// <summary> /// /// </summary> public string Total { get; set; } /// <summary> /// /// </summary> public string Available { get; set; } /// <summary> /// /// </summary> public string Used { get; se...
// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information. using System.Globalization; using Microsoft.Internal.Web.Utils; namespace System.Web.Razor.Generator { public struct GeneratedCodeMapping { public GeneratedCodeMapping(...
using AutoMapper; using ImageGallery.API.Services; using ImageGallery.Model; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Mvc; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace ImageGallery.API.Controllers { [Route("api/applicationus...
using System.Collections.Generic; using UnityEngine; namespace TrackPrinting { public class TrackSegment : MonoBehaviour { public List<TrackPiece> trackPieces = new List<TrackPiece>(); } }
public interface IDataSave { void SaveData(string key, string value); string GetData(string key); }
using System.Reflection; namespace MyNUnit.MethodInformation { /// <summary> /// Reresents information about ignored test method. /// </summary> public class IgnoredTestInfo : Info { /// <summary> /// Reason to ignore method execution. /// </summary> public string M...
namespace GameLogic.ActionLoop { using System.Collections.Generic; using System.Linq; using AI.Model; using Osnowa.Osnowa.Grid; class BroadcastStimulusSender : IBroadcastStimulusSender { private readonly IEntityDetector _entityDetector; public BroadcastStimulusSender(IEntityDetector entityDetector) { ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows.Forms; namespace ImageQuantization { class AutoKdetection { public List<Edge> currentEdges { set; get; } Edge edgeLeadToMax; public double mean { set; get; } public double...
#Tue Nov 30 21:55:03 EST 2021 lib/features/com.ibm.websphere.appserver.mpJwt-1.1.mf=1ec16c6bc01ca77cdd7e772a0dc0e1c0 lib/com.ibm.ws.security.mp.jwt.1.1.config_1.0.59.jar=d0c6b811530b93b1db6a0a47049c1166 lib/com.ibm.ws.security.mp.jwt_1.0.59.jar=46d3bd1e3da8fc0fd0beda9b601bc11d lib/io.openliberty.org.apache.commons.logg...
using System; using System.Net; using System.Net.Http; namespace GitterApi { public class GitterApiException : Exception { public GitterApiException(string message) : base(message) { } public GitterApiException(string message, Exception innerException) : base(message, innerException) { } publi...
namespace FoxOffice.Controllers { using System; using System.Net; using System.Threading.Tasks; using FoxOffice.Commands; using Khala.Messaging; using Microsoft.AspNetCore.Mvc; [Route("api/commands")] [ApiController] public class CommandsController : ControllerBase { [H...
using Exrin.Abstraction; using Exrin.Framework; namespace ExrinSampleMobileApp.Logic.VisualState { public class MenuVisualState : Exrin.Framework.VisualState { public MenuVisualState(IBaseModel model) : base(model) { } } }
using System.Collections.Generic; using System.Threading; using System.Threading.Tasks; using MakeLemonadeBot.Jobs; using MakeLemonadeBot.Sheets; using Serilog; namespace MakeLemonadeBot.Updates { public sealed class SheetDownloading : Job { private readonly ILogger log; private re...
using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Mono.Cecil.Cil; using MonoMod.Cil; using Terraria; using Terraria.Audio; using Terraria.ID; using Terraria.ModLoader; using TerrariaOverhaul.Common.ModEn...
namespace BrickPort.Infrastructure.DependencyInjection { public interface IBrickPortInfrastructureOptions { bool UseDomainCommands { get; set; } bool UseDomainQueries { get; set; } bool UseInMemoryCommands { get; set; } bool UseInMemoryQueries { get; set; } } public clas...
using UnityEngine; using TMPro; namespace CwispyStudios.FingerprintTrainer.UI { using FingerprintAnnotation; public class AnnotationAnswerPanel : MonoBehaviour { [SerializeField] private TMP_Text detailText = null; [SerializeField] private TMP_Text distanceText = null; [SerializeField] private TMP_...
using System; using System.Windows.Forms; using System.Linq; using System.Text; namespace ResourceMonitor { static class Battery { private static readonly PowerStatus status = SystemInformation.PowerStatus; //Returns (hours, minutes, seconds) public static (int, int, int) BatteryRema...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace InmobiliariaLogicLayer.Intereses.InteresStrategies { public class InteresRefugio: IStrategyInteres { public double calcularInteres(double precioSinEnganche, int tiempoDeFinanci...
namespace Spice86.Emulator.LoadableFile.Dos.Com; using Spice86.Emulator.VM; using Spice86.Emulator.Memory; using Spice86.Emulator.CPU; using Spice86.Emulator.LoadableFile.Dos; public class ComLoader : ExecutableFileLoader { private const ushort ComOffset = 0x100; private readonly ushort _startSegmen...
using System.Collections; using System.Collections.Generic; using UnityEngine; public static class Packer { /// <summary> /// Pack 4 low-precision [0-1] floats values to a float. /// Each value [0-1] has 64 steps(6 bits). /// </summary> public static float ToFloat(float x, float y, float z, float w) { x = x <...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace RayTracing { class Color { public int r, g, b, alpha; public Color(int r, int g, int b) { this.r = r; this.g = g; ...
using System; using NBitcoin.BouncyCastle.Crypto.Parameters; using NBitcoin.BouncyCastle.Utilities; namespace NBitcoin.BouncyCastle.Crypto.Macs { /** * HMAC implementation based on RFC2104 * * H(K XOR opad, H(K XOR ipad, text)) */ internal class HMac : IMac { private const b...
@using MusicOrganizer.Models; @{ Layout = "_Layout"; } <h1>Formats</h1> @if (@Model.Count == 0) { <h3>No formats have been added yet!</h3> } @foreach (Format format in Model) { <h3><a href='/formats/@format.Id'>@format.Type</a></h3> } <h3><a href='/'>Back Home</a></h3>
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Xml; namespace SoulsFormats { public partial class TAE { /// <summary> /// Template for the parameters in an event. /// </summary> public class Templ...
using System.Collections.Generic; using System.Threading.Tasks; using CoreWiki.Models; namespace CoreWiki.SearchEngines { public interface IArticlesSearchEngine { Task<SearchResult<Article>> SearchAsync(string query, int pageNumber, int resultsPerPage); } }
// Copyright © 2018 Wave Engine S.L. All rights reserved. Use is subject to license terms. #region Usings Statements #endregion namespace WaveEngine.Vuforia { /// <summary> /// The AR adapter states /// </summary> public enum ARState { /// <summary> /// The AR adapter is stopped. ...
using System.Net; using System; namespace synch { public class DnsServiceConfig { public string ListenAddress { get; set; } //IP public string Domain { get; set; } //FQDN public string Record { get; set; } //FQDN public int RecordTtl { get; set; } //32 bit public strin...
using System; using Xunit; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.DependencyInjection; using BooksApi.Controllers; using BooksApi.Models; using BooksApi.Repositories; using BooksApi.Services; //[assembly: CollectionBehavior(DisableTestParallelization = true)] namespace BooksApi.UnitTest...
using System.Collections.Generic; using System.Threading.Tasks; using Microsoft.AspNetCore.Cors; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; using Microsoft.Extensions.Logging; using RVTR.Account.ObjectModel.Interfaces; using RVTR.Account.ObjectModel.Models; using RVTR.Account.WebApi.ResponseObject...
using System.Collections.Generic; namespace Iviz.MsgsGen { public enum ElementType { Empty, Comment, Variable, Constant, Invalid, ServiceSeparator } public interface IElement { ElementType Type { get; } IEnumerable<string> ToCsStr...
namespace TTraversalDemo.Development { using System; using System.Collections.Generic; using System.Linq; using TTraversalDemo; static class LevelOrderV1 { /// <summary> /// http://urosv.blogspot.de/2011/04/iterative-binary-tree-traversal.html /// C/C++ Blog Post by: Ur...
// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. using System; using System.Collections; using System.Collections.Generic; namespace BuildXL.Utilities.PackedTable { /// <summary> /// Interface to tables which store multiple values per ID. /// </summary> public in...
// Copyright (c) Adriano Ueda. All rights reserved. namespace Maoli { using System; using Maoli.V2; /// <summary> /// Represents a valid CPF number. /// </summary> public class Cpf : IEquatable<Cpf> { /// <summary> /// Stores the CPF number without punctuation. ...
 // // Copyright Seth Hendrick 2016-2021. // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // using Cake.Frosting; using DevOps.Template; namespace DevOps.Tasks { [TaskName( "template" ...
namespace Orleankka.Meta { public interface Query : Message {} public interface Query<TResult> : Query {} public interface Query<TActor, TResult> : ActorMessage<TActor, TResult>, Query<TResult> where TActor : IActorGrain {} }
namespace Prometheus.Client.MetricServer { internal static class Consts { public const string DefaultHost = "*"; public const string DefaultUrl = "metrics"; } }
using System; using System.Collections.Generic; using System.Linq; public class SimPac { public int Id; public Point Pos; public Path CurPath = new Path(); public Path LastPath = new Path(); public int Geathered; public SimPac(Pac pac) { Id = pac.Id; Pos = pac.Pos; } } public class SimContex...
using Unity.Mathematics; namespace Voxell.Jobx { public static partial class Jobx { public const int S_BATCH_SIZE = 16; public const int M_BATCH_SIZE = 64; public const int L_BATCH_SIZE = 128; } }
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Text.RegularExpressions; using System.IO; using System.Text; namespace Oak { public class SqlQueryLog { public SqlQueryLog(object sender, string query, string stackTrace, int threadId, object[] args) ...
using System.Collections.Generic; using Clarity.Engine.Platforms; namespace Clarity { public class DesktopEnvironment : IEnvironment { public IReadOnlyList<IExtension> Extensions { get; private set; } public DesktopEnvironment(params IExtension[] extensions) { Extensions =...
using System.Threading.Tasks; namespace NChainlink.Controllers { public partial class Pricefeed { /// <summary> /// Get contract owner address /// </summary> /// <returns> /// A string with contract owner address /// </returns> public Task<string...
using System; using System.Collections.Generic; using System.Text; using Conductor.Domain.Interfaces; using Conductor.Domain.Models; using Microsoft.Extensions.Logging; using SharpYaml.Serialization; namespace Conductor.Domain.Services { public class DefinitionService : IDefinitionService { private r...
using System; using Xunit; using StoreModels; namespace StoreTests { public class CustomerTest { [Fact] public void CustomerShouldSetValidData() { string firstName = "Kylie"; Customer test = new Customer("firstName", "lastName","birthdate", "phone#", "email", "Mailing Add...
using System.ComponentModel; using System.Runtime.CompilerServices; namespace TOTPManager { public class NotifyBase : INotifyPropertyChanged { public event PropertyChangedEventHandler PropertyChanged; protected virtual void OnPropertyChanged([CallerMemberName] string propertyName = null) ...
using System; namespace BareE { public static class Log { public static bool WriteTraceToConsole { get; set; } = true; public static bool WriteExceptionToConsole { get; set; } = true; public static void EmitError(Exception e) { if (WriteExceptionToConsole) ...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System.Reflection; using System.Web.Caching; using System.Web.Compilation; using System.Web.Hosting; using System.Web.Profile; using System.Web.W...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Autodesk.AutoCAD.ApplicationServices; using Autodesk.AutoCAD.DatabaseServices; using Autodesk.AutoCAD.EditorInput; using Autodesk.AutoCAD.Geometry; using Autodesk.AutoCAD.Runtime; using DotNetARX; ...
using System; using System.Linq; using System.Reflection; using UnityEditor; using UnityEditorInternal; using UnityEngine; using VContainer.Unity; namespace VContainer.Editor { [CustomEditor(typeof(VContainerSettings))] public class VContainerSettingsEditor : UnityEditor.Editor { ReorderableList co...
using System.Runtime.InteropServices; namespace TopBar.Plugins.Extensions { public static class DrawingExtensions { [DllImport("User32.dll")] private static extern long LockWindowUpdate(IntPtr Handle); public static void LockWindowUpdate(this Form form) { ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using System.Threading; namespace Login { public partial class Form1 : Form { Thread t1;...
using System.ComponentModel; // ReSharper disable IdentifierTypo // ReSharper disable CommentTypo namespace Cosmos.Date.Islamic; /// <summary> /// Islamic / Hijri Months /// </summary> /// <remarks> /// Reference to: /// https://en.wikipedia.org/wiki/Islamic_calendar /// </remarks> public enum IslamicMonths { ...
using System; using AutoTest.Core.Configuration; using Castle.Facilities.Logging; using System.Reflection; using Castle.MicroKernel.Registration; namespace AutoTest.Console { public static class ConsoleConfiguration { public static void Configure() { BootStrapper.Configure(); BootStrapper.Container...