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using System; using System.Collections.Generic; using System.Linq; using System.Threading; using System.Threading.Tasks; using Microsoft.Extensions.Logging; using NuGet.Versioning; namespace BaGet.Core { public class PackageService : IPackageService { private readonly IPackageDatabase _db; priv...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using System.Linq; using System.Runtime.CompilerServices; using System.Threading; using System.Threading.Tasks; using AdaptiveExpressions; using Microsoft.Bot.Builder.Adapters; using Microsoft.Bot.Schema; using Newto...
using UnityEngine; using UnityEngine.Advertisements; public abstract class Ads:MonoBehaviour,IUnityAdsListener { protected string gameId="3719115"; //id for google playstore protected string rewardAd = "rewardedVideo"; protected bool testMode = true; public abstract void Reward(); public abstrac...
namespace KafkaFlow.Configuration { using System; using System.Collections.Generic; using Confluent.Kafka; using Acks = KafkaFlow.Acks; /// <summary> /// Represents the producer configuration values /// </summary> public interface IProducerConfiguration { /// <summary> ...
namespace Correlate { /// <summary> /// Provides access to the <see cref="CorrelationContext"/>. /// </summary> public interface ICorrelationContextAccessor { /// <summary> /// Gets or sets <see cref="CorrelationContext"/>. /// </summary> CorrelationContext? CorrelationContext { get; set; } } }
@{ if (ViewData.TryGetValue("ParentLayout", out var parentLayout)) { Layout = (string)parentLayout; } else { Layout = "/Areas/Identity/Pages/_Layout.cshtml"; } } <section class="page-title"> <div class="page-title-img bg-img bg-overlay-darken"> <div class="container"...
using System; using Quartz; namespace Spring.Scheduling.Quartz.Integration.Tests { public class TestJob : IJob { public void Execute(IJobExecutionContext context) { Console.WriteLine("Executing Execute!"); } public void DoIt() { Console.WriteLin...
using System; using System.Data.Common; using System.Data.OleDb; namespace FastFoodPOS.DatabaseUtil { class DatabaseMSAccessProvider : DatabaseProvider { private OleDbConnection connection = null; public override DbConnection GetConnection() { if (connection == null) ...
using Moq; using NUnit.Framework; namespace Jama.JustTest.SampleTests.Example { public class WhenAValidRequestForLogInRecieved : BaseTestFixture<LoginService> { private LoginRequest _lr; private bool _result; protected override void SetupDependencies() { var userSe...
using FlappyBirdDemo.Core.Interfaces; using FlappyBirdDemo.Core.Models; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.Extensions.Options; namespace FlappyBirdDemo.Core { public sealed class Game : IGame { private readonly G...
using System; // Problem 4. Hexadecimal to decimal // • Write a program to convert hexadecimal numbers to their decimal representation. class HexadecimalToDecimal { static void Main() { Console.WriteLine("Please enter a hexadecimal number: "); string hex = Console.ReadLine(); int[] n...
using System.Collections.Generic; using System.Threading.Tasks; namespace GoldenSweets.Core.Models { public interface IShoppingCartService { string Id { get; set; } IEnumerable<ShoppingCartItem> ShoppingCartItems { get; set; } Task<int> AddToCartAsync(Cake cake, int qty = 1); ...
// // Copyright (C) 2014 EllieSpeed // // All rights reserved // // www.EllieSpeed.com // using System; using System.Threading; using EllieSpeed.Broadcast; using EllieSpeed.Receive; using Moq; using NUnit.Framework; namespace EllieSpeed.Arduino.Test { [TestFixture] public class ArduinoTest { // Virtual ...
using System; namespace P05.ConvertToDouble { internal class Program { static void Main(string[] args) { string[] userInput = Console.ReadLine() .Split(' ', StringSplitOptions.RemoveEmptyEntries); int a = Convert.ToInt32(userInput[0]); int b...
using System; using System.Net; using Bespoke.Common; using Bespoke.Common.Osc; using EiMM.ViewModel.Model.Interface; namespace EiMM.ViewModel.Model.Impl { public class UdpTransmitter : ITransmitter { private static IPEndPoint _destination; private OscPacket _packet; public UdpTransm...
using Microsoft.EntityFrameworkCore; public class TaskDbContext : DbContext{ public DbSet<Task> TasksSet {get;set;} public DbSet<Status> Status { get; set; } protected override void OnModelCreating(ModelBuilder modelBuilder){ modelBuilder.Entity<Status>() .HasMany(c => c.Tasks) ....
namespace NoteMap.Elements { public class Style { public double Height { get; set; } public double RealHeight { get; set; } public double RealWidth { get; set; } public Scale Scale { get; set; } public double Width { get; set; } } }
using NUnit.Framework; namespace FubuMVC.IntegrationTesting.Assets { [TestFixture] public class can_write_font_related_assets_Issue_764 { [Test] public void read_WOFF_file() { TestHost.Scenario(_ => { _.Get.Url("content/styles/fon...
using System; using Xmpp.protocol; using Xmpp.protocol.client; namespace Xmpp.protocol.iq.disco { /// <summary> /// Discovering Information About a Jabber Entity /// </summary> public class DiscoInfoIq : IQ { private DiscoInfo m_DiscoInfo = new DiscoInfo(); public DiscoInfoIq() { base.Query = m_Disco...
using System; using System.Collections.Generic; using LiveHAPI.Core.Model.People; namespace LiveHAPI.Core.Interfaces.Repository { public interface IClientRelationshipRepository : IRepository<ClientRelationship,Guid> { IEnumerable<ClientRelationship> GetIndexRelations(); } }
using DataAccess.Entity.AccountEntity; using DataAccess.Model.Contexts; using Framework.Security; using Microsoft.EntityFrameworkCore; using Microsoft.Extensions.Configuration; using System; using System.Threading.Tasks; namespace DataAccess.Repository { /// <summary> /// Provides account based data access. ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.IO; using Newtonsoft.Json; using LuaSTGEditorSharp.EditorData.Node.NodeAttributes; using LuaSTGEditorSharp.EditorData.Message; namespace LuaSTGEditorSharp.EditorData.Node.Object { [Ser...
using System; namespace De.Osthus.Ambeth.Proxy { public interface IPropertyChangeConfigurable { bool Is__PropertyChangeActive(); void Set__PropertyChangeActive(bool active); } }
using GAFBot.Modules; using System; using System.Collections.Generic; using System.Text; namespace GAFBot.Server { public interface IServerModule : IModule { } }
namespace DocFx.Plugin.LastModified { public enum CommitDataType { Date, Body } }
namespace BodySculptor.Exercises.Services { using BodySculptor.Exercises.Data; using BodySculptor.Exercises.Models.MuscleGroups; using BodySculptor.Exercises.Services.Interfaces; using BodySculptor.Services.Mapping; using Microsoft.EntityFrameworkCore; using System.Collections.Generic; usin...
namespace dBASE.NET.Encoders { using System.Text; internal class CharacterEncoder : IEncoder { private static CharacterEncoder instance; private CharacterEncoder() { } public static CharacterEncoder Instance => instance ??= new CharacterEncoder(); /// <inheritdoc /> ...
 using System; using System.Collections.Generic; using System.Linq; using System.Runtime.Serialization; using Aarvani.ConstantContactV2.Configurations; namespace Aarvani.ConstantContactV2.Models { [DataContract] [Serializable] public class ResultSet<T> { [DataMember(Name = "results")] ...
using System.Reflection; using Xunit; namespace Atc.Rest.Extended.Tests.Extensions { public class AssemblyExtensionsTests { [Fact] public void GetValidationTypes() { // Act var actual = Assembly.GetExecutingAssembly().GetValidationTypes(); // Assert...
using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Text; using System.Threading.Tasks; using Automatic9045.AtsEx.PluginHost.BveTypeCollection; namespace Automatic9045.AtsEx.PluginHost.ClassWrappers { /// <summary> /// 停車場のリストを表します。 /// </summary> ...
using Xunit; namespace Structurizr.Core.Tests { public class GroupableElementTests : AbstractTestBase { [Fact] public void Test_getGroup_ReturnsNullByDefault() { Person element = Model.AddPerson("Person"); Assert.Null(element.Group); } [Fa...
namespace SensateIoT.Platform.Router.Common.Settings { public class HealthCheckSettings { public int DefaultQueueLimit { get; set; } public int? LiveDataServiceQueueLimit { get; set; } public int? TriggerServiceQueueLimit { get; set; } public int? PublicMqttQueueLimit { get; set; } public int? InputQueueLi...
using System.Collections.Generic; namespace LevelEditor.Engine.Mesh { /// <summary> /// /// </summary> internal sealed class ActorBatch { public readonly List<Actor> mActors; public readonly Mesh mMesh; /// <summary> /// /// </summary> /// <para...
using AutoMapper; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; using MyCodeCamp.Controllers; using MyCodeCamp.Data.Entities; using MyCodeCamp.Models; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace MyCodeCamp.MappingProfiles { public c...
using System; using System.Runtime.Serialization; namespace GatheringAPI.Services { [Serializable] internal class NullTwilioPhoneException : Exception { public NullTwilioPhoneException() : base("Twilio phone is invalid/empty.") { } } }
using System.Threading.Tasks; namespace Accelerider.Windows.Infrastructure.Upgrade { public interface IUpgradeTask { string Name { get; } Task LoadFromLocalAsync(); Task LoadFromRemoteAsync(UpgradeInfo info); } }
namespace vdocs { partial class vdocsParser { } }
using Jint.Native; using Jint.Native.Array; using Jint.Runtime.Interop; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Manticore { public interface IJsTypeConverter { JsValue AsJs(Object nativeValue); ...
namespace MotiNet.Entities { public interface INameBasedEntityAccessor<TEntity> where TEntity : class { object GetId(TEntity entity); string GetName(TEntity entity); void SetNormalizedName(TEntity entity, string normalizedName); } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Drawing; using System.Threading.Tasks; using CitizenFX.Core; using CitizenFX.Core.UI; using CitizenFX.Core.Native; using static CitizenFX.Core.Native.Function; using static CitizenFX.Core.Native.API; namespace topcam3 {...
// // Unit tests for CallingEqualsWithNullArgRule // // Authors: // Nidhi Rawal <sonu2404@gmail.com> // Sebastien Pouliot <sebastien@ximian.com> // // Copyright (c) <2007> Nidhi Rawal // Copyright (C) 2008 Novell, Inc (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining a...
using AutoMapper; using Google.Protobuf.WellKnownTypes; using Restaurants.Domain.Models; namespace Restaurants.API.Mapping { public class MappingProfile : Profile { public MappingProfile() { CreateMap<Restaurant, RestaurantsApi.Restaurant>() .ForMember(dest => dest....
using UnityEngine; using System.Collections; public class SetAnimationSpeed : MonoBehaviour { public Animator animator; //The target animatior public float animatorSpeed; //The speed of the animation [0..1] // Use this for initialization void Start () { animator.sp...
#region Using Statements using System; using System.Collections.Generic; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Storage; #endregion n...
using System; using System.Collections.Generic; using System.IdentityModel.Tokens; using System.Linq; using System.Runtime.CompilerServices; using System.Security; using System.Security.Claims; using System.Security.Principal; using System.Threading; using System.Threading.Tasks; using KeycloakIdentityModel.Extensions...
using System; using System.Collections.Generic; namespace ListaComNomesDeCarros { class Program { static void Main(string[] args) { Console.WriteLine("Hello World!"); List<string> carros = new List<string>; { "Megane", "s10",...
using EventFlow.Core; namespace M5x.CEQS.Schema { public interface IFact { public string CorrelationId { get; set; } } public interface IFact<TAggregateId>: IFact { TAggregateId AggregateId { get; set; } } public interface IFact<TAggregateId, TPayload>: ...
using System; using System.Collections.Generic; using System.Text; namespace Do_not_give_up.Interface { interface IIntroduction { public void Introduction(); } }
using System; using System.Threading; using System.Threading.Tasks; using IzzyDevo.CQRS.Domain.YouTube.Entities; using IzzyDevo.CQRS.Infrastructure.Pipeline; using IzzyDevo.CQRS.Infrastructure.Pipeline.Transactional; using MediatR; using Raven.Client; namespace IzzyDevo.CQRS.Domain.YouTube { /// <summary> /// ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using FSFISCATLLib; using FSP11CRYPTATLLib; namespace BeanfunLogin { public class PlaySafe { public string cardType; public string CardReader; public string cardid; FSFISCClass fs; FSP...
using System.Collections.Generic; using technicaltest.API.Classes; namespace technicaltest.API.Repositories { /// <summary> /// Reference repository interface /// </summary> public interface IReferenceRepository { /// <summary> /// GetAllItems method to returl all reference items ...
using Microsoft.Practices.EnterpriseLibrary.Data; using MTSEntBlocks.ExceptionBlock.Handlers; using System; using System.Configuration; using System.Data; using System.Data.Common; namespace MTSEntBlocks.DataBlock { /// <summary> /// </summary> public static class ImageDataAccess { private sta...
 namespace MisTweet.Data.EfCore { using Microsoft.EntityFrameworkCore; using MisTweet.Models; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; public abstract class EfCoreRepository<TEntity, TContext> : IRepository<TEntity> where TEn...
using System; using UnityEngine; using Object = UnityEngine.Object; namespace SleepyApe { [DefaultExecutionOrder(-2000)] public class ObjectVariableSetter : MonoBehaviour { [SerializeField] private VariableData[] _variables = null; private void Awake() { foreach (var va...
using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; namespace ShareLink.Models { public class Images { [DatabaseGenerated(DatabaseGeneratedOption.Identity)] [Key] public long ID { get; set; } public TypeImage Type {get;set;} ...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Baseline; using Baseline.Dates; using Jasper; using Jasper.Attributes; using Jasper.Configuration; using Jasper.ErrorHandling; using Jasper.Runtime.Handlers; using Jasper.Tracking; using Jasper.Util; using Microsoft....
using AutoMapper; using Courier.Data.Models; using Courier.Models.Dto; namespace Courier; public class AutoMapperProfile : Profile { public AutoMapperProfile() { CreateMap<Package, PackageDto>() .ForMember(a => a.Id, x => x.MapFrom(b => b.Id)) .ForMember(a => a.Name, x => x.Map...
namespace BLogger.API.Domain.DTOs { public class DescriptionDTO { public string Description { get; set; } public string ShortDescription { get; set; } } }
using Newtonsoft.Json; using Sber.SmartApp.Models.Constants; namespace Sber.SmartApp.Models { public class Action { [JsonProperty(PropertyName = "text")] public string Text { get; set; } /// <summary> /// Recommend to get values from <see cref="ActionTypes"/> /// </sum...
using System; using System.Linq; using Acme.Module.BusinessObjects; using DevExpress.ExpressApp.Model; using DevExpress.ExpressApp.Model.NodeGenerators; using static Acme.Module.Helpers.ApplicationModelCreator; using static Acme.Module.Helpers.VisualizeNodeHelper; var application = CreateModel(typeof(Person), type...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace FChatDicebot { class Program { static void Main(string[] args) { BotMain m = new BotMain(); if (BotMain._debug) ...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Xml.Linq; using MonoDroid.Generation; using NUnit.Framework; namespace generatortests { [TestFixture] public class EnumMappingsTests { [Test] public void BasicEnumifi...
#if UNITY_EDITOR || UNITY_EDITOR_BETA using migrationtool.windows; using System.IO; using migrationtool.controllers; using Newtonsoft.Json; using System.Collections.Generic; using migrationtool.models; using migrationtool.utility; using UnityEngine; namespace migrationtool.views { public class IDExportView { ...
using System.Collections.Generic; namespace WampSharp.V2.Rpc { /// <summary> /// Indicates how to treat results of type <see cref="ICollection{T}"/>. /// </summary> public enum CollectionResultTreatment { /// <summary> /// Indicates that result of type <see cref="ICollection{T}"/> ...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Cogito.MassTransit.Scheduler.Util; using Quartz; namespace Cogito.MassTransit.Scheduler { /// <summary> /// Periodically sets up the Periodic jobs. /// </summary> public class PeriodicSchedulerJob...
using Draken.Web.Middlewares; using Microsoft.AspNetCore.Builder; namespace Microsoft.Extensions.DependencyInjection { public static class SecurityMiddlewareExtensions { public static IApplicationBuilder UseOWASPSecurity(this IApplicationBuilder applicationBuilder) => applicationBuilder.Use...
using Saga.Common.Messaging; using System.Collections.Generic; using System.Threading.Tasks; namespace Saga.Participants.Tests.Utils.Stubs { public class InMemoryMessageProducer : IMessageProducer { public List<object> Items { get; set; } public InMemoryMessageProducer() { ...
using System.Collections.Generic; using System.Threading.Tasks; using ECommerce.Domain.Models; namespace ECommerce.Domain.Repositories { public interface IPurchaseRepository { public Task AddAsync(Purchase purchase); public void Update(Purchase purchase); public void Delete(Purchase p...
using FubuMVC.Core.UI.Elements; using FubuMVC.Core.Validation.Web.UI; using NUnit.Framework; using Shouldly; namespace FubuMVC.Tests.Validation.Web.UI { [TestFixture] public class NumberElementModifierTester : ValidationElementModifierContext<NumberElementModifier> { [Test] public void adds...
using System; using System.Collections.Generic; using System.Linq; class Program { static void Main() { List<int> lineOfDigits = Console.ReadLine().Split().Select(int.Parse).ToList(); for (int cycle = 0; cycle < lineOfDigits.Count; cycle++) { if (lineOfDigits[cycle] % 2 == ...
using System; namespace BEncoding.NET { public static class Message { static public int Write(byte[] buffer, int offset, byte value) { buffer[offset] = value; return 1; } static public int Write(byte[] dest, int destOffset, byte[] src, int srcOffset, int count) { ...
using UnityEngine; public class Build_Objects : MonoBehaviour { public GameObject barracks_obj; public GameObject house_obj; public GameObject button_barracks; [SerializeField] private ResourceInv resourceInv; public void SpawnBarracks() { if (resourceInv.wood >= 10 && resourceInv.sto...
using System.Runtime.Serialization; namespace Bitmex.Client.Websocket.Responses.Instruments { public enum InstrumentFairMethod { Undefined, [DataMember(Name = "impactMidPrice")] ImpactMidPrice, [DataMember(Name = "fundingRate")] FundingRate } }
using System.Collections; using System.Collections.Generic; using UnityEngine; public class MillitaryManager : MonoBehaviour { public List<Troop> troops; public GameObject[] troopModels; public GridManager GM; public void Start() { troops = new List<Troop>(); GM = GameObject.Find...
// Copyright (c) InfoTeCS JSC. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.ComponentModel; using System.Runtime.InteropServices; using System.Security.Cryptography; using Infotecs.Cryptography.NativeApi; ...
using System; using System.Collections.Generic; interface I { } namespace Outer.Inner { class Test { static void M (I list) { list.AddRange(new Test[0]); } public static void Main() { } } } namespace Outer { static class ExtensionMethods { public static void AddRange<T>(this I list, IEnumerabl...
using System.IO; namespace Elzar.Pdf{ public interface IPdfGenerator{ Stream Generate(string path); } }
using Unity.Entities; using Unity.Mathematics; using UnityEngine; [DisallowMultipleComponent] [RequiresEntityConversion] public class RegenCustom : MonoBehaviour, IConvertGameObjectToEntity { public int Regen; public int Health; public void Convert(Entity entity, EntityManager dstManager, GameObject...
using System; using System.Linq; using System.Text; using System.Text.RegularExpressions; namespace Application.Common.Extensions { public static class StringExtensions { public static string ToEmptyIfNull(this string s) { return s ?? string.Empty; } public static ...
using FluentAssertions; using NSubstitute; using NUnit.Framework; using System.Collections.Generic; using System.Threading; using System.Threading.Tasks; using ygo.application.Commands.UpdateRulings; using ygo.application.Dto; using ygo.core.Models.Db; using ygo.core.Services; using ygo.tests.core; namespace ygo.appl...
using System; using System.Collections.Generic; using System.Linq; using AdventureWorksCosmos.Core.Models.Cart; using AdventureWorksCosmos.Core.Models.Fulfillments; namespace AdventureWorksCosmos.Core.Models.Orders { public enum Status { New = 0, Submitted = 1, Approved = 2, Re...
namespace demo_tpp_dotnet_angular.Models { public class TokenResponse { public string? access_token { get; set; } public string? refresh_token { get; set; } public string? scope { get; set; } public int? expires_in { get; set; } } }
namespace ExtentionMethods { using System; using System.Collections.Generic; using System.Linq; using Student; public static class StudentExtentions { public static List<Student> SortByGroup(this List<Student> students, uint groupNumber) { if (students.Count() == 0)...
#region File Description //----------------------------------------------------------------------------- // AIManager.cs // // Ben Scharbach - XNA Community Game Platform // Copyright (C) Image-Nexus, LLC. All rights reserved. //----------------------------------------------------------------------------- #endre...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Diagnostics; namespace NetWebScript.Script { [ScriptAvailable] public static class RuntimeHelper { [ScriptBody(Inline = "obj.$itfs||null")] private static JSFunction[] GetImplemen...
using GenHTTP.Api.Content.IO; using GenHTTP.Api.Infrastructure; using GenHTTP.Modules.SinglePageApplications.Provider; namespace GenHTTP.Modules.SinglePageApplications { public static class SinglePageApplication { public static SinglePageBuilder From(IBuilder<IResourceTree> tree) => From...
using System; using System.Windows.Forms; using SIL.WritingSystems; using SIL.Windows.Forms.Miscellaneous; namespace SIL.Windows.Forms.WritingSystems { public partial class LanguageLookupDialog : FormForUsingPortableClipboard { public LanguageLookupDialog() { InitializeComponent(); } /// <summary> /// ...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using Inbox2.Platform.Channels.Attributes; namespace Inbox2.Platform.Channels.Entities { public class ChannelAttachment { public string Filename { get; set; } public long SourceChannelId { get; se...
using Hippo.Application.Common.Exceptions; using Hippo.Application.Common.Interfaces; using Hippo.Core.Entities; using Hippo.Infrastructure.ReverseProxies.Configuration; using Microsoft.Extensions.Logging; using Yarp.ReverseProxy.Configuration; namespace Hippo.Infrastructure.ReverseProxies; public class YarpReversePr...
using IServices.Infrastructure; using Microsoft.AspNetCore.Identity; using Models.SysModels; namespace IServices.ISysServices { public interface ISysRoleService : IRepository<IdentityRole> { } }
// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. using System; using System.IO; using System.Linq; using BuildXL.Native.IO; using BuildXL.Pips.Operations; using BuildXL.Utilities.Configuration.Mutable; using Test.BuildXL.FrontEnd.Core; using Test.BuildXL.FrontEnd.Yarn; using Test.B...
// Copyright (c) Microsoft Corporation. All Rights Reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System.Collections.Generic; using System.Linq; namespace Microsoft.Json.Schema.ToDotNet.Hints { /// <summary> /// Represents a c...
// Copyright 2019 Maintainers of NUKE. // Distributed under the MIT License. // https://github.com/nuke-build/nuke/blob/master/LICENSE using System; using System.Collections.Generic; using System.Linq; using Nuke.Common.IO; using Nuke.Common.ValueInjection; using static Nuke.Common.Constants; namespace Nuke.Common.Ex...
using AdvantureWork.Common.Helper; namespace AdvantureWork.Common.ViewModel { public class DataTableViewModel<T> : TransactionalInformation { public DataTableViewModel() { } public int draw { get; set; } public string error { get; set; } public long recordsFilt...
using System; using System.IO; using System.Runtime.Serialization; using System.Text.RegularExpressions; using Thycotic.RabbitMq.Helper.Logic.OS; namespace Thycotic.RabbitMq.Helper.Logic.ManagementClients.Cli { /// <summary> /// CTL RabbitMqProcess interactor /// </summary> /// <seealso cref="IProces...
using Milvaneth.Server.Statics; using Org.BouncyCastle.Crypto.Agreement.Srp; using Org.BouncyCastle.Crypto.Digests; using Org.BouncyCastle.Crypto.Parameters; using Org.BouncyCastle.Crypto.Prng; using Org.BouncyCastle.Math; using Org.BouncyCastle.Security; using System; using System.Collections.Concurrent; using System...
using CustomHost.EntityFrameworkCore; using Volo.Abp.Modularity; namespace CustomHost { [DependsOn( typeof(CustomHostEntityFrameworkCoreTestModule) )] public class CustomHostDomainTestModule : AbpModule { } }
using UnityEngine; using UnityEngine.UI; public class UIUnitInfo : MonoBehaviour { [SerializeField] Text m_NameLabel; [SerializeField] Slider m_SliderHP; [SerializeField] Image m_SliderHPFill; [SerializeField] Text m_HPValue; [SerializeField] Text m_CountAmmo; Transform m_TF; public boo...
using iSujou.Domain.Entities; using iSujou.Domain.Repositories; using Microsoft.EntityFrameworkCore; using System.Collections.Generic; using System.Threading.Tasks; namespace iSujou.Infra.Repositories { public class ProposalRepository : Repository<Proposal>, IProposalRepository { public ProposalReposi...
using System; using System.Threading; using System.Threading.Tasks; namespace Iracle { /// <summary> /// Base class for all types of connections that can have Bots added to them. /// </summary> public abstract class BotConnection : IDisposable { private readonly AggregateBot _aggregateBot;...