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using System.Net.Http; using System.Net.Http.Formatting; using System.Threading; using System.Threading.Tasks; using api.mapserv.utah.gov.Formatters; using api.mapserv.utah.gov.Models; using api.mapserv.utah.gov.Models.ArcGis; using api.mapserv.utah.gov.Models.Configuration; using MediatR; using Microsoft.AspNetCore.Ht...
using Android.App; using Android.Content.PM; using Android.Content.Res; using Android.OS; using Android.Support.V4.Widget; using Android.Views; using Cirrious.CrossCore; using Cirrious.MvvmCross.Binding.Droid.Views; using Cirrious.MvvmCross.Droid.Fragging; using Cirrious.MvvmCross.Droid.Fragging.Fragments; using Cirri...
using System; using Newtonsoft.Json; using Newtonsoft.Json.Linq; namespace UtopiaLib { public partial class Client { } }
using Microsoft.Extensions.DependencyInjection; using Microsoft.VisualStudio.TestTools.UnitTesting; using TreeNodes.Microsoft.Extensions.DependencyInjection; using TreeNodes.Test.TestServices; namespace TreeNodes.Internal.Test { [TestClass] public class Internal_ISourceInjector { private IServiceCo...
using FluentAssertions; using Moq; using NUnit.Framework; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Tot.Api.Controllers; using Tot.Infra.Bus; using Tot.Query.Models; using Tot.Query.Queries.Feedbacks; namespace UnitTests { public class FeedbackControllerTests { ...
// // Copyright (c) 2018 The nanoFramework project contributors // Portions Copyright (c) Microsoft Corporation. All rights reserved. // See LICENSE file in the project root for full license information. // namespace System.Net { internal class HttpConstants { /// <summary> /// The time we kee...
using System; using BusinessLogic; using Microsoft.VisualStudio.TestTools.UnitTesting; using Models; namespace Lab07.Tests { [TestClass] public class PersonTests { [TestMethod] public void APersonIsCreated() { //Arrange PersonBL logic = new PersonBL(); ...
using System.Collections.Generic; namespace Zoey.Dapper.Configuration { public class DomainElement { public MasterSlaves MasterSlaves { get; set; } public string Name { get; set; } } public class MasterSlaves { public MasterSlaves() { this.Master = new...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using Microsoft.FileFormats; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace Microsoft.FileFormat...
using System; using System.Runtime.InteropServices; using Hangfire.Mongo.Database; using Hangfire.Mongo.Migration.Strategies; using Hangfire.Mongo.Migration.Strategies.Backup; using Mongo2Go; using MongoDB.Driver; using Xunit.Abstractions; using Xunit.Sdk; [assembly: Xunit.TestFramework("Hangfire.Mongo.Tests.Utils.Co...
using System; using System.Threading.Tasks; using DSLink.Connection; using Newtonsoft.Json.Linq; using DSLink.Request; using DSLink.Respond; using DSLink.Logging; namespace DSLink { public class DSLinkContainer { private static readonly ILog Logger = LogProvider.GetCurrentClassLogger(); ...
using System; using BLD.Models; using BLDPlugins.DebugPlugins.Commons; using UnityEngine; using Object = UnityEngine.Object; internal class EntityWireframe : IShapeListener { private const float WIREFRAME_SIZE_MULTIPLIER = 1.01f; private readonly GameObject wireframeOriginal; private GameObject entityWir...
using System; namespace RocketMQ.Client { public interface IFunctionLoader { TDelegate LoadFunction<TDelegate>(string functionName) where TDelegate : Delegate; void Free(); } }
using System; using Firebase.Database; namespace GameCtor.Firebase.Database.Rx { public static partial class DatabaseQueryExtensions { private sealed class ValueEventListener : Java.Lang.Object, IValueEventListener { private IObserver<DataSnapshot> _eventObserver; ...
//---------------------------------------------------------------- // Copyright (c) Microsoft Corporation. All rights reserved. //---------------------------------------------------------------- using System; using System.Activities; namespace Microsoft.Samples.ExecutionProperties { public sealed class Console...
using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using FullStack.Domain.Model; using FullStack.Repository.Interface; using FullStackGol.Repository.DataContext; using Microsoft.EntityFrameworkCore; namespace FullStack.Repository { public class FullStackRepository : IFullstackReposi...
namespace NServiceBus.Transport.InMemory.Tests.Payments { using AcceptanceTesting; using IntegrationTesting; using Tests.Messages.Commands; public class PaymentsEndpoint : EndpointConfigurationBuilder { public PaymentsEndpoint() { EndpointSetup<EndpointTemplate<Payments...
using System; using System.Globalization; namespace Aula25_ExercicioResolvido_03 { internal class Program { static void Main(string[] args) { string nome1, nome2; int idade1, idade2; double media; string[] vet; vet = Console.ReadLin...
namespace Md.Tga.Common.TestData.Mocks.Database { using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Md.Common.Database; using Md.GoogleCloudFirestore.Contracts.Logic; using Surveys.Common.Contracts; using Surveys.Common.Fires...
using System; using System.Collections.Generic; using System.Text; using System.Threading.Tasks; using BabyBug.Common.ViewModels; using BabyBug.Common.ViewModels.Garments; using BabyBug.Common.ViewModels.Reviews; namespace BabyBug.Services.Contracts { public interface IReviewService : IBaseDbService { ...
using System; using System.Linq; using Inventory.Example.Extensions; using Micky5991.Inventory.Interfaces; namespace Inventory.Example.Services { public class InventoryBuilderService { private readonly IInventoryFactory inventoryFactory; private readonly IItemFactory itemFactory; priva...
using System; using System.Collections.Generic; using System.IO; using System.Net.Http; using System.Text; using System.Threading.Tasks; namespace MariBot.Services { public class HttpService { private readonly HttpClient _http; public HttpService(HttpClient http) => _http = http; ...
using System; namespace InheritCustomAttr { [System.AttributeUsage(AttributeTargets.All, Inherited = true, AllowMultiple = true)] sealed class MyAttribute : Attribute { public int Value { get; set; } } }
namespace Events { public class UpdateCaptureZoneUIPositionEvent { public float positionX; public UpdateCaptureZoneUIPositionEvent(float positionX) => this.positionX = positionX; } }
using System.Collections.Generic; using System.Security.Claims; using System.Threading.Tasks; using Coravel.Events.Interfaces; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Http; using Microsoft.Extensions.Logging; using Moq; using Netpips.Core.Service; using Netpips.Download.Authorization; using...
namespace Secucard.Connect.Product.Payment.Model { using System.Runtime.Serialization; using Common.Model; /// <summary> /// Experience Data Model class /// </summary> [DataContract] public class Experience : SecuObject { /// <summary> /// The number of positive custome...
using System.IO; using System.Media; namespace Mtf.Sounds.Player { public class FilePlayer : SoundPlayerBase { public string Filename { get; private set; } public FilePlayer(string filename, byte repeations) : base(repeations) { Initialize(filename)...
using System; public class Program { static void Main(string[] args) { var personDetails = Console.ReadLine().Split(); string personName = personDetails[0] + " " + personDetails[1]; string personAdress = personDetails[2]; MyTuple<string, string> personTuple = new MyTuple<strin...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Linq; namespace Xamarin.Forms.Controls.GalleryPages.CollectionViewGalleries { internal class DemoFilteredItemSource { readonly List<CollectionViewGalleryTestItem> _source; private readonly Func<string, CollectionV...
using UnityEngine; using UnityEngine.UI; public abstract class IControl : Text { public bool IsSelect { get; set; } = false; public Color UnSelectColor = new Color(0, 0, 0); public Color SelectColor = new Color(1, 1, 1); public virtual bool IsMoveMenu() { return true; } private void Update() { colo...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using TwaijaComposite.Modules.Common.DataInterfaces; namespace TwaijaComposite.Modules.Common.Interfaces { public delegate void MessageSentHandler(string message); public delegate void MessageFailedHandler(object sender,Mess...
using System; using System.Collections; using System.Collections.Generic; using System.IO; using Cuyahoga.Core.Domain; namespace Cuyahoga.Core.Service.SiteStructure { /// <summary> /// Provides services to manage templates. /// </summary> public interface ITemplateService { /// <summary> /// Get...
using Detached.Modules.EntityFramework; using Detached.Modules.EntityFramework.Extensions; using Detached.Modules.RestSample.Modules; using Detached.Modules.RestSample.Modules.Security; using Microsoft.AspNetCore.Builder; using Microsoft.EntityFrameworkCore; using Microsoft.Extensions.Configuration; using Microsoft.Ext...
using System.Collections.Generic; using System.Linq; using PokeD.Server.Storage.Folders; namespace PokeD.Server.Chat { public class ScriptChatChannelKolbenLoader : ScriptChatChannelLoader { private const string Identifier = "chatchannel_"; public override IEnumerable<ScriptChatChannel> LoadC...
using Microsoft.Extensions.Configuration; using Microsoft.Extensions.DependencyInjection; namespace Budget.Users.Api.ServiceCollection.WriteModelPersistence { public class MongoDbWriteModelPersistenceServices : IWriteModelPersistenceServices { public MongoDbWriteModelPersistenceServices(IConfi...
using System; namespace AppGet.PackageRepository { public class AddRepositoryException : Exception { public AddRepositoryException(string message) : base($"Couldn't add repository. {message}") { } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Data; using System.Data.SqlClient; using WCMS.Common; using WCMS.Common.Data; using WCMS.Common.Utilities; namespace WCMS.BibleReader.Core.Providers { public class GenericBibleVerseProvider { private st...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using Newtonsoft.Json; namespace Microsoft.Bot.Schema { /// <summary> /// Defines the structure that arrives in the Activity.Value for Invoke activity /// with Name of 'application/search'. /// </summary> ...
using Xunit; namespace AdventOfCode.Tests { public class Day03Tests { [Fact] public void Solve_WhenCalled_ReturnsCorrectResult() { var solver = new Day03(); var actual = solver.Solve(); Assert.Equal((96569, 1023), actual); } } }
using Stl.Fusion.Authentication; using Stl.Fusion.Extensions.Commands; namespace Stl.Fusion.Extensions; public interface ISandboxedKeyValueStore { [CommandHandler] Task Set(SandboxedSetCommand command, CancellationToken cancellationToken = default); [CommandHandler] Task SetMany(SandboxedSetManyComman...
using System.Collections; using System.Collections.Generic; using UnityEngine; using Khite.AutomationTest; using System; using System.IO; using System.Linq; using UnityEditor; namespace Khite.AutomationTest { public class Runner : MonoBehaviour { void Awake() { var list = Resources...
using UnityEngine; using UnityEditor; using System.Collections; namespace WorldMapStrategyKit { public static class WMSKEditorStyles { public static void SetFoldoutColor (this GUIStyle style, Color foldoutColor) { style.normal.textColor = foldoutColor; style.onNormal.textColor = ...
namespace Minotaur.Theseus.Evolution { using System; using Minotaur.Collections; using Minotaur.EvolutionaryAlgorithms; using Minotaur.EvolutionaryAlgorithms.Population; public sealed class GenerationSummary { public readonly int GenerationNumber; public readonly Array<Individual> Population; public readonl...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using DeathStarClientConsole.DeathStarSupply; namespace DeathStarClientConsole { class Program { static async Task Main(string[] args) { var client = new...
// Author: James William Dunn // Version: 7.0 using System; using System.Windows.Forms; namespace Proc { public partial class ProcStats : Form { public ProcStats() { InitializeComponent(); Timer1.Interval = 5000; Timer1.Tick += new EventHandler(Timer1_Tick); } private void Proc...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. namespace Microsoft.Owin.Security.DataProtection { /// <summary> /// Service used to protect and unprotect data /// </summary> public i...
using System; using System.Collections.Generic; using System.IO; using FalconNet.Common; using WORD=System.UInt16; using COLORREF = System.Int32; namespace FalconNet.Ui95 { public enum UserDataType { // Userdata stuff CSB_IS_VALUE=1, CSB_IS_PTR, CSB_IS_CLEANUP_PTR, } public struct USERDATA { public Use...
using System; namespace TNRD.Odin { internal sealed class FlexibleSpaceAttribute : Attribute { } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace SmashLabs.IO.Parsables.Material { public struct BlendState { public int Unk1 ; public int Unk2 ; public int BlendFactor1 ; public int Unk4 ; ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ZyGames.Moshouxingkong.Bll { /// <summary> /// ActionID定义描述 /// </summary> public class ActionIDDefine { ///<summary> ///用户登录接口 ///</summary> public const ...
using CosmosDBStudio.Model; namespace CosmosDBStudio.Messages { public class AccountEditedMessage { public AccountEditedMessage(CosmosAccount account, CosmosAccount oldAccount) { Account = account; OldAccount = oldAccount; } public CosmosAccount Account...
using System; using System.Net; using System.IO; using System.Linq; using System.Text; using System.Collections.Generic; using System.Threading.Tasks; using Newtonsoft.Json; namespace Rebilly { public class RebillyRequest { private string apiUrl; /// <summary> /// ENV_PRODUCTI...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace CalculatorReallyFixed { public class MainCalculatorProgram { private IGetExpression _getExpression; private ISplitExpression _splitExpression; private IConvertExpression _convertE...
// Copyright (c) Richasy. All rights reserved. using System; using Richasy.Bili.App.Controls; using Richasy.Bili.Models.BiliBili; using Richasy.Bili.ViewModels.Uwp; using Windows.UI.Xaml; namespace Richasy.Bili.App.Pages { /// <summary> /// 可用于自身或导航至 Frame 内部的空白页. /// </summary> public sealed partial...
using System.Text; using NUnit.Framework; using Rebus.Activation; using Rebus.Config; using Rebus.Routing.TypeBased; using Rebus.Tests.Contracts; using Rebus.Transport; using Rebus.Transport.InMem; // ReSharper disable ArgumentsStyleStringLiteral // ReSharper disable ArgumentsStyleLiteral // ReSharper disable Argument...
namespace UserAuthServer.Utils; public class HtmlUtil { public static string addHeading(uint level, string text) { return $"<h{level}>{text}<h{level}>"; } public static string addAnchor(string href, string text) { return $"<a href={href}>{text}</a>"; } }
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System; using System.Text; using System.Collections.Generic; using Microsoft.VisualStudio.TestTools.UnitTesting; using Microsoft.Bot.Connector; using System.Threading.Tasks; using System.Diagnostics; namespace Micro...
using System; using System.Xml.Linq; using SkiaSharp; namespace FFImageLoading.Svg.Platform { internal class SKSvgMask { public SKSvgMask(SKPaint fill, XElement element) { Fill = fill.Clone(); Element = element; } public SKPaint Fill { get; } p...
using System; using System.Collections.Generic; using System.Text; using DotVVM.Framework.ViewModel; namespace DotVVM.Samples.BasicSamples.ViewModels.FeatureSamples.ClientSideMethods { public class ListOperationsViewModel : MasterpageViewModel { public List<string> NamesList { get; set; } = new List<s...
using System; using System.Collections.Generic; namespace MyE.Entities { public partial class Reporte { public int ReporteId { get; set; } public string Asunto { get; set; } public string Observacion { get; set; } public DateTime FechaGeneracion { get; set; } public Dat...
// // System.Collections.DictionaryBase // Test suite for System.Collections.DictionaryBase // // Authors: // Carlos Alberto Barcenilla (barce@frlp.utn.edu.ar) // using System; using System.Collections; using NUnit.Framework; namespace MonoTests.System.Collections { [TestFixture] public class DictionaryBaseTest {...
using ECS.MemberManager.Core.EF.Domain; using Xunit; namespace ECS.MemberManager.Core.BusinessObjects.xUnitTest { public class PaymentSourceROC_Tests : CslaBaseTest { [Fact] public async void PaymentSourceROC_TestGetChild() { const int ID_VALUE = 999; var build...
using Content.Server.ParticleAccelerator.Components; using Content.Server.Power.Components; namespace Content.Server.ParticleAccelerator.EntitySystems; public sealed partial class ParticleAcceleratorSystem { private void InitializeControlBoxSystem() { SubscribeLocalEvent<ParticleAcceleratorControlBoxC...
using System.Collections.Generic; namespace HTMLinjectorServices { public interface ITagServices { /// <summary> /// Finds all of the specfied tags in the specified text /// </summary> /// <returns>A list of Tags found in the specified text</returns> /// <param name="s...
using System.Collections.Generic; using System.Dynamic; namespace Stein.Models { /// <summary> /// Represents an object that supports referencing members dynamically. /// </summary> public class SerializedItem : DynamicObject { /// <summary> /// Contains the actual key/value pairs ...
using UnityEngine; namespace MLAPIQuickStart { public class SceneReference : MonoBehaviour { [SerializeField] private SceneScript sceneScript; public SceneScript SceneScript => sceneScript; } }
namespace SkorinosGimnazija.Infrastructure.Services; using Application.Common.Identity; using Application.Common.Interfaces; using Calendar; using Google.Apis.Admin.Directory.directory_v1; using Google.Apis.Admin.Directory.directory_v1.Data; using Google.Apis.Auth.OAuth2; using Identity; using Microsoft.Extensions.Op...
using Microsoft.EntityFrameworkCore; using TelegramJapaneseLearningBot.DBContext.Models; namespace TelegramJapaneseLearningBot.DBContext { public sealed class Context : DbContext { public Context(DbContextOptions options) : base(options) { Database.EnsureCreated(); ...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class pHit : MonoBehaviour { [SerializeField] public BoxCollider2D bc; [SerializeField] public ParticleSystem[] ps; ParticleSystem.MainModule main; ParticleSystem.EmissionModule em; // Use this for ini...
using System.Text.Json.Serialization; using HeyRed.Mime; namespace BackblazeUploader { /// <summary> /// Contains the details of the file needed for upload. /// </summary> public class FileDetails { /// <summary> /// fileId provided by start_large_file_upload. ...
 using AutoMapper; namespace BLL.App.Mappers { public class BillLineMapper : BaseMapper<BLL.App.DTO.OrderModels.BillLine, DAL.App.DTO.OrderModels.BillLine> { public BillLineMapper(IMapper mapper) : base(mapper) { } } }
// Copyright (c) SimpleIdServer. All rights reserved. // Licensed under the Apache License, Version 2.0. See LICENSE in the project root for license information. using System; using System.Xml.Serialization; namespace Medikit.EHealth.SAML.DTOs { public class SAMLResponse { [XmlAttribute("InResponseTo"...
using System.Linq; using YamlDotNet.RepresentationModel; using YamlDotNet.Serialization; namespace StirlingLabs.Utilities.Yaml; public static partial class Extensions { public static string? Serialize(this YamlStream stream, ISerializer serializer) => Serialize(OnDemand.Deserializer.Deserialize(stream), ...
 namespace Xiant.Filer.Core { /// <summary> /// Defines the mail item that is moving or was moved. /// /// </summary> public interface IMoveItem : IFilerEmail { IFolder SourceFolder { get; } IFolder DestinationFolder { get; } } }
using System; using Dolittle.Concepts; using Machine.Specifications; namespace Dolittle.PropertyBags.Specs.for_ObjectExtensions.for_ToPropertyBag { internal class ConceptDto : Value<ConceptDto> { public StringConcept StringConcept { get; set; } public LongConcept LongConcept { get; set; } }...
namespace BaseInterfaces { interface IDamageble { public void ReceiveDamage(int damage); } }
using System; using System.Collections.Generic; using System.Text; namespace SoonLearning.Assessment.Data { public class TFQuestion : SelectableQuestion { public override QuestionType Type { get { return QuestionType.TrueFalse; } } protected override object Interna...
namespace TnTSoftware.Cqrs.MiniProfiler { using System; public class MiniProfilerSwitch<TUser> { public Func<TUser, bool> Condition { get; set; } } }
using NUnit.Framework; using System; namespace AutomationTest.TestSuite.TestCases { // Automation of Web Form 1,2 and 3 [TestFixture] public class AutomationOrdered : DriverLogic { // sheetNumber represents a dynamic value that changes based on paramater // paramater value inserted ...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. namespace LoRaTools.Utils { using System; using System.Collections.Generic; public static class CollectionExtensions { public static T[] RangeS...
using System; using System.Collections.Generic; using NeuralNetworks; using NeuralNetworks.Misc; namespace Testing { internal static class Autocoding { private const int testNum = 128; public static void run() { NeuralNetwork nn = new NeuralNetwork(); nn.setInputLength(testNum); nn.addDenseLayer(16, new Si...
using System; namespace Sonu{ public class Adarsh{ public static void Main(){ Console.WriteLine("Enter the name of the product :"); string name = Console.ReadLine(); Console.WriteLine("Enter the price of the product :"); float price = Single.Parse(Console.Rea...
using System; using Foundatio.Parsers.ElasticQueries.Visitors; using Foundatio.Parsers.LuceneQueries.Extensions; using Foundatio.Parsers.LuceneQueries.Nodes; using Foundatio.Parsers.LuceneQueries.Visitors; using Nest; namespace Foundatio.Parsers.ElasticQueries.Extensions { public static class DefaultSortNodeExten...
using Blog.Model.Db; namespace Blog.Repository { public interface IArticleRepository : IBaseRepository<ArticleInfo> { } }
using LogisticsSystem.Areas.Admin.Models.Orders; using LogisticsSystem.Services.DeliveryCarts; using LogisticsSystem.Services.Orders; using Microsoft.AspNetCore.Mvc; namespace LogisticsSystem.Areas.Admin.Controllers { public class OrdersController : AdminController { private readonly IOrdersService or...
using MongoDB.Bson.Serialization.Attributes; using System; namespace Zwyssigly.ImageServer.MongoDb { internal class ImageSnapshot { [BsonId] public byte[] Id { get; set; } [BsonElement("version")] public uint RowVersion { get; set; } [BsonElement("ts")] [BsonD...
namespace Colorize { public partial class App { public const string SourceLocation = "https://github.com/InspireNXE/Colorize"; public const string DonateLocation = "https://patreon.com/Grinch"; } }
using System.Collections.Generic; using System.Linq; using System.Threading; using System.Threading.Tasks; using Ghostly.Core.Services; using Ghostly.Data; using Ghostly.Data.Models; using Ghostly.Domain.Messages; using Ghostly.Features.Activities; using MediatR; namespace Ghostly.Features.Synchronization { public...
using System; using System.Collections.Generic; using System.Configuration; using System.Linq; using System.Net.Http; using System.Threading.Tasks; using System.Web; namespace MDevCampBot.Services { public class LeaderboardService { public static async Task SaveScoreAsync(string playerName, double sco...
using System; using System.Collections.Generic; using WebApp.Project.Core.Repositories.Implementations; using WebApp.Project.Core.Models; using Test.Project.Core.Models; namespace Test.Project.Core.Services.Implementations { public class CartService { private readonly CartRepository cartRepository; ...
using System; using System.Threading; using System.Collections.Generic; using System.Windows.Forms; namespace IronAHK.Rusty.Common { partial class Keyboard { // ToDo: Handle IgnoreIAGeneratedInput // ToDo: Test TimeOut // ToDo: Test Multithreaded Access to this Singleton /// <...
using System.Threading.Tasks; using Slack.NetStandard.WebApi.Auth; namespace Slack.NetStandard.WebApi { public interface IAuthApi { Task<RevokedResponse> Revoke(bool? test = null); Task<TestResponse> Test(); } }
using System; using MongoDB.Bson; using MongoDB.Bson.Serialization.Attributes; namespace api_dotnet.Models { public class Candidate { [BsonId] [BsonRepresentation(BsonType.ObjectId)] public String id { get; set; } public String name { get; set; } public String avatar {...
protected void Page_Load(object sender, EventArgs e) { if (!Page.IsPostBack) { if (Session["MyMasterPage"] != null) { ListItem li = MasterPageChoice.Items.FindByText(Session["MyMasterPage"].ToString()); if (li != null) li.Selected = true; } } }
using Newtonsoft.Json; using System; using System.Collections.Generic; using System.Text; namespace Idoit.API.Client.Idoit.Response { public class Logout { [JsonProperty("message")] public string message { get; set; } [JsonProperty("result")] public bool result{ get; set; } ...
//----------------------------------------------------------------------- // <copyright file="jet_cbtyp.cs" company="Microsoft Corporation"> // Copyright (c) Microsoft Corporation. // </copyright> //----------------------------------------------------------------------- namespace Microsoft.Isam.Esent.Interop { ...
using FluentMigrator; namespace DotNetRuServerHipstaMVP.DatabaseScheme { [Migration(15)] public class AddLogosUrlsToFriend : Migration { public override void Up() { Delete.Column("Logo").FromTable("Friends"); Delete.Column("SmallLogo").FromTable("Friends"); ...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class GameManager : MonoBehaviour { public GameObject Crab; // public void SpawnRandom() // { // Instantiate(Crab); // //Placeholder for spawning crabs./ // } // public void FixedUpdate(){ // SpawnRandom(); // } }
using System.Collections; using System.Collections.Generic; using UnityEngine; public class TriggerItem : MonoBehaviour { void OnTriggerStay(Collider other) { MonoBehaviour parent = null; if(parent == null) parent = GetComponentInParent<MoveItem>() as MonoBehaviour; if(parent == null) parent = GetComp...
using NTier.NET.Core.Enums; namespace NTier.NET.Core.Models { public interface INTierBase { MessageType MessageType { get; set; } } }