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using System.Collections.Generic; using System.Net.Http; using System.Threading.Tasks; namespace LanguageFeatures.Models { public class AsyncExtensions { public async static Task<long?> GetPageLength() { HttpClient client = new HttpClient(); var httpMessage = await clien...
namespace nvan.PoKeysConnector.Events { public class SimEvent { public string name = ""; public string dataRef = ""; public InputOutput io = InputOutput.Input; public PinTypes pinType = PinTypes.PIN; public int pinNumber = 0, pin2Number = 0; public float readValu...
namespace Octokit.Webhooks.Models.CodeScanningAlertEvent { using System.Runtime.Serialization; using System.Text.Json.Serialization; [JsonConverter(typeof(JsonStringEnumMemberConverter))] public enum AlertState { [EnumMember(Value = "open")] Open, [EnumMember(Value = "dismi...
using System; using System.Collections.Generic; using GarminConnectClient.Data; namespace GarminConnectClient.Demo { class ListAllActivitiesAction : ActionBase { protected override void Action() { Console.WriteLine("Searching for activities..."); List<Activity> activities = ActivitySearchServ...
using System; using System.Globalization; using AsepriteSharp.Models; namespace AsepriteSharp.ModelConverters { /// <summary> /// Handles conversion of RGB(A) strings. /// </summary> public static class RgbaConverter { /// <summary> /// Decode values from an RGB(A) string. The inpu...
using Masuit.Tools.Security; using System; namespace Test { static class Program { static void Main(string[] args) { RsaKey keys = RsaCrypt.GenerateRsaKeys(); Console.WriteLine(keys.PublicKey); Console.WriteLine(keys.PrivateKey); } } }
namespace ODataAuthorizationDemo.Models { public class LoginData { public string[] RequestedScopes { get; set; } } }
using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using SyslogLogging; namespace PuppyProxy { internal class TunnelManager { #region Public-Members #endregion #region Private-Me...
using System; using System.ComponentModel.DataAnnotations; namespace AW.Common.Models { public class Ad { public int Id { get; set; } public string UserName { get; set; } [Required(ErrorMessage = "Required field")] //[RegularExpression(@"^[a-zA-Zd]*$", Erro...
using UnicornHack.Utils.MessagingECS; namespace UnicornHack { public interface IGameSystem<TMessage> : IMessageConsumer<TMessage, GameManager> { } }
namespace SoundFingerprinting.Utils { using System; using System.IO; using System.Linq; using SoundFingerprinting.Infrastructure; internal class TestRunnerScenarioValidator { private readonly ITestRunnerUtils utils; private readonly TestRunnerConfig testRunnerConfig = new Test...
using System; using UnityEngine; using System.Collections; using UnityEngine.Audio; using UnityEngine.UI; using Random = UnityEngine.Random; public class GameController : MonoBehaviour { [SerializeField] private GameObject[] _hazard; [SerializeField] private GameObject _powerUp; [SerializeFie...
using Newtonsoft.Json; using System; namespace Birko.SuperFaktura.Response.Invoice { public class ClientData { [JsonProperty(PropertyName = "user_id", NullValueHandling = NullValueHandling.Ignore)] public int? UserID { get; set; } [JsonProperty(PropertyName = "user_profile_id", NullVal...
using Newtonsoft.Json; using System; using System.Collections.Generic; using System.Text; namespace Movidesk.Api.Client.Models { [JsonObject(ItemNullValueHandling = NullValueHandling.Ignore)] public class TicketParentChild { [JsonProperty("id")] public int Id { get; set; } [JsonPr...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace TP2 { public class ListeCompte { List<Compte> lCompt = new List<Compte>(); public List<Compte> list_compte { get; set; } public void ajouter(Compte c) {...
namespace ChipTuna.Vgm.Headers { public struct V151HeaderPart { public const uint SN76489FlagsOffset = 0x2B; public byte SN76489Flags; public uint SegaPCMClock; public uint SegaPCMInterfaceRegister; public uint RF5C68Clock; public uint YM2203Clock; publi...
using FubuMVC.Core.ServiceBus.Configuration; using Serenity.ServiceBus; using ServiceBusSerenitySamples.SystemUnderTest; namespace ServiceBusSerenitySamples { public class SampleSystem : FubuTransportSystem<TestApplication> { public SampleSystem() { OnContextCreation<SystemUnderTes...
namespace Contoso.Domain.Simulators { using Contoso.Domain.Tokens; using More.Domain; using More.Domain.Events; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using static Contoso.Tokens.TokenState; using static System.Threading.Tasks.Task; using ...
using System; using System.Collections.Generic; using System.Text; namespace GBAEmulator.IO { #region WAITCNT public class cWAITCNT : IORegister2 { private static readonly int[] SRAMWaitCycles = new int[4] { 4, 3, 2, 8 }; // waitstate N cycles are the same for all ROM waitstates p...
// // Copyright (c) 2012-2020 Kris Jusiak (kris at jusiak dot net) // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // using Ninject; class X00 { public X00() { } } class X01 { public X01(X00 p1) { } } class X02 ...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using TMPro; public class DamagePopUp : MonoBehaviour { private void Start() { Destroy(gameObject, 0.3f); } }
//Jose Valera 1ºDAM using System; using System.Collections; using System.IO; class Lines1to1000 { static void Main() { const int MAX = 1000; string content = ""; for (int i = 0; i < MAX; i++) content += (i + 1) + "\n"; File.WriteAllText("1al1000.txt"...
using System.Collections.Generic; using System.IO; using System.Text; using SalaryCalculator.Calculators; using SalaryCalculator.Currencies; namespace SalaryCalculator { class Program { static void Main(string[] args) { ProfitCalculator[] profitCalculators = { new N...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Bbt.Campaign.Public.Enums { public enum ProgramTypeEnum { [Description("Sadakat")] Loyalty = 1, [Description("Kampanya")] C...
/// Copyright (C) 2012-2014 Soomla Inc. /// /// Licensed under the Apache License, Version 2.0 (the "License"); /// you may not use this file except in compliance with the License. /// You may obtain a copy of the License at /// /// http://www.apache.org/licenses/LICENSE-2.0 /// /// Unless required by applicable l...
namespace DentsuDataLab.AccuRanker.Utility { using System; using System.Collections.Generic; using System.Linq; using System.Web; using Fields; internal class AccuRankerQueryBuilder { protected static readonly Uri BaseUri = new Uri("https://app.accuranker.com/api/v4/"); p...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace NamelessOld.Libraries.Yggdrasil.Morrigan { public class RowData { /// <summary> /// The index of the row /// </summary> public int Index; /// <s...
using System; namespace NLightning.Transport.Messaging { internal interface IMessageHandler : IDisposable { void Handle(Message message); } }
namespace VetClinic.Core.Services.Contracts { using System.Collections.Generic; public interface IClinicServices { ICollection<IService> Services { get; } string ListAllServices(); void AddServices(IService service); void RemoveServices(IService service); void F...
// Copyright Dirk Lemstra https://github.com/dlemstra/Magick.NET. // Licensed under the Apache License, Version 2.0. namespace ImageMagick { internal static class IptcTagHelper { public static bool IsRepeatable(IptcTag tag) { switch (tag) { case IptcTag.R...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using StringKing.FunctionInterface; namespace StringFunctionsDnpExtensions { [StringFunction("TrimToMaxLength")] public class TrimToMaxLength : StringFunctionBase { private const string ARGUMENT_MAX_LENGTH = "ma...
using System; using System.Text.Json.Serialization; using TetraPak.XP.Serialization; namespace TetraPak.XP.StringValues { [Serializable, JsonConverter(typeof(JsonStringValueSerializer<StringValueBase>))] public sealed class VersionPattern : StringValueBase { const char Separator = '.'; pu...
using Abp.Domain.Services; using System.Linq; using System.Threading.Tasks; namespace WebShop.Domain.Brand { public interface IBrandManager : IDomainService { Task CreateBrand(string BrandName, long? BrandImage, string Description); Task EditBrand(long BrandId, string BrandName, long? BrandIma...
public class Parameters { public void M1(int a, object b, string c) => throw null; public void M2(int a, object b = null, string c = "default string") => throw null; public void M3(int a = 1, object b = null, string c = "null") => throw null; public void M4(int a = default, object b = default) => throw ...
namespace ServerChecker { partial class MainForm { /// <summary> /// 필수 디자이너 변수입니다. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// 사용 중인 모든 리소스를 정리합니다. /// </summary> /// <param name="disposing">관리되는 ...
using System.Collections.Generic; using Elders.Cronus.EventStore; using Elders.Cronus.Migration.Middleware; namespace Vapt.EventStore.Migrations { public class ExampleMigration : IMigration<AggregateCommit, IEnumerable<AggregateCommit>> { Dictionary<byte[], int> revisionFactory; public Exampl...
using System.Collections.Generic; using System.Collections.Immutable; using System.ComponentModel.DataAnnotations; namespace Arbor.KVConfiguration.Urns { public static class DataAnnotationsValidator { public static bool TryValidate(object instance, out ImmutableArray<ValidationResult> results) ...
using System.ComponentModel; namespace SotnRandoTools.Coop.Models { public class CoopViewModel : INotifyPropertyChanged, ICoopViewModel { private bool serverStarted; private bool clientConnected; private string message; public bool ServerStarted { get { return serverStarted; } set { ...
using System; using System.Collections; using System.Collections.Generic; using System.Reflection; namespace HldsLauncher.Enums { /// <summary> /// Provides a static utility object of methods and properties to interact /// with enumerated types. /// </summary> public static class EnumHelper { ...
using System; namespace Microsoft.Extensions.Logging { /// <summary> /// Describes an object that is capable of creating a logging scope upon an <see cref="ILogger"/>, /// containing state information from itself. /// </summary> public interface ILogScopeProvider { /// <summary> ...
using System.Threading.Tasks; using Copernicus.Application.Identity.Queries; using Copernicus.Common.CQRS.Queries; using Copernicus.Core.Domain.Identity; using Copernicus.Core.Repositories; namespace Copernicus.Application.Identity.Handlers { public class GetUserHandler : IQueryHandler<GetUser, User> { ...
using System; using System.Collections.Generic; using System.Text; namespace TicTacToe { public class Player { public string Marker { get; set; } public string Name { get; set; } /// <summary> /// Creates a new instance of the Player class. /// </summary> /// <...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class WinDetector : MonoBehaviour { public GameObject[] turnOff; public GameObject[] turnOn; public bool lose; // Start is called before the first frame update void Start() ...
namespace _11.LinkedList { public class LinkedList<T> { private LinkedListItem<T> firstNode; public LinkedList() { this.firstNode = null; } public LinkedListItem<T> First { get { return this.firstNode; } set { this.firstNode ...
using Business.Abstract; using Business.BusinessAspect.Autofac; using Business.Constants; using Business.ValidationRules.FluentValidation; using Core.Aspects.Autofac.Caching; using Core.Aspects.Autofac.Validation; using Core.Utilities.Results.Abstract; using Core.Utilities.Results.Concrete; using DataAccess.Abstract; ...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System; using System.Runtime.InteropServices; namespace Microsoft.Azure.Kinect.Sensor { public class ArrayImage<T> : Image where T : unmanaged { private class CallbackContext { p...
using System; using System.Net; using System.Text; namespace URLValidator { public class Startup { public static void Main() { string encodedUrl = Console.ReadLine().Trim(); string decodedUrl = WebUtility.UrlDecode(encodedUrl); try { if (!Uri.TryCreate(decodedUrl, UriKind.RelativeOrAbs...
namespace Joy.Core { public class ServiceResult : ResultBase { } }
// Copyright (c) 2017 Marcos Tamashiro. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using System; namespace Trains.Services { /// <summary> /// Helper class /// </summary> public static class Helper { private static read...
/* * THIS FILE WAS GENERATED BY PLOTLY.BLAZOR.GENERATOR */ using System.Text.Json.Serialization; using System.Runtime.Serialization; #pragma warning disable 1591 namespace Plotly.Blazor.Traces.SplomLib.DimensionLib.AxisLib { /// <summary> /// Sets the axis type for this dimension&#39;s generated x and y ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace CallLogTracker.utility { public class Utility { /// <summary> /// Formats a number in bytes to the next closest size representation and appends its suffix to the end. ...
using System; using System.Linq; using System.Runtime.Serialization; using System.Security.Permissions; namespace Draft.Exceptions { /// <summary> /// Represents an error where the called operation failed due to etcd being in the middle of a leader election. /// </summary> [Serializable] publi...
using DG.Tweening.Core; using Sirenix.OdinInspector; using System.Collections; using System.Collections.Generic; using System.Runtime.CompilerServices; using UnityAtoms.BaseAtoms; using UnityEngine; using UnityEngine.Events; public class EnvironmentController : MonoBehaviour { [field: SerializeField] private Animator...
namespace WebScheduler.Abstractions.Constants; /// <summary> /// Grain state names. /// </summary> public static class StateName { /// <summary> /// The constant for <see cref="Grains.Scheduler.ScheduledTaskMetadata"/> Grain State. /// </summary> public const string ScheduledTaskState = nameof(Scheduled...
using System.Collections.Generic; using Assets.Scripts.WT_FrameWork.Dev; using Assets.Scripts.WT_FrameWork.Protocol.New; using Assets.Scripts.WT_FrameWork.UIFramework.Base; using Assets.Scripts.WT_FrameWork.UIFramework.Manager; using UnityEngine; using UnityEngine.UI; namespace Assets.Scripts.WT_FrameWork.UIFramework...
using UnityEngine; using UnityEditor; using System.Linq; using System.Collections.Generic; #pragma warning disable 0649 // field is never assigned namespace TiltShift.EditorUtility.Tools { public class GroupSelected { static bool ToolEnable; static List<Hotkey> Hotkeys; sta...
/// <summary> /// 计算弧线 /// </summary> /// <param name="start"></param> /// <param name="end"></param> /// <returns></returns> Vector3[] CalPath(Transform start, Transform end) { //向量中点 Vector3 half = (start.position + end.position) * 0.5f; //中点上移 Vector3 ...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using Windows.UI.Core; using Windows.UI.Input.Inking; using Windows.UI.Xaml.Controls; namespace MUXControlsTestApp { [TopLevelTestPage(Name = "InkToolbar")] ...
// <license> // The MIT License (MIT) // </license> // <copyright company="TTRider Technologies, Inc."> // Copyright (c) 2014-2017 All Rights Reserved // </copyright> using System.Collections.Generic; namespace TTRider.FluidSql { public class MergeStatement : RecordsetStatement , ITopStatement ...
using Marathon.Domain.Entities; using Marathon.Persistence.Extensions; using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Metadata.Builders; namespace Marathon.Persistence.Configurations { public sealed class EventConfiguration : IEntityTypeConfiguration<Event> { public void Conf...
using NAudio.Wave; using System; using System.Diagnostics; using System.IO; using System.Threading; namespace interactive_audio { public class AudioDebuging : IDisposable { public bool StopAfterTime { get; set; } = false; public int RecordingSeconds { get; set; } = 20; public bool Writ...
using System; using System.Collections.Generic; using System.Windows.Input; using DotnetNewMobile.ViewModels; using DotnetNewMobile.Views; using Xamarin.Forms; namespace DotnetNewMobile { public partial class TemplatePacksPage : BaseContentPage { TemplatePacksViewModel viewModel; private bool ...
using Xunit; namespace UntTest { //"au" //" " //" " //"" //"888888" //"aab" //"yutyiiiituter" public class Substring { [Fact] public void FindLongetSubstringWithoutRepeat_RightScenario1() { //Action var result = LongestSubstring.Tools.Substring.FindLongetSubstringWithoutRepeat("au"); //Assert ...
using UnityEngine; namespace Scripts.Inputs { public class InputHandler : MonoBehaviour { public bool GetMousePress() { if (Input.GetMouseButtonDown(0)) return true; else return false; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace NerdyMishka.KeePass { public enum DocumentFormats : byte { Xml = 1, Json = 2 } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace NFrame { public abstract class NFIEventModule : NFILogicModule { public abstract void RegisterCallback(NFGUID self, int nEventID, NFIEvent.EventHandler handler, NFIDataList valueList); public abstract void DoEvent(NF...
using System.Collections.Generic; using Clockify.Net.Models.Estimates; using Clockify.Net.Models.HourlyRates; using Clockify.Net.Models.Memberships; using Clockify.Net.Models.Tasks; namespace Clockify.Net.Models.Projects { public class ProjectRequest { public string Name { get; set; } public s...
using System; using ESRI.ArcGIS.Geometry; using ProSuite.Commons.Essentials.Assertions; using ProSuite.Commons.Essentials.CodeAnnotations; using ProSuite.DomainModel.Core.QA; using ProSuite.QA.Container; namespace ProSuite.DomainServices.AO.QA.Issues { /// <summary> /// Used to intercept issue writing to allow for s...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using WcfClient.MyWcfService; namespace WcfClient { class Program { static void Main(string[] args) { CompositeType result; using (var client = new Servic...
// Copyright (c) Avanade. Licensed under the MIT License. See https://github.com/Avanade/Beef using System; namespace Beef.Mapper { /// <summary> /// Represents the mapping operation types (CRUD - Create/Read/Update/Delete). /// </summary> [Flags] public enum OperationTypes { /// <sum...
using Eto.Forms; namespace GW2Scratch.ArcdpsLogManager.Configuration { public abstract class SettingsPage : TabPage { public abstract void SaveSettings(); } }
@{ ViewData["Title"] = "quickRef Home"; } <script type="text/javascript"> var _isPostSpecific = '@ViewData["_IS_POST_SPECIFIC"].ToString().ToLower()'; var _isCategorySpecific = '@ViewData["_IS_CATEGORY_SPECIFIC"].ToString().ToLower()'; window["_IS_POST_SPECIFIC"] = _isPostSpecific == "false" ? false :...
 using Philae.CCC; using Philae.Core; using System.Collections.Generic; using UnityEngine; using UnityEssentials.Extensions; namespace Philae.LD { /// <summary> /// Kill any IKillable instance on contact /// <summary> public class NoGravityTrigger : MonoBehaviour { [SerializeField, Tooltip...
//-------------------------------------------------------------- // Copyright (c) PTV Group // // For license details, please refer to the file COPYING, which // should have been provided with this distribution. //-------------------------------------------------------------- using System.Collections.Generic; using...
using System; using Xunit; using System.Runtime.CompilerServices; using System.IO; using NachaSharp; using FSharp.Data.FlatFileMeta; using System.Linq; namespace TestNachaCSharp { public class Basic { private string LoadFile(string fileName, [CallerFilePath] string sourceFilePath = "") ...
using Cafe.Domain.Views; using System; using System.Collections.Generic; namespace Cafe.Api.Hateoas.Resources.Tab { public class TabResource : Resource { public Guid Id { get; set; } public int TableNumber { get; set; } public string CustomerName { get; set; } public string ...
using System.ComponentModel; using System.Runtime.CompilerServices; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Media; namespace ExoCounter { /// <summary> /// Interaction logic for LabeledCounter.xaml /// </summary> public partial class LabeledCounter : UserControl,...
using Microsoft.VisualStudio.TestTools.UnitTesting; using TrackerDog.Configuration; namespace TrackerDog.Test { [TestClass] public class ProxyCreationTest { public class A { } public class B { public B(int a, int b) { } ...
namespace Kombit.Samples.Common { /// <summary> /// An enum which defines supported signature hashing algorithm /// </summary> public enum SigningAlgorithmMethod { /// <summary> /// Uses SHA256 /// </summary> Sha256, /// <summary> /// Use...
namespace AvpVideoPlayer.Subtitles.Tests; using AvpVideoPlayer.Video.Subtitles; using System; using Xunit; public class FileSubtitleContextTests : IDisposable { private readonly FileSubtitleContext _testClass; private readonly TempSubtitle _subtitle; private bool disposedValue; public FileSubtitleC...
namespace MarineLang.Models.Asts { public abstract class AstVisitor<T> { public virtual T Visit(ProgramAst ast) { return default; } public virtual T Visit(FuncDefinitionAst ast) { return default; } public virtual T Visit(StatementAst ast) { return default; } public virtual T Vis...
using System; using Xamarin.Forms; using Xamarin.Forms.Xaml; namespace FreshBox.Views { [XamlCompilation(XamlCompilationOptions.Compile)] public partial class Setting : ContentPage { public Setting() { InitializeComponent(); } private async void AccountInfoNav...
using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; namespace ModularAspNet.ModuleContracts.ViewEngine { public class PhysicalPathProvider : IPhysicalPathProvider { private string baseDir; private VirtualPathMap[] virtualPaths; public Ph...
using System; using System.Collections.Generic; using System.Text; namespace GameLibrary.Inventory { public enum ItemModel { NONE, KNIGHT_HELM, DEMONIC_LEGGINGS, GOLDEN_ARMOR, ICE_STAFF, LEATHER_BOOTS, MAGE_ROBE, HOLY_SWORD, ROGUE_HOOD, ...
// Guids.cs // MUST match guids.h using System; namespace yuzd.AntDeploy { static class GuidList { public const string guidAntDeployPkgString = "2f0edaeb-127f-4467-acd7-918195a1a583"; public const string guidAntDeployCmdSetString = "ebc2240c-7db6-400f-8ccc-d10d958a4dd9"; public static...
using System; using System.Windows.Forms; namespace SnipInsight { public partial class TrayIconContextMenu : UserControl { SnipInsight.StateMachine.StateMachine AppStateMachine { get { return AppManager.TheBoss.ViewModel.StateMachine; } } public TrayIconContextMenu...
using Microsoft.AspNetCore.Mvc; using Site.ServiceModels; using Site.Services; namespace Site.Controllers { [Route("api/register")] public class RegisterController : Controller { /// <summary> /// Leverages S3 registration service to regiser a contact. /// </summary> /// <pa...
// Copyright 2020 Energinet DataHub A/S // // Licensed under the Apache License, Version 2.0 (the "License2"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or a...
using System; using System.Collections.Generic; using System.IO; using System.Linq; namespace DataClasses { public class Event { public const string DEFAULT_CSV_HEADER = "Title,Date,Location,Description"; public string Title { get; set; } public string Date { get; set; } publi...
namespace EPI.Strings { /// <summary> /// Reverse all words in a sentence /// e.g. "Alice likes Bob" transforms to "Bob likes Alice" /// Preserve the sequence of whitespaces from the original string /// e.g. " Hello World " transforms to " World Hello " /// </summary> public static class WordsReversal { pu...
using System.Collections.Generic; namespace ParserCSVFiles { // Интерфейс для реализации DI паттерна (Constructor Injection) public interface IReadCsvFile { List<string> RawInputCsvList { get; set; } List<string> ReadCsv(string path); } }
using System; using System.Threading; using System.Threading.Tasks; using MediatR; using Microsoft.EntityFrameworkCore; using SFA.DAS.CommitmentsV2.Data; namespace SFA.DAS.CommitmentsV2.Application.Commands.UpdateAccountName { public class UpdateAccountNameCommandHandler : AsyncRequestHandler<UpdateAccountNameComm...
using Microsoft.Extensions.Configuration; using Microsoft.VisualStudio.TestTools.UnitTesting; using System.IO; namespace Intuit.Ipp.Utility.Test { /// <summary> ///This is a test class for IppConfigurationSection and is intended ///to contain all IppConfigurationSectionTest Unit Tests ///</summary> ...
using UnityEngine; namespace UnityGit.DiffView.State { public abstract class BaseState { protected bool isDirty = false; private GUIStyle _header = null; public GUIStyle header { set { if(_header != value) { _header = value; isDirty = true; } } get { return _header ?? Styles.Header; } } ...
using Umbraco.Core.Models; namespace Mirabeau.uTransporter.Interfaces { public interface IPropertyManager { void RemovePropertyType(PropertyType propertyType, IContentType contentType); } }
using System; using System.Collections.Generic; using System.Text; namespace ProCharts { public class PointHelper { private string m_channelname = string.Empty; public string Channelname { get { return m_channelname; } set { m_channelname = value; } } ...
using System; using System.Collections.Generic; using System.Text; namespace JT1078.FMp4 { public class LevelAssignmentBox : FullBox { public LevelAssignmentBox(byte version=0, uint flags=0) : base("leva", version, flags) { } public byte LevelCount { get; set; } publi...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace LiveLisp.Core.BuiltIns.TypesAndClasses { /* * каждый раз когда синтаксически ожидается имя типа строиться этот объект. * * Выяснение конкретного типа по имени: * 1) Поиск по CLOS классам заданным п...
using JetBrains.Annotations ; namespace Selkie.DefCon.One.DotNetCore.Tests.Common { public class TestClass { [ UsedImplicitly ] private readonly int _value ; public TestClass ( int value ) { _value = value ; } } }
namespace Domain.Entities { public abstract class Code { public int Delayed { get; set; } } public class FreshCode : Code { } public class HotCode : Code { } public class SweetCode : Code { } public class DeadCode : Code { ...