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using System.Collections.Generic; namespace PLI.Models.Post { public class DeliveryPhoto { public int shipment_id { get; set; } public List<int> remissions_id { get; set; } public string photo { get; set; } } }
using System; using System.ComponentModel.DataAnnotations.Schema; namespace MercadoLivre.Domain.Entities { [Table("Categorias")] public class Categoria : BaseEntity { public string Nome { get; set; } public Guid? CategoriaMaeId { get; set; } public Categoria CategoriaMae { get; set...
using ReactNative; using ReactNative.Modules.Core; using ReactNative.Shell; using RNViewShot; using System.Collections.Generic; using ReactNativeVideo; namespace ViewShotExample { class MainPage : ReactPage { public override string MainComponentName { get { ...
using System.Drawing; using System.Drawing.Drawing2D; using System.Windows.Forms; namespace GodLesZ.Library.Controls { /// <summary> /// A decoration is an overlay that draws itself in relation to a given row or cell. /// Decorations scroll when the listview scrolls. /// </summary> public interface IDecoration :...
using BirthdayCelebration.Contract; using BirthdayCelebration.Models; using System; using System.Collections.Generic; using System.Linq; namespace BirthdayCelebration { public class StartUp { static void Main(string[] args) { List<IBirthday> listOfBirthday = new List<IBirthday>(); ...
using System.Runtime.Serialization; namespace Alexa.NET.Response.APL { public enum APLDisplay { [EnumMember(Value="none")] None, [EnumMember(Value = "normal")] Normal, [EnumMember(Value = "invisible")] Invisible } }
using System; using System.Collections.Generic; using System.Threading.Tasks; using Microsoft.Extensions.DependencyInjection; using HotChocolate.Configuration; using HotChocolate.Execution; using HotChocolate.Language; using HotChocolate.Resolvers; using HotChocolate.Types; using HotChocolate.Types.Descriptors; using H...
using System.IO; using System.Xml; namespace Platform.VirtualFileSystem.DataFile { public class XmlDocumentFileLoaderSaver : IDataFileLoaderSaver<XmlDocument> { public static XmlDocumentFileLoaderSaver Instance { get { return instance; } } private static readonly XmlDocumentFile...
using System.Runtime.Serialization; namespace Bitmovin.Api.Sdk.Models { /// <summary> /// Specifies the manifest type which will be allowed for the ProgressiveWebmMuxingManifestType Muxing. /// </summary> public enum ProgressiveWebmMuxingManifestType { /// <summary> /// Allow creati...
using System; using System.Collections.Generic; using Autofac; using Autofac.Extensions.DependencyInjection; using AutoMapper; using Courier.API.Configurations; using Courier.API.Infrastructure; using Courier.API.Infrastructure.Filters; using Courier.API.Infrastructure.GrpcServices; using Courier.API.IntegrationEvents....
using System; using System.Collections.Generic; #nullable disable namespace api.Models.Ttv { public partial class BrFundingConsortiumParticipation { public int DimFundingDecisionId { get; set; } public int DimOrganizationid { get; set; } public string RoleInConsortium { get; set; } ...
using System.Web; using System.Web.Routing; namespace Dematt.Airy.ApplicationInsights.Sample { /// <summary> /// http://stackoverflow.com/questions/36152468/mvc-site-using-webapi-ignore-api-routes-in-mvc-route-config /// </summary> public class NoApiControllerConstraint : IRouteConstraint { ...
using konito_project.Attributes; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace konito_project.Model { public class Client { public string TypeName => AccountType.ToString(); [ExcelColumn(1, "순번")] public int...
#region Using Statements using System; using Microsoft.Xna.Framework.Content.Pipeline.Serialization.Compiler; #endregion namespace ParticleSystemLib { /// <summary> /// Class that writes a particle system into a content binary file. /// </summary> [ContentTypeWriter] public class ParticleSystemW...
using BusinessRules.POC.Helpers; using System; using System.Collections.Generic; using Xunit; using System.Collections; using BusinessRules.POC.Helpers.Interface; namespace BusinessRules.POC.Tests { public class DateHelperUnitTests { private IDateHelper _dateHelper; public DateHelperUnitTests...
using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using NUnit.Framework; [TestFixture] public class HeroInventoryTests { private HeroInventory sut; [SetUp] public void TestInit() { this.sut = new HeroInventory(); } [Test] public void AddC...
using MugenMvvmToolkit.ViewModels; namespace Core.ViewModels { public class MainViewModel:WorkspaceViewModel { #region Overrides of ViewModelBase protected override void OnInitialized() { DisplayName = "Hello, Linker!"; base.OnInitialized(); } ...
using System; using System.Threading; namespace Revit.DependencyInjection.Unity.Async { internal class FuncTask { internal Delegate Action { get; set; } internal DelegateType DelegateType { get; set; } internal CancellationTokenSource Cancellation { get; set; } } }
using LanceC.SpreadsheetIO.Mapping; namespace LanceC.SpreadsheetIO.Facts.Testing.Fakes; public class FakeMapOptionsExtension : IResourceMapOptionsExtension, IPropertyMapOptionsExtension { public IReadOnlyCollection<Type> AllowedTypes { get; } = Array.Empty<Type>(); }
using NoRealm.Phi.Shared.Utility; using System; using System.Collections.Generic; namespace NoRealm.Phi.Metadata { /// <summary> /// represent member core information /// </summary> public interface IMemberCore { /// <summary> /// get dotnet member type /// </summary> ...
using System; using System.Collections.Generic; using System.Text; namespace EZNEW.Development.Entity { /// <summary> /// Defines entity contract /// </summary> public interface IEntity { /// <summary> /// Gets the property or field name /// </summary> /// <param n...
using System.IO; using ServiceStack.Html; using ServiceStack.Text; namespace ServiceStack.Razor { public static class RazorPageExtensions { public static string RenderSectionToHtml(this IRazorView razorView, string sectionName) { using (var ms = MemoryStreamFactory.Get...
/* * Copyright 2012 The Netty Project * * The Netty Project licenses this file to you under the Apache License, * version 2.0 (the "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at: * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless...
using System; using System.Collections.Generic; namespace Mapping_Tools.Components.Graph.Interpolation { public class InterpolatorComparer : IComparer<string> { public static string[] InterpolatorOrder = {"Single curve", "Single curve 2", "Single curve 3", "Double curve", "Double curve 2", "D...
namespace Dapper.SimpleLoad { /// <summary> /// Defines configuration settings which alter SimpleLoad's behaviour. Currently all /// relates to logging and how SimpleLoad should handle long running queries, and queries /// that handle large results sets. /// </summary> public static class Simpl...
using APIGateway.Services.Entities.Base.Validation; namespace APIGateway.Services.Entities.Base { public abstract class BaseEntity : IValidatable<BaseEntity> { public bool Validate() { return EntityValidator.Validate(this); } } }
using System.Reflection; using Autofac; using Autofac.Integration.Mvc; namespace AmplaData.Web.Modules { public class ControllerInjectionModule : Autofac.Module { private readonly Assembly assembly; public ControllerInjectionModule(Assembly assembly) { this.assembly = assem...
namespace BookingApp.Migrations { using System; using System.Data.Entity.Migrations; public partial class m1 : DbMigration { public override void Up() { CreateIndex("dbo.AccommodationTypes", "Name", unique: true); CreateIndex("dbo.Regions", "Name", unique: tr...
// AlwaysTooLate.CVars (c) 2018-2022 Always Too Late. using System; using System.Collections.Generic; using System.Linq; using System.Reflection; namespace AlwaysTooLate.CVars { internal static class ReflectionHelper { internal static IEnumerable<FieldInfo> GetAllConfigVariables(object instance) ...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations.Schema; namespace Sitko.Core.Repository.Tests.Data { public class BarModel : Entity<Guid> { public Guid? TestId { get; set; } [ForeignKey(nameof(TestId))] public TestModel? Test { get; set; } [...
using System; using System.Collections.Generic; using System.Text; namespace dm.DYT.Response { public class BrStats { public int NumBidsWithinRange { get; set; } public int NumAsksWithinRange { get; set; } public string BaseTokenAvailable { get; set; } public string QuoteTokenA...
#region Using using JetBrains.Annotations; #endregion namespace Utils.StructParsers { [PublicAPI] public sealed class DoubleParser : IStructParser<double> { double IStructParser<double>.ParseOrDefault(string value, double @default) => ParseOrDefault(value, @default); double?...
using Energy.Core.Entities.UserManagement; using System; namespace Energy.Core.Entities.CatalogItems { public class Review : Entity { public uint Stars { get; set; } public DateTime? Datetime { get; set; } public string Title { get; set; } public string Description { get; set; ...
using System.Collections.Generic; using System.Collections.ObjectModel; using System.Windows; using Converter.UI.Factories; using Converter.UI.Framework; using Converter.UI.Settings; using Converter.UI.ViewModels; using Converter.UI.Views; using System.Windows.Controls; using System.Linq; using System.Thread...
/* MIT License Copyright (c) Léo Corporation Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, di...
// Copyright 2018 Andreas Müller // This file is a part of Amusoft and is licensed under Apache 2.0 // See https://github.com/taori/Amusoft.EventManagement/blob/master/LICENSE.MD for details #if NET35 || NET40 namespace System { internal class WeakReference<T> where T : class { private readonly WeakReference _r...
#nullable enable using System.Collections.Generic; namespace Windows.UI.Composition { public partial class ScalarKeyFrameAnimation : global::Windows.UI.Composition.KeyFrameAnimation { private List<(float normalizedProgressKey, float value)> _keys = new List<(float normalizedProgressKey, float value)>(); intern...
using System; public class GemFactory : IGemFactory { public IGem CreateUnit(string gemType) { var args = gemType.Split(); var clarity = Enum.Parse<GemClarity>(args[0]); string type = args[1]; var gemInfo = Type.GetType(type); var gem = Activator.CreateInstance(gemIn...
 namespace Common.Logon { public interface ILogonService { void HandleSuccess(string identifier); void HandleFailure(string identifier); bool IsRejected(string identifier); } }
using System.Collections.Generic; using System.IO; using System.Linq; using DlibDotNet; namespace FaceRecognitionDotNet.Extensions { /// <summary> /// The face landmark detector which was trained by helen dataset. This class cannot be inherited. /// </summary> public sealed class HelenFace...
using WMI2CSharp.Attributes; namespace WMI2CSharp.Models.DeviceModels { [WMIClass("Win32_QuickFixEngineering")] public class QuickFixEngineering { public string Caption { get; set; } public string CSName { get; set; } public string Description { get; set; } public string Fi...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // Description: Class to create a queue on its own thread. using System.Windows.Automation; using System.Windows.Au...
namespace Fixie { using System.Threading.Tasks; public sealed class DefaultExecution : IExecution { public async Task Run(TestSuite testSuite) { foreach (var test in testSuite.Tests) await test.Run(); } } }
using BuilderEssentials.Utilities; using Terraria; using Terraria.ID; using Terraria.ModLoader; namespace BuilderEssentials.Items.Upgrades { public class WrenchItemUpgrade : ModItem { string ItemTexture = "BuilderEssentials/Textures/Items/Upgrades/Upgrade"; public override string Texture => It...
// Copyright (c) Peter Vrenken. All rights reserved. See the license on https://github.com/vrenken/EtAlii.Ubigia namespace EtAlii.Ubigia.Api.Functional.Parsing.Tests { using System.Linq; using EtAlii.Ubigia.Api.Functional.Context; using Xunit; public partial class SchemaParserTests { [Fact...
using System; using System.IO; using System.Runtime.InteropServices.ComTypes; public class ComStream : Stream { private IStream originalStream_; public IStream UnderlyingStream { get { return this.originalStream_; } } public override long Length { get { ...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.Events; [RequireComponent(typeof(SpriteRenderer))] [RequireComponent(typeof(Animator))] public class GuedaraMovement : MonoBehaviour { public float speed; public float timePlayingArmonica = 6; public float wa...
using System; using System.Xml.Serialization; using System.Collections.Generic; namespace Aop.Api.Domain { /// <summary> /// AlipayMarketingCampaignPrizepoolPrizeCreateModel Data Structure. /// </summary> [Serializable] public class AlipayMarketingCampaignPrizepoolPrizeCreateModel : AopOb...
using System; using System.Buffers.Binary; using System.IO; using BenchmarkDotNet.Attributes; namespace Content.Benchmarks { [SimpleJob] public class NetSerializerIntBenchmark { private MemoryStream _writeStream; private MemoryStream _readStream; private ushort _x16 = 5; pr...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; namespace LibSvnSharp.Implementation { public sealed class SvnCommitItemCollection : KeyedCollection<string, SvnCommitItem> { internal SvnCommitItemCollection(IList<SvnCommitItem> items) { foreach...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace WebAPI.GeorgianCard { public enum ResultCode { Success = 1, Fail = 2, Other = 3 } }
namespace Crt.Model.Dtos.FinTarget { public class FinTargetCreateDto : FinTargetSaveDto { } }
using AutoAdapterUnitTests.Resources; using AutoAdapter; using Xunit; namespace AutoAdapterUnitTests { public class GenericTypeAdapterTests { [Fact] public void GenericAdapter_CreateAdapter_StringProperty() { var adaptee = new GenericAdaptee<string>() { ...
using CyberCAT.Core.Classes.Mapping; namespace CyberCAT.Core.Classes.DumpedClasses { [RealName("SurveillanceSystemUIPS")] public class SurveillanceSystemUIPS : VirtualSystemPS { } }
namespace AngleSharp.Css.Parser { using AngleSharp.Css.Values; using AngleSharp.Text; using System; using System.Collections.Generic; static class TimingFunctionParser { private static readonly Dictionary<String, Func<StringSource, ICssTimingFunctionValue>> TimingFunctions = new Diction...
using Azure.Cosmos; using AzureAI.CognitiveSearch.CustomSkills.Infrastructure.Model; using AzureAI.CognitiveSearch.CustomSkills.Infrastructure.Services.Data.Interfaces; using AzureAI.CognitiveSearch.CustomSkills.Infrastructure.Settings; using Microsoft.Extensions.Logging; using System; using System.Threading.Tasks; n...
using System; using System.Collections.Generic; using System.Text; using ReactiveUI; namespace Paginator.Avalonia.Test.ViewModels { public class MainWindowViewModel : ViewModelBase { private int i; public int I { set => this.RaiseAndSetIfChanged(ref i, value); g...
namespace zxm.AspNetCore.Security.TestTool { partial class F_Main { /// <summary> /// 必需的设计器变量。 /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// 清理所有正在使用的资源。 /// </summary> /// <param name="disposing">如...
using System; namespace AltoFramework { public interface IAltoSignal { void Clear(); } /// <summary> /// Typed message class with no arguments. /// </summary> public abstract class AltoSignal : IAltoSignal { private Action _callbacks; private Action _oneShotC...
using System; namespace Zeldomizer.Metal { public class StringData : IStringData { private readonly ISource _source; private readonly IStringConverter _stringConverter; public StringData(ISource source, IStringConverter stringConverter, int maxLength) { _source = s...
using System.Threading.Tasks; using MiniTwitApi.Shared.Models; using MiniTwitApi.Shared.Models.UserModels; namespace MiniTwitApi.Client.ViewModels.Abstract { public interface IMyTimelineViewModel : IViewModel { public CreateMessage Message { get; set; } public UserDTO LoggedInUser { get; set; }...
using NFC.JSON; namespace NFC { /// <summary>Enum for the types of NDEF Record</summary> public enum NDEFRecordType { ABSOLUTE_URI, EMPTY, EXTERNAL_TYPE, MIME_MEDIA, SMART_POSTER, TEXT, UNKNOWN, URI } /// <summary>Base class for NDEF Records</summary> public abstract class NDEFRecord: IJSONSerializable { /// ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.VisualStudio.TestTools.UnitTesting; using NUnit.Framework; using Assert = NUnit.Framework.Assert; using Description = NUnit.Framework.DescriptionAttribute; using TestContext = Microsoft.VisualStudio.TestTools.UnitTest...
@{ Layout = "../Shared/_NavLayout.cshtml"; ViewBag.MainTitle = "Configuración del servidor"; }
using System; using System.Collections.Generic; using NUnit.Framework; namespace Vanara.Collections.Tests { [TestFixture()] public class SparseArrayTests { [Test()] public void AddTest() { var a = new SparseArray<bool>(); Assert.That(() => ((ICollection<bool>)a).Add(true), Throws.TypeOf<NotSupportedExc...
namespace Shriek.ServiceProxy.Socket.Core { /// <summary> /// 定义Api执行上下文 /// </summary> public interface IActionContext { /// <summary> /// 获取Api行为对象 /// </summary> ApiAction Action { get; } } }
using System; namespace Duracellko.PlanningPoker.Domain.Test { public class GuidProviderMock : GuidProvider { private Guid _guid; public GuidProviderMock() : this(DefaultGuid) { } public GuidProviderMock(Guid newGuid) { _guid = newGuid;...
using System.Collections.Generic; namespace Microsoft.UnifiedRedisPlatform.Core.Services.Models { internal class ServerLogResult { public int LogsReceived { get; set; } public int LogsFailed { get; set; } public List<GenericLog> FailedLogs { get; set; } } }
using AngleSharp.Dom; using Bunit.Diffing; using System.Collections.Generic; namespace Bunit { /// <summary> /// Extensions for AngleSharp types. /// </summary> internal static class AngleSharpExtensions { /// <summary> /// Wraps the <paramref name="node"/> in an <see cref=...
// Copyright (c) Aaron Reynolds. All rights reserved. Licensed under the Apache License, Version 2.0. using Microsoft.AspNetCore.Authorization; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace Educ8IT.AspNetCore.SimpleApi.Authorisation.Attributes { /// <s...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Linq; namespace BlackBee.Toolkit.Base { public class SortableObservableCollection<T> : ObservableCollection<T> { public SortableObservableCollection(IEnumerable<T> collection) : base(collecti...
// DerTaggedObject using Org.BouncyCastle.Asn1; public class DerTaggedObject : Asn1TaggedObject { public DerTaggedObject(int tagNo, Asn1Encodable obj) : base(tagNo, obj) { } public DerTaggedObject(bool explicitly, int tagNo, Asn1Encodable obj) : base(explicitly, tagNo, obj) { } public DerTaggedObject(int ...
namespace AfterlifeInterpretor.CodeAnalysis.Syntax.Parser { public abstract class StatementSyntax : SyntaxNode { } }
//==================================================== //作者:沙新佳 //日期:2015/10/19 //用途:体积雾控制组件 //====================================================== using UnityEngine; using System.Collections; using System.Collections.Generic; [RequireComponent(typeof(MeshFilter))] [RequireComponent(typeof(Renderer))] [ExecuteIn...
using System; using System.Collections.Generic; using System.Text; namespace ValveMultitool.Models.Formats.Steam.Distribution.Installation { public class RunAction : InstallAction { // process 1, command 1 /// <summary> /// Whether the setup process should run as the current user or as...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEditor; using System; [CustomEditor(typeof(GridBuilder))] public class GridBuilderEditor : Editor { private void OnEnable() { SceneView.duringSceneGui += OnSceneUpdate; } private void OnDisable() { ...
using System; using System.Collections.Generic; using McMorph.Tools; using McMorph.Files; using McMorph.Morphs; namespace McMorph.Processes { public class Mounter : IDisposable { private readonly ChrootBox box; private Progress progress; private Stack<MountPoint> mountPoints = new Sta...
using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft...
using System.Collections.Generic; namespace TimerQueueTimer { // Comparer used to make the heap as min heap, we store the events // in the queue such that event with minimum time-out must // be in the top. public class DoubleComparer : IComparer<double> { public int Compare(double value1, ...
namespace Extract_Middle_Elements { using System; public class Extract_Middle_Elements { public static void Main(string[] args) { string[] input = Console.ReadLine().Split(); int[] numbers = new int[input.Length]; for (int i = 0; i < numbers.Length; i++)...
using System.Linq; using System.Threading; using System.Threading.Tasks; using ApartmentReservation.Application.Features.Apartments.Commands; using ApartmentReservation.Application.Interfaces; using ApartmentReservation.Common.Exceptions; using MediatR; using Microsoft.EntityFrameworkCore; namespace ApartmentReservat...
// ReSharper disable IdentifierTypo InconsistentNaming namespace RogueLibsCore { #pragma warning disable IDE0079 // Remove unnecessary suppression #pragma warning disable CS1591 // Missing XML comment for publicly visible type or member public static class VanillaItems { public const string ...
using System.Collections; using UnityEngine; using UnityEngine.Events; using TMPro; using Mirror; using UnityEngine.Localization; public class LoginScript : MonoBehaviour { public UnityEvent<LoginReturn> OnLoginSuccess; public UnityEvent<string> OnLoginFailure; [SerializeField] private TMP_InputField use...
using System; using System.Drawing; namespace SoftwareRenderer { public class GraphicsBuffer : IDisposable { public GraphicsBuffer(int width, int height, Camera camera) { Current = new Bitmap(width, height); CurrentGraphicsDevice = new GraphicsDevice(Current, camera); ...
using System; using System.Diagnostics; using BEPUphysics.Entities; using Microsoft.Xna.Framework; using BEPUutilities; using Microsoft.Xna.Framework.Input; namespace BEPUphysics.Constraints.TwoEntity.Motors { /// <summary> /// Tries to rotate two entities so that they reach a specified relative orientation o...
using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc.RazorPages; using TicketOffice.Services; namespace TicketOffice.Pages.Auth; public class IndexModel : PageModel { private readonly UserValidationService validationService; public IndexModel(UserValidationService validationService) { ...
using MelonMusicPlayerWPF.MMP; namespace MelonMusicPlayerWPF { /// <summary> /// Interaction logic for App.xaml /// </summary> public partial class App { public MelonPlayer melonPlayer; public App() { melonPlayer = MelonPlayer.Instance; } } }
using Workflow.Bibliography; using Workflow.Formats; namespace Workflow { static class Program { static void Main() { // ValidationBib.Validate(); // ValidationRef.Validate(); // Transformations.Doc2Md(); Markdown.PostProcessing(); ...
namespace Vulder.Timetable.Core.ProjectAggregate.Timetable; public class TimetableCache { public DateTimeOffset ExpiredAt { get; set; } public Optivulcan.Pocos.Timetable? Timetable { get; set; } public TimetableCache CreateTimestamp() { ExpiredAt = DateTimeOffset.Now.AddHours(1); retu...
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace Hmsapp.Models { public class CurrentOPD { public Guid CurrentOPDId { set; get; } = Guid.NewGuid(); public string DisplayNumber { get; set; } public Guid DoctorId { get; set; } publ...
using UnityEngine; using System.Collections; [RequireComponent(typeof(ParticleSystem))] public class BNG_TargetAction : MonoBehaviour { public int hp; public GameObject TurretObject; public Sprite killSprite; private BNG_TurretAction taScript; private ParticleSystem particles; ...
using System; using System.Linq; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.Configuration.Json; namespace BusinessApp.WebApi { public class ExpandJsonConfigurationSource : JsonConfigurationSource { public override IConfigurationProvider Build(IConfigurationBuilder builder) ...
public enum RF5BuildData.FLAG // TypeDefIndex: 9873 { // Fields public int value__; // 0x0 public const RF5BuildData.FLAG BuilderFlag_Head = 0; public const RF5BuildData.FLAG BuilderFlag_Last = 128; public const RF5BuildData.FLAG Length = 129; }
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System.Collections.Generic; using System.Reflection.Internal; using System.Text; using Xunit; namespace System.Reflection.Metadata.Tests { public class OrderByTests { ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Client.Request.Response.UploadResponse { public class UploadResponse { public int status { get; set; } public string message { get; set; } public Data data { get...
using System; using System.Collections.Generic; using System.Security.Cryptography; using AssistAPurchase.Models; namespace AssistAPurchase.Database { public class UsersGetter { public List<UserModel> Users { get; private set; } public UsersGetter() { this.GetAllUsers(); ...
using System; using System.Collections.Generic; namespace XIoT.EventBus { /// <summary> /// MQ消息接口 /// </summary> public interface IEventMessage { /// <summary> /// 动作 /// </summary> String Action { get; set; } /// <summary> /// 消息体 /// </sum...
using System; using System.Collections.Generic; using System.Text; namespace Westwind.Web.Controls { /// <summary> /// Extender style interface that allows adding a DataBinder /// object to a control and interact with a DataBinder object /// on a Page. /// /// Any control marked w...
namespace PowerShell.EditorFeatures.UI.Windows { public class CodeGenerationInfrastructure { public CodeGenerationInfrastructure( CodeGenerationModel model, CodeGenerationViewModel viewModel, CodeGenerationWindow view) { Model = model; ...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class player : MonoBehaviour { public float speed = 0.0f; public float gravity = -9.0f; public float extraGravity = -10.0f; public float terminalVel = -3.0f; public float extSpeed = 0.0f; public float depthTarget = -4.0...