content stringlengths 23 1.05M |
|---|
using System.Threading.Tasks;
namespace Octokit
{
/// <summary>
/// A client for GitHub's Git Merging API.
/// </summary>
/// <remarks>
/// See the <a href="https://developer.github.com/v3/repos/merging/">Git Merging API documentation</a> for more information.
/// </remarks>
public interfa... |
namespace webapp.Models
{
/// <summary>
/// Returns infrastructure summary: scores by category, counters, etc.
/// </summary>
public class InfrastructureOverview
{
/// <summary>
/// Overall infrastructure summary.
/// </summary>
public InfrastructureCompone... |
using ACTFoundation.Core.ViewModels.Shared;
using System;
using System.Collections.Generic;
namespace ACTFoundation.Core.ViewModels.Partials.Blocks
{
public class ProjectsCategoriesViewModel
{
public ProjectsCategoriesViewModel(Guid? projectsId, IEnumerable<TagViewModel> categories)
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ZitaAsteria.Configuration
{
/// <summary>
/// The game debugging flags.
/// </summary>
public class GameDebugConfiguration
{
#region Public Properties
/// <summary>
/// If true t... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class AudioCommentRecorder : MonoBehaviour
{
public List<AudioClip> comments = new List<AudioClip>();
}
|
using System.Threading.Tasks;
using Orleans;
namespace StreamAsQueueTest
{
/// <summary>
/// Grain interface IGrainRunner
/// </summary>
public interface IGrainRunner : IGrainWithGuidKey
{
Task Execute(int number);
}
}
|
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class EnemySpawner : MonoBehaviour
{
[SerializeField]
List<WaveConfig> m_WaveConfigs;
[SerializeField]
int m_StartingWave = 0;
[SerializeField]
bool m_Looping = false;
IEnumerator Start()... |
using HarmonyLib;
using System.Collections.Generic;
using static CultistPlugin.CultistMod;
using static CultistPlugin.CultistSettings;
namespace CultistPlugin
{
[HarmonyPatch(typeof(EndGameManager), "SetEverythingUp")]
public class EndGameManagerPatch
{
public static void Prefix(EndGameManager __i... |
namespace FoodShortage.Interface
{
using System;
public interface IBirthable
{
public DateTime Birthdate { get; set; }
}
} |
namespace Atomiv.Infrastructure.Selenium.SystemTest.Fixtures.Interfaces.Pages
{
public interface ICheckoutConfirmationPage
{
string GetMessageHeader();
string GetMessageText();
}
} |
@model IEnumerable<GetHired.DTO.CityModel>
<h2>Index</h2>
<div class="form-group">
<label for="exampleFormControlSelect1">City</label>
<select class="form-control" id="exampleFormControlSelect1">
@foreach (var city in Model)
{
<option>@city.Name</option>
}
</select>
</... |
// Copyright (c) .NET Foundation and contributors. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System.Collections.Generic;
namespace Mono.Linker.Tests.TestCasesRunner
{
public class LinkerTestLogger : ILogger
{
readonly List<Mess... |
using Swetugg.Tix.Activity.Content.Contract;
using System;
using Dapper;
using System.Data.SqlClient;
using System.Threading.Tasks;
using System.Transactions;
namespace Swetugg.Tix.Activity.Content
{
public class SqlActivityContentCommands : IActivityContentCommands
{
private readonly string _connecti... |
//-----------------------------------------------------------------------
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//-----------------------------------------------------------------------
// Note: This namespace needs to stay the same since the docdb collection name depends on it.
n... |
using Skoruba.AuditLogging.Events;
using Skoruba.IdentityServer4.Admin.BusinessLogic.Dtos.Configuration;
namespace Skoruba.IdentityServer4.Admin.BusinessLogic.Events.ApiResource
{
public class ApiResourcesRequestedEvent : AuditEvent
{
public ApiResourcesRequestedEvent(ApiResourcesDto apiResources)
... |
// Copyright (C) 2017 Dmitry Yakimenko (detunized@gmail.com).
// Licensed under the terms of the MIT license. See LICENCE for details.
using System;
using NUnit.Framework;
namespace RoboForm.Test
{
[TestFixture]
public class AuthInfoTest
{
[Test]
public void Properties_are_set()
{
... |
using System;
namespace Plus.Http.ProxyScripting
{
public interface IProxyScriptManagerCache
{
string GetOrAdd(string key, Func<string> factory);
void Set(string key, string value);
}
} |
using System.Collections.Generic;
using IndicatorsUI.DomainObjects;
using NHibernate;
namespace IndicatorsUI.DataAccess.Repository
{
public interface IRelativeUrlRedirectRepository
{
}
public class RelativeUrlRedirectRepository : RepositoryBase, IRelativeUrlRedirectRepository
{
public Re... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using Microsoft.EntityFrameworkCore;
using apBioPlay.Models;
namespace apBioPlay.DAO
{
public class LicoesDAO
{
public IList<Licao> Lista()
{
using (var contexto = new SiteContext())
{
... |
// Copyright (c) 2014-2020 DataStax Inc.
// Copyright (c) 2020, Rafael Almeida (ralmsdevelper)
// Licensed under the Apache License, Version 2.0. See LICENCE in the project root for license information.
using System;
using System.Numerics;
using Scylla.Net.Serialization;
namespace Scylla.Net
{
public class BigIn... |
using System;
using System.Collections.Generic;
using EntityFramework.ExtensionUtilities.DbContext;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Infrastructure;
using Microsoft.EntityFrameworkCore.Storage;
using MultiTenancyTest.Entities;
namespace MultiTenancyTest.DbContext
{
public cl... |
using JetBrains.Annotations;
namespace Halite.Examples
{
public class OrderLineLinks : HalLinks
{
public OrderLineLinks([CanBeNull] SelfLink self, HalLink basketLink, HalLink customerLink) : base(self)
{
BasketLink = basketLink;
CustomerLink = customerLink;
}
... |
using System.Windows;
namespace DisableHotkeysApp.Views
{
public partial class MainView
{
public MainView()
{
InitializeComponent();
}
private void OnExitButtonClick(object sender, RoutedEventArgs e)
{
Application.Current.Shutdown();
}
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Verse;
namespace RWBeheading
{
public class SpecialThingFilterWorker_HeadsColonist : SpecialThingFilterWorker
{
public override bool Matches(Thing t)
{
Humanlik... |
using AutoMapper;
using OpsMain.Shared;
using OpsMain.Shared.Dto;
using OpsMain.StorageLayer.Entity;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace OpsMain._3rdService.Mapper
{
public class MapProfile : Profile
{
public MapProfile()
{... |
@page
@model LK.Pages.NotFoundModel
@{
ViewData["Title"] = "404 Page Not Found";
}
<h1>404 Page Not Found</h1> |
using Jigsaw_2.Abstracts;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows.Media.Imaging;
namespace Jigsaw_2.Games.Jumper
{
/// <summary>
/// GUIElement used to represent current answer in the Jumper Game.
/// </summary>
public class JumperDisplayComposite : GUIE... |
// Instance generated by TankLibHelper.InstanceBuilder
// ReSharper disable All
namespace TankLib.STU.Types {
[STUAttribute(0x2268DF1E)]
public class STU_2268DF1E : STU_C55609C4 {
[STUFieldAttribute(0x6E1EC5AF, "m_commandText")]
public teString m_commandText;
[STUFieldAttribute(0x864D4... |
using FluentAssertions;
using SharpDump.Logic;
using System.IO;
using System.Linq;
using Xunit;
namespace SharpDump.Test
{
public class CompressTest
{
[Theory]
[InlineData(null)]
[InlineData("")]
[InlineData(" ")]
[InlineData("input.in")]
public void Compress_Wit... |
using System.Diagnostics;
using Dotnet.Coveralls.Io;
using Machine.Specifications;
using Microsoft.Extensions.Logging;
using Shouldly;
namespace Dotnet.Coveralls.Tests.IO.ProcessExecutorTests
{
[Subject(typeof(ProcessExecutor))]
public class when_the_process_exits_successfully : with_process_executor
{
... |
using NUnit.Framework;
using PBScript.Environment;
using PBScript.Exception;
using PBScript.ProgramElements;
namespace PbsTexts.BasicTests;
public class ThrowsIfNotInitializedTest
{
[Test]
public void Test_ThrowsIfNotInitializedRun()
{
var env = PbsEnvironment.WithAllDefaultRepositories();
... |
using Domain.Models;
using DTOs.ResearchDtos;
namespace Mappers
{
public static class ResearchMapper
{
public static Research ToResearch(this CreateResearchDto createResearchDto)
{
return new Research()
{
Title = createResearchDto.Title
};
... |
namespace WebForLink.Domain.ValueObject
{
public class Email
{
public Email(string endereco)
{
Endereco = endereco;
}
public int Id { get; private set; }
public string Endereco { get; private set; }
}
} |
using Microsoft.AspNetCore.Mvc;
using System;
using System.ComponentModel.DataAnnotations;
namespace StoreApplication.WebUI.ViewModels
{
public class OrderHistoryViewModel
{
[HiddenInput]
public int Id { get; set; }
[Required]
[DataType(DataType.DateTime)]
[DisplayForm... |
namespace ExpenseTracker.App.ApiModels
{
public class ApiNonBills
{
public int NonBillId { get; set; }
public int UserId { get; set; }
public string StoreName { get; set; }
public decimal Price { get; set; }
public string UserFirstName { get; set; }
public strin... |
using ClosedXML.Excel;
using ConWinTer.Model;
using ConWinTer.Utils;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
namespace ConWinTer.Loader {
public class ClosedXMLExcelLoader : IExcelLoader {
public IEnumerable<string> GetSupportedExtensions() {
... |
using Microsoft.Extensions.Logging;
using Nethereum.BlockchainProcessing.Processing;
using Nethereum.BlockchainStore.Processing;
using Nethereum.Configuration;
using Nethereum.Logging;
namespace Nethereum.BlockchainStore.EFCore.SqlServer.Console
{
public class Program
{
public static int Main(string[]... |
using UnityEngine;
using System.Text;
using System.Net;
using System.Net.Sockets;
public static class UDPSend
{
// "connection" things
private static readonly IPEndPoint RemoteEndPoint = new IPEndPoint(IPAddress.Broadcast, UDPReceive.Port);
private static readonly UdpClient Client = new UdpClient();
... |
using System;
using System.Collections.Generic;
using System.IO;
namespace aima.core.logic.common
{
/**
* An abstract base class for constructing parsers for knowledge representation
* languages. It provides a mechanism for converting a sequence of tokens
* (derived from an appropriate lexer) into ... |
// Compiler options: /checked+
using System;
public class MonoBUG
{
public static void Main (string[] args)
{
double B = 4.0;
double K = 2.0;
double A = - B / (K * K);
Console.WriteLine ("{0}", A);
}
}
|
using System.Collections.Generic;
using MagicMedia.Store;
namespace MagicMedia.GraphQL
{
public class UpdateAlbumPayload : Payload
{
public Album? Album { get; }
public UpdateAlbumPayload(Album album)
{
Album = album;
}
public UpdateAlbumPayload(IReadOnlyLi... |
namespace JsonPointer
{
using System;
using System.Collections.Generic;
using System.Linq;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
public static class JsonPointer
{
#region Public Methods
/// <summary>
/// Gets the value at the JSON pointer path.
/// </summary>
/// <typeparam name="T">retu... |
namespace Domain
{
public class TeamRecordDetails
{
public string Team { get; set; }
public string Opponents { get; set; }
public int Played { get; set; }
public int Wins { get; set; }
public int Drawn { get; set; }
public int Lost { get; s... |
using System.Collections;
using System.Collections.Generic;
using System.IO;
using Newtonsoft.Json;
using UnityEngine;
internal static class SettingsManager
{
private static readonly string FilePath = Path.Combine(Application.persistentDataPath, "settings.json");
internal static Settings Settings;
stati... |
using Microsoft.AspNet.SignalR;
using Microsoft.AspNet.SignalR.Hubs;
namespace SignalRest
{
public class HubContext : IHubContext<object>, IHubContext
{
public HubContext(string hubName)
{
Clients = new HubConnectionContext(hubName);
Groups = new GroupManager(hubName);
... |
using System;
using System.IO;
using System.Text;
using System.Windows.Forms;
using ReGen.Configuration;
namespace ReGen.ConfigMaker.GUI
{
public partial class ScriptPropertiesForm : Form
{
private ProgramConfiguration.Script _script;
public byte[] FileContents { get; set; }
public Sc... |
using Microsoft.EntityFrameworkCore.Design;
namespace ProMassSpammer.Data.Repositories
{
public abstract class RepositoryBase
{
private readonly IDesignTimeDbContextFactory<ProMassSpammerModel> _modelFactory;
protected RepositoryBase(IDesignTimeDbContextFactory<ProMassSpammerModel> modelFacto... |
using System.Collections.Generic;
namespace EagleRepair.IntegrationTests.Cli.DataProvider.TypeCheckAndCast
{
public static class TypeCheckAndCastSimpleDataProvider
{
private const string Input = @"
using System;
namespace Entry
{
public class TypeCheckAndCast
{
public class NestedClass... |
// Encog(tm) Artificial Intelligence Framework v2.5
// .Net Version
// http://www.heatonresearch.com/encog/
// http://code.google.com/p/encog-java/
//
// Copyright 2008-2010 by Heaton Research Inc.
//
// Released under the LGPL.
//
// This is free software; you can redistribute it and/or modify it
// under the terms ... |
using System.ComponentModel;
namespace Audiotica.Core.Utilities.Interfaces
{
public interface IAppSettingsUtility : INotifyPropertyChanged
{
string DownloadsPath { get; set; }
string TempDownloadsPath { get; }
int Theme { get; set; }
bool Ads { get; set; }
}
} |
// 189. Rotate Array Easy
// Given an array, rotate the array to the right by k steps, where k is non-negative.
// Example 1:
// Input: [1,2,3,4,5,6,7] and k = 3
// Output: [5,6,7,1,2,3,4]
// Explanation:
// rotate 1 steps to the right: [7,1,2,3,4,5,6]
// rotate 2 steps to the right: [6,7,1,2,3,4,5]
// rotate 3 st... |
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public enum DamageType {
NONE, LASER, ROBOT, INSTAKILL
}
public class Health : MonoBehaviour {
public float maxHealth {
get {
return 1;
}
}
public float health = 1;
public bool isDead = false;
public bool is... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(fileName ="CardList", menuName = "CardList", order =1)]
public class CardList : ScriptableObject
{
public List<GameObject> active;
public List<GameObject> passive;
}
|
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
namespace Mojur.Unity.SolutionProcessing
{
/// <summary>
/// Provides access to solution synchronization events.
/// </summary>
public interface ISolutionSyncEvents
{
/// <su... |
namespace TMPro
{
public struct XML_TagAttribute
{
public int nameHashCode;
public TagType valueType;
public int valueStartIndex;
public int valueLength;
public int valueHashCode;
}
}
|
namespace ProSuite.Commons.AO.Geometry.Cut
{
public enum DegenerateMultipatchFootprintAction
{
Throw,
Discard,
Keep
}
}
|
namespace linway_app.Models.Enums
{
public enum TipoPolvo { Texapol, Alison, AlisonEspecial, Dispersán, Eslabón, Blanqueador };
}
|
using System.Collections.Generic;
namespace System.Linq
{
public static class LinqExtensions
{
public static T FirstOrNull<T>(this IEnumerable<T> values, Func<T, bool> predicate) where T: class
{
return values.DefaultIfEmpty(null).FirstOrDefault(predicate);
}
}
}
|
namespace Hades.Language.Lexer
{
public static class Keyword
{
public const string Class = "class";
public const string Func = "func";
public const string Args = "args";
public const string Requires = "requires";
public const string If = "if";
public const string ... |
namespace Test.Unit.Exceptions
{
using global::Clasp;
using IArgument = global::Clasp.Interfaces.IArgument;
using MissingOptionValueException = global::Clasp.Exceptions.MissingOptionValueException;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using System;
[TestClass]
public clas... |
using Newbe.Mahua.Apis;
using Newbe.Mahua.NativeApi;
namespace Newbe.Mahua.CleverQQ.Apis
{
public class RemoveBanGroupMemberApiMahuaCommandHandler
: CleverQQApiMahuaCommandHandlerBase<RemoveBanGroupMemberApiMahuaCommand>
{
public RemoveBanGroupMemberApiMahuaCommandHandler(
ICleverQ... |
using System;
using System.Windows;
namespace HOTINST.COMMON.Controls.Service
{
/// <summary>
///
/// </summary>
public interface IDialog
{
/// <summary>
///
/// </summary>
DialogButtons Mode { get; }
/// <summary>
///
/// </summary>
DialogResultState Result { get; }
/// <summary>
///
//... |
namespace Lyra.Core.Blocks
{
//public class NodeInfo
//{
// public string PublicKey { get; set; }
// public string IPAddress { get; set; }
// public string Signature { get; set; } // use private key to sign ip address.
// public override string ToString()
// {
// ... |
using UnityEngine;
using System.Collections;
/// <summary>
/// Player prefs wrapper.
/// Simple Wrapper to PlayerPrefs
/// Fonctionality
/// </summary>
public static class PlayerPrefsWrapper {
public static void SetInt(string key , int value){
if(PlayerPrefs.HasKey(key))
throw new UnityExceptio... |
namespace ClickView.Extensions.RestClient.Http
{
using System.Net.Http.Headers;
public sealed class RestClientRequestHeaders : HttpHeaders
{
internal RestClientRequestHeaders()
{
}
}
}
|
using Microsoft.Extensions.Logging;
using Newtonsoft.Json;
using SigStat.Common;
using SigStat.Common.Helpers;
using SigStat.Common.Helpers.Serialization;
using SigStat.Common.Pipeline;
using SigStat.Common.PipelineItems.Classifiers;
using SigStat.Common.Transforms;
using System;
using System.Collections.Generic;
usin... |
using System;
using System.Collections.Generic;
using System.Text;
namespace AuthenticationService.Entity
{
public class PhoneInfo
{
/// <summary>
/// 手机内置uudid
/// </summary>
public string Uuid { get; set; }
/// <summary>
/// 总空间单位G
/// </summary>
... |
namespace PizzaDecoratorExample.PizzaDecorator
{
public abstract class PizzaDecorator : IPizza
{
protected IPizza pizza;
public PizzaDecorator(IPizza pizza)
{
this.pizza = pizza;
}
public abstract string MakePizza();
}
}
|
using ONIT.VismaNetApi.Lib;
using ONIT.VismaNetApi.Models.Enums;
using System;
using System.Collections.Generic;
using System.Text;
namespace ONIT.VismaNetApi.Models
{
public class CustomerSalesPrice : DtoPaginatedProviderBase, IProvideIdentificator
{
public int recordId { get; set; }
public P... |
using System;
using System.Collections.Generic;
using System.Data;
using System.Linq;
using System.Text;
namespace InnovatorAdmin
{
public interface IDataExtractor
{
bool AtEnd { get; }
int GetTotalCount();
int NumProcessed { get; }
void Reset();
void Write(int count, params IDataWriter[] writ... |
using Discord.WebSocket;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DING_DONG.Core.UserAccounts
{
public static class UserAccounts
{
private static List<UserAccount> accounts;
private static string AccountFolder... |
using NHibernate.Mapping.ByCode.Conformist;
namespace RepoDb.Benchmarks.Models
{
public class PersonMap : ClassMapping<Person>
{
public PersonMap()
{
Id(x => x.Id);
Property(x => x.Name);
Property(x => x.Age);
Property(x => x.CreatedDateUtc);
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class BaseManager
{
protected GameFace gameFace;
public BaseManager(GameFace gameFace)
{
this.gameFace = gameFace;
}
public virtual void OnInit()
{
}
public virtual void OnDestroy()
{
... |
using System.Threading.Tasks;
using DSTV.Exceptions;
namespace DSTV.Implementations
{
internal sealed class BodyReader
{
/// <summary>
/// Currently the body is not read.
/// </summary>
/// <param name="context"></param>
/// <returns></returns>
internal stati... |
using System;
using System.Threading.Tasks;
using Logic;
namespace Presentation.Server
{
internal class Program
{
private static void Main()
{
Task serverTask;
using (Server server = new Server(4444U, new DataRepository(), null))
{
serverTas... |
// Copyright (c) 2018 Aurigma Inc. All rights reserved.
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
//
namespace Aurigma.GraphicsMill.AjaxControls.VectorObjects
{
public interface ITransformPermission
{
bool AllowMoveHorizontal { get; set; }
... |
using System.Collections.Generic;
using Quizo.Models.Identity;
using Quizo.Data.Models.Chat;
namespace Quizo.Services.Groups.Models
{
public class GroupDetailsServiceModel
{
public string Id { get; set; }
public string Name { get; set; }
public bool IsOwner { get; init; }
public bool IsJoined { get; set; }... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using MessageSystem;
using UnityEngine.AI;
public class sPerson : MonoBehaviour, IMessageHandler
{
[Header("姓名")]
public string person_name;
[Header("班级")]
public string class_name;
public TextMesh name_textMes... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ClaimManager.Domain.Entities.Claims
{
public enum ClaimStatus
{
Submitted,
Rejected,
Queryed,
Approved,
Processed
}
}
|
namespace Infrastructure.InMemoryDataAccess
{
using System.Threading.Tasks;
using Application.Services;
public sealed class UnitOfWork : IUnitOfWork
{
private readonly MangaContext _context;
public UnitOfWork(MangaContext context)
{
this._context = context;
... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Media;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Sciencetific_Calc
{
public partial clas... |
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Diagnostics.CodeAnalysis;
using System.Collections.Generic;
using Microsoft.DotNet.Scaffolding.Shared;
using Microsoft.DotNet... |
using System.Runtime.Serialization;
using System.Text;
namespace M5x.CEQS.Schema.Common
{
public record Longitude
{
public enum EwEnum
{
/// <summary>
/// Enum EEnum for E
/// </summary>
[EnumMember(Value = "E")] E = 0,
/// <summa... |
namespace EtAlii.ML.Aore.Service
{
public class Aspect
{
}
}
|
using Content.Client.GameObjects.EntitySystems;
using Content.Shared.GameObjects.Components.Mobs;
using Content.Shared.GameObjects.Components.Mobs.State;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
namespace Content.Client.GameObjects.Components.Mobs.State
{
public class DeadMobState : Share... |
using System;
using System.Collections.Generic;
using System.Text;
namespace HelpMyStreet.Utils.Enums
{
public enum GroupRoles
{
Member = 1,
TaskAdmin = 2,
UserAdmin = 3,
Owner = 4,
RequestSubmitter = 5
}
} |
using System;
namespace MersenneTwister.MT
{
public abstract class mt_base_t
{
static mt_base_t()
{
if (!BitConverter.IsLittleEndian) {
throw new PlatformNotSupportedException("MersenneTwister does not support Big Endian platforms");
}
}
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using OpenTK.Graphics;
using OpenTK.Graphics.OpenGL;
using SmoothGL.Graphics.Internal;
namespace SmoothGL.Graphics
{
/// <summary>
/// Describes how the uniforms included in a uniform buffer are arranged in memory.
///... |
//------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All rights reserved.
//------------------------------------------------------------
namespace System.ServiceModel.Diagnostics
{
using System;
using System.Collections.Generic;
using System.Globalization;
... |
using System;
using System.Collections.Generic;
using System.Linq;
using HotChocolate.Language;
namespace HotChocolate.Validation
{
public sealed class DocumentValidator : IDocumentValidator
{
private readonly DocumentValidatorContextPool _contextPool;
private readonly IDocumentValidatorRule[] ... |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using FreeSql.Internal;
using FreeSql;
using IGeekFan.Extensions.Diagnostics.HealthChecks;
using System.Diagnostics;
namespace Microsoft.Extensions.DependencyInjection
{
public... |
using Functional.Fluent.MonadicTypes;
namespace Functional.Fluent.Helpers
{
public class ResultBuilderForSucceeded<T> : ResultBuilder<T>
{
internal ResultBuilderForSucceeded(T value) : base(value) { }
public Result<T, U> And<U>() => new Result<T, U>(_value);
}
} |
using UnityEngine;
public class MenuPause : Menu
{
// The timescale that was active when this scene was entered.
private float m_previousTimeScale = 0.0f;
[Tooltip("The menu to push when the Tutorial button is selected.")]
[SerializeField] private Menu m_tutorialMenu = null;
[Tooltip("The menu to... |
namespace OJS.Common.Constants
{
public static class AppSettingConstants
{
public const string DefaultDbConnectionStringName = "DefaultConnection";
public const string ArchivesDbConnectionStringName = "ArchivesConnection";
}
} |
using System.Globalization;
using System.Threading;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Soluling;
namespace Tests
{
[TestClass]
public class NumberTests
{
public int Precision { get; set; } = 2;
private void Test(
string result,
AbbreviatedNumberForm form,
doub... |
namespace DependencyHelper.Services
{
public interface IHomeTextService
{
string GetText();
}
}
|
using UnityEngine;
using MoreMountains.Tools;
using UnityEngine.UI;
using System.Collections.Generic;
namespace MoreMountains.CorgiEngine
{
/// <summary>
/// Add this class to a GUI object, and it'll handle the instantiation and management of hearts based on the current lives of the player character
/// I... |
using System;
namespace CreativeMinds.CQS.Queries {
public interface IQuery<TResult> : IMessage { }
} |
using System;
using System.Threading.Tasks;
using Server.Exceptions;
using Microsoft.AspNetCore.Http;
namespace Server.Middlewares
{
public class HttpStatusCodeExceptionMiddleware
{
private readonly RequestDelegate _next;
public HttpStatusCodeExceptionMiddleware(RequestDelegate next... |
using System;
using System.Linq;
using System.Security.Cryptography;
using System.Text;
namespace EasyAuth.Security
{
public class SHA256L100HashProvider : HashProvider
{
private const int hashLoops = 100; // SHA256 L100
private SHA256Managed hashAlgorithm = new SHA256Managed();
publi... |
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