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[Serializable] public class NumberKeyframeGroup : KeyframeGroup<NumberKeyframe> // TypeDefIndex: 9642 { // Fields public float minValue; // 0x2C public float maxValue; // 0x30 // Methods // RVA: 0x22B5100 Offset: 0x22B5201 VA: 0x22B5100 public void .ctor(string name, float min, float max) { } // RVA: 0x22B518...
using System; namespace Drexel.Terminal.Source { /// <summary> /// Represents an event which is associated with a request to "exit". The request can be denied by setting the /// <see cref="Allow"/> property to <see langword="false"/> on an instance of this class. /// </summary> public sealed class...
using System; using DesignPattern.Observer.Subject; namespace DesignPattern.Observer.Observer { /// <summary> /// 具体观察者类:战队成员 /// </summary> public class Player : IObserver { public string Name { get; set; } public void BeAttacked(AllyContro...
using System.Windows; using System.Windows.Forms; using Elreg.WindowsFormsView; using Form = Elreg.Controls.Forms.Form; namespace Elreg.WindowsFormsPresenter.RaceControl { public static class FormHelper { public static void HideForm(ISimpleView form) { if (form.Visible) ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ScoutChess.Model { internal class GameCompletedEventArgs { internal GameInformation CompletedGameInfo { get; private set; } internal GameCompletedEventArgs(GameInforma...
using wimm.Secundatives.Extensions; using Xunit; namespace wimm.Secundatives.UnitTests.Extensions { public class VariantMap_Test { [Fact] public void MapValue_ValueInt_ReturnsIntFuncResult() { var underTest = ConstructInt(); Assert.Equal(43, underTest.MapValue((...
// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information. namespace System.Data.Entity.Utilities { using System.Linq; using Xunit; public class IEnumerableExtensionsTests { [Fact] public void Each_shou...
/* Copyright (C) 2010 Daniel Mueller <daniel@danm.de> All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of cond...
using System; using Sodium; namespace ncryptf { /// <summary> /// Represents a API token /// </summary> public class Token { /// <summary> /// Access token /// </summary> private readonly String _accessToken; /// <summary> /// Refresh token /...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class SineDistributionDrawer : MonoBehaviour { public float Alpha = 1.0f; public Vector3 Direction = Vector3.up; public float RadiusOffset = 0.01f; public float RadiusCount = 2; public float CircleCount = 4; ...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class SoundObjectManager : MonoBehaviour { //---Singleton-Pattern----------------------- public static SoundObjectManager instance; private void Awake() { if (instance != null) { Debug.L...
namespace Stl.Channels; [Flags] public enum ChannelCompletionMode { PropagateCompletion = 1, PropagateError = 2, PropagateCancellation = 4, Full = PropagateCompletion + PropagateError + PropagateCancellation, }
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System.Threading; using Azure.Core; namespace Azure.Search.Documents.Models { /// <summary> /// Provides data for <see cref="SearchIndexingBufferedSender{T}.ActionAdded"/> /// and <see cref="SearchIndexi...
using UnityEngine; using System.Collections; public class MouseWheelZoom : MonoBehaviour { public float camZoom = 30f; public float camZoomSpeed = 2f; void Update() { camZoom -= Input.GetAxis("Mouse ScrollWheel") * camZoomSpeed; // Makes the actual change to Field Of View Ca...
using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Metadata.Builders; namespace P01_StudentSystem.Data.Models.Configuration { public class StudentConfiguration : IEntityTypeConfiguration<Student> { public void Configure(EntityTypeBuilder<Student> builder) { bu...
namespace WorldCupMovies.Model { public sealed class Final { public Final(Filme campeao, Filme vice) { Campeao = campeao; Vice = vice; } public Filme Campeao { get; private set; } public Filme Vice { get; private set; } } }
namespace MultipleDbEf.DataTest; public class PersonContextTest { [Fact] public void Can_PersonContext_InsertData() { DbContextOptions<PersonContext> dbContextOptions = new DbContextOptionsBuilder<PersonContext>().UseInMemoryDatabase("TestPersonDb").Options; using (PersonContex...
using MasterDevs.ChromeDevTools; using Newtonsoft.Json; using System.Collections.Generic; namespace MasterDevs.ChromeDevTools.Protocol.Chrome.LayerTree { /// <summary> /// Rectangle where scrolling happens on the main thread. /// </summary> [SupportedBy("Chrome")] public class ScrollRect { /// <summary> /// G...
using Stardust.Paradox.Data.Annotations; namespace Stardust.Paradox.Data.CodeGeneration.Sample { public interface IClass1:IVertex { string Name { get; set; } long Age { get; set; } string Email { get; set; } bool ValidatedEmail { get; set; } IEdgeCollection<IClass1...
using System.Collections; using System.Collections.Generic; using System.Threading.Tasks; using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UI; public class LevelManager : MonoBehaviour { public static LevelManager Instance; [SerializeField] private GameObject _loaderCanvas; [Seriali...
// <copyright file="IResourceHelper.cs" company="Drastic Actions"> // Copyright (c) Drastic Actions. All rights reserved. // </copyright> using System; using System.Collections.Generic; using System.Text; namespace Drastic.Common.Interfaces { /// <summary> /// Resource Helper. /// </summary> public i...
using System; using Microsoft.EntityFrameworkCore; using WellBot.Domain.Chats.Entities; using WellBot.Domain.Users.Entities; namespace WellBot.Infrastructure.Abstractions.Interfaces { /// <summary> /// Application abstraction for unit of work. /// </summary> public interface IAppDbContext : IDbContext...
using NotImplementedException = System.NotImplementedException; namespace Script.Game.System.Entity { /// <summary> /// 空白事件,打开完毕即可移动 /// </summary> public class CopyEventEmptyEntityImp:CopyEventEntityImp { protected override void _OnOpenTimeDone() { base._OnOpenTimeDo...
namespace GitLfs.Core.File { public enum FileLocation { Temporary, Permenant, Metadata } }
using System.Threading.Tasks; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Mvc; using Microsoft.Graph; using Microsoft.Identity.Web.Resource; namespace AspNetCoreMicrosoftIdentityWebProjectTemplates.templates.ComponentsWebAssembly_CSharp.Server.Controllers { [Authorize] [ApiController]...
namespace AqualityTracking.Integrations.Core { public static class AqualityConstants { public static readonly string SettingsFileName = "aqualityTracking.json"; } }
namespace Stripe { using System; using System.Collections.Generic; using Newtonsoft.Json; public class FileLinkDataOptions : BaseOptions, IHasMetadata { /// <summary> /// Set this to <c>true</c> to create a file link for the newly created file. Creating a /// link is only po...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.UI; namespace Assets.Scripts { public class ButtonInput : MonoBehaviour, IPointerDownHandler, IPointerUpHandler { private Image _img; private bool _touching = false...
 using System.Text.Json.Serialization; namespace HexGridInterfaces.Structs { public struct BoundingClientRect { [JsonInclude] public readonly double Width; [JsonInclude] public readonly double Height; [JsonInclude] public readonly double OffsetLeft; [JsonInclude] public readonl...
 namespace Atom.Scene.Tiles.Specifications.TileMatrixLayerSpecifications { using System.Linq; using Machine.Specifications; [Subject( typeof( TileMatrixLayer ) )] public class when_newly_created { static TileMatrix matrix; static TileMatrixLayer layer; Establish context = ...
using System.ComponentModel; using ActiproSoftware.Windows; namespace ActiproSoftware.ProductSamples.GridsSamples.QuickStart.PropertyGridMultipleObjects { /// <summary> /// Represents a third object. /// </summary> public class ThirdObject : ObservableObjectBase { private string name; private string thirdO...
using System.Threading.Tasks; namespace EawXBuild.Steam { public interface ISteamWorkshop { void Init(uint appId); void Shutdown(); Task<WorkshopItemPublishResult> PublishNewWorkshopItemAsync(IWorkshopItemChangeSet settings); Task<IWorkshopItem> QueryWorkshopItemByIdAsync(ulo...
using Ical.Net.Interfaces.Components; using Ical.Net.Interfaces.Evaluation; using Ical.Net.Interfaces.General; namespace Ical.Net.Interfaces { public interface ICalendar : ICalendarComponent, IGetOccurrencesTyped, IGetFreeBusy, IMergeable { /// <summary> /// Gets/sets the calendar version. De...
using Me20.Contracts.Commands; using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace Me20.ApiGateway.Commands { public class SubscribeToTagCommand : ICreateTagCommand { public string TagName { get; set; } } }
using System.Threading.Tasks; namespace CQRS.Light.Contracts { public interface ICommandHandler<T> { Task HandleAsync(T command); } }
 namespace PxStat.Workflow { /// <summary> /// /// </summary> internal class Comment_DTO { /// <summary> /// /// </summary> public string CmmValue { get; set; } /// <summary> /// /// </summary> public int CmmCode { get; set; } ...
using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; namespace TylerMart.Domain.Models { /// <summary> /// Order-Product Pair Model /// </summary> [Table("OrderProducts")] public class OrderProduct : Model, IValidatableObject { /// <s...
namespace MahApps.Metro.IconPacks { #if !(NETFX_CORE || WINDOWS_UWP) using System.ComponentModel; #endif /// ****************************************** /// This code is auto generated. Do not amend. /// ****************************************** /// <summary> /// List of available icons for u...
# CS_ARCH_ARM64, 0, None 0x82,0x00,0x25,0x8b = add x2, x4, w5, uxtb 0xf4,0x23,0x33,0x8b = add x20, sp, w19, uxth 0x2c,0x40,0x34,0x8b = add x12, x1, w20, uxtw 0x74,0x60,0x2d,0x8b = add x20, x3, x13, uxtx 0x31,0x83,0x34,0x8b = add x17, x25, w20, sxtb 0xb2,0xa1,0x33,0x8b = add x18, x13, w19, sxth 0x5f,0xc0,0x23,0x8b = add...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace DMSGrpc { public enum gRPCMessageType { HeartBeat, UpdateRequest, UpdateResponse } }
namespace BirthdayReminder.Utilities { public interface IDocumentManager { string ReadFile(string path); void WriteFile(string path, string text); } }
using JetBrains.Annotations; namespace ImplicitNullability.Samples.CodeWithIN.NullabilityAnalysis { public unsafe class UnsafeCodeSample { public static void Method(int* a) { ReSharper.TestValueAnalysisUnsafe(a, a == null /*Expect:ConditionIsAlwaysTrueOrFalse[MIn]*/); } ...
using System; using CoreGraphics; using UIKit; namespace SectionListMvvmCross.iOS.SupportViews { public class SampleFlowLayout : UICollectionViewFlowLayout { public override bool ShouldInvalidateLayoutForBoundsChange(CGRect newBounds) { return false; } public overr...
/* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fi...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using AllenCopeland.Abstraction.Slf.Abstract; using AllenCopeland.Abstraction.Slf.Abstract.Members; using AllenCopeland.Abstraction.Slf.Ast.Members; /*---------------------------------------------------------------------\ |...
using System; namespace PepperDash.Essentials.Displays { public class SerialCommandBuilder:ICommandBuilder { public string Delimiter { get { return "\x03"; } } private readonly string _id; private const string CommandWithParameterFormat = "AD{0};{1}:{2}"; ...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using BankApi.Models; namespace BankApi.Services { public interface IAccountService { Account CreateAccount(Account account); List<Account> Read(); Account Read(string IBAN); Accoun...
using System; using Serilog.Configuration; using Serilog.Events; namespace Serilog.Sinks.EmailPickup { public static class EmailPickupSinksExtensions { public static LoggerConfiguration EmailPickup(this LoggerSinkConfiguration loggerConfiguration, string pickupDirectory, string ...
using System; namespace Dto.Inventory { public class InventoryControlJournal : BaseDto { public decimal? In { get; set; } public decimal? Out { get; set; } public string Item { get; set; } public string Measurement { get; set; } public DateTime Date { get; set; } } ...
// Copyright (c) Alexandre Beauchamp. All rights reserved. // Licensed under the MIT license. using Microsoft.Extensions.Diagnostics.HealthChecks; using Pandora.Utility.Health.Resources; namespace Pandora.Utility.Health.Mappers { public static class ComponentHealthReportMapper { public static Compone...
using System.Collections; using System.Collections.Generic; using UnityEngine; namespace S3 { public class GameManager_GameOver : MonoBehaviour { private GameManager_Master gameManagerMaster; public GameObject panelGameOver; private void OnEnable() { SetInitialReferences(); gameManage...
namespace ApexCharts { public class LegendClicked<TItem> where TItem : class { public Series<TItem> Series { get; set; } public bool Collapsed { get; set; } } }
namespace TCGPrimus.Entities.Enumerations { public enum AccountType { Domestic, Savings, Foreign } }
using System; class LongSeq { static void Main() { for (int i = 2; i < 1002; i++) { if (i % 2 == 0) { Console.WriteLine(i); } else { Console.WriteLine(-i); } } } } /* Print Long...
namespace ImgPogCrypt { public class CliCommand { public CliAction Action { get; set; } public string Value { get; set; } public CliCommand(CliAction action, string value) { Action = action; Value = value; } } }
namespace Eventus.CosmosDB { using Newtonsoft.Json; using System; public abstract class CosmosDBEventBase { [JsonProperty("id")] public Guid Id { get; set; } public Guid AggregateId { get; set; } public string ClrType { get; set; } = string.Empty; publi...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. namespace Microsoft.Azure.ServiceBus { using System; using Primitives; /// <summary> /// RetryPolicy implementation where the delay between retries wi...
using System; using System.Collections.Generic; using System.Text; namespace MusicHub.Filtering.Operators { public class OperatorMetadata { public string Label { get; set; } public string Operator { get; set; } } }
using System; using Glimpse.Server; using Microsoft.AspNetCore.Http; using Microsoft.Extensions.Options; namespace Glimpse.Server.Configuration { public class AllowClientAccessOptions : IAllowClientAccess { private readonly Func<HttpContext, bool> _allowAccess; public AllowClientAccessOptions(...
using System; using DotSpatial.Data; using DotSpatial.Projections; namespace ClimateAnalysis { public class AreaSettings { public bool HasAnyArea { get { return AreaRectangle != null || (Polygons != null && Polygons.Features.Count ...
using System; using System.IO; using Pablo.BGI; using System.Collections.Generic; using Eto.Drawing; namespace Pablo.Formats.Rip.Commands { public class WriteMode : RipOptionalCommand { public class Type : RipCommandType<WriteMode> { public override string OpCode { get { return "W"; } } } public override...
namespace EFS_Professional { using EFS_Professional.COMPortManager; using System; using System.Collections.Generic; using System.IO.Ports; using System.Runtime.CompilerServices; public class QualcommDeviceInstance : IDisposable { [AccessedThroughProperty("_commandQueue")]...
using Amazon.DynamoDBv2.Model; using System; using System.Collections.Generic; using System.Threading; using System.Threading.Tasks; namespace Microsoft.DataTransfer.DynamoDb.Client.Query { interface IDataPageProvider : IDisposable { Task<DataPage> LoadPageAsync(Dictionary<string, AttributeValue> cont...
namespace Lime { public interface NotificationExtension<T> { } }
using Lutra.Utility; namespace Lutra.Graphics; /// <summary> /// Internal class for managing characters in RichText. /// </summary> internal class RichTextCharacter { #region Private Fields float finalShakeX; float finalShakeY; float finalSinX; float finalSinY; float activeScaleX = 1; fl...
using Foundation.Core; using System; public class OOVipBtn : ObservableObject { public class Names { public const string Attr_BtnName = "BtnName"; public const string ImageGreyVisibility = "ImageGreyVisibility"; public const string Event_OnButtonClick = "OnButtonClick"; } public Action callback; private...
using System; using System.Collections; using System.Collections.Generic; using System.Text; using Windows.Foundation.Collections; using Uno.UI.Extensions; namespace Windows.UI.Xaml.Controls { public sealed partial class ItemCollection : IList<object>, IEnumerable<object>, IObservableVector<object> { public event...
namespace Jacobi.Zim80.CpuZ80.States.Instructions { internal abstract class ReadIndirectInstruction : ReadParametersInstruction { public ReadIndirectInstruction(CpuZ80 cpu) : base(cpu) { } protected ushort GetAddress() { var z = ExecutionEngine.Opcode.De...
using Loris.Common.Domain.Entities; using Microsoft.VisualStudio.TestTools.UnitTesting; using System; using System.Collections.Generic; namespace Loris.Common.Test.Domain { [TestClass] public class BasicModelTest { private List<HierarchyModel> models = new List<HierarchyModel>(); public B...
using GenFu; using Microsoft.AspNetCore.Mvc; using System; namespace compression_cache_demo.Controllers { [Route("api/[controller]")] public class PersonController : Controller { // GET: api/values [HttpGet] [ResponseCache(VaryByHeader = "User-Agent", Duration = 30)] public...
namespace ELFSharp.ELF { public enum FileType : ushort { None = 0, Relocatable, Executable, SharedObject, Core } }
using System; using System.Collections.Generic; using System.Text; using NUnit.Framework; namespace ProjectXenocide.Research { [TestFixture] public class PrerequisitesTest { public class UnlockedTechPrerequisite : ITechPrerequisite { public bool Evaluate() ...
using System; using System.Collections.Generic; using System.Reflection; using System.Text; using System.Linq; namespace PuppetCat.AspNetCore.Core { public class EntityUtils { /// <summary> /// Copy value to another List<Model>, their fields name must be same /// </summary> ///...
using System; using ServiceStack.Redis; namespace RevStack.Redis { public class RedisDataContext { private const string DEFAULT_HOST= "localhost"; private const int DEFAULT_PORT = 6379; private readonly string _host; private readonly int _port; public RedisDa...
/********************************************* 作者:曹旭升 QQ:279060597 访问博客了解详细介绍及更多内容: http://blog.shengxunwei.com **********************************************/ namespace Microsoft.Practices.EnterpriseLibrary.Common.Configuration.Manageability { internal class InstrumentationWmiPublish...
public class PackageInfo { public string PackageVersion { get; set; } public string Package32Url { get; set; } public string Package64Url { get; set; } #region BuildFolders public string BinDir { get => "bin"; } public string TempDir { get => "temp"; } #endregion #region PackageSetti...
using System; using System.Collections.Generic; using System.Threading; using System.Threading.Channels; using System.Threading.Tasks; using Microsoft.AspNetCore.SignalR.Client; using SignalR.Strong; using SignalR.Strong.Samples.Common.Hubs; namespace SignalR.Strong.Samples.SourceGenerator { class Prog...
// Mileage Tracker: Unit Tests // Copyright (c) bfren - licensed under https://mit.bfren.dev/2022 using Jeebs.Auth.Data; using Mileage.Persistence.Common; using Mileage.Persistence.Common.StrongIds; using Mileage.Persistence.Entities; using Mileage.Persistence.Repositories; namespace Mileage.Domain.SaveSettings.Inter...
using Microsoft.Extensions.Caching.Memory; using System.Collections.Generic; using System.Threading.Tasks; using wmsDataAccess.UserManagement.Entities; using WMSDataAccess.UserManagement.Entities; using wmsShared.Model; namespace WMSDataAccess.UserManagement { public interface IUserManager { WMSUser G...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.SignalR; using Server.models; using Newtonsoft.Json; namespace Server { public class AgentHub : Hub { Server.models.myContext dbContext; public AgentHub(Server....
[Serializable] public class MobDeployTypeDataTable : ScriptableObject // TypeDefIndex: 6998 { // Fields [SerializeField] // RVA: 0x1626A0 Offset: 0x1627A1 VA: 0x1626A0 public List<HairType> Types; // 0x18 private static MobDeployTypeDataTable _MobDeployTypeDataTable; // 0x0 // Methods // RVA: 0x1CBCCB0 Offset: ...
using System.Collections.Generic; namespace Nordril.Collections { /// <summary> /// A read-only store which has the same interface as a dictionary, but which can create mutable copies of itself. /// </summary> /// <typeparam name="TKey">The key of the stored elements.</typeparam> /// <typeparam na...
namespace CerealBox { public static class DynamicExtensions { public static dynamic ToDynamic(this string input) { input = input.FlattenXml(); if (input.StartsWith("<")) return new DynamicXml(input); return new DynamicJson(input); } ...
using System; using System.Windows.Forms; using MikuMikuPlugin; namespace Linearstar.MikuMikuMoving.Framework { public abstract class PluginBase : IBasePlugin, IHaveScenePlugin { Scene scene; public IWin32Window ApplicationForm { get; set; } public Scene Scene { get { ...
// // Encog(tm) Core v3.1 - .Net Version // http://www.heatonresearch.com/encog/ // // Copyright 2008-2012 Heaton Research, Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // htt...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; namespace KLib { public class EndianBinaryWriter : BinaryWriter { private Endian endian = Endian.LittleEndian; public Endian Endian { get { return endian;...
using System; using System.Collections.Generic; using System.Text; using FluentAssertions; using Microsoft.Extensions.Caching.Memory; using Moq; using CacheFactory.Memory; using Xunit; namespace CacheFactory.Test.Memory { public class MemoryCacheDecoratorTests { private Mock<IMemoryCache>...
using System.Threading.Tasks; namespace Muplonen.SessionManagement { /// <summary> /// Interfaces for managers that manage player sessions. /// </summary> public interface IPlayerSessionManager { /// <summary> /// Dictionary holding all sessions. /// </summary> Sess...
using System; using System.Drawing; using System.Windows.Forms; namespace FORCEBuild.UI.WinForm.Cluster { /// <summary> /// 组织控件形成flat形式按钮 /// </summary> public class ColorButtonCollection { public Color DefaultColor { get; set; } public Color MouseIn { get; set; } public C...
using Carrent.BaseData.CarBrandManagement.Domain; using Carrent.Common.Interfaces; using System; using System.Collections.Generic; namespace Carrent.BaseData.CarBrandManagement.Application { public class CarBrandService : ICarBrandService { private readonly IRepository<CarBrand, Guid> _repository; ...
// Copyright (c) Lex Li. All rights reserved. // // Licensed under the MIT license. See LICENSE file in the project root for full license information. namespace JexusManager.Features.RequestFiltering { using System; using System.Collections; using System.Reflection; using System.Windows.Forms; u...
using System.ComponentModel.DataAnnotations; using MvcContrib.FluentHtml.Behaviors; using MvcContrib.FluentHtml.Elements; using MvcContrib.FluentHtml.Html; namespace MvcContrib.Samples.UI.Views { public class RangeBehavior: IBehavior<IMemberElement> { public void Execute(IMemberElement element) ...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using Amazon.GameLift.Model; using System.Threading; public class GameLiftInterface : MonoBehaviour { public GameObject AdminInterfacePanel; public GameObject SelectGameSessionButton; public GameLiftClie...
using System.Runtime.CompilerServices; [assembly: InternalsVisibleTo("UniversalGraphicsTests")] [assembly: InternalsVisibleTo("Unity.RenderPipelines.Universal.Editor.Tests")] [assembly: InternalsVisibleTo("Unity.GraphicTests.Performance.Universal.Editor")]
using System; using RegistryPluginBase.Interfaces; namespace RegistryPlugin.TypedURLs { public class TypedURL:IValueOut { public TypedURL(string url, DateTimeOffset? timestamp, string slack) { Url = url; Timestamp = timestamp; Slack = slack; } ...
namespace Chinchilla.Topologies.Model { public class Exchange : Bindable, IExchange { public Exchange(string name, ExchangeType exchangeType) { Name = name; Type = exchangeType; } public ExchangeType Type { get; set; } public Durability Durabilit...
namespace RethinkDb.Driver.Net { internal interface IConnectionBuilder<TBuilder> { /// <summary> /// The default DB for queries. /// </summary> TBuilder Db(string val); /// <summary> /// The authorization key to the server. /// </summary> ...
using HCore.Identity.Models; namespace HCore.Identity.Services { public interface IAuthServices { IAuthInfo AuthInfo { get; } } }
using Awesome.FeedParser.Models.Common; using System; namespace Awesome.FeedParser.Interfaces.Atom { /// <summary> /// Interface to access common feed and Atom feed properties. /// </summary> internal interface ICommonAtomFeed : ICommonAtom { #region Optional /// <summary> ...
using JeoAppardy.Client.Api; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace JeoAppardy.Tests.GameSetupTests { [TestClass] public class When_setup_the_Player { private Round _sut; private Board oneBoard; [TestInitialize] public void Setup() { oneBoard = Board.FromJson(Te...