content stringlengths 23 1.05M |
|---|
using System;
using System.Collections.Generic;
using System.Text;
namespace nekoVoce
{
class Banana:Voce
{
private int duljina;
public int Duljina {
get => duljina;
set => duljina = 3;
}
public override string ToString()
{
retur... |
namespace MiniCRM.Web.ViewModels.Products
{
using System.Collections.Generic;
public class ProductsListViewModel
{
public virtual IEnumerable<ProductNameAndIdViewModel> Products { get; set; }
public List<int> SelectedIDs { get; set; }
}
}
|
using System.Collections.Generic;
namespace OrchardCore.Commerce.ViewModels
{
public class ShoppingCartUpdateModel
{
public IList<ShoppingCartLineUpdateModel> Lines {get;set;}
}
}
|
using Biggy.Core;
using Biggy.Data.Json;
using System.Linq;
using static System.Console;
namespace BiggyTest
{
class Program
{
static void Main(string[] args)
{
var store = new JsonStore<Item>("dbDirectory", "dbName", "itemTable");
var items = new BiggyList... |
namespace Infusion.Packets
{
public abstract class MaterializedPacket
{
public abstract void Deserialize(Packet rawPacket);
public abstract Packet RawPacket { get; }
}
} |
namespace FullTrustProcess
{
public sealed class MTPPathAnalysis
{
public string DeviceId { get; }
public string RelativePath { get; }
public MTPPathAnalysis(string DeviceId, string RelativePath)
{
this.DeviceId = DeviceId;
this.RelativePath = RelativeP... |
namespace Appliance.Enums
{
public enum TimedEvent
{
UpdateSunsetSunrise,
OnSunrise,
OnSunset,
OnLightsOff,
StrobeOff,
SirenOff,
GarageDoorOperatedEnd
}
}
|
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
namespace IdentityFramework
{
/// <summary>
/// Identity is a struct that can be used as an identity of a class. It's URL safe,
/// case-insensitive, and very short for a global unique identifier at 16... |
using Newtonsoft.Json;
namespace EPiServer.Reference.Commerce.Site.Features.Payment.Models
{
public class MerchantSessionRequest
{
[JsonProperty(PropertyName = "merchantIdentifier")]
public string MerchantIdentifier { get; set; }
[JsonProperty(PropertyName = "displayName")]
pu... |
using System.Numerics;
using System.Threading.Tasks;
using Lykke.Service.EthereumClassicApi.Blockchain.Interfaces;
using Lykke.Service.EthereumClassicApi.Common.Settings;
using Lykke.Service.EthereumClassicApi.Repositories.DTOs;
using Lykke.Service.EthereumClassicApi.Repositories.Entities;
using Lykke.Service.Ethereum... |
namespace OpenMLTD.MilliSim.Extension.Contributed.Scores.StandardScoreFormats.StarlightDirector.Models.Editor {
public static class ProjectVersion {
public const int Unknown = 0;
public const int V0_1 = 100;
public const int V0_2 = 200;
public const int V0_3 = 300;
public co... |
using UnityEngine;
using System.Collections;
using Utils;
public class MainMenu : GameScreen
{
public override void onScreenInitialize ()
{
}
public override void onScreenUpdate (float p_deltaTimeMs)
{
updateScreenActive ();
}
public override string getScreenId ()
{
return Constants.SCREEN_MAIN_MENU;
... |
using DragonSpark.Sources.Parameterized;
using System.Collections.Immutable;
using System.Linq;
namespace DragonSpark.Testing.Framework.Diagnostics
{
sealed class MedianFactory : ParameterizedSourceBase<ImmutableArray<long>, long>
{
public static MedianFactory Default { get; } = new MedianFactory();
public ove... |
using AlexaSkillsKit.Speechlet;
using AlexaSkillsKit.UI;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.Web;
using System.Web.Configuration;
namespace Azure4Alexa.Alexa
{
public class AlexaUtils
{
// In a debug environment, you might find ... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class TutorialManager : MonoBehaviour {
public bool hasFinishedTutorial;
public GameManager gameManager;
public bool inMoveTutorial = true;
public bool inPlayTutorial;
public bool canAccessHints;
public ... |
using System;
using UnityEngine;
public enum Directions
{
UP,
DOWN,
LEFT,
RIGHT
}
public static class VectorExtensions
{
public static Directions Direction(this Vector2 v)
{
var isVertical = Math.Abs(v.x) < Math.Abs(v.y);
if (isVertical)
{
return v.y > 0 ?... |
using Soneta.Business;
using Soneta.Towary;
using Soneta.Types;
namespace GeekOut2018.EnovaUnitTestExtension
{
public class ZmianaNazwTowarowParams : ContextBase
{
public ZmianaNazwTowarowParams(Context context) : base(context)
{
TypTowaru = TypTowaru.Towar;
}
... |
using System;
using System.ComponentModel;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Web.UI.WebControls.WebParts;
using Microsoft.SharePoint;
using Microsoft.SharePoint.WebControls;
namespace CLIENTSIDE_AjaxWebPart.AjaxDemoWebPart
{
/// <summary>
/// This web part j... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace odyssey {
public class EagleController : EnemyController {
private float topY;
private float bottomY;
public float speed = 100;
private bool moveUp;
private Rigidbody2D rigidbody2;
... |
using System.Linq;
using System.Web.Mvc;
using CHOJ.Models;
using CHOJ.Service;
namespace CHOJ.Controllers
{
public class QuestionController : BaseController
{
public ActionResult Index(string id)
{
ViewData["comefrom"] = Request.UrlReferrer;
var d = QuestionService.Get... |
using System;
using System.Globalization;
using System.Text.RegularExpressions;
namespace IxMilia.ThreeMf
{
public struct ThreeMfsRGBColor : IEquatable<ThreeMfsRGBColor>
{
private static Regex ColorPattern = new("^#([0-9A-F]{2}){3,4}$", RegexOptions.IgnoreCase);
public byte R;
public ... |
// -----------------------------------------------------------------------
// <copyright file="MenuInfoController.cs" company="OSharp开源团队">
// Copyright (c) 2014-2021 OSharp. All rights reserved.
// </copyright>
// <site>http://www.osharp.org</site>
// <last-editor>郭明锋</last-editor>
// <last-date>2021-03-01 ... |
namespace Molten.Graphics
{
/// <summary>A delegate representing a display output change.</summary>
/// <param name="adapter">The adapter.</param>
/// <param name="output">The output.</param>
public delegate void DisplayOutputChanged(IDisplayOutput output);
}
|
namespace SWB_Base.Attachments
{
public class Rail : OffsetAttachment
{
public override string Name => "Rail";
public override string Description => "Used by other attachments to be able to attach to the weapon.";
public override string[] Positives => new string[]
{
};
... |
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using UnityEngine;
namespace Com.Game.Module
{
internal class MinimapTracer
{
private static readonly List<MinimapTracer> _entries = new List<MinimapTracer>();
private GameObject _go;
public static event Actio... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Practice.Leetcode.Tree
{
class _101_SymmetricTree
{
public static void Main(string[] args)
{
TreeNode root = new TreeNode(1);
root.left = new TreeNode(2);
root.ri... |
using System.Collections.Generic;
using Elvanto.Net.Models;
using Newtonsoft.Json;
namespace Elvanto.Net.Core.Responses
{
public class PeopleFlowsResponse : BaseResponse
{
[JsonProperty("people_flows")]
public PeopleFlowsData PeopleFlowsData { get; set; }
}
public class PeopleFlowsData... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using AutoMapper;
using eKuharica.Model.DTO;
using eKuharica.Model.Entities;
using eKuharica.Model.Requests;
namespace eKuharica.Mapping
{
public class eKuharicaProfile : Profile
{
public eKuharicaProfile(... |
using System.IO;
using System.Xml;
using System.Xml.Xsl;
using IronAHK.Rusty;
namespace IronAHK.Setup
{
partial class Program
{
static void TransformDocs()
{
string root = string.Format("..{0}..{0}..{0}{1}{0}Site{0}docs{0}commands", Path.DirectorySeparatorChar, Name);
v... |
using System;
using System.Collections.Generic;
using System.Data.SQLite;
using System.Windows;
using System.Windows.Controls;
namespace FoodChooser
{
class MealPlanner
{
public List<string> mealOptions { get; }
public List<bool> selectedDays;
public List<TextBlock> dayResults;
... |
using System.Data.Entity.ModelConfiguration;
using MovieFanatic.Domain.Model;
namespace MovieFanatic.Data.Extensions.Configurations
{
public class MovieConfiguration : EntityTypeConfiguration<Movie>
{
public MovieConfiguration()
{
Property(movie => movie.Title).HasMaxLength(100).Is... |
using Eklee.Azure.Functions.GraphQl.Repository.Search;
using Eklee.Azure.Functions.GraphQl.Repository.Search.Filters;
using FastMember;
using Shouldly;
using System;
using System.Linq;
using Xunit;
namespace Eklee.Azure.Functions.GraphQl.Tests.Repository.Search.Filters
{
[Trait(Constants.Category, Constants.UnitTest... |
using ag.DbData.Abstraction;
namespace ag.DbData.Oracle
{
/// <summary>
/// Represents OracleDbDataSettings object, inherited from <see cref="DbDataSettings"/>.
/// </summary>
public class OracleDbDataSettings : DbDataSettings
{
}
}
|
using BcGov.Fams3.SearchApi.Contracts.PersonSearch;
namespace BcGov.Fams3.SearchApi.Contracts.IA
{
public interface IASearchResult : PersonSearchEvent, IASearchEvent
{
}
}
|
using System.Collections.Generic;
using System.Text.Json;
using System.Threading.Tasks;
using EventStore.Client;
using Feats.Common.Tests;
using Feats.CQRS.Events;
using Feats.CQRS.Streams;
using FluentAssertions;
using Microsoft.Extensions.Configuration;
using NUnit.Framework;
namespace Feats.EventStore.Tests
{
p... |
using System.Collections.Immutable;
namespace SheddingCardGames.Domain
{
public interface IRandomPlayerChooser
{
Player ChoosePlayer(IImmutableList<Player> players);
}
} |
using System.Threading.Tasks;
using Bank.Cards.Domain.Card.ValueTypes;
using Bank.Cards.Domain.Model;
namespace Bank.Cards.Domain.Card.Repositories
{
public interface ICreditCardRootRepository
{
Task<CreditCard> GetCardById(CardId cardId);
Task SaveCard(CreditCard card);
}
} |
// Automatically generated by xdrgen
// DO NOT EDIT or your changes may be overwritten
using System;
namespace stellar_dotnet_sdk.xdr
{
// === xdr source ============================================================
// struct CreateAccountOp
// {
// AccountID destination; // account to create
... |
using System;
namespace SKMNET.Client
{
[Serializable]
public class Register
{
public string Name { get; }
public string Text { get; set; }
public bool Aw { get; set; }
public Register(string name, string text, bool aw)
{
Name = name;
Text =... |
using System.Numerics;
namespace XamAR.Core.Models.Distance
{
/// <summary>
/// Allows distance to be overriden.
/// </summary>
public interface IDistanceOverride
{
/// <summary>
/// Get distance based on position.
/// </summary>
/// <remarks>Position is in AR world... |
using General.Business.Abstract;
using General.DataAccess.Abstract;
using General.Entities;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace General.Business.Concrete
{
public class UserAdresListManager : IUserAdresListService
{
... |
using Serenity.Extensibility;
using System.ComponentModel;
namespace GoExpressTMS.CadastroBasico
{
[NestedPermissionKeys]
[DisplayName("Cadastro Básico")]
public class PermissionKeys
{
[DisplayName("Bairro")]
public class Bairro
{
[Description("Visualizar")]
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Lyu
{
public class PlaceAlongLineSegment : MonoBehaviour {
public Transform _A, _B;
public Vector3 _RotBias = Vector3.zero;
// Use this for initialization
void Start () {
}
// Update is called once per frame... |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Data;
using System.Data.SqlClient;
using System.Linq;
using System.Web;
namespace MyUSC.Classes
{
public class CommentType
{
private long m_lKey;
private string m_strName;
private float m_flSequence;
private string m_strC... |
using System;
using System.Collections.Generic;
using FinancaDeMesa.Enums;
using FinancaDeMesa.Repositorios;
using FinancaDeMesa.Utils;
using FinancaDeMesa.ViewModel;
namespace FinancaDeMesa.ViewController
{
public class UsuarioViewController
{
static UsuarioRepositorio usuarioRepositorio = new Usuario... |
namespace Client.Models
{
public class HorseStats
{
public int HP { get; private set; }
public int Stamina { get; private set; }
public int Speed { get; private set; }
public int Acceleration { get; private set; }
public HorseStats(){}
public HorseStats(int hp,... |
// c:\program files (x86)\windows kits\10\include\10.0.22000.0\um\wmcontainer.h(1916,5)
using System;
using System.Runtime.InteropServices;
namespace DirectN
{
[ComImport, Guid("12558295-e399-11d5-bc2a-00b0d0f3f4ab"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
public partial interface IMFASFS... |
using System.Threading;
using Orchard.FileSystems.AppData;
namespace Orchard.FileSystems.LockFile {
/// <summary>
/// Represents a Lock File acquired on the file system
/// </summary>
/// <remarks>
/// The instance needs to be disposed in order to release the lock explicitly
/// </remarks>
... |
namespace CSC.BuildService.Service.ProjectRunner
{
/// <summary>
/// The configuration of the project runner service.
/// </summary>
public interface IProjectRunnerServiceConfig
{
/// <summary>
/// The OAuth token for GitHub access.
/// </summary>
string GitHubOAuthToken { get; }
/// <summary>
/// Th... |
namespace FaraMedia.Data.Schemas {
using FaraMedia.Core.Domain;
public abstract class ConstantsBase<T> where T : class {
protected static readonly ConstantKeyHelpers<T> Helpers = new ConstantKeyHelpers<T>();
}
} |
using System;
using Promaster.Primitives.Measure;
using Promaster.Primitives.Measure.Unit;
using Microsoft.VisualStudio.TestTools.UnitTesting;
namespace Promaster.Primitives.Tests.Measure
{
[TestClass]
public class AmountDeltaTemperatureTest
{
[TestMethod]
public void ZeroCelsiusIsZeroFahrenheit()
{... |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT License.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Reflect... |
using System;
using System.Threading.Tasks;
using AuthenticationNetCore.Api.Models;
using AuthenticationNetCore.Api.Models.UserDto;
using AuthenticationNetCore.Api.Services.UserService;
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Mvc;
namespace AuthenticationNetCore.Api.Controllers
{
[Auth... |
using AcessandoDadosDoBancoAsync.Data;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Med... |
using System;
using NetRuntimeSystem = System;
using System.ComponentModel;
using NetOffice;
namespace NetOffice.MSHTMLApi
{
#region Delegates
#pragma warning disable
public delegate void HTMLTableCaption_onhelpEventHandler();
public delegate void HTMLTableCaption_onclickEventHandler();
public delega... |
using MediatR;
using Microsoft.Extensions.Caching.Distributed;
using Microsoft.Extensions.Logging;
namespace Core.Application.Pipelines.Caching;
public class CacheRemovingBehavior<TRequest, TResponse> : IPipelineBehavior<TRequest, TResponse>
where TRequest : IRequest<TResponse>, ICacheRemoverRequest
{
privat... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace TNT.Presentation.Serializers
{
public class ByteArraySerializer : SerializerBase<byte[]>
{
public ByteArraySerializer()
{
Size = null;
... |
using System;
using System.Runtime.InteropServices;
using Unity.Mathematics;
using UnityEngine;
namespace henningboat.CubeMarching.Runtime.Utils.Containers
{
[StructLayout(LayoutKind.Sequential)]
[Serializable]
public struct int32
{
[SerializeField] private int4 c0;
[SerializeField] pr... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Windows.Forms;
namespace MuellimlerinTedrisYuku
{
public static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[... |
namespace Kafka.Client.Server
{
using System;
using System.Collections.Generic;
using System.Linq;
using Kafka.Client.Api;
using Kafka.Client.Clusters;
using Kafka.Client.Common;
using Kafka.Client.Common.Imported;
using Kafka.Client.Consumers;
using Kafka.Client.Extensions;
us... |
using PipServices.Commons.Data;
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading.Tasks;
using Xunit;
namespace PipServices.Settings.Persistence
{
public class SettingsMemoryPersistenceTest
{
private SettingsMemoryPersistence _persistence;
private Setti... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace XAPI
{
public enum RequestType:byte
{
GetApiTypes = 0,
GetApiVersion,
GetApiName,
Create, // 创建
Release, // 销毁
Register, // 注册回调
Config, // 配置参数
C... |
using System;
using System.Collections.Generic;
using System.Text;
using Newtonsoft.Json;
namespace MonzoNet.Models.Accounts
{
public class Account
{
/// <summary>
/// The Account Id
/// </summary>
[JsonProperty(PropertyName = "id")]
public string Id { get;... |
// <copyright file="FramebufferHeader.cs" company="The Android Open Source Project, Ryan Conrad, Quamotion">
// Copyright (c) The Android Open Source Project, Ryan Conrad, Quamotion. All rights reserved.
// </copyright>
namespace SharpAdbClient
{
using System;
using System.Drawing;
using System.Drawing.Im... |
using System;
namespace ActivationWs
{
public partial class WebForm : System.Web.UI.Page
{
protected void Page_Load(object sender, EventArgs e) {
if (RadioButtonList1.SelectedIndex == 0) {
InstallationId.Enabled = true;
} else {
Insta... |
namespace BrowserInterop.Geolocation
{
/// <summary>
/// Result of a GetCurrentPosition call
/// </summary>
public class GeolocationResult
{
/// <summary>
/// Current user location from his browser
/// </summary>
/// <value></value>
public GeolocationPosition ... |
using System.Collections.Generic;
using DIaLOGIKa.b2xtranslator.Spreadsheet.XlsFileFormat.Records;
using DIaLOGIKa.b2xtranslator.StructuredStorage.Reader;
namespace DIaLOGIKa.b2xtranslator.Spreadsheet.XlsFileFormat
{
public class TextObjectSequence : BiffRecordSequence
{
public TxO TxO;
... |
// This is a generated file! Please edit source .ksy file and use kaitai-struct-compiler to rebuild
using Kaitai;
using System.Collections.Generic;
namespace Traffix.Extensions.Decoders.Industrial
{
public partial class DlmsData : KaitaiStruct
{
public static DlmsData FromFile(string fileName)
... |
using System;
namespace PowerArgs.Cli
{
public class FilterableAttribute : Attribute { }
public class KeyAttribute : Attribute { }
}
|
using System.ComponentModel.DataAnnotations;
namespace Customers.Domain.Models
{
public class City
{
public long Id { get; set; }
[Required, StringLength(20, MinimumLength = 2)]
public string Name { get; set; }
/// <summary>
/// Multiple cities can have one re... |
using System.Threading.Tasks;
using Microsoft.Extensions.DependencyInjection;
using PlasticMetal.MobileSuit.Core.Services;
namespace PlasticMetal.MobileSuit.Core.Middleware
{
/// <summary>
/// Middleware to execute command over suit server shell.
/// </summary>
public class AppShellMiddleware : IS... |
/**
* ==============================================================================
* Classname : ReverseBooleanConverter
* Description : 反转 Bool 类型的值转换器。
*
* Compiler : Visual Studio 2013
* CLR Version : 4.0.30319.42000
* Created : 2017/3/16 18:38:31
*
* Author : caixs
* Company : Hotinst
*
* C... |
using System;
using System.Data;
using System.Data.SqlClient;
using System.Threading.Tasks;
namespace Exline.Framework.Data.Sql.Dapper
{
public class SqlDBDapperContext
: BaseDBContext, ISqlDBDapperContext
{
private readonly IDbConnection _dbConnection;
private IDbTransaction _dbTransact... |
using System.Threading.Tasks;
namespace AsyncMediator.Test
{
[HandlerOrder(2)]
public class HandlerDeferringMultipleEvents : IEventHandler<FakeEvent>
{
private readonly IMediator _mediator;
public HandlerDeferringMultipleEvents(IMediator mediator)
{
_mediator... |
using System.Web.Http;
using System.Web.Http.Dispatcher;
using System.Web.Http.ExceptionHandling;
using System.Web.Http.Routing;
using Microsoft.AspNet.SignalR;
using Microsoft.AspNet.SignalR.Hubs;
using Owin;
using Remotus.API.Net.Security;
namespace Remotus.API
{
public class StartupConfig
{
public ... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public static class UITextExtensionMethods
{
static char[] buf = new char[1024];
public static void Format<T0>(this UnityEngine.UI.Text me, string format, T0 arg0)
{
int l = StringFormatter.Write(ref buf, 0, format, a... |
using System.Threading.Tasks;
using AEAssist.Define;
using AEAssist.Helper;
using ff14bot;
namespace AEAssist.AI.Bard.Ability
{
public class BardAbility_Barrage : IAIHandler
{
public int Check(SpellEntity lastSpell)
{
if (!SpellsDefine.Barrage.IsReady()) return -1;
if ... |
using UnityEngine;
using System.Collections;
//<summary>
//Main game controller for "Choose Object" scene
//Creates word objects for user to pick, sets up kid avatar
//</summary>
namespace WordTree
{
public class ChooseObjectDirector : MonoBehaviour
{
private GestureManager gestureManager;
//<summary>
//Calle... |
using System;
using UnityEditor;
using UnityEngine;
namespace CustomTool
{
[CustomPropertyDrawer(typeof(CustomTransitionPara))]
public class CustomTransitionParaDrawer : PropertyDrawer
{
public override void OnGUI(Rect position, SerializedProperty property, GUIContent lable)
{
... |
<div id="messageContainer">
@if (TempData.ContainsKey("SuccessMessage") || ViewBag.SuccessMessage != null)
{
<div class="alert alert-success alert-dismissable">
<button type="button" class="close" data-dismiss="alert" aria-hidden="true">×</button>
@Html.Raw(TempData["SuccessMess... |
using System;
using System.Collections.Generic;
using EventsExpress.Core.DTOs;
using EventsExpress.Core.Services;
using EventsExpress.Db.Entities;
using Moq;
using NUnit.Framework;
namespace EventsExpress.Test.ServiceTests
{
[TestFixture]
internal class InventoryServiceTest : TestInitializer
{
pri... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MicBeach.Util.IoC
{
/// <summary>
/// DI container interface
/// </summary>
public interface IDIContainer
{
#region Register
/// <summary>
/// Regi... |
// /*
// * Copyright (C) 2016 Sercan Altun
// * All rights reserved.
// *
// * This software may be modified and distributed under the terms
// * of open source MIT license. See the LICENSE file for details.
// */
namespace Foreman.Impl
{
using System.Collections.Generic;
using UnityEngine;
public... |
using Portal.CMS.Services.Analytics;
using Portal.CMS.Services.Authentication;
using Portal.CMS.Services.Posts;
using Portal.CMS.Services.Themes;
using Portal.CMS.Web.Architecture.Helpers;
using Portal.CMS.Web.Areas.BlogManager.ViewModels.Read;
using System.Linq;
using System.Threading.Tasks;
using System.Web.Mvc;
usi... |
/*
* Copyright (c) 2016 Samsung Electronics Co., Ltd All Rights Reserved
*
* Licensed under the Apache License, Version 2.0 (the License);
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless requi... |
using System;
using System.Collections.Generic;
using Microsoft.Extensions.Options;
using Orleans.Providers.Streams.Generator;
namespace Orleans.Hosting
{
/// <summary>
/// Simple generator configuration class.
/// This class is used to configure a generator stream provider to generate streams using the S... |
using UnityEngine;
public class Player : MonoBehaviour
{
private int moveSpeed = 5;
public void Move(Vector3 direction)
{
this.transform.Translate(this.moveSpeed * direction * Time.deltaTime);
}
public Vector3 GetMoveAxis()
{
float xDelta = Input.GetAxisRaw("Horizontal");
float zDelta = Input.GetAxisRaw... |
namespace ArtistsSystem.Services.Common
{
public class GlobalMessages
{
public const string IdMustNotBeNullMessage = "Id must not be null";
public const string EntitySuccessfullyDeletedMessage = "Entity successfully deleted";
public const string EntityMustNotBeNullMessage = "Entity must... |
using PowerApps_Theme_Editor.ViewModel;
using System;
using System.ComponentModel;
using System.Globalization;
using System.Linq;
using System.Windows.Data;
namespace PowerApps_Theme_Editor.Converters
{
public class KeyToFontWeightConverter : IValueConverter
{
public static string fontWeightReservedPr... |
using Microsoft.Owin;
using Microsoft.Owin.Hosting;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Mike.Tests.Internal
{
using System.Threading;
using AppFunc = Func<IOwinContext, Func<Task>, Task>;
public class OwinSelfHost :... |
using System;
using System.Linq;
using Factory.Abstract_Factory;
using Factory.Factory_Method;
using Factory.Simple_Factory;
namespace Factory
{
internal class Program
{
private static void Main()
{
var productCategory = ShowMenu();
#region Naive implementation
... |
namespace Test.Application.Mapper;
public class CustomMapper : ICustomMapper
{
private readonly IServiceProvider _serviceProvider;
public CustomMapper(IServiceProvider serviceProvider)
{
_serviceProvider = serviceProvider;
}
}
|
namespace MikuV3.Music.ServiceManager.Entities
{
public class YTDL_FLATPL
{
public class Rootobject
{
public string id { get; set; }
public string extractor { get; set; }
public string _type { get; set; }
public string uploader_url { get; set; }
... |
using FlatRedBall.Glue.Plugins.CodeGenerators;
using FlatRedBall.Glue.Plugins.ExportedImplementations;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ArticyDraftPlugin.CodeGenerators
{
class GameDialogCodeGenerator : FullFileCodeGenera... |
using System;
namespace Saunter.Attributes
{
/// <summary>
/// Marks a class as containing asyncapi channels.
/// </summary>
[AttributeUsage(AttributeTargets.Class)]
public sealed class AsyncApiAttribute : Attribute
{
public string DocumentName { get; }
public AsyncApiA... |
[CompilerGeneratedAttribute] // RVA: 0x15A5D0 Offset: 0x15A6D1 VA: 0x15A5D0
private sealed class FarmManager.<>c__DisplayClass87_0 // TypeDefIndex: 10370
{
// Fields
public int offset; // 0x10
public int separate; // 0x14
// Methods
// RVA: 0x2024F20 Offset: 0x2025021 VA: 0x2024F20
public void .ctor() { }
// ... |
using System.Collections.Generic;
using System.Data.Entity;
using System.Linq;
using System.Threading.Tasks;
using Proverb.Data.CommandQuery.Interfaces;
using Proverb.Data.EntityFramework;
using Proverb.Data.Models;
namespace Proverb.Data.CommandQuery
{
public class SayingQuery : ISayingQuery
{
public... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Menu : MonoBehaviour
{
[SerializeField] private GameObject _menuPanel;
[SerializeField] private GameObject _aboutPanel;
[SerializeField] private bool _isMenu;
private void Awake()
{
Time.timeScale =... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Text;
using System.Linq;
using LogJoint.RegularExpressions;
using System.Threading;
using LogFontSize = LogJoint.Settings.Appearance.LogFontSize;
using ColoringMode = LogJoint.Settings.Appearance.ColoringMode;
using Syste... |
using ApplicationInsightsAvailabilityAgent.Core.Options;
namespace ApplicationInsightsAvailabilityAgent.Core
{
public interface ICheckerExecutorFactory
{
CheckerExecutor CreateCheckExecuter(CheckExecuterOptions options);
}
}
|
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