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using System.Collections.Generic; using System.ComponentModel.DataAnnotations; namespace Db.Entities.Users { /// <summary> /// 角色类 /// </summary> public class Role:PrimaryKey { /// <summary> /// 角色名称 /// </summary> [Required,StringLength(64)] public string N...
using BrawlLib.SSBBTypes; using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; namespace BrawlLib.SSBB.ResourceNodes { public unsafe class MDL0DefNode : MDL0EntryNode { internal List<object> _items = new List<object>(); private int _len; //in...
namespace Services.Products.Domain { using System; using System.Collections.Generic; public interface IProductRepository { Product Get(Guid id); IEnumerable<Product> Get(); void Upsert(Product entity); } }
namespace MoiteRecepti.Web.ViewModels.Recipes { using MoiteRecepti.Data.Models; using MoiteRecepti.Services.Mapping; public class IngredientsViewModel : IMapFrom<RecipeIngredient> { public string IngredientName { get; set; } public string Quantity { get; set; } } }
namespace ImageProcessingLib { using System.Drawing; using System.Text; /// <summary> /// Represents a structuring element matrix for masking a <see cref="BinaryImage"/>. /// The values for black and white are the same as for <see cref="BinaryImage.Black"/> and /// <see cref="BinaryImage.White...
using System; namespace Sproto { public class SprotoStream { public const int SEEK_BEGIN = 0; public const int SEEK_CUR = 1; public const int SEEK_END = 2; public const int MAX_SIZE = 0x1000000; private byte[] buffer; private int pos; public SprotoStream () { this.buffer = new byte[256]; this.po...
using Deviax.QueryBuilder.Visitors; namespace Deviax.QueryBuilder.Parts { public class ContainsPart : Part, IBooleanPart { public readonly IPart Left; public readonly IPart Right; public ContainsPart(IPart left, IPart right) { Left = left; Right = right...
using QuizyfyAPI.Contracts.Responses.Pagination; namespace QuizyfyAPI.Data; public interface IQuizRepository : IRepository { PagedList<Quiz> GetQuizzes(PagingParams pagingParams, bool includeQuestions = false); Task<Quiz> GetQuiz(int id, bool includeQuestions = false); }
// ----------------------------------------------------------------------- // <copyright file="ApplicationInsightsLoggerEventSource.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. // All rights reserved. 2013 // </copyright> // ----------------------------------------------------------------------- ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.IO; using System.Drawing; using System.Drawing.Imaging; using System.Drawing.Drawing2D; using System.Runtime.InteropServices; namespace G15Map.Parsers { public class Tileset { // 23:401...
using static War3Api.Common; namespace AzerothWarsCSharp.MacroTools.Commands { public class Command { public string Activator { get; } public OnCommandDelegate OnCommand { get; } public delegate void OnCommandDelegate(player triggerPlayer, string[] arguments); protected Command(string activa...
// -------------------------------------------------------------------------------------------------------------------- // <copyright file="Buffer4096.cs" company="Catel development team"> // Copyright (c) 2008 - 2016 Catel development team. All rights reserved. // </copyright> // -----------------------------------...
// Copyright (c) Avanade. Licensed under the MIT License. See https://github.com/Avanade/Beef using Beef.Caching; using Beef.Caching.Policy; using NUnit.Framework; using System; using System.Linq; namespace Beef.Core.UnitTest.Caching { [TestFixture] public class MultiTenantCacheTest { public stat...
namespace System.Linq.Sql { #if DEBUG public #else internal #endif struct CommandField { private readonly string field; private readonly int ordinal; private readonly string table; public CommandField(string table, string field, int ordinal) { this.t...
using System; using Newtonsoft.Json; namespace Preact { [JsonObject(MemberSerialization.OptIn)] public class Account { [JsonProperty(PropertyName = "id")] public string Id { get; set; } [JsonProperty(PropertyName = "name")] public string Name { get; set; } [JsonPr...
using Microsoft.VisualStudio.TestTools.UnitTesting; using PastryShop.Models; namespace PastryShop.TestTools { [TestClass] public class BreadTests { [TestMethod] public void BreadConstructor_CreatesInstanceOfItem_Item() { Bread newBread = new Bread(); Assert.AreEqual(typeof(Bread), newBrea...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace LeetCode.Naive.Problems { /// <summary> /// Problem: https://leetcode.com/problems/populating-next-right-pointers-in-each-node-ii/ /// Submission: https://leetcode.com/submissions/detail/252376293/ /...
using MetroLog.Layouts; using MetroLog.Targets; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; namespace MetroLog.Targets { /// <summary> /// Defines a target that will append messages to a single file. /// </summary> ...
//Do not edit! This file was generated by Unity-ROS MessageGeneration. using System; using System.Linq; using System.Collections.Generic; using System.Text; using Unity.Robotics.ROSTCPConnector.MessageGeneration; using RosMessageTypes.Std; namespace RosMessageTypes.Aruco { [Serializable] public class MarkerMsg...
using System.Collections.Generic; using System.Diagnostics; namespace AddressFinder.Tests { public class AddressValidationTestBase { [Conditional("DEBUG")] protected void ExplainResult(PostalAddressSearchResult result) { Trace.WriteLine(string.Format("{0} - {1}", result.Sco...
using System; using System.Collections.Generic; using System.Reflection; namespace ILRuntime.Runtime.Generated { }
using Baseline; using Miru.Core; using Scriban; using System; using System.IO; using System.Linq; using System.Reflection; namespace Miru.Userfy.Invitable; public class Maker { public bool DryRun { get; set; } public static Maker For(MiruPath currentDirectory) { return new Maker(new MiruS...
using System.Collections.Generic; using Course.Contracts; using MongoDB.Bson; using MongoDB.Driver; namespace Course.Services { public class MovieService : IMovieService { private readonly IMongoCollection<BsonDocument> _movies; public MovieService(IDbClient client) { _mov...
using UnityEngine; namespace PicoUnity.Audio { internal class SfxEffectVibrato : SfxEffect { private Oscillator lfo; private float maxFrequency; private float minFrequency; public SfxEffectVibrato(float minFrequency, float maxFrequency, float frequencyLFO) { ...
namespace HandyControl.Data { public enum ChatMessageType { String, Image, Audio, Custom } }
using System; using System.Collections.Generic; using System.Linq; using System.Runtime.InteropServices; using System.Threading.Tasks; using static ReedSolomonApp.NativeReedSolomon; namespace ReedSolomonApp { public sealed class NativeReedSolomonImpl { private RSBuffer input; private RSBuffer ...
namespace CustomMediator.Implementation.Interfaces { public interface IBaseRequestHandler { } }
using System; namespace Engine { [Serializable] public class RecordedEventArgs : EventArgs { public byte[] Data { get; private set; } public int DataSize { get; private set; } public int Channels { get; private set; } public int BitPerChannel { get; private set; } public int Frequency { get;...
// ------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License (MIT). See License.txt in the repo root for license information. // ------------------------------------------------------------ namespace Microsoft.Azure.II...
namespace Bing.Security.Claims { /// <summary> /// 声明类型 /// </summary> public static class BingClaimTypes { /// <summary> /// 用户名。默认:<see cref="System.Security.Claims.ClaimTypes.Name"/> /// </summary> public static string UserName { get; set; } = System.Security.Clai...
using Teronis.Identity.Entities; namespace Teronis.Identity.Datransjects { public class RoleDescriptorRoleConverter : IConvertRoleDescriptor<RoleDescriptorDatatransject, RoleEntity> { public RoleEntity Convert(RoleDescriptorDatatransject source) => source.ToRole(); } }
using System; using System.Diagnostics; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Text.Json; using System.Text.RegularExpressions; namespace JsonCons.JsonPath { interface IUnaryOperator { int PrecedenceLevel {get;} ...
using System.Collections.Generic; namespace FirebirdDbComparer.Interfaces { public interface IMetadata { string ConnectionString { get; } void Initialize(); T GetSpecificDatabaseObject<T>() where T : IDatabaseObject; IReadOnlyCollection<IDatabaseObject> DatabaseObjects { get; } ...
using ScriptsLevels.Inventory; namespace ScriptsLevels.Bestiary { public class ReagentViewBestiaryItem : ViewBestiaryItem<ReagentItem> { } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Android.App; using Android.Content; using Android.OS; using Android.Runtime; using Android.Views; using Android.Widget; namespace FragmetApp { [Activity(Label = "DialogActivity")] public class DialogActivity : Activit...
using Core.Hotels; using ECS; namespace Core.Components { public class HotelComponent : IComponent { public Hotel Hotel; } }
//----------------------------------------------------------------------- // <copyright file="Configs.cs" company="Akka.NET Project"> // Copyright (C) 2009-2021 Lightbend Inc. <http://www.lightbend.com> // Copyright (C) 2013-2021 .NET Foundation <https://github.com/akkadotnet/akka.net> // </copyright> //------...
@model Model.Product @{ ViewBag.Title = "Delete Product"; } <h2>Delete Product</h2>
namespace FeatureSwitches.Definitions; public class FeatureFilterDefinition { /// <summary> /// Gets or sets the filter name. /// </summary> public string Name { get; set; } = null!; /// <summary> /// Gets or sets the filter settings. /// </summary> public object? Settings { get; set;...
using System; using System.Threading.Tasks; using Swan.Logging; namespace Swan.Ldap.Samples { public static class Program { /// <summary> /// Mains the specified arguments. /// </summary> /// <param name="args">The arguments.</param> public static async Task Main(string...
namespace Havit.Blazor.Components.Web.Bootstrap { public enum SpinnerType { /// <summary> /// <a href="https://getbootstrap.com/docs/5.0/components/spinners/#border-spinner" /> /// </summary> Border = 1, /// <summary> /// <a href="https://getbootstrap.com/docs/5.0/components/spinners/#growing-spinner" /...
namespace MassTransit.EventHubIntegration { using System; using System.Collections.Generic; using System.Threading; using System.Threading.Tasks; using Azure.Messaging.EventHubs; using Azure.Messaging.EventHubs.Producer; using Context; using Pipeline; using Pipeline.Observables; ...
 namespace Hotfix { public enum EDataType { DataLogin, DataPlayer, } }
#region License // Copyright (c) Pawel Balaga https://xreactor.codeplex.com/ // Licensed under MS-PL, See License file or http://opensource.org/licenses/MS-PL #endregion using System; using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; using System.Text; using System.Threading.Tasks; ...
using System; using System.Linq; using DesignPatterns.Creational.Prototypes.Serialization; using FluentAssertions; using Xunit; namespace DesignPatterns.Tests.Creational.Prototypes.Serialization { public class BinaryTreeTests { private readonly Random _random; public BinaryTreeTests() ...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using TMPro; using FiveSQD.Parallels.Runtime; using FiveSQD.Parallels.Runtime.Engine.Scene; public class TabController : MonoBehaviour { private class TabConfig { public string url; public Stac...
using UnityEngine; namespace UGF.CustomSettings.Runtime.Tests { public static class TestSettingsFile { public static CustomSettingsFile<TestSettingsData> Settings { get; } = new CustomSettingsFile<TestSettingsData> ( $"{Application.streamingAssetsPath}/test.settings.json" );...
using System; using System.Collections.Generic; namespace GoCardlessApi.Events { public class Event { public string Id { get; set; } /// <summary> /// See <see cref="Events.Actions"/> for possible values. /// </summary> public string Action { get; set; } publi...
// // Copyright 2012 Hakan Kjellerstrand // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or ag...
using System; using System.Collections.Generic; namespace Web.Db { public partial class Supplier : ILocation, IPostStatus { public Supplier() { SupplierPpeTypes = new HashSet<SupplierPpeType>(); SupplierNotes = new HashSet<SupplierNote>(); NeedPpeTypes = new HashSet<NeedPpeTy...
using AspNetCoreStarterKit.Domain.Entities.OrganizationUnits; using Microsoft.AspNetCore.Identity; using System; using System.Collections.Generic; namespace AspNetCoreStarterKit.Domain.Entities.Authorization { public class User : IdentityUser<Guid> { public string FirstName { get; set; } publ...
namespace GodotEngine { public enum Error : int { OK = 0, FAILED = 1, ERR_UNAVAILABLE = 2, ERR_UNCONFIGURED = 3, ERR_UNAUTHORIZED = 4, ERR_PARAMETER_RANGE_ERROR = 5, ERR_OUT_OF_MEMORY = 6, ERR_FILE_NOT_FOUND = 7, ERR_FILE_BAD_DRIVE = 8, ...
namespace Rocket.Chat.Net.Portability.Contracts { using System; using Rocket.Chat.Net.Portability.Websockets; public abstract class PortableWebSocketBase { public PortableWebSocketBase(string url) { } public abstract event EventHandler<PortableMessageReceivedEventArgs...
using NUnit.Framework; namespace AdventOfCode2021; [TestFixture] public class Day3 { private List<string> binaryNumbers; private int numberOfBits; [SetUp] public void SetUp() { binaryNumbers = File.ReadAllLines("Day3.txt").ToList(); numberOfBits = binaryNumbers[0].Length; } ...
namespace HipChatConnect.Core.Models { public class CapabilitiesDocument { public Capabilities capabilities { get; set; } public string description { get; set; } public string key { get; set; } public Links links { get; set; } public string name { get; set; } publ...
// Copyright (c) Samuel Cragg. // // Licensed under the MIT license. See LICENSE file in the project root for // full license information. namespace Crest.Host.Diagnostics { using System; using System.Globalization; using System.IO; using System.Net; using System.Threading.Tasks; using Crest.A...
using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Resources; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Inp...
using System; using System.Collections.Generic; using GeoAPI.Geometries; using NetTopologySuite.Geometries; using NetTopologySuite.IO; namespace NetTopologySuite.Index.IntervalRTree { public abstract class IntervalRTreeNode<T> { public double Min { get; protected set; } public double Max { get;...
using Microsoft.AspNetCore.SignalR; namespace YourBrand.Payments.Hubs; public class PaymentsHub : Hub<IPaymentsHubClient> { public override async Task OnConnectedAsync() { await base.OnConnectedAsync(); var httpContext = Context.GetHttpContext(); if (httpContext is not nu...
using System; using System.Reflection; namespace ITGlobal.Fountain.Parser { public class EnumValueDesc: IDeprecatableDesc, IDescriptableDesc { public string Description { get; set; } public bool IsDeprecated { get; set; } public string DeprecationCause { get; set; } public objec...
namespace OmniNumbers { /// <summary> /// Part of the <see cref="Number"/> responsible for math operations. /// </summary> /// <author> /// Krzysztof Dobrzyński - https://github.com/Sejoslaw/OmniNumbers /// </author> public partial class Number { public static Number operator +(N...
using System; namespace SharpGlyph { public class ContextualGlyphSubstitutionSubtable { public STXHeader stxHeader; public uint substitutionTable; public ushort newState; public ushort flags; public ushort markIndex; public ushort currentIndex; } }
@model FreelanceTech.Models.Job @{ ViewData["Title"] = "Create"; } <h2>Create</h2> <h4>Job</h4> <hr /> <div class="row"> <div class="col-md-4"> <form asp-action="Create"> <div asp-validation-summary="ModelOnly" class="text-danger"></div> <div class="form-group"> ...
using Prism.Navigation; using Prism.Commands; namespace PrismSample.ViewModels { public class ResultPageViewModel { private readonly INavigationService _navigationService; public DelegateCommand GoBackCommand { get; private set; } public ResultPageViewModel(INavigationService navigat...
using System.Collections.Generic; namespace timebot.Classes { public class botcommand { public int id { get; set; } public ulong serverid { get; set; } public string commandname { get; set; } } public class commands_json { public string api_key { get; set; } ...
using System; using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Metadata; using Cursed.Models.Entities.Data; namespace Cursed.Models.Context { public partial class CursedDataContext : DbContext { public CursedDataContext() { } public CursedDataContext(Db...
using GenerationAttributes; public static class MacroAssembly2 { public static void test() { var s = MacroAssembly1.macro1(42); } [LazyProperty] public static string lazyTest { get { return "str"; } } [LazyProperty] public static string lazyTest2 => "str"; [Implicit] static ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Cocon90.Db.Common.Data { public enum DbTypeEnum { SqlServer = 0, Mysql = 1, Sqlite = 2 } }
using System; using System.Text; using Bonsai.Exceptions; namespace Bonsai.Persistence.Helpers { public class PasswordHelper { public PasswordHelper() { } public void CreatePasswordHashAndSalt(string password, out byte[] hash, out byte[] salt) { if (string...
using MinecraftMappings.Internal.Textures.Block; namespace MinecraftMappings.Minecraft.Java.Textures.Block { public class NetheriteBlock : JavaBlockTexture { public NetheriteBlock() : base("Netherite Block") { AddVersion("netherite_block"); //.WithDefaultModel<Java....
namespace Labyrinth.Console { using System; using Labyrinth.Common; using Labyrinth.Common.Enums; using Labyrinth.Logic.Interfaces; /// <summary> /// Interacts with console user, process commands. /// </summary> public class ConsoleInterface : IUserInterface { /// <summary>...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class I_am_an_Object : MonoBehaviour { private Transform target; public Transform angle; public GameObject Explosion_PF; const int Player_Layer = 3, Object_Layer = 6; private float Health, MaxHealth; private R...
/* * Copyright (c) Johnny Z. All rights reserved. * * https://github.com/StormHub/NetUV * * Licensed under the MIT license. See LICENSE file in the project root for full license information. * * Copyright (c) 2020 The Dotnetty-Span-Fork Project (cuteant@outlook.com) * * https://github.com/cuteant/dotnetty...
using System; using System.Windows.Forms; using System.Drawing; namespace CommonGUI { public class PopUpPanel : Form { bool isShowingDialogueBox = false; public PopUpPanel () { ShowInTaskbar = false; FormBorderStyle = FormBorderStyle.None; } protected override void OnDeactivate (EventArgs e)...
using System.Collections.Generic; using JoyGodot.Assets.Scripts.Entities.Abilities; using JoyGodot.Assets.Scripts.Helpers; namespace JoyGodot.Assets.Scripts.Items { public struct IdentifiedItem { public string name; public string description; public int value; public IEnumerabl...
namespace Atlasd.Battlenet.Protocols.Udp { enum Messages : byte { PKT_STORM = 0x00, PKT_CLIENTREQ = 0x03, PKT_SERVERPING = 0x05, PKT_KEEPALIVE = 0x07, PKT_CONNTEST = 0x08, PKT_CONNTEST2 = 0x09, } }
using System.Collections; using System.Collections.Generic; using UnityEngine; using TMPro; using Photon.Pun; using UnityEngine.UI; using Photon.Realtime; public class ScoreManager : MonoBehaviourPunCallbacks, IPunObservable { //public static ScoreManager instance; public int value = 1; public TextMeshProU...
using System; using System.IO; using System.Net.Sockets; using NewLife.Messaging; using NewLife.Net.Sockets; using NewLife.Reflection; namespace NewLife.Net.Common { /// <summary>网络服务消息提供者</summary> /// <remarks> /// 服务端是异步接收,在处理消息时不方便进一步了解网络相关数据,可通过<see cref="Message.UserState"/>附带用户会话。 /...
using System.Collections.Generic; using System.Linq; using System.Drawing; using System.Xml.Linq; namespace Novacode { internal static class Extensions { internal static string ToHex(this Color source) { byte red = source.R; byte green = source.G; byte blue ...
using System; using System.Collections.Generic; namespace Merge; /// <summary> /// 排序算法类模板。 /// </summary> public abstract class BaseSort { /// <summary> /// 对数组 a 进行排序,用各种不同的方式进行实现。 /// </summary> /// <typeparam name="T">用于排序的类型。</typeparam> /// <param name="a">需要排序的数组。</param> public abstra...
using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; using Microsoft.EntityFrameworkCore; using SimplCommerce.Infrastructure.Data; using SimplCommerce.Infrastructure.Web; using SimplCommerce.Module.Core.Extensions; using SimplCommerce.Module.Orders.Models; using SimplCommerce.Module.Reviews...
using System.Collections.Generic; namespace TextComposerLib.Code.JavaScript { public interface IJsCodeHtmlPageGenerator { string HtmlTemplateText { get; } string HtmlPageTitle { get; } IEnumerable<string> JavaScriptIncludes { get; } string GetJavaScriptCode(); } }
namespace Machete.X12Schema.V5010.Maps { using X12; using X12.Configuration; public class LoopL0_304Map : X12LayoutMap<LoopL0_304, X12Entity> { public LoopL0_304Map() { Id = "Loop_L0_304"; Name = "Loop L0"; Segment(x => x.LineIte...
/* ==================================================================== This file is part of the fyiReporting RDL project. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http:...
using System; using System.Linq; using System.Collections.Generic; using Mono.Options; namespace PEDollController.Commands { // Command "unhook": Uninstalls a hook. // unhook 0xOEP class CmdUnhook : ICommand { public string HelpResId() => "Commands.Help.Unhook"; public string HelpSh...
// Copyright (c) AlphaSierraPapa for the SharpDevelop Team (for details please see \doc\copyright.txt) // This code is distributed under the GNU LGPL (for details please see \doc\license.txt) using System; using System.Xml; using ICSharpCode.SharpDevelop.Gui; namespace ICSharpCode.XmlEditor { /// <summary> /// Rep...
using System.Collections.Generic; using System.Threading.Tasks; namespace Prism.AppModel { public interface IApplicationStore { IDictionary<string, object> Properties { get; } Task SavePropertiesAsync(); } }
using RecommendationSystem.Knn.Foundation.Models; using RecommendationSystem.SimpleKnn.Users; namespace RecommendationSystem.SimpleKnn.Models { public interface ISimpleKnnModel : IKnnModel<ISimpleKnnUser> {} }
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; namespace SeattleScotchSociety.ScotchNight.Api.Models { public class SummaryNote { [Required] public Guid BottleId { get; set; } [Range(0, 5)] public float? Rating { get; set; } ...
using System; namespace Sugar.Language.Tokens.Enums { internal enum DescriberType : byte { Static = 0, Function = 1, Mutability = 2, Inhertiance = 3, AccessModifier = 4 } }
using System.Threading.Tasks; namespace Camunda.Api.Client.History { public class HistoricCaseInstanceResource { private IHistoricCaseInstanceRestService _api; private string _caseInstanceId; internal HistoricCaseInstanceResource(IHistoricCaseInstanceRestService api, string caseInstan...
using System.Collections.Generic; namespace CSharpDesignPatterns { /// <summary> /// Client /// </summary> public class MementoTest { public static void Run() { var editor = new Editor(); var history = new History(); editor.Content = "a"; ...
// Copyright (c) 2020 Sergio Aquilini // This code is licensed under MIT license (see LICENSE file for details) using System; using Silverback.Messaging.Configuration.Kafka; using Silverback.Util; namespace Silverback.Messaging.Configuration { /// <summary> /// Adds the <c>AddKafkaEndpoints</c> method to...
@using EA.Iws.Web.Areas.Admin.Views.ExportNotification @model EA.Iws.Web.Areas.Admin.ViewModels.ExportNotification.NewOrExistingNotificationViewModel @{ ViewBag.Title = NewOrExistingNotificationResources.Header; } <h1 class="heading-large">@NewOrExistingNotificationResources.Header</h1> @using (Html.BeginForm()...
using UnityEngine; using UnityEngine.UI; using UnityEngine.EventSystems; public class PauseButton : MonoBehaviour, IPointerDownHandler { private bool _pauseActive = false; private Image _buttonImage; void Start() { _buttonImage = GetComponent<Image>(); } public void Paused(){ ...
using CovidSharp.owiData.Models; using System; using System.Collections.Generic; using System.Text; namespace CovidSharp.Models { public class Country { public string CountryCode; public string CountryName; public int Population; public List<OwidDay> CovidData { get; set; } ...
// Copyright (c) 2021 DXNET - Pomianowski Leszek & Contributors // Copyright (c) 2010-2019 SharpDX - Alexandre Mutel & SharpDX Contributors // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Soft...
namespace GRA.CommandLine.DataGenerator { internal class GeneratedUser { public Domain.Model.User User { get; set; } public string Password { get; set; } } }
using System; using System.Collections.Generic; using System.Text; using System.IO; using System.Runtime.InteropServices; namespace csConsoleApp { class Program { [DllImport(@"cppDll4cs.dll")] //[DllImport(@"d:\git\cpp\cppDll4cs\x64\Release\cppDll4cs.dll")] public static extern int add...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Asset_Management_Utility : SingletonComponent<Asset_Management_Utility> { public static Asset_Management_Utility Instance { get { return ((Asset_Management_Utility)_Instance); } set { _Instance = value;...