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namespace Game_Memory.Levels { class Level08 : Level { protected override void setProperties() { amountColumns = 8; amountLines = 8; amountFlag = 64; bonusMultiplier = 8; timeStopwatch = 500; } public override Level ne...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Web.Mvc; using System.Web.Routing; namespace MvcSiteMapProvider.Web { /// <summary> /// XmlSiteMapController class /// </summary> public class XmlSiteMapController : Controller ...
// This is an open source non-commercial project. Dear PVS-Studio, please check it. PVS-Studio Static // Code Analyzer for C, C++ and C#: http://www.viva64.com namespace Nds.Extensions { using System; using System.Collections.Generic; /// <summary> /// Extensions for the <see cref="IEnumerable{T}"/>. ...
using System; using System.Collections.Generic; using System.Linq; using System.Runtime.Serialization; using System.Text; using System.Threading.Tasks; namespace NtrSharp.NtrObject { [DataContract(IsReference=true)] public class Process { [DataMember] public String Name { get; set; } [DataMember] public Me...
//----------------------------------------------------------------------- // <copyright file="LocalNetworkProvider.cs"> // Copyright (c) Microsoft Corporation. All rights reserved. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ...
using Plugin.Settings; using Plugin.Settings.Abstractions; using System; namespace AICompanion.Services { /// <summary> /// This is the Settings static class that can be used in your Core solution or in any /// of your client applications. All settings are laid out the same exact way with getters /// a...
using System; using System.Collections.Generic; using System.Text; using PFDAL.Models; namespace PFDAL.ConnectModels { public class RandomWeatherRequest { public int ContinentId { get; set; } public int SeasonId { get; set; } } public class RandomWeatherResult { public bool Success { get; set; ...
using System; using System.ComponentModel; using System.Xml.Serialization; using Newtonsoft.Json; namespace ME.Base { /// <summary> /// 強型別集合成員基礎類別。 /// </summary> public class GCollectionItem : ICollectionItem { #region ICollectionItem 介面 /// <summary> /// 設定所屬集合。 ...
namespace Babylon.Investments.Domain.Abstractions.Requests.Base { public abstract class Request { } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace PCL49Lib { public class PCL49 { public static string GetMessage() => "Hello from PCL Profile 49!"; } }
using System; using TweetinviCore.Enum; using TweetinviCore.Interfaces; using TweetinviCore.Interfaces.Models; namespace TweetinviControllers.Search { public interface ISearchQueryValidator { bool IsSearchParameterValid(ITweetSearchParameters searchParameters); bool IsSearchQueryVali...
using Microting.eFormApi.BasePn.Infrastructure.Models.API; using System.Threading.Tasks; using WorkOrders.Pn.Infrastructure.Models.Settings; namespace WorkOrders.Pn.Abstractions { public interface IWorkOrdersSettingsService { Task<OperationDataResult<WorkOrdersSettingsModel>> GetAllSettingsAsy...
using Newtonsoft.Json; namespace Monzo.Messages { internal sealed class RegisterWebhookResponse { [JsonProperty("webhook")] public Webhook Webhook { get; set; } } }
using MyPersonelWebsite.Data.Models; using System.Collections.Generic; using System.Threading.Tasks; namespace MyPersonelWebsite.Data { public interface IProject { Project GetById(int id); Project GetbyTitle(string title); IEnumerable<Project> GetAll(); Task Create(Project pro...
using HelpMyStreet.Utils.Enums; using HelpMyStreet.Utils.Extensions; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace HelpMyStreet.Utils.Models { public class RequestSummary : IContainsLocation { public Shift Shift { get; set; } public List<JobSum...
using System; using System.Runtime.InteropServices; namespace FileCreationTriggeredController.Hardware.Audio { static class AudioHandler { public static void SetMute(bool isMuted) { var masterVolumeHandler = AudioDevice.GetMasterVolumeHandler(); if (masterVolumeHandler != null) { master...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.UI; public class MainMenuController : MonoBehaviour { [SerializeField] AudioClip _mainThemeAudio; public EventSystem eventSystem; public GameObject p2; public Game...
using Microsoft.AspNetCore.Components; using Microsoft.EntityFrameworkCore; namespace PeterPedia.Pages.Photos; public partial class Photos : ComponentBase { [Inject] private PeterPediaContext DbContext { get; set; } = null!; [Inject] private IConfiguration Configuration { get; set; } = null!; pu...
using Newtonsoft.Json; namespace PoissonSoft.KrakenApi.Contracts.MarketData { /// <summary> /// /// </summary> public class OHLCData { [JsonProperty("error")] public string[] Error { get; set; } [JsonProperty("result")] //public Dictionary<string, OHLCDataResult> ...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq; using System.Threading.Tasks; using Microsoft.Extensions.Options; namespace OptionsDemo.Services { public interface IOrderService { int ShowMaxOrderCount(); } public class OrderServic...
using System; using FluentAssertions; using NUnit.Framework; using SFA.DAS.Payments.Model.Core.Audit; using SFA.DAS.Payments.Model.Core.Entities; using SFA.DAS.Payments.Model.Core.Incentives; using SFA.DAS.Payments.RequiredPayments.Messages.Events; namespace SFA.DAS.Payments.Audit.Application.UnitTests.RequiredPaymen...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class RotateAround : MonoBehaviour { public Transform transformCenter; public float speed; public float radius; float deltaY; float angle; void Start() { if (radius == -1) radius = Vec...
using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; using Microsoft.IdentityModel.Tokens; using System; using System.Collections.Generic; using System.IdentityModel.Tokens.Jwt; using System.Linq; using System.Net; using System.Security.Claims; using System.Text; u...
using System.Collections.Generic; namespace SrkToolkit.ServiceDefinition { /// <summary> /// Configuration for a code generation. /// </summary> public class Generation { /// <summary> /// Gets or sets the name of the contract. /// It must match a contract name in th...
using System.Collections; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; namespace GeoTime { public class TZAmbiguityStore : IReadOnlyDictionary<string, HashSet<int>> { public TZAmbiguityStore( IReadOnlyDictionary<string, HashSet<int>> store ) { Store = store; } public HashSet<int>...
namespace SpriteCompiler.AI { /// <summary> /// Class that taken a search node and detemines whether or not to terminate the /// search at the node. This is different than a goal test and is used in the /// contect of depth-limited searches. /// </summary> public class CostNodeLimiter<T, C> :...
/* * Trade secret of Alibaba Group R&D. * Copyright (c) 2015 Alibaba Group R&D. * * All rights reserved. This notice is intended as a precaution against * inadvertent publication and does not imply publication or any waiver * of confidentiality. The year included in the foregoing notice is the * year o...
// Copyright (c) .NET Foundation and contributors. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Collections.Generic; using System.CommandLine; using System.CommandLine.Parsing; using System.IO; using System.Linq; using Microsoft...
using System.Threading.Tasks; using Conferences.Api.Models; namespace Conferences.Api.Mapper { public interface IMapConferences { Task<ConferencesResponse> GetAllConferences(string topic); Task<ConferenceGetResponse> GetConferenceById(int id); Task<ConferenceGetResponse> Add(Conference...
using System; using System.Security.Cryptography; namespace Stravaig.ShortCode { public class CryptographicallyRandomCodeGenerator : IShortCodeGenerator { private readonly RNGCryptoServiceProvider _rng; public CryptographicallyRandomCodeGenerator() { _rng = new RNG...
namespace Tracker.App.Api.Configurations { using Autofac; using global::Infrastructure.Persistence; using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Diagnostics; public class EfModule : Module { private readonly DbContextOptions<TrackerDbContext> options; ...
using System; using Logging.Benchmark.Enums; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Logging; namespace Logging.Benchmark.Scenarios.NetCore.Setups { public static class NetCoreSetup { public static void AddNetCoreLogging(this IServiceCollection services, LogLevel log...
namespace WpfTest.Views.FilterDesigners { public partial class ButterworthBandPassFilterDesigner { public ButterworthBandPassFilterDesigner() => InitializeComponent(); } }
#region 命名空间 using System; using System.Collections; using System.Collections.Generic; using Framework.Utility; using LuaInterface; using UnityEngine; using UnityEngine.Networking; using Object = UnityEngine.Object; #endregion namespace Framework { public class AssetBundleInfo { public AssetBundle mAs...
using System; namespace Arrowgene.Services.Performance { public class MemoryMeasurement { public DateTime Time { get; set; } public double Usage { get; set; } } }
using UnityEngine; using System.Collections; public class Shapeways : MonoBehaviour { #region OAuth configuration const string kConsumerKey = "7a3a7af890731cf8d07463dd384645863519983e"; const string kConsumerSecret = "8ede871c3ddccabea8d6f32e3e9e93ec0fe7b83f"; const string kPrefix = "Shapeways"; #endr...
// // Copyright (c) 2017 The nanoFramework project contributors // Portions Copyright (c) Microsoft Corporation. All rights reserved. // See LICENSE file in the project root for full license information. // using System; using System.Diagnostics; namespace nanoFramework.Tools.VisualStudio.Extension { public abst...
using System.Collections.Generic; using System.IO; using System.Xml; using System.Xml.Serialization; namespace SqlPad { public static class Snippets { public const string SnippetDirectoryName = "Snippets"; public const string CodeGenerationItemDirectoryName = "CodeGenerationItems"; private static readonly Xm...
using Microsoft.VisualStudio.Services.Feed.WebApi; namespace TfsCmdlets.Controllers.Artifact { [CmdletController(typeof(FeedView))] partial class GetArtifactFeedViewController { protected override IEnumerable Run() { var client = GetClient<FeedHttpClient>(); foreach...
#region File Description //----------------------------------------------------------------------------- // Dog.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endregion #region ...
using System.ComponentModel; using Vip.DFe.Attributes; namespace Vip.DFe.Shared.Enum { public enum TipoImpressao { [DFeEnum("0")] [Description("0 - Sem DANFE")] SemDanfe = 0, [DFeEnum("1")] [Description("1 - DANFE Normal Retrato")] NormalRetrato = 1, [DFeEnum("2")] [D...
using System; namespace RoadBook.CsharpBasic.Chapter02.Examples { public class Ex002 { public void Run() { char ch = 'A'; string strMessage = "Hello World"; Console.WriteLine(ch); Console.WriteLine(strMessage); } } }
namespace PlaylistSystem.Services.Contracts { using Models; using System.Linq; public interface IPlaylistService { IQueryable<Playlist> GetTop(int count); IQueryable<Playlist> GetAll(); Playlist UpdateById(int id, Playlist updatedArticle); void DeleteById(int id); ...
namespace DSInternals.PowerShell { using System; using DSInternals.DataStore; using System.Security.Principal; using DSInternals.Common.Data; // Transport object public class DomainController : IDomainController { public string Name { get; set; ...
using System; using System.Collections.Generic; using System.Linq; using System.Net.Http; using System.Text; using System.Threading.Tasks; namespace LykkeWalletServices { public class WalletBackendHTTPClient : HttpClient { public async Task<HttpResponseMessage> GetAsync(string requestUri, int retryCou...
using System; using System.Collections.Generic; using UnityEngine; using Wowsome.Core; using Wowsome.Generic; namespace Wowsome.TwoDee { public class WParticlePool : MonoBehaviour, ISceneController { [Serializable] public class PrefabConfig { public ParticleSystem prefab; public string id; ...
/****************************** Module Header ******************************\ Module Name : Calculate Tax File Name : CalculateTax.cs Created by : Selvam Ramasamy Project : Sales Tax Copyright(c) : thoughtworks <Description of the file> \********************************************...
using System; namespace ZptSharp.Expressions { /// <summary> /// An implementation of <see cref="IConfiguresRootContext"/> which allows setting /// of global variables into an expression context. /// </summary> public class RootContextConfigHelper : IConfiguresRootContext { readonly Expr...
using System; using UnityEngine; using UnityEngine.UI; public class ScoreManager : MonoBehaviour { public Text Score; private string _time; private bool _gameOver; private float _score; void Start () { _time = ""; _gameOver = false; _score = 9999999999; } void Update() { ...
using System; namespace Obviously.SemanticTypes.Consumer.NetCoreConsole { [SemanticType(typeof(string))] public partial class EmailAddressWithValidation { public static bool IsValid(string value) { return value.Contains('@', StringComparison.OrdinalIgnoreCase); } } ...
namespace Andromeda { /** * Interface for events. */ public interface IEvent { } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace UnityEngine { public enum RenderTextureFormat { // // Summary: // Color render texture format, 8 bits per channel. ARGB32 = 0, // //...
#if !DISABLE_REACTIVE_COMPONENTS using System; using System.Collections.Generic; using System.Linq; using Improbable.Worker.CInterop; using Unity.Entities; namespace Improbable.Gdk.ReactiveComponents { public static class AuthorityChangesProvider { private static readonly Dictionary<uint, List<Authori...
namespace Auditable.AspNetCore.Tests.Infrastructure { using System.Security.Claims; using Microsoft.AspNetCore.Authentication; public class TestAuthenticationOptions : AuthenticationSchemeOptions { public virtual ClaimsIdentity Identity { get; } = new ClaimsIdentity(new[] { ...
using System; using System.Collections.Generic; using System.Linq; using System.Net.Sockets; using System.Text; using System.Threading.Tasks; namespace NetworkStreamDemo { class Program { static void Main(string[] args) { TcpClient tcpClient = new TcpClient(); tcpClient...
// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. using Microsoft.CloudMine.GitHub.Collectors.Model; using System.Threading.Tasks; namespace Microsoft.CloudMine.GitHub.Collectors.Cache { public interface IEventsBookkeeper { Task InitializeAsync(); Task SignalCountAsyn...
using System; using System.Collections.Generic; namespace Skclusive.Dashboard.App.View { public class OrderData { public static IEnumerable<Order> GetOrders() { yield return new Order { Id = Guid.NewGuid().ToString(), Ref = "CDD1049", ...
namespace DemoWebApplication.Controllers { using CustomFramework.Http; using CustomFramework.Mvc; using CustomFramework.Mvc.Attributes; using Services; using Data.Models; public class HomeController : Controller { private readonly IUsersService usersService; public HomeC...
namespace Lab11 { partial class Form1 { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> /// <param name="...
using System.Linq; using System.Collections.Generic; using HotChocolate.Language; using HotChocolate.Language.Utilities; using Xunit; using Snapshooter.Xunit; namespace HotChocolate.Stitching.Merge.Handlers { public class InputObjectTypeMergeHandlerTests { [Fact] public void Merge_SimpleIdentic...
using NLog; using System; using System.Collections.Generic; using System.Reflection; namespace Geek.Server { public class MsgFactory { private static readonly Logger LOGGER = LogManager.GetCurrentClassLogger(); private static Dictionary<int, Type> MsgDic = new Dictionary<int, Type>(); ...
using CustomerRecords.Models.ValueObjects; using System; using System.Collections.Generic; using System.Text; namespace CustomerRecords.Services.Interfaces { /// <summary> /// Service provides geo utils /// </summary> public interface IGeoService { /// <summary> /// get distance be...
namespace CompanyName.Notebook.NoteTaking.Core.Domain.Factories { using System; using CompanyName.Notebook.NoteTaking.Core.Domain.Models; public interface ICategoryFactory { ICategory Create( string name, INoteFactory noteFactory, ISubscriberFactory subscribe...
using System; using System.Globalization; using System.Runtime.Serialization; using System.Threading; using System.Xml.Serialization; namespace Gimela.Tasks.Triggers { /// <summary> /// 触发器,这是一个抽象类。 /// </summary> [Serializable] [DataContract] [XmlInclude(typeof(OnceTrigger)), XmlInclude(typeof(CronTrigge...
namespace DesignPattern.Composite.VirtualDirectoryExample { public class FileItem : FileSystemItem { public FileItem(string name, long fileBytes) : base(name) { this.FileBytes = fileBytes; } public long FileBytes { get; } public override decimal GetSizeInKb...
using System; namespace GirLoader.Output { internal class AliasFactory { private readonly TypeReferenceFactory _typeReferenceFactory; public AliasFactory(TypeReferenceFactory typeReferenceFactory) { _typeReferenceFactory = typeReferenceFactory; } public Al...
using System; using System.Collections; using System.Collections.Generic; using System.Data.Common; using System.Linq; using System.Text; using ALinq.SqlClient; namespace ALinq.SqlClient.Implementation { /// <summary> /// Defines methods for dynamically materializing objects. /// </summary> /// <typep...
using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; using Microsoft.EntityFrameworkCore; using OSnack.Web.Api.AppSettings; using OSnack.Web.Api.Database.Context; using OSnack.Web.Api.Database.Models; using System; using System.Collections.Generic; using System.Linq; using System.Net.Mime; using System.Thr...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class InstanciadorDeZombies : MonoBehaviour { public int[] tiempos; public GameObject Zombie; void Start() { for (int i = 0; i < tiempos.Length; i++) { Invoke("InstanciarZombie", tiemp...
using System; namespace IAttendanceWebAPI.Core.Entities { public class Message { public int Id { get; set; } public string FromUserId { get; set; } public User FromUser { get; set; } public string ToUserId { get; set; } public User ToUser { get; set; } public st...
@* Copyright © 2020 Dmitry Sikorsky. All rights reserved. *@ @* Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. *@ @model Platformus.ECommerce.Backend.ViewModels.ECommerce.ProductSelectorFormViewModel @inject Microsoft.AspNetCore.Mvc.Localization.IViewLocali...
using System; using System.Collections.Generic; using System.Text; using Omnix.Cryptography; namespace Xeus.Core.Contents.Internal { partial class SharedBlocksInfo { #region OmniHash to Index private Dictionary<OmniHash, int> _hashMap = null; public int GetIndex(OmniHash hash) ...
using System; namespace Services.Common.ObjUtils { public abstract class DisposableModel : IDisposable { private bool IsDisposed { get; set; } public void Dispose() { Dispose(true); GC.SuppressFinalize(this); } protected virtual void Dispose(bo...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using O2NextGen.ESender.Business.Models; using O2NextGen.ESender.Data.Entities; namespace O2NextGen.ESender.Impl.Mappings { public class BaseMappings<TViewModel, TModel> where TViewModel : class, IDbEntity where T...
using System.Collections.Generic; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Identity; using System.ComponentModel.DataAnnotations; using Microsoft.AspNetCore.Authorization; using Final.Models; using Final.Areas.Admin.ViewModels; using Microsoft.AspNetCore.Identity...
namespace afVmPowerMonitor { public class VMResults { public string id; public string location; public string name; public Properties properties = new Properties(); public string type; public class HardwareProfile { public string vmSize; ...
@using NavigationMenusMvc @using NavigationMenusMvc.Models @using KenticoCloud.Delivery @using NavigationMenusMvc.Helpers.Extensions @addTagHelper *, Microsoft.AspNetCore.Mvc.TagHelpers
namespace SpookyDistance.CommonLispReflection.TestLibrary { public struct Struct2 { public Struct2(int i) { } } }
namespace ChainPay.Test { using Microsoft.VisualStudio.TestTools.UnitTesting; using System; [TestClass] public class DateTests { [TestMethod] public void TestExpiryMillis() { var date = new DateTime(2019, 01, 01, 0, 0, 0, DateTimeKind.Utc); var expir...
using SeguraChain_Lib.Blockchain.Block.Object.Structure; namespace SeguraChain_Lib.Instance.Node.Network.Services.P2P.Sync.Packet.SubPacket.Response { public class ClassPeerPacketSendBlockData { public ClassBlockObject BlockData; public long PacketTimestamp; public string PacketNumeric...
using System; using System.Data; using System.Configuration; using System.Web; using System.Web.Security; using System.Web.UI; using System.Web.UI.WebControls; using System.Web.UI.WebControls.WebParts; using System.Web.UI.HtmlControls; using System.IO; using System.Net; using System.Text; public partial class _Default...
using System; namespace funcao_aula2 { public class ProgV2 { public static void Executar() { int max = 0; Console.WriteLine("Qual o max dos numeros?"); max = int.Parse(Console.ReadLine()); var nuns = new int[max]; for (int cont = 0;...
using System; using Codemasters.F1_2020; namespace ApexVisual.F1_2020.Analysis { public class Lap { public byte LapNumber {get; set;} public TelemetrySnapshot[] Corners {get; set;} public float Sector1Time {get; set;} public float Sector2Time {get; set;} public float Se...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; using System.Reflection; namespace Tests.Expressions { partial class Expressio...
using System; using System.Linq; using System.Collections.Generic; using UnityEngine; namespace PubNubAPI { public class HistoryBuilder { private readonly HistoryRequestBuilder pubBuilder; public HistoryBuilder(PubNubUnity pn){ pubBuilder = new HistoryRequestBuilder(pn...
using System; using System.Collections; using System.Collections.Generic; using UnityEngine; //using UnityEngine.AI; public class Enemy_NavePursue : MonoBehaviour { private Enemy_Master enemyMaster; private UnityEngine.AI.NavMeshAgent myNavMesh; private float checkRate; private float nextCheck; p...
namespace Jade.Music { partial class JWave { /// <summary> /// 必需的设计器变量。 /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// 清理所有正在使用的资源。 /// </summary> /// <param name="disposing">如果应释放托管资源,为 true;否则为 f...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class UI_CardLoader : MonoBehaviour { public static GameObject [] slots = new GameObject[3]; GameObject[] cards = new GameObject[3]; public int loadTime = 3; bool isLoading = false; public bool blankFo...
using System; using System.Threading.Tasks; using IdentityServer.Models; using IdentityServerPlus.Plugin.Base.Interfaces; using Microsoft.AspNetCore.Authentication; namespace IdentityServerPlus.Plugin.Base.Structures { public abstract class AuthenticationProvider : IAuthenticationProvider { public str...
using System; using System.Collections.Generic; using System.Text; /// <summary> /// 作者:刘泽华 /// 时间:2018年5月29日11点29分 /// </summary> namespace KilyCore.EntityFrameWork { public interface IKilyContext { } }
/* Logger.cs Handles printing information to files. *** 04/03/2018 ISTE 330.02 - Group 16 Ian Effendi Jacob Toporoff */ // Using statements. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.IO; namespace...
using UnityEngine; namespace ZMD { public class RaycastSource : MonoBehaviour { [SerializeField] Transform source; [SerializeField] float range = 20f; [SerializeField] RaycastHitEvent Hit; [SerializeField] bool triggerOnUpdate = true; void Update() { if (trigge...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; public interface IGenX<T> { string m(T t); } public interface IGenY<T> { string m(T[] tArr); } struct Gen<T,U> : IGenX<T[]>, IGenY<U> { string IGenX<T[]>.m(T[]...
using System.Linq; using System.Threading.Tasks; using Microsoft.Extensions.Logging; using Reductech.Sequence.Core.Abstractions; namespace Reductech.Sequence.Connectors.Nuix.Tests; public abstract partial class NuixStepTestBase<TStep, TOutput> { public record NuixDeserializeTest : DeserializeCase { /...
<li class="collection-item"> <div class="row"> <div class="col s6"> <a href="/Patient/Profile/DocumentDownload/@Model.Id" class="collections-title">@Model.File</a> </div> <div class="col s3"> <span class="task-cat red lighten-2">@Model.DoctorName</span> </div...
using Avalonia.Controls; using Newtonsoft.Json; using OpenPersonalFinances.Models; using OpenPersonalFinances.Services; using System; using System.Collections.Generic; using System.Text; namespace OpenPersonalFinances.ViewModels { public class NewAccountDialogViewModel : ViewModelBase { pr...
using java.lang; using loon.action; using loon.utils; namespace loon.geom { public class RectBox : Shape , BoxSize, XYZW { public static RectBox At(string v) { if (StringUtils.IsEmpty(v)) { return new RectBox(); } string[] result = StringUtils.Split(v, ','); int len = result.Length; if (len > 3...
/** * Copyright 2015-2016 GetSocial B.V. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law ...
using UnityEngine; using System.Collections; public class GyroInput : MonoBehaviour { // Quaternion offset; void OnEnable () { // offset = transform.rotation * Quaternion.Inverse(GyroToUnity(Input.gyro.attitude)); } void OnDisable () { } void Update () { // this.transform.rota...
using System; using System.Diagnostics.Contracts; using System.Windows; using System.Windows.Markup; namespace Nova.Bindings.Base { public abstract class NovaMarkUpExtension : MarkupExtension { private readonly PropertyPath _path; protected NovaMarkUpExtension(PropertyPath path) { ...