content
stringlengths
23
1.05M
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. // <auto-generated/> #nullable disable using System.Text.Json; using Azure.Core; namespace Microsoft.Bot.Connector.Client.Models { public partial class OAuthCard : IUtf8JsonSerializable { void IUtf8JsonSe...
/*---------------------------------------------------------------- // auth: https://github.com/code-mirage/FolderBrowserDialog // date: // desc: Visual Studio 2017 default FolderBrowserDialog not practical The component will be overridden // mdfy: Windragon //--------------------------------------------------------...
using UnityEngine; using UnityEngine.UI; using System.Collections; public class ItemButtonUI : MonoBehaviour { public Button button = null; public Image image = null; public Text textObj = null; public Text itemCount = null; public Pickable item = null; void Update() { if(item == null) { Destroy(gameO...
using System.Collections; using System.Collections.Generic; using UnityEditor; using UnityEngine; using UnityEngine.UIElements; using UnityEditor.Experimental.GraphView; using System; using System.Linq; namespace AI.BehaviourTree { public class BehaviourTreeView : GraphView { public Action<NodeView> On...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using NUnit.Framework; namespace NWheels.Domains.ECommerce.Tests.Stacks { [TestFixture] public class ManualStackTests { [Test] public void ManualTest_MongoBreezeNancy() ...
class GroupSample2 { // The element type of the data source. public class Student { public string First { get; set; } public string Last { get; set; } public int ID { get; set; } public List<int> Scores; } public static Lis...
using UnityEngine; using System.Collections; using UnityEngine.UI; public class PlatformTimerController : MonoBehaviour { public static PlatformTimerController instance = null; public bool startPlatformTimer; public float platformTimer; public float currentPlatformTimer; public Text platformTimerT...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class FeindeSpawnen : MonoBehaviour { public GameObject[] feinde; public int maxNum = 5; void Start() { for (int i = 0; i < maxNum; i++) { GameObject go = feinde[Random.Range(0, feinde.Length)];...
using System.Text.Json.Serialization; namespace Iot.PnpDashboard.Devices.Dtdl { public class InterfaceSchema { [DTMI] [JsonPropertyName("@id")] public string Id { get; set; } [IRI] [JsonPropertyName("@type")] public string Type { get; set; } [JsonPrope...
using System; using UnityEngine; public class PanelBackgroundComponent : ComponentBase { public ButtonComponent CloseBtn; public GameObject MaskBackground; public event Action<UIPanelType> CloseEvent; private UIPanelType m_PanelType; private MaskType m_MaskType= MaskType.CloseBtnAndMaskBg_CloseEv...
using System; namespace CodingMilitia.Grpc.Shared.Attributes { [AttributeUsage(AttributeTargets.Method)] public class GrpcMethodAttribute : Attribute { public string Name { get; set; } public GrpcMethodAttribute(string name) { Name = name; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Diagnostics; using Xunit; namespace SharpUV.Tests { public class TimerTests { [Fact] public void Delay() { //delay to test (3 seconds) var delay = new TimeSpan(0, 0, 0, 3 /* seconds */); //tollerance (a...
using Castle.Core.Logging; using Eaf.Dependency; using System; namespace Eaf.Web.Security.AntiForgery { public class EafAntiForgeryManager : IEafAntiForgeryManager, IEafAntiForgeryValidator, ITransientDependency { public EafAntiForgeryManager(IEafAntiForgeryConfiguration configuration) { ...
using System.Collections.Generic; using EES.Entities.Concrete; using EES.Entities.View; namespace EES.Business.Abstract { public interface IEvaluationQuestionService { List<EvaluationQuestion> GetAll(); EvaluationQuestion GetById(int questionId); EvaluationQuestion Insert(EvaluationQuest...
// Copyright (c) Microsoft Corporation // The Microsoft Corporation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using Microsoft.Plugin.Folder; using Microsoft.VisualStudio.TestTools.UnitTesting; using Moq; ...
 namespace Shop.Common.Models { using System; using Newtonsoft.Json; public class TokenResponse { [JsonProperty("token")] public string Token { get; set; } [JsonProperty("expiration")] public DateTime Expiration { get; set; } } }
namespace Secucard.Connect.Auth.Model { public class AnonymousCredentials : OAuthCredentials { public override string Id { get { return "anonymous"; } } } }
using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; namespace PlayWebApp.Services.Database.Model { public abstract class BusinessEntity : EntityBase { [Required] [StringLength(128)] [Column(TypeName = "nvarchar")] public v...
using EFCorePowerTools.Shared.Models; using Microsoft.VisualStudio.Data.Core; using Microsoft.VisualStudio.Data.Services; using RevEng.Shared; using System; using System.Collections.Generic; using System.Data.Common; using System.Data.SqlClient; using System.IO; using System.Windows.Forms; // ReSharper disable once C...
namespace Application.UseCases.Accounts.GetAccount; using FluentValidation; public sealed class GetAccountInputValidator : AbstractValidator<GetAccountInput> { public GetAccountInputValidator() { RuleFor(x => x.AccountId).NotEmpty(); } }
using System; using System.Security.Cryptography; using System.Text; namespace DotneterWhj.ToolKits { /// <summary> /// 加密工具类 /// </summary> public static class EncryptHelper { //默认密钥 private static string AESKey = "[45/*YUIdse..e;]"; private static string DESKey = "[&HdN7...
namespace Test.Radical.Helpers { using System; using Microsoft.VisualStudio.TestTools.UnitTesting; using System.Reflection; using SharpTestsEx; using System.Collections.Generic; using Topics.Radical.Reflection; [TestClass()] public class TypeExtensionTests { [TestMethod] public void typeExtension_toShort...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using System.ComponentModel; using Microsoft.AspNetCore.DataProtection.Infrastructure; using Microsoft.Extensions.DependencyInjection; namespace Microsoft.AspNetCore.D...
using System; namespace Ofl.Atlassian.Jira.V3 { public static class JiraClientExtensions { #region Read-ony state. private const string Version = "3"; private static readonly string ApiAbsolutePathBase = $"/rest/api/{ Version }/"; #endregion #region Extensions. ...
//------------------------------------------------------------------------------ // // Copyright (c) Microsoft Corporation. // All rights reserved. // // This code is licensed under the MIT License. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated doc...
using System; using DevExpress.ExpressApp.Blazor; using Microsoft.AspNetCore.Components; using Microsoft.Extensions.DependencyInjection; namespace Xenial.FeatureCenter.Module.Blazor { public sealed class HelpAndFeedbackWindowControllerBlazor : HelpAndFeedbackWindowControllerBase { protected override...
namespace Pact.Provider.Wrapper.UrlUtilities { public class NamedRegularExpression { public string Name { get; set; } public string RegEx { get; set; } } }
using System; using System.Collections.Generic; using System.Text; namespace Turmerik.Core.Reflection { public static partial class ConstantValues { } }
using System; namespace Commitments.Core.Exceptions { public class DomainException: Exception { public int Code { get; set; } = 0; } }
namespace GameCreator.Core { using UnityEngine; using UnityEngine.InputSystem; public class IgniterInputActionReference : Igniter { #if UNITY_EDITOR public new static string NAME = "Input System/Input Action Triggered (Reference)"; public new static string COMMENT = "Check if the referenced Input Action ha...
using System; using System.Collections.Generic; using System.Text; namespace UEditor.Core { internal class AppConsts { internal class Action { public const string Config = "config"; public const string UploadImage = "uploadimage"; public const string UploadS...
namespace Cubizer.Chunk { public delegate void OnChangeDelegate(); public delegate void OnDestroyDelegate(); public delegate void OnUpdate(); }
using System; using BinaryTree; namespace _10._06_FindRootToLeafWithSpecifiedSum { class Program { static void Main(string[] args) { TreeNode root = new TreeNode(314); root.Left = new TreeNode(6); root.Left.Left = new TreeNode(271); r...
using System.Collections; using System.Collections.Generic; [System.Serializable] public class WorldData { public Dictionary<WorldPos, ChunkData> chunks = new Dictionary<WorldPos, ChunkData>(); }
//---------------------------------------------------------------- // Copyright (c) Microsoft Corporation. All rights reserved. //---------------------------------------------------------------- #pragma warning disable 618 namespace System.Activities.Presentation { using System.Activities.Presentation.Internal.P...
#if !NET40 // ReSharper disable once CheckNamespace namespace System.Threading.Tasks { public static partial class TasksLikePromisesExtensions { public static async Task<TResult> Then<T, TResult>(this Task<T> task, Func<T, Task<TResult>> onFulfilled) { task.NotNull(nameof(task)); ...
using Sandbox; namespace SandboxRealism { internal class RealismThirdPersonCamera : ThirdPersonCamera { public RealismThirdPersonCamera() { this.ZNear = 5.0f; } } }
using System; using System.Collections.Generic; using System.Text; namespace Abyss.Core.Parsers { public class DiscoverableTypeParserAttribute : Attribute { public bool ReplacingPrimitive { get; } public DiscoverableTypeParserAttribute(bool replacingPrimitive = false) { Re...
using System; using System.Collections.Generic; using System.Globalization; using CompropagoSdk.Factory.Models; using CompropagoSdk.Tools; namespace CompropagoSdk { public class Service { private readonly Client _client; /// <summary> /// Initializes a new instance of the <see cref="...
using Newtonsoft.Json; using System; namespace provide.Model.NChain { public class TokenContract: BaseModel { [JsonProperty(NullValueHandling = NullValueHandling.Ignore)] public Guid? NetworkId { get; set; } [JsonProperty(NullValueHandling = NullValueHandling.Ignore)] public Gu...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using NUnit.Framework; namespace Json.Schema.Generation.Tests { public class PropertyOrderTests { private class SpecifiedOrder { public int Second { get; set; } public int First { get; set; } } [Test] public void ...
using System.Reflection.Emit; static class ConstructorDelegateBuilder { public static Func<object> BuildConstructorFunc(Type type) { var constructor = type.GetConstructor(Type.EmptyTypes); if (constructor == null) { throw new($"There is no empty constructor: {type.FullName}...
using System; using System.Numerics; using System.Threading; namespace Benchmark.Engine; internal sealed class Visualiser { private const int Opaque = 0xFF << 24; private readonly Rasteriser _rasteriser; private Model _model; private double _angle; private bool _loaded; public Visualiser(int...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.Tilemaps; public class ProceduralMapManager : MonoBehaviour { [SerializeField] private Tilemap map; [SerializeField] private List<TileData> tileDatas; private Dictionary<TileBase, TileData> dataFromT...
using System.Collections.Generic; using UnityEngine; using KSP.Localization; namespace KERBALISM { public class ProcessController: PartModule, IModuleInfo, IAnimatedModule, ISpecifics, IConfigurable { // config [KSPField] public string resource = string.Empty; // pseudo-resource to control [KSPFi...
using Jc.Data; using MySql.Data.MySqlClient; using System; using System.Data.Common; namespace Jc.Data { public class MySqlDbCreator: IDbCreator { /// <summary> /// 创建连接 /// </summary> /// <returns></returns> public DbConnection CreateDbConnection(string connectString) ...
using Steamworks; using System.Collections; using UnityEngine; public class LoadScene : MonoBehaviour { public SceneField scene; public float delay = 2.0f; public float damp = 0.75f; public bool goToLanguageSelection = false; private void Start() { if (!GameSettings.loaded) Ga...
using System; namespace CodeGraph { [Serializable] public class SerializedEdge { public string SourceNodeGUID; public int SourceNodeIndex; public string TargetNodeGUID; public int TargetNodeIndex; } }
namespace Quill.Delta { public class ListConverter { public static string GetStringValue(ListType? list) => list.HasValue ? GetStringValue(list.Value) : ""; public static string GetStringValue(ListType list) => list == ListType.Ordered ? "ordered" : list == ...
using System.Linq; using AutoMapper; using DatingApp.API.Dtos; using DatingApp.API.Models; namespace DatingApp.API.Helpers { public class AutoMapperProfiles : Profile { public AutoMapperProfiles() { CreateMap<User, ListUsersModel>() .ForMember(dest => dest.PhotoUrl, ...
using System.Collections.Generic; using Embark.DataChannel; namespace Embark.Storage { /// <summary> /// Persistence for CRUD operations to a storage medium /// </summary> public interface IDataStore { /// <summary> /// Get all the Collections /// </summary> IEnumer...
// Author: Franco (...), retoques por Nacho /* * [Tiempo máximo recomendado: 40 minutos] * * 192. * El formato DBF es el usado por el antiguo gestor de bases de datos dBase, * y soportado como formato de exportación por muchas herramientas actuales, * como Excel o Access. * * Debes crear un programa que...
namespace Shriek.ServiceProxy.Socket { /// <summary> /// 定义会话请求的上下文 /// </summary> public interface IContenxt { /// <summary> /// 获取当前会话对象 /// </summary> ISession Session { get; } /// <summary> /// 获取当前会话收到的数据读取器 /// </summary> ISessi...
using OnceMi.Framework.Util.Text; using SkiaSharp; using System.Text; namespace OnceMi.Framework.Util.User { public class RandomAvatar { public byte[] Create(string username, int picSize) { if (picSize < 128) { picSize = 128; } st...
namespace FubuMVC.Core.Diagnostics.Packaging { public class PackageDiagnosticsRequestModel { } }
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using IdentityServerHost.Quickstart.UI; using Microsoft.AspNetCore.Builder; using Microsoft.AspNetCore.Hosting; using Microsoft.AspNetCore.Http; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Hos...
using System; using System.Threading; using System.Threading.Tasks; using Zapto.Mediator; namespace Mediator.DependencyInjection.Tests.Generics; public class GenericNotificationHandler<T> : INotificationHandler<GenericNotification<T>> { private readonly Result _result; public GenericNotificationHandler(Resu...
namespace LINGYUN.Abp.WeChat.Official { public class AbpWeChatOfficialOptions { /// <summary> /// 公众号服务器消息Url /// </summary> public string Url { get; set; } /// <summary> /// 公众号AppId /// </summary> public string AppId { get; set; } /// <s...
using Pea.Geometry.General; using System.Collections.Generic; namespace Pea.Geometry2D.Shapes { public interface IShape2D : IDeepCloneable<IShape2D>, ITransformable<IShape2D, Vector2D> { Vector2D Center { get; set; } Rectangle BoundingRectangle { get; } List<Vector2D> Points { get; } double MarginWidth { ge...
namespace CoinMonitor.Interfaces.ServiceHolders { public interface IServiceHolder { void Init(); void Stop(); } }
using System.Collections.Generic; namespace Aptiv.DBCFiles { /// <summary> /// An ECU object described by a DBC file. /// </summary> public interface IDBCECU { /// <summary> /// The name of this ECU. /// </summary> string Name { get; } /// <summary> ...
using Microsoft.EntityFrameworkCore; using question_weight.infra.Models; using System; using System.Collections.Generic; using System.Text; namespace question_weight.infra { public class AppDbContext : DbContext { public AppDbContext(DbContextOptions<AppDbContext> options) : base(options) { ...
using System; namespace FastMDX { class ParsingException : Exception { public override string Message => "Parsing error."; } }
using System; using System.Net.Http; using System.Threading.Tasks; using Microsoft.Extensions.Logging; using Newtonsoft.Json; namespace SpringOff.DNEx { internal sealed class ApiService : IApiService { private const string BaseUrl = "http://www.drivernotes.net/api"; private readonly ILogger _logger; pub...
using Database.Data; using Database.Models; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Database.BusinessLogic { static class DatabaseBusinessLogic { public static void AddUser(AdaptiveWeather.UserFromInterface user) ...
using Q42.HueApi.Models.Bridge; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Q42.HueApi.Interfaces { /// <summary> /// Different platforms can make specific implementations of this interface /// </summary> public interface IBridg...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using DotNetNuke.Entities.Urls; namespace DNN.Modules.NewsArticlesFriendlyUrlProvider { internal class NewsArticlesFriendlyUrlProviderInfo : ExtensionUrlProviderInfo { } }
public class LevelManager3 : LevelManager { public override void Start() { base.Start(); Services.GravityButton.GravitySwitch(); } }
using Microsoft.Extensions.DependencyInjection; //ReSharper disable once CheckNamespace namespace Microsoft.EntityFrameworkCore { public class MySqlTestHelpers : TestHelpers { protected MySqlTestHelpers() { } public static MySqlTestHelpers Instance { get; } = new MySqlTestHelpe...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System.Collections.Generic; using Microsoft.EntityFrameworkCore.ChangeTracking; using Microsoft.EntityFrameworkCore.Infrastructure; namespace Microsoft.EntityFrameworkCore.Met...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Archer : Unit, IProduct { public void MakeUnit(int hp, int initiative, int damage, IObservable hero, int armyNumber) { this._isAlive = true; this._hp = hp; this._damage = damage; this._in...
using System.IO; using BenchmarkDotNet.Extensions; using Xunit; namespace BenchmarkDotNet.Tests { public class StringExtensionsTests { [Fact] public void AsValidFileNameReplacesAllInvalidFileNameCharactersWithTheirRepresentation() { foreach (char invalidPathChar in Path.Get...
using System.Collections.Generic; namespace MongoDB { public record CreatePersonInput( string Name, IReadOnlyList<Address> Addresses, Address MainAddress); }
using Microsoft.DataTransfer.Basics; using Microsoft.DataTransfer.WpfHost.Basics.Commands; using Microsoft.DataTransfer.WpfHost.Extensibility; using Microsoft.DataTransfer.WpfHost.ServiceModel; using Microsoft.DataTransfer.WpfHost.ServiceModel.Configuration; using System; using System.Windows; namespace Microsoft.Dat...
using System.Collections.Generic; using System.Linq; using UnityEngine; using UnityEngine.UI; namespace Battlehub.UIControls.DockPanels { public class DepthMaskingBehavior : MonoBehaviour { [SerializeField] private Material m_depthMaskMaterial = null; private DockPanel m_root; ...
using System.Linq; using System.Threading.Tasks; using Domain; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Identity; using Microsoft.AspNetCore.Mvc; using Web.Areas.Admin.ViewModels; namespace Web.Areas.Admin.Controllers { [Authorize(Roles = "admin")] ...
using System.Collections.Generic; using System.Threading.Tasks; using Clarifai.API; using Clarifai.API.Responses; using Clarifai.DTOs.Predictions; using Clarifai.UnitTests.Fakes; using Newtonsoft.Json.Linq; using NUnit.Framework; namespace Clarifai.UnitTests { [TestFixture] public class ConceptsUnitTests ...
using UnityEngine; using System.Collections; public class Health : MonoBehaviour { [Header ("Health")] [SerializeField] private float startingHealth; public float currentHealth { get; private set; } private Animator anim; private bool dead; [Header("iFrames")] [SerializeField] private floa...
using System; using System.Collections.Generic; using System.Linq; namespace BarcodeSimulator { public static class Barcode { public static string GetTypeName(string input) { if (IsUpcA(input)) return "UPC-A"; if (IsEan13(input)) return "EAN-13"; ...
using System; using System.Collections.Generic; using System.Text; namespace PandoraSharp { //Encryption key for XmlRpc; corresponds to crypt_key_output.h in the pianobar library internal static class XmlRpcKey { public static readonly uint N = 16; public static readonly UInt32[...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.ComponentModel.DataAnnotations; namespace ExpanseReportManager.Models { public class RoleViewModels { [Display(Name = "Id Role")] public string Id { get; set; } [Display(Name = "Nom Role"...
namespace Blog.Viewer.Shell { using IoC.UI.Data; using IoC.UI.Interfaces; public class ShellModuleLoader : IModuleLoader { private readonly MenuItemData[] menuItemDatas; public ShellModuleLoader(MenuItemData[] menuItemDatas) { this.menuItemDatas = menuItemDatas; } public void Initializ...
using System; namespace OsuSongsFolderWatcher { internal class BeatmapLoadFailedException : Exception { } }
using Location.Core.Entities; using Location.Infrastructure.Seed.Seeders.Base; using Microsoft.EntityFrameworkCore; using Microsoft.Extensions.Logging; namespace Location.Infrastructure.Seed.Seeders; public class CountrySeeder : ISeeder { public int Order => 1; public async Task SeedAsync(LocationContext co...
// Copyright (c) .NET Foundation and Contributors (https://dotnetfoundation.org) // Copyright (c) 2018-2021 Stride and its contributors (https://stride3d.net) // Copyright (c) 2011-2018 Silicon Studio Corp. (https://www.siliconstudio.co.jp) // See the LICENSE.md file in the project root for full license information. u...
#l "constants.cake" #l "backup.cake" void EmbedApiKeys() { var apiKeysPath = sourceFolder + File("Captura.Core/ApiKeys.cs"); var variables = new [] { "imgur_client_id" }; Information("Embedding Api Keys from Environment Variables ..."); CreateBackup(apiKeysPath, tempFolder + File("ApiKeys.cs")); ...
namespace OpenSheets.Core { public enum ThreadFlag { Pin, Locked, Hidden } }
using BlazorComponent; using Microsoft.AspNetCore.Components; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Masa.Blazor { public partial class MTabsBar : MSlideGroup, IThemeable { [Parameter] public string Backgrou...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Runtime.InteropServices; using static Interop; namespace System.Windows.Forms.Metafiles { /// <su...
using System; class Nacepin { static void Main(string[] args) { double usPrice = double.Parse(Console.ReadLine()); double usWeight = double.Parse(Console.ReadLine()); double ukPrice = double.Parse(Console.ReadLine()); double ukWeight = double.Parse(Console.ReadLine()); ...
using System.Linq; using System.Threading.Tasks; using AllReady.Areas.Admin.ViewModels.Itinerary; using AllReady.Models; using MediatR; using Microsoft.EntityFrameworkCore; namespace AllReady.Areas.Admin.Features.TaskSignups { public class VolunteerTaskSignupSummaryQueryHandler : IAsyncRequestHandler<VolunteerTas...
using System; using System.Collections.Generic; using System.Xml; namespace Recurly { public class AddOn : RecurlyEntity { public string PlanCode { get; private set; } public string AddOnCode { get; set; } public string Name { get; set; } private Dictionary<string, int> _uni...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using BagOUtils.Guards.Messages; namespace BagOUtils.Guards { /// <summary> /// Extensions methods that allow fluent comparison of numbers. This /// is needed so we can have generic extensio...
using System; using UnityEngine; // Token: 0x02000348 RID: 840 [Serializable] public class BucketWeights : BucketContents { // Token: 0x1700037C RID: 892 // (get) Token: 0x06001784 RID: 6020 RVA: 0x000B9148 File Offset: 0x000B7548 // (set) Token: 0x06001785 RID: 6021 RVA: 0x000B9150 File Offset: 0x000B7550 public...
using Newtonsoft.Json; using System; using System.Collections.Generic; using System.Text; namespace api_pix_net.Models.Pix { public class Horario { [JsonProperty("solicitacao")] public DateTime Solicitacao { get; set; } } }
 using System; namespace WhatsNotReferenced { public class DropAssetsAction { readonly UnreferencedAssets assets; public DropAssetsAction(UnreferencedAssets unreferenced) { assets = unreferenced; } public void Execute() { foreach (var t...
/* ==================================================================== */ using System; using System.Collections; using System.Collections.Specialized; using System.Xml; namespace Oranikle.Report.Engine { ///<summary> /// The sets of data (defined by ...
namespace Shapes2D { using UnityEngine; using System.Collections; public class DragCamera : MonoBehaviour { Vector3 anchor; Vector3 origin; bool dragging; bool zoomed; float lastClick; void LateUpdate () { if (Input.GetMouseButtonDown(0)) { float time = Time.time; if (time - lastClick < 0....
namespace CustomControls.Design { using System; using System.ComponentModel; using System.Linq; using System.Windows.Forms; /// <summary> /// Class for displaying a flags enumeration in the designer. /// </summary> /// <remarks>From CodeProject : http://www.codeproject.com/KB/edit/flagenumedito...
using System; using System.Reactive; using System.Reactive.Linq; using Windows.UI.Xaml; using Windows.UI.Xaml.Controls; namespace KanjiReviewer { static class ControlObservable { public static IObservable<EventPattern<RoutedEventArgs>> FromClick(AppBarButton button) { return Observ...