content stringlengths 23 1.05M |
|---|
using UnityEngine;
using System.Collections;
public class FollowPlayer : MonoBehaviour {
Vector3 offset;
void Start () {
offset = transform.position - GameObject.FindGameObjectWithTag ("Player").transform.position;
}
void LateUpdate () {
Vector3 _targetCamPos = GameObject.FindGameObjectWithTag ("Player").tr... |
namespace WildFarm.Animals
{
using System;
using WildFarm.Animals.Creators;
public class AnimalFactory
{
public AnimalFactory()
{
}
public Animal CreateAnimal (string [] args)
{
Type anType = Type.GetType($"WildFarm.Animals.Creators.{args[0... |
using Newtonsoft.Json;
namespace Nest
{
/// <summary>
/// Limits the number of tokens that are indexed per document and field.
/// </summary>
public class LimitTokenCountTokenFilter : TokenFilterBase
{
public LimitTokenCountTokenFilter()
: base("limit")
{
}
... |
namespace DotNet.Status.Web.Models
{
public class IssuesHookData
{
public string Action { get; set; }
public Octokit.Issue Issue { get; set; }
public IssuesHookUser Sender { get; set; }
public IssuesHookRepository Repository { get; set; }
public IssuesHookLabel Label { ge... |
using Lyn.Protocol.Common.Messages;
using Lyn.Types.Bitcoin;
using Lyn.Types.Fundamental;
namespace Lyn.Protocol.Bolt2.MessageRetransmission.Messages
{
public class ChannelReestablish : MessagePayload
{
public ChannelReestablish(UInt256 channelId, ulong nextCommitmentNumber, ulong nextRevocationNumber,... |
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using Llilum = Microsoft.Llilum.Devices.Spi;
namespace Windows.Devices.Spi
{
public sealed class SpiDevice : IDisposable
{
// Connec... |
using ProtoBuf;
namespace Woof.Net;
/// <summary>
/// Messge metadata header part.
/// </summary>
[ProtoContract]
public class MessageMetadata {
/// <summary>
/// Message type identifier.
/// </summary>
[ProtoMember(1)]
public int TypeId { get; set; }
/// <summary>
/// Message identifi... |
using System;
namespace GitHub.Commands
{
/// <summary>
/// Supplies parameters to <see cref="INextInlineCommentCommand"/> and
/// <see cref="IPreviousInlineCommentCommand"/>.
/// </summary>
public class InlineCommentNavigationParams
{
/// <summary>
/// Gets or sets the line th... |
@page
@model webapp.Pages.ProfileModel
@{
ViewData["Title"] = "Profile";
}
<h2>@ViewData["Title"]</h2>
<h3>@ViewData["Message"]</h3>
<form>
<p>
UPN: <input type="text" asp-for="SearchString" />
<input type="submit" value="Filter" />
</p>
</form>
<table class="table table-striped table-condensed" style="font-fa... |
namespace Expanse.Serialization
{
/// <summary>
/// Interface capable of serializing and deserializing objects.
/// </summary>
public interface ISerializer<TData>
{
/// <summary>
/// Serializes a source object.
/// </summary>
/// <typeparam name="TSource">Type of sou... |
using EstimatorX.Shared.Models;
namespace EstimatorX.Shared.Definitions;
public interface IHaveEstimate
{
// user entered
ClarityScale? Clarity { get; set; }
ConfidenceScale? Confidence { get; set; }
Criticality? Criticality { get; set; }
int? Estimate { get; set; }
// computed
double... |
namespace Qsi.Debugger.Models
{
public class QsiSplitTreeItem
{
}
}
|
using System;
using Ludiq;
using Bolt;
namespace Lasm.BoltAddons.BinaryEncryption
{
[UnitSurtitle("Binary Encryption")]
[UnitShortTitle("Create Variable")]
public class NewBinaryVariable : BinaryEncryptionBaseUnit
{
[Inspectable]
[UnitHeaderInspectable("Type"), InspectorLabel("Type")]... |
using System;
namespace Chatter.MessageBrokers
{
public interface IBrokeredMessageBodyConverter
{
string ContentType { get; }
TBody Convert<TBody>(byte[] body);
byte[] Convert(object body);
string Stringify(byte[] body);
string Stringify(object body);
}
}
|
using System;
using System.Globalization;
using System.Linq;
using Scrummy.Application.Web.MVC.Extensions.Entities;
using Scrummy.Application.Web.MVC.Presenters.Team;
using Scrummy.Application.Web.MVC.Utility;
using Scrummy.Application.Web.MVC.ViewModels.Team;
using Scrummy.Domain.Repositories;
using Scrummy.Domain.Us... |
using UnityEngine;
using UnityEngine.UI;
using System.Collections;
public class HUDCraftingProgressMeter : MonoBehaviour {
public Camp playerCamp; // inspector set
Image progressBar;
Image progressBarFrame;
Image itemIcon;
Text percentageText;
// Use this for initialization
void Start () {
... |
//===================================================
//作 者:边涯 http://www.u3dol.com QQ群:87481002
//创建时间:2015-11-29 17:07:00
//备 注:场景UI的基类
//===================================================
using UnityEngine;
using System.Collections;
/// <summary>
/// 场景UI的基类
/// </summary>
public class UISceneBase: UIBase
... |
using System;
using System.Threading.Tasks;
namespace MicroObjectsLib.Cache
{
public sealed class ClassCache<T> : ICache<T> where T : class
{
private T _cache;
public async Task<T> Retrieve(Func<Task<T>> func) => _cache ?? (_cache = await func());
public Task Clear() => Task.Run(() =... |
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
namespace Ex08_Pr06_BookLibraryModification
{
class Ex08_Pr05_BookLibrary
{
// 100/100
static void Main()
{
int n = int.Parse(Console.ReadLine());
Dictionary<string,... |
using System;
using System.Text;
using System.Linq;
using Microsoft.VisualStudio.TestTools.UnitTesting;
namespace HttpMultipartParserUnitTest
{
using System.IO;
using HttpMultipartParser;
using System.Threading.Tasks;
/// <summary>
/// Summary description for RebufferableBinaryReaderUnitTest
... |
namespace IE.MobileStorage.Models
{
public class PackmanScores
{
public int Key { get; set; }
}
}
|
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
public class AudioController : MonoBehaviour
{
public static AudioController Instance;
public List<AudioBundle> maleSFXLibrary;
public List<AudioBundle> femaleSFXLibrary;
public List<AudioBundle> SFXLibrary;
public Li... |
namespace Mapbox.Unity.MeshGeneration.Modifiers
{
using Mapbox.Unity.MeshGeneration.Data;
public enum ModifierType
{
Preprocess,
Postprocess
}
/// <summary>
/// Mesh Data class and Mesh Modifier
/// MeshData class is used to keep data required for a mesh.Mesh modifiers recieve raw feature data and a mesh m... |
using System;
using System.Threading.Tasks;
using OmmaLicenseValidator;
using OmmaLicenseValidator.Responses;
namespace ValidatorSample
{
class Program
{
static void Main(string[] args)
{
var exit = false;
var validator = new ValidatorChecker();
Console.Wri... |
namespace SeudoBuild.Pipeline
{
/// <inheritdoc />
/// <summary>
/// Results from creating an archive from a build product.
/// </summary>
public class ArchiveStepResults : PipelineStepResults
{
public string ArchiveFileName { get; set; }
}
}
|
using System.Collections.Generic;
using GeoAPI.Geometries;
using NetTopologySuite.Algorithm;
using NetTopologySuite.Noding;
namespace NetTopologySuite.Geometries.Prepared
{
///<summary>
/// A base class containing the logic for computes the <i>contains</i>
/// and <i>covers</i> spatial relationship predica... |
using Newtonsoft.Json;
using Assets.Scripts.GameLogic.Enums;
namespace Assets.Scripts.Data.Entities
{
public class QuestModel : IEntity
{
[JsonProperty("quest_id")]
public int QuestId { get; set; }
[JsonProperty("quest_title")]
public string QuestTitle { get; set; }
[Js... |
using Microsoft.EntityFrameworkCore;
namespace COVIDScreeningApi.Data
{
public class DataContext : DbContext
{
public DbSet<PortOfEntry> Ports { get; set; }
public DbSet<Representative> Representatives { get; set; }
public DbSet<Screening> Screenings { get; set; }
public DataCo... |
using System;
using System.ComponentModel.Composition;
namespace PA.Plugin
{
public interface IPluginCategory
{
string Category { get; }
}
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Interface), MetadataAttribute]
public class PluginCategoryAttribute : Attribute, IPluginCateg... |
using Microsoft.AspNetCore.Mvc;
namespace Kahla.Home.Views.Shared.Components.KahlaNav
{
public class KahlaNav : ViewComponent
{
public IViewComponentResult Invoke(bool isProduction)
{
var model = new KahlaNavViewModel
{
IsProduction = isProduction
... |
using System;
using System.Security.Claims;
using System.Security.Principal;
namespace MyExpenses.Web.Common
{
public static class PrincipalExtensions
{
public static MyExpensesUserIdentity GetAppIdentity(this IPrincipal principal)
{
Guid? userId=null;
string userName=s... |
using TNO.DAL.Models;
using TNO.Entities;
using TNO.Entities.Models;
namespace TNO.DAL.Services;
public interface IContentService : IBaseService<Content, long>
{
IPaged<Content> Find(ContentFilter filter);
}
|
using Helpdesk_Ticketing.Models;
using static Helpdesk_Ticketing.Models.TicketTypes;
using Microsoft.EntityFrameworkCore;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Helpdesk_Ticketing.Models.ViewModels;
namespace Helpdesk_Ticketing.Data
{
public class Ti... |
using System;
using System.Collections.Generic;
using System.Text;
namespace GradingSystem
{
public interface IBook
{
void AddGrade(params double[] grade);
Statistics GetStatistics();
string Name { get; }
List<double> Grades { get; set; }
event GradeAddedDelegate GradeAdded;
}
}
|
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Text;
using System.Threading.Tasks;
using Unity.Collections;
using UnityEngine;
namespace DefenceFactory.Game.World
{
public enum ChunkFlag
{
None... |
// Copyright 2020 EPAM Systems, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicab... |
// Copyright (c) 2015–Present Scott McDonald. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.md in the project root for license information.
using System.Diagnostics.Contracts;
namespace ApiFramework.Schema.Internal
{
/// <summary>
/// This API supports the API Framework ... |
// Copyright (c) 2021 EPAM Systems
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to ... |
using System;
namespace Reddit.Inputs
{
[Serializable]
public class CategorizedSrListingInput : SrListingInput
{
/// <summary>
/// boolean value
/// </summary>
public bool include_categories;
/// <summary>
/// Input data for a categorized SR listing.
... |
using CleanArchitecture.Domain.Models;
using CleanArchitecture.Infrastructure.Data.Context;
using Microsoft.AspNetCore.Mvc;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace CleanArchitecture.WebUI.Controllers
{
public class TagController : Controller
{... |
using BencodeNET.Parsing;
using BencodeNET.Torrents;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace TorrentChain.Data.Models
{
public class BlockData
{
public BlockData(IEnumerable<byte> data)
{
Data = data.ToArray();
}
... |
using Bridge.Test.NUnit;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
namespace Bridge.ClientTest.Batch3.BridgeIssues
{
/// <summary>
/// Ensures an external, template-driven constructor works on Bridge.
/// </summary>
/// <remar... |
using Terraria;
using Terraria.Audio;
using Terraria.ModLoader;
using Terraria.ModLoader.Core;
namespace TerrariaOverhaul.Common.Hooks.Items
{
public interface IModifyItemNPCHitSound
{
public delegate void Delegate(Item item, Player player, NPC target, ref SoundStyle customHitSound, ref bool playNPCHitSound);
... |
namespace MSToolKit.Core.Authentication.Abstraction
{
/// <summary>
/// Provides an abstraction for validating passwords.
/// </summary>
public interface IPasswordValidator
{
/// <summary>
/// Validates the given password.
/// </summary>
/// <param name="password">Th... |
using HospitalManagement.Models;
using System;
using System.Collections.Generic;
using System.Text;
namespace HospitalManagement.Services
{
public interface Departament
{
public Doctor makeAppointment(Patient Client, DateTime date);
}
}
|
// Copyright (c) Dapplo and contributors. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System.Reactive.Linq;
using System.Threading.Tasks;
using Dapplo.Log;
using Dapplo.Log.XUnit;
using Dapplo.Windows.Input.Mouse;
using Dapplo.Windows... |
using System;
using System.Collections.Generic;
using System.Linq;
using Foundation;
using UIKit;
using MvvmCross.iOS.Platform;
using MvvmCross.Platform;
using MvvmCross.Core.ViewModels;
using MvvmCross.Forms.iOS;
using PageRendererExample.UI.iOS;
namespace pagerenderexample.iOS
{
[Register("AppDelegate")]
... |
using AutoVersionsDB.NotificationableEngine;
namespace AutoVersionsDB.Core.ConfigProjects.Processes
{
public abstract class ProjectConfigProcessDefinition : ProcessDefinition
{
public ProjectConfigProcessDefinition()
: base(null)
{
}
}
}
|
using OpenTK;
using System;
using System.Diagnostics;
using System.Threading;
namespace GameCore
{
/// <summary>
/// Handle rendering on a separate thread.
/// </summary>
public class BackgroundRenderer : IDisposable
{
#region Events
public event EventHandler<EventArgs> Initialize;
public event EventHand... |
using System.Linq;
using Microsoft.Extensions.Logging;
using TheFlow.CoreConcepts;
using TheFlow.Elements.Activities;
using TheFlow.Infrastructure.Parallel;
namespace TheFlow.Elements.Gateways
{
public class ParallelGateway : Activity
{
// TODO: Support multiple input connections and multiple output co... |
using UnityEngine;
[AddComponentMenu("")]
public class Test01_DebugLog : MonoBehaviour
{
void Start()
{
Debug.Log("Hello, World! - From, Udon#");
}
}
|
using HyperMap.Converters.Collections;
using HyperMap.Integration.Tests.Sources;
using HyperMap.Integration.Tests.Targets;
using HyperMap.Mapping;
namespace HyperMap.Integration.Tests.Maps
{
public sealed class CustomerToCustomerListViewMap : MapBase<Customer, CustomerListView>
{
public CustomerToCusto... |
@section styles
{
<link href="~/App/Main/styles/main.css" rel="stylesheet" />
}
@section scripts
{
<script src="~/Scripts/angular.min.js"></script>
<script src="~/Scripts/angular-animate.min.js"></script>
<script src="~/Scripts/angular-route.min.js"></script>
<script src="~/Scripts/angular-sanitiz... |
using System.Collections.Generic;
namespace CompositeC1Contrib.FormBuilder
{
public interface IModelsProvider
{
IEnumerable<ProviderModelContainer> GetModels();
}
}
|
using System;
using Microsoft.Extensions.Caching.Memory;
namespace PidPlugin.Cache
{
public class MemoryCacheAccessor : ICacheAccessor
{
private readonly IMemoryCache memoryCache;
public MemoryCacheAccessor(IMemoryCache memoryCache)
{
this.memoryCache = memoryCache ??
... |
using System.Threading.Tasks;
using Microsoft.ServiceBus.Messaging;
namespace Nimbus.Infrastructure
{
internal interface IQueueManager
{
Task<MessageSender> CreateMessageSender(string queuePath);
Task<MessageReceiver> CreateMessageReceiver(string queuePath);
Task<TopicClient> CreateTo... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Text;
using System.Threading.Tasks;
namespace Mimick
{
/// <summary>
/// A class containing extension methods for common array operations.
/// </summary>
public static partial class E... |
using UnityEngine;
public interface IEDroneState
{
void UpdateState();
void GoToAttackState();
void GoToAlertState();
void GoToPatrolState();
void OnTriggerEnter(Collider other);
void OnTriggerStay(Collider other);
void OnTriggerExit(Collider other);
void Impact();
}
|
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using System.Text;
using Ultraviolet.Core;
using Ultraviolet.Core.Text;
using Ultraviolet.FreeType2.Native;
using Ultraviolet.Graphics;
using Ultraviolet.Graphics.Graphics2D;
using Ultraviolet.Graphics.Graphics2D.Text;
using static ... |
using System;
using System.Reflection;
namespace Sigil.NonGeneric
{
public partial class Emit
{
/// <summary>
/// <para>Calls the given method virtually. Pops its arguments in reverse order (left-most deepest in the stack), and pushes the return value if it is non-void.</para>
/// <pa... |
#region Copyright Notice
/*
* ConnectSdk.Windows
* ILauncher.cs
*
* Copyright (c) 2015, https://github.com/sdaemon
* Created by Sorin S. Serban on 22-4-2015,
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtai... |
using System;
using System.Collections.Generic;
using System.Reflection;
using HotChocolate.Types;
using HotChocolate.Types.Descriptors;
using Snapshooter.Xunit;
using Xunit;
namespace HotChocolate.Data.Sorting
{
public class SortAttributeTests
{
[Fact]
public void Create_Schema_With_SortType()... |
using System.Collections.Generic;
using XtraUpload.Domain;
namespace XtraUpload.WebApi
{
internal class DeleteFolderResultDto
{
public IEnumerable<FolderItem> Folders { get; set; }
public IEnumerable<FileItemHeaderDto> Files { get; set; }
}
}
|
using FubuMVC.Core.Registration;
namespace FubuMVC.Core.Security.Authorization
{
public class SecurityServicesRegistry : ServiceRegistry
{
public SecurityServicesRegistry()
{
SetServiceIfNone<IAuthorizationFailureHandler, DefaultAuthorizationFailureHandler>();
SetServi... |
namespace BladesOfSteelCP.Data;
public enum EnumFirstStep
{
ThrowAwayAllCards = 0,
PlayAttack = 1,
PlayDefense = 2
} |
using Xunit;
using static MySQLCLRFunctions.StringTransform;
namespace MySQLCLRFunctions.Tests
{
public class StringTransformTests
{
[Fact]
public void ReplaceMatchXTest()
{
const string input = "ThisIsIt";
const string validoutput = "Th!sIsI!";
var ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
namespace DD4T.Examples.Helpers
{
public static class ImageHelper
{
public static string ResizeToWidth(this string url, int width)
{
return Resize... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Newtonsoft.Json;
namespace RA.Models.Json
{
public class Place
{
public Place()
{
Type = "ceterms:Place";
ContactPoint = new List<Json.ContactPoint>();
}
[JsonProperty( "@type" )]... |
using Core.Base;
using MailKit.Net.Smtp;
using Microsoft.Extensions.Options;
using MimeKit;
using MimeKit.Text;
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading.Tasks;
namespace Core.Mail
{
public class PostaciKit: IEmailSender
{
private readonly EpostaHesapBil... |
////////PROVISIONAL IMPLEMENTATION////////
////////PROVISIONAL IMPLEMENTATION////////
////////PROVISIONAL IMPLEMENTATION////////
namespace System.IO
{
public abstract class TextReader : IDisposable
{
protected TextReader()
{
}
public virtual void Close()
{
... |
using System;
using System.Collections.Generic;
using System.Text;
namespace office365.PORTAL.Core
{
public class PORTALUserObjectList
{
public string odatacontext { get; set; }
public PORTALUserObject[] Value { get; set; }
}
}
|
namespace Cmsql.Query
{
public interface ICmsqlQueryResult
{
}
}
|
namespace Gw2Sharp.WebApi.V2.Models
{
/// <summary>
/// Represents a upgrade component item.
/// </summary>
public class ItemUpgradeComponent : Item
{
/// <summary>
/// The upgrade component details.
/// </summary>
public ItemUpgradeComponentDetails Details { get; set... |
using System;
class C
{
public static int Main ()
{
if (new C ().Test () != 6)
return 1;
return 0;
}
public delegate void Cmd ();
public delegate int Cmd2 ();
int Test ()
{
int r = Foo2 (delegate () {
int x = 4;
Foo (delegate () {
int y = 6;
Foo (delegate () {
x = y;
});
... |
using System;
using System.Threading;
using ZedSharp.Utils;
namespace ZedSharp.RateLimit
{
internal class FixedTokenBucket
{
private readonly SemaphoreSlim _sem = new SemaphoreSlim(1, 1);
private readonly int _capacity;
private readonly int _interval;
private long _nextRefillTi... |
using DigitalRune.Game.UI;
using DigitalRune.Game.UI.Controls;
using DigitalRune.Game.UI.Rendering;
using DigitalRune.Mathematics.Algebra;
namespace Samples.Game.UI
{
// A UIScreen which displays a Window. The Window contains an Image control.
class NormalUIScreen : UIScreen
{
private readonly Window _wind... |
using System.Drawing;
namespace WallStreet.Models
{
public class User
{
public int UserId { get; set; }
public string FirstName { get; set; }
public string LastName { get; set; }
public string Email { get; set; }
public int AccountId { get; set; }
public decimal... |
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Web.Mvc;
namespace Szl.MvcDemo
{
public static class Extensions
{
public static IDictionary<string, object> ToSimpleDictionary(this NameValueCollection nameValueCollection)
{
var simpleDictionary =... |
using System.Collections.Generic;
namespace EncoreTickets.SDK.Payment.Models.RequestModels
{
public class UpdateOrderRequest
{
public Address BillingAddress { get; set; }
public Shopper Shopper { get; set; }
public List<OrderItem> Items { get; set; }
public RiskData RiskData... |
// Copyright (c) MudBlazor 2021
// MudBlazor licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.JSInterop;
namespace MudBlazor
{
public interface IScrollListenerFactory
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace AniWrap
{
public class SolvedCaptcha
{
public string ChallengeField { get; private set; }
public string ResponseField { get; private set; }
public SolvedCaptcha(string challenge, string resp... |
using System;
using System.Collections.Generic;
using System.Text;
namespace Crunch.NET.Request.Type
{
public interface IRequestTypeConverter
{
bool CanConvert(string requestType);
Request Convert(string requestType);
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
ConsoleColor[] Colors =
{
ConsoleColor.DarkBlue,
ConsoleColor.DarkGreen,
ConsoleColor.DarkCyan,
ConsoleColor.DarkRed,
ConsoleColor.DarkMagenta,
ConsoleColor.DarkYellow,
ConsoleColor.Blue,
ConsoleColor.Red,
ConsoleColor.Magenta,
};
try
{
Con... |
namespace TeamSpark.AzureDay.WebSite.Data.Enum
{
public enum RoomType
{
LectureRoom = 1001,
WorkshopRoom = 2001,
CoffeeRoom = 21001
}
}
|
// Copyright (c) 2015-2017, Saritasa. All rights reserved.
// Licensed under the BSD license. See LICENSE file in the project root for full license information.
using System;
using JetBrains.Annotations;
namespace Saritasa.Tools.Messages.Common.Repositories.QueryProviders
{
/// <summary>
/// Sql query provid... |
using System;
using System.Linq;
using System.Collections.Generic;
using Android.App;
using Android.OS;
using Android.Views;
using Android.Widget;
using Android.Content;
using Android.Graphics;
using Android.Graphics.Drawables;
using Android.Views.Animations;
namespace XamarinStore
{
public class ProductListFragment... |
using System;
using System.Collections.Generic;
using System.Linq;
using LiveClinic.Contracts;
using LiveClinic.Pharmacy.Core.Application.Inventory.Commands;
using LiveClinic.Pharmacy.Core.Application.Inventory.Queries;
using LiveClinic.Pharmacy.Core.Application.Orders.Commands;
using LiveClinic.Pharmacy.Core.Domain.In... |
using System.Collections.Generic;
using System.Linq;
namespace Noise.Infrastructure.Dto {
public enum eTrackPlayStrategy {
Suggester,
Disqualifier,
BonusSuggester
}
public enum eTrackPlayHandlers {
// Suggesters
Unknown = 0,
Stop = 100,
Replay = 101... |
// SPDX-License-Identifier: MIT
// Copyright (C) 2018-present iced project and contributors
#if FAST_FMT
using Iced.Intel;
namespace Iced.UnitTests.Intel.FormatterTests.Fast {
public abstract class FastFormatterTest {
protected void FormatBase(int index, InstructionInfo info, string formattedString, FastFormatter ... |
//
// EmptyClass.cs
//
// Author:
// Thomas GERVAIS <thomas.gervais@gmail.com>
//
// Copyright (c) 2016
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, incl... |
public class Spinner : Enemy
{
public override void Start()
{
base.Start();
stateMachine.Initialize(gameObject, Empty);
}
public override void Update()
{
base.Update();
stateMachine.Update();
}
void Empty()
{
}
}
|
using Pomelo.EntityFrameworkCore.MySql.Storage;
namespace Microsoft.EntityFrameworkCore.Tests
{
public class MySqlContextFactory<TContext> : RelationalContextFactoryBase<TContext>
where TContext : DbContext
{
public ServerVersion ServerVersion { get; private set; }
protected override ... |
using System;
using DeltaEngine.Datatypes;
using DeltaEngine.Extensions;
using SlimDX.XInput;
using SlimDXState = SlimDX.XInput.State;
namespace DeltaEngine.Input.SlimDX
{
/// <summary>
/// Native implementation of the GamePad interface using SlimDX
/// </summary>
public class SlimDXGamePad : GamePad
... |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
namespace MS_PCCRC_TestTool
{
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Forms;
... |
using System;
using UnityEngine;
public class JianzhutishiItem : MonoBehaviour
{
public UILabel name_Client;
public UILabel des;
public UISprite icon;
private void Awake()
{
this.name_Client = base.transform.FindChild("Name").GetComponent<UILabel>();
this.des = base.transform.FindChild("officename_lable").... |
@model ArtworkListingServiceModel
@inject IArtistService ArtistService
@{
var artist = ArtistService.GetName(ViewBag.ArtistId);
var artworks = Model.Artworks;
var title = artist + "'s Artworks";
ViewData["Title"] = title;
}
<div class="container p-3">
<h1 class="title-margin text-center">@title</... |
using System;
using System.Threading.Tasks;
using EasyConsole;
namespace Langly {
internal sealed class MainMenu : MenuPage {
public MainMenu(Program program) : base("Main Menu", program,
new Option("Collectathon", (_) => Task.Run(() => program.NavigateTo<CollectathonMenu>(_))),
new Option("Quit", (_) => Tas... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace GitDeployHub.Web.Engine
{
public interface ILog
{
void Log(string messsage);
void LogNewLine();
}
} |
// To use this example, attach this script to an empty GameObject.
// Create three buttons (Create>UI>Button). Next, select your
// empty GameObject in the Hierarchy and click and drag each of your
// Buttons from the Hierarchy to the Your First Button, Your Second Button
// and Your Third Button fields in the Inspect... |
using System.Collections.Generic;
using System.Threading.Tasks;
namespace Maw.Domain.Videos
{
public interface IVideoService
{
Task<IEnumerable<short>> GetYearsAsync(bool allowPrivate);
Task<IEnumerable<Category>> GetAllCategoriesAsync(bool allowPrivate);
Task<IEnumerable<Category>> Ge... |
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