content stringlengths 23 1.05M |
|---|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace UsefullAlgorithms.Graph
{
public class VertexEqualityComparer<T> : IComparer<Vertex<T>>, IEqualityComparer<Vertex<T>> where T : IEquatable<T>
{
public int Compare(Vertex<T> x, ... |
using System;
using System.Collections.Generic;
using OpenRasta.Concordia;
using OpenRasta.Configuration;
using OpenRasta.Configuration.Fluent;
using OpenRasta.DI;
using OpenRasta.Hosting.InMemory;
using OpenRasta.Plugins.Caching;
using OpenRasta.Plugins.Caching.Configuration;
using OpenRasta.Web;
using Shoul... |
using eWAY.Rapid.Enums;
using eWAY.Rapid.Models;
using Microsoft.VisualStudio.TestTools.UnitTesting;
namespace eWAY.Rapid.Tests.IntegrationTests
{
[TestClass]
public class SettlementSearchTests : SdkTestBase
{
[TestMethod]
public void SettlementSearch_ByDate_Test()
{
va... |
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
namespace Microsoft.Zelig.Runtime.TypeSystem
{
using System;
[AttributeUsage(AttributeTargets.Field)]
public class WellKnownTypeLookupAttribute : Attribute
{
//
// State
//
public read... |
// Amplify Shader Editor - Visual Shader Editing Tool
// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
namespace AmplifyShaderEditor
{
[System.Serializable]
[NodeAttributes( "Texture 1 Matrix", "Matrix Transform", "Texture 1 Matrix" )]
public sealed class Texture1MatrixNode : ConstantShaderVariable
{
pr... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using RimWorld;
using HarmonyLib;
using Verse;
using System.Reflection;
namespace DArcaneTechnology.CorePatches
{
class Patch_CanEquip_Postfix
{
private static void Postfix(Thing thing,... |
namespace MuOnline.Core.Commands
{
using MuOnline.Core.Commands.Contracts;
using MuOnline.Models.Heroes.HeroContracts;
using MuOnline.Models.Items.Contracts;
using MuOnline.Repositories.Contracts;
public class AddItemToHeroCommand : ICommand
{
private const string successfullMessage = ... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class warningMessage : MonoBehaviour {
SpriteRenderer sprite;
float timer;
// Use this for initialization
void Start () {
sprite = GetComponent<SpriteRenderer>();
}
// Update is called once per frame
void Fi... |
using Microsoft.AspNetCore.Mvc;
using Microsoft.Extensions.Configuration;
namespace Microsoft.FeatureFlighting.Api.Controllers
{
/// <summary>
/// Controller to check the health of the system
/// </summary>
[Route("api/probe")]
public class ProbeController : ControllerBase
{
private re... |
using System.Linq;
namespace MsSql.Adapter.Collector.Types
{
public static class Helpers
{
public static bool IsOperationResult(this ResponseItem item)
{
if (item.Params.Count != 2) return false;
if (!item.Params.Any(x => x.Name == "StatusCode")) return false;
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Defence
{
interface ICommando : ISpecialisedSoldier
{
List<Mission> missions { get; set; }
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace WebAssemblyInfo
{
enum Opcode : byte
{
// control
Unreachable = 0x00,
Nop = 0x01,
Block = 0x02,
Loop = 0x03,
If = 0x04,
Else = 0... |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using Microsoft.Bot.Builder;
using Microsoft.Bot.Builder.AI.Luis;
using Microsoft.Bot.Builder.AI.QnA;
namespace Microsoft.Bot.Solution... |
/*---------------------------------------------------------------------------------------------
* Copyright (c) Dolittle. All rights reserved.
* Licensed under the MIT License. See LICENSE in the project root for license information.
*--------------------------------------------------------------------------------... |
using System;
using System.Collections.Generic;
using Newtonsoft.Json;
using Comformation.IntrinsicFunctions;
namespace Comformation.Config.ConfigRule
{
/// <summary>
/// AWS::Config::ConfigRule Scope
/// https://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-config-configrule-scope.... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ButtonCollision : MonoBehaviour
{
//Attach to objects that are able to press buttons.
void OnCollisionEnter(Collision coll){
ButtonClick script = coll.collider.GetComponent<ButtonClick>();
if(script != ... |
using Assets.Scripts.Types;
namespace Assets.Scripts.Components.Debug.TargetMapper
{
public class DefaultTargetMapper : IDebugTargetMapper
{
public DebugImageTarget? Map(string name)
{
switch (name)
{
case "CorrectTextTarget":
return ... |
using System;
using System.IO;
using System.Text;
using Newtonsoft.Json.Linq;
namespace OpenBots.Core.ChromeNativeClient
{
public class ServerCommunication
{
private readonly Stream _Stream;
private readonly UnicodeEncoding _StreamEncoding;
public ServerCommunication(Stream stream)
... |
using System;
using Microsoft.Owin.Hosting;
using System.Threading;
namespace MediaCentreServer
{
class Program
{
private const int port = 55343;
static void Main(string[] args)
{
// Fire event on Ctrl+C.
var quitEvent = new ManualResetEvent(false);
Console.CancelKeyPr... |
using Microsoft.EntityFrameworkCore;
using System.ComponentModel.DataAnnotations;
namespace DotNetCoreDemo
{
public class DBContext : DbContext
{
public DBContext(DbContextOptions<DBContext> options) : base(options) { }
//public DbSet<WebLoggingModel> WebLogging { get; set; }
protected ... |
using UnityEngine;
using System.Collections;
public class board : MonoBehaviour {
public GameObject gameParent;
private game bingoGame;
void Start() {
bingoGame = gameParent.GetComponent<game> ();
}
void OnMouseDown() {
// Handle someone pressing the board
bingoGame.BoardClicked (gameObject.name);
}
}
|
//
// Copyright (C) 2013 EllieWare
//
// All rights reserved
//
// www.EllieWare.com
//
using System;
using System.IO;
using System.IO.IsolatedStorage;
using System.Reflection;
using System.Runtime.Serialization.Formatters.Binary;
using System.Windows.Forms;
namespace EllieWare.Support
{
public static class Win... |
using UnityEngine;
using System;
using UnityEngine.EventSystems;
public class MouseListener : MonoBehaviour, IPointerUpHandler, IPointerDownHandler
{
public event Action<PointerEventData> LeftClick;
public event Action<PointerEventData> RightClick;
public event Action<PointerEventData> LeftClickDraggedUp;
... |
using System.Threading.Tasks;
using FluentAssertions;
using Xunit;
using AArray = System.Collections.Generic.List<object>;
using AObject = System.Collections.Generic.Dictionary<string, object>;
namespace MR.Augmenter
{
public class AugmenterTest : TestHost
{
private AugmenterConfiguration _configuration;
privat... |
namespace SampleApp
{
partial class MainForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be d... |
#nullable enable
using System.ComponentModel;
using System.Windows.Forms;
using BizHawk.Client.Common;
using BizHawk.Common.StringExtensions;
using BizHawk.WinForms.Controls;
namespace BizHawk.Client.EmuHawk
{
public class FeedbackBindControl : UserControl
{
private readonly Container _components = new();
///... |
using System;
using System.Runtime.InteropServices;
using System.ComponentModel.DataAnnotations;
namespace LeaderboardAPI.Interfaces
{
public class LeaderboardRowDTO
{
public Guid ClientId {get; set;}
[Required]
// TODO: Add an id validator
public short LeaderboardId {get; set;... |
namespace Auction.Web.ViewModels.Item.Admin
{
public class ItemManagementViewModel
{
public string Id { get; set; }
public string Name { get; set; }
public string Picture { get; set; }
public string HighestBid { get; set; }
public string BidderId { get; set; }
}
... |
using System;
using System.Collections;
using System.Collections.Generic;
using ServiceStack.IO;
namespace ServiceStack.VirtualPath
{
public abstract class AbstractVirtualDirectoryBase : IVirtualDirectory
{
protected IVirtualPathProvider VirtualPathProvider;
public IVirtualDirectory P... |
using Microsoft.AspNetCore.Mvc;
using Microsoft.Extensions.DependencyInjection;
namespace Tbd.WebApi.Shared.Extensions
{
public static class ApiVersioningMiddlewareExtensions
{
public static void AddApiVersioningEx(this IServiceCollection services)
{
services.AddApiVersioning(optio... |
using Util.Ui.Builders;
using Util.Ui.Configs;
namespace Util.Ui.Material.Grids.Builders {
/// <summary>
/// Mat网格列生成器
/// </summary>
public class GridColumnBuilder : TagBuilder {
/// <summary>
/// 初始化网格列生成器
/// </summary>
public GridColumnBuilder() : base( "mat-grid-ti... |
using ArtifactAPI.MatchHistory.Enums;
using System;
using System.Globalization;
using System.Windows.Data;
using System.Windows.Media;
namespace ArtifactAPI.MatchHistory.Converters
{
public class OutcomeToColorConverter : IValueConverter
{
public object Convert(object value, Type targetType, object pa... |
using System;
using System.IO;
namespace U4DosRandomizer
{
public class SpoilerLog
{
private StreamWriter spoilerWriter;
private bool enabled;
public SpoilerLog(StreamWriter spoilerWriter, bool enabled)
{
this.spoilerWriter = spoilerWriter;
this.enabled... |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
namespace Microsoft.Protocols.TestTools.StackSdk.FileAccessService.Smb2
{
/// <summary>
/// Contains config about global context
/// </summar... |
using JsonPathway.Internal;
using System.Collections.Generic;
using System.Text.Json;
using Xunit;
namespace JsonPathway.Tests.Internal
{
public class JsonElementComparerTests
{
[Fact]
public void SameNumbers_ReturnsTrue()
{
JsonElement n1 = JsonElementFactory.CreateNumber(... |
namespace DotLToExcel.POCOS
{
public class Station
{
public string Name { get; set; }
public string Description { get; set; }
public int StationNumber { get; set; }
public string MeterName { get; set; }
public string MeterNumber { get; set; }
public string Group ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Media;
using System.ComponentModel;
using System.Windows.Markup;
using Microsoft.Research.DynamicDataDisplay.Common.Auxiliary;
using System.Collections.ObjectModel;
using System.Diagnostics.CodeAnalysis;
namespa... |
/*
The MIT License (MIT)
Copyright (c) 2018 Helix Toolkit contributors
*/
using System.Collections.Generic;
#if !NETFX_CORE
namespace HelixToolkit.Wpf.SharpDX
#else
namespace HelixToolkit.UWP
#endif
{
/// <summary>
///
/// </summary>
public struct DefaultRenderTechniqueNames
{
/// <summary... |
/*
* Written by James Leahy. (c) 2017 DeFunc Art.
* https://github.com/defuncart/
*/
using System;
using System.IO;
using System.Runtime.Serialization.Formatters.Binary;
using UnityEngine;
/// <summary>Part of the DeFuncArt.Serialization namespace.</summary>
namespace DeFuncArt.Serialization
{
/// <summary>A Bina... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SpawnerBexiga : MonoBehaviour
{
[SerializeField] private GameObject bexiga;
public Transform bexigaSpawnTransform;
public void SpawnBexiga(){
bexiga.gameObject.SetActive(true);
}
} |
using MediatR;
namespace Miru.Domain;
public interface IEnqueuedEvent
{
INotification GetJob();
} |
using Microsoft.AspNetCore.Identity;
using Microsoft.Extensions.Options;
using MVCCoreStarterKit.Areas.Identity.Model;
using System.Linq;
using System.Security.Claims;
using System.Threading.Tasks;
namespace MVCCoreStarterKit.Areas.Identity
{
public class ApplicationUserClaimsPrincipalFactory : UserClaimsPrincipa... |
using System;
using System.Collections.Generic;
using System.Linq;
namespace CoreSchematic
{
public abstract class Component
{
public static readonly Component Resistor = new BasicComponent("R", false);
public static readonly Component UnipolarCapacitor = new BasicComponent("C", false);
... |
// ------------------------------------------------------------------------------
// <auto-generated>
// 此代码由工具生成。
// 运行时版本: 12.0.0.0
//
// 对此文件的更改可能会导致不正确的行为。此外,如果
// 重新生成代码,这些更改将会丢失。
// </auto-generated>
// ------------------------------------------------------------------------------
namespace T4P... |
//Saltarelle
// Inheritance is fully supported, including the possibility to override members.
using System;
using System.Text;
public class Base {
public virtual string Method() {
return "Base.Method";
}
public virtual string Property {
get { return "Base.Property"; }
}
}
public class Derived1 : Base {
p... |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Xunit;
namespace System.Drawing.Tests
{
public class BufferedGraphicsTests
{
[ActiveIssue(20... |
using System;
using System.Collections.Generic;
using System.Text;
using SqlAccessor;
using NUnit.Framework;
namespace FoundationTester
{
[TestFixture()]
public class StringExtensionTester
{
[Test()]
public void Split() {
StringExtension str;
string[] ret;
str = new St... |
using HotAndCold.Application.Messages;
using System;
namespace HotAndCold.Contract
{
public record RoomCreated(Guid Id, string RoomName) : IEvent<Guid>;
}
|
/*
* Created by SharpDevelop.
* User: Dan
* Date: 26/07/2009
* Time: 11:34 PM
*
* To change this template use Tools | Options | Coding | Edit Standard Headers.
*/
using System;
using System.Drawing;
using System.Collections.Generic;
namespace thor
{
public class TexturePackageWAD : TexturePackage
{
HLLibTr... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Navigation;
using Microsoft.Phone.Controls;
using Microsoft.Phone.Shell;
namespace ChameleonLib.View
{
public partial class PrivacyPolicyPage : PhoneApplic... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public interface IBehaviorState
{
public void StateHandle();
}
|
using JetBrains.Annotations;
using Microsoft.Extensions.Configuration;
using RestEase;
using RestEase.Authentication.Azure;
using RestEase.Authentication.Azure.Authentication;
using RestEase.Authentication.Azure.Http;
using RestEase.Authentication.Azure.Interfaces;
using RestEase.Authentication.Azure.Options;
using Res... |
using System;
namespace WebSgn.Users
{
public interface IWebSgnUserManager
{
}
}
|
namespace DwC_A.Meta
{
internal class CoreFileMetaData : AbstractFileMetaData, IFileMetaData
{
private readonly CoreFileType coreFileType;
public CoreFileMetaData(CoreFileType coreFileType):
base(coreFileType)
{
this.coreFileType = coreFileType ?? new CoreFileTy... |
using System;
using System.Collections.Generic;
using System.Text;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Media;
namespace Uno.UI.Samples.Converters
{
public class FromBoolToBrushConverter : FromBoolToObjectConverter<Brush>
{
}
}
|
using System;
using System.Runtime.InteropServices;
using NuiEngine.NuiControl.Window32.Enum;
namespace NuiEngine.NuiControl.Window32.Struct
{
[StructLayout(LayoutKind.Sequential)]
internal struct TRACKMOUSEEVENT
{
internal uint cbSize;
internal TRACKMOUSEEVENT_FLAGS dwFlags;
inter... |
using InfluxDB.Client.Core.Test;
using InfluxDB.Client.Linq;
using InfluxDB.Client.Linq.Internal;
using NUnit.Framework;
namespace Client.Linq.Test
{
[TestFixture]
public class QueryAggregatorTest : AbstractTest
{
private QueryAggregator _aggregator;
[SetUp]
public void CreateAggre... |
using System.Collections.Generic;
using System.Web.Mvc;
using Umbraco.Web.Models;
using umbraco.cms.businesslogic.macro;
using umbraco.interfaces;
using System.Linq;
namespace Umbraco.Web.Macros
{
/// <summary>
/// Controller to render macro content for Parital View Macros
/// </summary>
in... |
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.WindowsAzure.Storage;
using Micro... |
using Microsoft.Xna.Framework;
using StardewModdingAPI;
using StardewValley;
using StardewValley.Tools;
namespace TheLion.AwesomeTools
{
/// <summary>Manages control between each tool.</summary>
public class EffectsManager
{
private readonly AxeEffect _axe;
private readonly PickaxeEffect _pickaxe;
private re... |
using Improbable.Gdk.CodeGeneration.CodeWriter;
using Improbable.Gdk.CodeGeneration.Model.Details;
using NLog;
namespace Improbable.Gdk.CodeGenerator
{
public static class ViewStorageGenerator
{
private static readonly Logger Logger = LogManager.GetCurrentClassLogger();
public static CodeWrite... |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections;
using System.Drawing;
using System.Windows;
using System.Windows.Contr... |
namespace Autossential.Activities.Design.Designers
{
// Interaction logic for ContainerDesigner.xaml
public partial class ContainerDesigner
{
public ContainerDesigner()
{
InitializeComponent();
}
}
} |
// <copyright file="Guild.cs" company="https://gitlab.com/edrochenski/juvo">
// Licensed under the MIT License. See LICENSE in the project root for license information.
// </copyright>
namespace JuvoProcess.Net.Discord.Model
{
using System.Collections.Generic;
using Newtonsoft.Json;
/// <summary>
///... |
using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using Microsoft.Build.Logging.Query.Result;
namespace Microsoft.Build.Logging.Query.Ast
{
public sealed class PathNode<TParent> : ConstraintNode<TParent, string>, IEquatable<PathNode<TParent>>
where TP... |
using MoonSharp.Interpreter;
using MoonSharp.Interpreter.Loaders;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
namespace Poke1Bot.Scripting
{
internal class CustomScriptLoader : ScriptLoaderBase
{
//HashSet used, so that dulplicate entries are filtered by default... |
public enum SowingPattern // TypeDefIndex: 7348
{
// Fields
public int value__; // 0x0
public const SowingPattern None = 0;
public const SowingPattern Way1 = 1;
public const SowingPattern Way2 = 2;
public const SowingPattern Way3 = 3;
public const SowingPattern Way4 = 4;
public const SowingPattern Way5 = 5;
}
|
using System;
public enum GameGenreEnum {
FirstPersonShooter,
MOBA,
RPG,
BoardGames,
}
|
using System;
using MediatR;
namespace HorCup.Players.Commands.EditPlayer
{
public record EditPlayerCommand(
Guid Id,
string Nickname) : IRequest<Unit>;
} |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.IO;
using SharpCompress.Archive;
namespace ArchiveManager
{
public partial class FileArchiveExplorer : UserControl
... |
using System;
using MvvmCross.ViewModels;
using Toggl.Multivac;
namespace Toggl.Foundation.MvvmCross.ViewModels
{
[Preserve(AllMembers = true)]
public sealed class SelectableBeginningOfWeekViewModel : MvxNotifyPropertyChanged
{
public BeginningOfWeek BeginningOfWeek { get; }
public bool S... |
using System.Collections.Generic;
namespace GRA.Domain.Model
{
public class StoredReportSet
{
public ICollection<StoredReport> Reports { get; set; }
}
}
|
using System;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
namespace QarnotSDK
{
internal class HardwareConstraintsJsonConverter : JsonConverter
{
public override bool CanConvert(Type objectType)
{
return objectType == typeof(HardwareConstraint) || objectType.IsSubcl... |
using System;
using UnityEngine;
namespace Game.Slots {
using Field;
[CreateAssetMenuAttribute(menuName="Game/Slot/SetRunning")]
public class SetRunning : Utility.Slot {
[SerializeField]
private bool isRunning;
public override void Run(GameObject gameObject) {
Judge.IsRunning = this.isRunning;
}
}
}
... |
using System.IO;
namespace QQMessageManager
{
public class MHTCacher
{
public const string DefaultDir = "cache";
public static readonly MHTCacher Default;
static MHTCacher()
{
Default = new MHTCacher(DefaultDir);
}
public MHTCacher(string dir)
{
CacheDir = dir;
if (! Directory.Exists(CacheD... |
using LocalParks.Core.Domain;
using LocalParks.Core.Domain.Shop;
using System.Threading.Tasks;
namespace LocalParks.Services.Reports
{
public interface IReportsDataService
{
Task<Order[]> GetAllOrders();
Task<ParkEvent[]> GetAllParkEvents();
Task<Park[]> GetAllParks();
Task<Spo... |
namespace JexusManager.Main.Features
{
public class ListViewColumnNumericSorter : ListViewColumnTextSorter
{
protected override ComparerResult InnerCompare(string a, string b)
{
// Null parsing.
if ((a == null) && (b == null))
return ComparerResult.Equals... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Runtime.Serialization;
namespace Lpp.Dns.DTO.Enums
{
[DataContract]
public enum QueryComposerCriteriaTypes
{
[EnumMember]
Paragraph ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Controls;
using ComponentArt.Win.DataVisualization.Charting;
using ComponentArt.Win.DataVisualization.Common;
using ComponentArt.Win.DataVisualization;
namespace EpiDashboard.Gadgets.Charting
{
//... |
using System;
using System.Diagnostics;
using System.Xml;
using XmlCompare.Model;
namespace XmlCompare.Presenter
{
class ReportPresenter : IReportPresenter
{
public ReportPresenter()
{
}
public event Action OnReportSaveError;
public void OnMakeReportClick(ICompare Com... |
using System.Drawing;
using System.Drawing.Imaging;
using System.IO;
using Microsoft.Xna.Framework.Graphics;
namespace SpriteToolBox
{
class TextureSprite
{
public Texture2D Texture { get; set; }
public int XCenter { get; set; }
public int YCenter { get; set; }
public TextureSprite(Texture2D text... |
using System.Threading;
using System.Threading.Tasks;
using LiteGuard;
using Mileage.Server.Contracts.Commands;
using Mileage.Server.Contracts.Commands.Users;
using Mileage.Shared.Entities;
using Mileage.Shared.Entities.Users;
using Mileage.Shared.Extensions;
using Mileage.Shared.Results;
using Raven.Client;
namespac... |
using System;
using System.Linq;
using System.Net.Http;
using Fathcore.Infrastructures;
using Fathcore.Infrastructures.Abstractions;
using Fathcore.Tests.Fakes;
using Microsoft.Extensions.DependencyInjection;
using Xunit;
namespace Fathcore.Tests
{
public class CoreEngineTests
{
private IServiceCollect... |
namespace HealthCare020.Core.Request
{
public class MedicinskiTehnicarUpsertDto : RadnikUpsertDto
{
}
} |
using System;
using System.Threading.Tasks;
using Microsoft.Owin;
using OwinFramework.InterfacesV1.Middleware;
using OwinFramework.Pages.Core.Debug;
using OwinFramework.Pages.Core.Enums;
using OwinFramework.Pages.Core.Interfaces;
using OwinFramework.Pages.Core.Interfaces.Builder;
using OwinFramework.Pages.Core.Interfa... |
using Microsoft.Extensions.DependencyInjection;
namespace DotNetCloud.RequestMonitoring.Core.DependencyInjection
{
public interface IRequestMetricsBuilder
{
/// <summary>
/// Gets the application service collection.
/// </summary>
IServiceCollection Services { get; }
p... |
interface IMonth<T> { }
interface IJanuary : IMonth<int> { } //No error
interface IFebruary<T> : IMonth<int> { } //No error
interface IMarch<T> : IMonth<T> { } //No error
//interface IApril<T> : IMonth<T, U> {} //Error |
using System.Collections.Generic;
using System.Threading.Tasks;
namespace PokemonCardTraderBot.Database.Generic
{
public interface IGenericAsyncRepository<TObject, in TObjectId>
where TObject : class
{
Task<IEnumerable<TObject>> GetAllAsync();
Task<TObject> GetByIdAsync(TObjectId id)... |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for license information.
namespace Microsoft.Azure.Management.ContainerService.Fluent.ContainerService.Update
{
using Microsoft.Azure.Management.ContainerService.Fluent;
using Micr... |
@model SocialStream.Models.StreamModel
@{
ViewBag.Title = "Stream";
}
<section class="jumbotron">
<h1>Stream</h1>
<p class="lead">Here's an example of how it works (sometimes)</p>
</section>
@for (int i = 0; i < 10; i++)
{
<section class="row">
<section class="col-md-6">
<img src="@Model.FacebookPictures[i]... |
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using ordering.Domain;
namespace ordering.Persistence.Impl
{
public class OrdersRepository : IOrdersRepository
{
private static readonly Random _random = new Random();
public async Task<IEnumerable<Order>> GetClient... |
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class InputValidator : MonoBehaviour
{
public string expected;
public string id;
Text textUI;
static Dictionary<string, Text> publicValues = new Dictionary<string, Text>();
private bool isValid;
public static in... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.EventSystems;
using System;
public class PersonIcon : MonoBehaviour, IPointerClickHandler {
public Sprite aliveSprite;
public Sprite deadSprite;
public Sprite recentlyDeadSprite;
pr... |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Threading;
class Program
{
#region Type Declarations
class Player
{
public int Left;
public int Top;
}
class Bullet
{
public int Left;
public int Top;
public int Frame;
}
class Explosion
{
public int Left;
... |
using System;
using System.Threading;
namespace Dissonance.Engine.IO
{
internal readonly struct ContinuationScheduler
{
public readonly Asset Asset;
internal ContinuationScheduler(Asset asset)
{
Asset = asset;
}
public void OnCompleted(Action continuation)
{
// Make the action only runnable once... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Sdl.Community.GroupShareKit.Models.Response.TranslationMemory
{
public class CommentDefinition
{
/// <summary>
/// Gets or sets the id
/// </summary>
pu... |
// Copyright © John Gietzen. All Rights Reserved. This source is subject to the MIT license. Please see license.md for more information.
namespace Pegasus.Expressions
{
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
/// <summary>
/// Represents a ... |
using System.Numerics;
using ImGuiNET;
using Newtonsoft.Json;
namespace XIVLauncher.Core.Style;
/// <summary>
/// Version one of the Dalamud style model.
/// </summary>
public class StyleModelV1 : StyleModel
{
/// <summary>
/// Initializes a new instance of the <see cref="StyleModelV1"/> class.
/// </summ... |
using System;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.EntityFrameworkCore;
using SGP.Domain.Entities;
using SGP.Domain.Repositories;
using SGP.Domain.ValueObjects;
using SGP.Infrastructure.Context;
using SGP.Infrastructure.Repositories.Common;
namespace SGP.Infrastructure.Repositories
{
pu... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class NumberSpawner : MonoBehaviour
{
//public TextMesh textNumber;
public int minNumber = 1;
public int maxNumber = 5;
//public Color ringColor = Color.red;
public static NumberSpawner Instance;
//public Spr... |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.