prompt stringlengths 552 1.25k | response stringlengths 77 336 | game_size stringclasses 1
value | game_id int64 1 3.55k |
|---|---|---|---|
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some statue on sidetable.
Here is your interactions so far:
current state: -= We... | go to shelf 2<|im_end|>take statue 3 from shelf 2<|im_end|>go to sidetable 1<|im_end|>move statue 3 to sidetable 1<|im_end|> | alfworld_train | 963 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some soapbottle on toilet.
Here is your interactions so far:
current state: -= W... | go to shelf 3<|im_end|>take soapbottle 1 from shelf 3<|im_end|>go to toilet 1<|im_end|>move soapbottle 1 to toilet 1<|im_end|> | alfworld_train | 836 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a cool apple in diningtable.
Here is your interactions so far:
current state: -=... | go to sinkbasin 1<|im_end|>take apple 3 from sinkbasin 1<|im_end|>go to fridge 1<|im_end|>cool apple 3 with fridge 1<|im_end|>go to diningtable 1<|im_end|>move apple 3 to diningtable 1<|im_end|> | alfworld_train | 1,904 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a clean mug in coffeemachine.
Here is your interactions so far:
current state: -... | go to microwave 1<|im_end|>open microwave 1<|im_end|>take mug 1 from microwave 1<|im_end|>go to sinkbasin 1<|im_end|>clean mug 1 with sinkbasin 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 1 to coffeemachine 1<|im_end|> | alfworld_train | 1,821 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some book on bed.
Here is your interactions so far:
current state: -= Welcome to... | go to desk 1<|im_end|>take book 2 from desk 1<|im_end|>go to bed 1<|im_end|>move book 2 to bed 1<|im_end|> | alfworld_train | 2,343 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a alarmclock in sidetable.
Here is your interactions so far:
current state: -= W... | go to diningtable 1<|im_end|>take alarmclock 1 from diningtable 1<|im_end|>go to sidetable 1<|im_end|>move alarmclock 1 to sidetable 1<|im_end|> | alfworld_train | 1,937 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a cool mug in sidetable.
Here is your interactions so far:
current state: -= Wel... | go to sidetable 1<|im_end|>take mug 1 from sidetable 1<|im_end|>go to fridge 1<|im_end|>cool mug 1 with fridge 1<|im_end|>go to sidetable 1<|im_end|>move mug 1 to sidetable 1<|im_end|> | alfworld_train | 3,135 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a cool mug in coffeemachine.
Here is your interactions so far:
current state: -=... | go to diningtable 1<|im_end|>take mug 1 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool mug 1 with fridge 1<|im_end|> | alfworld_train | 2,601 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a hot potato in fridge.
Here is your interactions so far:
current state: -= Welc... | go to sinkbasin 1<|im_end|>take potato 2 from sinkbasin 1<|im_end|>go to microwave 1<|im_end|>heat potato 2 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move potato 2 to fridge 1<|im_end|> | alfworld_train | 1,300 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a hot potato in diningtable.
Here is your interactions so far:
current state: -=... | go to diningtable 1<|im_end|>take potato 3 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat potato 3 with microwave 1<|im_end|>go to diningtable 1<|im_end|>move potato 3 to diningtable 1<|im_end|> | alfworld_train | 3,151 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some alarmclock on diningtable.
Here is your interactions so far:
current state:... | go to drawer 4<|im_end|>take alarmclock 1 from sidetable 2<|im_end|>go to diningtable 1<|im_end|>move alarmclock 1 to diningtable 1<|im_end|> | alfworld_train | 1,250 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a clean kettle in stoveburner.
Here is your interactions so far:
current state: ... | go to drawer 8<|im_end|>take kettle 1 from stoveburner 5<|im_end|>go to sinkbasin 1<|im_end|>clean kettle 1 with sinkbasin 1<|im_end|>go to stoveburner 3<|im_end|>move kettle 1 to stoveburner 3<|im_end|> | alfworld_train | 2,472 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a clean kettle in cabinet.
Here is your interactions so far:
current state: -= W... | go to stoveburner 2<|im_end|>take kettle 1 from stoveburner 1<|im_end|>go to sinkbasin 1<|im_end|>clean kettle 1 with sinkbasin 1<|im_end|>go to cabinet 6<|im_end|>open cabinet 6<|im_end|>move kettle 1 to cabinet 6<|im_end|> | alfworld_train | 2,186 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a pen in drawer.
Here is your interactions so far:
current state: -= Welcome to ... | go to desk 1<|im_end|>take pen 1 from desk 1<|im_end|>go to drawer 5<|im_end|>move pen 1 to drawer 5<|im_end|> | alfworld_train | 1,965 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a laptop in ottoman.
Here is your interactions so far:
current state: -= Welcome... | go to sofa 1<|im_end|>take laptop 1 from sofa 1<|im_end|>go to ottoman 1<|im_end|>move laptop 1 to ottoman 1<|im_end|> | alfworld_train | 927 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a cool plate in shelf.
Here is your interactions so far:
current state: -= Welco... | go to microwave 1<|im_end|>open microwave 1<|im_end|>take plate 1 from microwave 1<|im_end|>go to fridge 1<|im_end|>cool plate 1 with fridge 1<|im_end|>go to shelf 2<|im_end|>move plate 1 to shelf 2<|im_end|> | alfworld_train | 1,483 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a clean bowl in cabinet.
Here is your interactions so far:
current state: -= Wel... | go to cabinet 1<|im_end|>take bowl 1 from cabinet 1<|im_end|>go to sinkbasin 1<|im_end|>clean bowl 1 with sinkbasin 1<|im_end|>go to cabinet 11<|im_end|>move bowl 1 to cabinet 11<|im_end|> | alfworld_train | 617 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some cellphone on safe.
Here is your interactions so far:
current state: -= Welc... | go to shelf 5<|im_end|>take cellphone 1 from shelf 5<|im_end|>go to safe 1<|im_end|>open safe 1<|im_end|>move cellphone 1 to safe 1<|im_end|> | alfworld_train | 1,311 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some butterknife on sidetable.
Here is your interactions so far:
current state: ... | go to diningtable 2<|im_end|>take butterknife 2 from diningtable 2<|im_end|>go to sidetable 1<|im_end|>move butterknife 2 to sidetable 1<|im_end|> | alfworld_train | 1,394 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some spraybottle on toilet.
Here is your interactions so far:
current state: -= ... | go to countertop 1<|im_end|>take spraybottle 1 from countertop 1<|im_end|>go to toilet 1<|im_end|>move spraybottle 1 to toilet 1<|im_end|> | alfworld_train | 3,149 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a hot cup in cabinet.
Here is your interactions so far:
current state: -= Welcom... | go to countertop 2<|im_end|>take cup 1 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat cup 1 with microwave 1<|im_end|>go to cabinet 6<|im_end|>move cup 1 to cabinet 6<|im_end|> | alfworld_train | 485 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some handtowel on toilet.
Here is your interactions so far:
current state: -= We... | go to handtowelholder 1<|im_end|>take handtowel 1 from handtowelholder 1<|im_end|>go to toilet 1<|im_end|>move handtowel 1 to toilet 1<|im_end|> | alfworld_train | 2,214 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a dishsponge in cabinet.
Here is your interactions so far:
current state: -= Wel... | go to countertop 1<|im_end|>take dishsponge 1 from countertop 1<|im_end|>go to cabinet 16<|im_end|>open cabinet 16<|im_end|>move dishsponge 1 to cabinet 16<|im_end|> | alfworld_train | 1,746 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some cloth on countertop.
Here is your interactions so far:
current state: -= We... | go to drawer 1<|im_end|>take cloth 3 from drawer 1<|im_end|>go to countertop 1<|im_end|>move cloth 3 to countertop 1<|im_end|> | alfworld_train | 2,108 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some handtowel on cabinet.
Here is your interactions so far:
current state: -= W... | go to handtowelholder 1<|im_end|>take handtowel 1 from handtowelholder 1<|im_end|>go to cabinet 6<|im_end|>open cabinet 6<|im_end|>move handtowel 1 to cabinet 6<|im_end|> | alfworld_train | 3,269 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a clean butterknife in drawer.
Here is your interactions so far:
current state: ... | go to countertop 1<|im_end|>take butterknife 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean butterknife 1 with sinkbasin 1<|im_end|>go to drawer 1<|im_end|>move butterknife 1 to drawer 1<|im_end|> | alfworld_train | 1,415 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a clean kettle in countertop.
Here is your interactions so far:
current state: -... | go to stoveburner 4<|im_end|>take kettle 1 from stoveburner 2<|im_end|>go to sinkbasin 1<|im_end|>clean kettle 1 with sinkbasin 1<|im_end|>go to countertop 1<|im_end|>move kettle 1 to countertop 1<|im_end|> | alfworld_train | 1,928 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some creditcard on sofa.
Here is your interactions so far:
current state: -= Wel... | go to coffeetable 1<|im_end|>take creditcard 2 from coffeetable 1<|im_end|>go to sofa 2<|im_end|>move creditcard 2 to sofa 2<|im_end|> | alfworld_train | 1,427 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some remotecontrol on dresser.
Here is your interactions so far:
current state: ... | go to coffeetable 1<|im_end|>take remotecontrol 2 from coffeetable 1<|im_end|>go to dresser 1<|im_end|>move remotecontrol 2 to dresser 1<|im_end|> | alfworld_train | 2,422 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a hot mug in cabinet.
Here is your interactions so far:
current state: -= Welcom... | go to cabinet 4<|im_end|>open cabinet 4<|im_end|>take mug 1 from cabinet 4<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>go to cabinet 4<|im_end|>move mug 1 to cabinet 4<|im_end|> | alfworld_train | 2,286 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a clean kettle in stoveburner.
Here is your interactions so far:
current state: ... | go to stoveburner 4<|im_end|>take kettle 2 from stoveburner 4<|im_end|>go to sinkbasin 1<|im_end|>clean kettle 2 with sinkbasin 1<|im_end|>go to stoveburner 2<|im_end|>move kettle 2 to stoveburner 2<|im_end|> | alfworld_train | 2,884 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some statue on sidetable.
Here is your interactions so far:
current state: -= We... | go to shelf 2<|im_end|>take statue 3 from shelf 2<|im_end|>go to sidetable 1<|im_end|>move statue 3 to sidetable 1<|im_end|> | alfworld_train | 964 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a cool mug in coffeemachine.
Here is your interactions so far:
current state: -=... | go to cabinet 9<|im_end|>open cabinet 9<|im_end|>take mug 1 from cabinet 9<|im_end|>go to fridge 1<|im_end|>cool mug 1 with fridge 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 1 to coffeemachine 1<|im_end|> | alfworld_train | 795 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a cool bowl in shelf.
Here is your interactions so far:
current state: -= Welcom... | go to shelf 2<|im_end|>take bowl 1 from shelf 2<|im_end|>go to fridge 1<|im_end|>cool bowl 1 with fridge 1<|im_end|>go to shelf 3<|im_end|>move bowl 1 to shelf 3<|im_end|> | alfworld_train | 3,335 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some butterknife on drawer.
Here is your interactions so far:
current state: -= ... | go to countertop 2<|im_end|>take butterknife 1 from countertop 2<|im_end|>go to drawer 1<|im_end|>open drawer 1<|im_end|>move butterknife 1 to drawer 1<|im_end|> | alfworld_train | 419 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a remotecontrol in armchair.
Here is your interactions so far:
current state: -=... | go to diningtable 1<|im_end|>take remotecontrol 1 from diningtable 1<|im_end|>go to armchair 1<|im_end|>move remotecontrol 1 to armchair 1<|im_end|> | alfworld_train | 1,358 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a cool plate in shelf.
Here is your interactions so far:
current state: -= Welco... | go to diningtable 1<|im_end|>take plate 1 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool plate 1 with fridge 1<|im_end|>go to shelf 3<|im_end|>move plate 1 to shelf 3<|im_end|> | alfworld_train | 2,711 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some newspaper on ottoman.
Here is your interactions so far:
current state: -= W... | go to dresser 1<|im_end|>take newspaper 3 from dresser 1<|im_end|>go to ottoman 1<|im_end|>move newspaper 3 to ottoman 1<|im_end|> | alfworld_train | 1,576 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some book on bed.
Here is your interactions so far:
current state: -= Welcome to... | go to desk 1<|im_end|>take book 1 from desk 1<|im_end|>go to bed 1<|im_end|>move book 1 to bed 1<|im_end|> | alfworld_train | 2,693 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some statue on coffeetable.
Here is your interactions so far:
current state: -= ... | go to sidetable 2<|im_end|>take statue 1 from sidetable 2<|im_end|>go to coffeetable 1<|im_end|>move statue 1 to coffeetable 1<|im_end|> | alfworld_train | 3,191 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a laptop in sidetable.
Here is your interactions so far:
current state: -= Welco... | go to coffeetable 1<|im_end|>take laptop 1 from coffeetable 1<|im_end|>go to sidetable 1<|im_end|>move laptop 1 to sidetable 1<|im_end|> | alfworld_train | 1,101 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a winebottle in diningtable.
Here is your interactions so far:
current state: -=... | go to garbagecan 1<|im_end|>take winebottle 2 from garbagecan 1<|im_end|>go to diningtable 1<|im_end|>move winebottle 2 to diningtable 1<|im_end|> | alfworld_train | 3,229 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a winebottle in diningtable.
Here is your interactions so far:
current state: -=... | go to cabinet 6<|im_end|>take winebottle 2 from cabinet 6<|im_end|>go to diningtable 1<|im_end|>move winebottle 2 to diningtable 1<|im_end|> | alfworld_train | 3,230 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a hot mug in coffeemachine.
Here is your interactions so far:
current state: -= ... | go to fridge 1<|im_end|>open fridge 1<|im_end|>take mug 1 from fridge 1<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 1 to coffeemachine 1<|im_end|> | alfworld_train | 2,194 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a hot potato in fridge.
Here is your interactions so far:
current state: -= Welc... | go to countertop 2<|im_end|>take potato 2 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat potato 2 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move potato 2 to fridge 1<|im_end|> | alfworld_train | 1,730 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a hot potato in diningtable.
Here is your interactions so far:
current state: -=... | go to countertop 3<|im_end|>take potato 1 from countertop 3<|im_end|>go to microwave 1<|im_end|>heat potato 1 with microwave 1<|im_end|>go to diningtable 1<|im_end|>move potato 1 to diningtable 1<|im_end|> | alfworld_train | 1,634 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some handtowel on toilet.
Here is your interactions so far:
current state: -= We... | go to countertop 1<|im_end|>take handtowel 1 from countertop 1<|im_end|>go to toilet 1<|im_end|>move handtowel 1 to toilet 1<|im_end|> | alfworld_train | 3,164 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a cool apple in garbagecan.
Here is your interactions so far:
current state: -= ... | go to microwave 1<|im_end|>open microwave 1<|im_end|>take apple 1 from microwave 1<|im_end|>go to fridge 1<|im_end|>cool apple 1 with fridge 1<|im_end|>go to garbagecan 1<|im_end|>move apple 1 to garbagecan 1<|im_end|> | alfworld_train | 2,170 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a clean bowl in microwave.
Here is your interactions so far:
current state: -= W... | go to countertop 2<|im_end|>take bowl 3 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean bowl 3 with sinkbasin 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move bowl 3 to microwave 1<|im_end|> | alfworld_train | 3,490 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a clean ladle in drawer.
Here is your interactions so far:
current state: -= Wel... | go to countertop 2<|im_end|>take ladle 2 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean ladle 2 with sinkbasin 1<|im_end|>go to drawer 10<|im_end|>open drawer 10<|im_end|>move ladle 2 to drawer 10<|im_end|> | alfworld_train | 66 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a hot mug in cabinet.
Here is your interactions so far:
current state: -= Welcom... | go to diningtable 1<|im_end|>take mug 1 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>go to cabinet 13<|im_end|>move mug 1 to cabinet 13<|im_end|> | alfworld_train | 1,484 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a toiletpaper in toiletpaperhanger.
Here is your interactions so far:
current st... | go to toilet 1<|im_end|>take toiletpaper 2 from toilet 1<|im_end|>go to toiletpaperhanger 1<|im_end|>move toiletpaper 2 to toiletpaperhanger 1<|im_end|> | alfworld_train | 3,133 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some newspaper on garbagecan.
Here is your interactions so far:
current state: -... | go to sofa 1<|im_end|>take newspaper 1 from sofa 1<|im_end|>go to garbagecan 1<|im_end|>move newspaper 1 to garbagecan 1<|im_end|> | alfworld_train | 995 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a tissuebox in sidetable.
Here is your interactions so far:
current state: -= We... | go to coffeetable 1<|im_end|>take tissuebox 1 from coffeetable 1<|im_end|>go to sidetable 1<|im_end|>move tissuebox 1 to sidetable 1<|im_end|> | alfworld_train | 1,917 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a cool tomato in microwave.
Here is your interactions so far:
current state: -= ... | go to garbagecan 1<|im_end|>take tomato 2 from garbagecan 1<|im_end|>go to fridge 1<|im_end|>cool tomato 2 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move tomato 2 to microwave 1<|im_end|> | alfworld_train | 314 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a peppershaker in sidetable.
Here is your interactions so far:
current state: -=... | go to cabinet 4<|im_end|>open cabinet 4<|im_end|>take peppershaker 1 from cabinet 4<|im_end|>go to sidetable 1<|im_end|>move peppershaker 1 to sidetable 1<|im_end|> | alfworld_train | 2,349 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a clean cloth in toilet.
Here is your interactions so far:
current state: -= Wel... | go to countertop 1<|im_end|>take cloth 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean cloth 1 with sinkbasin 1<|im_end|>go to toilet 1<|im_end|>move cloth 1 to toilet 1<|im_end|> | alfworld_train | 2,434 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a clean tomato in fridge.
Here is your interactions so far:
current state: -= We... | go to diningtable 1<|im_end|>take tomato 4 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean tomato 4 with sinkbasin 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move tomato 4 to fridge 1<|im_end|> | alfworld_train | 989 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a statue in dresser.
Here is your interactions so far:
current state: -= Welcome... | go to shelf 7<|im_end|>take statue 1 from shelf 7<|im_end|>go to dresser 1<|im_end|>move statue 1 to dresser 1<|im_end|> | alfworld_train | 1,637 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a clean pan in stoveburner.
Here is your interactions so far:
current state: -= ... | go to stoveburner 3<|im_end|>take pan 1 from stoveburner 3<|im_end|>go to sinkbasin 1<|im_end|>clean pan 1 with sinkbasin 1<|im_end|> | alfworld_train | 879 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some soapbottle on cabinet.
Here is your interactions so far:
current state: -= ... | go to countertop 1<|im_end|>take soapbottle 1 from countertop 1<|im_end|>go to cabinet 2<|im_end|>open cabinet 2<|im_end|>move soapbottle 1 to cabinet 2<|im_end|> | alfworld_train | 2,365 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a toiletpaper in toiletpaperhanger.
Here is your interactions so far:
current st... | go to countertop 2<|im_end|>take toiletpaper 3 from countertop 2<|im_end|>go to toiletpaperhanger 1<|im_end|>move toiletpaper 3 to toiletpaperhanger 1<|im_end|> | alfworld_train | 2,982 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some laptop on ottoman.
Here is your interactions so far:
current state: -= Welc... | go to sofa 1<|im_end|>take laptop 2 from sofa 1<|im_end|>go to ottoman 1<|im_end|>move laptop 2 to ottoman 1<|im_end|> | alfworld_train | 928 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some knife on sidetable.
Here is your interactions so far:
current state: -= Wel... | go to countertop 1<|im_end|>take knife 4 from countertop 1<|im_end|>go to sidetable 1<|im_end|>move knife 4 to sidetable 1<|im_end|> | alfworld_train | 3,198 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a laptop in ottoman.
Here is your interactions so far:
current state: -= Welcome... | go to coffeetable 1<|im_end|>take laptop 1 from coffeetable 1<|im_end|>go to ottoman 1<|im_end|>move laptop 1 to ottoman 1<|im_end|> | alfworld_train | 849 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a clean bowl in cabinet.
Here is your interactions so far:
current state: -= Wel... | go to countertop 3<|im_end|>take bowl 1 from countertop 3<|im_end|>go to sinkbasin 1<|im_end|>clean bowl 1 with sinkbasin 1<|im_end|>go to cabinet 11<|im_end|>move bowl 1 to cabinet 11<|im_end|> | alfworld_train | 616 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a candle in cabinet.
Here is your interactions so far:
current state: -= Welcome... | go to countertop 1<|im_end|>take candle 2 from countertop 1<|im_end|>go to cabinet 3<|im_end|>open cabinet 3<|im_end|>move candle 2 to cabinet 3<|im_end|> | alfworld_train | 1,777 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some glassbottle on diningtable.
Here is your interactions so far:
current state... | go to cabinet 10<|im_end|>take glassbottle 3 from cabinet 10<|im_end|>go to diningtable 1<|im_end|>move glassbottle 3 to diningtable 1<|im_end|> | alfworld_train | 2,113 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a clean soapbar in countertop.
Here is your interactions so far:
current state: ... | go to toilet 1<|im_end|>take soapbar 1 from toilet 1<|im_end|>go to sinkbasin 1<|im_end|>clean soapbar 1 with sinkbasin 1<|im_end|>go to countertop 2<|im_end|>move soapbar 1 to countertop 2<|im_end|> | alfworld_train | 739 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a clean knife in countertop.
Here is your interactions so far:
current state: -=... | go to coffeemachine 1<|im_end|>take knife 3 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean knife 3 with sinkbasin 1<|im_end|>go to coffeemachine 1<|im_end|>move knife 3 to countertop 2<|im_end|> | alfworld_train | 2,230 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some creditcard on armchair.
Here is your interactions so far:
current state: -=... | go to diningtable 1<|im_end|>take creditcard 2 from diningtable 1<|im_end|>go to armchair 1<|im_end|>move creditcard 2 to armchair 1<|im_end|> | alfworld_train | 3,106 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a hot mug in cabinet.
Here is your interactions so far:
current state: -= Welcom... | go to sinkbasin 1<|im_end|>take mug 1 from sinkbasin 1<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>go to cabinet 1<|im_end|>move mug 1 to cabinet 1<|im_end|> | alfworld_train | 3,257 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a hot apple in diningtable.
Here is your interactions so far:
current state: -= ... | go to diningtable 1<|im_end|>take apple 2 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat apple 2 with microwave 1<|im_end|>go to diningtable 1<|im_end|>move apple 2 to diningtable 1<|im_end|> | alfworld_train | 387 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a clean cloth in drawer.
Here is your interactions so far:
current state: -= Wel... | go to bathtubbasin 1<|im_end|>take cloth 2 from bathtubbasin 1<|im_end|>go to sinkbasin 1<|im_end|>clean cloth 2 with sinkbasin 1<|im_end|>go to drawer 1<|im_end|>open drawer 1<|im_end|>move cloth 2 to drawer 1<|im_end|> | alfworld_train | 1,811 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a spraybottle in toilet.
Here is your interactions so far:
current state: -= Wel... | go to countertop 1<|im_end|>take spraybottle 2 from countertop 1<|im_end|>go to toilet 1<|im_end|>move spraybottle 2 to toilet 1<|im_end|> | alfworld_train | 2,062 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a book in coffeetable.
Here is your interactions so far:
current state: -= Welco... | go to dresser 1<|im_end|>take book 1 from dresser 1<|im_end|>go to coffeetable 1<|im_end|>move book 1 to coffeetable 1<|im_end|> | alfworld_train | 1,325 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a cool potato in garbagecan.
Here is your interactions so far:
current state: -=... | go to diningtable 2<|im_end|>take potato 2 from diningtable 2<|im_end|>go to fridge 1<|im_end|>cool potato 2 with fridge 1<|im_end|>go to garbagecan 1<|im_end|>move potato 2 to garbagecan 1<|im_end|> | alfworld_train | 2,759 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a clean kettle in stoveburner.
Here is your interactions so far:
current state: ... | go to stoveburner 4<|im_end|>take kettle 2 from stoveburner 3<|im_end|>go to sinkbasin 1<|im_end|>clean kettle 2 with sinkbasin 1<|im_end|>go to stoveburner 4<|im_end|>move kettle 2 to stoveburner 4<|im_end|> | alfworld_train | 3,387 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a clean soapbar in countertop.
Here is your interactions so far:
current state: ... | go to countertop 1<|im_end|>take soapbar 2 from countertop 1<|im_end|>go to sinkbasin 2<|im_end|>clean soapbar 2 with sinkbasin 2<|im_end|>go to countertop 1<|im_end|>move soapbar 2 to countertop 1<|im_end|> | alfworld_train | 3,414 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some soapbottle on garbagecan.
Here is your interactions so far:
current state: ... | go to countertop 1<|im_end|>take soapbottle 1 from countertop 1<|im_end|>go to garbagecan 1<|im_end|>move soapbottle 1 to garbagecan 1<|im_end|> | alfworld_train | 481 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a clean bowl in fridge.
Here is your interactions so far:
current state: -= Welc... | go to fridge 1<|im_end|>open fridge 1<|im_end|>take bowl 1 from fridge 1<|im_end|>go to sinkbasin 1<|im_end|>clean bowl 1 with sinkbasin 1<|im_end|>go to fridge 1<|im_end|>move bowl 1 to fridge 1<|im_end|> | alfworld_train | 584 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some glassbottle on diningtable.
Here is your interactions so far:
current state... | go to cabinet 10<|im_end|>take glassbottle 2 from cabinet 10<|im_end|>go to diningtable 1<|im_end|>move glassbottle 2 to diningtable 1<|im_end|> | alfworld_train | 2,115 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a pen in shelf.
Here is your interactions so far:
current state: -= Welcome to T... | go to desk 1<|im_end|>take pen 1 from desk 1<|im_end|>go to cabinet 3<|im_end|>move pen 1 to shelf 1<|im_end|> | alfworld_train | 328 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a mug in dresser.
Here is your interactions so far:
current state: -= Welcome to... | go to diningtable 1<|im_end|>take mug 1 from diningtable 1<|im_end|>go to dresser 1<|im_end|>move mug 1 to dresser 1<|im_end|> | alfworld_train | 2,004 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some pan on countertop.
Here is your interactions so far:
current state: -= Welc... | go to stoveburner 3<|im_end|>take pan 2 from stoveburner 3<|im_end|>go to countertop 1<|im_end|>move pan 2 to countertop 1<|im_end|> | alfworld_train | 1,504 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a cool apple in garbagecan.
Here is your interactions so far:
current state: -= ... | go to sinkbasin 1<|im_end|>take apple 4 from sinkbasin 1<|im_end|>go to fridge 1<|im_end|>cool apple 4 with fridge 1<|im_end|>go to garbagecan 1<|im_end|>move apple 4 to garbagecan 1<|im_end|> | alfworld_train | 2,172 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a egg in microwave.
Here is your interactions so far:
current state: -= Welcome ... | go to countertop 3<|im_end|>take egg 1 from countertop 3<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move egg 1 to microwave 1<|im_end|> | alfworld_train | 3,114 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a soapbottle in garbagecan.
Here is your interactions so far:
current state: -= ... | go to cabinet 4<|im_end|>open cabinet 4<|im_end|>take soapbottle 1 from cabinet 4<|im_end|>go to garbagecan 1<|im_end|>move soapbottle 1 to garbagecan 1<|im_end|> | alfworld_train | 572 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a clean dishsponge in countertop.
Here is your interactions so far:
current stat... | go to countertop 1<|im_end|>take dishsponge 3 from countertop 1<|im_end|>go to sinkbasin 2<|im_end|>clean dishsponge 3 with sinkbasin 2<|im_end|>go to countertop 1<|im_end|>move dishsponge 3 to countertop 1<|im_end|> | alfworld_train | 864 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some handtowel on toilet.
Here is your interactions so far:
current state: -= We... | go to handtowelholder 2<|im_end|>take handtowel 2 from handtowelholder 2<|im_end|>go to toilet 1<|im_end|>move handtowel 2 to toilet 1<|im_end|> | alfworld_train | 2,384 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a clean pan in stoveburner.
Here is your interactions so far:
current state: -= ... | go to stoveburner 2<|im_end|>take pan 1 from stoveburner 2<|im_end|>go to sinkbasin 1<|im_end|>clean pan 1 with sinkbasin 1<|im_end|>go to stoveburner 4<|im_end|>move pan 1 to stoveburner 4<|im_end|> | alfworld_train | 629 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some pencil on sidetable.
Here is your interactions so far:
current state: -= We... | go to dresser 1<|im_end|>take pencil 1 from dresser 1<|im_end|>go to sidetable 1<|im_end|>move pencil 1 to sidetable 1<|im_end|> | alfworld_train | 2,987 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a keychain in armchair.
Here is your interactions so far:
current state: -= Welc... | go to sidetable 2<|im_end|>take keychain 1 from sidetable 2<|im_end|>go to armchair 1<|im_end|>move keychain 1 to armchair 1<|im_end|> | alfworld_train | 1,154 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a clean pan in stoveburner.
Here is your interactions so far:
current state: -= ... | go to stoveburner 4<|im_end|>take pan 2 from stoveburner 4<|im_end|>go to sinkbasin 1<|im_end|>clean pan 2 with sinkbasin 1<|im_end|> | alfworld_train | 630 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a cellphone in sidetable.
Here is your interactions so far:
current state: -= We... | go to bed 1<|im_end|>take cellphone 3 from bed 1<|im_end|>go to sidetable 1<|im_end|>move cellphone 3 to sidetable 1<|im_end|> | alfworld_train | 2,086 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a hot mug in sidetable.
Here is your interactions so far:
current state: -= Welc... | go to coffeemachine 1<|im_end|>take mug 1 from coffeemachine 1<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>go to sidetable 1<|im_end|>move mug 1 to sidetable 1<|im_end|> | alfworld_train | 1,492 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put some handtowel on cabinet.
Here is your interactions so far:
current state: -= W... | go to handtowelholder 1<|im_end|>take handtowel 1 from handtowelholder 1<|im_end|>go to cabinet 1<|im_end|>move handtowel 1 to cabinet 1<|im_end|> | alfworld_train | 1,094 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a cool winebottle in countertop.
Here is your interactions so far:
current state... | go to diningtable 1<|im_end|>take winebottle 1 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool winebottle 1 with fridge 1<|im_end|>go to countertop 2<|im_end|>move winebottle 1 to countertop 2<|im_end|> | alfworld_train | 1,552 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a toiletpaper in toiletpaperhanger.
Here is your interactions so far:
current st... | go to countertop 1<|im_end|>take toiletpaper 2 from countertop 1<|im_end|>go to toiletpaperhanger 1<|im_end|>move toiletpaper 2 to toiletpaperhanger 1<|im_end|> | alfworld_train | 3,112 |
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.
End your output sequence with an action starting with a verb. Example: open box.
Here is how to win the game:
put a cool lettuce in garbagecan.
Here is your interactions so far:
current state: -... | go to diningtable 1<|im_end|>take lettuce 2 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool lettuce 2 with fridge 1<|im_end|>go to garbagecan 1<|im_end|>move lettuce 2 to garbagecan 1<|im_end|> | alfworld_train | 1,738 |
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